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Atari-System Reference Manual

Atari-System Reference Manual

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Published by: Николай Николай on May 31, 2012
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The display handler manages the computer’s video display. Although no data ever leaves the
computer through it, the display is treated like any other CIO device. Data sent to the screen
may be displayed as either characters or point by point graphics. Although it is only visible in
the 40 column text mode, mode 0, there is a cursor on the screen in all of the text or graphics
modes. Whenever a character or graphics point is put on the screen, the cursor moves just as in
mode 0.

The display is capable of both input and output. Information can be put on the screen with any of
the CIO output commands. An input command will find whatever is on the screen at the position
of the cursor.

When text or graphics is sent to the screen it is actually stored in an area of memory called the
display buffer. What you see on the screen is the computer’s interpretation of the data stored
there. This will be explained further as each mode is covered.

DISPLAY HANDLER SPECIAL FUNCTIONS DRAW

FILL

SPECIAL ERROR STATUSES: $84 (132) Invalid special command.

$8D (141) Cursor out of range.

$91 (145) Nonexistant screen mode.

$93 (147) Insufficient ram for screen mode.

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