SOUTHERN METHODIST UNIVERSITY FOOTBALL PLAYBOOK

THIS PLAYBOOK AND ALL PLAYER INFORMATION RECEIVE THROUGHOUT OF THE

HANDOUTS THAT YOU

THE SEASON IS LOANED TO YOU AS

A

PLAYER

SMU

FOOTBALL TEAM. OF THE MATERIAL.

You

ARE RESPONSIBLE

FOR THE

CONFIDENCE

IT IS FOR YOUR OWN PERSONAL THIS IS THE MOST IMPORTANT FOOTBALL TEAM AND YOU SHOULD

USE, AND YOURS ONLY. THE DISCRETION PIECE OF EQUIPMENT SOUTHERN METHODIST BE AWARE OF ITS

IT WILL BE RETURNED AT ANY TIME AT

OF YOUR COACH. UNIVERSITY

ISSUED TO YOU AS A MEMBER OF THE IMPORTANCE AT ALL TIMES.

September

2, 1976

M

E

M

0

TO: FROM: RE:

All Football Ron Meyer 1977 Spring

Coaches

and Related

Personnel

Practice

Spring

Semester

Break

March

11 to March 20

Monday

March March April April April

21 28 4 11 18

Start Practice 2nd Week 3rd Week 4th Week 5th Week

4 days a week
n

"
It

It

·11

"
n

"
Clinic

Friday Sat.urday

April April

22 23

High School Coaches' Red/Blue Coaches'

Game Fish Fry that afternoon

M

E

M

0

TO: FROM: RE:

Coaches Ron Meyer 2-a-day and Teu Psychological Approach

Aug. Aug. Aug. Aug. Aug. Aug. Aug. Aug. Aug. Aug. Aug. Aug. Aug. Aug. Sept. Sept. Sept. Sept.

18 19 20

Pyramid Plan Plan

to Success - Introduced - Continued

of Action of Action Evening Evening

21
22 23
24

Practice Practice

Industriousness Effort Habit

25 26 27 28 29 30 31 11

Enthusiasm Evening Intentness Off Off Alertness Out of Town - Meyer Loyalty Poise Under Pressure (Youth Clinic) All Day Evening Practice

2
3 4

Courage Morning Off Mental Toughness Toughness Scrimmage - off Evening

Sept. 5 Sept. Sept. 6 7

Physical

2-a-day

and TCU Phycho1ogica1

Approach

(continued)

Sept. Sept. Sept. Sept.

8 9 10 11

Team Toughness Toughness Competitive Competitive with Poise Toughness Touchness

___

<r

~

_

,

·_··

.. ·~~·_·~_·

DEFENSIVE

····_·_···_········.····

•• c.__~_,.~

•• __

~, ••••

HUDDLE

LINE-UP FRONT ROW (LE/LT1N,RT, RE)

~:
I.
2.

I.

FEET SHOULDER WIDTH APART AND PARALLEL. HANDS ON KNEES) EYES ON SIGNAL CALLER. ENDS FACED IN AT 450ANGLE. HANDS BEHIND BODY OR AT SIDES (DON'T LEAN ON THOSE IN FRONT OF YOU), FEET SHOULDER WIDTH APART AND PARALLEL.

SIGNAL CALLERS FACING HUDDLE. ~: LINE UPCUPPED AROUND MOUTH. HANDS PROCEDURE

1. 2. 3.

4.
5,

6.

7.
8. 9.

NOSE HOLDS HAND UP TO FORM HUDDLE. NOSE ALIGNS 4 FEET FROM BALL. BACKER WILL CALL DEFENSE ONCE. _ BACKER WILL GIVE A uREADY-BREAKu COMMAND. CAN GIVE DOUBLE BREAK. ON COMMAND OF uBREAKu) HUDDLE WILL YELL BREAK AND CLAP HANDS) THEN START TO POSITION - NEVER TAKE EYES OFF OFFENSIVE HUDDLE, WILLIE WILL GIVE DOWN AND DISTANCE WHEN ENTERING HUDDLE (BEFORE SIGNAL CALLER SPEAKS). CORNERS WILL LOOK TO SIDELINE FOR HIDDEN MAN. WE MUST BE READY TO PLAY WHEN CENTER TOUCHES BALL. BE IN YOUR DEFENSIVE STANCE. SIGNAL CALLER WILL RECEIVE SIGNAL) ENTER HUDDLE AND CALL DEFENSE (ALIGNMENT 1ST) STUNT 2ND) (IF WE'RE STUNTING) AND COVERAGE 3RD,) IF WE/RE CALLING IISTAY") OR GIVING SPECIAL REMINDER) SIGNAL CALLER WILL SAY THIS 1s1, NO TALKING IN HUDDLE BY ANYONE EXCEPT BACKER UNLESS TIME OUT HAS BEEN CALLED.

IABLE OF CONTENTS DEFENSIVE LIST KICKIN~ LIST 3 OKIE 25 ' READ P8INCIPLE OKIE 25 SPLIT RULES ~: OKIECALLS

- DEFENSES

2,.

I.

A. B. D.
G.· C. E.

RICHIE & LOUIE S. RAM, W. RAM
S. EX ITt W
I

/I 1/ 1/

6
7

F.

DOUBLE VEER

S. TWIST, W. TWIST DOUBLE FIRE
FIRE,
Q.B"

EX IT S.

7
9

S.FIRE Q,B., W.FIRE Q,B.

FIRE,

W.

FIRE

::~,
11

"9

9, 10

7~

COVER 23 CALLS B. C.
D.

AI

READ

SLAM OUT, S. OUT, W. OUT STRONG DROP

:: 12 11
II

~/. 12
/I /I II

10.

§:

FLAT RECKLESS E," SWITCH BINGO - L BINGO 2 SPLIT RULES BINGO CALLS
I"'

12 13 _6

III

II II

~5

C. D. E.

A. B.

SHADE FIRE AND SHADE fIRE Q.B. GO FIRE PLUG FIRE

FIRE F 1 REQ

IB

I

II.

COVER B. C.
D
I

2

CALLS
II /I
1/

AI

HEAVY
CHOP

19 20 20

WEAK DROP

HAMMER

19

II

12. 13.

14.

SLANT 22 SLANT SPLIT RULES SLANT CAl.LS
AI

1/
1/ 1/

?l, 22 2)
23 23

B,

C.

BULLETS CORNER BULLETS DOUBLE BULLETS

Ii II II

23
24

IJ

25, 26

TABLE OF CONTENTS - DEFENSES

CONT/D.
"

16. 33
AI

CALLS HAMMER AUTOMATIC REVERT ANGLE I. ANGLE FIRE & FIRE Q.B. ~VER ,OVER BLITZ TIGER I. TIGER SLIP PAGE
/I II II

17.

OVERSHIFTED A. B. C. D.

""27 "."--~~

26

,,',

, .• ,,-.,_

• .;.o:.......~."_

."'.n.,. .....

/I

"

II II II

18. 20. 21.
19.

GAP FIRE A. MUSTANG MUSTANG MUSTANG A. B.
C.

22
5

I!.
33

32

HEAVY

1/

32/33

GAP SLIP

II

64 BANJO
CALLS

" ~4, 6,
1/ It
1/

~~

D. E.

SCRAPE SLI P BLITZ DIVERGE GUTS

II /I II

37 38
~~

:>9
40

22. 23.

OKIE W. RIP OKIE S. RIP

63

1/

66

II

41

DEFENSES

-

1976
COYERAGE CALLS

ALIGNMENTS

TO BE PLAYED W IiH-_ -.. COYERAGE --

1.

~~ OR 2 S-RAM 2 OR 33 W-RAM RICHIE OR LOUIE ~~ OR 2 S-EXIT & S TWIST W-EXIT & W TWIST ~ OR 33 VEER DOUBLE FIRE & DOUBLE F IRE-QB 2~ S. FIRE W. FIRE 6~ OR 33, W. RIP 66 S. RIP
0KlE

I. 23

SLAM HEAVY .READ STRONG DROP STRONG DROP FLAT STRONG DROP RECKLESS OUT Wi OUT SWITCH SLAt<1 HAMMER WEAK DROP CHOP SLAM HEAVY CHOP HAMMER WEAK DROP

2. 33.

2.

BINGO FIRE & FIRE Q.B. SHADE FIRE & SHADE FIRE Q.B. GO FIRE PLUG FIRE & PLUG FIRE Q.B. SLANT FIRE & FIRE Q.B. SHADE FIRE & SHADE FIRE Q.B. GO FIRE PLUG FIRE & PLUG FIRE Q.B.

2 o~ 33
II II

"
23
OR 11
1/

3. 2
22

II II

4. 22.

4. 5. 6. 7.

REVERT

AUTO A~TO AUTO 1/ AUTO

ANGLE FIRE
QY.ER

HEAVY BULLETS DOUBLE BULLETS CORNER BULLETS CHOP SLAM

BLITZ IIGER SLIP FIRE Q.Bl FIRE FIRE SLIP FIRE SLIP

5. 6
i

63 { 66

.0.

8. GAP FIRE Q.B.

23 ~EAVY

BANJO

22 22
~
II

~EAVY BULLETS

9. MUSTANG

SLI P SCRAPE BLITZ (IN, OUT, DIVERGE) GUTS DIVERGE

64 BA~JO OR 5

64 BANJO OR 5

DEFENSES -

1976

CONT'D,

-z-

KICKING GAME

1. 2.

WALL MIDDLE OKIE

PUNT

RETURNS

o
3.

BLOCK OUT BLOCK IN BLOCK GOAL & EXTRA POINTS GOAL BLOCK POINT BLOCK POINT BLOCK 11 GOAL RETURN

FIELD FIELD EXTRA EXTRA FIELD

41

KICKOFF COYERAGE HASH KICKOFF MIDDLE KICKOFF ONSIDE KICKOFF

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TERMINOLOGY

LINE LB'S

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II. AREAS QE EESEQ~SIBrLIIY

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WE WILL DENOTE INTERIOR RUN SUPPORT BY USING GAPS. IS FROM THE 6 GAP TO THE SIDELINE.

THE 8 AREA

DEFENSIVE III.

TERMINOLOGY

CONT/D.

PUNT NUMBERING

G)Qu
1 2

QQ
3 4

G)

4

3

G)OQ
2 1

.

IV.

ALIGNMENT

~: l:I..EAD. SHADE
3.
INSIDE SHADE SPLIT
I.QE.

4.
5.
6.

GAP.

8.
10.

7.

STACK OUTSIDE
Qff
QUI.

9.

II.
12.
V.

WALKAWAY NORMAL

- DEFENDER HEAD TO HEAD ON OFFENSIVE PLAYER - DEFENDER'S INSIDE EYE ON OFFENSIVE PLAYER'S OUTSIDE ~YEI - DEFENDERS'OUTSIDE EYE ON OFFENSIVE PLAYER1 INSIDE EYE. - DEFENDER'S INSIDE LEG SPLITS MIDDLE OF OFFENSIV~ PLAYER. - DEFENDER S INSIDE FOOT ON OFFENSIVE PLAYER' OUTSIDE FOOT. - DEFENDER IN GAP BETWEEN ADJACENT OFFENSIVE LINEMEN. - LINEBACKER BEHIND A DEFENSIVE LINEMAN. DEFENDER'S INSIDE FOOT 1 FOOT OUTSIDE OFFENSJVE'PLAYER'S OUTSIDE FOOT. - DEFENDER ALIGNED OFF LINE OF SCRIMMAGE AT LINEBACKER DEPTH. - DEFENDER ALIGNED ON A WIDE RECEIVER. EXACl POSITION IS DETERMINED BY DEFENSE CALLED. - DEFENDER ALIGNED BETWEEN WIDE RECEIVER AND REMAINDER OF FORMATION. EXACT POSITION VARIES. - END TO A SPLIT END ALIGNED ON THE L,O,S,' WITH RELATIVE DISTANCE FROM TACKLE.

CALLS

I.

"HUDDLE" CALL

........... .•.......·······2."STRENGTH'CALL

- THE DEFENSE CALLED IN THE HUDDLE BY THE BACKER • - THE CALL "sr RONG ..RIGHT"OR.IISTRQ~jG .LEFTtI BY OUR BACKER TO INDICATE THE TW0 QUICK RECEIVER SIDE.

DEFENSIVE

TERMINOLOGY "DIRECTION" "CHECK" CALL "BALLI' CALL IIPASS" CALL nOSKIE" CALL UPETER" C.AL.1..

CaNT'n.

3.

CALL. - THE CALL "LUtKY" OR "RINGO" BY OUR BACKER
-

t

4. 5.

18: 11.

"LUCKyll CALL "RINGO" CALL
IIRICHI~1tCALL "LOUJ.E CALL

"DRAW" CALL

n:
16.

12.

"RAM' £ALL "TIGHT CALL

"OMAHA" CALL
"STAyll CALL
"Til CALL

17.
18.
VI •.

