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Copyright Notice

Copyright 2003 by Gerber Technology, Inc. All rights reserved. This document may not be reproduced by any means, in whole or in part, without the written permission of the copyright owner. This document is part of the proprietary articles furnished to document Gerber Technologys support for AccuMark Professional Edition, Version 8.0 In consideration of the furnishing of the information contained in this document, the party to whom it is given assumes its control and custody and agrees to the following: 1. 2. The information contained herein is given in confidence and any part thereof shall not be copied or reproduced without the written consent of Gerber Technology, Inc. This document or the contents herein under no circumstances shall be used in the manufacture or reproduction of the articles shown and the delivery of this document shall not constitute any right or license to do so.

The information contained in this document is subject to change without notice. Gerber Technology, and its subsidiaries and affiliates shall not be liable for errors in this document or for incidental or consequential damages in connection with furnishing, or use of this material including, for example, loss of profits, fabric, and production time. PDS, AccuMark, AccuMark Silhouette, and MicroMark are trademarks of Gerber Technology, Inc. Other company names, brand names, and product names are mentioned in this book are trademarks or registered trademarks of their respective companies. Gerber Technology, Inc. P.O. Box 769 24 Industrial Park Road West Tolland, CT 06084 USA Telephone (860) 871-8082 Printed in USA

Table of Contents
Table of Contents Getting Started 1 18

Overview........................................................................................................ 18 Workflow for Ordering and Processing Markers............................................ 18

Using Order Entry Activity Log Alteration Form Annotation Form Block Buffer Form Cut Generation Form Cut Generation Parameter Table Form Cut Plot Form GERBER LaunchPad

19 19 20 22 28 30 32 38 41

Working with Storage Areas .......................................................................... 19

Annotation Format ......................................................................................... 25

Pattern Processing, Digitizing, PDS .............................................................. 42 Marker Creation, Editors................................................................................ 43 Plotting and Cutting ....................................................................................... 45 AccuMark Explorer, Utilities........................................................................... 46 Documentation .............................................................................................. 47

Lay Limits Form Layrule Search Parameter Table Form Marker Plot Form Marker Plot Parameter Table Matching Form Model Form Notch Form Order Form Order Process

48 51 56 59 64 66 69 70 74

Processing Marker Orders............................................................................. 59

Model Options Editor ..................................................................................... 66

To order a marker.......................................................................................... 70 Process Order................................................................................................ 74

Size Code Form User Environment Verify Generating Cut Data Preparing the Pieces You Want to Cut Assigning Cutter Internals Cutting Drill Hole Symbols To complete a Cutter Parameter Table To process marker data into cut data Plotting Cut Data to Verify Accuracy To plot a marker cut file To create an exported cut data file Exporting Cut Data Setting Up a Notch Parameter Table for Cutting Setting Up a Blocking/Buffering Rule Table for Cutting Setting Up a Lay Limits Table for Cutting Export File Label Tool Mapping Applying Cutter Point Attributes Configuration Dialog Box Working with Layrules Positional Layrules Layrule Features Sliding Layrules To create a sliding layrule Advantages of Using Layrules Considerations for Using Positional Layrules

75 77 79 82 82 82 83 83 84 85 87 87 87 88 88 88 89 89 89 90 90 91 91 91 92 93 93

Naming Layrules Naming Positional Layrules Using Save Name Naming Positional Layrules Using Search Criteria Set Up for Using Positional Layrules To order a marker with layrules Setting Up Matching Requirements Point Matching Versus Line Matching Using Points and Rules to Set Up Matching Using Lines and Labels to Set Up Matching Standard Matching Versus 5-Star Matching Choosing a Matching Method on the Order Form Choosing a Matching Method in Marker Making Standard Matching 5-Star Matching Entering Multiple Offsets on the Order Form

94 94 94 95 95 96 96 96 97 98 98 98 99 99 100

Entering/Changing Repeat and Offset Values in Marker Making100 To create a matching rules table for piece-to-piece, or piece-to-fabric matching 101 Piece-To-Fabric Matching Chart To order a marker with matching Changing Matching Information in Marker Making Grouping Pieces to Create Models To create a model To set up model options To retrieve and edit a model To display an existing model option To copy a model option To add a model option 101 102 103 103 104 105 105 106 107 107
3

To delete a model option Defining Paste Pieces in Model Options Model Editor To shutdown Order Entry To customize the Order Entry toolbar To edit a User Environment Parameter Table To create a new User Environment Parameter Table To use a different User Environment Parameter Table To edit a Notch Parameter Table To create a Notch Parameter Table To View the Activity Log To clear all items from the Activity Log Setting Up Annotation Requirements To create an annotation library To retrieve and edit an annotation library Setting Up Lay Limit Requirements To create a lay limits table To retrieve and edit a lay limits table Setting Up Blocking/Buffering Requirements To create a blocking/buffering rule table To retrieve and edit a blocking/buffering rule table Static versus Dynamic Blocking/Buffering Applying Blocking/Buffering To Change the grade rule values in a specific column To Clear the grade rule values in a specific column Pattern Conversion Wizard Marker Creation, Editors Page

108 109 110 113 113 113 114 115 116 117 118 119 120 121 121 122 123 124 124 125 126 126 126 127 127 128 128

Toolbar Model Model Options Annotation Lay Limits Alteration Size Code Block Buffer Matching Multi Order User Environment Layrule Search Notch Piece Plot Parameter Table Field Explanations Marker Plot Cut Generation Parameter Table Process Activity log Clear All Cut data ASCII Category Fields Next Page Previous Page Print Plot View Plot

129 129 129 129 130 130 130 130 130 130 131 132 132 132 135 136 136 136 136 136 136 136 136 136 136 136 137

Page Up Page Down Fabric type codes Cutdown master GERBERlabeller Go To Top Go To Bottom Delete All Job Delete Jobs Plot Now Stop Immediate Print Process Group Stop After Restart Queue APSM Next Model Previous Model Go To Model Copy Model Add Model Delete Model Bite length Group Delete All Delete Delete Active

138 138 138 139 139 139 139 139 139 139 139 140 140 140 140 140 140 140 141 141 141 141 141 141 141 141 142

Restart Active Clear Owner New Page Set Media Library Blocking Buffering Add Rule Delete Rule Next Rule Previous Rule Hold points Move points Go To Act Size Go To Ord Size Alteration base amount Layrule Proc Load Multi-List Copy Paste Drill symbols Positional layrules Force Layrule Lr-Search-Tbl Copy Marker Annotate an Attached Marker Decimal Notation

142 142 142 142 142 142 143 143 143 143 143 143 143 144 144 144 144 144 145 145 145 145 145 145 146 146 147

Import and Export User Settings Storage Areas Notch Types Shortcuts Quick Keys Hot Links Field Types Sticky Fields Rotary Fields Text Fields Lookup Fields To display and use a Lookup Field Networking Printing Network Plotting Fatal Error Report View System Information Version Info Maximum Data Items Allowed Maximum Marker Length Checking Pieces for Accuracy Hardware Configuration MSDE for AccuMark Storage Areas Print a Hard Copy of the User's Guide

147 149 149 149 150 150 150 150 151 151 151 152 152 153 153 153 153 154 154 156 156 156 157 159

Print a Hard Copy of the User's Guide ........................................................ 159

Ordering Markers Setting Up Halfpiece Sharing Nested Halfpieces To set up a model with halfpiece sharing To order a marker with halfpiece sharing Setting up Cutdowns To order a marker with cutdowns To order a marker with constructs To order a marker for block fusing To order a marker from an existing marker To order a marker for fabric that shrinks or stretches Order Options To process a marker order To verify the status of a processed order To process a marker using layrules To process a marker using load multi list To plot only a marker's annotation Plotting Bar Codes Using an AJ-510 Setting Up Alteration Requirements Workflow for Alterations To create an alterations rule table To retrieve and edit an alterations rule table To create a size code table for alterations To order a marker with alterations Using Base Measurements Activity Log Screen Plot Options

162 163 163 164 164 165 165 165 166 166 166 167 168 168 169 169 170 170 171 171 172 173 173 173 174 175 177

Block Fusing Overview of Block Fusing When Using a GERBERcutter Workflow for Block Fusing When Using a GERBERcutter Shell marker Fusing marker Block Block Fuse Amount Block Notch Canvas Create Fuse Cut Net Parts Fusible Message Stop OpStop Reduce Fuse Amount Shell Block fusing AutoMark To process an AutoMark job list AutoMark Editor Field Explanations AutoMark Menu Commands AutoMark Log Grade Rule Table Editor Edit Digitized Editor Piece Plot Parameter Table Piece Plot Inputting Pattern Pieces

179 179 179 180 180 180 180 180 180 180 180 181 181 181 181 181 181 181 182 183 185 186 186 191 192 196 200

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Digitizing Digitizing Menu Digitizing Menu Options Digitizing Cursor Digitizing Cursor Buttons To select items from the digitizing menu To prepare pieces for digitizing Placing a Piece on the Digitizing Table Descriptive Piece Data

200 201 201 202 202 204 206 206 206

Information You Need for Every Piece ........................................................ 207

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Making Perimeter Notes Including Internals in Your Piece Defining Internals When to Use Internal Labels Converting/Importing Using PDS/Silhouette To digitize a basic closed piece To digitizing special point numbers To digitize from a nest To digitize a mirrored piece To digitize a copy piece To digitize angled notches To digitize an angled notch using a rule table To digitize an angled notch using a nested piece Plotting Angled Notches To digitize internals on your piece To digitize multiple grain lines To digitize large pieces To digitize 90 degree angles To digitize paste pieces When digitizing the parent piece When digitizing the paste piece Paste Pieces Follow-On Pieces

207 207 208 208 209 209 209 211 211 212 213 214 214 215 215 215 217 218 219 220 220 220 220 221

Guidelines for placing a paste piece outside a parent's perimeter 221 Guidelines for placing a paste piece inside a parent's perimeter To digitize a follow-on piece 222 222

12

Generating Reports

222

What Reports are Available?....................................................................... 223 To generate a Splice Report........................................................................ 223 To generate a Single Piece Report ............................................................. 223 To generate an All Piece Report ................................................................. 223 To generate a Piece Perimeter Report........................................................ 224 To generate an All Marker Report ............................................................... 224 To generate an All Layrule Report .............................................................. 224 To generate an All Plot Report .................................................................... 224 To generate an All Cut Report..................................................................... 224 Grading and Grade Rules............................................................................ 224

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How Grading Works in AccuMark Sample Graded Pattern Grade Rule Tables Things to Remember About Grading Naming a Grade Rule Table To create a grade rule table To retrieve and edit a grade rule table To search for a grade rule To display a specific grade rule To display a specific size break To copy a grade rule To import a grade rule from another rule table To import a grade rule from a piece To change the grade rule values in a specific column To clear the grade rule values in a specific column Rules Search Go To Rule Go To Size Copy Rule Import Rule Import PCRule Change Sign Clear Column What if I Can't Retrieve a Digitized Piece? Display Piece Display Graded

224 226 227 227 228 228 229 229 230 230 230 231 231 232 232 232 232 232 233 233 233 233 233 233 233 233 234

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To edit the grain line for a piece To edit the points in a piece To display a grade point Go To Point Next Point Insert Point To delete a point To change a point Delete an internal Button Types Edit Digitize Screen Menu Commands To edit digitized data To add a line to digitized data To delete a line from digitized data Piece Plotting Plotter Parameter Tables Versus Plotter Settings To plot pieces Perform Piece Plots by Model To save piece plot data as a DOS file Store Verifying Retrv Original Definitions: Sliding layrules Current storage area Default storage area Constructs Piece

234 234 234 234 234 234 235 235 235 236 237 238 238 238 238 238 239 239 239 240 240 240 240 240 240 240 240

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Digitized data Manual grading Wildcard Statically Segment Dynamically Internals Dead zone Nest Locator points Transition points Modular patterns Point Limits Digitizer Storage Location Current Storage Location Digitized data Bundle Model options Half piecing Dynamic piecing Model Match marks Full body measurement Blue pencil alteration amount Layrules Dry haul Heelcuts

241 241 241 241 241 241 241 242 242 242 242 242 242 242 243 243 243 243 243 243 243 243 243 244 244 244 244

16

Overcuts Cutter configuration file Alternate grain line

244 244 244

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Getting Started Overview


The AccuMark Marker Creation, Editors page of the GERBER LaunchPad provides the editors to create and customize AccuMark forms and parameter tables to meet your companys specifications.

Workflow for Ordering and Processing Markers


The typical workflow for ordering and processing markers consists of the tasks shown below. This workflow assumes you have completed the initial setup requirements. Click on any task in the workflow shown below to learn more about that task. Note: Once a marker order is successfully processed, the marker can be retrieved in the Marker Making application, made (if needed), and stored. After being stored, the marker can then be plotted to check for accuracy. If you have a GERBERcutter, you can also generate cut data from the marker and plot the cut data to further check for accuracy.

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Using Order Entry Working with Storage Areas


Storage Areas are user defined work spaces on your systems hard drive, or on a network drive where data is saved. Using multiple storage areas allows you to organize your work and locate information quickly.

To create a new storage area 1. In the All Folders section of the Explorer, select the disk drive on which you want to create the new storage area. For example: C: 2. From the File menu, choose NEW. 3. Choose Storage Area to display the new storage area dialog box. 4. Type the name you want to assign to the new storage area. 5. Choose OK. A new folder displays in the all folders section beneath the selected disk drive.

Activity Log
Choose this command from the AccuMark Explorer, Utilities page to display the Activity Log screen. Use this screen to display, print or clear all items from the activity log.

19

Alteration Form

The following table explains how to complete the fields on the Alteration Form.
Field Name Alteration Rule Name Explanation This column shows the current alteration rule. Each alteration rule name in the rule table must be unique, for example: Coat Length, Pant Length, Sleeve Length. These rule names are also specified in the Size Code Form. Piece Usage Select the type of piece to which you want to apply the alteration. Left Applies alterations only to the "as digitized" side of the piece. For example, the Left Front. Right Applies alterations to the opposite side of the "as digitized" piece. For example, the Right Front. Both Applies alterations to both sides of

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Field Name

Explanation the piece. For example, the Left Front and Right Front. There are three parts to each alteration movement: the alteration movement type, the points to move, and the direction and percentage of movement. Complete this field to define how the line or point should move in relation to the piece. The choices are: X and Y Move Used to move a single point, a line segment, or a group of line segments in the X direction or the Y direction. Commonly used for standard alterations. CCW No Ext Used to pivot the first point of a line segment counterclockwise while holding the second point of the line segment in place. The segment remains the same length when you use this type of alteration and seam lines do not change. Commonly used for made-to-measure alterations. CW No Ext Used to pivot the first point of a line segment clockwise while holding the second point of the line segment in place. Commonly used for made-to-measure alterations. CCW Ext Used to hold the first point of the line segment in place while pivoting the second point of the line segment counterclockwise. Commonly used for madeto-measure alterations. CW Ext Used to hold the first point of a line segment in place while pivoting the second point of the line segment clockwise. The segment may become longer or shorter to accommodate the absolute X and Y movement. Commonly used for made-tomeasure alterations.

Alt Type

First Pt

Type the number of the first point on the segment you want to alter. This should be a grade point. For all alteration points except X Y Move, the point number entered here is the fixed point or hold/pivot point. If you are moving a single point, the first point and second point values should be the same. Type the number of the second point on the segment you want to alter. This should be a grade point. For all alteration types except X Y Move, the second point is the move point. There are two possible directions of movement for each alteration X (horizontally)

Second Pt

Movement X

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Field Name

Explanation and Y (vertically). Type the percentage of the alteration base amount by which you want to move the line or point horizontally. Type the percentage of the base amount (from the size code table) by which you want to move the line or point vertically. On the bottom right corner of the Alteration Form screen, there is a field that defines the current rule number, and the total number of rules contained in the table.

Movement Y

Current rule number and total rules table contains

Annotation Form

Choose this command from Marker Creation, Editors page of the LaunchPad to display the Annotation Form. Use this form to set up an annotation library that specifies the exact information you want to print on a piece or marker border when it plots.

22

23

The following table explains how to complete the fields on the Annotation Form
Field Name Comment s Category Explanation An optional field you can complete to include notes about the annotation library you are creating. The word Default always displays on the first line. You cannot type over or delete this. Whatever you type in the Annotation field to the right of this category will print on each piece not specifically listed by category. In the remaining fields, type one or more of the following: Specific piece category names by specifying the category (assigned to each piece during digitizing), you can indicate which pieces get special or unique annotation (aside from the default). Specific annotation codes An asterisk ( * ) appears in the Annotation Type field next to those items that will plot along a marker border. With the exception of the Constant annotation type, the items marked with an asterisk are only used when plotting markers. Marker to print special messages on the marker border when plotting markers. Labelx (the "x" represents the digitized internal label letter) to use the Symbols annotation code for printing drill hole symbol. Use this with LBA or LBB to specify an internal line as an annotation line, if it is other than A or B. (Internal labels A and B are considered annotation lines by default.) These are not to be used with drill holes. Annotation Type the annotation codes in these fields. You may enter these codes manually, or select the lookup button located at the right of the field. This will open the Annotation Format screen. From this screen you may choose your annotation selections. There are some rules that you need be aware of as you insert these codes. Multiple annotation codes must be separated by commas and you should not type spaces between annotation codes. For example: PN110,ON16,OD115. Annotation to plot on a separate line must appear with a comma, followed by a forward slash, and then another comma. For example: PN110,/,OD115,/,SZ16.

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Field Name Cont

Explanation Toggle this setting to Yes to increase the number of lines for a single category. For example, to plot all possible marker annotation along your marker border, you must type all of the related codes in the Annotation fields. However, all of these codes will not fit on a single line. By toggling this field to Yes, the system adds another line and allows you to continue typing any additional codes for the same category. This can also be used for multiple lines of Constant annotation.

Annotation Format

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The Annotation Format lists the various codes you can use to specify the type of annotation you want to plot on your pieces or markers. The following explains the function of each codes. An asterisk ( * ) appears in the Annotation Type field next to those items that will plot along a marker border. With the exception of the Constant annotation type, the items marked with an asterisk are only used when plotting markers. Note: For any annotation code with a range (for example, PN120) you can selectively plot certain characters. For example, type PN16 in the Annotation field to print just the first 6 characters of the piece name.
Annotation Type *Marker Name *Marker Description *Order Number *Order Desc *Model Name *Plaid/Strip *New Line Code MK120 MS120 ON120 OD120 MD120 PS / Explanation Plots up to 20 characters of the marker name. Plots up to 20 characters of the marker description along the marker border. Plots up to 20 characters of the marker order number. Plots up to 20 characters of the marker order description. Plots up to 20 characters of the model name. Plots the plaid and stripe repeat. Specifies that the next character after the slash symbol ( / ) should begin on a new line and should be aligned with the first character of the first line. Plots the model, size and quantity. Plots the length of the marker. Plots the percentage of utilization achieved in the marker. Plots the marker width. Plots the number of pieces and/or bundles that were added to the marker during marker making. Plots the current date in order of year, month, and day. For example, 96/01/17. Used in conjunction with the Label annotation code to specify drill and button holes. In the symbol annotation code, replace xx with the drill symbol to be plotted or cut. Replace hh with the size or height you want the symbol to plot or cut.

*Model/Size/ Quantity *Length *Utilization *Marker Width *Add PC/Bundle *Date Symbol

MSQ L U WI AP DT SYxxhh

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Annotation Type

Code

Explanation For example, to plot or cut a drill hole labeled X in the shape of a quarter inch square, type LABELX in the Category field and SY8925 in the Options field.

*Constant

"const"

Plots any words placed between the quotes. This can be used to print a special message on a piece or marker. Plots up to six characters of the piece size. Plots up to three characters of the bundle to which each piece belongs. Plots up to 20 characters of the piece name. Plots up to 20 characters of the piece description. Plots up to 20 characters of the piece category. If a piece was split using dynamic or fixed piecing during marker making, this code will plot the marker with SP1, SP2, SP3, etc., on the parts of a split piece. This is used only when plotting markers. Specifies which pen you want to use to plot the annotation. Type the appropriate pen number after the PE code. For example, PE4 to use pen 4. This is only used for plotters with multiple pens. Plots an L on left sided pieces and an R on right sided pieces. The AccuMark assumes the digitized side is a left. Specifies which line type you want to plot; used in conjunction with LABELx Type LT0 to plot no line. Type LT1 to plot a solid line. Type LT2 to plot a dashed line. Commonly used to specify different line types for internal lines. Labels any internals that were created when the piece was digitized. This feature lets you use the internal as a two point annotation line. Labels any internals that were created when the piece was digitized. This feature lets you use the internal as a three point annotation line.

Size Bundle Piece Name Piece Desc Piece Category Split Piece

SZ16 BD13 PN120 PD120 PC120 SP

Pen Number

PE

Left/Right

LR

Line Type

LTn

Label A

LBA

Label B

LBB

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Block Buffer Form

The following table explains how to complete the fields on the Blocking/Buffering Form. Static Blocking/Buffering is applied to pieces during Order Processing. Dymanic Blocking/Buffering may be applied or removed to pieces during marker making using the Right Mouse Toolbox function called Block/Buffer.

Field Name Comment s Num Rule

Explanation An optional field you can complete to include notes about the blocking/buffering table you are creating. Type the number you want to assign to the blocking/buffering rule you are establishing. Toggle this field to either Block or Buffer to specify whether you are establishing a blocking or buffering rule. If this is a Static Rule, type the amount you want applied statically to the left side of a piece.

Static Left

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Field Name

Explanation Note: For both static and dynamic blocking/buffering, the amounts can be added in inches, centimeters, or percent of stripe/plaid repeat.

Static Top Static Right Static Bottom Static Segment

If this is a Static Rule, type the amount you want applied statically to the top side of a piece. If this is a Static Rule, type the amount you want applied statically to the right side of a piece. If this is a Static Rule, type the amount you want applied statically to the bottom side of a piece. If this is a Static Rule, type the amount you want applied statically to a specific segment of a piece. Segments of a piece must be defined using the B and Q attributes. Type the amount you want applied dynamically to the left side of a piece. Note: For both static and dynamic blocking/buffering, the amounts can be added in inches, centimeters, or percent of stripe/plaid repeat.

Dynamic Left

Dynamic Top Dynamic Right Dynamic Bottom Dynamic Segment

Type the amount you want applied dynamically to the top side of a piece. Type the amount you want applied dynamically to the right side of a piece. Type the amount you want applied dynamically to the bottom side of a piece. Type the amount you want applied dynamically to a specific segment of a piece. Segments of a piece must be defined using the B and Q attributes.

