RUNNING BACK & HOLE NUMBERING

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FORMATIONS LEFT/RIGHT (Base) ³STRONG´LEFT/RIGHT Left | Left | X 3 2 4 Y X Y 3 2 4 ³SLOT´ LEFT/RIGHT ³TRIPS´ LEFT/RIGHT Slot Left | Trips Left | | X 2 3 4 Y X 2 4 3 Y .

) made in the huddle. TaG. GUARDS: Their lanes are defined by lines beginning on the outside of the Center¶s near foot to the outside of their away foot.) Here are the ³LANES´: ± ± ± ± CENTER: His lane is defined by lines beginning on the outside of each foot. ‡ ‡ ‡ 0 5 3 1 2 4 6 .).) which the linemen make at the LOS. Power. TACKLES: Their lanes are defined by lines beginning on the outside of the Guard¶s near foot to the outside of their away foot. Double. etc. etc. or the backside (The side of Center away from the play. and the Blocking calls (Switch. The Master calls (Dive. Sweep.RULE BLOCKING ‡ ‡ Because of the many different defensive looks and stunts now used at the youth level one of the major obstacles is teaching the 1st year kid whom to block Most offensive plays have two different identifying calls. We start out by creating lanes with imaginary lines drawn vertically out in front of the linemen and past the linebackers. We then give them Rules to use to assist them in identifying whom to block whether aligned on the playside (The side of Center the ball is going. TIGHTENDS: Their lanes are defined by lines beginning on the outside of the Tackle¶s near foot to the outside of their away foot.

If you take the 1st letter of each capitalized word you will notice it spells GOLD. TACKLES & ENDS: Same as Guards. man ON. most dangerous LINEBACKER.Rule Blocking ± Page 2 ‡ Here are the RULES. Backside LINEBACKER. REMEMBER: The quickest way for the defense to get to the ball is through the gaps. And. It is the space between you and the next offensive lineman to your inside. to the play. Coaching Points: 1. and DOWNFIELD in the ball carrier¶s running lane. 3. Example Play & Assignments: ³LEFT«THIRTY«TWO«DIVE´ 3 . That is a great way to get them to remember the blocking Rules. Playside GAP. GUARDS: GAP. 2. ³Inside Gap´ refers to all linemen on both sides of ball. ‡ ‡ ‡ ± CENTER: Man ON. We always protect them first. remember!! ALWAYS protect your inside gap first.

etc. Eat. the play side Tackle at the POA makes the blocking ³Switch´ call. say the Master play is a ³DIVE´. The Tackles must make the calls loud enough so the running backs can hear them and make the necessary adjustments. Switch. As an example. After the play side offensive linemen align on the Center and get into their ³Ready´ positions. This gives them the opportunity to get a look at the the defensive alignment and quickly communicate with each other the blocking scheme they might have to employ at the point of attack.BLOCKING RULES & CALLS ‡ Our offensive scheme has two basic play calls. The second play call is the ³Blocking´ scheme used by the offensive lineman on the line of scrimmage at the point of attack (Tag. However. and designates the type of play called ( Dive. The base blocking for the Dive play is ³Solid´ (man) blocking.). Power. Sweep. etc. The Tackle on the other side of the Center makes false call so the defense can¶t key on where the play is going. The first is the ³Master´ call sent to the Quarterback by the Coach.). After the linemen receive the Master call and break the huddle they walk to the line of scrimmage. Example calls: ³Switch´ Guard & Tackle switch assignments ‡ ‡ ³Tag´ Tackle & Guard cross-block ‡ ³Eat´ End & Tackle cross-block ‡ ‡ . as they walk to the LOS the two offensive linemen at the POA see that a defender has aligned in a position that calls for them to change the blocking scheme to a ³Switch´ call .