TO INDICATE SIDE OF LOOP OR A STUNT ACCORDINI TO TENDENCY INFORMATION. CALL USED TO REGROUP HUDDLE OR CHANGE A CALL AT-THE LIO.S. CALL USED TO INDICATE BALL IN THE AIR OR ON THE GROUND. CALL USE TO INDICATE PASS PLAY. CALL USED TO INDICATE INTERCEPTION. CALL US~D TO INDICATE STAY AWAY FROM BALL AND DON T BLOCK. CA~L USED TO INDICATE DRAW. LB ER CALL TO DENOTE LOOP LfEl"ACCORDING TO FORMATION OR GAME PLAN. . -LE'ER CALL TO DENOTE LOOP RIGHT ACCORDING TO FORMATION OR GAME PLAN. NOSE LOOP RIGHI. NOSE LOOP LfEI. CHARGE BY TACKLE INTO 2 -GAP. A CALL FROM CORNER TO WILLIE TO INDICATE TIGHT SET THEJR SIDE (USED IN GOAL LINE DEFENSES ONLY). CA~L USED BY THE STRONG SAFETY TO CALL OfF READ VS. A WING SET (GIVEN TO STRONG END). CALL IN HUDDLE WHICH MEANS STAY IN HUDDLE DEFENSE IN ALL SITUATIONS. CALL FROM LINEBACKER WHICH DE~OTES SIDE _OF T. E. (fiT LEFT" OR i~T RIGHT').

~ENERAL.

1. 2.
3. 4. 6.
8 'I 9
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5,

7.

(.•.....•. ····I~: ·····ftgGt~7y:Ac~~g~~~!~~·~·~Xt~~2o~~~~~g\;~~D~~~~.FR YOU.
12
E LOW A~~AY: ACT ION BY THE BALL GO ING AWAY FRON YOU.

THAT POSITION FROM WHICH TO BEST START FORWARD OR LA·..RALLYWITHOUT E RAISING UPI DIPPING DONN OR FALSE STEPPING. ALIGNMENT: THE POSITION ON THE FIELO FROM WHICH TO BEST E.XECUTE YOUR ASSIGNMENT lCAN BE EJTHER RELATIONSHIP TO OFFENSE ALIGN OR SPOT ON FIELD), KEY: THE THING YOU LOOK AT TO INDICATE INITIAL REACTION AND PLAY RECOGNITION, INITIAL REACTION: YOUR FIRST MOVE ON SNAP OF BALL, DETERr~INED BY YOUR KEY, STRONG SIDE: THE SIDE OF THE QUICK RECEIVERS. WEAK SIDE: SIDE OF FORf1ATION AltJAY FROM THE n10 QUICK RECEIYER~ (IN DOING SO, DOUBLE WING-SIDE AWAY FORM THE TWO NORMAL RECEIVERS). fLOW STRONG: ACTION BY THE BALL TO THE STRONG SIDE. now yJEAK: ACT ION BY THE BALL TO THE WEAK S I DE PASS TO: PASS ACTION BY THE QB TOHARD You.
t

STANCE:

DEFENSIVE

TERMINOLOGY

CONT/D.

VI., GENERAL CONT/D.

13. MOTION:
A MOTION TO NEW TWO QUICK RECEIVER SIDE OR TO ESTABLISH STRENGTH. B. FLY: MOTION TO THREE QUICK RECEIVERS ON ONE SIDE. C. DIVIDE: MOTION TO TWO QUICK RECEIVERS ON EACH SIDE. SHIFT OF STRENG'I"H: SHIFT BY BACKS CHANGING THE TWO QUICK RECEIVERS SIDE. H1T POSITION: FEET ABOUT SHOllLDER WIDTH APART; FLEX ANKLES, KNEES, H~PS. NO MORE THAN TOE TO HEEL RELATIONSHIPS. CENTER OF GRAVITY OVER BALLS OF FEET. STRIKE A BLOW: MOVEMENT WITH HANDS OR FLIPPER TO DEFEAT OFFENSIVE MAN'S MOVEMENT. WANT FEET UNDER US AND MOVING. CENTER OF GRAVITY: THE DISTRIBUTION OF WEIGHT OVER A BODY PART. ANGLES: THE ANGLE RELATIONSHIP BETWEEN YOUR MOV1NG PARTS. PROPER ANGLES DIFFER FROM POSITION TO POSITION. GATHER: WIDEN BASE, LOWER CENTER OF GRAVITY, SHORTEN STRIDE. TECHNIQUE: YOUR FUNDAMENTAL IN CALLED DEFENSE. STUNT: DEFENSIVE MANEUVER BY UNDERNEATH ZONE COVERAGE PEOPLE, DESIGNED TO PENETRATE OFFENSIVE L.O.S. SHIVER: STRIKING A BLOW WITH HANDS TO OPPONENT'S HEAD OR SHOULDER PAD. FLIPPER; STRIKING A BLOW WITH THE SHOULDER-FOREARM. STEM; SHIFTING ALIGNMENT PRIOR TO SNAP OF BALL. SUDnEN· CHANGE: ANY TIME BALL CHANGES FROM OFFENSE TO DEFENSE OR DEFENSE TO OFFENSE AN~ REMAINS IN PLAY. POINT OF ATTACK: SPOT WHERE BALL CROSSES L.O.S. HASH: BALL WITH 4 YARDS OF HASH. MIDDLE: BALL MORE THAN 4 YARDS FROM HASH. BOUNDARY: AREA BETWEEN HASH AND SIDELINE. BIG SPLIT: ANY SPLIT 4 FEET OR OVER BETWEEN ADJACENT LINEMEN. SPRING: AN AGGRESSIVE STEP AND HIT. A. MOTION:

14.
151

16.
18. 19.

17.

~~:
22.

2~:
26. 27. 28.
9. ~I.
VII.

~3.

O.

CONTAINMENI

11 RUN CONTAIN:

§:
4. 5.

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9.

2: 8.

CONTAIN ALL RUNS. PITCH ON ALL OPTIONS. (KEEP THE BALL ON YOUR INSIDE EYE). PASS CONTAiN: PLAYER RESPONSIBLE FOR CONTAINING QB ON PASSES. CONTAIN EVERYTHING: CONTAIN ALL RUNS AND PASSES. PITCH ON ALL OPTIONS. SECONDARY PASS CONTAIN: PLAYER RESPONSIBLE TO REGAIN CONTAIN ON QB IF HE HAS BROKEN THE PRIMARY PASS CONTAIN. RUSH END: END WITH NU COVERAGE RESPONSIBILITY, RESPONSIBLE ONLY IN THE PASS RUSH. PASS E~D: END INVOLVED IN PASS COVERAGE. EREE RUSH: .. RUSHTHEEASSERWITHNOPASS. · CQNTAIN .. RESPONS IBI LITY STRONG RUSH: RUSH THE PASSER TO THE STR6NGSfDE , . WEAK RUSH: RUSH THE PASSER TO THE WEAK SIDE.

I

DEFENSIVE TERMINOLOGY CONT'D • . VII.
CONTAINMENT CONT/b. (END):

10. 11. 12. 13. 14. 15. 16. 17. 18. 19. 20. 21. 22.

SQUEEZE THE 6 GAP, QB THROUGH THE ALLEY ON DIVE & SPRINT OPTIONS. DIVE-ON VEER OPTIONS .. FOLD OR CHASE ON FLOW AWAY DEPENDING UPON RESPONSIBI~ITY TO DEFENSE. BASIC RUN SUPPORT (LINEBACKERS1: (B-W) - PROTECT 2 GAP FIRST THEN HEAD UP ON THE FOOTBALL ON YOUR SIDE. QUICK SUPPORT ON RUN AWAY. DIVE FIRST, QB 2ND VS. DIVE OPTION. QB ON VEER OPTION. CHASE: FOLLOWING BALL, MAKING SURE YOU CONTAIN BALL. FOLD: END PURSUIT BEHIND DEFENSIVE TACKLE ON FLOW AWAY, CHECKING FOR CUTBACKS, COUNTERS AND GLANCING AHEAD FOR REVERSES. SLOW RUSH~ KEEP QB ONE YARD INSIDE AND ONE YARD IN FRONT OF BASIC RUN SUPPORT EAST RUSH: . RUSH THE QB WITHOUT REGARD FOR CONTAIN. FILL: SUPPORTING THE RUN INSIDE THE CONTAIN MAN. NOTE: IF CONTAIN MAN GOOFS, FILL MAN ALWAYS BECOMES RUN CONTAIN. SQUEEZE: (END, STRONG SAFET~TACKLE) - MAKE THE TACKLE OR FORC THE PLAY WIDE. WHEEL IT: AWAY PURSUIT tIANGLE FOR MAN HAVING FLAT AREA. IIGET ON THE WHEEL. SWEAT TECHNIQUE: THE TECHNIQUE USED BY THE MAN RESPQNSIBLE FOR SQUEEZE TO DELAY QB~S READ'ON THE OPTION. (RETREAT SLIGHTLY FROM' L.O.S. KEEPIN~ RELATIVE DISTANCE FROM TACKLE AND QB). SOFT SWEAT: THE TECHNIQUE USED BY THE MAN RESPONSIBLE FOR CONTAIN EVERYTHING·TO DELAY QB/S READ ON THE APTION. (REJREAT SLIGHTLY FROM THE L.O.S. IN A P6SITION TO TACKLE A PITCH MAN IF BALL IS PITCHED) ALLEY: AREA BETWEEN THE SQUEEZE MAN AND FORCE RUN CONTAIN MAN. COORDINATION OF RUN SUPPORT TO A T.E. ON THE READ PRINCIPLE: WEAK SIDE OF 23 OR 22 COVERAGE, BETWEEN END AND CORNER IF T.E. BLOCKS ON OR DOWN, CORNER FORCE RUN CONTAIN END SQUEEZE. IF T.E. FLARE RELEASES, END HAS RUN CONTAIN AND CORNER HAS FILL.

_

YOU.

V I I I.

f.AS...S. PASS DEFENDERS COVERING ASSIGNED AREA ON PASS. PASS DEFENDERS COVERING ELIGIBLE RECEIVERS. 3 DROPBACK: ANY PASS ACTION BETWEEN THE OFFENSIVE TACKLES. 4. SPRINT OUT: PASS ACTION BY THE Q8 OUTSIDE TRYING TO BREAK PASS CONTAIN. ····5•.. ··PLAYACTION: PASS ACTION BYQBAFTERFAKINGARUNN 1 NG .. PLAY, 6. BOOTLEG: PASS ACTION BY THE QB AFTER FAKING A RUN IN THE; ....... . OPPOSITE DIRECTION, 71 PULL UP: PASS ACTION BY QB OUTSIDE THE TACKLES NOT TRYING TO BREAK PASS CONTAIN,

1.

2~.· MAN COVERAGE:

ZONE COVERAGE:

/

c_

DEFENSIVE VIII.

TERMINOLOGY

CONT'ri.

PASS CONT'D •.
D.1illf::

10. 11.

it
23.

15.
16. 19.

t§:

~~: 22.
24.

25.

26.

27.

MOVEMENT OF PASS DEFENDERS TO GET INTO PASS AREA. POINT OF AIM: THE SPOT IN AREA PASS DEFENSE WHERE THE UNDERNEATH COVERAGE PEOPLE START DROP TO. PICK: OFFENSIVE MANEUVER BY A RECEIVER TO OBSTRUCT MAN COVERING HIS MAN. HARASS: FORCING RECEIVER ON AN ALTERNATE ROUTE OR KNOCKING HIM DOWN. FlAT: WIDEST SHORT AREA AND WIDEST SHORT RECEIVER. CURL: 2ND WIDEST SHORT AREA AND ~ND WIDEST SHORT RECEIVER. HOOK: 3RD WIDEST AREA RECEIVER TO ONE SIDE OF FORMATION AND THIRD WIDEST SHORT AREA. MIDDLE: MIDDLE AREA. HOOK TO SIDE OF 3RD WIDEST RECEIVER. NO HELP MAN TO MAN: MAN FOR MAN COVERAGE - NO BACKUP. RECKI ESS MAN TO MAN:. MAN FOR MAN COVERAGE - WITH BACKUP HELP QUICK RECEIVER: ANY ELIGIBLE RECEIVER ALIGNED WITHIN 1 YARD OF THE L.O.S. WIDEST SET RECEIVER IN THE OFFENSIVE FORMATION. 2ND WIDEST SET RECEIVER IN THE OFFENSIVE FORMATION. 3RD WIDEST SET RECEIVER IN THE OFFENSIVE FORMATION, 4TH WIDEST RECEIVER TO SHOW TO ONE SIDE. FREE Up: DEFENDER NORMALLY IN NO HELP M-M COVERAGE IS FREE BECAUSE HIS MAN GOES AWAY. HAS NO MAN TO COVER. HE CHECKS FOR CROSSING RECEIVERS, THEN HELPS IN HIS AREA. FLARE: ROUTE BY A BACK OUTSIDE OF THE TACKLE BOX AND BEHIND 5 YARDS TN FRONT OF L,Q.S· _ CUSH! ON: A DisTANCE I N BACK OF THE RECE I VER. AMOUNT OF SEPARA-. TION DEPENDS ON DEFENSE CALLED AND COVERAGE ABILITY. WAGGLE: PASS ACTION TO STRONG SIDE AFTER FAKING RUNNING PLAY WEAK. "LOCK" CALL: GIVEN BY STRONG SAFETY OR WEAK CORNER TO .BACKER OR WILLIE IN 64 BANJO. DENOTES LINEBACKER LOCK MAN TO MAN ON INSIDE RECEIVER.
I

IHE NEAR BACK KEY LINEBACKER LOOKS AT INSIDE SHOULDER OF NEAR BACK. IF NEAR BACK-'IS A FULLBACK, LOOK AT OPPOSITE SHOULDER. IN THE WISHBONE, SHORT PRO, OR STRONG PRO, THE NEAR BACK AND FULLBACK MUST BE SEEN. DIRECT_VIS10NBETWEEN THE TWO. IN THE I, LINEBACKER CAN SEE THE TANDEM. THE LINEBACKER NEEDS TQ FEEL OFFENSIVE LINE BLOCKING SCHEMES, BUT SHOULDN T LOOK FOR THEM (GUARDS PULLING, ETC.), REACTIQNS TO KEY
GENERAl

RUlE~

SEE PATH OF NEAR BACK AND MIRROR IT.