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Cut Generation Form

The following table explains the fields on the Cut Data Generation Form..
Field Name Location Marker Name Cut Name Explanation Select the storage area the marker to be cut is stored in. Select the names of the markers you want to convert to cut data. Displays the same name as the marker specified in the Input Marker Name field. This is the name the system will assign to the cut file after processing. Leave this field as is or type a new name to assign a different name to the cut file. Select this () to send the cut file directly to a GERBER cutter directory. You establish this directory using View/Configuration/Cut Destination Path. Displays the name of the default cutter parameter table. Leave this field as is or select a different cutter parameter table to specify which one you want the system to use.

Export

Cut Parameter Table

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Field Name Order Number

Explanation Manually enter an order number to identify the cut number at the cutter display (Useful for internal tracking of cuts). (this is part of the M2) command as is marker length and width). If not entered, the original order number for the marker will be output to the file. Provides the status of the Process All function

Status

Note: An overwrite prompt will display when a plot file is going to be overwritten. You must choose to overwrite the data, or choose not to.

View: Cut Options will open the Cut Options dialog box:

Field Name Destination

Explanation Check to select the storage area the marker to be cut is stored in. Save to Current Storage Area Export to DOS cut directory Select a path for: DOS Directory specifiy location here. DOS extension you may enter any extension you want, or no extension if you choose.

Format

Select a format that you wish to use: 3.3 XXX.XXX three digets with an implied decimal

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Field Name

Explanation at three. 4.2 XXXX.XX four digets with an implied decimal at two. 4.3 XXXX.XXX four digets with an implied decimal at three.

Bundles by

Select one of the following: Marker if you want to bundle codes to generate sequentially throughout the marker Model If you are using multiple models and you want bundle codes to generate so that the first size of each model begins with the same code.

Cut Generation Parameter Table Form

32

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The following table explains how to complete the fields in the Cut Generation Parameter Table.
Field Name Cutter Table Explanation Select Static, Variable Bite, or Fixed Bite. Static is used if you have a static cutter. Variable Bite allows the bite lengths to change according to the size and location of pieces in the marker. Fixed Bite allows you to use a fixed amount entered in the Bite Length Field. Length enter the usable length of the cutting surface in this field. Width Enter the usable width of the cutting surface in this field. Bite Length Enter the amount you want each bite to advance on the cutter. The cutter advances this amount each time. Cut Options Check options to set for Bi-L/R Cut, Bi-L/R Mirror Cut, Cut Small First, Cut Net Parts, Automatch. Make entries for Cut Small Slow, Maximum Move, Edge Tolerance and Fold Overcut amounts. Bi-LR/Cut If checked, left pieces will be cut in the opposite direction from right pieces. This is typically used with single ply cutting to achieve symmetry. The lefts and rights are established in Model. If a piece is flipped in marker making, the cut direction is the opposite of the corresponding piece. Check or uncheck to select one of the following: Check one half of each mirrored piece will be cut in the opposite direction from its other half on a common perimeter point of the mirror line. This can be used with any fabric spread provided mirrored pieces are placed opened in the marker. This is used to achieve symmetry when cutting. Uncheck mirrored pieces will be cut clockwise. Cut Small First Check this field to indicate whether you want the small pieces in the marker (not identified as major pieces in the Lay Limits Form) to

BiL/R Mirr Cut

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Field Name cut first. Cut Net Parts

Explanation

If you are cutting a fusible marker (created using the Block Fusing feature), Select this field to cut the individual pieces in a defined block. Leave this unselected to cut the entire block, rather than the individual pieces.

Automatch

Check this field to indicate whether or not you have and want to use the GERBER Automatic Plaid and Stripe Matching System (APSM). Select the percentage you want to reduce the speed of the cutter when cutting small pieces (those not identified as major pieces in the Lay Limits Editor). This amount can be reduced from 100% to 60% in five percent increments. This feature controls the cutting head on long straight lines. Type an amount to specify the maximum distance the cutter is allowed to cut before recognizing a data point. This amount can be from 10.00 to 60.00 in. (or 25.40 to 152.40 cm.). The default for this field is 20.00 in. (or 50.80 cm.). Data points are added during cut process if a straight segment is over the specified value.

Cut Small Slow

Maximum Move

Edge Tolerance

Used for pieces that extend from border edge to edge in tubular goods cutting. Complete this field to specify the allowable distance between a piece in the marker and the marker border If the piece perimeter is placed within the given tolerance, the cutter will dry haul for the folded edge and the pattern dimensions will be increased to the defined value. If the actual distance between a piece and the marker border is less than the amount specified, the edge of that piece is considered a No Cut edge. The GERBERcutter will not cut these edges. The default for this field is 0.06 in. (or 0.15 cm.).

Fold Overcut

Used for tubular or folded fabric spreads. Type the amount you want the cutter to cut outward from the folded edge of the fabric. The folded piece must be placed along the folded edge for this feature to work. This

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Field Name

Explanation setting is used in conjunction with the Edge Tolerance setting.

Bundling Bundle Codes

Select Bundling Codes, and First Bundle. If you will be using a GERBERlabeller or plotting the marker cut file, toggle this field to Numeric or Alphanumeric to specify how you want to label your bundle codes. Alphanumeric bundle codes are made up of both letters and numbers. Numeric bundle codes are only made up of numbers. Note: Avoid confusing bundle codes with sizes. If you are using numbered sizes, use lettered (alphanumeric) bundle codes. If you are using lettered sizes, use numbered (numeric) bundle codes.

First Bundle

If the Bundle Codes field displays Numeric, this field defaults to 001. If the Bundle Codes field displays Alphanumeric, this field defaults to A. You can change the first bundle's code to start with any letter or positive number. If you type a wildcard (*) in this field, bundling codes are continued in sequence from the last marker cut. Only complete this field if you are using the GERBERlabeller. Select the Notch Parameter Table that contains the notches you want to use for cutting. PNotch is the default. If you leave this field blank, the notch table specified when the marker was ordered will be used. Select Bite Clip amount, and Park In. Type an amount to control the length of the cut that will be made in the selvage of the goods. This is used to reorigin the cutter head at the beginning of a bite for a conveyor cutter. (Do not use on folded or tubular goods). Complete this field to specify the distance above or below the fabric edge. The Cutters head should move during a bite advance. This amount can be from -10.00 to 10.00 inches (or -25.40 to 25.40 centimeters). Check this field to use the GERBERlabeller. Note: When using the GERBERlabeller, a text file is automatically generated when the marker is processed for cutting. The text file is given the same name as the marker cut file. This file must be exported for use with

Notch

Bite Options Bite Clip

Park In

Labeller

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Field Name

Explanation the GERBERlabeller. Enter Width, Height and Margin requirements in the fields below.

Label Width Label Height Label Margin

If using the GERBERlabeller, type the label width. This is usually 2.00 inches. If using the GERBERlabeller, type the label height. This is usually 1.25 inches. If using the GERBERlabeller, type the label margin. This is the distance between the edge of the label to where the text will begin printing. This is usually .25 inches. Note: The GERBERlabeller can override the width, height, and margin values.

Scaling X

Leave this field at 100% or type an amount if you want to scale the marker cut file a certain percentage in the X direction. Leave this field at 100% or type an amount if you want to scale the marker cut file a certain percentage in the Y direction. Make selections in Label Tool Mapping for Label and Tool choices Displays letters representing specific internals that are to be drilled, cut, or plotted. These fields cannot be edited. The default labels are C Opstop; D Drill1; and I Knife.

Scaling Y

Label Tool Mapping Label

Tool

Select the type of tool you want to use for each type of internal specified in the Label field. Your choices are: Opstop, Knife, Labeller, Pen, Drill1, and Drill2. A blank field allows an internal label to be turned off.

Perim Tool

Choose one of the following: Knife to cut the marker. Pen to plot the marker if the cutter is equipped with a pen.

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Cut Plot Form

Choose this icon from the Plotting and Cutting Page on the LaunchPad to display the Cut Plot Form. Once you finish making and storing markers, use the Cut menu commands to convert AccuMark markers into GERBERcutter cut data format (data that can be used by a GERBERcutter to cut the marker). Specify and process the marker cut files you want to plot. The cut plot features let you plot a marker as if it were being cut. These markers are plotted with cutting attributes and sequence numbers
Note: An overwrite prompt will display when a plot file is going to be overwritten. You must choose to overwrite the data, or choose not to.

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The following table explains the fields on the Cut Plot screen.
Field Name Location Explanation Use the lookup button located at the right side of this field to specify the location where the marker cut files you want to plot are stored.

Use the Storage Area Checkbox to select cut files that are located in storage areas (not exported).

If the Storage Area Checkbox is unchecked, select cut files that have been exported to your cut destination Path, as specified in the View Menu in the Configuration dialog box.

Plot Destination

Select the plotter you want to send the plot job to. Select a plot queue to send the plot data to a specific networked plotter. Select DOS File to save the plot data as a DOS file and store it in the format and location specified in the View/ Configuration .

Character Size Stacking Separation Media

A value type: a value here to control the size of the annotation when it plots. This can be from 0.125 to 3.000 inches. Specify the distance you want between stacked plot files and groups of stacked plot files. Select the Media ID you want to use for the current plot job. Your choices are based on the Media IDs available for the plotter selected Select one of the following: Yes markers with widths less than the width of the plotter will always plot side by side (stacked). No markers will not stack. Group markers processed in a group will stack only within the group.

Stacking

Cut Name Full

Select one or more marker cut files that you want to plot. Select ()checked, or unchecked in this field to choose one of the following: Checked The system rotates the plot as necessary and uses the entire length of the plotter or bite to plot

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Field Name

Explanation the marker at full scale, combined with max length and max width. Unchecked Lets you scale the marker proportionally (plot a mini marker) by specifying a maximum length and width.

Length Width

If the Full Scale field is set to No, type a maximum length in which to scale the plot file. If the Full Scale field is set to No, type a maximum width in which to scale the plot file.

View/Cut Options will open the Cut Options Dialog Box

Field Name Destination

Explanation Check to select the storage area the marker to be cut is stored in: Save to Current Storage Area Export to DOS cut directory

Select a path for: DOS Directory specify location here. DOS extension you may enter any extension you want, or no extension if you choose. Format Select a format that you wish to use:

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Field Name

Explanation 3.4 XXX.XXX three digits with an implied decimal at three. 4.2 XXXX.XX four digets with an implied decimal at two. 4.3 XXXX.XXX four digets with an implied decimal at three.

Bundles by

Select one of the following: Marker if you want to bundle codes to generate sequentially throughout the marker Model If you are using multiple models and you want bundle codes to generate so that the first size of each model begins with the same code.

GERBER LaunchPad

The GERBER LaunchPad is designed to provide a quick and easy way to access AccuMark Professional applications from your desktop. The five application buttons on the LaunchPad allow you to quickly access pages to perform functions for Pattern Processing, Digitizing, PDS; Marker Creation, Editors; Plotting and Cutting; AccuMark Explorer, Utilities; and Documentation with the ease of clicking an icon. The LaunchPad may be docked at the right of the display, or may be floated on the desktop.

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Pattern Processing, Digitizing, PDS

Pattern Design Choose the Pattern Design icon to launch the PDS Pattern Design system. (or Classic AccuMarks PDS if PDS is not installed).

Edit Digitize Use Edit Digitize to display and edit the digitized data for a piece. This feature allows you to view in sequential order, the button pushes that were made on the digitizing cursor as the piece was digitized.

Grade Rule Editor Select the Grade Rule Editor to set up tables of grade rules that may be applied to points on pieces when digitizing, verifying pieces, or when using PDS.

Import User Settings Import and Export User Setting functions allow PDS users to save custom settings for the PDS environment. This includes such items as custom toolbars, work area settings, preferences and colors. Import User Settings imports the Export User Setting file which has been saved for Export to a destination PC. This function overwrites current settings according to the options that are checked.

Export User Settings Import and Export User Setting functions allow PDS users to save custom settings for the PDS environment. This includes such items as custom toolbars, work area settings, preferences and colors. Export User Settings allows users to save to a file their custom settings for the PDS environment, and export them to a designated directory

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Marker Creation, Editors

Marker Making Select the Marker Making icon to launch the Marker Making software. This software is used to place pattern pieces into the marker that represent the fabric from which it is to be cut. The process of marker making is to place the pieces for the best utilization of material to create the end product desired.

Model Editor Choose this icon to display the Model form. Use this form to list the all the pattern pieces for the marker that will be cut from the same material to create a single garment or item.

Laylimits Editor Select Laylimits to specify how the fabric will be spread, to set bundle orientation, to apply blocking and buffering rules to pieces, and to specify the limits for piece placement.

Notch Choose Notch to display the Notch Parameter Table. This form is used to specify the notch types and sizes that will be placed on pieces for display, plotting and cutting.

Block Buffer Choose the Block Buffer form to add space around part or all of the perimeter of a piece.

Order Process Choose Order Process to display the Order Processing form. Use this form to process marker orders and layrules.

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Order Entry Use Order Entry to bring together all of the necessary data to order a marker. Included in this form are specifications for lay limits, annotation, blocking/buffering, matching and notch tables that you wish the order to reference. This form also allows you to specify block fusing and positional layrules. The Constructs tab provides the form that specifies unusable areas in the markers material, such as flaws. The Models tab provides the form to select the models you want to include in the marker.

Annotation Select this icon to display the Annotation form. Use this form to set up an annotation table that specifies the exact information you want to print on a piece or marker border when it is plotted.

Alteration Choose this icon to display the Alteration form. Use this form to set up rules that will allow you to make modifications to a piece. Using alteration rule tables can significantly reduce the number of graded sizes and pieces that you need to manage.

Layrule Search Choose the Layrule Search Parameter Table to specify how you want the system to react when processing or searching Layrules. Layrules are a form of automatic marker making which can be used to reconstruct old markers or to reorder a marker when a minor pattern modification is made, such as adding a notch.

Size Code Select the Size Code form that works in conjunction with the Alteration form to create a size code table that specifies which sizes should be placed in a marker with alterations, and how the sizes should be altered.

AutoMark Editor Use the AutoMark Editor to automatically generate markers. The editor provides automatic placement of pieces by the computer. It is often used to generate the preliminary placement of pieces when creating a marker, or for marker optimization and size substitution.

Matching Choose Matching to display the Matching Rules form. Use this form to set up a matching rule table for the various types of matching you can perform in AccuMark (standard, 5-star, plaid, stripe, points, lines).

MicroMark Import Report The MicroMark Import report gives a piece by piece description of how notches, blocking and buffering, fold pieces, and splices have converted as the information was imported into AccuMark. This information is presented in NotePad, and is a series of tables that explain the conversions made as the marker was imported. These tables are stored with the marker.

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Plotting and Cutting

The Plotting and Cutting Page contains the applications necessary to plot and cut a marker, as well as the ability to create and edit the Parameter Tables required for plotting and cutting. Marker Plot Choose the Marker Plot icon to specify and process the markers you want to plot. Marker Plot Parameter Table Use the Marker Plot Parameter Table to specify how the system and plotter should react when plotting markers. Piece Plot - Choose the Piece Plot screen to select and process the pieces you want to plot. Piece Plot Parameter Table The Piece Plot Parameter table is used to define settings for piece plotting, These settings include the sizes to plot, whether the graded sizes of the piece should plot one at a time, or nested, and the scale in which you want the pieces to plot. Cut Generation - Choose this icon to display the Cut Menu. Once you finish making and storing markers, use the Cut Menu commands to convert AccuMark markers into GERBERcutter cut data format (data that can be used by a GERBERcutter to cut the marker) or to select a default Cutter Device Parameter Table for the current storage area. Cutter Parameter Table This table contains all of the information AccuMark needs to convert a completed marker into cut data for use by a GERBERcuttter. You can set up a different Cutter Parameter Table for each type of GERBERcutter you have, or for the different ways you need to cut markers. After setting up a Cutter Parameter Table, complete the Cut icon to process marker data into cut data.

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Cut Plot Select this icon to display the Cut Plot form. Use this form to specify and process the marker cut files you want to plot. These markers are plotted with cutting attributes and sequence numbers.

AccuMark Explorer, Utilities

Explorer The AccuMark Explorer allows you to view all of the drives accessible to your computer that contain AccuMark storage areas. You can also view the data items in each storage area. You can generate reports from the Explorer, and view them through the report viewer. Using the Explorer you can create new AccuMark data items, and import, export, process or manage AccuMark data. You can also access the plotters available to your system, and monitor the status of all plotters from a single location. Hardware Configuration Use hardware configuration to configure various devices connected to your AccuMark system, such as the digitizer, tablet, function box, tracker, and plotter. AccuMark Utilities Utilities options are used to configure the AccuMark, and maintain files, storage areas, and plotter settings. Configuration sets up system preferences, Storage Area performs data management tasks, and View sets up the appearance of the Utilities. LConvert Provides a conversion tool for Lectra data DXF Converter Converts standard industry DXF files formats to AccuMark pieces. Batch Automates processing jobs for order, marker generation, marker plot and cut options. Pattern Conversion Wizard Imports and Exports graded pieces, styles and rule tables in a modified format which conforms to AAMA and ASTM standards. CSV Tools Customized report generation.

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Find Choose Find to display the AccuMark Find Utility, a search utility. Use this utility to search for and cross-reference specific AccuMark data using wildcards, data criteria, and other filters.

Activity Log The Activity Log is a record of all AccuMark activity processed on the system. This log records all jobs that were successfully, and unsuccessfully processed on the system.

Documentation

Whats New - The Whats New document describes new features and enhancements found in this release of AccuMark. This document is provided in PDF format for ease of printing.

Release Notes - Release Notes describe the installation specifications and suggested hardware configurations for the optimum performance of the software. This document is provided in PDF format for ease of printing. Marker Making Users Guide The Marker Making Users Guide is a printable version of the online help included with marker making.

Data Management and Output Users Guide The Data Management and Output Users Guide is a printable version of the online help that is included with editors and forms.

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Pattern Design Users Guide The Pattern Design Users Guide is a printable version of the online help files included with PDS.

Lay Limits Form

The following table explains how to complete the fields in the Lay Limits Form.

Field Name

Explanation From the File Menu choose New to create a new Lay Limits Form. You may choose Open to access an existing Lay Limits Form that you may wish to edit. Choose Save to save the current information. Save As will save the existing Form under a new name. The original will not be change Type the name you want to assign to the new lay limits form you are creating. Use a name that will

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Field Name

Explanation be easy to recognize based on the fabric spread or fabric type. For example, Tubular, Face To Face, Napped, Velvet, or One Way Goods. If retrieving an existing lay limits form, select the name of the table you want to work with from the lookup.

Comment s Fabric Spread Bundling

An optional field you can complete to include notes about the lay limits table you are creating. Select one of the following to specify how the goods will lay: Single Ply, Tubular, Bookfold, or Face-To-Face. Select one of the following to specify the direction in which you want the bundles to be retrieved from the Marker Making Icon menu: All Bundle-Same Dir All bundles will be retrieved in the same direction. Commonly used for fabric with nap or when the direction of the pattern is important. Alt Bundle Alt Dir Alternate bundles will be retrieved in alternate directions. Commonly used when, due to the type of material, the direction of the pattern is less critical. Alternate bundles appear in the marker rotated 180 degrees. Same Size-Same Dir Same sizes will be retrieved in the same direction. All of the same size bundles will place in the marker in the same direction. Alternate sizes appear in the marker rotated 180 degrees.

Category

Type the category name of each piece or group of pieces to which you want special restrictions or allowances applied. The word Default indicates the system will apply limits to all pieces not listed separately. You can selectively assign different lay limits to pieces by specifying their category and piece options. Select the characteristics and limitations you want to apply to each category from the drop down list. Click the lookup button located at the far right of the field to access this list. Click the box to make your selections . Piece options let you control piece direction and placement during marker making. The main purpose is to enable you to freely flip pieces without having to use the override feature. This helps to prevent pieces from being flipped in the wrong direction during marker making. Note: All piece options can be overridden during marker making. You can verify overrides through the Single Marker Report. M Major piece. If M is not specified, the system

Piece Options

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Field Name

Explanation considers this category a small piece. By defining a piece as small, you can use the Cut Small First and Cut Small Slow settings in the Cutter Parameter Table. This tells the GERBERcutter to cut all small pieces first and/or slow and all major pieces last. W One-way piece. Allows flip in X-axis, but no rotation. S Allows 180 degree rotation, but no flip. SW No flip or rotation allowed. 9 Allows 90 degree rotation. 4 Allows 45 degree rotation. F Allows mirrored pieces to be folded. To use this, you must also specify Book Fold or Tubular fabric type in the lay limits table. O Optional piece which is not required to be placed in the marker. N Will not plot the piece. X Will not cut the piece. U Will not include the area in the marker. Z Allows the piece to be placed completely inside a splice mark.

Flip Code

Select one of the following codes from the drop down list to specify how you want the piece to be reoriented when it is retrieved from the Marker Making Icon menu and placed in the marker. Click the lookup button located at the far right of the field to access this list. Click the box to make your selections Pieces appear in the Icon menu in the "as digitized" position. Flip codes let you place the piece in the marker with a different orientation. 1 Original position. This is the default setting if the field is left blank. 2 Rotate 180 degrees clockwise. 3 Flip across the Y-axis. 4 Flip across the X-axis. 5 Rotate 90 degrees counterclockwise. 6 Rotate 90 degrees counterclockwise. 7 Rotate 90 degrees clockwise. 8 Rotate 90 degrees clockwise and flip across the X-axis.

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Field Name

Explanation 9 Rotate 45 degrees counterclockwise and flip across the X-axis. 10 Rotate 45 degrees counterclockwise. 11 Rotate 45 degrees clockwise. 12 Rotate 45 degrees clockwise and flip across the X-axis.

Block/Buff er Rule Tilt/Rotate Limit

Type the blocking or buffering rules that you want to apply to each piece (as indicated in the blocking/buffering rule table). Type the maximum amount each piece can be tilted or rotated during marker making. The value can be in degrees or distance. The default is 0 for no tilt allowed. Tilt increments are defined during marker making in the tilt amount field (TL). Toggle this setting to specify the value of the Tilt/Rotate Limit field. I (inches) or C (centimeters) Only one of these settings displays depending on the user environment. D Indicates degrees.

Units

Layrule Search Parameter Table Form

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Layrule Search Parameter Table Field Explanations

The following table explains how to complete the fields in the Layrule Search parameter table.
Field Name Title Bar Explanation The name of the Layrule Search Parameter Table appears in the title bar. P-Layrule-Srch is the default name of this table. The name should not be changed unless multiple tables are needed. From the File Menu choose New to create a new Layrule Search Parameter Table. You may choose Open to access an existing table that you may wish to edit. Choose Save to save the current information. Save As will save the existing Layrule Search Parameter Table under a new name. The original will not be changed.. Marker Name Description Check this field to specify whether or not you want to include the markers name in the search criteria. Check this field to specify whether or not you want to include the markers description in the search criteria.

