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Plan Scheme for an Ideal Videogame

Plan Scheme for an Ideal Videogame

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Published by syneanth

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Published by: syneanth on Apr 16, 2012
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04/16/2012

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MUST HAVE 1. Full voice acting (base for personality) 2. Controls, Movement, Orientation 3.

Diversified story (possible multi-story): attractive narrative, moral choices, alternate paths, different endings etc 4. Logical difficulty (if puzzles present, they must be intuitive and rather easy) 5. Visuals (the unnecessary dark and gore are to be avoided, light atmosphere is preferred) 6. Graphics OPTIONALS 1. Easy to navigate Menus 2. Overall Interface 3. Sound tracks

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