I.

WIDE ANGLE - LINEBACKER SLIDES LATERALLY, THEN WORKS UP. THINK WIDE PLAYS OR PASS.
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ON COUNTER ACTION BY THE NEAR BACK, LINEBACKER WILL TAKE COUNTER STEP,THEN MIRROR HIS PATH FROM THERE. CORRECT KEYING TELLS YOU WHERE THE PLAY IS GOING. YOUR. REACTION TO YOUR KEYS SHOULD BECOME AUTOMATIC. AFTER CORRECT REACTION OF A COUPLE OF STEPS, QUICKNESS AND EFFORT HABIT WILL DETERMINE WHETHER YOU ARE IN ON THE PLAY.

LINEBACKER 1.

TECHNIQUES

THE S.M.U. LINEBACKERS WILL HAVE TO KNOW HOW TO PLAY S..IX: RUN TECHNIQUES. THEY ARE: BASIC SCRAPE VEER

4. 5.
6.

GO

PLUG - SNAP PLUG - KEY

1. BASIC
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KEY...:..

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NEAR BACK BUN TO: PROTECT THE 2 GAP FJRST (ALWAYS PLAY INSIDE FLIPPER UNLESS WALL BLOCKED). HEAD UP TO FOOTBALL YOUR I SIDE •. DIVE 1ST Q.B. 2ND ON THE DIVE OPTION. ON THE DlVE OPTION WITH A VEER BLOCK, YOU MUST SLIDE INTO 4 GAP AND BE PREPARED TO TAKE THE Q.B. ;ON VEER OPTION, YOU HAVE Q.B. 1ST, PITCH 2ND. RUN AWAY: PURSUE - CHECK CUTBACK THREAT BY GLANCING AT OTHER BACK AND CHECKING HIS PATH. 0 GAP YOUR SIDE IF CUTBACK POSSIBILITY. IF CUTBACK THREAT, PLAY NEAR GUARD BLOCKING ON YOU WITH OFFSIDE SHOULDER. IF NO CUTBACK THREAT, HEAD UP TO FOOTBALL. YOU MUST REALIZE WHAT MIDDLE GUARD IS DOING TO DETERMINE WHICH 0 GAP YOU SUPPORT IN •

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SCRAPE (HOLE DESIGNATION
KE.Y..i...
N~AR BACK RUN TO \SCRAPE 4):

NEEDED, EITHER

4

OR

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.......

SLIDE TO 4 GAP, KEEPING EYES ON KEY. FEEL TACKLES BLOCK. IF TACKLE BLOCKING ON YOU, TAKE HIM ON TOUGH AND SQUARE. q GAP RESPONSIBILITY. TACKLE Q.B. ON DIVE OPTION UNLESS DIVE SHOWS IN 4 GAP. Q.B. 1ST, PITCH 2ND ON VEER OPTION. WHEN SLIDIN~ STEP LATERALLY AND SLIGHTLY UP~ HIDE BEHIND TACKLE. KEEP SEPARATION BETWEEN YOU AND TACKLE AS SMALL AS P~SSlBU:~ IFBAL[QUrCKLYOUTSTDE·· ··AND TACKLE BLOCKING ON YOU, RIP THROUGH HIS HEAD WITH INSIDE ARM.

~rNEBACKER TECHNIQUES CONT'D,

2.

SCRAPE CONT'D.
~..L.....L.¥.

(SCRAPE 6):

RUN AWAY (SCRAP~

4

SAME-AS SCRAPE 4 ES<'C:EPt'6 R'E~pfONSIBILIT 'GA~ ON DIVE OPTIONl Q-,B.lsT, P>ITCriiZNOi.rf~:-"HIDE BEHIND END EXACTLY AS YOU WOULD.TACKLE. ON SCRAPE 6, WE SHOULD HAVE QUI CKDECLARE -ON OPTIONS (BALL SHOULD BE PITCHED). AND SCRAPE 6): SAME AS BASIC. ... .

3. Y.E.ER
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OPPOSITE BACK (TIB. IN I) KEY TO: IF OFFENSIVE BACK COMES TOWARD SAME AS SCRAPE 6. IN SLIDING TO 6 GAP, THINK DUMP PASS. K~Y GOES AWAY OR DIVES: APPROPRIATE: 0 GAP RESPONSIBILITY (DEPENDS UPON LOOP OF NOSE).
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EXCEPT PLAY PURELY LATERAL.

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TECHNIQUES

CONT'D.

S.

PLUG - SNAP ~ CENTER SNAP ALL ACTIONS: PLUG ASSIGNED GAPe IF BALL GOES AWAY, GATHER AND FLAT PURSUIT ANGLEe

d
6. PLUG - KEY
~ ASSIGNED BACK KEY COMES: PLUG ASSIGNED KEY GOES: PURSUE ~,~ GAP.

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THE SIM,UI LINEBACKERS

NEED TO KNOW SIX PASS TECHNIQUES.

THEY ARE:

1.

§:
I.
BACKER:

NEAR HOOK - CURL
MIDDLE

CURL

4. S.
6.

NO HELP MAN RECKLESS MAN BANJO MAN'

NEAR HOOK - CURL POINT OF AIM IS 4 YARDS INSIDE HASH AND 10-12 YARDS DEEP. ON PASS KEY, GET TO THAT POINT, UNLESS RELEASING RECEIVER TRIES TO CROSS YOUR FACE. KEEP INSIDE POSITION ON HIM. HARASS HIM. CLUE ROUTE OF STRONG #2. PLAY LOOK - SEARCH. SAME AS BACKER, EXCEPT WHEN CLUEING WEAK #2's ROUTE, IF HE GOES STRONG OR BLOCKS, THINK STRONG (DROP
.

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LINEBACKER TECHNIQUES CONT/D.

II •

1. NEAR

HOOK -.CURL CONT'n,

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2.

MIDDLE (BACKER ONLY) POINT OF AIM IS lO~12YARDS DEEP IN FRONT OF STRONG SAME AS NEAR HOOK-CURL, EXCEPT KEEP INSIDE POSITION 3RD WIDEST RECEIVER IN ALL SITUATIONS. WHEN CLUEING #2, ALSO SEE #3. IF 3 RECEIVERS WEAK, DROP STRAIGHT AND THINK WEAK HOOK.

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TECHNIQUES CONT'D.

II.

3.

CURL (WILLIE ONLY) SAME AS'· NEAR HOOK'-CURL", tXt'EPT IF WEAK"#i"~Ldtks STRONG, STAY WEAK.
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NO HELP MAN KEY RECEIVER YOU ARE COVERING. KEEP INSIDE POSITION AND CUSHION AND COVER HIM ALL OVER FIELD. YOU HAVE NO BACKUP HELP. IF YOUR MAN GOES ACROSS THE FORMATTON, YOU FREE UP. IF YOUR MAN SET PASS BLOCKS, YOU BECOME ~. FREE.

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TECHNIQUES

CONT/D.

II •

5.

MAN
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SAME AS NO HELP MAN,· EXCEPT V6UHAVE BAt'KUP HELP •..TIGHtEN CUSHION. HARASS RECEIVER. GAMBLE FOR INTERCEPTIONS (WHEN YOUR MAN BREAKS OUT LOOK BACK TO SEE IF BALL IN AIR)-, .
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6. BANJO MAN
SAME AS NO HELP MAN, EXCEPT YOU PLAY MAN ON TWO RECEIVERS IN COMBINATION WITH ANOTHER DEFENDER. LINEBACKERS ALWAYS TAKE THE RECEIVER WHO RUNS THE MOST INSIDE ROUTE OF THE TWO. FREE UP RULES APPLY. IF LINEBACKER RECEIVES "LOCK" CALL FROM OUTSIDE DEFENDER, PLA NO HELP MAN ON INSIDE RECEIVER.

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UNDERNEATH ZONE PASS COVERAGE
1.

GENERAL THERE ARE

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ALL PASS ROUTES TRY TO BEAT A ZONE PASS DEFENSE BY STRETCHING THE MEN ASSIGNED TO THE AREAS AND THROWING INTO THE SEAMS BETWEEN THE AREAS. THE LOCATION OF RECEIVERS WHEN THE BALL IS THROWN DETERMINES THE UNDERNEATH ZONES IN THE SMU DEFENSE.

UNDERNEATH

ZONE PASS COVERAGE CONT/D.

It

GENERAL CONT/D. THE SUCCESS OF OUR UNDERNEATH COVERAGE THEREFORE, HINGES ON OUR ABILITY TO READ THE OFFENSIVE PASS ROUTE AND SEE THE QUARTERBACK AT THE SAME TIME. THIS ?KILL IS CALLED LOOK-SEARCH. THERE ARE FIVE POSSIBLE RECEIVERS WHICH THE OFFENaE CAN USE IN ANY ROUTE. AS A RESULT, WE NEED TO BE ABLE TO COVER? UNDERNEATH ZONES. IT IS CRITICAL THAT WE UNDERSTAND HOW MANY UNDERNEATH DEFENDERS WE HAVE IN EACH COVERAGE FOR COVERAGE OF THESE AREAS.

II.

THERE ARE

7

POINTS TO PLAYING UNDERNEATH COVERAGE. ANGLE: BY:

1. ~
A. B.

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YOUR DROP ANGLE IS DETERMINED

POSITION ON FIELD ~QCATION OF RECEIVERS 1) KNOW WHICH RECEIVER IS MOST DANGEROUS TO ATTACK YOUR AREA. YOU SHOULD KNOW YOUR DROP ANGLE BEFORE THE SNAP.

2.

PLAY LOOK-SEARCH: ON FIRST STEP OF YOUR DROP, PEEK AT YOUR MOST DANGEROUS ELIGIBLE RECEIVERl KEEP THE SWIVEL ANGLE OF YOUR HEAD AS SMALL AS POSSIBLE.
,