So. GUARDS: Set up quickly on the LOS and block the man your lane. WSHB: Sprint to weakside and help FB block the 1st rusher outside the WT. Remember: The shortest distance to the QB is through the Guard-Center (A) gap. FB: Sprint to weakside and block the 1st rusher that shows outside the WT.MAN ‡ ‡ TE & SE: Run your assigned patterns. RUN outside the FB and WSHB¶s blocks on the outside rusher. QB: All of our drop back passes are three step drops. just like a run play. and Even is to the right. If uncovered stay in your area and Watch out for a blitzing LB. ³Rule of Thumb´ ± The Fullback always blocks to the Splitend side unless assigned to a specific pattern. If no one comes. To keep them from getting too high on their blocks. That is your launch point for throwing the ball. help from the inside out. If uncovered and no one comes into your area stay home and help protect the Agaps. Aim at his outside jersey number and try to hook him to the inside. If no receiver is open. He is yours all the way. Coaching Points: The pass protection responsibilities are identified by odd and even numbers. Your primary job is to block the fastest most dangerous rusher to show from the Center out (usually the DE). SSHB: Take one play action step toward the FB¶s near foot then turn back to the strongside with your butt pointed at the QB¶s launch point. 50/60 Blocking ‡ ‡ ‡ ‡ 70/80 Blocking ‡ ‡ 90 Blocking ‡ ‡ ‡ . TACKLES: Same as the Guards. make them keep their eyes on the bottom of the defender¶s face mask. Expect help from the HB if he is not in a pattern.PASS BLOCKING . CTR: Set up quickly and block the man on you. If two rushers show the FB takes the 1st one and you have the 2nd. Keep an eye on the LBs in your area and be alert for a blitz. protect it first. Odd is pass blocking to the left of Center. Be prepared to help block anywhere on the weakside. When you receive the snap from Center you immediately bring the ball up to your numbers and sprint to the area directly behind the weak side Guard-Tackle gap.

2 ‡ The running backs to be sent in motion will be identified by their number (2. 2 Rip 4 . The running back to be sent in motion.MOTION RULES ‡ On occasion a play will require a running back to be in motion to help us gain an advantage over the defense. ‡ Although any of the running backs could be sent in motion. ³ROCKET´ is motion to the RIGHT at full speed. 3. the majority of our plays requiring motion will employ only the 2 and 4 backs. will be included in the play call. Liz Example Plays Call w/Motion: ³SLOT RIGHT/LEFT«40 LIZ/20 RIP«27/28 TOSS´ ‡ ‡ 4 ± ± ³LAZER´ is motion to the LEFT at full speed. The motion direction is identified by the following: ± ± ³LIZ´ is motion to the LEFT at ¾ speed. and the motion direction. or 4) and proceed the motion direction. For example: ³20 LIZ´ or ³40 RIP´ COACHING POINTS: ‡ The snap count on all plays using motion should be either on 3 or 4 to allow the running back enough time to get to his launch point. ³RIP´ is motion to the RIGHT at ¾ speed.

Regardless of his alignment within the formation called the direction of motion is designated by the following calls: ± ± ³LIZ´ is motion to the LEFT at ¾ speed. Example Plays Call w/Motion: ³WING RIGHT«LIZ«28 TOSS´ ‡ Li z ± ± ‡ If any of the other running backs are to be sent in motion their number (2 or 3) will be designated first.. ³ROCKET´ is motion to the RIGHT at full speed. ³LAZER´ is motion to the LEFT at full speed.MOTION RULES ‡ On the majority of our plays the only offensive player to go in motion is the number ³4´ running back. ³RIP´ is motion to the RIGHT at ¾ speed. For example: ³20 RIP´ or ³30 LAZER´ Ri p .