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Field Name Order Number Width

Explanation Check this field to specify whether or not you want to include the markers order number in the search criteria. Check this field to specify whether or not you want to include the markers width as part of the search criteria. Check this field to specify whether or not you want to include the markers lay limits as part of the search criteria. Check this field to specify whether or not you want to include the markers blocking/buffering rules as part of the search criteria. Check this field to specify whether or not you want to include the markers matching rules as part of the search criteria. Check this field to specify whether or not you want to include the number of models in the marker as part of the search criteria. Check this field to specify whether or not you want to include the markers model names as part of the search criteria. Check this field to specify whether or not you want to include the markers alteration rules as part of the search criteria. Check this field to specify whether or not you want to include the markers actual sizes and bundles as part of the search criteria. Check this field to specify whether or not you want to include the markers model options as part of the search criteria. Specify the maximum number of attempts you want the system to make when searching for a marker that is similar to the specified criteria. Specify whether or not you want AccuMark to perform an extremely critical test for duplicate markers by comparing the area of the ordered marker to that of the layrule marker. When checked, this field works with the Area Deviation setting located below the check box. Complete this field when the Area Compare box. Specify the percent of deviation allowed between the area of all pieces in the ordered marker and the layrule marker for the two to be considered duplicates. Note: Large values for area deviation can cause

Lay Limits

Block/Buffe r Matching

Number Model Model Name(s) Alteration

Actual Size/Bundl e Model Options Max Tries

Area Compare

+/-

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Field Name Copy Dynamics

Explanation overlaps or gaps in markers. Check this box to specify whether or not you want the layrules to copy dynamic blocking/buffering and fixed piecing. Note: The layrules feature does not copy dynamic alterations or dynamic piecing.

Allow Overrides

Check this box to specify that you want AccuMark to flag markers for approval if layrules override flip or rotate lay limit constraints, or unplaced piece warnings, in order to match piece placement configurations. Select - allows system overrides. Markers that have overrides applied to pieces which follow layrules will receive the status of Made and can be plotted or cut processed immediately after being ordered. Unselected - does not allow system overrides. Markers that have overrides applied to pieces which follow layrules will receive a status of Needs Approval. You must retrieve and store these markers before they can be plotted or cut processed.

Acceptable Utilization

Toggle the radio buttons in this field to Best or Acceptable to indicate the level of utilization to be used for selecting a sliding layrule. This field works in conjunction with the Order Form Target setting and the Layrule Search Parameter Table Max Tries setting. Acceptable - Based on the Max Tries setting, the system will choose the first layrule that meets or beats the target. For example, if the Target is 84% and the Max Tries is 20, the system will begin searching through the layrules (that match the specified search criteria) and once it locates the first layrule that meets or beats 84%, it will stop searching and choose that layrule. Best - Based on the Max Tries setting, the system will locate that number of layrules and choose the best one from that number. For example, if the target is 84% and the Max Tries is 20, the system will locate the first 20 layrules (that match the specified search criteria) and then choose the best one from those 20. Best may take longer for the search depending on the Max Tries setting.

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Marker Plot Form

Choose this icon from the Plotting and Cutting Page of theGERBER LaunchPad to display the Marker Plot Form. Use this form to order and plot AccuMark pieces, markers, cut data, and previously stored plot data. Select the parameter tables you want to use when plotting marker plot files.

The following table explains the fields on the Marker Plot Form screen.
Field Name Plot Destinatio n Explanation Select the location where you want to send the marker plot file. Local sends the plot request to your systems plot queue. Use this setting if the plotter is physically connected to your system. A network queue such as F: or N: (PC01, PC02) sends the plot request to a specific network plot queue. File saves the marker plot data as a DOS file and

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Field Name

Explanation stores it in the format and location specified through the DOS File Configuration feature (in AccuMark Utilities for Windows 95 systems and in the Configuration Toolchest for UNIX systems).

Media

Select the Media ID you want to use for the current plot job. Your choices are based on the Media IDs that have been established on the Plotter Setting screen (View/Configuration, CTRL-G). Type an amount here to control the size of annotation on pieces in the marker. This can be from 0.00 to 3.00 inches (0.00 to 7.62 centimeters). Select stacking, and markers with widths less than the width of the plotter will always plot side by side (stacked). If not selected, markers will not stack.

Character Size Stacking

Separatio n Marker Name Qty File>Save

Specify the distance you want between stacked marker plots and stacked marker plots. Select one or more markers that you want to plot. Type a number to indicate how many copies you want to plot of each marker. Select File>Save if you want to save the marker data as a marker plot file. This feature saves processing time if markers need to be plotted more than once. Use the Plot Output screen to plot the marker plot file without having to reprocess the marker plot request. Select the name of the Plot Parameter Table you want to use. Select Group to submit the selected markers to the plot queue as a single group. The group will plot sequentially as a unit. The distance you want between groups of marker plots.

Plot Parameter Table Group

Separatio n

The following overwrite prompt will display when a plot file is being overwritten. You must choose to overwrite the data, or choose not to.

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The following table explains each of the possible choices you can display on the Marker Plot Form screen. (Select which column heading you want from the available lookup by right clicking on the column heading, and choosing hide, or unhide..) These choices let you customize the way the system reacts when plotting markers.
Column Heading Location Plot Name Explanation Select the storage area for the marker (s) to be plotted. Select this column heading to save one or more marker plot files under a name that differs from the original marker name. Then, in the fields below, type the new marker plot file names. Marker Name Plot Parameter Table Select the name of the marker to plot. This field cannot be hidden. Select this column heading to assign a specific Marker Plot Parameter Table to one or more marker plot files. Then, in the fields below, select the Marker Plot Parameter Table you want to use when plotting each file. Select this column heading to change the order number of one or more markers that will plot, if they should be different than what was ordered. Then, in the fields below, type the new order numbers. Annotation Select this column heading to assign a different Annotation Editor to one or more marker plot files, than was originally ordered with the marker. Then, in the fields below, select the Annotation Editor you want to use when plotting each file. Status Provides the status of the progress of the process function. This field cannot be hidden.

Order Number

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Processing Marker Orders


Once you create one or more marker orders using the Order Editor, use the Process Order feature to submit the marker order (which contains all of the necessary piece and marker information) for processing. The ordered marker can then be retrieved and made in the Marker Making application. During order processing, which is done on the Marker Order Processing screen, the system: Evaluates models, sizes, and quantities requested. Retrieves pieces from the database. Applies model options to the pieces. Applies matching, alterations, and/or blocking/buffering rules (optional). Once order processing is completed, the Marker Order Processing screen will indicate the status of the markers. The Activity Log generates a record of all AccuMark activity processed in the system, including marker processing activity. This log records the jobs that were both successfully and unsuccessfully processed.

Marker Plot Parameter Table

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Marker Plot Parameter Table. Use this parameter table to specify how the system will create marker plot files.. The following table explains how to complete the fields in the Marker Plot Parameter Table.
Field Name Rotation Deg Plot Separation Explanation The rotation can be changed from 0 to 90, -90, or 180 degrees. This controls the direction in which the markers plot on the media. Specify the distance you want between plotted markers. The default is 4.00 inches (10.16 centimeters). You can use the value 0.00 when plotting marker sections. If you are using die cutting, Check this field to.cause the system to plot only the blocked perimeter of the pieces in the marker. If you are not using die cutting, uncheck this field to cause the system to plot both the perimeter and the blocked perimeter of the pieces in the marker. This feature works with dynamic blocking, static blocking, and block fusing. Plot Grain Border Check this field to specify whether or not you want to plot the grain line on pieces in the marker. Select one of the following settings to specify how you want the marker border to plot: All Plots all borders on the marker. None Does not plot the marker borders. Bottom Plots only the bottom border of the marker. Pieces Select one of the following settings to specify how much of the marker will actually be plotted: All Plots the perimeter of all pieces in the marker. First Plots only the perimeter of the first piece in the marker and then plots just the annotation for the remaining pieces in the marker. These markers are commonly used with a GERBERcutter for alignment of first piece and size/bundle identification after cutting. Window Plots all of the pieces in the first window or byte and then plots just the annotation for the remaining pieces in the marker.

Plot Options: Die Cut Blocks

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Field Name

Explanation Blocks If using Block Fusing, plots any blocks in the marker, along with the pieces inside those blocks, and then plots just the annotation for the remaining pieces in the marker.

Plaid/Stripe

Select one of the following settings to specify how you want match marks to plot on the marker: None Does not plot match marks. Both Plots both the plaid (vertical) and stripe (horizontal) match marks on all four sides of the marker. Plaid Plots only the plaid match marks. Stripe Plots only the stripe match marks. BottomLeft Plots match marks on both the bottom and left side of the marker. Both Full Plots plaid and stripe match marks through the entire marker. Plaid Full Plots only the plaid match marks through the entire marker. Stripe Full Plots only the stripe match marks through the entire marker.

Annotation: Marker

Select the location where you want the marker annotation to plot inside or outside the marker border. The choices are: None Does not plot annotation. Bottom Left In Plots annotation in the bottom left corner inside of the marker. Bottom Left Out Plots annotation in the bottom left corner outside of the marker. Bottom Right In Plots annotation in the bottom right corner inside of the marker. Bottom Right Out Plots annotation in the bottom right corner outside of the marker. Top Left In Plots annotation in the top left corner inside of the marker. Top Left Out Plots annotation in the top left corner outside of the marker. Top Right In Plots annotation in the top right inside corner of the marker.

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Field Name

Explanation Top Right Out Plots annotation in the top right corner outside of the marker. End Left In Plots annotation at the left end inside of the marker. End Left Out Plots annotation at the left end outside of the marker. End Right In Plots annotation at the right end inside of the marker. End Right Out Plots annotation at the right end outside of the marker. Both End In Plots annotation at both the right and left end inside of the marker. Both End Out Plots annotation at both the right and left end outside of the marker.

Annotation/ Piece

Choose None to specify whether or not you want to plot piece annotation on the marker. If you choose All, Center o rAll Grain to specify whether you want piece annotation to plot in the center of each piece or above the grain line of each piece.

Bundle Codes First Bundle

Choose Alphanumeric or Numeric to indicate how you want bundle codes to plot on pieces in the marker. Displays A if Alphanumeric is specified in the Bundle Codes field; displays 001 if Numeric is specified in the Bundle Codes field. Enter an asterisk ( * ) if you want continuous bundling (bundle codes to be sequential from one marker plot to the next). Check Scale Length and Width to reflect a new scaled dimension of the plotted marker. For example, length and width values might be changed for fabric that is smaller. If you are plotting a marker that is 60 inches wide and scaling it 50%, the marker border annotation will indicate a width of 30 inches. When scaling for plot, if you wish true length and width annotation, you would leave scale length and width unchecked.

Scale Length and Width

Notch

If this field is left blank, the Notch Parameter Table specified when the marker was processed will be used to plot the marker. To use a different Notch Parameter Table, select that parameter table name from the lookup.

Splice

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Field Name Minimum

Explanation Enter the minimum length in which you want splice marks to plot. This value must be less than the value entered in the Max Length field. Enter the maximum length in which you want splice marks to plot. This value must be greater than the value entered in the Min Length field. Enter the amount you want to add to each end of a splice mark when it plots. Enter the distance you want the splice marks to plot from the marker border. This is commonly used to provide enough distance so splice marks can be cut off. The default is 1.00 inches (2.54 centimeters). Select from one of the following settings to specify the location where you want the splice marks to appear when plotted. None Does not plot splice marks. Bottom, In Plots splice marks on the bottom inside of the marker. Bottom Out Plots splice marks on the bottom outside of the marker. Top In Plots splice marks on the top inside of the marker. Top Out Plots splice marks on the top outside of the marker.

Maximum

Margin Separation

Display

Annotate Splices

Check this field to to specify whether you want marker annotation to plot with the splice marks. This annotation is the same as and in addition to the standard marker border annotation.

Scaling X Markers can be scaled along the X-axis from 1% to 500% of the original marker size. The default is 100% of the original marker. (You can use decimal precision, such as 98.2%.) Markers can be scaled along the Y-axis from 1% to 500 % of the original marker size. The default is 100% of the original marker. (You can use decimal precision, such as 98.2%.) These two fields are used to specify the tool that will be used for plotting or cutting internal labels on each piece in the marker. The default setting for the Label field is an asterisk ( * ) and the default Tool is Pen, meaning all internal labels will be plotted with a pen.

Label Tool Mapping

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Field Name

Explanation If you specified Pen as the Perim Tool, but want specific internals to be cut out on the pieces, complete the Label field with the appropriate internal label and then toggle the Tool field to Knife. The Knife setting is not allowed for internal labels A or B or for annotation lines. If you specified Knife as the Perim Tool, but want specific internals to plot on the pieces, complete the Label field with the appropriate internal label and then toggle the Tool field to Pen. Both perimeter and label tools can be the same.

Perimeter Tool

Toggle this field to one of the following settings to specify which perimeter tool you want the plotter to use. Pen The system will plot each piece perimeter in the marker. This is the default setting. Knife The system will cut each piece perimeter in the marker, provided the plotter is equipped with a cutting tool.

Matching Form

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The following table explains how to complete the fields on the Matching Form.
Field Name Comments Explanation An optional field you can complete to include notes about the matching rules table you are creating. An optional field you can complete at the top of the form to include notes about the matching rule you are establishing. Toggle this field to one of the following: Fabric If you are establishing a rule for piece-to-fabric matching. Piece If you are establishing a rule for piece-to-piece matching. First Piece Category For piece-to-fabric matching, type Marker. For piece-to-piece matching, type the Category of the first piece for which you are establishing the rule. For piece-to-fabric matching, type 1, 2, 3, or 4, as indicated below. For piece-to-piece matching, type the point number on the piece for which you are establishing the rule. 1 Bottom (or offset from bottom.) 2 Any plaid (or stripe repeat.) 3 Top (or offset from bottom.) 4 Center (or offset from center.) Second Piece Category Second Piece Pt Number Plaid Type Plaid Offset Stripe Type Stripe Offset For piece-to-fabric or piece-to-piece matching, type the Category of the piece for which you are establishing the rule. For piece-to-fabric or piece-to-piece matching, type the point number on the piece for which you are establishing the rule. Select Relative, None, Same or Symetric. Select a value in the X coordinate. Select Relative, None, Same or Symetric. Select a value in the Y coordinate.

Comment

Match Type

First Piece Pt Number

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Model Form Model Options Editor

Choose the Options tab on the Model Editor to set up variations of the model. This prevents you from having to create separate models to accommodate all style variations that may be necessary for a garment or item. Common uses for model options include: Substituting and/or adding pieces Making changes to a pattern that cannot be handled by grading sizes. The pattern must be changed by piece substitution. For example, a womans garment with long sleeves in small sizes, might require a shorter sleeve in larger sizes. This piece would be substituted for the long sleeve using the if/then statements.

The following table explains how to complete the fields on theModel Options Editor.
Field Name Size Explanation This twopart field, along with the + and Piece Name field lets you replace a piece in a model with a different piece at a specified size. If you are setting up model options according to size, select one of the following from the list box: > (greater than) < (less than)

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Field Name

Explanation = (equal to; this is the default) Then, type a size in the field to the right of the symbol. This causes the system to consider size before adding or subtracting pieces from a model. Which means you can remove an original piece after a certain size and replace it with a different piece (with the same category) to the remaining sizes. Note: If no size is specified, the current model option will be used for all sizes requested. If you are using a size code table with the marker order, you must enter the original graded size here. The system will later rename the size based on information in the size code table.

+ Piece Name

Toggle this field to indicate whether you want to add ( + ) or remove ( ) a piece. Select the pieces you want to work with when creating the model variation. A lookup box is available by clicking the lookup button located at the far right side of the field Select or deselect one of the following from the check box to define whether the corresponding piece is pasted to the piece above it. No check specifies the corresponding piece as a normal piece (not a paste piece). Check specifies the corresponding piece as a paste piece.

Paste

Fabr

Fabric Type. An optional, userdefined code that designates what fabric a piece is to be cut and categorizes the piece. A fabric type code must be a single character. Pieces with the same code can be ordered together for the same marker. If used, the fabric code must also be identified in the order. Pieces can be assigned multiple fabric type codes. This allows them to be used with different fabric types for the same garment or item. Up to four different fabric type codes can be assigned to a single piece in a model. If no fabric type codes are specified, the system assumes all pieces in the model will be used for the same fabric type.

Type an amount to indicate the number of times you want each corresponding piece to appear in the

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Field Name X

Explanation marker in the "as input" or "as digitized" position. Type an amount to indicate the number of times you want each corresponding piece to appear in the marker flipped about the Xaxis. Type an amount to indicate the number of times you want each corresponding piece to appear in the marker flipped about the Yaxis. Type an amount to indicate the number of times you want each corresponding piece to appear in the marker flipped about the X and Y axes. Half piecing. Select one of the following from the list box for each corresponding piece: None The piece is not a half piece. Same Dir Half piece sharing will only occur between bundles lying on the fabric in the same direction. Any Dir Half piece sharing will occur regardless of bundle direction.

X, Y

Half Piece

Dyn Split

Dynamic piecing. Type a number from 0 to 9 to indicate the number of times a piece may split.. Note: If you leave this field blank, you will get the same result as if you specified 0.

Add PC

Select, or deselect this field to indicate whether or not the corresponding piece can be added during marker making. Select to add an entire bundle during marker making. Leave unchecked if you do not wish to add an entire bundle during marker making. Note: The Add PC/BD box in the Models page of the Order Editor must also be checked to add pieces or bundles during marker making.

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Notch Form

The following table explains how to complete the fields in the Notch Parameter Table.
Field Name Name Explanation The default Notch Parameter Table Name is P Notch. The name of the Notch Parameter Table appears in the title bar. Unless you need to create more than one type of notch table, we recommend that you use this default table and change the width and depth settings accordingly. From the File Menu choose New to create a new Notch Parameter Table. You may choose Open to access an existing Notch Parameter Table that you may wish to edit. Choose Save to save the current information. Save As will save the existing Notch Parameter Table under a new name. The original will not be changed. The gap of the notch at the edge of the piece. Define a width for Internal Vnotches, External V notches, and Castle notches. The width at the bottom of the notch. Define an inside width for Tnotches and Castle notches. The value should be 0.00 for Slit notches and V-notches. The distance from the edge of the piece to the bottom of the notch. Define a depth for Slit notches, Tnotches, Internal and External Vnotches, and Internal and External Castle notches.

Perimeter Width Inside Width

Notch Depth

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Field Name

Explanation Note: The notch depth for an External notch should be entered as a negative value. For example, .25.

Order Form To order a marker


Choose this icon from the Marker Creation, Editors page of the GERBER LaunchPad to display the Order Editor. Use this form to bring all of the necessary data together to order a marker, including the lay limits, annotation, blocking/buffering, matching, and notch tables you want the system to reference. This is also where you set up a marker for block fusing and positional layrules. The Models screen is where you specify the various models you want in the marker. The Constructs screen is where you specify unusable areas in the markers material, such as flaws or shading in the fabric (which will prevent the marker maker from using the flawed areas.

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The Order form consists of three screens, Order, Constructs (optional), and Model, which are accessed by using the tabs located on the bottom of the form.

Order
1. From the GERBER LaunchPad, choose the Order icon on the Marker Creation, Editors page to display the Order form, as shown above. 2. In the Marker Name field, type the name you want to assign to the current order (mandatory). You may set Order Name = Marker Name by choosing View/, and selecting Order Name = Marker Name. 3. Assign an Order Number (optional). 4. Enter a description of the marker (optional). 5. Select a Lay Limits table (mandatory). P Notch is the default. You may use a lookup by clicking the lookup button located on the right side of the Lay Limits field, or by pressing F4. 6. Select an Annotation table for use with this marker (mandatory). You may use a lookup by clicking the lookup button located on the right side of the Annotation field, or by pressing F4. 7. Select the Notch parameter table you want to use for the marker. You may use a lookup by clicking the lookup button located on the right side of the Notch field, or by pressing F4. 8. Specify the Fabric Width, the amount of usable fabric inside fabric salvages for the marker. (Mandatory)

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9. You may choose Target Length, or Target Utilization by selecting View on the Main Menu. Enter the amount for the selection you have made. 10. Enter the Shrink (-), Stretch (+) amounts. 11. Select the Block Buffer table you wish to use. You may use a lookup by clicking the lookup button located on the right side of the Block/Buffer field, or by pressing F4. 12. Enter the Block Fuse table if you are creating a fusing marker from the current marker. Assign a name to the fusing marker by completing this field. You can also perform a lookup 13. Choose Force Layrule, Layrule Search Table, or Copy Marker functions as required. In the corresponding field, enter the name of the marker or Layrule you wish to use, or you may use a lookup table by clicking the lookup button located on the right side of the field. Copy Marker Use this function when you wish to create a marker using piece placements from an existing marker. Forced Layrule This function looks at layrules created, information that describes how the marker was made, which allows the system to reconstruct a previously made marker. You must know the name of the Layrule you wish to use. Layrule Search Table Use the Layrule Search Table to search for a Layrule containing specific characteristics. These characteristics become the search criteria and let you control the importance of these factors in reconstructing a marker. 14. Matching - In the matching field you can specify the name of the matching rules table you want the system to reference. You may use a lookup table by clicking the lookup button located at the right side of the field. Select 5 Star, or Standard to specify which method of matching you want to use. Plaid Repeat the Plaid repeats extend across the fabric width, from selvage to selvage and appear vertically on the screen in the marker. If applicable, type the plaid repeat of the fabric that will be used with the marker. This value is the distance between plaid line repeats. Plaid Offset If applicable, type the plaid offset of the fabric that will be used with the marker. This value is the distance along the edge of the marker from the lower left corner to the first plaid repeat in the material. The repeat value you specify in the plaid field will begin repeating from this point. Stripe Repeat Stripe repeats extend along the length of the fabric parallel to the selvage and appear horizontally on this screen in the marker. If applicable, type the stripe repeat of the fabric that will be used with the marker. This value is the distance between stripe line repeats. Stripe Offset If applicable, type the stripe offset of the fabric that will be used with the marker. If the offset is a positive amount, the offset is measured up from the marker. If the offset is a negative amount, the offset is measured down and up from the center of the fabric. You may want to use a stripe offset to center a repeat line at the center of the marker (by entering a negative value of the full stripe repeat), or to center two repeat lines about the center of the marker (by entering a negative value of one half of the stripe repeat). Once this form has been completed, continue with the Constructs tab (optional), and Model tab, accessed by pressing the Constructs tab and/or the Model tab, located on the bottom of the order form.

