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Spelljammer Creatures

Spelljammer Creatures

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Published by Dale Norman

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Published by: Dale Norman on Oct 03, 2011
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Large Beast
Hit Dice: 9d8+45 (85 hp)
Initiative: +1 (+1 Dex)
Speed: 40 ft., fly 20 ft. (clumsy)
AC: 17 (–1 size, +1 Dex, +7 natural)
Attacks: Bite +13, stinger +8
Damage: Bite 2d6+8, sting 2d4+4
Face/Reach: 5 ft. by 10 ft. / 10 ft.
Special Attacks: Improved Grab, Poison
Special Qualities:
Saves: Fort +11, Ref +7, Will +5
Abilities: Str 27, Dex 13, Con 21, Int 13, Wis 14,
Cha 8
Skills: Climb +14, Hide +7, Listen +6, Spot +13,
Move Silently +7

Climate/Terrain: Any space
Organization: Solitary
Challenge Rating: 6
Treasure: None
Alignment: Always neutral
Advancement: 10–12 HD (Large)

The puffer is a durable creature that can bear the rigors of wildspace for years at a time while in its
dormant state. Yet, when it lands upon an asteroid or ship and becomes active, it can become a terrible
killing machine, often leaving a wasteland in its wake.
In its dormant state the puffer resembles a tightly stretched balloon – a featureless sphere floating
wildspace. It can be as large as 40 feet in diameter or perhaps as small as half that, depending on how
long it has been dormant. Upon close inspection it smooth skin looks different from an asteroid or other
natural object.

When active, the puffer resembles a cross between a crocodile and a scorpion. It has a mouthful of
sharp fangs and a poison stinger in its tail, which is keeps curled over its back, ready to strike a foe in any
direction.

A puffer can propel itself slowly through wildspace be exhaling a small trickle of air. It cannot
approach spelljamming speed, of course, but it can sense any ship or other large object with 100 miles.
The puffer slowly approaches the object and, if it can catch it, lands and immediately becomes active.
A puffer can make some 5–10 attempts to land somewhere before its supply of air is exhausted. If this
occurs before it can land, the puffer dies in space without reproducing.

Combat: A puffer can fight only in active mode. It can be slain when dormant, if characters reach it in
wildspace. As soon as a puffer comes into contact with more than one ton of air, however, it becomes
active. When in active mode it attacks with its bite and stinger.

http://www.darkwood.org/sj/www/ShatteredFractine/monsters/puffer.html (1 of 2) [5/16/2002 2:08:46 PM]

Puffer

Poison (Ex): Those struck by the stinger must roll a successful fortitude save (DC 20), initial damage
1d4 temporary Strength, secondary damage 1d4 temporary strength.

Habitat/Society:

Puffers spend most of their lives in the ultimate seclusion — the eternal dark and cold of wild space
beyond the outmost planets. Once in its life, however, a puffer tries to land. After landing, it must kill
some creature to serve as host for its eggs. These it lies, and then returns to wildspace to die.
In about three to four weeks the eggs hatch, 1d100 diminutive active puffers into whatever
environment fortune has placed them (¼ Hit Dice (1 hit point) attack bonus +0, damage 1 hit point for
both stinger and bite, AC 20 [+4 size diminutive, +5 Dex, +1 natural], CR ¾).
These tiny puffers have stingers every bit as lethal as the adults. Each of them seeks a warm-blooded
animal as a victim, which they attempt to sting to death. If successful, the little puffer devours the kill,
growing quickly as it does so.
After the meal, it slowly begins to inhale air, inflating until it is a dormant ball some 30 to 40 feet
across. Then, with an expulsion of air, it shoots slowly into wildspace at non-spelljamming speed, where
it will spend the next years or even decades.

Ecology:

Puffers feed on meat, and they seek creatures of human size or larger for their kills. They can grow
and lay their eggs using smaller creatures for sustenance, but it takes many of these for each activity, as
opposed to one good-sized carcass of 150 – 200 lbs.
Puffers cannot survive the extreme of a fall from space to a full-size d planet, nor can their air-blown
drives carry them from a planet to space. Thus, they confine their activities to ships, asteroids, and other
small objects in space.

Convertion and HTML by Mark Doolan
Image by Ron Pollard

http://www.darkwood.org/sj/www/ShatteredFractine/monsters/puffer.html (2 of 2) [5/16/2002 2:08:46 PM]

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