7 Instructional

µOUT¶ Concept
If safety crosses your face, cross his!

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C

S

S

12 yd
Misdirection break if chased, Nod if not. STARE the safety down!

C

Potential DANGER! (If no middle receiver)

10 yds
‡Drumroll if pressed ‡Speed brk if CB off ‡Add 2 yds if opposite QB¶s hand

Must gain outside leverage on the man over you!

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1st

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‡Read the CB on your three steps« µPOINT MAN¶ ‡Drill the Out on your 5th if CB is retreating at Take best release, avoid jam! all, alert for danger« ‡If CB is squatting or has good leverage, eye him down & ‡If flat cov widens, work Backside hit the Corner in the void behind, then backside. BS OUTS: SEAM READ. Normal odd-numbered backside rules. Pre-read safety, attack and be decisive! READ. oddPreBS INS: GO READ. Normal odd-numbered backside rules. Be decisive, NEVER come inside the hash! READ. oddFS INS: CORNER. MUST release outside. Push to a depth of 12, stare at nearest safety. NOD break to Corner if not being INS: CORNER. chased, 3-step MISDIRECTION break to Post if a guy is on your him. Angle 1/2way between C & S. If a Seam is outside you, 3µhiccup¶ a half step before releasing to let him get ahead of you«you want to break off his hip. SEAM/THIN. clean--outside FS MID: SEAM/THIN. You are the µPoint Man¶ and must get out clean--outside release is ideal, but take whatever keeps you clean. SPRINT up the seam & wall off the safety. If he over-rotates past you, cross his face on a THIN angle & expect the ball! overball! FS OUTS: OUT. Split top of #s, or on hash if on far hash. Use µFlat¶ or µ4¶ route technique: Attack CB¶s outside eye, OUT. straighten, and break at 10. If he¶s off, speed break. If he¶s hip to hip & running, drumroll, lean, and stick him! QB: 5 angle quick«Key defender read off CB. Pre-snap read flat coverage to know if he presents a threat. If CB retreats at all, hit Out off Prehit
an anchor step through his shoulder pad. If CB closes up, pop-up with 2- or 3-ball to Corner. Go BS if danger player invades the Out. pop23the - C l I c k h e r e t o r e t u r n t o M A I N D I R E C T O R Y -

‡Split top of #s (Hash) ‡Must attack outside eye on release

20

ZOO REX OVER SQUEEZE 67
SEAM READ SEAM/THIN

15

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CORNER

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12
OUT
*Drum roll if CB hip to hip *Speed break if off Y X Break at 12 w/ Lefty QB

10

10

5

‡#s - 2 QB THOUGHT PROCESS Drop: 5 Angle - Quick
Progression: Out on rhythm; Corner if CB jumps; BS if flat cov widens

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‡OT +5 ¶Point man·: BEST release
7 RT MENU PREV SLIDE SUMM TABLE

20

BRUIN BUNCH HOT 77
SEAM/THIN SEAM READ

15

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OUT CORNER GO READ

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12

10 *Drum roll Break at if CB hip 10 w/ to hip Lefty QB 5 *Speed break if off

12

HESITATE Let Seam get ahead of you
H X R Y Z

‡OT +4

‡Top #s QB THOUGHT PROCESS Drop: 5 Angle - Quick
Progression:

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PREV SLIDE

SUMM TABLE

Out on rhythm; Corner if CB jumps; BS if flat cov widens