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We'll learn about routing, monitoring and multitrack recording, and we may even figure out how to play incredibly fast guitar solos. Divider.tif *$0's documents are known as Live Sets. This lesson is accompanied by a Live Set which you'll be interacting with as you follow the lesson. Whenever you're read y, please click $Link here <Set:1-Recording Audio Lessons/Recording Audio.als> t o load the Live Set.* Divider.tif Before we begin, allow us to point out $0's /Info View:/ OverviewInfoView.tif The Info View resides in the lower-left corner of the $0 application window. It' s a very handy resource that will tell you about almost anything that you point your mouse over. Like many other views in $0, it can be shown or hidden as neede d just by clicking the triangular /unfold button/ near its lower-left corner. InfoViewFoldButton.tif Ok, to get started with our recording lesson, please click on the /Next Page/ bu tton below. $Page The Arrangement Most of our work will take place in $0's /Arrangement View,/ which is currently shown in the upper-middle section of the application window. OverviewArrangement.tif The Arrangement can be used just like a tape recorder - sounds can be recorded i nto it freely. Your recordings can be played back at any time, starting from any point. When you're happy with something that you've created, it can be exported from $0 so that you can burn it onto a CD or DVD. Let's make some more room for the Arrangement by folding away the /Browser/ at t he upper-left side of the screen. It also has an unfold button, just like the In fo View. BrowserShowHideRec.tif $Page The Arrangement Mixer This Live Set contains one empty audio track, which is currently titled "1 Audio ." We'll begin by preparing this track for recording. ArrangementOneTrack.tif The right side of the Arrangement View belongs to $0's /mixer./ The mixer has ma ny features which help you build and refine the sound of your Live Set. We usual ly don't need to interact with all of these at once, so the mixer is divided int o sections which can be shown and hidden as needed. ArrangementMixer.tif We use the /In/Out/ section of $0's mixer to tell each track where to look for i ncoming audio signals (inputs), and where to send audio signals to (outputs). Pl ease make the In/Out section visible by clicking on its selector in the lower ri ght corner of the Arrangement View:
If you hear an echo or get feedback.InOutShowHideRec. other tracks. so that any sudden changes don't damage your ears or equipment. Input1And2Rec. $Page Arming an Audio Track Before recording can begin.tif The upper input chooser allows you to select from among various /input sources:/ external inputs ('Ext. This is probably the computer's standard audio input (a built-in microphone or Line In jack). verify that you've selected an input channel that has an instrument or micr ophone connected to it. and /monitoring/ determines how w e listen to the signals at our chosen track inputs. When monitoring through the software.or through the air. Track1ArmedRec. -> Choose *Auto* to monitor the input signal through $0. you'll see that its /level meter/ shows the signal leve l of the track's input. through the audio int erface or through an external mixing board .tif If no signal is indicated in the meter. N ext. it will require some additional setup. This prepares $0 for the recording process. or signals from ReWire applications. InputMeterRec. first lower the volume of your speakers or headphones. there will be some amount of delay or /lat . as described in the lesson $Link Setting Up Audio I/O <Lesson:/3-Hardwar e Setup Category/1-Setting up Audio IO>. you can set the monitoring beh avior of every audio and MIDI track individually: MonitoringSectionRec. then read on to find out what's going on. you have a /direct monitoring/ setup. In'). For a mult ichannel interface to function properly with $0. $Page Monitoring We usually want to hear what we are recording. Either set the track's monit oring switch to Off. *Note:* If you hear loud feedback when you arm the track.tif -> Choose *Off* if you are monitoring /directly.tif $Page Input Routing The In/Out section is now displayed in the mixer: ArrangementIOSection.tif Once the track is armed./ which might be necessary if you have a multichannel audio interface. This represents the volume of the sound which we're goin g to record. we have to /arm/ our audio track by clicking on its /Arm/ button. click the arm button o nce again to silence it./ that is. Using these three switches in the In/Out section. The lower input chooser is where you can select from different /input channels.tif The pair of input choosers in the In/Out section show that our track is receivin g audio from external channels 1 and 2. or deactivate your audio interface's direct monitoring opti on.
