Board Game Project

During the next several days, you and your partners will be designing your own board game. Remember all those great games you have played? Well, now you can make your own; your own rules, your own design, your own questions! The goal of the game is to help other students review common literary terms.

Board Game List
   1313 Dead End Drive Apples to Apples Are You Smarter th Than a 5 Grader Backgammon Battleship Boggle Candy Land Checkers         Chess Chutes and Ladders Clue Connect Four Cooties Cranium Don't Break the Ice Don't Wake Daddy           Guess Who? Hi Ho! Cherry-O Hungry Hungry Hippos Life Life on the Farm Mall Madness Monopoly Mouse Trap Obsession Operation           Payday Pictionary Rummikub Scene It Scrabble Sorry! Taboo Trivial Pursuit Trouble Yahtzee

    

If you would like, you can use a real board game (listed above) as template to get you started on your own idea. Otherwise, you can create your own, unique idea for a board game! Something you need to keep in mind is that board games are fun, interactive, structured and NOT TRIVIA GAMES. Don’t make this Jeopardy or Trivial Pursuit! Use your creative minds to think of ways to relate this material to creating a board game.

Requirements:
Each board game made must have the following items included in the project  Actual playing board: including game pieces and any necessary devices to complete your designed game  Unique game theme, layout, and design  Rules that are neatly written or types, understandable, and applicable to the game you created  Directions that clearly explain how to play the game  A set up that is neat and organized  A set up that is creative, colorful and shows obvious! Who wants to play a game with no character?  A board game that is playable (you will play each other’s games later this week)  A variety of questions including true/false, multiple choice, sentence completion.

Grading:
Your games will be graded on the following criteria  Creativity, uniqueness of the game  Neatness, and organization of the game  Directions of the game are either typed up or written clearly and explained thoroughly  Rules of the game are described very well, so people know what they can and cannot do!  Grammar, spelling, and punctuation of directions, rules, and of game board—your game needs to be understandable!  Playability—if you make it, you are going to want to play it!  Questions are an appropriate difficulty, not too easy or too hard and include true/false, multiple choice, and fill in the blank. What you need to remember as you are thinking about this is to have fun with it and how can you incorporate the information about the literature terms into your game while making the game fun and educational.

Name: Names of group members: Grading Rubric:
Below is the rubric that you will turn in with your project. This rubric explains how you and your group will be graded for the game board.

Questions (individual)

Questions (group)

17 points You created 20 or 30 question cards (depending on group size), and they are well incorporated into the game. There are the required number of true/false, multiple choice, and fill in the blank questions. Questions are well incorporated into the game Directions make it perfectly clear how to play the game. They are neatly written with minimal grammatical errors.

14 points 1-3 of your question cards are missing or have answers are incorrect.

13 points 4-5 of your question cards are missing or have answers that are incorrect.

11 points More than 5 of your questions are missing or have answers that are incorrect.

Directions (group)

There are the required number of true/false, multiple choice, and fill in the blank questions. Questions are somewhat incorporated into the game. Directions are neatly written but have 2-3 minor grammatical errors. They are somewhat unclear or steps are missing. Some questions are too easy or too difficult.

The game could be played without answering most of the questions. There are slightly more of some types of questions than others. Directions are slightly sloppy. There are more than 3 errors. Directions are unclear and 2-3 steps could be added to make them clearer. Several questions are too easy.

Questions are not needed for the game. There are a great deal more of some types of questions than others.

Errors in grammar interfere with understand of the directions. Total revision of directions is needed. Questions require no thought and offer no learning opportunity. The game board and game pieces are sloppy and show little to no effort.

Difficulty (individual)

Questions are of an appropriate level—not too difficult and not too easy. Attractiveness The game board, all (group) game pieces, and any other game related object is colorful, unique, neat, and shows effort that went above and beyond. Creativity The group put a lot of (group) thought and took great effort making the game interesting and fun to play as shown by creative design, game pieces and/or game objective.

The game board, and most of the game related pieces are colorful, neat and but plain.

The game board and the game pieces are somewhat colorful. The design has little to no appeal.

The group put thought and effort into making the game interesting and fun to play as shown by creative design, game pieces and/or game objective.

The group put little thought and effort into making the game interesting and fun, but some of the things made it harder to understand/enjoy the game.

The group put no thought and effort into making the game fun and interesting.

Board Game Project Step by Step Directions 1. Define all literature terms. Each group member must turn in hand written pages with all terms defined. (Due Feb. 21~ Daily grade) 2. Create 60 question cards (one card for each term). The game must have 20 true/false questions, 20 multiple-choice questions, and 20 fill in the blank questions. Creation of cards must be divided equally among all group members. Question card must be hand written by the member that creates it. (Due Feb. 25) 3. Create a master list of questions and answers. Group the questions by the group member who created them. (Due Feb. 26) 4. Design and create game board and game pieces. (All materials must be original and created during class time) (Due Feb. 28) 5. Write directions for game. (Due Feb. 28) 6. Staple folder so that it become a pocket. In large letters write names of all group members on folder. Place all game pieces, question cards, directions, grading rubrics, and other materials inside pocket. Make sure that game board has all names of group members written in large letters. (March 1)

Game must be completed by Thursday, Feb. 28 Games will be played on Friday, March 1

Literary Terms for Board Game
1. Alliteration 2. Allusion 3. Analogy 4. anecdote 5. antagonist 6. antonyms 7. author 8. protagonist 9. cause/effect 10. character 11. characterization 12. direct characterization 13. indirect characterization 14. climax 15. compare 16. contrast 17. conclusion 18. conflict 19. connotation 20. denotation 21. dialogue 22. diction 23. figurative language 24. exposition 25. fact 26. simile 27. metaphor 28. irony 29. personification 30. oxymoron 31. hyperbole 32. flashback 33. foreshadowing 34. generalization 35. homonyms 36. idiom 37. imagery 38. imply 39. infer 40. inference 41. mood 42. narrator 43. onomatopoeia 44. opinion 45. first person point of view 46. third person limited point of view 47. third person omniscient point of view 48. plot 49. resolution 50. sequence 51. significance 52. stereotype 53. summary 54. suspense 55. symbol 56. symbolism 57. synonyms 58. theme 59. tone 60. voice

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