Vs. If uncovered. Coaching Points: 1. If uncovered. block the backside linebacker through the play side A-gap. 2. If not. You MUST protect the backside A-Gap 1st. Can go unbalanced by putting SE on TE side & have him stalk block the CB. If a man is on the PST double team him. QB must do a great job hiding the ball. ‡ TE: Block the 1st defender to the inside on or off the LOS. On the snap take one step to backside & when the QB clears go down the LOS to playside and block the 1st defender outside the TE. We want him at least 3 yards off the LOS. ‡ QB: Open to playside. ‡ CTR: Block defender in your shoulderto-shoulder area. If uncovered. ‡ BSHB: Ball Carrier. ‡ FB: Because you are so close to the QB you need to cheat about 6 inches to the backside so you can get out of his way. TE runs a Delay pattern to the Flat area. You have the OLB or the 1st LB to show from the inside. Your target is his nearest jersey number. then cut back to playside. Be quick so you don¶t run into anyone. Sets up a great play action deep pass to SE on a Fade pattern off a stalk block. If no one comes get down field and block the ball carrier¶s running lane. Take one counter step to backside to allow the PSHB to clear.RUNNING PLAY(S) ± ³COUNTER TRAP´ ‡ ‡ SE: Stalk block the defender on you. chip the man on the CNTR on your was to the ILB. read up to the 1st inside LB. ‡ BSG: Pull and lead through the hole. BST & CNTR must seal the backside A-Gap. Expect help from TE. 53 Vs. ‡ PSG: Drive block the defender on you. Have aggressive eyes and find him on your 1st step. double with PSG at the defender on him. give ball to BSHB then run a great roll out pass fake to the backside. ‡ BST: Cheat on your split from BSG and seal block the A-B gap area. usually the DE. Avoid contact with anyone on you. ‡ PSHB: Cross right in front of the BSHB & hit the 1st defender outside the BST. 44 Stack . PST: Drive block the defender on you. Expect help from the PSG. Take ball from and cut INSIDE the FB¶s block.

PSG: Same as PST. or the PSG & PST can ³TAG´ block. fake to FB. run a good fake pattern to flat area. PSHB: Attack the first defender that shows outside the PST. 52 ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ Coaching Points: 1. 44 Stack . BSG: Block your lane. If uncovered. Can also run throw play action pass (Out & Up or Stop & Go) pattern to SE. Vs. block the backside linebacker through the play side A-gap.RUNNING PLAY(S) ± ³CROSSBUCK´ ‡ ‡ SE: Stalk block the defender on you. Vs. give ball to BSHB. 2. QB: Open to backside. but try to get downfield and block the ball carrier¶s running lane. Be prepared for Fan or TAG call. then run a belly fake deep and outside the TE¶s area. or Delay patterns to FB & BSHB on weakside. then run hard at the PSG¶s area. PST: Wide splits & block your lane. TE: Same as the PST & PSG. BST: Block your lane. Take a quick jab step with the outside foot toward to allow the PSHB to clear. Versus an over-pursuing linebacker the playside linemen can either Fan (kickout) block. CTR: Block your lane. If no one shows. FB: Run a good Dive fake. BSHB: Ball Carrier.

If uncovered. QB: Open to playside. BSHB: Same as PSHB. or the defenders responsible for pass defense in the flat area. don¶t go with the faking HBs consider play action off Dive and throwing to HBs. block the backside linebacker through the play side A-gap. TE: Same as the PST. 2. BSG: Block your lane. 52 ‡ ‡ ‡ ‡ ‡ ‡ ‡ Coaching Points: 1. PSG: Same as PST. BST: Block your lane. Vs. 44 Stack . Can also throw fade pattern to SE. CTR: Block your lane. PSHB: Run an arc route past the TE position. give ball to FB then drop back and do a fake pass. If the defensive OLBs.RUNNING PLAY(S) ± ³DIVE´ ‡ ‡ ‡ ‡ SE: Stalk block the defender on you. FB: Ball Carrier. but try to get downfield and block the ball carrier¶s running lane. Hit the hole fast and get four tough yards. Vs. PST: Wide splits & block your lane.

