Revised 7/27/07

TABLE OF CONTENTS
• Philosophy • Mechanics of the Offense – Personnel Groups – Huddle Procedures • Formations and Alignments • Motions • Run Game Mechanics – WR Blocking Rules – Zone/Stretch OL Footwork – QB/RB Mesh Points •Passing Game –Pass Protections –Route Names –Quick Passing Game –Drop Back Passing Game –Play Action Pass Game –Screen Game •Goal line.

We will operate as a multiple offensive scheme using the pistol offensive set as our major alignment. We will use multiple formations, personnel, and motion with a limited number of blocking schemes. The scheme will include one, two and three back sets with misdirection and a power run game. The purpose of the multiple schemes is to enable us to utilize our personnel and to create favorable match-ups while stretching the defense horizontally controlling the ball and the clock. This will be achieved through the balanced use of run and pass. We will be a physically and mentally tough unit that will be in better condition than our opponent and win the war of attrition. We will play with a fast paced approach and with great intensity and enthusiasm. We will do a few things well rather than many with mediocrity. We will have a complete and diverse offensive package, but only feature what we can do well and execute to perfection. We will also adjust our offense to align with our personnel on a yearly basis. We must utilize the strengths of our players in order to obtain the maximum results.

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REGULAR FLEX POSSE JACKS DUECE RHINO GATOR

2 WR - 1 TB - 1 TE - 1 H 2 WR - 1 TB - 0 TE - 1 H - 1 F 3 WR - 1 TB - 1 TE - 0 H 3 WR - 1 TB - 0 TE - 0 H - 1 F 1 WR - 1 TB - 2 TE - 1 H 1 WR - 1 TB - 1 TE - 2 H Rec & QB swap positions

If we add the term “2 Back” with Regular, Flex or Duece Personnel we will replace the H back with a 2nd Tailback.

HUDDLE

LT X

LG H

C Y

RG T

RT Z

QB
Center will set the huddle about 7 yards from the ball. OL will form the back row and they stand with their hands on their sides. Skilled positions players make up the front row, they lean forward with their hands on their knees. QB has complete control of the huddle. When QB enters huddle, QB will say “TEAM”. When you here “TEAM” that is your signal to shut your mouth and open your ears. QB will give formation, motion, play and snap count twice. Ex. Pro Right Whop H8 Stretch Rt on 1 on 1, READY -- BREAK. Everyone will follow QB and say “BREAK” and clapping their hands. Everyone will HUSTLE to the line.

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PRO X H H LT LG C RG RT Y H H Z Whop Whip H Q H Slip King T Slot Queen .

TWINS X Z H H LT LG C RG RT Y H H Whop Whip H Q H Slip King T Slot Queen .

FLEX X H H LT LG C RG RT H Y H Z Whop Whip H Q H Slip King T Slot Queen .

DUECE X H H LT LG C RG RT Y H H Z Whop Whip H Q H Slip Queen T Slot King .

MAGNUM X LT LG C RG RT Y H Q T Z .

RHINO X LT LG H C RG R RT Y Q T .

LT X H H LG C RG RT Y H H Z Whop Whip H Q H Slip Queen T Slot King . Z will align on and the X will align off.PRO OVER Unbalanced formation.

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MOTION NUMBERS LT LG C RG RT 9 7 5 3 1 0 2 4 6 8 X Z LT LG C RG RT Y Q T H Z TO 8 X LT LG C RG RT Y H Q Z H TO 7 T .

X H LT LG C RG RT Y Z Q T Z BUCK . Joker is a fake handoff.MOTION TERMS X LT LG C RG RT Y H Q T Z H RETURN X H LT LG C RG RT Y Z Q T Z Sweep or Z Joker Sweep is a handoff to receiver.

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Reach-Gap. Boss. Plays: Stretch. These basic families are: Zone. If you know which of these families or plays fall into. Counter . looking to reach and overtake a down defensive lineman in front of him or rip-reach and run to flow linebacker. H Belly REACH Family: All offensive linemen “REACH” one gap to their frontside gap. Belly Read. Plays: Belly. stepping play side to do so.Easiest way to learn the running game is to understand that all of our run Plays basically fall into 3 families or schemes. ZONE Family: Covered and uncovered offensive linemen work together to get movement on defensive linemen. We will pull backside guard to either trap or lead the play through the frontside hole. Snap Out. working up to nearest linebacker. you have a pretty good idea how we’re going to get defenders blocked. Sweep. Plays: Power. Bubble GAP Family: Frontside blockers block one gap inside .looking to double team combo defensive linemen back to the linebackers. Speed Option.