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Constructs (optional)
Constructs are areas in a marker that you can define as non-usable. They can be established to identify flaws or shading in the fabric (which will prevent the marker maker from using the flawed areas), or to set plotting windows for cutting on an AccuPlot C-Axis plotter. 1. Complete the Order and Order Models screen as appropriate for the marker you are ordering. 2. From the Order form , choose Constructs tab to display the Constructs screen. 3. In the Name field, type the name you want to assign to the construct you are establishing. 4. The Plot and Cut fields are blank by default. Click the box to place a check mark inside if you wish to plot or cut out the construct. 5. Constructs coordinates can be entered into the Coordinates field directly, or may be entered into the Construct Coordinates chart by pressing the lookup button located at the far right of the field. In the Lower Left, Upper Right, Upper Left, and Lower Right fields, enter the X and Y coordinates to define where you want to place the construct on the marker. Specify lower left and upper right coordinates to define a line or rectangle. Specify three coordinates to define a triangular shape.

Specify all four coordinates to define a four sided shape. 6. If you want a construct to repeat in the marker, enter an X or Y value in the Repeat field.

Model (mandatory)
Use the Models screen to specify the models you want in the marker you are ordering. 1. Model Name - Select the name of the model you want to include in the current marker order. The Model tab will reflect the selected model name. 2. Model Options Specify the model variations you want to apply to the current marker order. Model options are entered in the Model Form. 3. Alteration - If applying alterations, select the Alteration table you want to use for the current model. These alterations will be applied when the order is processed, and the corresponding pieces will appear in the marker in their altered state. 4. Dynamic Alteration Library If applying alterations, select the name of the alteration table you want to use for the current model. These alterations may be applied dynamically or interactively during marker making. 5. Size Code If applying alterations, select the Size Code form you want to use for the current model. 6. Fabric Type Type up to four single-character codes to designate from which fabric each piece in the current model is to be cut. 7. Add PC/BD Check this selection on or off to indicate whether you want to be able to add pieces or bundles during marker making. 8. Master Type Select one of the following if using Cutdown or Halfpiece options.

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Cutdown The size specified in the Master column is the larger (master) size; the size specified in the corresponding size field will be cut inside of the master size. Halfpiece The size specified in the Master column is the larger (master) size; the size specified in the corresponding size field will be created when the halfpiece is cut. When a halfpiece is cut, it will produce two of any piece. However, if only one of the pieces is needed for a particular bundle, it may be shared with another bundle. None Choose None when you are not using Cutdown or Halfpiece options. 9. Model Options Specify the model variations you want to apply to the current marker order. Model options are entered in the Model Form. 10. Choose size Type the specific sizes you want to order from the current model. These sizes must be consistent with the sizes listed in the grade rule table or size code table you are using for the pieces in the current model. 11. Quantity Type the number of bundles you want to order for each size specified. 12. Direction Specify the direction in which you want each size listed to display in the marker. None (or blank) The size/bundle orientation will be referenced from the lay limits table. Left The sizes/bundles will appear in their original "as digitized" direction. This overrides the lay limits table. Right The sizes/bundles will appear rotated 180 degrees from their original "as digitized" direction. This overrides the lay limits table. 13. Choose Save to save the order, and process through Order Process. To process the order, select the Order Process icon from the LaunchPRO Launch pad. Select the order, and press the Process button.

Order Process Process Order


Choose this command from the Marker Creation, Editors page of the GERBER LaunchPad to display the Marker Order Processing Editor. Use this editor to process marker orders and layrules.

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Size Code Form

The following table explains how to complete the fields on the Size Code Form. An "X" in the Lookup column indicates there is a lookup available for the corresponding field.

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Field Name Actual Size

Explanation The Actual Size is located in the Tab located on the bottom of the form. To enter the Actual size, you may double click the tab, or select using the right mouse button. Type the actual size of the piece you want to alter. For example, 34R is the actual size, while 34S and 34L are the ordered sizes.. Note: The size line is specified in the grade rule table.

Ordered Size

The Ordered Size is entered in the column heading over the Rule/Amount rows.Type the new size name to be ordered based on the corresponding Actual Size. For example, 34S. This size is entered in the Order Form when the marker is ordered. Select the alteration rule you want to use for the ordered size, exactly as it was defined in the alteration Form. You may use the lookup button located on the right side of the field to access the lookup dialog box. For example, an altered size 34L may require only the alteration rule which changes the length of the garment. The rule is Long. Made-to-measure garments may require several alteration rules to comprise an altered size. For example, one pair of pants may need to be shortened, have one hip raised, and have the crotch lowered. This ordered size would require the listing of all three alteration rules.

Rule

Amount

Type the amount base amount (or full alteration amount) from which all percentage values in the alteration rule table are figured. These base amounts may be positive or negative. Whether you use a plus or minus symbol depends on how the pieces are oriented in the system and whether the percentages in the alteration rule table are positive or negative. Alteration rules will use different alteration base amounts for the various alterations. For example, a 30L and a 30S may both use the alteration rule Length. However, the 30L may use a base amount of +2.00 inches and the 30S may use a base amount of 2.00 inches

Base Measurements

Selecting the Check box for Base Measurements allow alterations of the size code table are used for made-to-measure alterations. In the size code table, Base measurement alterations use a full body measurement rather than the alteration amount. Base Measurement allows the computer to calculate the difference between the standard size measurement and the customers measurement. The difference is the alteration amount. Not all alteration rules can use a Base measurement . Base measurement alterations include: Coat lengths

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Sleeve lengths Chests Waists

User Environment

The User Environment Parameter Table is only required when an older version of another software application is used in conjunction with the AccuMark Professional Edition. This table is selected from the View menu of the main AccuMark Explorer Form. (Example: AccuMark Professional Edition 8.0 and CSV Tools 7.6).

The following table explains how to complete the User Environment Parameter Form. The P User Environ is the default. It is used by all editors and AccuMark Explorer.
Field Name Seam Allowance Explanation Type the amount of fabric you want added to pieces that are split during marker making. This provides extra fabric along the split line so the pieces can be sewn back together without changing the size of the original piece. This feature is applied when using piecing lines. Select one of the following: Cumulative All requested alterations will plot and display blended on the piece. Nested Each requested alteration will plot and display separately. Overwrite Marker Select one of the following from the drop down menu to specify how you want the system to react when processing marker orders: Yes The system will automatically overwrite duplicate markers when it detects them.

Alteration

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Field Name

Explanation No The system will not overwrite duplicate markers when it detects them. Prompt The system will display a warning message whenever it detects duplicate markers.

Layrule Mode

Select one of the following from the drop down menu: No Layrules Turns the layrule mode off, which means layrules cannot be used in storage areas with this setting in their assigned user environment parameter table. Use Marker Name Turns the layrule mode on and causes the system, during marker order processing, to look for the marker specified and use the layrules from that marker. The following is considered during the search: area compare, area deviation, copy dynamics, and allow overrides. These settings are established in the right column of fields on the Layrule Search Parameter Table. Use Search Criteria Turns the layrule mode on and causes the system, during marker order processing, to look for the specific marker characteristics that were defined in the left column of fields on the Layrule Search Parameter Table.

Grading Method

Select the methods you want to use when grading pieces in AccuMark: SmallLarge Incrmtl Pieces will grade from the smallest size to the largest size. For example, sizes 6 through 20, with a base size of 10 and size breaks at 16 and 20 would display in the Rule Table Editor as 6 to 10, 10 to 16, 16 to 20. Base UpDown Cumulative Pieces will grade from the base size to each size break. For example, sizes 6 through 20, with a base size of 10 and size breaks at 16 and 20 would display in the Rule Table Editor as 10 to 6, 10 to 16, and 10 to 20. Base UpDown Incremental Pieces will grade from the base size up to the next size break and from the base size down to the next size break. This method also allows a patternmaker to simulate the manual grading method, thereby providing a more intuitive method of computer grading. . For example, sizes 6 through 20, with a base size of 10 and size breaks at 16 and 20 would display in the Rule Table Editor as 10 to 6, 10 to 16, 16 to 20. Note: If you change from one grading method to another, the system automatically updates your grade rules to reflect the new method. However, pieces are NOT automatically updated.

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Field Name Bundle By

Explanation Select one of the following: Marker If you want bundle codes to generate sequentially throughout the marker. Model If you are using multiple models and you want bundle codes to generate so that the first size of each model begins with the same bundle code.

Verify Verifying
Digitized Pieces When a pattern piece is digitized into AccuMark, the system stores the piece as digitized data in the Digitizer storage location. Digitized data must be converted to AccuMark piece data before it can be used for marker making or plotting. After storing verifying a piece, you can perform an additional check of its accuracy through PDS, or piece plotting.

Piece Verify
While the function Piece Verify which existed in Classic AccuMark is no longer available in AccuMark Professional Edition. The functionality is . Once you digitize one or more pieces into AccuMark, use this editor to: retrieve the digitized data to verify that it matches the original pattern piece. store the digitized data in its current state, and later edit the button pushes, if needed. store the digitized data as a valid and usable piece in AccuMark. retrieve digitized pieces in a batch and attempt to store verify them all at one time. Once you store digitized data as an AccuMark piece, you can also use the commands in this editor to: retrieve the AccuMark piece data. view an image of the piece. view an image of the graded sizes associated with the piece.

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view an image of the alterations that have been applied to the piece. edit the coordinates of the grain line or points and internals. assign a new grade rule table to the piece.

See Also (in the Classic Edition of AccuMark) Piece Verify Editor Field Explanations Piece Verify Editor Menu Commands (Standard) To retrieve digitized data To store digitized data To convert digitized data into an AccuMark piece To retrieve an AccuMark piece To store verify all digitized data at one time To display a piece To display the alterations for a piece To display the grading for a piece To edit the grain line for a piece To edit the points in a piece To edit digitized data To assign a new rule table to a piece

To retrieve an AccuMark piece


Once a piece is verified, you can retrieve the piece to display the piece to see how it looks. 1. From AccuMark Explorer, double-click the desired AccuMark piece. 2. The piece opens in Pattern Design. 3. Display or edit the piece data, as needed using the different PDS functions. 6. Choose Save if you made any changes to the piece data so AccuMark will recognize them.

To retrieve digitized data


There are two types of digitized data. Digitize (raw) data, and stored digitized data. Digitized data is retrieved from two locations: AccuMark Explorer, and PDS. From the AccuMark Explorer:

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1. Choose the digitizer area, or the storage area from the left pane, and double click to open. 2. Select View>Process Preferences>Digitize Processing. Select the storage area processed data should be sent to. 3. Select data from the right pane. Right click over a single data item and select Open. 4. Select File Save, or Save As. Save creates a piece in the designated storage area and automatically removes digitizer data item from the digitizer area. Save As creates a piece in the designated storage area. Digitized data is not removed if piece name is different from original digitized data name.

From PDS Select File Open and select the Digitized data from the digitizer location, or the stored digitized data from a storage area. The data will automatically be verified upon opening in PDS, unless there is an error. If an error is present in the data, Edit Digitize will open. Note: The Rule table for the designated storage area should be created before retrieving.

To store digitized data


1. Open the desired digitized data by double-clicking the data in AccuMark Explorer. 2. Make desired changes. 3. Open the File menu and select Save As. 4. Choose Digitized Data. 5. Type in the desired name. 6. Click Save.

To verify all digitized data at one time


1. Select the storage area digitized data will be save to using View>Process Preferences>Digitize Processing. 2. From the AccuMark Explorer, choose the desired digitized data. 3. Right-click on the mouse and choose Verify. 4. When Verify finishes, the system reports on the number of digitized data pieces it was able to successfully verify. Unsuccessfully verified data will remain in the edit digitized form. Successfully verified data will be stored as stored digitized data in the storage area defined in Process Preferences. 5. Edited data from the Edit Digitized form can be saved. Save creates a permanent piece in the designated storage area, and automatically removes digitizer data item from the Digitizer area if it has been updated. Save As creates a permanent piece in the designated storage area. Digitized data is not removed if piece name is different from original digitized data name. Note: The Rule table for the designated storage area should be created before retrieving.

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Generating Cut Data


If your company has one or more GERBERcutters, you can order, process and make markers in AccuMark and then convert the markers into cut data. The workflow for generating cut data includes the following tasks: Preparing the Pieces You Want to Cut Setting up a Notch Parameter Table for Cutting Setting up a Blocking/Buffering Rule Table for Cutting (optional) Setting up a Lay Limits Table for Cutting Ordering a Marker Processing a Marker Plotting Cut Data to Verify Accuracy Exporting Cut Data

Preparing the Pieces You Want to Cut


The first thing required for the cutting process is to prepare the pieces that will be cut. A GERBERcutters performance level increases when the pieces contain start points and specific notches, internals, and attributes. To prepare AccuMark pieces for a GERBERcutter, complete the following tasks prior to ordering and making the marker: add specific cutter attributes and internals to the pieces. identify notches that will be cut on the pieces apply blocking/buffering to the pieces (optional) set up a lay limits for the pieces

Assigning Cutter Internals


Cutter internal labels are letters you assign to specific internals.
Internal C Purpose Opstop An opstop (optional stop point) stops the cutter so you can reposition the cutting head before the next cut. Opstops are used for cutting matched fabrics. Creating an opstop point at a critical match point allows you to accurately match pieces. An opstop point also allows you to overcome variances in the repeat of the fabric, bowing of the fabric, and skewing of the fabric. Using opstops on a piece greatly decreases the speed of the cutter. The letter C is the default label for an opstop point, but you can also label an opstop point

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Internal

Purpose with any currently unassigned letter. An opstop is the first point recognized by the cutter. Drill Holes Drill holes are commonly assigned a letter D. The S91 GERBERcutter is able to recognize and cut two different types of drill holes. If your S91 is using two drills, you must assign an unused label to the second drill. Internal Lines and Cutouts The letter I is the default label for internal lines. The letter H is assigned to cutouts. A cutout is an internal that is cut out of a piece. This means you can place a smaller piece in a cutout to utilize more fabric.

I&H

Note: Internals are cut first and in the same sequence that they were originally digitized.

Cutting Drill Hole Symbols


One point internals assigned drill hole symbols 88, 89, or 90 may be cut (using the knife) on a GERBERcutter. To do this, set the Tool for the one point internal to Knife in the Cutter Parameter Table. The symbol and size of the internal cutout is defined in the Annotation table. 88 = circle 89 = square 90 = diamond

To complete a Cutter Parameter Table


After making and storing a marker, you must set up a Cutter Parameter Table if you plan to use a GERBERcutter to cut the marker. This table contains all of the information AccuMark needs to convert a completed marker into cut data for use by a GERBERcutter. You can set up a different Cutter Parameter Table for each type of GERBERcutter you have or for the different ways you need to cut markers. After setting up a Cutter Parameter Table, complete the Cut Generation screen to process marker data into cut data. 1. From the GERBER LaunchPad, select the Plotting and Cutting page, and choose the icon for Cutter Parameter Table. 2. Select a Cutter Table. Static a type of GERBERcutter that has a fixed cutting surface equal to the table length. Conveyor Table a type of GERBERcutter that has a continuous belt for the cutting surface. While the material is spread on from one side, the cut pieces come off the other side.

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3.

4. 5. 6. 7.

8. 9.

6.

Traveling Conveyor a type of GERBERcutter that moves from one spreading table to the next on floor rails. Commonly referred to as a TC. Cut Options Check options to set for Bi-L/R cut, Bi-L/R Mirror cut, Cut Small First, Cut Net Parts, Automatch. Make entries for Cut Small Slow, Maximum Move, Edge Tolerance and Fold Overcut amounts. Note: Settings for major and small pieces in the Cutter Parameter Table are Cut Small Slow and Cut Small First. You can also specify Folded Pieces (F) and No Cut Pieces (X) in the piece options of the Lay Limits Form. Bundling Select Bundling codes, and First Bundle. Notch Select the Notch Parameter Table that contains the notches you want to use for cutting. P-Notch is the default. If you leave this field blank, the notch table specified when the marker was ordered will be used. Bite Options Select Bite Clip Amount, and Park In. Labeller Check this field to use the GERBERlabeller. NOTE: When using the GERBERlabeller, a text file is automatically generated when the marker is processed for cutting. The text file is given the same name as the marker cut file. This file must be exported for use with the GERBERlabeller. Enter Width, Height and Margin requirements in the fields below: Label Width type the label width. This is usually 2.00 inches Label Height type the label height. This is usually 1.25 inches. Label Margin Type the label margin. This is the distance between the edge of the label to where the text will begin printing. This is usually .25 inches. NOTE: The GERBERlabeller can override the width, height and margin values. Scaling Enter percentage amounts in the Scale X and Scale Y fields if you want to scale the marker cut file. Label Tool Mapping Make selections in the Label Tool Mapping for labeling and tool choices Label displays letters representing specific internals that are to be drilled, cut, or plotted. The defaults are C Opstop; D Drill1; and I Knife. Tool Select the type of tool you want to use for each type of internal specified in the Label field. Your choices are: Opstop, Knife, Labeller, Pen, Drill 1 and Drill 2. A blank field allows an internal to be turned off. If you do not want internal labels to be cut (which is the default setting), change the Tool field for Label I from Knife to blank Choose File>Save.

To process marker data into cut data


Use the Cut Generation Form to process marker data into cut data. The system creates the cut data using information from the specified Cutter parameter table. Once processed, this information becomes the cut file you export to a GERBERcutter. If your system is networked to a GERBERcutter, you can use this screen to export the cut data directly to a specified cutter directory (Cut Destination Path, under View/Configuration)).

Cut Generation can create two types of cut files, a DOS file for use on a GERBER Cutter, and a file generated to the AccuMark Storage area that may be used to view, plot or create a cutting report. If the check box "DOS file" is checked, the cut file will be processed to the "Cut Destination Path" set up in View/Configuration dialog box. If the "DOS file" check box is un-checked, the cut file will be created and stored in the same storage area as the marker. 1. From the GERBER LaunchPad, choose the Cut tab, then choose the Cut Generation Icon.

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2. Select View, Configuration to define Plot File Type, Plot Destination Path, and Cut Destination. Plot Destination and Cut Destination have lookups available to select a path for Plot file storage, and cut file storage. When "DOS file" is checked, these paths are read. 3. In the Location field, select the location of the marker data you wish to process into cut files. You may use the lookup button located at the far right of the field to bring up the storage area lookup dialog box or press F4 while inside the field). 4. In the Marker Name field, select the made marker you want to process into cut data. You may use the lookup button (or press F4 while in the field), to bring up the lookup marker dialog box, or type in tne marker name. 5. The Cut Name will default to the marker name. You may input a different name if you wish. If DOS File is checked, the cut name will have a .GRB extension. If the file has been processed before in the same Cut Destination Path, the marker name will be appended with 2, -3, (Example: Pocket.GRB, Pocket-2.GRB, Pocket-3.GRB. 6. Select the check box for DOS file if you wish to export to a Windows folder, or a Network directory. 7. Select the Cutter Parameter Table you want to use for each marker. 8. .If you wish, you may include an Order Number (21-character maximum) that will display on the cutters LCD 9. Choose Process All. The system processes the marker data and converts it to cut data. A message will display when the system finishes cut order processing indicating the success of the process. If you receive errors and need assistance, check the messages in the Activity Log for assistance.

Plotting Cut Data to Verify Accuracy


Before cutting a marker, you can plot the marker cut file to see a simulation of how it will cut on the GERBERcutter and to verify that everything is accurate. Plotting a marker cut file verifies: The start point on each piece (indicated on the plot with an arrow). The cutting sequence of all pieces. Each piece is plotted with the letter N followed by a number. The numbers are in sequence. If a piece is cut across a bite, it has two numbers after the N. If you want all small pieces cut first (depending on how you completed the Cut Small First field in the Cutter Parameter Table), they are sequenced first. The speed at which you want small pieces cut. This appears as a percentage on the plot. The percentage depends on what you specified in the Cut Small Slow field of the cutter table. The internals you want cut. Internals are always cut first. Drill holes are the one type of internal cut first. The symbols drawn for drill holes on the plot are either the plus (+) or asterisk (*) depending on what you specified in your annotation table. All other internals plot (and cut) in the order they were originally digitized. Border annotation, including the cut name, length, and width of the marker. Bite and tick marks. These marks are plotted along the edge of the plot. Use the Bite Clip Amount field in the Cutter Parameter Table to turn this feature on. Mirrored folded pieces. These pieces are plotted without the line on the folded edge.

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Lift and plunge points. These points are also indicated on the plot.

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To plot a marker cut file


1. From the Plotting and Cutting Page of the GERBER LaunchPad, choose the Cut Plot. 2. On the Cut Plot form, select the Plot Destination, Media, and Character Size you wish to use. The option "File" will output the plot to the "Plot Destination Path" specified in View/Configuration, as a DOS file. Any other option (local or queue name) will que the plot to a plotter. . 4. Select the Location (storage area), the cut files are located in. "Use Storage Area" check box must be checked to look up files in a storage area. If unchecked, the cut destination path will be used for a lookup. 5. In the Cut Name field, select the marker cut files you want to plot. You may type this entry in, or use the lookup box located at the right side of the field to bring up the lookup dialog box. 6. Check the Full Scale field if you want to plot an actual full size marker, or set the maximum length and width fields to scale down the marker to fit within a single window on your plotter. Check stacking to see the plots plotted side by side and to receive the best utilization of your plotter paper. Check Group to send the selected files to the plot queue as a group of plots. 7. Choose Process All.

To create an exported cut data file


1. In the Cut Generation form, choose View, Configuration to complete the Configuration dialog box to specify a cut destination path. This can be your floppy disk drive, or if your system and GERBERcutter are on the same network, it can be the directory from which the GERBERcutter accesses cut data for cutting purposes. For example, g:\cutdta\s95. 2. In tle Location field, select the location of the marker data you wish to process into a cut data file. You may use the lookup button located at the far right of the field to bring up the lookup dialog box. 3. In the Marker Name Field, select the made marker you want to process 4. Select the DOS file check box if you wish to use a Windows folder, or a network directory as the destination path for your data. 5. Select the Cutter Parameter Table you want to use for each marker. 6. If you wish, you may include an Order Number (20-character maximum) that will display on the cutters LCD. 7. Choose Process All. The system processes the marker data and converts it to cut data. A message will display when the system finishes cut order processing, indicating the success of the process. If you receive errors and need assistance, check the messages in the Activity Log for assistance (View/Activity Log).