then make a good boot fake past the PSDE. wait for BSG to cross your face then run to daylight on play side. FB has to stay low for the handoff. Vs.RUNNING PLAY(S) ± ³Fullback TRAP´ ‡ ‡ SE: Stalk block the defender on you. FB: Ball Carrier. ³Shoeshine´ anyone on the BSG. CTR: Double team w/PSG man on you. fake handoff to BSHB. BSG: You are pulling to play side. If comes up field run a scheme pass pattern to the flat area. QB: Open to 6 O¶clock. If BSHB: Run right at the BSDE¶s inside number and block him if he crashes. Avoid man on you by going inside or outside him. If uncovered. If uncovered. Your target is the PSCB. get downfield and block running lane. Cheat about 6 inches toward the backside. PSHB: Run a good fake outside the BST position. BST: Shorten the split between you and BSG. block 1st inside LB. Vs. 44 Stack . BST must seal & cannot allow any defender into the backfield. block the backside linebacker through the backside A-gap. but block anyone that tries to cross you face to make a tackle. If he is uncovered. On the snap STAY LOW. TE: Block your lane. double man on CNTR. DON¶T TOUCH HIM! PSG: Double team w/PST man on you. 53 Eagle ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ Coaching Points: ‡ ‡ ‡ Double team must get the defender at least three yards off the LOS. Cut block any defender on BSG. PST: Double team man on PSG or block 1st inside LB. give ball to sitting FB. take the ball. If uncovered.

TE and PST¶s 1st step aiming point is the ball. Do not let anyone cross your face into the backfield. If the HBs and the QB run great fakes they should draw the OLB and CB upfield which will give the FB a great running lane. PST: Block 1st defender to the inside on/off the LOS. block the backside linebacker through the play side A-gap. 52 ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ Coaching Points: 1. If no one is on the LOS to their immediate inside. They can¶t allow anyone into cross their face and get into backfield. BST: Block your lane. but try to get downfield and block the ball carrier¶s running lane. 44 Stack . Open toward play side and cut inside PSG¶s block. turn up field and block the closest defender to you from the inside out.RUNNING PLAY(S) ± ³GEE´ ‡ ‡ SE: Stalk block the defender on you. BSHB: Run a great fake option route to playside. PSG¶s aiming point is the closest number on the defender¶s jersey. 2. If uncovered. CTR: Block your lane. FB: Ball Carrier. PSG: Pull to play side and block the 1st defender that shows outside the TE toward the sidelines. TE: Same as the PST. 3. If no one shows. Vs. BSG: Block your lane. QB: Open to playside. they read-up to the 1st LB to the inside. PSHB: Run an Arc route to playside and stalk block the defender responsible for outside contain (usually the CB). Vs. give ball to FB and continue outside the TE¶s position with a good belly fake. Get your helmet in the hole.

Run to daylight. Vs. TE is the Key block. FB: Lead through the play side B-gap and block the first defender to show from the inside. Usually the inside LB.RUNNING PLAY(S) ± ³LEAD´ ‡ ‡ ‡ ‡ SE: Stalk block the defender on you. If uncovered. BSHB: Ball Carrier. PSHB: Lead through the play side C-gap and block the 1st defender to show from the outside. If uncovered. On your 2nd step turn into the hole and read your blocker. BSG cannot allow any defender into the backfield. block the backside linebacker through the backside A-gap. but try to get downfield and block the ball carrier¶s running lane. Usually the outside LB or Cornerback. BST: Block your lane. CTR: Double team w/PSG man on you. FB scrapes the double team and seals the inside. Use a crossover step with the away foot. double man on CNTR. PSHB helps TE if defender¶s jersey number shows in Cgap. BSG: Block your lane. then make a good boot fake past the PSDE. QB: Reverse pivot and handoff to BSHB. Vs. 53 Eagle ‡ ‡ ‡ ‡ ‡ ‡ ‡ Coaching Points: ‡ ‡ ‡ ‡ Double team must get the defender at least three yards off the LOS. TE: Block man on you or 1st man you your outside away from the play. 44 Stack . If he is uncovered block your lane. PST: Double team man head up on PSG. PSG: Double team w/PST man on you.