WR BLOCKS vs 2 Hi Safety FS W E X H SS M T LG C S T E RT Y Z C LT C RG Q 2 Hi=double crack T X and Z=if corner ever crosses face when you are climbing to safety you would pick up corner. .

WR BLOCKS vs 1 High Safety FS C X M S T C RG OLB E RT Y OLB H C E LT T LG Z Q 1 Hi=man on T .

WR BLOCKS Trips FS SS C X W E LT M S C Z A C T LG T C RG RT E Q B .

Speed Option WR Blocks FS C X B E LT M T LG S T C RG B E RT Y C Z Q H T .

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Third step will square the offensive lineman up field. BUCKET STEP Aiming point arm pit if covered & play side number uncovered. Second step is a vertical step to and through the down defenders crotch (knee to and through the crotch). The speed of the second step is important. It is important to get the second step in the ground as soon as possible.Zone and Stretch Footwork Zone Family Reach Family 3 2 2 3 2 3 1 Covered: Zone Scheme SLIDE STEP – Aiming point play side number (TIGHT REACH) 1 Uncovered: Zone Scheme BUCKET STEP – Aiming point near number Key near hip 1 Covered and Uncovered: Stretch Scheme. The lineman’s base will narrow slightly. . It is important to keep the shoulders square.

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TB/QB MESH Belly/Boss Belly Read/ Power QB Stretch QB QB T T T Counter Speed Option QB QB T T .

H/QB MESH H Belly Read H QB H QB Belly Read to TB T T (Q) Counter H QB Snap Out QB H T T .

Zone Family Belly Belly Read H Belly Boss Gap Family Counter (Q) Power (Q) Reach Family Stretch Speed Option (Z)(H) Sweep H Snap Out .

what we like and all .PLAYS BY FORMATION • • Pro Twins • • Flex Duece Need to do these for basic looks.

Queen and King Alignment you will block backside END. 2nd step crossover and 3rd step square up to line of scrimmage. Get ball as deep as possible to TB.Belly Rt FS C M E X H (Zone family) W LT S T C RG RT SS E Y Z C T LG H Q QB: Open at 5 or 7 to call side. T H: Whip. Slip. . Carry out Boot away from call. TB: Lateral step towards aiming point 1 yard behind TE.

H Belly Rt FS C W E X (Zone family) M T LT LG S T C RG RT SS E Y Z C H Q T .

Belly Rt READ FS #2 (Zone family) C W X H #1 M T LT LG S T C RG RT SS E Y Z C E Q H: Your cowboy route may get as deep as 6-8 yards. You must be behind the line to catch the ball and we want you to catch the ball at full speed.throw bubble. If alley player presses line towards you . #2 Bubble Read: Alley player stays on bubble tuck the ball and run to open grass. . T #1 Chase Read: End chases flat down the line pull and replace end. give ball to TB. End plays normal.

2nd step crossover and 3rd step square up to line of scrimmage. Get ball as deep as possible to TB. Carry out Boot away from call. We want the play to look like stretch.Boss Rt FS C M E X (Zone family) W LT S T C RG RT SS E Y H Z C T LG Q QB: Open at 5 or 7 to call side. . TB: Lateral step towards aiming point 1 yard behind TE. T H:Block strong side alley player.

BELLY (Zone Family) W E LT M T LG C S T RG RT E Y E LT M T LG C S T RG RT SS E Y W E T LT LG C M N RG T RT E Y E LT M N T LG C S T RG RT E Y W E LT M T LG C S N RG M T RT S T LG C E Y W X E LT N RG T RT E Y .

• ~Attack the near # and work to take over the block.ZONE Family Rules • Covered Rule • • • • ~100% of the time you will step with play side foot. climb to • 2nd level. ~Works hips vertically up the field. • ~Work with covered OL in the direction of the play. * PRIORITY is to work at first level and work to 2nd level. If it disappears. . ~Always attack and hit the play side number. •Length and depth of BUCKET of step is determined by alignment of defensive lineman. Let the Lber come to you. and bit it. •Length of SLIDE step is determined by the alignment of defensive lineman. {Oline & TE} • Uncovered Rule: • ~100% of the time you will step with play side foot. ~Align your nose on play side #. • ~Key near hip of defender.