AFTER ONE PEEK, IMMEDIATELY

TURN HEAD BACK TO QB'S UPFIELD

~~~~t~~R~Tk~g~ie~~~C¥oIgE~~~Mf~~I¥~gT~~U?~:S~~E5Et~g)~0% AT APPROXIMATELY 5-7 YARDS DEPTH (4-6 STEPS), SNEAK ANOTHER PEEK AND IMMEDIATELY GET BACK TO QB'S EYES.

3.

~ARASS RECEIVERS: IF A RECEIVER CROSSES INTO YOUR DROP LANE, (IF YOU CAN HIT HIM WITHOUT MOVING FROM YOUR DROP LANE MORE THAN ~ YARDS EITHER WAY), HIT HIM WITH YOUR HANDS QNLY_.

UNDERNEATH

ZONE PASS COVERAGE CONT/n.
I1iE. PATTERN:

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f*~~:~r~~~:Ur ~lt~~~~~g ~~~~!~~:g!~~i:!~;~#¥
IF ~~ STAYS INSIDEI THI NK #1 OUTS IDE. IF GOES OUTSIDEI THINK #3 INSIDE.

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5.

KEEP PROPER POSITION: EACH UNDERNEATH PASS DEFENDER MUST KNOW WHAT POSITION TO KEEP ON RECEIVERS IN HIS AREA. GENERAL RULE: IF YOU'RE MOVING FROM INSIDE OUTI YOUR IDEAL POSITION ON THE RECEIVER IS ONE YARD INSIDE AND ONEYARD"lN FRONT ,OF 'THE RECEIVER WHEN THE BALL IS THROWN. DON'T LET RECEIVERS GET INSIDE you ON CURL IN PATTERNS. IF YOU'RE OUTSIDEI SQUEEZE PATTERN FROM OUTSIDE-IN. DISREGARD FLARE ROUTES IN ZONE PASS COVERAGE. UP TO THEM. WE WILL REACT

MOST PATTERNS ARE THROWN WITHJN A 10-12 YARD DEPTH. IF YOU REACH THAT POINT AND BALL ISN T THROWNI GATHER AND DEEPEN AT A SLOWER RATE.

UNElERNEATH ZONE PASS COVERAGE CONT'D.

6.

COMMUNICATE: LET YOUR TEAMMATES KNOW WHAT YOU'VE LEARNED FROM CLUEtNG~,-THE PATTERN BE ALERT TO· GET :VERBAL . HELp FROM DEEP BACKS
I I .. ""

7.

BREAK ON SET OF SHOULDER: ANTICIPATE AND GO FOR THE INTERCEPTION. WHEN BALL IS THROWN, LOOK ONLY AT BALL. GO RECKLESSLY FOR THROWN FOOTBALL.

SHU DEFENSIVE TERMINOLOGY SECONDARY

II

DEEENSIYE

POSITIQij

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WILLIE

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END

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SAFETY BACKER

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(3) (9
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ALIGNMENT ltEAD ~: StiADE

3. IMSIDE

Sti8DE

4. 5.
6.

SPlII
I.Q.E.

GAf.

·S.

7.

CUISIDE
QEE

STACK

9.
10,

OUT

- DEFENDER HEAD TO HEAD ON OFFENSIVE PLAYER, - DEFENDER1S INSIDE EYE ON OFFENSIVE PLAYER OUTSIDE eYE, ~ DEFENDER~S'OUTSIDE EYE ON OFFENSIVE PLAYER INSIDE EYE. - DEFENDER'S INSIDE LEG SPLITS MIDDLE OF OFFENSIV~ PLAYER. - DEFENDER S INSIDE FOOT ON OFFENSIVE PLAYER OUTSIDE FOOT. - DEFENDER IN GAP BETWEEN ADJACENT OFFENSIVE LINEMEN. - LINEBACKER BEHIND A DEFENSIVE LINEMAN. - DEFENDER'S INSIDE FOOT 1 FOOT OUTSIDE - OFFENSIVE-PLAYER'S OUTSIDE FOOT. - DEFENDER ALIGNED OFF LINE OF SCRIMMAGE AT LINEBACKER DEPTH. - DEFENDER ALIGNED ON A WIDE RECEIVER. EXACT POSITION IS DETERMINED IN DEFENSE - DEFENDER ALIGNED APPROXIMATELY NIP POINT BETWEEN WIDE RECEIVER AND REMAINDER OF FOR~1ATION - DEFENDER ALIGNED ON L,C,S, OUTSIDE ADJACENT DEFENDERi
l I

WALKAWAY

12.

tlQBt18l

DEFENSIVE IV. CALLS

TERMINOLOGY

CONT'n,

* SECONDARY
- THE DEFENSE CALLED IN THE HUDDLE BY THE BACKER. - THE CALL "STRONG RtGHT" OR "STRONG LEFT" BY OUR BACKER TO INDICATE THE TWO QUICK RECEIVER SIDE •
- THE CALL "LUCKY"

1. 2.
3.

"HUDDLE" .CALL "STRENGTH '/CALL

.
"DIRECTlOt.:t :' CHEe Kit CALL CALL

i~:

- CALL USED TO REGROUP HUDDLE OR CHANGE A CALL AT THE L,D,S. 'It·'" '. . .: ", .. - CALL USED TO INDICATE BALL IN THE AIR OR 5 • ..,:B&LL Up~' ON THE GROUND. CALL USE TO INDICATE PASS PLAY. 6. "PA~~" CALL VOSKI E'l CALL CALL USED TO INDICATE INTERCEPTION. 7 •. 8. 71PEIERII CALL ~~L~.US~Q.TO. INDICATE STAY AWAY FROM BALL AND DON'T BLOCK. _ CALL BY COijNERS WHICH ALERTS AN INSIDE 9. DEFENDER, (USUALLY SAFETY) THAT A WIDE RECEIVER IS COMING FROM OUTSIDE-IN TO BLOCK THD1. - CALL USED TO INDICATE DRAW, IIDRAWH CALL - LB CALL TO DENOTE LOOP LEEl ACCORDING TO "LUCKY" CALL FORMATION OR GAME PLAN. _ LB CALL TO DENOTE LOOP RIGHT ACCORDING TO 12. "RINGO" CALL FORMATION OR GAME PLAN. 13. "PRELIMINARY" CALL- CALL MADE BY SAFETY PRIOR TO SNAP TO INDICAT DIRECTION OF SECONDARY ROTATION ON FLOW OR SNAP. "REASSURING" CALL _ CALL MADE BY SAFETY AFTER HE READS FLOW TO 14. INDICATE THE DIRECTION OF THE SECONDARY ROTATION. - A CALL BY CORNER TO INSIDE PASS DEFENDERJ 15. USUALLY THE WILLIE, STRONG SAFETY, OR SAFETY TO INDICATE A TIGHT SET THEIR SIDE. H 16~ "SKY" & "CLOUD CALL _. ~ tALL GiV~N BY STRONG SAFETY TO STRONG .-CORNER IN 23 COVERAGE TO COORD I NAT-E . _ STRONGSID~ RUN AND PASS .RESPONSIBILITIES, THE SAFETY CAN MAK~~ALL TO THE· WEAK CORNER IN 35 COVERAGE TO COORDINATE RUN SUPPO~T AND PASS RESPONSIBILITIES.

4.

TO INDICATE SIDE OF LOOP OR A STUNT ACCORDII TO TENDENCY INFORMATION.

OR "RINGO

It

BY OUR BACKER

17.
18.

1I0MAIjj\1I CALL
IISTAylI

CALL
-;-

- CALL USED BY TH~ STRONG SAFETY TO CALL OFF READ PRINCIPLE VS, A WING SET. - CALL IN HUDDLE WHICH MEANS STAY IN HUDDLE DEFENSEINALLSITUATIONS.··

.

~

.

~

v •.

GENERAL

THAT POSITION FROM WHICH TO BEST START FORWARD OR LATERALLY WITHOUT RAISrNG up, DIPPING DOWN OR FALSE STEPPING. 2. ALIGNMENI: THE POSITION ON THE FIELD FROM WHICH TO BEST EXECUTE YOUR ASSIGNMENT (CAN BE EJTHER RELATIONSHIP TO OFFENSE ALIGN OR SPOT ON FIELD), 3,· KEY: THE THING YOU LOOK AT TO INDICATE IN1TIAL REACTION AND PLAY RECOGNITION. 4. INITIAL REACTION: YOUR FIRST MOVE ON SNAP OF BALL, DETERMINED BY YOUR KEY. STRONG SIDE: THE SIDE OF THE QUICK RECEIVERS. WEAK SIDE: S(IDE OF FORMATION AWAY FROM THE TWO QUICK RECEIVERS. IN DOING SO, DOUBLE WING-SIDE AWAY FORM THE TWO NORMAL RECEIVERS). FLOW STRONG: ACTION BY THE BALL TO THE STRONG SIDE. FLOW WEAK: ACTION BY :HE BALL TO THE WEAK SIDE. PASS TO: PASS ACTION BY THE QB TOWARD YOU. PASS AWAY: PASS ACTION BY THE BALL GOING AWAY FROM YOU. FLOW TO: ACTION BY THE BALL COMING TOWARD YOU. FLOW A\1AY: ACTION BY THE BALL GO ING AWAY FROM YOU. MOTION:

1.

STANCE:

~:

:

..........

A MOTION TO NEW TWO QUICK RECEIVER SIDE OR TO ESTABLISH STRENGTH. B. FLY: MOTION TO THREE QUICK RECEIVERS ON ONE SIDE. C. DIVIDE: MOTION TO TWO QUICK RECEIVERS ON EACH SIDE. 14. SHIET OF SIBENGrH: SHIFT BY BACKS CHANGING THE TWO QUICK RECEIVERS SIDE. 15. HIT EOSIIION: FEET ABOUT SHOliLDER WIDTH APART; FLEX ANKLES, KNEES, HIPS. NO MORE THAN TOE TO HEEL RELATIONSHIPS. CENTER OF GRAVITY OVER BALLS OF FEET. 16. STRIKE A BLOW: MOVEMENT WITH HANDS OR FLIPPER TO DEFEAT OFFENSIVE MAN'S MOVEMENT. WANT FEET UNDER US AND MOVING. 17. CENTER OF GRAVITY: THE DISTRIBUTION OF WEIGHT OVER A BODY PART 18. AtlGLES~ THE ANGLE RELATIONSHIP BETWEEN YOUR MOVING PARTS. PROPER ANGLES DIFFER FROM POSITION TO POSITION. 19. GATHER: WIDEN BASE, LOWER CENTER OF GRAVITY, SHORTEN STRIDE. 20 IECHNIQUE: YOUR FUNDAMENTAL IN CALLED DEFENSE. 21: STUNT: DEFENSIVE MANEUVER BY UNDERNEATH ZONE COVERAGE PEOPLE, DESIGNED TO PENETRATE OFFENSIVE L,O.S. 22. SHIVER~ STRIKING A BLOW WITH HANDS TO OPPONENT'S HEAD OR .2~1 SHOULDER PAD. i FLIPPER: STRIKING A BLOW WITH THE SHOULDER-FOREARM~ 2g STEM: SHIFTING ALIGNMENT PRIOR TO SNAP OF BALL. 25: fUDDEN CHANGE: ANY TIME BALL CHANGES FROM OfFENSE TO DEFENSE OR DEFENSE TO OFFENSE ANn REMAINS IN PLAY. 26. PO INT OF ATTACK: SPOT ViHERE BALL CROSSES L.O. s. 27 HASH: BALL WITH 4 ·····28: ·······MIDULE:BALLMORETHAN4 YARDS OF HASH. ·YARDSFROHHASH i 29. BOUNDARY: AREA BETY/EEN HASH: AND SIDELINE. 30. SPRING: AN AGGRESSIVE STEP AND HIT.

A.

MOTION:

DEFENSIVE VI.

TERMINOLOGY

CONT/D.

CONTAINMENT

1.

~:
4.
5. 6. 7. 8.
VI I •
fAS.S_

CONTAIN ALL RUNS. PITCH ON ALL OpTIONS. (KEEP THE BALL ON YOUR INSIDE EYE). PASS CONTAIN: PLAYER RESPONSIBLE FOR CONTAINING QB ON PASSES. CONTAIN EVERYTHING: CONTAIN ALL RUNS AND PASSES. PITCH ON ALL OPTIONS. SECONDARY PASS CONTAIN: PLAYER RESPONSIBLE TO REGAIN CONTAIN ON QB IF HE HAS BROKEN THE PRIMARY PASS CONTAIN. EILL: SUPPORTING THE RUN INSIDE THE CONTAIN MAN. NOTE: IF CONTAIN MAN GOOFS, FILL MAN ALWAYS BECOMES SECONDARY RUN CONTAIN. SQUEEZE: (END, STRONG SAFETY, TACKLE) - MAKE THE TACKLE OR FORCE THE PLAY WIDE. WHEEL IT: AWAY PURSUIT ~NGLE FOR MAN HAVING FLAT AREA. "GET ON THE WHEEL. I ALLEY: AREA BETWEEN SQUEEZE MAN AND FORCE RUN CONTAIN MAN.

EORCE RUN CONTAIN:

ZONE COVERAG_EJ PASS DEFENDERS COVERI ASS GNED AREA ON ~: MAN COVERAGE: PASS. DEFENDERS COVERINGNG ELIGIBLE RECEIVERS PASS. PASS ON
I

4:
6.

S.

7.
8. 9. 10.

II.
12. 13.

ANY PASS ACTION BY THE QB BETWEEN OFFENSIVE TACKLES. se-RfNflOITr: PASS ACTION BY THE QB OUTSIDE TRYING TO BREAK PASS CONTAIN. PLAY ACTION: PASS ACTION BY THE QB ~FTER FAKING A RUNNI~G PLAY. BOOTLEG: ~PASS ACTION BY THE QB TO WEAKSIDE AFTER FAKING A RUN IN THE OPPOSITE DIRECTION. WAGGLE: PASS ACTION BY QB STRONG AFTER FAKING RUNNING PLAY IN OPPOSITE DIRECTION. PULL UP: PASS ACTION BY QB OUTSIDE THE TACKLE NOT TRYING TO BREAK PASS CONTAIN. --DROP: MOVEMENT OF PASS DEFENDERS TO GET INTO PASS AREA~ POINT ~Ui: THE SPOT IN AREA PASS DEFENSE WHERE THE UNDERNEATH COVERAGE PEOPLE START DROP TO. PICK: OFFENSIVE MANEUVER BY A RECEIVER TO OBSTRUCT MAN COVERING HIS MAN. HAMMER: FORCING RECEIVER ON AN ALTERNATE ROUTE OR KNOCKING HIM DOWN. FLAt: WIDEST SHORT AREA AND WIDEST SHORT RECEIVER (FLARING BACK IS WIDEST AREA RECEIVER). ~URL: 2ND WIDEST SHORT AREA AND 2ND WIDEST SHORT RECEIVER. HOOK: 3RD WIDEST AREA RECEIVER TO- ONE SIDE OF FORMATION AND THIRD WIDEST SHORT AREA. MIDDLE: MIDDLE AREA. HOOK TO SIDE OF 3RD WIDEST RECEIVER. NO HELP MAN TO MAN: MAN FOR MAN COVERAGE - NO BACKUP H~LP. RECKLESS MAN TO MAN: MAN FOR MAN COVERAGE - WITH BACK~P HELP. QUICK RECEIVER: ANY ELIGIBLE RECEIVER ALIGNED WITHIN ~ YARD OF THE LIO.S.

DROPBACK:

DEFENSIVE
VII.

TERMINOLOGY

CONT/D,

PASS CONT/D. WIDEST SET RECE IVER I N THE OFF ENS lVE FORMATION 2ND WIDEST SET RECEiVE.R IN THE OFFENSIVE FO.RMATION. 3RD WIDEST SET RECEIVER IN THE OFFENSIVE FORMATION. 4TH WIDEST RECEIVER TO SHOW TO ONE SIDE,' FREE UP: DEFENDER NORMALLY IN NO HELP M-M COVERAGE IS FREE, BECAuSE HIS MAN GOES AWAY. HAS NO MAN TO COVER. HE CHECKS FOR CROSSING RECEIVERS, THEN HELPS IN HIS AREA CUSHION: A DISTANCE OF A LEAST 3 YARDS IN BACK OF RECEIVER, FLARE: ROUTE BY A BACK OUTSIDE THE TACKLE BOX AND BEHIND THREE YARDS IN FRONT OF THE L.O.S~ BANJO: INSIDE-OUTSIDE COVERAGE BY TWO DEFENDERS ON TWO ELIGIBLE RECEIVERS IN MAN COVERAGE. ~ COVER RECEIVER WITH A GLUE TECHNIQUE.