and the Global Record button activates recording for the armed t racks. and liste n to your recording by pressing the Play button. t hen adjust the metronome's volume using the Master track's /Cue Volume/ control. you'll see a new /audio clip/ being created in the trac k.ency/ between your actions and the audible result. To set this up. press the Stop button again (resetting the Arrangement to 1.1.tif The metronome ticks when $0 is playing.tif $Page Arrangement Recording We're ready now to record a take into the Arrangement. TransportStopRec. TransportStopRec. CueVolume.tif To stop recording. press the Control Bar's /Stop/ button twice to reset the Arrangement position to 1.tif Now.1. Latency compensation is a trick the p rogram employs in a direct monitoring scenario to compensate for delays incurred by the audio interface and its drivers. press the Stop button in the Control Bar. $0 has to run a little test that unfortunately requires your assistance.tif Please verify that our audio track is still armed: Track1ArmedRec. (This is probably familiar to tho se of you who have used multitrack tape machines: Individual tracks can be armed for recording.) GlobalRecordRec. Learn how to minimize latency by following the lesson $Link Setting Up Audio I/O <Lesson:/3-Hardware Setup Ca tegory/1-Setting up Audio IO>.1).tif Now press the adjacent /Global Record/ button. /latency compensation/ probably needs to be set up.tif Now's the time to make some noise! $Page Recording and Playback As recording progresses. Press the space bar again to stop./ w hich is activated via its Control Bar switch. ArrangementClipRecording.* The easiest way to record in sync is to use the built-in /metronome.tif /Note:/ If the recording sounds delayed with respect to the metronome. as described in the lesson on . DividerRec. TransportPlayRec. First.tif Finally. Press the space bar to start playback. $Page The Metronome It is important to *record in sync* to ensure that everything will later *play i n sync.1. You'll find it in the upper-left c orner of the application window: MetronomeSwitch. press the Control Bar's /Play/ button (or use the space bar) to begin r ecording.
InsertMarker.tif Remember to activate the new track's Arm button. or to zoom in or out. however. MultiArm. PunchSwitches.tif -> When the Punch-In switch is on. $Page Navigating the Arrangement If you recorded for long enough..$Link latency compensation <Lesson:/3-Hardware Setup Category/2-Driver Error Com pensation>. we've altered our input selections so that track 1 records input 1 as mono.) If you're not satisfied with your performance. You can s et an insert mark by clicking anywhere in the Arrangement View (except on a clip 's title bar). arming one track unarms all others.. independently arm and unarm tracks by $CommandMod-clicking their Arm buttons. and activate the /Punch-In/ and /Punch-Out/ switches in the Control Bar. . You can later "unroll " the loop recording using the Undo function. $0 will protect the material lying before the loop brace. In our examp le.. and $0 will retain the audio recorded during each pass. NewTrackArm. To scroll the view backward or forward. record as many takes as you like without interruptio n. $0 will protect the area following the loop brace. -> Horizontal movements /scroll/ left and right... and be ready to try again. If you'd like to redo only a certain part of a take. and the song will start playing from that point next time. grab the beat-time ruler along the top of the Arrangement with the mouse: -> Vertical mouse movements /zoom/ in and out. The loop brace can also be used to define a section of the Arrangement to be loo ped: You can set up a loop. By default. Unfold the new track by clicking on the unfold button in its title bar. don't worry.tif Obviously.tif $Page Multitrack Recording Press $CommandMod + T to create a new audio track for your next take. the Arrangement may have started to scroll hori zontally. PunchMarkers. Pressing $CommandMod + Z is all that is needed to undo a take. this wouldn't make much sense unless you had set the tracks up to rec eive different input signals (from each band member. playback and recording can start from anywhere in the song.tif Of course..tif . LoopSwitch. You can . This way you can set up any number of tracks to record simultaneously. TimeLineRec. otherwise you will end up recor ding into track 1 again. you can set up /punch point s:/ Drag the left and right edges of the /loop brace/ to define the in and out p oints. for instance).tif $Page Doing it Again (and Again. The loop is engaged by using its C ontrol Bar switch. -> When the Punch-Out switch is on.
cheat a bit by bringing down the tempo to record a complicated guitar solo and bringing it up again when you're done. Count-in and Tapping The tempo of your Live Set can be changed at any time: before. This gives you a chance to prepare for a take before the recording actually begins.tif Alternatively. -> Learn about $Link instant loop recording <Lesson:/1-Live Basics Category/3-Im provising with Loops> in $0's unique Session View. You could. for instance. you can have $0 follow your counting instead of the other way aro und. -> Learn about MIDI clips by $Link creating drum patterns <Lesson:/1-Live Basics Category/5-Creating Beats>.tif You've already started using $0 to create multitrack recordings." $0 will not begin recording until the count-in is complet e. so where do you go from here? We highly recommend that you follow the additional Live Basics le ssons to learn what else is possible with $0: -> Learn how to $Link play and record software instruments <Lesson:/1-Live Basic s Category/2-Playing Software Instruments> by following our next lesson. CountInPref. When the Count-In preference is set to any va lue other than "None. TapButton.tif $Page Where to Go from Here? Live6LessonsNotext. TempoField. open the Preferences via the Options menu (on PC) or $0 menu (on Mac). $Page Tempo Tricks. and ch oose the /Record/Warp/Launch/ tab.and track 2 records input 2 as mono. after and even du ring recording. it takes four clicks on the TAP button before $0 starts playing (or recording). To set up this behavio r.tif It's often helpful to have a count-in when recording. With a 4/4 time signature. .