If he gets width you can bang it into C gap. TB: Lateral step and chase spot 3 yards outside TE.Stretch Rt FS C W E X (Reach family) M T LT LG S T C RG RT SS E Y H Z C QB: Open up at 4 & 8 to call side. Get ball as fast and wide to TB as possible. Read block on Def. Fake play pass. End. If we get a soft edge. explode to the open grass. Q T .

T . Read blocks by H and TB.Q Stretch Rt FS C W E X (Reach family) M T LT LG S T C RG RT SS E Y H Z C Q QB: Catch snap and take off and chase spot 3 yards outside TE.

Speed Option Lt FS (Reach family) C C W E X Z M T LT LG S T C RG RT SS E Y H Q T QB: Catch snap and chase spot 3 yards outside TE. TB: Maintain pitch relationship with QB. Take your eyes to alley player for pitch key. .

Sweep Lt FS C W E X (Reach family) M T LT LG S T C RG RT SS E Y Z C H Q QB: Catch the snap and extend ball for the receiver. T . let the momentum of the hand off to turn your hips and shoulders and make Belly Read fake to TB and then carry out Boot Fake away from play.

You will pull and kick out the play side corner. If the end starts to chase us down we will hand the ball off to the TB. T QB: Catch snap and open up and skip step and underhand pitch the ball to H and then fake Belly to TB and carry out Boot Fake. We are not blocking the play side End.Snap Out Lt FS (Reach family) Play side Tackle: This play will be an exception to our Reach rules. . C C W E X Z M T LT LG S T C RG RT SS E Y H Q We will always try and run a crack scheme and pull the play side tackle for the corner. We are not blocking the play side end.

Stretch W E LT (Reach Family) M T LG C S T RG RT E Y E LT M T LG C S T RG RT SS E Y W E T LT LG C M N RG T RT E Y E LT M N T LG C S T RG RT E Y W E LT M T LG C S N RG M T RT S T LG C E Y W X E LT N RG T RT E Y .

and work to over. • Work hips vertical up field. {Oline & TE} • Uncovered Rule: 100% of the time you will BUCKET step with your play side foot. •Length and depth of BUCKET of step is determined by alignment of defensive lineman. Let the Lber come to you. * PRIORITY is to work at first level and work to 2nd level. . • 2 hand punch to aiming point. • Align your nose on defenders armpit and bite it. • Attack the defenders far #. • Aiming Point is defenders play side armpit. • Work with covered OL in the direction of the play. • 2 hand punch to aiming point.take the block.REACH Family Rules • Covered Rule:100% of the time you will BUCKET step with your play side foot.

T Play side tackle covered.Power Rt Backside guard will make a you or me call with the center on who is pulling and leading up on the linebacker. (GAP family) FS M E T LT LG C X W S T C RG RT SS E Y Z C H Q QB: Same footwork as Belly Read. you will combo to backside linebacker. . Read Chase Read for give or pull. General rule:Who has the best angle to block the def Tackle. TE: Arch release for alley player if play side tackle is uncovered.

T .Q Power Rt FS C W E X (GAP family) M T LT LG S T C RG RT SS E Y Z C H Q QB: Catch snap and sell fake to tailback. Patience!!! Allow backside guard to get to the hole and find daylight.

POWER W E LT (Gap Family) SS M T LG C S T RG RT E Y E LT M T LG C S T RG RT SS E Y H H W E T LT LG C M N RG T RT E Y E LT M N T LG C S T RG RT E Y H H W E LT M T LG C S N RG M T RT S T LG C E Y W X E LT N RG T RT E Y H H .