Exporting Cut Data


The "DOS File" checkbox in Cut Generation is used to export marker data to a GERBER cut file firmat. When checked the resulting cut file will be saved to the "Cut Destination Path" set in View/Configuration..

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Setting Up a Notch Parameter Table for Cutting


The GERBERcutter can cut any notch types. However, it is not recommended that Tnotches or Castle notches be used when cutting in an automated environment. To increase speed,choose the Vnotch. A Vnotch cuts faster than other types of notches because the knife never lifts out of the fabric when it is cut. To ensure the quality and speed of the cut, the Vnotch should be approximately two times as wide as it is deep. Edit the default Notch Parameter Table (PNotch) or create a new table that includes this information for cutting. If a slit notch is used, a lift and plunge attribute can be assigned. This produces an excellent quality cut, but slows down the cutter.

Setting Up a Blocking/Buffering Rule Table for Cutting


Blocking or buffering rules may be applied to pieces for cutting on a GERBERcutter, in some instances, to improve cut quality. These rules are established in the Blocking/Buffering Form and applied to pieces in the Lay Limits Form. Create a different Blocking/Buffering rule table for each unique cutting situation. There are two ways you can apply blocking and buffering when creating a marker: Statically applied when the marker is ordered and processed. Dynamically applied or removed by the marker maker when the marker is being made. (To apply blocking and buffering dynamically, the information must be set up in the Blocking/Buffering Form prior to processing the marker order. Blocking and buffering can be applied selectively by category. Segment blocking/buffering requires the B & Q attributes to define the segment. Note: Test cuts should be run to determine the proper amount of blocking or buffering required. The goods, shape of pieces, and number of plies affect how you use blocking/buffering on the pieces you want to cut. Also keep in mind that although buffering does not slow down a GERBERcutter, using buffering decreases fabric utilization in order to increase quality.

Setting Up a Lay Limits Table for Cutting


The Lay Limits form is located on the Marker Creation, Editors page of the GERBER LaunchPad. In the Lay Limits Form, specify which pieces are major pieces by completing the Piece Options field by selecting the letter Major Piece. Absence of the major designation identifies the piece as a small piece. Steps for laylimit table The Lay Limits Form is also where you make blocking/buffering rule assignments.

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Note: If you have small pieces in a marker, you can specify in the Cutter Parameter Table whether or not you want all small pieces cut first, and also the velocity at which you want the small pieces cut.

Export File
Choose Configuration from the View Menu to display the Configuration dialog box. Use this dialog box to specify default file paths for plot and cut files and default file formats for plot data. When you process the plot or cut file with DOS file selected, the system will save the data as a file in the specified location (path) based on this configuration.

Label Tool Mapping


Label Tool Mapping, located in the Cut Gen Parameter Table provides you with easy selection of the letters representing specific internals that are to be drilled, cut, labeled or plotted. Selecting the Label column, you may use the dropdown menu to choose the letter label that represents the line you wish to assign a tool to.

Using the drop down menu in the Tool column, you may select the type of tool you want to use for each internal label specified in the Label field. Your choices are Drill 1, Drill 2, Op Stop, Knife, Labeller or Pen.

You may toggle through the choices in both of these fields by clicking the left mouse button. A blank field allows an internal label to be turned off.

Applying Cutter Point Attributes


There are several ways to apply cutter point attributes and internal labels to pieces: Digitizing In Classic AccuMark, start preparing a piece for a GERBERcutter immediately. Assign point attributes and internal labels for a cutter when you first digitize the piece into AccuMark. This is the most efficient method for applying attributes to new pieces. Piece Verify / Edit Points In Classic AccuMark, use the Current Attribute field (Curr Attr) in the Piece Verify Edit Points screen to change or add point attributes. Use the Insert Internal command to add internals to an existing piece. Rule Table In Classic AccuMark, use the Rule Table Editor to assign point attributes to grade rules. The letter or number you type on the Rules screen in the Point Attribute field for a grade rule will be applied to each point that is assigned that grade rule.

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PDS use the AccuMark PDS application to assign point attributes and internals to an existing piece. This is done through the Points / Verify Points / Edit Attribute command.

Configuration Dialog Box

The Configuration dialog box is found in the View Menu in the Cut Generation Form, Cut Plot Form, and the Marker Plot Form. Complete the form to provide Plot File Type information, and to provide destination paths for Plot, and Cut files.

1. 2. 3.

In the Plot File Type, select HPGL, or GENERIC depending on the device you are using. If you are using a GERBER products you would select GENERIC. Select the Plot Destination Path. You may select a windows folder or network directory. Select the Cut Destination Path. You may select a windows folder or a network directory.

Working with Layrules


When you store a marker in AccuMark, you can also store information separately about how you made that marker, including the pieces that were used and how they were placed. This separate information is called layrules. Once a marker is stored as a layrule, you can delete the marker after you have plotted or cut it. Later, during order processing, you can use the layrules feature to examine new orders to see if you have made the markers before. This means you do not have to rebuild previously made markers. Instead, AccuMark will remake them for you during order processing by following the instructions stored in the layrule. There are two types of layrules available for use in AccuMark: Positional Layrules and Sliding Layrules (which is included with Batch Processing software).

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Positional Layrules
Positional layrules store the original position of each piece in a marker. This enables AccuMark to reconstruct previously made markers during order processing or marker making. The system does this by employing sophisticated search and store techniques that automatically work like an advanced version of Copy Marker. Layrules can relieve you from much of the task of placing pieces in a marker and may also significantly increase marker storage capacity in your system. If you need to make additional markers that are exactly the same or similar to a marker for which you stored layrules, those layrules can be specified during marker ordering and then order processed to make new markers automatically.

Layrule Features
User Environment Parameter Table This is where you specify the Layrule Mode you want to use.Options are No Layrules, Use Marker Name, Use Search Criteria. Layrule Search Parameter Table This is where you specify Search Criteria or Marker Name criteria. Order Form When ordering a marker, this is where you specify the type and name of layrule you want to use. Order Process When processing a marker order, use the Layrule Proc All command.

Sliding Layrules
Sliding layrules record the sliding movement of pieces as they are placed into a marker. (This feature is included with Batch Processing software and requires a separate security key). The purpose of sliding layrules is to build new markers based on: the placement of pieces in previous markers the direction and degree of sliding (referred to as the vector history; the angle at which each piece was placed in the marker) the sequence of placement Sliding Layrule Master The master is the marker upon which the sliding layrule is based. For the best success when creating a new marker using sliding layrules, the following items should be the same for both the master and new marker: garment type number of pieces basic piece shapes

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laylimits matching quantity of sizes average size New markers may differ slightly from masters as follows:

minor shape changes alterations model options blocking/buffering amounts sizes width New markers may be totally different from masters in:

order name marker name model name annotation width

To create a sliding layrule


1. Open the Marker Making application. 2. Make the marker from which you want to create the sliding layrule. 3. Choose Layrules>sliding from the Main Menu. This displays the Sliding Layrule drop down menu. 4. Choose Create. The system will automatically unplace all pieces in the current marker. 5. Reslide pieces into the desired position in the marker. Note: While you are creating the layrule, use the toolbar to make your job easier. If you make a mistake while sliding, use the Advance a Step, Backup a Step, Insert a Step, and Delete a Step commands as necessary, or choose Cancel to stop the layrule. You can then choose Create to begin again. 6. When sliding is complete, choose Save Named, or Save Search to save the layrule. Choose Save Named to choose a name for the Layrule that you keep track of in your marker records, rather than letting the system choose one. Layrules saved by using Save Named will not be found by Layrule Search. Choose Save Search to use the search parameters to save the file. This allows the system to create a unique name based on the search parameter table, and chooses the best marker utilization when selected.

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7. To verify the sliding layrule movements, choose Layrules>Sliding>Apply. The system will replay the layrule. Note: Specify the name of the layrule you want to apply. In the lookup dialog box, type the name or select it from the lookup. The system sorts layrules alphanumerically. 8. If the layrule needs to be edited, choose Modify. Then, perform the following: Select the layrule name you wish to modify from the Lookup dialog box, and choose Open.

Follow the system prompts to advance to the appropriate step in the layrule. Use the Advance a Step, Backup a Step, Insert a Step, and Delete a Step commands as necessary. When you are finished, choose Save Named, or Save Search to save the edited layrule. Choose Yes when the system asks if you want to overwrite the existing layrule.

Advantages of Using Layrules


Layrules can be a useful and time-saving tool if: your company produces a high quantity of repeat markers (remakes the same or similar marker). storage space is limited and a large amount of disk space is devoted to marker storage. When layrules are used to make a marker, the system increases storage efficiency by storing just the layrules and not the marker. Layrule files use approximately one-tenth the disk space of markers. you spend too much time trying to maintain or locate stored markers.

Considerations for Using Positional Layrules


Repeat Requests for Markers Repeat requests for markers are simply new orders for old markers (commonly done after errors have been fixed). This does not mean that the new and old marker orders must be identical. However, in order to use layrules effectively, both the unmade marker and the layrule should have the same: models sizes width fabric spread laylimits The unmade marker and the layrule should also have approximately the same quantity of pieces. (although the unmade marker can have fewer pieces).

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Allowed Differences Positional layrules are designed to work when differences between old and new markers are limited to labeling changes (annotation), minor shape changes, and notch changes. Allowed labeling changes are those that can be accomplished during plot processing. Allowed pattern shape adjustments are those that cause total marker areas to vary by no more than the tolerance amount specified in the Layrule Search Parameter Table.

Naming Layrules
The way in which layrules are named is important. You can control the name yourself, as well as which rules are used (by using the Use Marker Name feature), or you can let the system name and manage the rules (by using the Use Search Criteria feature). If you name them yourself, make certain they are easy to recognize. Layrule names can either be the same as marker names or they can be system generated (derived from key marker characteristics). When using layrules and performing marker order processing, the system assigns every marker a name which is then compared to the names of existing layrules. If a duplicate name is detected among the layrules, the system uses that layrule to make the marker. If a duplicate name is not detected, the system assigns a system generated name to the new layrule which is created when the marker is stored. Naming Positional Layrules Using Marker Name Naming Positional Layrules Using Search Criteria

Naming Positional Layrules Using Save Name


If the new markers you are creating will have the same names as old markers, and those markers are indeed duplicates within the limits of allowed differences, deciding how to name your layrules is easy... use the marker name for easy recognition. Layrule names assigned using marker names have meaning to both you and AccuMark. When the Layrule Proc All command is chosen during order processing, AccuMark will look for layrule names that match the new marker names. When matches are found, pieces will be placed in the markers according to the instructions in the layrules. When markers are stored in Marker Making, and the AutoStore Layrule feature is turned on, the system will automatically either create new layrules with the same name as the marker name, or overwrite existing layrules.

Naming Positional Layrules Using Search Criteria


If the new markers you are creating are unrelated to old markers, you must specify which key characteristics you want AccuMark to consider when looking for repeat marker requests. These characteristics become the marker search criteria which the system uses to name the layrules. Define this search criteria in the left column of fields on the Layrule Search Parameter Table. Specifying Yes in these fields indicate that those characteristics will be part of the search criteria and will be the essence of the layrules identity. Exact matches

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must be found for those characteristics in future orders for the layrule to work. Specifying No in these fields means those characteristics will be ignored in the search. Note: Changing the search criteria in the default Layrule Search Parameter Table invalidates the current Layrule collection, since with new orders, the system will no longer be able to find matches among existing layrules. Layrule names assigned using search criteria have meaning only to AccuMark. When the Layrule Proc command is chosen during order processing, the system will create layrule names for new markers by comparing marker and order entry information with Yes settings in the current Layrule Search Parameter Table and then search for existing rules with the same names. If matches are found, pieces will be placed in markers according to the layrule instructions. When markers are stored in Marker Making, and the AutoStore Layrule feature is turned on, the system will update those layrules with duplicate names. When Layrule Search is selected from the Marker Menu in Marker Making, the system will display the name of the current Layrule Search Parameter Table. Selections from the current table will be used to name the rule unless another parameter table is specified (by using the keyboard or lookup table).

Set Up for Using Positional Layrules


Layrules work by storage area. Set up begins with the current User Environment Parameter Table. This is where you specify the method you want the system to use when naming layrules. Do this by toggling the Lay Rule Mode field to Use Marker Name or Use Search Criteria. Marker Name Use this setting only when repeat markers will always have the same names as their original markers. If new and old markers may sometimes have different names, use the Search Criteria setting instead. With the Marker Name setting, during marker order processing, the system will look for the marker specified and use the layrules from that marker. The following is considered during the search: area compare, area deviation, copy dynamics, and allow overrides. These settings are established in the right column of fields on the Layrule Search Parameter Table. Search Criteria During marker order processing, the system will look for the specific marker characteristics that were defined in the left column of fields on the Layrule Search Parameter Table. Note: If you do not want a storage area to use layrules, retrieve the current User Environment Parameter Table and toggle the Lay Rule Mode field to No LayRules. Once you specify which layrule method will be used, complete the Layrule Search Parameter Table.

To order a marker with layrules


This process is similar to ordering a basic marker. However, when ordering a marker with layrules, the layrule field heading is automatically specified on the Order Form depending on how the User Environment Parameter Table has been set up to name layrules.

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Use Marker Name If this setting is selected in the User Environment Parameter Table, the Order Form will display Force Layrule as the layrule field heading. In the corresponding field, type the name of the marker that contains the stored layrules you want the system to reference while order processing. If a layrule with this name is not found, the system will automatically assign that name to the layrule that is created when the marker is stored. Use Search Criteria If this setting is selected in the User Environment Parameter Table, the Order Form will display Lr Search Tbl as the layrule field heading. Also, the current Layrule Search Parameter Table name will automatically display in the corresponding field. (If you want to use a different parameter table, specify that table name in this field.) This is the table that contains the search criteria you want the system to reference during order processing. Note: Layrule information that is automatically specified on the Order Form can be overridden by other selections in the available lookup table.

Setting Up Matching Requirements


Standard Matching Versus 5-Star Matching Point Matching Versus Line Matching Using Points and Rules to Set Up Matching Using Lines and Labels to Set Up Matching Choosing a Matching Method on the Order Form Entering Multiple Offsets on the Order Form To order a marker with matching

Point Matching Versus Line Matching


There are two ways in which you can set up matching: using points and matching rules, or using internal lines and labels.

Using Points and Rules to Set Up Matching


This method of matching lets you set up and perform matching based on special point numbers, a matching rules table, and certain fields in the Order Editor. This method lets you assign restrictions on the placement of pieces relative to each other, relative to the fabric design, or a combination of both. Special Point Numbers Special point numbers are assigned to key points on matching pieces. These point numbers are entered in the Matching Form with their corresponding piece categories. Special point numbers:

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must be unique within a model (style), can be up to four digits in length, can be assigned during digitizing, in Edit Digitize, or in PDS/Silhouette. Optional Stop (Op Stop) Points Optional stop points should be assigned to critical match points when matched goods are going to be cut on a GERBERcutter. This internal point causes the cutter to stop before cutting the piece. This enables the operator to reposition the cutter beam over an exact location on the fabric. It is used primarily to accommodate skewed or imperfect plaid/stripe repeats.

An op stop point is entered as an internal, but can exist anywhere on a piece, even on the perimeter. Op stop points are typically assigned the internal label C. Only one op stop point is allowed per piece. Op stop points are usually used with buffering to ensure that there is enough room to adjust piece position. An op stop point can be assigned during digitizing, in Edit Digitize, or in PDS/Silhouette. The internal code for an op stop point is activated in the Cutter Parameter Table. Matching Form Special point numbers and corresponding piece categories are entered in the Matching Form and stored as a matching table. Before completing this form, you should know:

the categories of the pieces that will be matched, the special point numbers assigned to the matching pieces, how the pieces will match to each other, and how, or if, they will match to the fabric. The name that you assign to the matching rules table is entered in the Order Form and referenced during marker order processing.

Using Lines and Labels to Set Up Matching


This method of matching lets you set up and perform matching based on internal lines and labels. How a line is labeled determines how it matches to other lines. For example, if two pieces share the same line number on a stripe or plaid line, a matching relationship is established between them. Piece Preparation In order to use lines and labels to set up matching, some minor piece preparation is required. First, you need to add internal matching lines to your pieces (through digitizing, Edit Digitize, or PDS/Silhouette). The matching lines you add to your pieceswith the

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exception of facing lines must be parallel or perpendicular to the grain line. Each matching line must also be given an internal label. The labels reserved for matching are 0 (zero) through 15. Specific matching characteristics have been assigned to these labels. The number you assign to a matching line determines the default type of match that occurs. 0 Use line label 0 (zero) for piece-to-fabric matching. A zero ( 0 ) match line will not match to another piece with a zero match line. 1 Use line label 1 for a left/right piece to piece match of the same piece category. For example, Left Shirt Front to Right Shirt Front. 2 through 15 Use line labels 2 through 15 for a left piece match to another left piece match, or a right piece match to another right piece match. For example, Left Skirt to Left OutArm or Right Skirt to Right OutArm.

Standard Matching Versus 5-Star Matching


There are two methods of matching available within AccuMark: Standard which is commonly used by the apparel industry. 5-Star which is commonly used in the furniture industry to match floral prints. Specify either Standard or 5-Star matching when you order a marker or from within Marker Making after you retrieve a marker.

Choosing a Matching Method on the Order Form


Select the Matching field to specify whether you want to use Standard or 5-Star matching. The default setting for this field is Standard. With Standard matching, three offset fields are available for both plaid and stripe matching. With 5-Star matching, only one offset is available for both plaid and stripe matching.

Choosing a Matching Method in Marker Making


Toggle the Matching Type field in the View>Settings window to specify whether you want to use Standard or 5-Star matching. The default setting for this field is Standard.

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Standard Matching
Standard matching uses horizontal and vertical lines to determine matching locations. These lines are based on stripe/plaid repeat and offset values. The illustration below shows how the marker area might look if you were using Standard matching.

Entering/Changing Repeat and Offset Values in Marker Making

5-Star Matching
The 5-Star matching method uses a plusshaped symbol ( + ), referred to as a "star" to indicate where matching locations are found. To specify a match location, you only need to enter a single stripe and plaid repeat value. The system then generates a star ( + ) at the intersection of every stripe and plaid line, plus it generates a fifth star in the center of every four stars. The illustration below shows how the marker area might look if you were using 5-Star matching. Note: The pieces you plan to match must have two intersecting match lines (stripe and plaid) in order to create a floral match location. If you are using matching rules instead of matching lines, the X Match and Y Match must both be assigned values other than No Match.

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Entering Multiple Offsets on the Order Form


When you toggle the Order Forms Matching field to Standard, several additional fields display. Use the Plaid field and Stripe fields to enter the plaid and/or stripe repeat values you want in the marker. Then, in the Offset fields, specify the offset values for your first, second, and third set of matching lines (in the plaid and/or stripe). Positive stripe offsets are measured from the bottom edge of the marker up. Negative stripe offsets are measured from the center of the marker down. The illustration below shows a marker with three different matching lines. The arrows indicate the actual distances of the repeat values and the positive offset values.

Entering/Changing Repeat and Offset Values in Marker Making


In the Marker Making Status Area, when the Repeat/Offset field is toggled to Offset, you can enter values in the Stripe ( S1 ) and/or Plaid ( P1 ) fields. The numbers entered here represent the offset values for the first set of stripe and/or plaid matching lines. Note: The Stripe and Plaid field headings can be toggled (by clicking on the field heading) to display S1, S2, or S3, and P1, P2, or P3. To enter a second stripe/plaid offset value, click once on the S1 or P1 field heading to change it to S2 or P2, respectively, and then enter the appropriate value. To enter a third stripe/plaid offset value, click once on the S2 or P2 field heading to change it to S3 or P3, respectively, and then enter the appropriate value. To change the value for a particular stripe/plaid offset, toggle the Stripe/Plaid field heading until the appropriate offset number displays and then change the value.

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To create a matching rules table for piece-topiece, or piece-to-fabric matching


Piece to Fabric, and Piece to Piece are strategies to restrict piece placement during marker making. These are assigned tp pieces during piece setup, and can be edited during marker making. Piece to Fabric matching restricts the piece placement in relation to the fabric design. It is used for placing the first piece in the marker, although it will work for any piece. When it is used as the first piece, placement of other pieces will build in relation to this placement Piece to Piece restricts marker placement in relation to other pieces 1. From the GERBER LaunchPad, choose the Marker Creation, Editors page, and select the Matching Icon. 2. In the Comments field, type a brief description of the matching rules table (optional). 3. In the Comment column, type a brief description of the matching rule you are establishing (optional). 4. Toggle the Match Type field to Piece, or Fabric. 5. Complete the First Piece section as follows: In the Category field for Piece to Fabric, type Marker. In the Category field for Piece to Piece, type the piece name.

In the Point Number field, type 1, 2, 3, or 4. Click here to display a chart that explains these numbers. 6. Complete the Second Piece section as follows: In the Category field, type the category of the piece for which you are creating the matching rule. In the Plaid and Stripe columns, fields, choose the type of alignment strategy for the piece.

Complete the Offset fields, to specify an amount for a piece offset from the fabric repeat. In this case, the piece will not fall exactly on the fabric line in the marker. 7. Choose File>Save.

Piece-To-Fabric Matching Chart


First Point Number 1 Marker Match Location Bottom or offset from bottom Any plaid or stripe repeat X Match No Match or Match Relative Plaid No Match, Match Relative Plaid, or Match Same Plaid Y Match Match Same Stripe Match Relative Stripe, No Match, or Match Sym To Stripe Offsets Positive: Above bottom Positive: Above or to right Negative: Below or to left

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First Point Number 3

Marker Match Location Top or offset from top Center or Offset from Center

X Match No Match or Match Relative Plaid No Match or Match Relative Plaid

Y Match Match Same Stripe Match Same Stripe

Offsets Positive: Below top

Positive: Above Negative: Below

To order a marker with matching


When ordering a marker with matching, follow the same method you would to order a basic marker. However, be certain to complete the following fields on Order Form to trigger the matching: Matching Toggle this field Standard or 5-Star to specify which method of matching you want to use. Plaid Repeat Plaid repeats extend across the fabric width, from selvage to selvage and appear vertically on the screen in the marker. If applicable, type the plaid repeat of the fabric that will be used with the marker. This value is the distance between plaid line repeats. Plaid Offset If applicable, type the plaid offset of the fabric that will be used with the marker. This value is the distance along the edge of the marker from the lower left corner to the first plaid repeat in the material. The repeat value you specify in the Plaid field will begin repeating from this point. Stripe Repeat Stripe repeats extend along the length of the fabric parallel to the selvage and appear horizontally on the screen in the marker. If applicable, type the stripe repeat of the fabric that will be used with the marker. This value is the distance between stripe line repeats. Stripe Offset If applicable, type the stripe offset of the fabric that will be used with the marker. If the offset is a positive amount, the offset is measured up from the marker. If the offset is a negative amount, the offset is measured down and up from the center of the fabric. You may want to use a stripe offset to center a repeat line at the center of the marker (by entering a negative value of the full stripe repeat), or to center two repeat lines about the center of the marker (by entering a negative value of one half of the stripe repeat). Matching This is where you specify the name of the matching rules table you want the system to reference. Note: When working with point matching, a marker can be ordered without stripe/plaid repeat information, provided a Matching Form is specified on the Order Form. The repeat information can then be specified from within Marker Making. With this method, one marker can be ordered for a variety of repeat requirements.

