Summary of Principles for User-Interface Design

1. The principle of user profiling -- Know who your user is. 2. The principle of metaphor Example: “Desktop Metaphor” or “Tape deck” 3. The principle of feature exposure -- Let the user see clearly what functions are available 4. The principle of coherence -- The behavior of the program should be internally and externally consistent 5. The principle of state visualization -- Changes in behavior should be reflected in the appearance of the program 6. The principle of shortcuts -- Provide both concrete and abstract ways of getting a task done 7. The principle of focus -- Some aspects of the UI attract attention more than others do

8. The principle of grammar -- A user interface is a kind of language -- know what the rules are 9. The principle of help -- Understand the different kinds of help a user needs 10. The principle of safety -- Let the user develop confidence by providing a safety net 11. The principle of context -- Limit user activity to one well-defined context unless there's a good reason not to 12. The principle of aesthetics -- Create a program of beauty 13. The principle of user testing -- Recruit help in spotting the inevitable defects in your design

Group Principle 1 2 3 4 5 6 7 8 9 10 11 12 13 Total .

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