1

25.
261 281

27.

OF DEFENSIVE

PLAY

1. GENERAL COMMENTS THE IMPORTANCE OF GOOD DEFENSIVE SECONDARY PLAY CANNOT BE OVEREMPHASIZEDA CLOSELY-KNITTED) HARD-HITTING SECONDARY THAT STRIVESTO DESTROY THE EFFECTIVENESS OF AN OFFENSIVE ATTACK IS INDISPENSIBLE TO SUCCESS. YOU MUST BE OFFENSIVE-MINDED -- ALERT FOR INTERCEPTIONS) FUMBLES) BLOCKED KICKS) OR LONG PUNT RETURNS THAT WILL GIVE YOUR OWN OFFENSIVE TEAM GOOD FIELD POSITION.
THE GOAL OF THE DEFENSIVE SECONDARY IS TO PREVENT A LONG TOUCHDOWN RUN OR PASS AND TO COMBINE WITH THE DEFENSIVE LINE IN STOPPING A LONG) SUSTAINED DRIVE BY THE OFFENSE. A GOOD DEFENSIVE SECONDARY SHOULD NEVER ALLOW A LONG TOUCHDOWN. RUN) SINCE ONLY TWO INGREDIENTS ARE NECESSARY TO STOP A LONG RUN--GOOD TACKLING AND "HUSTLEII.WE RECOGNIZE THAT THE OPPOSING TEAMS IN THE SOUTHWEST CONFERENCE HAVE EXCELLENT PASSING GAMES) AND OCCASIONALLY THEY WILL BE SUCCESSFUL ON THE LONG TOUCHDOWN PASSj THEREFORE) WE DO NOT FEAR THE LONG PASS. THE DEEP BACK CATEGORY CONSISTS OF TWO HALFBACKS AND TWO SAFETIES. THESE WILL BE A HALFBACK AND SAFETY ON THE "STRONGSIDE" AND A HALFBACK AND SAFETY ON THE "WEAKS IDE") AND WILL BE REFERRED TO AS "STRONG" AND uWEAKu) RESPECTIVELY. WHERE 1HE LINEBACKER HAS A TREMENDOUS BURDEN OF IMMEDIATE SUPPORT FOR EITHER THE DEFENSIVE LINE OR THE DEEP BACKS) NO POSITION HAS MORE RESPONSIBILITY FOR PREVENTING THE TOUCHDOWN THAN THE DEEP BACKS. A DEFENSIVE BACK IS THE ~AST LINE OF DEFENSE~ AND A FAILURE IN EXECUTION CAN MEAN AN OPPENENT S TOUCHDOWN. DEFENSIVE BACKS WHO ARE SKILLED IN THEIR INDIVIDUAL PASS COVERAGES AND ARE GOOD TACKL~RS CAN BE THE FINEST ASSET OF A GOOD FOOTBALL TEAM. THE DEFENSIVE
(B) --

SECONDARY

HAS TWO PRIMARY FUNCTIONS:

CA) -- DEFENSE AGAINST THE ENDRUN)--

AND DEFENSE AGAINST THE PASSING GAME.

2.

DEFENSE AGAINST THE END RUN THE QUICKEST WAY TO BE DEFEATED BY AN OFFENSIVE TEAM IS TO ALLOW THEM TO SUCCESSFULLY RUN OUTSIDE. AN END RUN IS NOT DIFFICULT TO STOP WHEN THE THREE PLAYERS UNDER ATTACK ARE COORDINATED; NAMELY) THE HALFBACK) SAFETY AND DEFENSIVE END. GOOD FUNDAMENTALS OF END RUN PLAY REQUIRE A CONTAIN MAN) A CUTBACK MAN) AND A MAN TO CHECK FOR A PLAY PASS.

WE WILL USE THREE TYPES OF END RUN FORCES; NAMELY THE CLD.lSKY.lAND THE FORCE. THE CLD AND .sKY. FOR':ES DESIGNATE·THE BACK MAKING-THE FORCE AND CONTAINING THE PLAY. WHE~EVER "CLD" IS CALLED) THE HALfBACK-WILL MAKE THE FORCE; WHENEVER "SKY/IS CALLED) THE SAFETY WILL MAKE THE FORCE. II ........ THE .... " :.E.:.:.FORCE. DESIGNATES .THE .. .. ANONTHELINEOFSCRIMMAGE END M .... . TOMAKE THE FORCE.

l

THE FINAL INGREDIENT TO SUCCESSFUL END RUN PLAY IS GOOD PURSUIT AND GANG TACKLING BY THE REMAINING EIGHT DEFENSIVE PLAYERS,~ LEI'S DEMOLISH EVERY END RUN!

PASS DEEENS IVE THEOR'~ THE PASS OFFENSE CAN BE DIVIDED INTO CATEGORIES ACCORDING TO QUARTERBACK TECHNIQUE OR FLOW OF BACKS. THE FOLLOWING BREAKDOWN WILL SHOW THE TYPE OF PASSES THAT WILL BE INCLUDED UNDER THESE BROAD CATEGORIES: POCKET PASSES INDIVIDUAL AND PATTERN PASSES DIVIDE PASSES DECEPTIVE PASSES

3.

l~l

(B)

STRONG PLAY-ACTION PASSES THAT DO NOT REQUIRE END RUN FORCE. PLAY-ACTION PASSES CAUSING END RUN FORCES. QUARTERBACK ROLLOUTS STRONG AND WAGGLES; WITH OR WITHOUT MOTION. FLOW WEAK (1) FLOODS (2) Q.B. ROLL OUT WEAK

(C)

OUR APPROACH TO PASS DEFENSE IS TO GIVE THE DEFENSIVE ENDS AND DEEP BACKS A CERTAIN NUMBER OF INDIVIDUAL PASS COVERAGE TECHNIQUES TO BECOME SKILLED IN THEIR USE. OUR PASS DEFENSES ARE DESIGNED BY COMBINING A GROUP OF THESE INDIVIDUAL TECHNIQUES INTO ONE COORDINATED DEFENSE. THE FOLLOWING SHOWS THE TECHNIQUES TO BE MASTERED BY EACH POSITION: DEEP BACKS' INDIYIDUAL PbSS_COYERAGES M-M - COVERS A DESIGNATED RECEIVER MAN-TO-MAN ON ALL PASS ROUTES AREA - COVERS A DESIGNATED AREA OF THE FIELD SWITCH----M-M COVERAGE WITH THE RESPONSIBILITY TO SWITCH OFF TO ANOTHER RECEIVER) OR AREA WITH CERTAIN SITUATIONS (4) BANJO - TWO OR THREE DEFENDERS ARE RESPONSIBLE FOR TWO OR THREE RECE IVERS' (5) DOG - COVER DESIGNATED RECEIVER WITH A "GLUE" TECHNIQUE

{~l

THE SUCCESS OF A DEFENSIVE BACK OR DEFENSIVE END WILL DEPEND ON HIS ABILITY TO BECOME SKILLED WITH THE JlTOOLSJIOF HIS TRADE. ONCE A PLAYER HAS MASTERED THE ART OF PASS COvERAGE) EVERY PLAY BECOMES AN EXCITING CHALLENGE.

4. DEFENSES AGAINST THE PASSING GAME THE DEFENSE CALLED BY THE DEFENSIVE QUARTERBACK WILL COMBINE A LINE DEFENSE WITH A PASS DEFENSE~ SUCH AS OKIE 25) ETC. THE PART THAT FOLLOWS THE LINE RESPONSIBILITY WILL BE THE PASS DEFENSE,
OUR "PASS DEFENSES" ARE DESIGNED CONCENTRATED CONCENTRATED BALANCED FORMATION. TO ACCOMPLISH THREE OBJECTIVES: COVERAGE ON THE FLANKER SIDE. COVERAGE ON THE WEAK SIDE) OR COVERAGE THROUGHOUT THE OFFENSIVE
II'

YOU WILL FIND THAT EVEN THOUGH WE HAVE A NUMBER OF PASS DEFENSES) THERE ARE SIMILARITIES BETWEEN MANY OF THE DEFENSES. THE MOST IMPORTANT PART OF THE PASS DEFENSE IS TO BECOME SKILLED IN THE INDIVIDUAL COVERAGES.

RULES ANDTECHNIQUES~EOR'PLAYING E~PLANAIIQ~
AND ~

END RUN

c:

THREE TYPESOF END RUN FORCES WILL BE USED; NAMELY klU FORCE) £KY EORC~ FORCE. REGARDLESS OF WHAT TYPE OF FORCE BEING USED) THERE ARE THREE ESSENTIALS TO GOOD END RUN PLAY - A CONTAIN MAN) A CUTBACK MAN AND A MAN TO "CHECK" FOR A PLAY PASS. BEFORE A PLAYER CAN BECOME SKILLED IN END RUN PLAY) HE MUST MASTER HIS ALIGNMENT) KEY) TECHNIQUEJ AND RESPONSIBILITY FOR EACH OF THE SIX POSSIBLE FORMATION SITUATIONS. THE FOUR SITUATIONS ON THE FLANKER SIDE ARE THE lIGHT .E.!ill.J .E.L.E.X .END_J Q£EN AND IH£ £LUI. THE THREE SITUATIONS ON THE WEAKSIDE ARE THE ~ ENUJ TAILOR flill) AND SPREAD EllUl THE .c.LD. AND .s.KY FORCES DETERMINE WHICH OF THE BACKS WILL MAKE THE FORCE *ND CONTAIN THE PLAY. THE END MAN ON THE LINE OF SCRIMMAGE WILL MAKE THE ~ FORCE AND WILL USUALLY BE THE DEFENSIVE END. REACTIQN IQ fLAY-ACTIQN
EAS£

THERE WILL BE OCCASIONS WHERE THE END RUN FORCE WILL START AND A PLAYACTION PASS WILL DEVELOP. IN THE EXAMPLES THAT FOLLOW THE /lRULES AND TECHNIQUESII OF PLAYING AN END RUN FOR EACH SITUATION) SEVERAL PLAY-ACTION PASSES ARE SHOWN. THE REACTION OF THE SECONDARY IS DIAGRAMMED WITH IINOTES/I COVERING EACH POSITION.

RULES

& TECHNIQUES

FOR PLAYING THE END RUN

STRONGS IDE-CLOUD:

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CUTBACK CUTBACK l\ BALrs-..2'fL!RSUIJ~ -. URS\JIT D BALl:k~- ~--

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!7RQ~~~T:A~E POSITION 6-7 YARDS FROM "Zit ON OUTSIDE SHOULDER, PPRX, YD. C,P, ALIGNMENT MAY VARY ACCORDING TO FORMATION AND PASS COVERAGE CALLED. B. KEY.--Q.B. TO FLOW AND RECEIVER. TIGHT IIZIt BACK:"'KEY /lZIt & "yll TO FLOW, KEY MAY CHANGE ACCORDING TO OPPONENT, C. TECHNIQUE--FORCE AT ANGLE KEEPING GOOD OUTSIDE POSITION, USE INSIDE FOOT) SHOULDER. FOREARM SHIVER. FORCE BALL CARRIER TO MAKE SHARP CUT INSIDE. BE ABLE TO PLAY OFF BLOCKER TO OUTSIDE, IF RUNNER HAS TAKEN DEFINITE INSIDE ROUTE) SPINOFF BLOCK TO INSIDE. D. RESPONSIBILITY--PRIMARY FORCE~TURN END) RUN INSIDE. E. EASS KEY--COVER ASSIGNED AREA. STRONG SAFETY: ' A, ALIGNMENT--TAKE POSITION OFF OF /ly" END 5-7 YARDS DEEP AND 1-2 YDS. OUTSIDE, C.P. ALIGNMENT MAY VARY ACCORDING TO FORMATION AND PASS COVERAGJ= CALLED, B. KEY.__ lIyn TO FLOW. IIZII TIGHT) KEY "Zll & "yn TO FLm~, KEY MAY CHANGE ACCORDING TO OPPONENT. C. lEWHNIQU~--RUN KEY-SECONDARY RUN CONTAIN. FILL REACTION OFF OF Z AND v", . D. RESPONSIBILITY--SECONDARY RUN CONTAIN. E, EASS KEY--COVER ASSIGNED AREA. WEAK SAFETY: AI ALIGNMENT--ACCORDING TO FORMATION) FIELD POSITION AND COVERAGE CALLED. B. TECHtjIQUE--ESTABLISH PROPER PURSUIT ANGLE TO BALL. MAINTAIN CUTBACK ,.... POSITION. ALWAYS ALERT FOR REVERSES OR MISS DIRECTION PLAYS. c: .'.....P8§$K~Y--COYI: R .A.SS GNEDAREA. I WEAK HALFBACK: A. ALIGNMENT--ACCORDING TO FORMATION) FIELD POSITION) AND COVERAGE CALLEI B. TECRNIQUE--ESTABLISH PROPER PURSUIT ANGLE TO BALL, MAINTAIN· CUTBACK POSITION. ALWAYS ALERT FOR REVERSES OR MISS DIRECTION PLAYS. C. PASS KEY--COVER ASSIGNED AREA.

STRONGSIDE-SKY:

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. CUTI.MCK .. \ 9JTBACK BALL~- ~- ,PURSUIT

"

STRONG HALFBACK: t~IGNMENI--TAKE POSITION 6-7 YARDS FROM llZ" ON OUTSIDE SHOULDER. PPRX. YD.) B. K.E.Y--"Z" TO Q.B. C. TECHNIQUE--DO WHAT "Zll TE~LS YOU-peSS FIRST-RUN SECOND. IF PZ" RELEASES DOWNFIELDCOVER Z". IF 'Z" CRACKS ON STRONG SAFETY) REPLACE STRONG SAFETY AS PRIMARY FORCE CONTAIN. WHEN THE CRACKBACK DEVELOPSJALERT THE SAFETY WITH THE CALL llCRACKBACK". D. RESPONSIBILITX--COYER "Z" FIRST ON THE PASS-SECONDARY RUN CONTAIN. REACT TO THE Z" CRACKBACK. E. PASS KEY--COYER ASSIGNED AREA. STRONG SAFETY: A. ALIGNMENT--TAKE POSITION OFF OF lly" END 4-5 YARDS DEEP AND 1-2 YDS. OUTSIDE. C.P. ALIGNMENT MAY VARY ACCORDING TO THE SPLIT Of "Z" OR THE FORMATION) OR PASS COVERAGE CALLED. B KE..Y.-_"Y" TO FLm'!. KEY MAY CHANGE ACCORD ING TO OPPONENT. C. TECHNIQUE--FORCE AT ANGLE KEEPING GOOD OUTSIDE POSITION. USE INSIDE FOOT) SHOULDER) FOREARM SHIVER. FORCE BALL CARRIER TO MAKE SHARP CUT INSIDE. BE ABLE TO PLAY OFF BLOCKER TO OUTSIDE. IF RUNNER HAS TAKEN DEFINITE INSIDE ROUTE) SPIN OFF BLOCK TO INSIDE. D. RESPONSIBILIT'{--PRIMARY FORCE-TURN RUN INSIDE. E. PASS KEY--COVER ASSIGNED AREA. WEAK SAFETY: A. ALIGNMENT--ACCORDING TO FORMATION) FIELD POSITION) AND COVERAGE CALLED B. TECHNIQUE--ESTABLISH PROPER PURSUIT ANGLE TO BALL. MAINTAIN CUTBACK POSITION. AU-JAYS ALERT FOR REVERSES OR MISS DIRECTION ?LAYS. C. PASS KEY--COVER ASSIGNED AREA. ~EAK HALFBACK: . A. ALIGNMENT--ACCORDING TO FORMATIONJ FIELD POSITIONJ AND COVERAGE CALLEt B. TECHNIQUE--ESTABLISH PROPER PURSUIT ANGLE TO BALL. MAINTAIN CUTBACK POSITION. ALWAYS ALERT FOR REVERSES OR MISS DIRECTION PLAYS. C. PASS KEY--COVER ASSIGNED AREA.
I

WEAKS IDE-CLOUD:

®