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Changing Matching Information in Marker Making


You can change matching information from within Marker Making by using one of two dialog boxes: Matching Lines or Matching Rules. The method of matching you are currently using determines which dialog box the system displays. To access one of these dialog boxes, select the Matching option in the Toolbox, highlight the piece you want to work with, and then click the right mouse button. Note: A dialog box only displays if the piece you choose is set up with matching.

Grouping Pieces to Create Models


A model is a group of all pieces that make a complete garment or item. The Model Editor is used to set up models. Determining the elements of a model includes making decisions on:

Which pieces should be in the model. Whether each piece will be a normal piece or paste piece. In the Model Editor you can use the Paste column to make this selection. The Fabric type or types from which each piece will be made from. In the model Editor you can use the Fabric column to make this choice. The quantity you want of each piece, including how many you want in the "as digitized: direction and how many you want flipped about the X and/or Y axis. The columns labeled Flip with X, Y, and X,Y in the Model Editor are use for these selection. Whether you want to be able to share each piece between bundles and if so, the direction in which the pieces can be placed in a marker (same direction or any direction). This is referred to as Half Piecing. In the Model Editor you will find a column called Half Piece to use to make this selection. The number of times each piece can be split in a marker. This is referred to as "dynamic piecing." In the Model Editor, you can make this selection in the Dyn Split column. The model options you want to apply to each piece. Model options can be setup in the Model Editor using the Option drop down menu.

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To create a model
1. From GERBER Launch Pad, select the Marker Creation, Editors page or section.

2. From the Marker Creation, Editors page, select the Model Icon

3. You may open and edit an existing model with "File" "Open", or create a new model with a blank editor.

4. In the Comments fields, you can optionally type any comments you want to include for this model.

5. If model options were previously set up, complete the Default Options field with any options you want to apply to the model by default every time the model is used. (This is optional).

6. In the first blank Piece Name field, select the names of the piece you want to include in the model by pressing the empty field name and then click on the lookup button. Select 1 or more piece names using the mouse and Shift or Ctrl keys and then select the Open button. Note that up to 250 rows of pieces names can be entered. To move to piece entries that are off the screen, use the scroll bar at the right hand side of the Model Editor.

7. For each piece selected, specify the following. Selecting a box will create a check mark or allow you to enter a quantity or amount. whether it is a normal or Paste piece. the Fabric type or types from which the piece will be cut. the Flip quantities required for the piece in the --, X Y and X,Y directions. whether you wan to use Dyn Split (dynamic piecing) for the piece. Add Piece if you want to add/allowedof the piece during marker making.

8. Perform one of the following. From the main menu, choose "File" and "Save" to save the model. Choose Options and then select NEW from the drop down choices to display the Model Options screen and create variations for the current model.

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To set up model options


1. Once you have created or opened a model (by completing the Model Editor), choose Option from the main menu and New from the drop down to display the Model Options screen

Note: If model options were previously set up for the current model, the first model option will display on the screen. Choose Next instead of New to display blank fields on the Model Editor Options screen.

2. Complete the Option Name field according to the options purpose, fabric type, or style change, by clicking on the tab at the bottom of the screen and double-clicking it, or right clicking it. This will allow you to change the tab name from Opt1, 2, 3, etc., to the new name for the option. When the field opens up above the tab type in the new name.

3. Complete the Size, and Piece Name fields as appropriate for the model option. (This is the condition statement used to add or remove pieces.)

4. Complete the remaining fields as needed.

5. When you finish setting up model options, click the Model tab at the bottom of the Editor, then File from the main menu. Select Save to save the changes or Exit without saving the changes.

To retrieve and edit a model


1. From the GERBER LaunchPad, select the Marker Creation, Editors page. Then select the Model editor icon.

2. From the main menu, select "File" and "Open", and choose the correct storage area and model name to edit by clicking on the Model name or typing it in the File name field and selecting and selecting Open to the right of the File name field.

3. Make any necessary changes to any of the fields or options.

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Note: If you are viewing the model but not making changes to it, there is no need to save or store the model.

4. Choose File from the main menu, and Save to save your changes or Exit to leave the Model Editor without saving the changes.

To display an existing model option


1. Once you have created or retrieved a model (by completing the Model Editor), choose Option from the main menu of the Model Editor to display the choices.

2. From the Option drop down, perform one of the following:

Choose Next to display the following option for the current model. Choose Previous to display the preceding option for the current model. Choose Go to, and then when prompted, type the model option Number (by selecting the Number field or the Name (by selecting the Name field). Then select OK .

Note: You can also use the icons from the main menu that represent New, Previous, Next, and Go to by moving your mouse over these various icons and selecting them.

Note: If model options were previously set up for the current model, selecting the Next or Previous choices will display that model option on the screen.

3. When you finish viewing model options, click the Model tab at the bottom of the Editor, then File from the main menu. Select Save to save the changes or Exit without saving the changes.

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To copy a model option


1. Once you have created or opened a model (by completing the Model Editor), chose Option from the main menu so that you can select the option you want to copy.

2. From the Option drop down, choose Copy.

3. A new tab will appear at the bottom of the Model Editor with Opt X on it where X is the new model option number.

4. Edit the Option name with the name you want to assign to the newly copied model option. This can be done by double-clicking on the Opt X tab until a new box appears and entering the new name.

5. Change or complete the remaining fields on the screen as needed.

6. When you finish, choose File and Save from the main menu to save the changes you have made.

To add a model option


1. Once you have created or opened a model (by completing the Model Editor), choose Option from the main menu of the Model Editor to display the choices.

2. From the Option drop down select New.

3. A new tab will appear at the bottom of the Model Editor with Opt X on it where X is the new model option number.

4. Complete the Option Name field according to the options purpose, fabric type, or style change, by clicking on the tab at the bottom of the screen and double-clicking it. This will allow you to change the tab name from Opt X to the name for the new option. When the field opens up above the tab type in the new name.

5. Complete the Size, and Piece Name fields as appropriate for the model option. (This is the condition statement used to add or remove pieces.)

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6. Complete the remaining fields as needed.

7. When you finish setting up the new model options, click the Model tab at the bottom of the Editor, then File from the main menu. Select Save to save the changes or Exit without saving the changes.

To delete a model option


1. Once you have created or opened a model (by completing the Model Editor), choose Option from the main menu of the Model Editor to display the choices.

2. From the Option drop down select the Next, Previous, or Go to commands to display the Model Option you want to delete.

3. From the Option drop down select the Delete commands to delete the Option you have selected. You will get a warning message.

4. Select Yes to delete the Option or No to keep it. Follow the same steps to delete other Options. Selecting Option from the main menu and selecting Next, Previous or Go to commands.

5. When you finish deleting model options, click the Model tab at the bottom of the Editor, and then select File from the main menu. Select Save to save the changes or Exit without saving the changes.

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Defining Paste Pieces in Model Options


1. Once you have created or opened a model (by completing the Model Editor), choose the Option tab.

2. Select the Piece Name (or type in the name) that you want to define the Paste Piece option. In that row find the column labeled Paste and select it so that a check mark is displayed. You will now see that the Fabric, Flips, Half Piece, and Dyn Split column are grayed out as not be active.

NOTE: You can define past pieces and their parents on the same Model Option page or different Model Option pages as described below.

On Different Model Pages


If you define a paste piece and parent piece on different Model Option pages, both pieces must have the same piece category. (See categories in Piece Report. Categories are assigned in digitizing or in Silhouette. The pastes that relate to the parent on a different model page must precede any other normal pieces on that Model Options list.

On the same Model Page


If you define a paste and parent on the same Model Option page, they can have different piece categories. The paste piece must always follow the parent piece.

NOTE: Large line adjustments may distort the shape of the finished piece. Paste and parent pieces must contain the same ordered size.

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Model Editor

Choose this icon from the Marker Creation, Editors page GERBER LaunchPad to display the Model Editor. Use this Editor to list the name of each piece that you want in the Model. For each piece, you can specify: Whether the piece is a normal or paste piece The fabric type from which the piece will be cut. The quantities you want of that piece in the as digitized direction and flipped in the X, Y, or XY axes. Whether the piece can be shared between two bundles The number of times each piece can be split during marker making Whether the additional copies of the piece can be added during marker making.

The following table explains how to complete the fields on the Model Editor. An "X" in the Lookup column indicates there is a lookup available for the corresponding field.

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Field Name Name

Explanation The name of the Model will appear in the Title Bar at the top of the Editor. From the File Menu choose New to create a new Model (commonly the same name as the corresponding garment or item.) You may choose Open to access an existing Model that you may wish to edit. Choose Save to save the current information. Save As will save the existing Model under a new name. The original will not be changed. Complete to further describe the current model. (Optional) Default options. Complete this field to list the model options you want the system to use if no other options are specified in the marker order. If an option is specified in the order, it will override any default option in the model. Type or select the names of all pieces you want to include in the main garment or item. Variations can be created by adding to or removing these basic parts. Select or deselect the check box under Paste to define whether the corresponding piece is pasted to the piece above it. Not checked specifies the corresponding piece as a normal piece (not a paste piece). Checked specifies the corresponding piece as a paste piece.

Commen ts Default Options

Piece Name

Paste

Fabr

Fabric Type. An optional field you can complete with a single character, user defined code to designate from what fabric a piece is to be cut and to categorize the piece. Pieces with the same code can be ordered together for the same marker. If used, the fabric code must also be identified in the order. Pieces can be assigned multiple fabric codes so they can be used with different fabric types for the same garment or item. Up to four different codes can be assigned to a single piece in a model. If no fabric codes are specified, the system assumes all pieces in the model are for the same fabric type.

Type an amount to indicate the number of times you want each corresponding piece to appear in the marker in the "as input" or "as

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Field Name X

Explanation digitized" position. Type an amount to indicate the number of times you want each corresponding piece to appear in the marker flipped about the X axis. Type an amount to indicate the number of times you want each corresponding piece to appear in the marker flipped about the Y axis. Type an amount to indicate the number of times you want each corresponding piece to appear in the marker flipped about the X and Y axes. Half piecing. Select one of the following for each corresponding piece: None The piece is not a half piece. Same Dir Half piece sharing will only occur between bundles lying on the fabric in the same direction. Any Dir Half piece sharing will occur regardless of bundle direction.

X,Y

Half Piece

Dyn Piece

Dynamic piecing. Type a number from 0 to 9. Note: If you leave this field blank, you will get the same result as if you specified 0. Specify Y (yes) or N (no) to indicate whether or not the corresponding piece can be added during marker making. To add an entire bundle during marker making, specify Y in all Add PC fields for all pieces in the model. Note: The Add PC/BD fields in the Models page of the Order Editor must also be completed with Y (yes) to add pieces or bundles during marker making.

Add Piece

Options (Opt) Tab

At the bottom of the Editor there is a tab labeled Opt #. This tab indicates the number of variations that exist (referred to as model options) for the current model. These variations are specified in the Model Editor Options screen.

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To shutdown Order Entry


There are several ways to close the Order Editor. Use whichever one is most convenient for you. Double-click the Control menu icon in the far upper left hand corner of the form so that the dialog shown below is displayed, then select Close. (Be sure to save your work if you have made edits)

Select File, and then select Exit. (Be sure to save your work if you have made edits).

Click on the X in the top right hand corner of the Order Editor.

To customize the Order Entry toolbar


1. The Order Form can be customized to show different views or looks. Select the View entry with the mouse or with the Alt+V keys. Four entries will be shown. If a Check Mark is shown next to the item that item will be displayed. 2. To de-select any item, click it with the mouse until the check mark disappears. That item will no longer show on the display. To add an item back in, select it with the mouse so that the check mark reappears. 3. You can chose to have the Tool Bar displayed or not, the Status Bar (at the bottom of the screen) displayed. The other selections allow you to toggle the Target Utilization to switch between Length and Efficiency. The fourth option allows you to have the Marker Name = the Order Name or not, so that marker naming is automatic. Shown below is the Order form without the tool bar being displayed and the Target Utilization set to Length.

To edit a User Environment Parameter Table


The User Environment Parameter Table is only required when an older version of another software application is used in conjunction with the AccuMark Professional Edition. This table is selected from the View menu of the main AccuMark Explorer Form. (Example: AccuMark Professional Edition 8.0 and CSV Tools 7.6). 1. Using AccuMark Explorer, select the appropriate Drive and Storage Area, then select the Environment Parameter Table you want to edit by double clicking on it with the mouse. This will open the exact table you want to edit

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2. Make the changes that are necessary. 3. Select File and Save to save your changes.

To create a new User Environment Parameter Table


The User Environment Parameter Table is only required when an older version of another software application is used in conjunction with the AccuMark Professional Edition. This table is selected from the View menu of the main AccuMark Explorer Form. (Example: AccuMark Professional Edition 8.0 and CSV Tools 7.6). 1. In the AccuMark Explorer, select Tools, User Environment Parameter Table.

2. After selecting the User Environment Parameter Table, select File and New to create a new table.

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3. Change the default values that are shown for Seam Allowance, Overwrite Marker, Layrule Mode, Grading Method, type of Alteration and Bundling Method.

4. Also select View and Preferences from the main menu to select Metric or Imperial and the decimal precision you want. Then select File and Save. You will be prompted to type in the name of the new table and you can also select an appropriate Storage area at this time.

To use a different User Environment Parameter Table


The User Environment Parameter Table is only required when an older version of another software application is used in conjunction with the AccuMark Professional Edition. This table is selected from the View menu of the main AccuMark Explorer Form. (Example: AccuMark Professional Edition 8.0 and CSV Tools 7.6).

To use a different User Environment Table when processing orders or other operations, you need to copy the contents of the User Environment Table you want to use into the existing P-USER-ENVIRON table.

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Listed below are the steps to do this. 1. Using AccuMark Explorer, select the Tools, User Environment.

2. After selecting the User Environment Icon, the default table will open. Then select File and Open to select the device, storage area, and existing User Environment table you want to use.

3. Once you have retrieve the table, select File and Save As and then select the appropriate device, storage area, and the name P-USER-ENVIRON. This will place the contents of the User Environment table you retrieved into the default P-USER-ENVIRON table so that this new information will be used by the system. 4. Select File and Exit.

To edit a Notch Parameter Table


There are several ways to select a Notch Parameter Table to edit. 1. Using AccuMark Explorer, select the appropriate Drive and Storage Area and then select the Notch Parameter Table you want to edit by double clicking on it with the mouse. This will open the exact table you want to edit. Now skip to step 4 below. 2. Using GERBER LaunchPad, select the Marker Creation, Editors page and then select the Notch icon, as shown below

3. After selecting the Notch Icon, the default table will open. If this is not the one you want to edit, use File and Open to select the proper storage area and table to begin editing.

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4. Make the changes that are necessary.

5. Select File and Save to save your changes.

To create a Notch Parameter Table


1. Using GERBER LaunchPad, select the Marker Creation, Editors page and then select the Notch icon as shown below.

2. After selecting the Notch Icon, the default table will open. Then select File and New to create a new table.

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3. Change the default values that are Perimeter Width, Inside Width, and Notch depth

4. Also select View and Preferences from the main menu to select Metric or Imperial and the decimal precision you want. Then select File and Save. You will be prompted to type in the name of the new table and you can also select an appropriate Storage area at this time.

To View the Activity Log


1. From the GERBER LaunchPad, select the AccuMark Explorer, Utilities page. Select the Activity Log icon.

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2. The Activity Log will open up and display the results of the most recent system activity.

3. Use the scroll buttons on the right hand of the display to view all parts of the log. 4. Use the Printer Icon to print the Activity Log to the default system printer, or use File, Print, Print Setup, and Print to perform the print operations.

To clear all items from the Activity Log


1. From the GERBER LaunchPad, from the Marker Creation, Editors page, select any of the tabs, such as Order Entry, Marking, Marker Plot, Cut Generation, or Cut Plot.

2. Using the mouse, Select the Activity Log Icon (or from AccuMark Explorer, select View, and Activity Log).

3. The Activity Log will open up and display the results of the most recent system activity.

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4. Use the "X" on the tool bar or select Edit and Clear All to clear the Activity Log.

Setting Up Annotation Requirements


Pieces can be plotted with annotation during piece plotting and marker plotting. Annotation can also be plotted along the marker border during marker plotting. The annotation you want to appear on plotted pieces or along marker borders is specified in an annotation library, which is created using the Annotation Form. This form is found in the GERBER LaunchPad under the Marker Creation, Editors page.

The Annotation Form Icon is:

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To create an annotation library


1. Select the GERBER LaunchPad. 2. Select the Marker Creation, Editors page, and then select the Annotation icon.

3. Select the type of annotation (such as for Piece Plotting and one for marker plotting. Then select the type of annotation using the lookup box. Do this for each type of category that you want to specify.

4. Save the annotation file with a name that signifies the type of annotation you are using, such as one for piece plotting or marker plotting. Also you can fill in the Comments field with this type of information.

To retrieve and edit an annotation library


1. Select GERBER LaunchPad. 2. Select the Marker Creation, Editors page, and then select the Annotation. 3. Select the Annotation Icon.

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4. Select File and Open. From the file open dialog box, select the proper device, storage area and Annotation file.

5. Make the edits and then select File and Save to save your changes. Then File and Exit.

Setting Up Lay Limit Requirements


Lay limits are general rules and restrictions that control how pieces can be placed in a marker. Use the Lay Limits Form to create a lay limits table. This is where you specify how the fabric will be spread, set bundle orientation, apply blocking and buffering rules to pieces, and specify limits for piece placement.

The Lay Limits form can be accessed through GERBER LaunchPad. Choose the Marker Creation, Editors page. Select The Lay Limits Icon is shown below to access the form.

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To create a lay limits table


1. Select GERBER LaunchPad and Select the Marker Creation, Editors page. 2. Select the Lay Limits Icon.

3. Select File and New. A blank Lay Limits form will open up as shown below.

4. In the Comments field, type any notes you want to include about the lay limits table (optional) 5. In the Fabric Spread Field, an option to specify how the goods will lay. There are 4 choices: Single Ply, Face to Face, Book Fold, or Tubular. 6. In the Bundling field, select the direction in which you want bundles to be retrieved from the Icon menu in Marker Making. There are 3 choices: All Bundle Same Dir, Alt Bundle- Alt Dir, Same Size Same Dir. 7. In the Category fields, type the category name of each piece or group of pieces to which you want to apply special restrictions or allowances. The word DEFAULT in the first field indicates the system will apply limits to all pieces not listed separately in the remaining Category fields. You can selectively assign different lay limits to pieces by specifying their category and piece options. 8. In the Piece Options field, select the characteristics and limitations you want to apply to each category of pieces. You can use the lookup button found at the right side of the Piece Options field. 9. In the Flip Code field, select the code you want to apply to each category of pieces listed to indicate how you want the pieces reoriented when they are placed in the marker. Use the lookup button found by pressing the right end of the Piece Options box. 10. In the Block/Buffer Rule field, type the blocking or buffering rule you want to apply to each category of pieces listed. 11. In the Tilt/Rotate Limit fields, type the maximum amount of each category of pieces listed can be tilted or rotated during marker making. 12. In the Units fields, toggle the setting to specify the value of each Tilt/Rotate Limit field using Inch(cm.) or degrees. 13. Select File and Save As and enter the drive, storage area, and Lay Limit name you want to store.

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To retrieve and edit a lay limits table


1. Select the GERBER LaunchPad. 2. Select the Marker Creation, Editors page Entry. 3. Select the Lay Limits Icon.

4. Select File and Open. From the file open dialog box, select the proper device, storage area and Lay Limits file.

5. When the file has been retrieve, make the edits (Refer to "To create a lay limits table" on each of the fields to edit) and then select File and Save to save your changes. Then select File and Exit.

Setting Up Blocking/Buffering Requirements


Use the Block Buffer Form to add space around parts or all the perimeter of a piece. Blocking creates a zone around a piece and is often used when critical pieces (such as collars or lapels) will be die cut. It is also used when pieces in matched markers are cut,

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restacked, and cut again. When a piece is cut on a GERBERcutter, the extended (blocked) perimeter is cut.

Buffering is primarily used for two reasons. When matched markers are cut on a GERBERcutter, the cutting head may need to be adjusted to ensure an accurate match. By putting a buffer on a piece, you have room to adjust the piece. Buffering is also used as a cutting aid. In order to prevent pieces from butting too closely when making a marker, the buffering feature maintains a specified distance between the pieces.

Buffered pieces in marker making will appear with a dotted perimeter. In a marker plot, only the original piece perimeter is drawn.

The Block Buffer form can be accessed through the GERBER LaunchPad. 1. Select the Marker Creation, Editors page. 2. Select the Block Buffer Icon as shown below.

To create a blocking/buffering rule table


The Block Buffer form can be accessed through the GERBER LaunchPad. 1. Select the Marker Creation, Editors page, and then select the Block Buffer Icon shown below.

2. The form will open. Select File and New and a blank Block Buffer form will be displayed as shown below. 3. Use the Comments field to optionally type any notes about the Block Buffer table you are creating. 4. In the Rule field clicking on the Block will toggle to Buffer. Specify which one you want to use. 5. In the Left, Top, Right, and Bottom fields, specify the amounts of Static and/or Dynamic blocking you want applied to each piece, respectively. Note that the Static and Dynamic rows are separate and are used for the respective type of blocking or buffering you are choosing. 6. Repeat steps 4 and 5 for each different rule number that you want to establish. 7. When you have finished entering all amounts, select File and Save As and enter the drive, storage area, and name of the Block Buffer Table you have created. Then select File and Exit.

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To retrieve and edit a blocking/buffering rule table


The Block Buffer form can be accessed through the GERBER LaunchPad. 1. Select the Marker Creation, Editors page Entry and choose the Block Buffer Icon shown at the right.

2. The form will open up. Select File and Open and then select the drive, storage area and name of the Block Buffer Table that you want to edit.

3. Make the edits as required and select File and Save and then File and Exit to complete the edits.

Static versus Dynamic Blocking/Buffering


Blocking and buffering can be applied either statically or dynamically.