Make “YOU” or “ME” call to tell center who is pulling. If center is covered ~combo with center to backside Linebacker. BSOG will make “YOU” or “ME” call to say who is pulling to lead up on play side linebacker. BSOG: BSOT: TE: H: Squeeze B gap defender and do not allow any penetration. Lead the play and kick out end man on the line of scrimmage. General rule is who has the better angle on the defensive lineman.Power (Gap Family Rules) PSOT: If PSOG is uncovered ~Combo with TE from man on you to backside Linebacker. You must get inside the defender and drive him out. “ME” call ~ skip pull and turn up tight to double team and lead block on play side linebacker. If PSOT is covered ~Combo with PSOT to backside linebacker. “YOU call tells Center to pull. “Solid Call” gap block man inside. “Solid Call” gap block man inside. If PSOG is covered ~combo with PSOG to backside Linebacker. Center: Block man on or first man away from the play on the defensive line. PSOG: If center is uncovered ~Combo with PSOT from man on you to backside Linebacker. . Play side: If PSOT is uncovered~ arc release to outside linebacker.

you will combo to backside linebacker. T Play side tackle covered. General rule:Who has the best angle to block the def Tackle. TE: Arch release for alley player if play side tackle is uncovered. but TB will cut behind you and the handoff will occur off your back hip. . (GAP family) FS W E LT M T LG S T C RG RT C X SS E Y Z C H Q QB: Same footwork as Belly Read. End.Counter Rt Backside guard will make a you or me call with the center on who is pulling and kicking out the Def.

Patience!!! Allow H to get to the hole and find daylight.Q Counter Lt FS (GAP family) C C M W E X Z Right Guard: You Call to center. T . S T C RG RT T LT LG E Y SS H Q QB: Catch snap and sell TB Counter.

Counter W E LT (Gap Family) SS M T LG C S T RG RT E Y E LT M T LG C S T RG RT SS E Y H H W E T LT LG C M N RG T RT E Y E LT M N T LG C S T RG RT E Y H FS H W E LT M T LG C S N RG M T RT S T LG C FS E Y W X E LT N RG T RT E Y H H .

“Solid Call” gap block man inside. Make “YOU” or “ME” call to tell center who is pulling.COUNTER (GAP Family Rules) PSOT: If PSOG is uncovered ~Combo with TE from man on you to backside Linebacker. General rule is who has the better angle on the defensive lineman. “ME” call ~ Flat pull and kick out end man on line of scrimmage. PSOG: Center: BSOG: BSOT: TE: H: . Jab step away from play and get on outside hip of pulling lineman. If PSOT is covered ~Combo with PSOT to backside linebacker. “YOU call tells Center to pull. Squeeze B gap defender and do not allow any penetration. Lead up the hole tight of the combo block. If center is covered ~combo with center to backside Linebacker. BSOG will make “YOU” or “ME” call to say who is pulling to kick out end man on line of scrimmage. If PSOG is covered ~combo with PSOG to backside Linebacker. Play side: If PSOT is uncovered~ arc release to outside linebacker. Block man on or first man away from the play on the defensive line. If center is uncovered ~Combo with PSOT from man on you to backside Linebacker. “Solid Call” gap block man inside.

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make “Man” call. tells the Tight End to the call side to stay in and block. • Play side Tackle Uncovered: Fit off the butt of Tackle and take first edge player to show. – TB: • Play side Tackle Covered: Double Read Inside Linebacker to Def. • If you see the linebacker walk up that you and your teammate are to combo to. • Backside Tackle. • These protections are FULL slide protections. – 30 ~ slide by the OL is going to the right. End. If you have man on and the linebacker walks up that the TB is responsible for. – 31 ~ slide by the OL is going to the left. – We will generally slide to the TE.• 30/31 is our quick game protection. “RAM” call fit off the butt of offensive tackle. • Rules (Slide from the first uncovered man back) – Covered: Chip man on and secure backside gap. make “RAM” Call and block linebacker. . – Uncovered: Slide down and secure gap. • “MAX” Call. but can go either way. • Keep Shoulders Square to Line of Scrimmage as much as possible.

30/31 Slide Protection W E LT M T LG C S T RG RT E Y E LT M T LG C S T RG RT E Y “30” T-1 T-2 T T “30” T-1 W T LT LG C M N RG E T RT E Y E LT M T LG S N C RG T-2 T RT E Y “30” “31” B T W E LT LG T M N C RG T T S E RT $ W Y X M E LT S T LG C N RG T RT E Y “30” T “31 Max” T .

• Rules – BOB Side: (Big on Big) Man protection ~ OL on DL. – 51 ~Either the Left Guard or Center will have the Double READ. – Uncovered OL: Get depth on pass set so you can make the double read. • This Protection is based on BOB principals. We always read inside to outside. but your #1 responsibility is to check your blitz pick-up prior to releasing on your route. – Direction of the double read will be dictated by the structure of the routes. Your route rules are according to each route. . TB going right. TB going left. unless we call Max.• 50/51 is our drop back 5 step pass protection. (Big on Big and Back on Backers) – 50 ~Either the Right Guard or Center will have the Double READ. TB on LB. – TB: You will be check releasing on all 50/51 Routes.