WEAK HALFBACK: A. tLIGNMENI--TAKE POSITION 6-7 YARDS FROM "X" ON OUTSIDE SHOULDER. APPRX. YD.) C.P. ALIGNMENT MAY VARY ACCORDING TO FORMATION AND PASS COVERAGE CALLED. B. KEY_--Q.B. TO FLOW AND RECEIVER. TARE AND TAILOR END-KEY "x" TO Q,B. AND FLOW. KEY MAY CHANGE ACCORDING TO OPPONENT. "x" RELEASELATE FORCE. C. TECHNIQUE~-FORCE AT ANGLE KEEPING GOOD OUTSIDE POSITION. USE INSIDE FOOT, SHOULDER, FOREARM SHIVER. FORCE BALL CARRIER TO MAKE SHARP CUT INSIDE. BE ABLE TO PLAY OFF BLOCKER TO OUTSIDE. IF RUNNER HAS TAKEN DEFINITE INSIDE ROUTE, SPIN OFF BLOCK TO INSIDE. D. RESPONSIBILITY--PRIMARY FORCE-TURN END RUN INSIDE. E. fASS KEY--COYER ASSIGNED AREA. WEAK SAFETY: AI ALIGNMENT--ACCORDING TO FORMATIONfJ FIELD POSITION, AND COVERAGE CALLED BI KE..Y.--Q.B. TO NEAR BACK TO FLOW. 'X" TARE AND TAILOR-KEY IIXII TO NEAR BACK TO FLO\-'J C. IECHNIGUE--RUN KEY - SECONDARY RUN CONTAIN. FILL REACTION OFF OF "XU, D.· RESPONSIBILITY--SECONDARY RUN CONTAIN. E. PASS KEY--COVER ASSIGNED AREA. STRONG SAFETY: At ALIGNMENT--ACCORDING TO FORMATION, FIELD POSITION, AND COVERAGE CALLE B. TECHNIQUE--ESTABLISH PROPER PURSUIT ANGLE TO BALL. MAINTAIN CUTBACK POSITION. ALWAYS ALERT FOR REVERSES AND MISS DIRECTION PLAYS. STRONG HALFBACK: AI ALIGNMENI--ACCORDING TO FORMATION, FIELD POSITION, AND COVERAGE CALLEI ...... ;.·····B.·······TEGHNIQUE""""ESTABLISHPROPERPURSUITANGLE·TOBALL. MAINTAINCUTBACK POSITION. ALWAYS BE ALERT FOR REVERSES OR MISS DIRECTION PLAYS. C. PASS KEY--COVER ASSIGNED AREAl
i

WEAKSIDE-SKY:

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_

-;.

WEAK HALFBACK:· A. 1LIGNMENT--TAKE POSITION 6-7 YARDS FROM "X" ON OUTSIDE SHOULDER. APPRX. 1 YD.) C.P. ALIGNMENT MAY VARY ACCORDING TO FORMATION AND PASS COVERAGE CALLED. B. KEY--/lX" TO Q.B. DO WHAT IIX" TELLS YOU. C. TECHNI~U~--PASS FIRST-RUN SECOND. IF IIXII RELEASES DOWN FIELD COVER X • IF /lX" CRACKS ON WEAK SAFETY) REPLACE WEAK SAFETY AS PRIMARY FORCE.CONTAIN. WHEN THE CRACKBACK DEVELOPS ALERT THE SAFETY OR W.E. WIT~ THE CALL "CRACKBACK". D. RESPONSIBILITX--COVER 'X" FIRST ON THE PASS. SECONDARY RUN CONTAIN. REACT TO THE X" CRACKBACK. E. EASS KEY--COVER ASSIGNED AREA. WEAK SAFETY: AI 8LIGNMENT--ACCORDING TO FORMATION) FIELD POSITION) AND COVERAGE CALLE Bt KEY--Q.B. TO NEAR BACK TO FLOW. C. TECHNIQUE--FILL INSIDE OR OUTSIDE OF W.E. DEPENDING ON ROUTE OF THE BALL CARRIER. D. RESPONSIBILITY--PLAY FOR THE CUTBACK-GET TO THE BALL. E. RASS KEY--COVER ASSIGNED AREA. STRONG SAFETY: A. ALIGNMENT--ACCORDING TO FORMATION) FIELD POSITION) AND COVERAGE CALLE B. TECHNIQUE--ESTABLISH PROPER PURSUIT ANGLE TO BALL. MAINTAIN CUTBACK POSITION., ALWAYS ALERT FOR REVERSES AND MISS DIRECTION PLAYS. STRONG H8LFBACI<: A. ALIGNMENT--ACCORDING TO FORMATION) FIELD POSITION) AND COVERAGE CALLE B. TECHNIQUE--ESTABLISH PROPER PURSUIT ANGLE TO BALL. MAINTAIN CUTBACK POSITION. AU~AYS BE ALERT FOR REVERSES OR MISS DIRECTION PLAYS. PASS KEY--COYER ASSIGNED AREA.

SECONDARY

INDIVIDUAL TECHNIQUES BACKS

IN PASS COVERAGE I.DEFENSIVE

1,

tLIGNMENI - ON OUTSIDE SHOULDER OF RECEIVER, 5 TO 7 YARDS DEEP THE DEFENSE CALL~D WILL DESIGNATE THE EXACT ·DEPTH) WITH OUTSIDE FOOT FORWARD. HB S GAIN INSIDE SHOULDER POSITION ON RECEIVER. FOR END RUN FORCE OR PASS COVERAGE CERTAIN OPPONENTS). (KEYS MAY VARY VS.

2. KEY 3.

CONCENTRATE - AFTER YOU HAVE YOUR KEY, TURN YOUR EYES BACK TO THE RECEIVER AND CONCENTRATE YOUR ATTENTION ON HIS NUMBERS UNTIL HE MAKES HIS FINAL MOVE. BACKPEDALING - BACKPEDAL STRAIGHT BACK WITH SHOULDERS PARALLEL TO LINE OF SCRIMMAGE, WEIGHT ON BALLS OF FEET, GOOD BALANCE. tOSITION - GAIN AN INSIDE POSITION AND 2 YARDS OFF RECEIVER MOVING DOWNFIELD). GAIN THIS POSITION AS RAPIDLY AS POSSIBLE. STEP QUICKLY WITH HIS BREAK, STILL CONCENTRATING ON THE RECEIVER.

4.
5.

6. DRIYE - WHEN RECEIVER HAS MADE HIS FINAL BREAK, PUSH YOURSELF TO

7. 8.

INSTRIDE - ONCE YOU HAVE MADE YOUR DRIVE AND ARE INSTRIDE WITH THE RECEIVER STEP FOR STEP, THEN LOOK FOR THE BALL THROUGH THE RECEIVER. ~ aALL - WHEN THE BALL IS IN THE AIR ALWAYS BE IN A POSITION TO EXPLODE THROUGH THE RECEIVER OR BE IN A POSITION TO STEP IN FRONT OF THE RECEIVER TO TAKE THE BALL AT ITS HIGHEST POINT.

COACHING POINTS: (MAN TO MAN) tLIGNMENTS: • USE A BALANCED STANCEJWEIGHT EVENLY DISTRIBUTED ON BALLS OF FEETJ KNEES FLEXED. 2. USE THE SIDELINE TO YOUR ADVANTAGE WHEN POSSIBLE. 3. PLAY CORRECT ALIGNMENT BUT MAKE IT LOOK DIFFERENT TO RECEIVER. ~:RECOGNIZE FORMATION AND LOCATE YOUR KEY. 2. DEVELOP ABILITY OF RAPIDLY KEYING AND COMING BACK TO RECEIVER. 3. EXPERIENCE WILL ENABLE YOU TO USE SECONDARY KEYS TO YOUR ADVANTAGE. 4. LEARN TO USE YOUR PASS KEYS ON PASS SITUATION. ~ONCENTRATION: . IGNORE EVERYTHING BUT THE RECEIVER - DO NOT LET ANYTHING ABSTRACT YOU FROM THE RECEIVER YOU ARE COVERING. 2 DISCIPLINE YOURSELF TO CONCENTRATE ON A RECEIVER. . .. BEING ABLE TO CONCENTRATE ON A RECEIVER IS /~% OF M-M COVERAGE.

3:

SECONDARY
~u..u...........u.. ..... '

INDIVIDUAL TECH. IN PASS COVERAGEJ

CON'r

KEEP WEIGHT ON BALLS OFFEETJ GOOD BALANCE. USE ARMS TQ~ASSIST EASE OF MOVEMENT. WEIGHT DISTRIBUTED EVENLY SO YOU CAN DRIVE OR MOVE LATERALLY WITH EASE OF MOVEMENT,

eOSITION: I. NEVER LET RECEIVER GET IN A tlEAU llf POSITION WITH YOU. 2. HB - 8T A POINT NO DEEPER THAN / YDS. DOWNFIELDJ POSITION YOURSELF IN A ~ YD GAP FROM RECEIVERJ STILL MAINTAINING YOUR ORIGINAL INSIDE POSITION. 3 KEEP POSITION ON SHOULDER OF RECEIVER. MAKE YOURSELF STRONG ON ONE SIDE OR OTHER OF RECEIVER, 5. STRONG SAFETY - AT A POINT NO DEEPER THAN 8 YARDS DOWNFIELDJ POSITION YOURSELF IN A 2 YARD GAP FROM RECEIVER) STILL KEEPING YOUR ORIGINAL OUTSIDE POSITION.

4:

Fw~EN YOU DRIVE WITH RECEIVER AND HE CHANGES DIRECTION) B~ IN A POSITION SO THAT HE HAS TO MAKE CONTACT WITH YOU IN ORDER TO MAKE THAT CHANGE. 2. GEAR YOURSELF MENTALLY TO EXPLODE ON FINAL BREAK OF RECEIVER. THE BALL: I. AS YOU EXPLODE THROUGH RECEIVER AT THE SAME TIME THE BALL ARRIVES) STRIP THE RECEIVER, 2. ON A DEEP MOVE WHEN YOU ARE FORCED BETWEEN THE RECEIVER AND THE BALL) BE SURE YOU CAN FEEL THE RECEIVER. 3. WHEN YOU GET ONLY ONE HAND ON THE BALL BE SURE YOU HAVE THE OTHER HAND IN POSITION TO GRASP RECEIVER. M-M SHOOTING: 1LIGNMENT: • GAIN A TIGHT INSIDE SHOULDER POSITION. f7Y:KEY RECEIVER ~ACKPEDAL: .• BACKPEDAL OF FEET. FOR RUN AND PASS. WEIGHT ON BALLS

STRAI~HT BACK WITH SHOULDERS PARALLELJ DO NOT GIVE GROUND RAPIDLY.

POSITION: I. GAIN A TIGHT INSIDE SHOULDER POSITION 2 YARDS OFF RECEIVER) GAIN THIS POSITION WITHIN 4 YARDS. (G.L. - GAIN INSTRIDE POSITION IMMEDIATELY,) ~RIYE: , DRIVE ON RECEIVER ON FIRST BREAK. COVER TIGHT, ARE8 COYERAGE (ZONE) OF RECEIVER 4-7 YARDS DEEP) (THE THE EXACT DEPTH) WITH OUTSIDE FOOT ; ....ALLG~~2N4iRDSONOUTSiDESHOULDER DEFENSE CALLED WILL D~SIGNATE FORWARD. (SAME AS M-M)

SECONDARY

INDIVIDUAL TECH. IN PASS ,COVERAGE..CON'T RUN FORCE~~_P~~~ COVERAGE (KEYS MAY VARY VS. CERTAIN

.K.EY:
OPPO~~~T~O~.END
l2RQ.E.:

FALL INTO OR MOVE INTO YOUR AREA WHICH IS DESIGNATED BY THE DEFENSE. FOCUS: FOCUS YOUR ATTENTION ON THE QUARTERBACK AND THE BALL.

POSITION: PUT YOURSELF IN A POSITION WITHIN YOUR AREA WHICH ENABLffiYOU TO PLAY THE BALL PERFECTLY TO ALL POINTS OF YOUR AREA. THE BALL: WHEN THE BALL IS IN THE AIR ..DRIVE TO MEET IT AT ITS HIGHEST POINT OR"STRIP" RECEIVER BANJO: IS A FORM OF PASS DEFENSE WHEN AS MANY AS TWO OR MORE DEFENDERS ARE RESPONSIBLE FOR TWO OR MORE RECEIVERS. INSIDE OUT IS A METHOD USED WITHIN BANJO. BANJO POSSIBILITIES: I. WEAK SAFETY AND WEAK HALFBACK (ON H BACK AND X E~D). 2. STRONG SAFETY AND STRONG HALFBACK (ON Y-END AND 'Z") 3. STRONG HALFBACK ..STRONG SAFETY ..AND WEAK SAFETY (ON Y AND F BACK). . 4. WEAK SAFETY AND STRONG SAFETY (ON F BACK AND Y END). 1LIGNMENI: . . STRONG SAFETY WILL BE DETERMINED BY TYPE OF BANJO USED--STRONG HALFBACK 2 YARDS OUTSIDE 6 YARDS DEEP ON "Z" -- WEAK SAFETY WILL BE DETERMINED BY TYPE OF BANJO USED--WEAK HALFBACK 2 YARDS OUTSIDE 5 YARDS DEEP ON X END.

COVERAGE 23
Cloud Cloud

(

-:=r-·~~--·'7BRCE-RuNf-ls'ftSS-'---r--·~~

-~-~ ~'Sk:;-:-~-"I'j_
'ETY

1. Strong Key on QB and ball. . Sky - 1~7 I~lther: Sky: area [2. Sky - Maintairt cushion - help will be in ONG Cloud wll]Sky or outslde. flat zone.- Strong post help from .NER vary Cloud Deep (1/3) w/safety - alert for crossing routes. Cloud - Flat 3. Cloud - harass receiver through zone zone settle with depth if no receiver in zone.

~-,..-~-·---T:.-·----r----~~

ITIONI

ALIGl1EENT

!

CONTAIN

J

'I'ECilNIQUE

L

~ ..s.9l\.CHnl5?.~_BTS ~'--~---~~-'C"-""

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1~-2&4-5

Sky or Cloud

,.,~~----~

I

I

~.;~'~~~~;::.~;;::~~'~~~~~-~

to flat 2. Sky - No receiver in flat - double on "Ztl zone. 3. Cloud - Maintain cushion - strong help in Cloud - are flat zone and post - alert for crossing outside routes. deep (1/3) I
......... __ !1ta~_""_.b.IW>ll!IIo:Joo~~l""':'I'~·_"",~'...." .... "ItJ-:Mr··.".,~~r __ ,...~".

~~-./_-._~~~~_"..~

EAK
"ETY

B & 9-10 Varies with form & field posi tion.

~-----~.'_~,,,,,,,~,,.....;r..!.I'W'\f'~~,,.~-.

Fill anI Area the bal middle No Sky deep (1/3) or Clou call ma '~e for

. Strong Key on QB and ball. . Always responsible for deep middle (1/3). • Offer strong post help from either side. . Don't get caught shallow - let receivers come to you - visual check on entire pattern. . 2. 3. 4. Strong Key on OB and ball. Always responsible for deep outside. (1/3) " . Malntaln cush i on , Heln will be in flat zone &nd possible in '"t{rn zone - strong help on post from

.~"'~_,..""_~

.,

.....,.~~~~;JI'"~~~~,~!~

I & 7 I'Late - Alwa s Sk Will vary· reac t area y au t Sl d e w~th _.s"pliitl, of deep (1/3) .. off 'ORFER [,or"xXII
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Cloud Cloud

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ONG

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Sky ,1 & 7 Cloud Will var

lWN

NER

CONT,A.IN Either Sky or Cloud

PASS TECHNIQUE I COACHING POINTS Ar~----·l-l-.-Strong Key on and Outside 2. Always responsible for deep outside (l/3} deep (l/3) 3. Maintain cushion. 4. Help will be in flat zone and possible in turn zone - strong help on post from S/safety.

i~~~'~"---~"'__----'~---QB b~li:--------~'--

Sky 1!.2-2&4-5
ELL

Cloud Will vary

"ither: Sky or Cloud

Area middle deep (1/3)

EAR

'El'Y

H&9-l0 :,iher: t varies Sky or with form Cloud & field position. __ +Sky - 1&7 Either: Cloud will vary Sky or
_

In flat zone and post - alert for crossing routes. Clou~ - area, . Sky - no receiver in flat - double on "X'". outslde
~d_e-e-p-(-1-/-3-)-i.,----.--.,
..., ~ __ .__