Static blocking/buffering is automatically applied to pieces during order processing. This means that in the Marker Making application (MEDPro), the pieces are already blocked or buffered.

Dynamic blocking/buffering can be applied or removed selectively during marker making. Although dynamic blocking or buffering is activated during Marker Making (MEDPro), it is defined during the marker order processing based on information that is entered when using the Order form.

Applying Blocking/Buffering
Pattern Preparation If you are applying blocking/buffering by segments, assign a B attribute to the first point on the segment (clockwise) and a Q attribute to the last point on the segment. Adjacent segments can be blocked or buffered using a single B and Q attribute. These attributed can be assigned during digitizing, in Piece Verify, PDS, or PDS.

Block Buffer Form. Use the Block Buffer form to create a Block Buffer table that you want the system to use.

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Lay Limits Form. Set up a Lay Limits Table by completing a Lay Limits form. For each piece to which you want to apply a blocking/buffering rule, enter the category of that piece and its corresponding blocking/buffering rule number. Use the DEFAULT category to apply a rul to all pieces not specifically entered by category.

Order Form. Be certain to enter the appropriate names of the Blocking/Buffering Form and Lay Limits Form when you order the marker.

Order Processing. Process the marker order as you would any other marker order.

Marker Making (MEDPro). If you ordered dynamic blocking/buffering, use the appropriate MEDPro icon or drop-down menu entry to apply dynamic blocking/buffering. Or use the Block/Buffer commands in the Piece menu to apply dynamic blocking or buffering.

Note: Dynamic Block/Buffer is added (not replaced) to static Block Buffered Pieces.

To Change the grade rule values in a specific column


1. On page 2 of the Rule Table Editor, position the cursor to highlight the column that contains the values you want to change. 2. With the right mouse functions, choose change sign. All positive values will become negative values, or all negative values will become positive values.

To Clear the grade rule values in a specific column


1. On page 2 of the Rule Table Editor, position the cursor to highlight the column that contains the values you want to delete.

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2. With the right mouse functions, choose Clear Column. All values in the column will be deleated.

Pattern Conversion Wizard


Pattern Conversion Wizard ASTM D 6673-01 Standard

The Pattern Conversion Wizard enables the bi-directional exchange of AccuMark twodimensional flat pattern data with other CAD systems. In addition, this standard provides exchange of basic grading information using a graded nest or graded rule table. AccuMark pattern data and grading information may be exported to a DXF file, as specified by the ASTM D 6673-01 standard. DXF files that are produced by other CAD systems following this standard may also be imported into the AccuMark system using this software utility. An option is also provided to support the earlier ANSI/AAMA-292 standard.

Marker Creation, Editors Page

The Marker Creation, Editors page on the GERBER LaunchPad provides you with 14 icon choices to easily select the forms you wish to use to create and process an order. You may select Order Processing, Order, Model, Laylimits, Annotation, Notch, Block Buffer, Matching, Alteration, Size Code, Layrule Search Parameter Table, AutoMark Edit, as well as the MK Import Report and Marker Making.

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Toolbar
The toolbar displays icon buttons that let you quickly access commonly used commands within Order Entry forms.. Note: To display the name of the command associated with a particular button in the toolbar, position the mouse pointer over the icon button for a few seconds.

Model
Choose this command from the GERBER LaunchPad, Marker Creation, Editors page to display the Model Editor. Use this form to list the name of each piece that you want in the model. For each piece, you can specify: whether the piece is a normal or paste piece. the fabric type from which the piece will be cut. the quantities you want of that piece in the as digitized direction and flipped in the X, Y, or XY axes. whether the piece can be shared between two bundles. the number of times each piece can be split during marker making. whether additional copies of the piece can be added during marker making.

Model Options
Choose this tab from the Model Editor to display the Model Options screen. Once you create a model for a garment or item, use this screen to set up variations of that model. This prevents you from having to create separate models to accommodate all style variations that may be necessary for a garment or item. Common uses for model options include: substituting and/or adding pieces. When making changes to a pattern that cannot be handled by grading sizes, the pattern must be changed by piece substitutions.

Annotation
Choose this icon from the Marker Creation, Editors page of the GERBER LaunchPad to display the Annotation Editor. Use this form to set up an annotation library that specifies the exact information you want to print on a piece or marker border when it plots.

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Lay Limits
Lay limits are general rules and restrictions that control how pieces can be placed in a marker. Choose this icon from the Marker Creation, Editors page of the GERBER LaunchPad to display the Lay Limits Editor. Use this form to specify how the fabric will be spread, to set bundle orientation, to apply blocking and buffering rules to the pieces, and to specify limits for piece placement.

Alteration
Choose this icon from the Marker Creation, Editors page of the GERBER LaunchPad to display the Alteration Editor. Use this editor to set up rules that will allow you to change the shape of a piece. Using alteration rule tables can significantly reduce the number of graded sizes and pieces that you need to store. Note: A size code table must also be set up (by completing the Size Code Editor) if you are going to use an alteration rule table to apply alterations statically.

Size Code
Choose this command from the Marker Creation, Editors page of the GERBER LaunchPad to display the Size Code Editor. This editor works in conjunction with the Alterations Editor. Use it to create a size code table that specifies which sizes should be placed in a marker with alterations and how the sizes should be altered. You can use the size code table to change the names of sizes without using another grade rule table. AccuMark references the grade rule table along with alterations rules to create a new size.

Block Buffer
Choose this icon from the Marker Creation, Editors page of the GERBER LaunchPad to display the Blocking/Buffering Editor. Use this editor to add space around part or all of the perimeter of a piece.

Matching
Choose this icon from the Marker Creation, Editors page of the GERBER LaunchPad to display the Matching Editor. Use this editor to set up a matching rule table for the various types of matching you can perform in AccuMark (standard, 5-star, plaid, stripe, points, lines).

Multi Order
Choose this command from the AccuMark Classic Edition System Management. From the Edit Data Base Menu to display the Multi Order Editor. Use this customizable editor to set up multiple marker orders more efficiently than you can with the standard Order

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Editor. This means you can enter more marker orders in a shorter period of time and process them all at once, from the order entry editor. Three default multi order entry forms are provided with AccuMark. The files that contain these forms are:

10ord.mod Allows you to enter ten orders per screen. 6ord.mod Allows you to enter six order per screen. standard.mod Contains all of the codes and formatting information needed to create your own customized order entry form.

These default forms can be used as templates for creating customized multi order editor screens. The standard.mod file also provides an example of how you can display field names on the Multi Order Editor to simplify order entry.

User Environment
The User Environment Parameter Table is only required when an older version of another software application is used in conjunction with the AccuMark Professional Edition. This table is selected from the View menu of the main AccuMark Explorer Form. (Example: AccuMark Professional Edition 8.0 and CSV Tools 7.6).

Choose this command from the AccuMark Explorer, Tools>User Environment Parameter Table. Use this screen to control how AccuMark displays measurements of pieces and markers. This is also where you: set the seam allowance for pieces that may be split during marker making. specify how you want alterations to plot and display. select how you want the system to act when it detects a duplicate marker. specify the type of layrules you will be using, if any, for markers. select the method your company uses for grading. establish how bundle codes will plot for markers having multiple models Choose the User Environment Parameter table to specify the amount of seam allowance for markers split in marker making. Select whether the existing marker may be overwritten. You may select the Layrule mode, and grading method.
Note: Please note that Notation and Precision are no longer part of the User Environment. It appears in all forms where needed as a separate entry.

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Layrule Search
Choose this icon from the Marker Creation, Editors page of the GERBER LaunchPad to display the Layrule Search Parameter Table. Use this screen to specify how you want the system to react when processing and searching for layrules. Layrules are a form of automatic marker making which can be used to reconstruct old markers, or to reorder a marker when minor pattern modifications are made, such as adding a notch. The marker area and the use of overrides and dynamics are factors which are always considered whenever layrules are used, regardless of which layrule naming convention you are using (Use Marker Name or Use Search Criteria). The right column of fields in the Layrule Search Parameter Table let you control the importance of these factors when reconstructing markers.

Notch
Choose this command from the Marker Creation, Editors page of the GERBER LaunchPad to display the Notch Parameter Table. Use this screen to specify the notch types and sizes that will be placed on pieces in a particular storage area.

Piece Plot Parameter Table Field Explanations


The Piece Plot Parameter Table can be found in the GERBER LaunchPad on the Plotting and Cutting page. The following table explains how to complete the fields in the Piece Plot Parameter Table. An "X" in the Lookup column indicates there is a lookup available for the corresponding field.
Field Name File Name Open/Save Explanation PPiecePlot is the original default name for this parameter table. If you choose a different default Piece Plot Parameter Table using Sel Parameters command in the Plot menu, that table name will display here instead. To retrieve a specific Piece Plot Parameter Table, select the corresponding parameter table name from the lookup. To create a new Piece Plot Parameter Table, type a unique name in this field. Pieces can be rotated to save paper. Specify the direction in which you want pieces to plot by typing an amount between 90 and 90 degrees. Type an amount from 1% to 500%, including decimal precision (for example, 99.8%) to scale pieces in the X-axis. 100% is the default. You can shrink or enlarge the plot proportionally by changing the X and Y scale values to the

Rotation Deg

Scale X

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Field Name

Explanation same percentage. Conversely, you can distort the plot by changing the X and Y scale values to different percentages. You can use this feature to produce miniatures of pieces for archiving purposes, or to make enlargements of a digitized piece that was smaller than the actual required size. Another use for this feature is to make size adjustments for material shrinkage or stretching. Type an amount from 1% to 500%, including decimal precision (for example, 99.8%) to scale pieces in the Y-axis. 100% is the default. You can shrink or enlarge the plot proportionally by changing the X and Y scale values to the same percentage. Conversely, you can distort the plot by changing the X and Y scale values to different percentages. You can use this feature to produce miniatures of pieces for archiving purposes, or to make enlargements of a digitized piece that was smaller than the actual required size. Another use for this feature is to make size adjustments for material shrinkage or stretching. Check this field to one of the following settings: Yes Existing point numbers will plot on the piece next to their corresponding points. No Point numbers will not plot on the piece.

Scale Y

Point Numbers

Grade Rule Numbers

Check this field to one of the following settings: Yes Existing grade rule numbers will plot on pieces next to their corresponding points. No Grade rule numbers will not plot on pieces.

Connect Grade Points

Check this field to one of the following settings: Yes Connecting lines will plot between each grade point for all sizes. No Connecting lines will not plot. The Connect Grade Points feature only works if you are plotting nested pieces.

Notch Parameter Table

PNotch is the default Notch Parameter Table. If you want the system to reference a different notch table when plotting, type the table name here or use the lookup by clicking the far right of this field to access

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Field Name

Explanation the lookup table. Select your choice from the options available in the table. Toggle this field to one of the following to specify where you want annotation to plot on a piece: Center Annotation plots in the center of the bounding rectangle of the piece. Grain Annotation plots above the grain line of the piece.

Piece Annotation

Perim Tool

Use the Drop down menu for this field to select one of the following settings to specify which perimeter tool you want the plotter to use. Pen The system will plot the piece perimeter. This is the default setting. Knife The system will cut the piece perimeter, provided the plotter is equipped with a cutting tool.

Plot Sizes

Use the Drop down menu for this field to select one of the following settings: Nest All graded sizes of the piece will plot on top of each other (stacked). Single Each size will plot as a separate piece. Use the check boxes in this field to select the descriptive data; (piece name, description, category, rule library, perimeter, labels, date, area, and size) to plot in the location specified in the Title Block Location field. Check this field to plot the current date as title block annotation. Check this field to plot the piece category as title block annotation. Check this field to plot the Description as title block annotation.. Check this field to plot the name of the grade rule library being used for the piece as title block annotation. Check this field to include the total area amount of the piece to plot as title block annotation. Check this field to plot the total perimeter amount of the piece as title block annotation. Check this field to specify whether you want the sizes that were plotted to plot outside the piece perimeter. Check this field to specify whether you want the internal labels used in the piece to plot as title block annotation.

Title Block Annotation Name

Date Category Description Rule Library

Area Perimeter Sizes

Labels

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Field Name Title Block Location

Explanation Using the drop down menu, select the location where you want the title block annotation to plot outside the piece perimeter. The choices are: Bot/Left Bottom left corner. Top/Left Top left corner. Bot/Right Bottom right corner. Top/Right Top right corner.

Label / Tool

These two fields are used to specify the tool that will be used for plotting or cutting internal labels on a piece. The default setting for the Label field is an asterisk ( * ) and the default Tool is Pen, meaning all internal labels will be plotted with a pen. If you specified Pen as the Perim Tool, but want specific internals to be cut out on the pieces, complete the Label field with the appropriate internal label and then toggle the Tool field to Knife. The Knife setting is not allowed for internal labels A or B, or for annotation lines. If you specified Knife as the Perim Tool, but want specific internals to plot on the pieces, complete the Label field with the appropriate internal label and then toggle the Tool field to Pen. Both perimeter and label tools can be the same.

Sizes To Plot

Specify the sizes (of the indicated pieces) you want to plot. All is the default which will cause all sizes of the indicated pieces to plot. Other choices include: Smallest, Largest, or Base. You can also type the actual sizes you want to plot. If you type the word Break, only the break sizes will plot. This setting can be overridden in the Piece Plot Order screen.

Marker Plot
Choose this icon from the Plotting and Cutting page on the GERBER LaunchPad to display the Marker Plot Parameter Table. Use this parameter table to specify how the system and plotter should react when plotting markers.

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Cut Generation Parameter Table


From the Plotting and Cutting page on the GERBER LaunchPad, choose the Cut Parameter Table icon to display the Cutter Parameter Table. Use this parameter table to specify how you want the system to react when generating marker cut data for a GERBERcutter.

Process
Initiates the activity you are attempting to perform on the current screen.

Activity log
A report that contains a record of all major activity that takes place within AccuMark. It maintains a sequential listing of successful operations as well as unsuccessful operations, including error messages.

Clear All
Permanently removes all items in the Activity Log.

Cut data
Marker data that has been converted into a file format that can be recognized and used by a GERBERcutter to cut a marker.

ASCII
An acronym that stands for American Standard Code for Information Interchange. This format can be read by many software applications.

Category
Each piece in a model must have a unique category that identifies which type of piece it is, such as front, back, sleeve, etc. A piece category can be up to 20 characters in length.

Fields
Rectangular shaped boxes on AccuMark screens where you type or view information. In some fields, you can click the right mouse button and display a lookup of items from which you can select to complete the corresponding field.

Next Page
Displays the following page of the current screen.

Previous Page
Displays the preceding page of the current screen.

Print Plot
Lets you print copies of piece, marker, or cut jobs in the plot queue.

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View Plot

Viewplot displays on the screen, a visual representation of one or more piece plot, marker plot, or cut plot requests that currently reside in the plot queue. View marker plot displays a marker plot file that has been saved by checking the saved box when processing the marker in the Marker Plot editor. The file may be opened for view using the Explorer, and using the right mouse button selection, choosing View.

View Plot: 1. Process the piece plot, marker plot or cut plot using the editors associated with this function. 2. Once the plot or cut file is successfully processed, open the Queue Manager icon located in the quick view tray at the bottom right of the screen. 3. Select the job, and using the right click menu, select View. View Plot will display a representation of the piece plot, marker plot, or cut plot request.

View Marker Plot: 1. Complete the Marker Plot form, and check Save column. The Plot file will be saved to the storage area. 2. Open the AccuMark Explorer, choose the storage area where the file is located.

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3. Using the right click menu, select View. The Plot file will display a representation of the marker plot.

View Plot Menu Commands: File: Print, Print Preview, Page Setup, Exit. View: Toolbar, Status Bar, By Tool, By Entity, Next Plot, Previous Plot, Preferences. Options: Unit Settings, Pointer Styles, Distance Mode, Drawing Extents. Window: New window, Cascade, Title, Arrange Icons.

Page Up
Displays the previous page of the current screen.

Page Down
Displays the next page of the current screen.

Fabric type codes


Fabric type codes, which are userdefined and limited to a single character for each fabric type, let you designate from which fabric each piece in a model is to be cut. For example, you can assign the letter S for the self, L for the lining, and F for the fusible. Pieces can be assigned up to four different fabric codes in a model if they are used for multiple fabrics in the garment. If no codes are typed in the Model Editor Fabric Type field, the system assumes all of the pieces are for the same fabric type. The number of fabric types required can be related to the number of markers necessary to complete the garment or item. All pieces with the same singlecharacter code can be ordered together for the same marker. Example: Piece Name 2203 2207 2208 2010 2011 2206 Fabric Type Code S S S S SL SL

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If this above example were entered on the Model Editor screen, all pieces listed would be ordered for a marker with fabric type S. Since only pieces 2011 and 2206 have a fabric type code L, only those pieces would be ordered for a marker with fabric type L.

Cutdown master
This is the larger size of a piece. The specified cutdown size will be cut out of the Cutdown Master.

GERBERlabeller
An automated machine by GERBER that places a preprinted label on the top layer of the material in a marker.

Go To Top
Displays the beginning of the information on the current screen.

Go To Bottom
Displays the end of the information on the current screen.

Delete All Job


Lets you permanently remove all jobs and groups from the plot queue (both active and inactive).

Delete Jobs
Permanently removes selected jobs from the plot queue. This only works for jobs that are not currently active.

Plot Now
Lets you select one or more jobs or groups in the plot queue and plot them immediately. If other jobs are currently active, the selected jobs will begin plotting immediately after the active jobs finish plotting.

Stop Immediate
Instantly halts the plot queue and places the plotter to which you are submitting jobs offline. You must use Restart Queue to return the queue to active status and then turn the plotter online to begin plotting again.

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Print
Prints a copy of the information on the current screen. If the screen contains multiple pages (as do several of the report screens), the system automatically prints all of the pages. Note: Pressing the Print Screen key on the systems keyboard only prints the current screen. It does not automatically print additional pages of a screen.

Process Group
A group, in AccuMark, is a collection of plot jobs that the system submits as one job. Choose Process Group to keep all jobs in a group together, in the Plot Queue, when they plot. With this feature, the system will plot each job in the group sequentially without allowing other plots in between.

Stop After
Halts the plotter after the specified jobs or groups finish plotting.

Restart Queue
After stopping the plot queue and placing the plotter offline (using the Stop Immediate or Stop After commands), choose this command to make the plot queue active again. You must then turn the plotter online to begin plotting.

APSM
An abbreviated term for the GERBERcutter Automatic Plaid and Stripe Matching system. This video matching system is activated by setting the Cutter parameter table's AutoMatch field to Yes and processing the cut file. This causes AccuMark to automatically create the necessary codes to drive the APSM system.

Next Model
Displays the following model in the current marker order.

Previous Model
Displays the preceding model in the current marker order.

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Go To Model
Lets you display a specific model in the current marker order by typing the model number and choosing Enter.

Copy Model
Makes an exact copy of the currently displayed model order.

Add Model
Lets you include another model in the current marker order by displaying a blank Order Editor Models screen.

Delete Model
Lets you permanently remove the current model from the marker order. This does not delete the model itself (which was originally created using the Model Editor).

Bite length
The amount of material that is cut before more material is pulled onto the cutting surface.

Group
A group, in the AccuMark sense, is a collection of plot jobs that the system treats as one. The Process Group command keeps all jobs in a group together (in the Plot Queue) when they plot. This means the system will plot each job in the group, sequentially, without allowing other plots in between. Commands in the plot queue, such as Delete, Stop, and Plot Now, can be used with groups.

Delete All
Removes all jobs from the plot queue, including those that may be currently active.

Delete
Lets you remove a single plot job or an entire group from the plot queue, provided it is not currently active.

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Delete Active
Removes the currently active jobs from the plot queue and leaves all other jobs in the queue.

Restart Active
After choosing Stop Immediate to stop active plot jobs (because of a paper jam or some other malfunction), use this command to restart those plot jobs from the beginning. This feature prevents you from having to reprocess those plot requests.

Clear Owner
Removes ownership of the plot queue and its associated plotter and resets the owner to None.

New Page
Advances the plotter paper to the start of a new page. This occurs only after the plotter stops.

Set Media
Lets you select a different Media ID to use when plotting. You can only change the media ID if there are no jobs in the plot queue, or if there are no active jobs in the queue. You can use the Stop After command and wait until the queue stops. After changing the media ID, the next plot job will start at the lower left corner of the media. Various media types and characteristics are set up in the Plotter Settings feature (found in AccuMark Utilities for Windows 95 systems and in the Configuration Toolchest for UNIX systems).

Library
The term library is sometimes used in place of the word table in AccuMark. For example, using the Annotation Form, you set up what are referred to as annotation tables or annotation libraries.

Blocking
A feature that allows you to add space between pieces; a second perimeter which is a specified distance from a pieces perimeter. Blocking is often used when critical pieces (such as collars or lapels) are die cut. It is also used when pieces in matched markers are cut, restacked, and cut again. When blocking is established, the GERBERcutter cuts the blocking perimeter rather than the piece perimeter. This provides slightly more material around the piece and is commonly used for matched or die cut pieces. When matched markers are cut on a GERBERcutter, the cutting head often needs to be adjusted to ensure an accurate match. By putting blocking on a piece, you have room to adjust the piece.

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Buffering
Buffering is a feature that allows you to add space between pieces to enhance cutting quality. Buffering is primarily used as a cutting aid. In order to prevent pieces from butting too closely when marker making, the buffering feature maintains a specified distance between pieces. When buffering is established, the GERBERcutter cuts the original piece perimeter. Buffering helps to avoid two situations that adversely affect the quality of pieces: heelcuts and overcuts. Note: Adjustments can be made in the cutter configuration file to compensate for heelcuts and overcuts. Buffered pieces appear in Marker Making with a dotted perimeter. In a marker plot, only the original piece perimeter is drawn on buffered pieces.

Add Rule
Use this command to insert a new rule into the alteration rule library after the current rule.

Delete Rule
Use this command to remove the current alteration rule from the alteration rule table.

Next Rule
Use this command to display the following rule in the current alteration rule table.

Previous Rule
Use this command to display the preceding rule in the current alteration rule table.

Hold points
Reference points that remain in the same position before and after the alteration is applied.

Move points
Points that shift to create an alteration movement.

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Go To Act Size
Allows the user to specify an actual size, which was previously recorded in the size code table, and display the information for that size.

Go To Ord Size
Allows the user to specify an ordered size, which was previously recorded in the size code table, and display the information for that size.