If SE is on the backside. scrape the DE¶s outside shoulder and block the CB. PST: Double team the defender on you with the TE. Vs. Coaching Points: 1. If no one shows turn upfield and block the closest most dangerous defender to the hold. ‡ PSG: Double team the defender on you with the PST. or run a Scheme route away from the play. Expect help from PSG ‡ BSG: Pull to play side and lead through C-gap. Open with play side foot and on 3rd step turn up into hole and follow the BSG. ‡ FB: Kick out on the 1st defender to show outside the TE. ‡ BST: Cheat on your split from BSG and seal block the A-B gap area. Scrape the double team block and get the closest defender from the inside out. If uncovered. If he is uncovered. Can go unbalanced by putting SE on TE side & have him stalk block the CB. ‡ PSHB: If the SE is on the play side help FB block the defender responsible for outside contain. ‡ BSHB: Ball Carrier. block the 1st inside LB. double team with the CNTR the man on him. ‡ QB: Open to back side at 6 O¶clock. ‡ CTR: Block defender in your shoulderto-shoulder area. Ball carrier should not be in to big a hurry to get into the hole. Give ball to BSHB and do a great belly fake outside the BST. His MUST stay inside the FB¶s block on the DE. Read his block and run to daylight. 53 Eagle Vs.RUNNING PLAY(S) ± ³POWER´ ‡ ‡ SE: Stalk block the defender on you. 2. He should stay at least an arm¶s reach plus 12 inches from BSG¶s back to read his block. If uncovered. usually the MLB. If uncovered. ‡ TE: Double team with PST any defender on him. double team with PSG the man on him. block the backside linebacker. 44 Stack .

This is a great Red Zone play when a fumble would still give you good field position. block the backside linebacker. The SE watches the QB¶s hands for the toss. PSG: Block anyone in your lane for one count. If uncovered. Remember«DON¶T CLIP! If you can¶t block a front jersey number. If he doesn¶t«he will fumble the ball. let him go and block someone else. then release and block the outside defender on play side. QB: Flash fake at the FB. Protect yourself. 53 Eagle ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ Coaching Points: ‡ Timing is everything on this play. Vs. CTR: Block defender in your shoulderto-shoulder area. take the toss from the QB and run fast. Usually the CB. Your aiming point is 1 yard behind the nearest HB¶s original position. Usually the FS. BSHB: Run to backside and hit the 1st defender that shows outside the BST. BSG: Block your lane. then turn back outside. PST: Take two quick steps to the inside as though you were going downfield to block. ‡ Vs. FB: Run a good Belly fake off the BSG¶s butt then be a great blocker. He is coming at you. Block anyone that tries to cross your face to make a tackle. PSHB: Run a great Option fake to backside behind the BSHB¶s original position. However. if uncovered get downfield and into the ball carrier¶s running lane. take two steps and (soft) toss the ball to the SE. BST: Same as BSG. Adjust the SE¶s split from the BST until he is in the right position to get the toss. run around the TE¶s original position and block the 1st different color jersey.RUNNING PLAY(S) ± ³X Reverse´ ‡ SE: Take a quick jab step at the man on you with the outside foot. TE: Release to the inside as for the first few steps then turn up field and stalk block the deep defender. so run under him. then turn and run toward play side. 44 Stack ‡ .

Communicate! When in doubt. ‡ BSG: You are responsible for the A-B gap DT. 53 Vs. He is yours all the way.RUNNING PLAY(S) ± ³SWEEP´ SE: Stalk block the defender on you. ‡ CTR: Block defender in your shoulderto-shoulder area. toss ball to BSHB and either lead and help block or run a great roll out fake to the backside. If uncovered. Best ran against a team that plays their defensive Ends head up or to the inside. the BST is an eligible receiver so don¶t forget a QB Boot pass. block the backside linebacker through the play side A-gap. DON¶T CLIP!!! Also. Coaching Points: 1. If uncovered pull around CNTR and block the BSLB. ‡ BSHB: Ball Carrier. ‡ QB: Reverse pivot. so get your eyes on him and go where you need to go to get him. Can go unbalanced by putting SE on TE side & have him stalk block the CB or block down on the OLB or SS. If uncovered. ‡ PSHB: Clip the outside contain man (usually the DE) while enroute to block the outside deep defender (usually the CB). ‡ BST: Cheat on your split from BSG and seal block the A-B gap area. Read TE¶s block and cut off it. If no one comes get down field and block the ball carrier¶s running lane. FB: You have the play side ILB. get the 1st defender to your outside. 44 Stack . Be prepared to play the strong (TE) side and crack down on OLB/SS. ‡ Vs. ‡ TE: Square block any defender head up on you & turn him inside. 2. stay home and block your lane. ‡ PST & PSG: You two are responsible for the A-B gap DT and/or the play side outside contain defender.

