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SPELL LIST
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st
 LEVEL2
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 LEVEL3
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 LEVEL
1The Abstention of the Written PathArbane's Fulgent CoruscationsArbane's Precipitous Deluge2The Apotropaic CircleThe Call to the Foetid CloudThe Charm of Dire Sanguinity3The Audible GlamerThe Cure for HonestyThe Charm of the Inveigling Tongue4The Call to the Familiar SpiritThe Hands of Cold CertaintyChun's Halo of the Unsleeping Eyes5The Call to the Unseen ServantHornung's Deleterious DeflectorFelojun's Repudiation of Arrows6The Charm of AppersonationThe Impudent Might of Ilskar the BoldThe Fury of the Captive Wind7The Discerner of EnchantmentsThe Invigorator of BladesThe Globe of Distant Discernment8The Effervescent Lights of KwalishKrest's Cerebral ConsonanceThe Indefatigable Breath9Evard's Frictionless FieldLeomund's Escalatory EscapeThe Instant Galvanic Thrust10The Expeditious RetreatLugwiler's Dismal ItchThe Interminable Interim11The Heavenly ScreenLustoff's Vicarious HeadThe Invocation of the Open Sky12The Howling RuneThe Manifold Effigies of BeingKuroth's Empathic Rapport13The Hypnotic CharmThe Marvellous Magic MouthLeomund's Expansible Egg14The Imperturbable Quiescent SphereMazirian's Marasmic MaladyLeuk-O's Vile Menagerie15The Importunate InsultThe Pattern of the Immanent SublimeThe Liberation of Warp16The Indelible EmblemPhandaal's Mantle of StealthLorloveim's Creeping Shadow17Isain's Fortuitous InterruptionThe Prosaic Preservation of PandelumeMelf's Maladweome18The Kaleidoscopic SprayQuaal's Near-Alchemical TransformanceMentzer's Relative Time Dilation19Kazimir's Resplendent CoutureThe Ruby Ray of ReversalMzhentul's Remarkable Polar Pull20Laeral's Baleful AuraThe Spell of Barring and BroachingNchaser's Spectral Steed21The Lesser Sign of SealingThe Spell of Phantasmal ForcesNolzur's Metabolic Suspension22Melf's Impermeable MembraneThe Spell of the Imponderous BountyNulathoe's Accoustic Enhancement23The Metamorphoun of FireThe Spur to the Libidinous EarthPhandaal's Vitriolic Critique24Nahal's Reckless DweomerTasha's Uncontrollable Hideous LaughterRary's Erratic Displacement25Otto's Arachnid GripThe Tone of Resonant DiscordThe Seventh Set's Web of Hiding26Phandaal's Polyglottal LobeThe Torment of TantalusThe Snapping Teeth of Yecind27Sirrian's AggrandisementTurjan's TranslocationThe Solvent of Horrid Corrosion28The Spell of Exquisite ReposeThe Unfettered EyeThe Spell of the Abysmal Flame29The Spell of Pragmatic AmalgamationThe Veil of the Cimmerian ShadeThe Spell of the Slow Hou30Tenser's Floating DiscThe Web of Wondrous EntrapmentXult's Peregrination of Probability
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1Alamer's Cloak of the Consuming ChillAlphon's Anguish of the North WindThe Agency of Far Despatch2Arnd's Dimension DoorArchveult's Crude FabricationAo's Enervating Opalescent Eyes3The Charm of the Inverted PervulsionThe Augur of the Inscrutable SpheresThe Avulsion of the Spirit-Soul4The Efficacious Portal WardThe Blade of Inexorable DisjectionThe Binding of True Names5The Engendering WeaveCaligarde's Penetrating VisionThe Call to the Assiduous Pursue6Evard's Black TentaclesThe Charm of Untiring NourishmentThe Call to Inflexible Salvation7Felojun's Incendiary RuneClambard's Remote AcquisitionThe Contingency of the Foreknown8Flamsterd's Curtain of the Violet ConflagrationThe Conjure of the Elemental IdDaern's Total Repulse9The Gestation of the Ignoble ServitorThe Dweomer of Ignominious DismissalThe Excellent Prismatic Spray10Gilgad's Hallucinatory LocaleThe Elocation of KaHornung's Indiscriminate Expulsion11Hlal's Umbral MonstrosityThe Extirpation of the Ruinous CloudThe Infallible Retrotropic Field12The Illusion of Vile ArthropodsFirdaan's Impenetrable Last StandKhelpen's Permutation of Gravity13The Impermanence of BeingThe Hebetation of the IntellectThe Labyrinth of Elongated Shadows
 