3-3 we would game plan & use “30/31 Protections” “50 Max” T .50/51 BOB Protection W C-2 C-1 M T T C S E RT W Y C-2 E LT E LT M T LG C-1 S T RG RT E Y C LG RG “51” G-1 G-2 T “51” T W T LT LG C M N RG G-1 E T RT E Y E LT M T LG S N C RG G-2 T RT E Y “51” Fan Call T “50” B W E LT LG M N C RG S E RT $ Y T-1 T-2 M T LG T S N C RG G-1 W X E LT T RT G-2 E Y “30” T Vs.

. Helmet level LOW! – TB: Sell Belly bake and block backside edge or Outside linebacker. but we want to make sure we come off the ball low and hard. We cannot go down field to block linebackers.• Boot Protection is our base play-action pass protection. • Rules – Same rules as our 30/31 protections. just more aggressive and we want to sell run.

Boot Protection W E LT M T LG C S T RG RT E Y E LT M T LG C S T RG RT E Y “Boot Rt” T-1 T-2 T T “Boot Rt” T-1 W T LT LG C M N RG E T RT E Y E LT M T LG S N C RG T-2 T RT E Y “Boot Rt” “Boot Lt” T B T W E LT LG T M N C RG T T-1 S E RT $ W Y X M E LT S T LG C T-2 N RG T RT E Y “Boot Rt” T “Boot Lt” T .

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Do not work back to ball. Plant outside foot on 5th step.Hitch Quick Game Slant Fade 5 steps 3 steps 4 steps Vertical release at defender working to his outside. QB will deliver ball to the shoulder away from defender. On forth step shift gears as you break outside. plant outside foot and make cut to open grass. Maintain 4-5 yards from sidelines. look over inside shoulder and follow ball in with your eyes. Get up field immediately to avoid inside defenders. Quick release vertically 3 steps. Vertical push towards inside shoulder of defender. Anticipate contact. . Anticipate ball at the break.

Pivot to the outside to avoid contact and get vertical and leave 4-5 yards from sideline for QB to drop ball in over outside shoulder. flash hands to QB as if to catch the ball. . Outside Receivers will sit in open windows and not work outside. Take best release and run 5 step hitch route and work back outside and sit in the open grass. Sell slant move and on 4th and 5th steps hit the breaks. Avoid contact. quick swim the defender and plant and get vertical. Execute 3 step slant route.Hugo (Hitch & G0) Slugo Quick Game (Slant & G0) Stick 5 steps 3 steps 5 steps Execute the HITCH route. man keep working to the sidelines. Vs.

Split the difference between the safety and cornerback. You want to to be full speed as soon as the TE breaks for the corner. Best release 5 steps. 2 safety Vs.Corner Quick Game Seam Seam (outside receiver) Vs. Vs a 2 safety look split the safeties. . Run to open grass. a 1 safety look. Best release and push vertical staying on the hash vs. Shorten split and use inside release to the near hash. give little head fake inside like you’re about to sit on a stick route. 1 safety 5 steps TE Route.

Loose a close to 2-3 yards depth. Look over inside shoulder for ball. Get head turned around and catch the ball going forward. If you would run the route all the way to the sideline you would never be deeper than 3 yards.Quick Game (H) & (TB) Routes Arrow Flair Bubble/Boiler Release outside. . Do not lose any ground. Continue to get width to original WR position. Aiming point is alignment of outside receiver. Stay outside and get to down the sidelines.

Inside release. . Find the open window or grass and settle vs zone or continue to run across the field vs. Vertical push towards inside shoulder of defender. push vertical 10 yards and break inside. Plant outside foot and turn inside by pulling back on inside elbow. On forth step shift gears and sell the fade. Work inside to find a window or open grass.Curl 5 Step Pass Game Out Dig 12 yards 10 Yards 10 Yards Work best release and make it look like a fade pushing to a depth of 12 yards. At 10 yards plant inside foot and work out. man.