‡ BSG: Same as the strong side Sweep. Block anyone that tries to cross your face to make a tackle. inside. Coaching Points: 1. so get your eyes on him and go where you need to go to get him. ‡ QB: Reverse pivot. Communicate! ‡ CTR: Block defender in your shoulderto-shoulder area. You are responsible for the A-B gap DT or BSLB. ‡ BST: Cheat on your split from BSG and seal block the A-B gap area. ‡ BSHB: Ball Carrier. toss ball to BSHB and either lead and help block or run a great roll out fake to the backside. ‡ PSHB: You have the far contain man (usually the DE or OLB). or crashing. Chip any defender on you and get downfield and block the ball carrier¶s run lane. If no one comes get down field and block the ball carrier¶s running lane. 44 Stack . block the backside linebacker through the play side A-gap. Be prepared to help the PST/PSG or Switch block with the SE. ‡ TE: Release inside. DON¶T CLIP!!! . Best ran against a team that plays their defensive Ends head up. usually the DE. If necessary (& uncovered) pull around CNTR to the BSLB. Read PST/PGS¶s block and cut off it.RUNNING PLAY(S) ± ³SWEEP/TOSS (Weak)´ SE: Stalk block the defender on you. 53 Vs. If uncovered. ‡ FB: You have the play side ILB. SE can stalk block the CB or block down on the OLB or SS. ‡ Vs. ‡ PST & PSG: You two are responsible for the A-B gap DT and/or the play side contain man. Be prepared to Switch block with the PSHB & crack down the defensive contain man (OLB/DE). He is yours all the way. 2.

TAG: A cross-block with the Tackle And Guard on offense. CHIP BLOCK: When a player on offense makes a high partial shoulder block on one defender to help a teammate before going to block another defender. COMBO BLOCK: When two linemen work together to block a defensive lineman and a linebacker in tandem alignment. REACH BLOCK: When a lineman on offense blocks a lineman on defense that is positioned on his inside or outside shoulder. SCHEME PATTERN: A fake pass pattern executed by a wide receiver to take a defender away from a ball carrier. This call is normally made when a lineman that can¶t reach a defender that is too far outside/inside to block. DOUBLE-TEAM BLOCK: When two players on offense are assigned to block one defender. READ-UP BLOCK: When a lineman is ³DOWN´ blocking and no defender is on the LOS to his inside. he ³reads up´ and blocks the first inside LB. ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ ‡ . FIRE BLOCK: A pass blocking technique used by the linemen on offense where they cross the line of scrimmage and low block at the defender¶s knees. STALK BLOCK: A blocking technique used by a wide receiver on a deep defender during a running play. SWITCH BLOCK: An exchange in blocking assignments between to linemen on offense. DOWN BLOCK: When a player on offense blocks the first defender on his inside down toward the Center. CUT (Shoe Shine) BLOCK: When a lineman on offense blocks down toward the Center and forces a defender to trip over him.DEFINITIONS ‡ ‡ ‡ ‡ MAN BLOCKING: Specific area blocking assignment the linemen in the Run attack. KICK-OUT BLOCK: When a player on offense blocks the first defender on his outside shoulder away from the play. EAT: A cross-block with the End And Tackle on offense. SEAL BLOCK: When an offensive lineman occupies space vacated by another offensive lineman to prevent a defender from crossing the line of scrimmage.

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