14Johydee's Gentle AdmonishmentThe Imperfect InvitationThe Omnipotent Sphere15Leomund's Lamentable BelabourmentJohydee's Indisputable FantasyOtiluke's Freezing Orb16Lhegrand's Silvery SkinLeomund's Dramatic ChestOtto's Irresistable Dance17The Minor Globe of InvulnerabilityMentor's Perfect InertiaThe Scrutiny of the Omniscient Eye18Narissa's Blind ExcessThe Oblong BarrierThe Sequester to the Ethereal Coil19The Onslaught of Dread EquinesPandelume's Paroxysm of PainSerten's Immaculate Simulacrum20Otiluke's Resilient SphereThe Pattern of the Proscriptive WatchdogThe Seven Symbols of Solomon21Quaal's Flawless DuplicityPhandaal's Semblance of PsycheSirrian's Spell Engine22Rary's Mnemonic EnhancerThe Reign of Long NervesThe Speculum of Retribution23The Seal Upon the PowersThe Satire of Life RenewedThe Spell of Elegant Dissolution24The Spell of Expansive ExcavationThe Seven Hundred and Seventy Steps of Slumber The Spell of Forlorn Encystment25The Spell of Mercurial AnatomyThe Shroud of Agonizing ImmolationThe Spell of Geas26The Spell of the Peremptory PolymorphSkye's Spell to Sidestep the RealThe Spell of Temporal Disjunction27The Spell of WyrdThe Spell of Celeritous RelocalisationThe Spell of the Stone that Weeps in Silence28The Summons to the Inclement ClimeTenser's Destructive ResonanceTenser's Transformation of the Heroic and Grotesque29Tasha's Morbid JestTzunk's Distance DistortionThe Tower of Indomitable Intellect30Tulrun's Filamentary ExtensionYon's Obliging ParapetThe Wrack of the Recalcitrant Spirit
Starting Spells
 All magic-users begin knowing the Arcane Cypher, plus three spells randomly determined from the following lists:
OffensiveDefensiveMiscellaneous
1.The Charm of Appersonation1.The Apotropaic Circle1.The Abstention of the Written Path2.Evard's Frictionless Field2.The Audible Glamer2.The Call to the Familiar Spirit3.The Hypnotic Charm3.The Effervescent Lights of Kwalish3.The Call to the Unseen Servant4.The Importunate Insult4.The Expeditious Retreat4,The Discerner of Enchantments5.The Kaleidoscopic Spray5.The Heavenly Screen5.The Indelible Emblem6.Kazimir's Resplendent Couture6.The Howling Rune6.Melf's Impermeable Membrane7.Laeral's Baleful Aura7.The Imperturbable Quiescent Sphere7.Nahal's Reckless Dweome8.The Metamorphoun of Fire8.Isain's Fortuitous Interruption8.Phandaal's Polyglottal Lobe 9Sirrian's Aggrandisement9.The Lesser Sign of Sealing9.The Spell of Pragmatic Amalgamation0The Spell of Exquisite Repose0.Otto's Arachnid Grip0.Tenser's Floating Disc
SPELLS BY LEVEL0 LEVEL SPELLS:The Arcane Cypher R:
0
D:
2 rounds/level
AoE:
Special
Save:
NoneRead and understand magical inscriptions, scrolls, spell formulae, etc. Once deciphered can be read without recourse to spell.
FIRST LEVEL SPELLS:The Abstention of the Written PathR:
6"
D:
1 turn
AoE:
1"x1" area/round
Save:
None
 
Detect secret passages, portals and openings.
The Apotropaic CircleR:
Touch
D:
2 rounds/level
AoE:
<1" diameter 
Save:
NoneTrace a circle in powdered silver; blocks all conjured & extraplanar creatures and possession attempts.
The Audible Glamer R:
6" + 1"/level
D:
2 rounds/level
AoE:
Hearing range
Save:
NoneCreate auditory-only illusion.
The Call to the Familiar SpiritR:
Special
D:
Special
AoE:
Special
Save:
NoneBurn 1000 sp incense, herbs & fat, incantation lasting 24 hours. Summons familiar.
The Call to the Unseen ServantR:
0
D:
6 turns + 1/level
AoE:
Special
Save:
NoneInvisible creature acts as valet, servant etc. AC 4, MV 18", HD 2; bound to obey caster but will not fight on their behalf. If abused seeks to pervert instructions.
The Charm of AppersonationR:
0
D:
2-12 rounds +2/lvl
AoE:
Caster 
Save:
None Alter appearance and clothing to any humanoid figure. Cannot mimic specific individuals.
The Discerner of EnchantmentsR:
6"
D:
2 rounds/level
AoE:
1" path
Save:
NoneDetect magic and intensity.
The Effervescent Lights of KwalishR:
4" + 1"/level
D:
1 turn/level
AoE:
Special
Save:
NoneCreate A) 1-4 lights resembling torches, B) glowing spheres (as will-o-wisp), C) faintly glowing man-like shape. Moves as directed.
Evard's Frictionless FieldR:
1"
D:
3 rounds + 1/level
AoE:
1" square
Save:
SpecialSave vs. spell or slip and fall. If cast on item then save or drop immediately.
The Expeditious RetreatR:
0
D:
3 rounds + 1/level
AoE:
Caster 
Save:
NoneTriple movement, running jumps 30' forward or 10' up, cannot take any other action while moving.
The Heavenly ScreenR:
3"
D:
2-8 rounds + 1/lvl
AoE:
2"x2"2" cube/level
Save:
NoneVeil of silvery mist obscures vision beyond 2'.
The Howling RuneR:
1"
D:
4 hours + 1/level
AoE:
1 object/creature
Save:
Negates

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