Shallow 5 Step Pass Game Under Post/Corner Heels depth 5 yards 10 yards Inside release and stay at heels depth of the defensive line. Plant outside foot make a post move for 1-2 steps and then break to the deep outside finding open grass. . Locate ball and adjust. Vertical release to a depth of 10 yards. Work across the field. Inside release for 3-4 yards gaining depth and work across the field under the linebacker drops no deeper than 5 yards.

Find open grass and square up to QB. Inside release and sit under the linebacker drops. Sell the slant. . Once you get to 5-6 yards from the sidelines. You must try and stay over the ball between the guards.Wheel 5 Step Pass Game Mini-Curl Pivot 6 yards 3 steps Quick outside release and sell the arrow route. turn downfield pressing vertically and maintain 4-5 yards from sidelines so QB can drop ball in over outside shoulder. plant outside foot and pivot back flat to the outside accelerating to the sidelines.

Run to open grass between FS and Cornerback. . zone find a window or open grass once the mesh has occurred. Work to 6-8 yards and gradually gain depth working into the opposite hook to curl area. Vs. man keep running gradually gaining depth. Vs. TE sets the depth of the mesh at 6 yards and X or H make the Mesh happen. Key the defender on the opposite man crossing to see if its man or zone. Inside release and avoid linebackers.Hunt 5 Step Passing Game Mesh Post 6 yards Vertical release to a depth of 10 yards. Make cornerback think corner route by leaning to outside shoulder before you plant and break inside to post.

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30/31 Stick QB: Pre-snap Read ~Check backside for alley player. Key Outside linebacker (inside/outside read) X LT LG C RG RT Y H Z Q Z: Fade Y: Stick Route H: Arrow Route X: Slant (can tag any quick route or double move route) T Pro Rt Slip 30 Stick . If defense has an alley player then work 3 man side. If the defense does not have an alley player throw Slant or tagged route to X.

30/31 Stick Variations Pro Rt Whop H4 30 Stick Pro Rt King 30 Stick X H Q Y Z X Y Z Q H T T Twins Lt Slip Z8 30 Stick Flex Rt Slip 30 Stick X Z Q Y H X H Q Y Z T T .

Key Outside linebacker (inside/outside read) X LT LG C RG RT Y H Z Z: Stick Route (Work inside and find open grass. Q T X: Hitch Route. If the defense does not have an alley player throw Hitch or tagged route to X.30/31 YALE QB: Pre-snap Read ~Check backside for alley player. (can tag any quick route or double move route) H: Flair Route Pro Rt Slot 30 Yale . Split difference on safety and cornerback. Y: Corner Route to open grass. If defense has an alley player then work 3 man side.

30/31 Yale Variations Pro Rt King 30 Yale Pro Rt Whop H6 30 Yale X Y Z Q H X H Q Y Z T T Pro Rt Slip Z8 30 Yale Flex Rt Slip 30 Yale X Y H Q Z X H Q Y Z T T .

30/31 HITCH QB: X H LT LG C RG RT Y Z Q Z & X: Hitch Route @ 6 yards Y: Seam H: Seam T Pro Rt Whop 30 Hitch .

30/31 Hitch Variations Pro Rt Whip 30 Hitch Pro Rt Queen 30 Hitch X H Q Y Z X Y Z H Q T T Flex Rt Whop 30 Hitch X H Q Y Z X Y H Q Z T T .

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X: Shorten alignment ~ Crossing route under the TE. Q T TB: Check Release Flair away from H. If you have a corner route by Z or X on your side. X H LT LG C RG RT Y Z Z: Corner Route at 10 yards Y: Crossing route at 6 yards. you cannot run wheel. H: Arrow. Settle vs Zone and keep running vs man. You set the depth of the mesh. You make the mesh happen. Settle vs Zone and keep running vs man.50/51 Montana QB: Take a peak at the Z then to both Mesh receivers and last read is the tailback on the swing. turn into wheel when you hit sidelines. .

50/51 Montana Variations Pro Rt Whop 50 Montana XH Swap Flex Rt King 50 Montana Z Post X H Q Y Z X Y Z Q H T T Twins Lt Flex Whop 50 Montana XZ Swap Pro Rt Whip 50 Montana Z Dig X Z H Q Y X H Q Y Z T T .

