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ntu. number of points.00pm – 3.00am Participants’ reporting time 10.50pm Round 4 3. Prizes • Medals will be awarded to the top 5 players. • Walkover time is 10 minutes.6th NTU Open International Chess Championships 2012 13th October 2012 Place: Sports & Recreation Centre. 3. 11th October 2012.00pm – 2.00am – 10. Players late but arriving within 10 minutes of start time will be allowed to play with the time lost on their clock.edu.00pm – 12. Programme Schedule 9.50am Round 1 11. Sonne-Berger (SB). .30am – 10. Solkoff (WP).com by Thursday. • Participation of players without age and rating limitations.00pm – 4.00pm – 2.50pm Round 5 4.00am – 11.00pm – 6.30pm Prize Presentation Transport to tournament venue • SBS Bus 179 from Boon Lay: alight at hall 2 (opposite hall 6) • NTU Bus D from Pioneer MRT: alight at hall 2 (opposite hall 6) • NTU Bus C: alight at hall 6 Registration Registration form attached is to be emailed to firstname.lastname@example.org Round 2 12.00pm – 5. Format • Swiss system of 7 rounds. and certificate of participation to all players. • Tiebreak criteria for ranking and prizes distribution will be resolved in the order: 1. Activity Room 4 (Refer to http://maps. 25 min per player to complete the game. 4.sg/maps#q:sports%20and%20recreation%20centre%20(src) for a map) Organizer: NTU International Chess Club Organizing director: Kelvin Wee Deputy organizing director: Elizabeth Yeow Eligibility • Open tournament for all NTU staff and students (including PhD and alumni).00pm Lunch Break 2.50pm Round 6 5. Progressive Score.50pm Round 3 1.50pm Round 7 6. 2.
If a mobile phone or other electronic means of communication produces a sound during the game. signed by both the player and the opponent. orientation of the chessboard. b. 9. Such a rule will only take effect when the opponent stops both clocks and notify the arbiter of his claim to every illegal move. the arbiter shall declare the game drawn. the player shall lose the game. For the first 2 illegal moves by a player.I. draws are 0. For the claim to be successful. Once each player has completed 3 moves. 2 bishops. c. 11. the arbiter shall give 2 minutes extra time to his opponent in each instance. or clock setting. Otherwise. Wins are 1 point. 4. . he/she is deemed to have lost the game. for a third illegal move by the same player. Players are to touch the clock with the same hand they use to move the piece. Once a player’s time is up. players cannot change the placement of their incorrectly-placed pieces. 6. Players must stop both clocks and notify the arbiter of a claim a win. Otherwise. Conduct of players.01A) 1. touch-move applies. Illegal move. a. b. The Chief Arbiter’s decision is final. Should there be an illegal move made. the claimant must have sufficient time remaining on his clock and his opponent must have overstepped the time limit after the clocks have been stopped. a. If a player’s time is up. 3. b. 8. It is forbidden for a player to keep his finger on the button or to hover over it. Each round will last 50 minutes. the game is drawn if the position is such that the opponent cannot checkmate the player’s king by any possible series of legal moves. All rules and regulations regarding the game itself will be following FIDE rules for 25minute chess. Failing to do so are grounds for disqualification.Noteworthy Competition Rules for Rapidplay (with reference to FIDE Handbook E. or at least a pawn). but the opponent is deemed to have less than sufficient material to win the game (where sufficient material is a rook. Provided that he first expresses his intention (by saying “j’adouble” or “adjust”). a knight and a bishop. The opponent shall win. However. 2. However. Players are to move the piece which they first touch on their turn. Each move must be made with one hand only. 5. An illegal move is completed once the opponent’s clock has been started. his score shall be a draw. the arbiter shall refrain from signaling that players have lost on time. 10. If both players’ have exceeded the time limit. it must be taken. 7. if the opponent cannot win the game by any series of legal moves. the player having the move may adjust one or more pieces on their squares. All disputes are to be submitted to the Chief Arbiter with an accompanying hand record. and losses are 0 points.5 points. There is to be strictly no communication between the player and his opponent or spectators during the match. the position immediately before the irregularity shall be reinstated. b. unless there is no legal move for that piece. the arbiter shall declare the game lost by this player. with 25 minutes per side. If that piece belongs to the opponent and it can be taken. a. c. the game is drawn. Touch-move rule applies. a.