~~~~~]~
zone.
__

1. 2. 3. 4.

Strong Key on QB and ball. Always responsible for deep middle (1/3). Offer strong post help from either side. Don't get caught shallow - let receivers come to you - visual check on entire pattern.

~.~~.. ~~_,~._ , ~ ~.
......

~~"'-"UJ",-,~

EAK
ORNER,'

Sky - area 1. Strong Key on QB and ball. outside deep 2. Sky - Maintain cushion - help in flat zan (1/3) and possible in turn zone - strong post ;~~~ - Flat ,!...3 __ _~_~_~_i_e s_/_s_a~fre_t_y . __ ~_~o_m ; - alert for crossing ~~~~¥e-w~~ha8gpthc~~vnb __ ~gE~~~@rz~Rezone _t;WI~ ..,.. <:-=.....,,~.....,.~~,:ru .......... Sky ~

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Use hash as aiming point to judge haLf f.i81d coverage area. 2. If two receivers deep in zone, split the difference - strong Key. and r6::tction on the balL (Pavor deeper of the two)

W~"ll~ary IFill on Half Field LOrIn. rball. Wea"f.;:side field Strong position. .Key on QB i& ball.
wi.th
__
,_.",-,.{~,"""""""'~~_:r...;.;p.~

I IiI. Use hash as aiming point . coverage area.

__ ~_. __ ,~_._~ ,~_~.~~

,_._,-

to judge half field

2. If t."WO receivers deep in zone, split the difference - stxong Key and reaction on the ball. (Favor (leeper of the two I
__ ,.. ~~~

........ .... """-,.."' _~:;"'....,..,_~;r.-"

{will vary I\~ith form, i& field )RNER I~.)Osit.ion.
EAK
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I Cloud ball
1& flaw
~(ey

Flat Zone

1. Harass receiver through zone - settle with depth if no receiver in zone. 2. Key lead back out weakside for combination routes.

or quick upport
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1

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with 'depth if no receiver 2. Key nyn and lead back for routes.

rece~~:~:}I:~:~
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'ETY

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ball.

field coverage area. 2. If two receivers keep in zone - split difference - strong Key and reaction the ball. (Favor deeper of the. two)

oo

StlU SECONDl\RY Sl<LLLS AilD DRILLS (SAFETYS & CORNERS)
SEcor.JD!~RY SI(1 LLS

1,

SJ1JJ{[-=)·1 .
r C'

SJ:.Rr~~~S£EEIY_I:VJrL_[QBJ:LEKS_;_ S TAG GERE D ,OUT s 'ID E <.JE·'7' TO ~OE f~E' A·~I I(l',IC'i l F'=ET· -APp·ROXIJv,r\TELY t:L, I \._Lr'\ II, SHOULDER WIDTH APART WITH THE WEIGHT SLIGHTLY ON THE 1::: .: .T p l:: 1<~Jr.:: E C; ", RE- c L Ir: u T l_1 F L r::: ' r-: D FOR A 'J -.1-._ C),[. B A I L ..) 0 I:: T I·J c::: F LuLj: GOOD ON BALANCE POSITION FOR EASE OF MOVEMENT IN ANY D IF<ECT IOi'L

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WEAK SAFETY:

PJml"IIJ:T--Dl::r E I THEF\ FOOT ST p\C;GEf<ED

SAME BASIC

STANCE

EXCEPT FEET MAY BE
I

2.

STf\RIS_
PI'
SJJllJ~E:~~r::_ Df~ I VE OFF THE FO flJ·<D FOOT AT f\ B!\C!<V1ArWANGLE WITHOUT CROSSING OVER, ROCEDURE REPEATED TO GAIN
DEPTH,

3.

I< EYS_

]3,

O,B,
O,B,

(BALL)

TO ELIGIBU_:
TACi<L..ES/ ANl

RECEIVEPS
DEEP

YOUH

SIDE,

C

GUAFWS{ RECE I VEi~S •

PACI<S TOELIGIBL[.

D.
E,
L!.,

RECEIVERS THROUGH

ONLY RECEIVERS

(TIGHT TO

MAN/MAN),

01B,
b

SHEDD HlG_ ..ELOCK& - ~o?~T ~ o~

A.
B D, 5,

HIGH AGGRESSIVE
WHEN

G I VI::. (\

C,

t

I

_INC SITUATIONS, _0\-'/ BLOCK - HANDS,

BL~CK

0,

LiSE HArms

- SHOULDER

F I i3B.!. L, i)~;';\Y, I:h ~~O\fl: I F CAUGHT .. U\ t; t. P I- ~w E R r. N G '~E S) , e
/~s iv1UCH !\S

UNDER HELMET

LEAD BLOCK ON GOAL LINE - ATTACK IT PERFECTLY SQUARE, INSID F E RM~ SECOND REACTION EITHER WAY (STILL
L.OOi< p,-r rlM~ !~ND RU1\) H HI] OVER, OPEJJ)
f

CAUGHT

- GI\E

&

GO,

POSSIBLE, .

!N GOAL

10Ci<~JN!iA"

l.OOK AT THE V\/\N (F:YES

!~T i\"IOI~ENT OF CONTACT

SECONDARY

SKI LLS

I

CON'r"'-2-

".,,~,--.