50/51 Spartan QB: Shallow to dig route. Cannot settle on this route~keep running. Take a peak at Z or X then your dump is the the TB in the flat. keep running vs man. TB: Check Arrow to the same side as the shallow. T Q . X: Fade H: Dig (Push to the outside shoulder of the defender. If you find open grass settle. X H LT LG C RG RT Y Z Z: Post (can tag out) Y: Shallow (stay at heels depth of defensive line.

50/51 Spartan Variations Pro Rt Slot 50 Spartan Twins Lt Whop 50 Spartan HZ Swap X Y H Q Z X Z H Q Y T T Flex Rt Whop 50 Spartan XZ Out X H Q Y Z X Y H Q Z T T .

T QB: Pre-snap Read ~ corner alignment on X.50/51 YANKEE X H LT LG C RG RT Y Z Z: Post . If he is loose and at 7 yards or deeper then your read will be to the Y on the deep cross and to the H on the option route. T: Check Release to arrow. X: Fade Route H: Option Route. Pro Rt Whop 50 Yankee . (Think out unless OLB has leverage on you. If he is pressed or tight think fade.Curl: Sell the post and sit in the open grass. Q Y: Deep Cross Route: Run inside OLB and over ILB to the oppisite hash at 15-17 yards. You have a curl/flat read late to backside.

50/51 Yankee Variations Pro Rt Slip 50 Yankee Pro Rt Whop 50 Yankee X Y H Q Z X H Q Y Z T T Twins Left Flex Whop Z8 50 Yankee X Post X Z H Q Y X Y Z H Q T T .

work inside and find a window. work inside and find a window. If ball is not thrown on time. Q Y: Mini-Curl @ 6 yards between the guards. Work to open grass and find space. T . If ball is not thrown on time. X: Curl at 12.50/51 CAL QB: X H LT LG C RG RT Y Z Z: Curl at 12. H: Arrow (can tag wheel) TB: Check release Arrow away from H.

50/51 CAL Variations Pro Rt Queen 50 Cal Pro Rt Slip 50 Cal X Y Z H Q X Y H Q Z T T Flex Rt Slip 50 Cal X H Q Y Z X Y Z Q H T T .

2 Safety X H LT LG C RG RT Y Z Z: Fade (can tag shallow or out) Y: Seam (split the safeties vs. 2 hi-safeties) X: Fade (can tag shallow or out) H: Seam (dig vs 2 hi-safeties) TB: Check Release Out away from H.50/51 VERMONT Vs. T Q QB: .

50/51 Vermont Variations Flex Rt Whop 50 Vermont Pro Rt Slot 50 Vermont H Dig X H Q Y Z X Y H Q Z T T Flex Rt Slip 50 Vermont Y Dig Pro Rt Whop 50 Vermont (X) or (Z) Under X H Q Y Z X H Q Y Z T T .

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but you need to come across formation and run an Arrow route. Boot to you chip DE to Arrow.Boot Wisconsin QB: X H LT LG C RG RT Y Z Z & X: Boot to you: Fade Boot away from you: Post Y: Boot to you: Delay Arrow (“Mary had a little Lamb”) Boot away from you: Hunt Route H: Boot away from you: Hunt Route. If you and TE are aligned on the same side we will run boot away from you. Q T .

Boot Wisconsin Variations Pro Rt Queen Boot Lt Wisc Pro Rt Slip Bt Lt Wisc X Y Z H Q X Y H Q Z T Z Throwback Tag T Flex Rt Slip 50 Cal X H Q Y Z X Y Z Q H T T .

If you are on the backside of the formation you need to get across the formation and run an Arrow Route.Boot Yukon QB: X Z LT LG C RG RT Y Q H Z: Hunt Route Y: Corner Route X: Post Route H: Chip DE . T .Arrow.

Boot Yukon Variations Twins Lt Slip Boot Rt Yukon Twins Lt Queen Boot Rt Yukon X Z Q Y H X Z H Q Y T T X H Q Y Z X Y Z Q H T T .

H Q T TB: Can throw T Throwback.Arrow. . If aligned on the backside of the formation you need to get across and run an Arrow Route.Boot Clear QB: X Z LT LG C RG RT Y Z: Seam Y: Hunt Route X: Fade H: Chip DE .

Boot Clear Variations Twins Lt Flex Whip Boot Lt Clear Twins Lt King Boot Lt Clear X Z H Q Y X Z Q H Y T T X H Q Y Z X Y Z Q H T T .

