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Here’s the twentieth issue of OWH and this time I’ll be adding to the various moons and planets the PCs can visit for fun or profit.
give me liberty or
I mentioned a bank job in issue 18 around Heinlein so I decided to add to the adventures in near that planet. One is on Liberty. This moon was not terraformed, either because it was skipped over or it couldn’t be. But it holds a lot of secrets that could get the PCs plenty rich or plenty dead.
For all appearances, Liberty doesn’t have much going for it. A ball of rock, smaller than the other satellites in this ring of Heinlein, all of which are not terraformed. There is a small mine on the moon with a few miners working it but it doesn’t seem to have much of a social scene. The miners are always glad of company and will trade some stuff, but observant PCs will notice that these miners don’t seem to be doing much mining. Sure they have ore to ship, but it looks almost like an afterthought–just enough ore to seem like a legitimate mining operation is going on. If the PCs get suspicious about this information and give the rest of the moon a look, enough to do a complete fly–over of the surface, they’ll shake the bushes and scare up some trouble. Before they’ve gone too far over the other side of the moon from the mine, an Alliance fighter parks itself on their tail and warns them to go home. The troopers don’t say whether it is restricted airspace, but they make noises along those lines. If the PCs stick around, well, then, there’s going to be a fight. Since the Ning Po doesn’t have much in the ways of defenses or weapons, they’re in for a bad time of it. The fighter will shoot them down, if necessary, and they will die in a burny–bloody–crashy way. Any PCs looking out the windows may have a chance to see what’s going on below them (GMs choice) while trying to shake the fighter. There seems to be some sort of excavation with lots of light and machines over the surface.
issue 20 Haven
Getting back to Haven (probably the closes terraformed moon) and asking around about Liberty, the mining operation there or Alliance fighters based there will get the PCs visited by suits that warn them from sticking their noses in anything. There will be lots of smiling but with a distinct threat below the surface. Before long, the PCs are given a sweet shipping contract, hopefully to give them some other place to be rather than snooping around. If they give up at this point, then they can always get back into it later with another lead.
Remember those Reckoners that were released on Hera? Well, some archaeologists found similar carvings on Liberty a few years back, before there was a mine on the moon. They compared them to the rock formations on Hera and published a few papers, commenting on the similarities. Someone was paying attention and put some things together, especially about the strange reports of the dead walking during the Battle of Serenity Valley, and visited the archaeologists. They’ve since gone and disappeared and several corporations, with Alliance–backing, visited Liberty to determine whether there are alien ruins (and possibly technologies) left there. Since the excavation has begun, they build a sham–mine on the other side of the planet. From there, they monitor traffic coming near the moon and so far have managed to keep people looking the other direction. What treasures the moon has to offer is up to the GM. Could there be an alien spacecraft, a la the Shadow Vessel on Mars from Babylon 5? Is there a bit of alien technology that uses ghostrock to run? Maybe a new engine is waiting to be liberated, giving an old battered Firefly a new lease on life. But the trouble is getting in secretly–yes, they’re watching the skies for ships (so maybe the PCs can rig a small asteroid to land on the moon, with them strapped to it, at least before it impacts), finding out what’s the deal and getting out with the goods, all while avoiding Alliance entanglements or alien possession (if’n it’s a bad thing that’s there).