E.
(,

~XPLODE WITH PROPER ANGLES, ACCELERATE THE FEET ~ .. (POWER-ACCELERATION), SQUEEZE AS TIGHT AS POSSIBLE (WRAP ARMS, GRAB CLOTH, ETC,). MAKE A SURE JACKLEL_TAKE HH-1 B/-\CK h!HEN OPPORTUin TY PRESENTS ITSELF TMDnrl;TA~.IC~ rl:n CCrnNn~.py) .. D rAT~~~R' OPEM ~T~I 1) [IJT~O~-I-_Ll ..JJ_~L~_.i._[_J_'L...::-:"L~.o__ ~--:j_:L~~\Ll.:..L~_C~'!_~_~. \._w_1J..___3_.~..::'.,_, _ UBEFORE MAKING TACKLE, USE SIDELINE IF POSSIBLE KFEP PROPER PURSUIT POSITION, ALERT FOR CUTBACK - n6N1T brVE, ALWAYS KEEP EYES OPEN, HEAD UP ANGLES WHEN TACKLING, (tlE_\'ER FOREA!~t1 TAC1<LE BODY BLOCK T !\CKLE i'~m< DIVE),
I ... • .• "
i\ ~

------~ .. '-

-.~.",

J.

l_ .._.+-_

IlL

I

I

6,

f"jO\[l1EJH
!\. B,
(,

SIDEWAYS SIDEWAYS

AND CHANG! - (UTMOST YOU TO BALL
THE QU I C!<EST,

i(EEP-'

rnn"lrR{~ ~d,.:-.::::J_\.I",~-:::-;,....__:-"':::;:_

POSSIBLE, KEEP BACK TO CRACKBACK AND BALL CARRIER TO YOUR INSIDE IF NOT POSSIBLE TO COME UP ON OUTSIDE,
S~[}.EJ~[y~ (3 L../\ N C I N (3 g~ E /\ IJ () F B J\ L L~ \:\n·! E ~\f 1 T~ T pJ~ S rJ I }( E c ~~ E
.I~JG_.!:Tt TO Of"!:? SIDE,

... ('):/'I'!'-1': • ~ ~ ). l, 1.......

'U'P Did It, '1

ours mr or r
LJ I
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.L_J

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i \_ -"I ~.

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Plnrvr:',:' '-"~\. 1,
m'-../ ....

)'1::: ..

MAN AT LAST MOMENT AC~OSS rlI~ ~AG~}' CRACKED OKAY IT SHOULD BE AT OR BEYOND
S C Fd Vlr'!jf\ lJ E ,

TIOr~

!:.~~D_;;~r·~\Jr~G 6)=<QU,._, __... ,CRf\CKB/\Ci(
THE LINE OF
~ Gl..f~NC-·

Ir

~A~Lr{

o, -'

10
·L

t

.Efl~ORT HllllLI ...
r!

FULL

SPEED

FRot'!

SNAP

TO V'iHI STLE ,

1 • .1. ,

GO I :~G
I· .\1 ~- < ~ l'··q_,~,,-~=__L!.I~!=-'.~!.>~.\c,~''';,,'".
r-'

12,

P TIE

-- ,.1~iU"J l) Erl~"\~J:LI·l·'f" N,O~" 1'0 S-j-r fh T DL 1 r·~O·I ~d"'r'o Apr L c [r~ WHEN OTHER PLAYERS HAVE BALL CARRIER STACKED UP, BUT STAYING ALERT FOR BALL CARRIER BREAKING OUT OF PILE,
I . t».
!';

D-' .c- (' (' ,1~

I

/j

V

\1 1 L, . _

U.

I,

'.

.

I7 J,

SECONDARY

SKILLS,

CON'T

-3

IlL

LUSliJOll-

KEEPING PFWPER CUSHION IN ALL COVE8J\Gh~' n;Ug!R-ll9:Nc~I q" VS,8~vO: NG ON COVERAGE) cd1r'1()SI ll12.IJllL\~t;_ lu ~l_~_J~U~_' '_!\L)

!:!8~~~5~m r

15 , .e.LU:1T_J~LQCJ{j_tLG_r~r ILX=PT 8!'11I F G_l1DJJ<JIIG_ ANGLE
f(1 Cf(ER

- GETTING
I

TO BLOCKING

POINT

- NOT ROUGHING
I

T A 1{I NG P f~0 PER

16,

RMIGE -_. AB 1 t.i rv

AHD JUDGf'1ENT TO COVER /3, lin DE /\RE!\

19,
'In Ld,

D_QtLLIElf.JJ1_.BLOL_l(LUG --

(PUNT

F?ETU1~t~S & I NTE

EPTI ONS) ,

21,

22,
c:

r;3
., II

,

L'i,

SECillillA 8Y_SJillL_ERIlL[lt~LEs_J 0 _EMPH PLS I ZF~jN PILLllRI I. 8LVlAYJi GO FULL S FJEED FROH SNj~P TO WH I STLE (EFFORT HAB IT) 2 AL'v~AYS, V{HEN PURSUING TAKE THE /\NGLJ~ THAT VULL.STO(JFiE
I I

us ,-

I

ToUcTfDOVJN F r f<ST,

3,

8.LJ'~A'fS r \/1HEN PURSUING
\I C' t'.!-.!&,::_ ...:Jl:..;_L~~~J'
So.

r

BE ALERT
.1
t.""
t..,,, ...

FOR THE

CUTBACK,

(\ \<1'" I F 1 ,,: Ic:: C \. J .: A I.......L 1_) R 1 I ! S '1 D ~~ r BALL CARRiER BACK,
J~ .......

!

r::: J

YD 0

C'

,

FULL SPEED
I rHO THE

OR TAKING
PU\Y ~'iH[N

5,

[ilJ'~J~\YJi, \lll-1I:]\) PURSU I HG
FO;:;SIBU::
t

I

i"iOVE

B/\CK

UP

7,
(1

!~RCEPT I ON

()

,

AUY-!:'c~C~i-l l"iH Ef.J I N 1'10 HE: LP.i R E C I( LE S S , KEEP Url IN VISION ONLY lr YOU HAVE CUSHION A ABILITY TO WATCH BOTH

11, l..LLYJ!:~f0_, (' 1L,
"""7 L.':I,

POINT WHEN POSSIBLE,

EN (30It"lG

FOr<

Ir·j'rE!~CF.PTTCJ[\j,

CATCH

BI\L.L

A-r

HIGflEST

DEEP
~

CONCENTRATI
i.:: (1 IP\ -"
+),)

IN NO HELP,
',_ ""_'"

1)

,"

t, I

i

~

\1 v l' II
~

n

ONLY ON RECEIVER'S
(: J

CHASE
i= 0 D I ~\

RECEIYEij FULL (1' t' "IV
•• )._) d

O \.

":, !_~., \ 1..... _- ~....,.

t..';

I

"I"

HANDS,

'i) ""-_ L~\ ('J V .-.,_,_

SOC)N)[.

KEEP OUTSIDE
J.,. ,

POSITION,
13L(}CKS I r=

'S

~-j I

18[, HANDS ON ALL BLOCKERS

GH J\CC

SS J

16,
18,
~o JJ; ON HIGH AGGRESSIVE

CAUGHT BY BLOCKER.
BLOCKS,

ON CONTACT
P

ER ACCELERATION

(BALANCE

WHEN

ACCELERATION

S ECONDARY
20

SKILL

PRINCIPLES,
t-IEVE R DIVE

CON T -LVJH Ej'~ T AC1<U i'~G ,
(TAO'.Ll NG
I

I

rv

TACKLI NG) ,
I

bLW.8'i5_ LOOK AT f.'4. ON CONT j\CT AN)f AGGRESSIVE BLOCKS
I

HIGH

OR LOVJ

21,

ALc'({'\'i1i I<EEP EYES OPEN

\'if'IEN TACKLl

NG ,

23,
t~LJ.~{L\.J~S_
FC)RE;;Rf\1
J

CHECl<

RUN

), 2["

,t~t~lILt~'I(~~~VJ H E:i\! ]3!\ L~L C i; !~F( I E R I S P I L__ . u L1~ 1~\' or t"-{ E RS; t E FOR BJ\LLc F~IEF If\J0 ()I.J'r C~F p t.~E (!,,~ R r;OIN(3

INTO PILE WHEN

YOU CAN'T
i

GET A PIECE TO

OF BALL

CARRIER,

B!: /\ L t F T Sl'·UPIJ)L\{

Lt} ,

r\"

STPIVE

28t

/-\LV1!\\/S,

or::-;y-~~t-L.,U,S"
PUSH OPPONENT

IF

,4 [<IC:t(

OUT OF WAY TO GET TO BALL,
n

IS B,L.,OCKEI:) i\ND IS c)r·-J ~r;'''lE ()PPON_EN'f$ TT<Y TO :;"lCI< IT ur . (I'lL: f< FAL.L IT)

SI~O:~: - j"',?\Y

£\.L.yj~l\,Y~.~JI F I<. I C !( I S j3. L.O C NEAREST OPPONENT TO BALL

(USU

JJ 1"E /~J/d\l.!\ l~E

LY KICKER--DONir

S ~r}-f B J.\ L~ / p) !-.~0 (_~< E L l

GO FOR BALL),

70 ~ .J J

32,

RUN AND BAll CROSSES LINE OF SCRIMMAGE, TRY TO RECOVER BACK TO BASIC RUN SUPPORT RESPONSIBILITIES REGARDLESS OF COVERAGE,

(

/t.

SECONDARY

SKILL

PRINCIPLES,

CON'T

-3-

B,

GET THE BALL IN GOOD FIELD POSITION FOR THE OFFENSE, INTERCEPTING; BLOCKED PUNTS, PUNT RETURNS, FUMBLES, BLOCKED F,G,'s,

NOTE:

ALL OTHER

COVERAGES,

SECONDARY PRINCIPLES HAVE TO DO WITH SEE COVERAGE SHEETS FOR THESE,

SPECIFIC

DEFENSIVE

SECONDARY

DRILLS

I.

Loosening A.

& Interceptions: Purpose: Corumuni.c a t.i on Alert other defenders of possible interception React to and watch , ball , in Flight - Catch 1,"(, tuck .i. t: and Go~

Ball Drill

B.

Forward Tip Drill

to

fTe a.(: ht3 S' t o I) o .i.n ~t.
I.JO()k

l1x

Alternate Tip also: Used: Same set up except a deflector (with hall) is set between passer and fenders. All

dst

can be used as

c.

Side Tip Drill

Purpose: Same as forward tip except approaching ball and playing receiver at different angle.

®

D.

Forward

Interception

Drill:

Q) (~~

d.

»<-:
ez;
L_-""

0D (0 !, j
1 ;

Purposer Drive on receivers move - Play ball and receiver f or in ~t:;-::?J:'Cel'1ti 011 or 13 a t. Cl(),\·}71~"_ (If Cdn~t get both hands
C>Il. J)8-,J~}"., ()n,E2. g'()e;f~ t.o (:\~3 j)a

t

1

ball I" e C;E":~ i::::'iii'_::r~~~~"\1S ~.
v.i.s i.on)
iI'

p (:?,; X." i..) JJ. e ~c-·3.1 I

1'''-

\ h"\\:s"",:x. i_":>'l~

<,

<,

(Pasoe"

could move t~ indicate break direction) Interception

CD
Purpose: Drive on receivers move while back peddling.

E.

Backward

Drill:

(F?)

,~/
(G'l
'-Do,<./

®

/."" ( \''''j"\

<~)

II.

Techniques A.

of Feet and Coverage: and Turn: Purpose: Develop quickness of the feet-hip movement balance - speed in moving backward

Backpeddle

*2nd Phase-Ball is released to move on interception.

B.

One on One - Slide

1)'

Purpose: Incorporates the Slide - Backpeddls concentration on receiver.

©JJ
C13)
C. Hash Drill:

~

[

©®

Purpose: Improve defenders interception distance periphial vision -point of interception on receive:t~ .

,

J:,

I
A

{ 0.'\

\:..y

D.

Position

Drills:

Backpeddle -~.--~-,-...

Purpose: Defender maintain position of 1 yd. outside and 2-2 1/2 of receiverBackpeddle and cros ao ve.r. used . Back Peddle

® ©

CT:)
back t~rns keep eye on receiver

3 Parts: As defensive

E.

One On. One Individual

Routes:

Purpose: Familiarization covering various routes Applying te~hniques of coverage.

on

)\t)F,\..\N.',",

~ \)\'

~~

~,t:t~.~~\~A;;+ ~

v~

I"
#~f'
/

~~"i;'\

®'~
.

Defensive

Secondary

Drills

cont1d.

F.

CARIOCA

Purpose: Develop quickness of the feet--Loosen the hip movement.

G.

Concentration

Drill: throw.

"Either passer w~ll

Purpose: Develop concentration on recei.ver Play ball Drive on receiver.
<_

Defensive

Secondary

Drills cont'd.

H.

Approach

Drill

(Form tackling)

® ®
--f--'
0'A'(DS

Purpose: Proper breakdown - concentration and hit techniques Open field situation.

_..i._

--< ...

/

I

IT,
@
@

'\

~
\
/

r

I

_L

I

I.

Ward Off Drill

Purpose: Fight off the lead blocker - Shed and hit - Open field with Lead blocker.