3500 Pts - Ogre Kingdoms

Name
Tyrant (1 , 322 pts)
Tyrant 1 6 6 4 6/8 5 5 4 5 9 2+ 322 Composition: Lord Always Strikes Last; General; Ogre Charge; Hand Weapon; Great Weapon; Causes Fear; Stomp 1 2+ Armour Save - cannot be improved [45] 1 6+ Regeneration [10] 1 One use, drink at the start of the turn drinker has +3 toughness [20] until the end of the turn 1 +1 Strength (included on profile). May never refuse challenges or [25] flee from a charge. 210

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Mv WS BS St To Wo In

At

Ld Sv WSv Mgc Cost

Armour of Silvered Steel Seed of Rebirth Potion of Toughness Giantbreaker

Bragg the Gutsman (1 , 210 pts) Bragg the Gutsman

1 6 5 3 5/6 5 4 3 4 8 6+ Composition: Hero Ogre Charge; Light Armour; Causes Fear Great Gutgouger 1 Magic Weapon When in a challenge, gains Heroic Killing Blow. In addition, if he slays his opponent, any enemy units in base contact suffer Disruption. Butcher

[0]

Butcher (1 , 187 pts)
1 6 3 2 4 5 4 2 3/4 7 4+ 2 187 Composition: Hero Immune to Poison; Ogre Charge; Level 2 Upgrade; Hand Weapon; Extra Hand Weapon; Causes Fear; Extra Attack: +1 Attacks; Stomp Lore of the Great Maw 1 Must choose spells from Lore of the Great Maw [0] Talisman of Preservation 1 4+ Ward save [45] Rock Eye 1 Enchanted Item [5] At beginning of Ogre turn, choose a unit in LoS of bearer. Opposing player must reveal all hidden models and magic items unit contains.

Ogres (8 , 283 pts)
7 6 3 2 4 4 3 2 3/4 7 6+ 283 Composition: Core Look Out Gnoblars; Ogre Charge; Bellower ; Standard Bearer ; Lookout Gnoblar (x1); Hand Weapon; Extra Hand Weapon; Light Armour; Causes Fear; Extra Attack: +1 Attacks; Stomp Crusher 1 6 3 2 4 4 3 2 4/5 7 6+ [41] Ogre Charge; Hand Weapon; Extra Hand Weapon; Light Armour; Extra Attack: +1 Attacks; Stomp Ogres

Ogres (8 , 283 pts)
7 6 3 2 4 4 3 2 3/4 7 6+ 283 Composition: Core Look Out Gnoblars; Ogre Charge; Bellower ; Standard Bearer ; Lookout Gnoblar (x1); Hand Weapon; Extra Hand Weapon; Light Armour; Causes Fear; Extra Attack: +1 Attacks; Stomp Crusher 1 6 3 2 4 4 3 2 4/5 7 6+ [41] Ogre Charge; Hand Weapon; Extra Hand Weapon; Light Armour; Extra Attack: +1 Attacks; Stomp Ogres

Ironguts (12 , 596 pts)
Ironguts 11 6 3 2 4/6 4 3 2 3 8 5+ Composition: Core Always Strikes Last; Ogre Charge; Bellower ; Standard Bearer ; Great Armour; Causes Fear; Stomp Gutlord 1 6 3 2 4/6 4 3 2 4 8 5+ Always Strikes Last; Ogre Charge; Great Weapon; Heavy Armour; Stomp Wailing Banner 1 Causes Terror 596

Weapon; Heavy
[53] [50]

Created with Army Builder® - Copyright (c) 1997-2011 Lone Wolf Development, Inc. All rights reserved.

Download it for FREE at http://www.wolflair. com!

S4. Any character or champion in unit benefits from 'Look Out. +2 Strength.wolflair. Armour Piercing.Name Leadbelchers (8 . Stomp Thunderfist 1 6 3 3 4 4 3 2 4 7 6+ [53] Ogre Charge. Slow to Fire. Stomp Mournfang 6 8 3 5 4 3 2 4 5 [0] Thick-skinned. 6+ Ward Save in combat when on foot and fighting with a shield. Heavy Armour. Causes Fear. Hand Weapon. R24". Ignore modifiers to hit for Moving and Shooting.Copyright (c) 1997-2011 Lone Wolf Development. In addition. if when calculating charge distance. Special Always strikes last in close combat Poisoned Attacks cannot wound automatically. Great Weapon. this becomes Impact Hits(D3). Impact Hits. Multiple Shots(2). +1 Attack. Game Type: Normal Game. Causes Fear. Two-handed. Light Armour. Leadbelcher Gun. Hand Weapon. Bellower . 5+ Armour save. Heavy Armour. Stomp Crusher 1 6 3 2 4/6 4 3 2 4/5 6 3+ [89] Always Strikes Last. +1 to Combat Resolution. Hand Weapon. Hand Weapon. Quick to Fire. Standard Bearer . Armour Piercing. Lookout Gnoblar (x1). Multiple Shots(D6). Great Weapon. Stomp Mournfang Cavalry (6 . Requires two hands. Inc. no effect if mounted. S4. Look Out Gnoblars. A unit wounded has Always Strikes Last until end of it's next turn. Army Subtype: Ogre Kingdoms Army Roster satisfies all enforced validation rules Roster Statistics General's Ld: 9 # Models: 45 Total Characters: 719 Total Core: 1162 Total Magic Items: 250 Total Rare: 0 Total Special: 893 Created with Army Builder® . the two highest rolls total 10 or more. Brace of Ogre Pistols. Standard can be captured if unit Flees. To-Wound and saving rolls of a 1 on turn it charged. In addition. Also counts as Additional Hand Weapon. All rights reserved. 1 automatic hit at creature's strength. Always Strikes Last. 529 pts) Ogre Mournfang Cavalry 5 6 3 2 4/6 4 3 2 3 7 3+ 529 Composition: Special Impact Hits(D3). Stomp Dragonhide Banner 1 Magic Banner [50] All models in unit can re-roll To-Hit. Sir!' rule as long as there are three rank. com! . Bellower . 364 pts) Leadbelchers # Mv WS BS St To Wo In At Ld Sv WSv Mgc Cost 7 6 3 3 4 4 3 2 3 7 6+ 364 Composition: Special Ogre Charge. Always strikes last Stomp Validation Report Edition: 8th Edition. Leadbelcher Gun. Light Armour. and Multiple Shots. Units add their Rank Bonus to Strength.andfile models remaining. Always strikes last. Causes Fear. Download it for FREE at http://www. Each MI unit on foot with this rule has Impact Hits(1). Extra Attack: +1 Attacks. 6+ Armour save. has Strength 3 Breath Weapon. Total Cost: 2774 Option Footnotes Bellower Brace of Ogre Pistols Extra Hand Weapon Great Weapon Hand Weapon Heavy Armour Leadbelcher Gun Light Armour Standard Bearer Always Strikes Last Immune to Poison Look Out Gnoblars Ogre Charge Options +1 to combat resolution in a tie R24".

9 Core: 41.9 Magic Items: 9 Rare: 0 Special: 32.Copyright (c) 1997-2011 Lone Wolf Development.2 Min 0 0 875 0 0 Max 875 875 Unlimited 1750 875 Used 322 397 1162 893 0 Group Points of Points of Points of Points of Points of Lords Heroes Core Special Rare Created with Army Builder® .% % % % % Characters: 25.wolflair. Inc. All rights reserved. com! . Download it for FREE at http://www.

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