Boot Dakota QB: We are trying to hi . if the arrow or corner routes do not open up.arrow X: Mesh H:Corner Route T H Q . look for the Z on the throwback.low the playside corner. X LT LG C RG RT Y Z Z: Mesh Y: Mary had a little lamb .

Boot Dakota Variations Pro Rt Slip Bt Rt Dakota X Y H Q Z X Z Q H Y T T X H Q Y Z X Y Z Q H T T .

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hide behind OL and run screen route under the Defensive End. *PSOG:1001-1002. Drive up field like you are about to stalk the OLB and inside out the corner over X. Ball Should be caught 6-7 yards outside OT. If he try’s to cross your face. . *BSOT: Kick slide and get DE to come up field. lose ground and throw alley screen to X. *Center: 1001-1002. If End drops off and plays screen. If he comes up field throw screen to Tailback. H: 5 yard split from the X. pass set and pull flat for alley player. TB: Drive up like pass pro. redirect and drive him into the pile. FS M S T C RG RT C W E LT H SS E Y Z C T LG X Q X: Soft Corner ~ 1 Giant step and vs hard corner ~ 3 small steps up field. pass set and go block FS. pass set and pull to backside inside linebacker. T *PSOT: Flash pass set and pull flat to kick out cornerback.Comeback behind LOS @ 85% speed.KANSAS Rt QB: Read Play side Defensive End. *BSOG: 1001-1002.

even though it starts with the letter “B” FS C W E X H M T LT LG S T C RG RT SS E Y Z C Q Can run this to the H or Z. Do not lose any ground.BUBBLE LT OL: Exception to our Rules: Bubble is blocked like STRETCH. Stay outside and get to down the sidelines T . Get head turned around and catch the ball going forward. Aiming point is alignment of outside receiver. When running the Bubble route.

even though it starts with the letter “B” FS C W E X H M T LT LG S T C RG RT Y SS E Z C Q T QB: Pump the Bubble and turn and throw Boiler to TB. .BOILER RT OL: Exception to our Rules: Bubble is blocked like STRETCH.

Tunnel Screen Route: One huge step up field and come back behind the LOS. H or T) Side away from receiver running the screen routes will run verticals and TB will run Boiler Route away from screen. Catch ball and find seam up field. Z. Y. Q T QB: Lose ground and look deep and come back to receiver running screen route. . FS C W E X H M T LT LG S T C RG RT SS C E Y Z We can run Tunnel Screen to any of the 5 eligible receivers (X. You will be catching the ball close to the alignment of the OT.TUNNEL Screen OLINE: Pass Set 1001-1002 and attack your lanes finding first different color jersey in your lane.

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Magnum Rt Belly Read Rt FS C W E X M T LG S T C RG RT C E SS Y LT H Q T Z .

Magnum Rt Z Counter Rt

FS C W
X

M E
LT

S T
C
RG

C E
RT
Y

T
LG

SS

H

Q

T

Z

Magnum Rt Z Power Lt

FS C M W E
X

S T
C
RG

C E
RT
Y

T
LT LG

SS

H

Q

T

Z

Magnum Lt Z Counter Pass Rt
QB: Sell the counter fake to the Z. Boot out and look for the T in the flats to the Y on a deep cross.

FS
C SS E
Y

S T
LT LG

M T
C
RG

C W E
RT
X

X: Run slant route and find FS and sit by the FS and occupy him.

Q

H

Y: Deep cross route - find open grass.
H: Block QB backside Z: Sell counter fake and help H on securing backside. T: Chip playside DE and run arrow route.
T

Z

Rhino Rt Ben Rt FS C W X M E LT S T LG H C E RT T C RG R B Y Q T .

Rhino Rt Ben Rt FS C W X M E LT S T LG H C E RT T C RG R B Y Q T .

Rhino Rt Q Ben Rt FS C W X M E LT S T LG H C E RT T C RG R B Y Q T .

Rhino Rt Q Speed Rt FS C W X M E LT S T LG H C E RT Y T C RG R B Q T .

Rhino Rt Belly Pass Rt QB: Sell Belly Fake and boot out reading flat to deep crossing route. Y: Mary had a little lamb .dive into the pile like you have the ball.find open grass. T .arrow route T: sell the belly . FS C W X M E LT S T LG H C E RT Y T C RG R B Q X: Deep crossing route .

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