Alteration base amount


The maximum alteration amount for an alteration rule; the value 100%. The percentage value is a proportion of the alteration base amount as specified in the size code table. The size code table is the data base that contains alteration rule names and amounts necessary to obtain each altered size. Percentages are determined by dividing the amount to move by the base amount of the alteration and can be negative or positive. For example, .25 / 2.00 (the amount to move divided by the alteration base amount) = 12.5%. In an alteration rule, the points cannot move the full amount of the alteration. This is why percentages or so important. For example, Alteration Rule is Coat Length with an alteration base amount of 1.00 inches. Hem Movement = 1.00 inches; Percentage = 100%. Pocket Drill Movement = .50 inches; Percentage = 50%.

Layrule Proc
Lets you process a marker order and have the system attempt to make the marker based on the source marker, layrule, or Layrule Search Parameter Table specified on the Order Editor.

Load Multi-List
This feature is useful if you process one or more marker orders and receive errors. The system will hold in memory the names of the marker orders that failed to process during the most recent session. Once you view the Activity Log to determine the exact cause of the errors, and correct those errors, you can use this command to reprocess the marker orders.

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Copy
Choose this command to make a duplicate of an individual selected order. The copied order is saved in a temporary file, called the clipboard, until the Paste command is chosen or until another order is copied.

Paste
The Paste command retrieves a copied order from the clipboard and places it in the highlighted order field on the current order entry form.

Drill symbols
The following drill hole symbols are available for use in AccuMark: Symbol 69 plots or cuts a drill hole in the shape of an asterisk ( * ). Symbol 74 plots or cuts a drill hole in the shape of a plus symbol ( + ). Symbol 88 plots or cuts a drill hole in the shape of a circle. Symbol 89 plots or cuts a drill hole in the shape of a square. Symbol 90 plots or cuts a drill hole in the shape of a diamond.

Positional layrules
Positional layrules store the original position of each piece in a marker. This enables AccuMark to reconstruct previously made markers during order processing or marker making. The system does this by employing sophisticated search and store techniques that automatically work like an advanced version of copy marker.

Force Layrule
A field heading available on the Order Editor. When working with layrules, Force Layrule lets you specify the name of a layrule (in the corresponding field) that you want the system to reference while order processing. If a layrule with this name is not found, the system will automatically assign that name to the layrule that is created when the marker is stored.

Lr-Search-Tbl
A field heading available on the Order Editor. When working with layrules, Lr-Search-Tbl displays the current Layrule Search Parameter Table name in the corresponding field. (If you want to use a different parameter table, specify that table name in this field.) This is the table that contains the search criteria you want the system to reference during order processing. If a layrule with that name is not found, the system will automatically assign that name to the layrule that is created when the marker is stored.

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Copy Marker
Copy Marker is a field heading available on the Order Editor. If using Copy Marker, complete the corresponding field with the name of the marker from which you want to copy piece placement. The marker must exist in the system (whereas with layrules, the marker can be deleted from the system once it is stored as a layrule).

Annotate an Attached Marker


This feature allows information from the original order to be annotated on pieces in an attached marker. (When markers are attached in marker making, some order information from the original markers is not preserved.) Specifically, this feature allows the information contained in the Order Number field of the AccuMark Order Editor to be annotated on pieces in an attached marker. To make use of this feature, you must enter the desired information in the Order Number field of the Order Editor . When markers are attached, each piece will have associated with it the information contained in the Order Number field. To plot the information, simply request, in the Annotation Table, to annotate using the Piece Description (PD1-20). Note: You may NOT want to enable this option if you are annotating the information in the Piece Description field on Marker Plots. When markers are attached, the Piece Description annotated on a Marker Plot WILL be replaced with the Order Number. Hint: Use View Marker Plot to verify the annotation on pieces in an attached marker. To enable the option: 1. Edit the Autoexec.bat file and add SAVE_ORDER=1 2. Reboot your system. Setup: 1. Edit the Annotation table, request PD1-20 for the pieces to be annotated with the Order Number information. 2. In the Order Form, enter the information to be plotted in the Order Number field (i.e. Cut order number, marker name). Windows NT, 2000, and XP users need to add an environment variable to the system: 1. Right click on My Computer. 2. Select Properties. 3. Select the Advanced tab. 4. Select Environment Variables. 5. In System variables, select New. 6. In the Variable Name field type SAVE_ORDER

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7. In the Variable Value field type 1 8. Press OK 9. Verify the new variable in the System Variables list. If so, press OK and restart your PC.

Decimal Notation
Decimal notation will appear in your selected Regional Settings choice (comma or period). Be sure to use your local selection when entering data into forms.

Import and Export User Settings


The Import and Export User Settings functions allow PDS users to save custom settings for the PDS environment. This includes items such as custom toolbars, work area settings, preferences and colors.

The Import and Export User Settings functionality is beneficial in many cases, including the following common scenarios: System administrators desiring to pre-set systems with a common standardized environment. Shared workstations where different users desire to work with different settings Reporting, troubleshooting, and resolving problems Any time PDS Settings need to be duplicated, shared or saved. Note: To ensure accurate results, PDS needs to be closed when Import and Export User Settings are activated.

Export User Settings


Saves the information to a file and exports it to a designated directory.

To Export User Settings: 1. In PDS, set work area, preferences, and toolbars as desired.

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2. Save preferences and close the PDS session. 3. Go to the Pattern Processing, Digitizing, PDS page of the GERBER LaunchPad and select Export User Settings. Note: This must be done on the system that has the PDS settings desired for export. 4. A dialog appears for the selection of the Directory to save values in, File name, as well as selection of type to be saved as. 5. After selecting the appropriate path, and name, press SAVE. The exported files are saved with the extension ".pol"

Import User Settings


Imports the file to the destination PC and overwrites current settings according to the options that are checked.

To Import User Settings:

1. Close PDS on the system where the new settings are desired. 2. Go to the Pattern Processing, Digitizing, PDS page of the GERBER LaunchPad and select Import User Settings. 3. A dialog appears for the selection of the directory, and previously exported file to be selected for importing. Browse to the desired path and select the desired file. Note: The file to be imported does not need to be located on the system that is importing just in a location that the importing system can access. 4. When Open is selected, the following dialog appears allowing control of which values should be imported. Path Information Imports the MicroMark Path information from the Preferences/Options Paths tab. Colors and Control Bars Imports the Preference Color Settings and work area toolbars. Other Settings Imports all other settings not covered by the first two categories.

To duplicate the same settings as the source PC, all three checkboxes should be selected. Note: If a checkbox is not selected the existing settings will be maintained. 5. Select the desired options and then select OK to import the user settings.

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6. Open PDS to view and use the new settings.

Storage Areas
You organize and save information in storage areas, which are user defined work spaces. Using multiple storage areas allows you to organize your work and locate information quickly. In AccuMark, your pieces, markers, and other information are saved and organized in storage areas (which can be located on your systems hard disk, network drives, floppy disks, or optical drives). Note: Storage areas are synonymous with Windows folders. The files in an AccuMark storage area can be accessed and viewed from within Order Entry, Marker Making, or PDS/Silhouette. Storage areas can be created and deleted from within the forms in Order Entry. They can also be deleted in AccuMark Utilities or AM Explorer. You can also create and delete storage areas for an AM-100 and AM-200 series system from Windows Explorer or My Computer. However, to create a valid AccuMark storage area, it must be created in the \userroot\storage folder.

Storage Areas can also be accessed using the AccuMark Explorer. This Explorer can be used to open, add, delete and arrange data within the same storage area or between different storage areas.

Notch Types
The notch types you can use in AccuMark are shown below.

Shortcuts
The following topics will assist you in optimizing your use of AccuMark. Quick Keys Lookup Fields

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Hot Links Sticky Fields

Quick Keys
Within Order Entry, each dropdown menu has a highlighted letter (one that has an underline under the letter). For example, in the Order form, the letter F in the File dropdown menu is referred to as a quick key.

By holding down the Alt key and pressing the highlighted letter in a command, you can choose that command and move through AccuMark menus and screens quickly using the keyboard, rather than the mouse. For example, to quickly select a new Model in the Order form, hold down the Alt key and press the M (for Model) and then W (for New) and a new screen will be displayed that will allow you to add a new model to the order.

Hot Links
Hot links are available for certain fields in the Order Entry forms. These are fields that need to be completed with data from another form or parameter table. By pressing the F2 key when the mouse cursor in one of these fields, you can immediately display the screen associated with that field. For example, on the Order form, place the cursor in the Lay Limits field and press the left mouse button on that field and then press the F2 key to display the LayLimit form. Make your choices from the LayLimit form (either creating a new one or editing an existing one and then exit from that form back to the Order form. F2 displays a blank related form. F4 displays a listing of related data.

Field Types
There are several types of fields in Order Entry screens, including: Sticky Fields Rotary Fields Text Fields Lookup Fields

Sticky Fields
Some FIELDS in the Order screens revert to their system default setting when you exit the application. However, if you change the setting in a sticky field and then process the information on the screen, the value will remain until you change iteven if you exit the application.

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Most forms have at least one sticky field that shows the current default value so that the user does not always have to enter information in that field and can use what is already there. Examples are the HalfPiece field in the Model form will show "none" for each piece. Another example is in the MarkerPlot form where the Plot Destination and Character Size are displayed.

Rotary Fields
Rotary fields automatically display default settings that can be left as is, or changed to one of several settings. When the cursor is in a rotary field, press the left mouse button and a listing of selections will be displayed. You can use the Up or Down arrow keys to make selections or you may use the mouse and an Up or Down scroll selection to make your choice.

Text Fields
Text fields are blank and must be completed by typing information into them.

Lookup Fields
Lookups are designed to keep you from having to memorize and type the names of data items that are stored in the AccuMark database. By selecting items from a lookup, you can complete single or multiple fields without typing a single character.

Lookup fields are blank. When the cursor is over a lookup field, such as the Piece field in the Model form, pressing on the field will display a Lookup Button (a square buttom with 3 periods on it).

Selecting this button will open a dialog box, which will give you a choice of items to select from. The Hot key is F4.

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To display and use a Lookup Field


1. Place the keyboard or mouse cursor in a lookup field. 2. Click the left mouse button in the field.

If a lookup is available, a lookup button (square button with 3 dots or periods) will be displayed at the right end of the field. NOTE :If no lookup button is displayed at this point then the field is not a lookup field.

3. Select the lookup button with your mouse and a list of items that can be selected will be displayed, or press F4. 4. Make your selection using the mouse and press Open to use that selection. 5. If you decide not to make a selection you can select the Cancel button.

Networking
Your AccuMark system can operate by itself or it can be connected to a Local Area network. Networks allow computers and other peripheral devices to share information. This information is carried between the systems and peripherals through cables. Larger, more complex networks use a central storage computer, commonly called a file server or network server. Smaller networks are connected to form what is called a peertopeer network. There are currently seven networking options for the AccuMark: LANtastic for Windows 95 Microsoft Client Peer-to-Peer Networking NFS Maestro Novell NetWare PCNFS (used with the AccuMark 800 systems) PC-NFSpro Microsoft Windows NT Refer to the AccuMark Configuration Notes (for Windows 95 or Windows NT systems) for details on how to configure your system to run on these networks.

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Printing
A Print command is provided in almost all forms and tables located in the File dropdown menu. Chose the command to print all of the information on the form or table you are working with. Press the Alt key, and then the F key to display the File dropdown menu choices. Then select the P (for the Print command). A new dialogue will be displayed where you can select your printing preferences. You can also normally use the Ctrl+P keys (select both at the same time) to get to the print menu. Another method involves selecting the Printer Icon from one of the tool bars. This also takes you to the print menu.

Network Plotting
In a network environment, there may be one or more computers or workstations that do not have a plotter physically attached. In order for you to plot pieces or markers from these workstations, you must configure the systems for network plotting. Refer to the AccuMark Configuration Notes (for Windows 95 systems) for detailed information on how to configure your system to plot on a network.

Fatal Error Report


AccuMark has many built-in troubleshooting tools. When an AccuMark error occurs an error message is usually displayed on the screen. When an error is displayed, press the Print Screen key so that you can print the message and give it to your GERBER field service representative. Images may be pasted into tools such as Paint to print. Other errors, such as those detected by the Windows operating system will also be displayed on the screen. Follow the same steps to print these error messages. In some cases, a follow-up message will be displayed once you select OK or CONTINUE or DETAILS on a Windows error message. Use the Print Screen key to also print out these messages.

View System Information


This troubleshooting tool is available from within AccuMark Utilities. It allows information about the system to be viewed, or printed, including: a list of key AccuMark files on the disk and their version numbers and dates Windows information AccuMark devices (list of hardware configured) In the unlikely event that something goes wrong with your AccuMark system, a GERBER Product Support specialist may ask you to print a copy of your system information and mail or fax it to them for troubleshooting purposes.

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To view and print your system information 1. Start the AccuMark Utilities application. 2. From the AccuMark Utilities window, choose View. 3. From the View menu, choose Version Information. This displays a window that contains your system information. 4. To print your system information, click the Printer icon. 5. When the Print dialog box displays, choose OK.

Version Info
Select any editor or parameter table from the appropriate Marker Creation, Editors page of the GERBER LaunchPad. When the form or table is displayed, select the ? entry in the tool bar to get instant version information about that form . You may also select the Help menu dropdown item. For example, in the Order form, selecting Help will give you another selection called "About Order". You will see a complete explanation of the Order form as well as another Help selection. Selecting this entry will display Version information about the Order Entry form and its form number as well as the version of Windows that you are running.

Maximum Data Items Allowed


The following table lists the maximum number of data items allowed in AccuMark or AccuMark Silhouette when completing and processing forms, reports, utilities, and other functions: Item Marker Limitations 5000 pieces; 500 bundles; 150 categories (when ordering markers/250 categories when attaching markers); 999 yards in length (default =100); 600 pieces when used for cut generation with the GERBERlabeller. 250 pieces; 999 options per model; 250 pieces per model option. 4000 perimeter points; 12000 total points (for order processing and marker making). 30,000 categories. 300 rules. 165 categories (150 piece categories,

Model Pieces

Lay Limits Block/Buffer Annotation

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Item Rule Table Matching Piece List Alteration Size Code Order Piece Plot Parameter Table

Limitations 15 label categories). 256 sizes; 9999 rules. 30,000 rules. 500 pieces. 9999 rules; 999 alterations per rule. 9999 sizes; 100 alterations per size. 99 models; 250 sizes (for all models) 256 sizes; 24 labels; 500 pieces or 1 model or 1 piece list; 20 paste pieces. 256 sizes; 24 labels; 500 pieces or 1 model or 1 piece list; 20 paste pieces. 500 orders 500 markers 500 plots 500 markers 500 cuts 500 plots 500 sources 500 sources

Piece Plot Order

Process Order Marker Plot Plot Output Cut Generation Cut Plot View Marker Plot Import Export

All Piece, Marker, Plot, and Cut reports do not have a maximum per se. Instead, they are restricted to the amount of memory available. These maximums change based on the amount of pieces, markers, plots, or cuts that currently exist in the storage are and if a lookup is used, the amount of memory that is required to perform the lookup. A report will display as many items that the system has memory for initially. Then, you may re-enter the lookup and select the remaining items you want to display.

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Maximum Marker Length


The Maximum marker length has been increased to 999 yards. By default, the system will continue to use the default of 100 yards, however, you can change this value to one that makes sense for your application, Adjust the limit by defining the maximum length setting in the Autoexec.bat file on your system. To change the maximum length: Edit Autoexec.bat. Type, Set Max_Length=999 (or the maximum length that you prefer.) All values are entered in yards. Save the file and Reboot your system. For NT Systems, select the "My Computer" icon, and right click. Select Properties, and choose Environment to set the variable shown above. Next select Environment, and enter the Variable and value and apply this change. Shut down and reboot the system for the new Maximum Marker Length to take effect.

Checking Pieces for Accuracy


Checking the accuracy of newly digitized pieces involves three main tasks: Verifying Store Verifying Piece Plotting

Note: Checking the accuracy of scanned or imported pieces can also be done through these three tasks or by using features in the AccuMark PDS application.

Hardware Configuration
In AccuMark Explorer, you can configure various devices connected to your AccuMark system. Haredare that can be configured includes: Digitizer Tablet Plotter Function Box Tracker

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To configure hardware: 1. On the AccuMark Explorer, Utilities page of the GERBER LaunchPad, select the Hardware Configuration icon. 2. The Gerber Device Configuration Window displays. Select the appropriate tab, and complete the information on that page. Note: You can click the Help button to find out how to use options on each page. 3. Click Apply to continue configuring another device. Click OK when finished.

MSDE for AccuMark Storage Areas


MSDE for AccuMark provides access to SQL database storage areas.

Install and Setup of MSDE for AccuMark Storage Areas


Install MSDE
A copy of MSDE will be provided by GT. Insert the appropriate media with MSDE to start the install. Once the install process has started, it should continue to install without prompts. It may prompt for a reboot after the install has completed, or the computer will need to be restarted to start the service ( a reboot is necessary in order to see a server icon in the system tray).

Verify Service is Running


Usually be default, the MSSQL-type service is set to an Automatic Startup type (automatically start up when the system starts up). To check this, or to change the settings, use the server icon in the system tray. Check to verify that the service is running by right-clicking on the server icon.

The server icon can also be used to start and stop service. Stop the service only if the new AccuMark database service is not going to be used.

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Configuring an MSDE for AccuMark Storage Areas


Create a definition fo ta local machine to use SQL storage areas. Use the server icon to view the name of the service (which usually takes on the computer name). This is the name that will be used in configuring a device and storage area for the AccuMark.

Configure a device and storage area by selecting the AccuMark Utilities application. Select from the menu, Configuration, SQL Support. A dialog box for entering the device, SQL name and an optional path will appear.

Using any Device slot, enter the name of the MSDE for AccuMark Server that is running on your computer (Hing: copy and paste the name from the service icon in the system tray).

By default, the data files needed for the SQL databases (.mdf, .ldf) will be created in a "Data" subdirectory where MSDE was installed. MSDE by default installs onto the drive where the operating system exists. This optional path could be used for example, when there is not enough room on the operating system drive and there is a second drive with disk space available.

To change the location of the database files, enter a full path (including the drive letter) of the desired directory into the Server Path text field. The directory must already exist, and on Windows XP systems, the user must have full access permission to this directory.

Select the Test button to verify the connection. The test will validate the SQL name, test to see if there are adequate permissions to access the databases, and validate the Server Path is the one entered. When the test is completed, the system will display a summary of errors encountered, or successes.

Sekect OK. This will complete the setup and issues a SQL refresh so that the AccuMark applications can see the new connection.

Connecting to other computers


Connections to other computers in a workgroup that are also running the MSDE for AccuMark service are possible. Simply enter the name of the desired service in one of the other Device Name SQL Name slots. A physical/network connection to that machine is needed. Permissions must be granted to access those servers that have NT and SQL permissions to access the MSDE for AccuMark databases on those machines.

A system does not need to have MSDE installed in order to access other systems that have SQL storage areas. It only needs the connection information set up.

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Creating an MSDE for AccuMark Storage Area Once the Configuration is completed, create a MSDE for AccuMark storage area (the AccuMark Explorer may need to be closed and re-opened to read the new device, or select View, Refresh)

Select a Device in the All Folders Window. Select File, New, Storage Area. A dialog box will display that is similar to the standard one used to create a storage area. Enter a name for the storage area, and select OK. Data can now be created in the same manner as for existing AccuMark storage areas, including copying data to and from existing locations. The only difference is that AccuMark databases use letters as device names and the MSDE for AccuMark databases use numbers 0 through 9 as device names.

Print a Hard Copy of the User's Guide


The information in the AccuMark Professional Edition, Marking System online help is also available in printed form. A hard copy of the information may be obtained in two ways:
1. 2. Print individual topics from online help (select File/Print Topic from the online help menu ) Print the entire Users Guide from the Adobe Acrobat file provided on the CD

The Users Guide is located in the folder on your desktop. It was loaded there when the Marking System software was installed. a. Double-click on the AccuMark Professional Edition icon on the desktop. b. Locate the Adobe Acrobat icon for the Marking System Users Guide (online documentation) c. Double-click the icon. d. When the file has opened, select Print for the File menu.
e. Select OK to print the entire document, or indicate a range of pages to print portions of the document.

Print a Hard Copy of the User's Guide


The information in the AccuMark Professional Edition, online help is also available in printed form. A hard copy of the information may be obtained in two ways: 3. Print individual topics from online help (select File/Print Topic from the online help menu )

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4.

Print the entire Users Guide from the Adobe Acrobat file provided on the CD The Users Guide is located in the Documentation screen of the LaunchPad. a. Open the Documentation screen on the LaunchPad. icon on the desktop. b. Locate the Adobe Acrobat icon for the AccuMark Professional Edition online help. c. Double-click the icon. d. When the file has opened, select Print for the File menu. e. Select OK to print the entire document, or indicate a range of pages to print portions of the document.

5.

Print the document using a Printing Company, following the directions below:

Printing Instructions
Manuals are provided for your use digitally on this CD-ROM. They are provided in Adobe Acrobat PDF format, stored in individual folders within the folder \Manuals. These files may be read and printed using Acrobat Reader. This utility program is provided on your CD-ROM in the folder \Acrobat Reader. To install this utility simply run the program in that folder.

Generally, three files are provided for each manual. Each of these files has the extension .PDF and they are stored in a subfolder within the \Manuals folder. The content of the manual is in a file with a name that describes the manual. For example: SoftwareUserGuide.PDF contains the pages for the Software User Guide. In addition, the files FrontCover.PDF and BackCover.PDF contain the covers for the manual.

If you prefer a paper rather than a digital copy of the manual, you may print the manuals on your local printer using Acrobat Reader. The manuals have been sized to conveniently fit on either 8 by 11-inch paper or A4 sized sheets. The easiest method is to print each manual onto pre-punched paper and place the sheets into a 3-ring binder. Use doublesided printing (also known as duplex printing) if your printer supports it.

You may also have the manuals printed at a variety of local companies including Kinkos, Sir Speedy, and Staples.

Kinkos also offers a convenient online service at http://weborder.kinkos.com. There you can upload the digital .PDF files from this CD-ROM and provide the instructions describing the production of the manual. Once the manual has been produced, you may either pick it up at your local store or have the manual shipped directly to you.

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If you only have access to the Internet over a slow dial-up connection, it may be easier to provide your local print shop with this CD-ROM and they can produce the manual using these instructions and the files directly from the CD-ROM.

Print shops can generally produce an individual manual using these instructions for less than $50 each. You may also use this method to order multiple copies of the manual.

Legal Notice: Gerber Technology, Inc. is the copyright holder for these manuals. Gerber Technology, Inc. hereby grants you, the owner of this Gerber Technology product, the right to transmit, reproduce, and/or print these manuals specifically for your own use and the use of your employees. You agree that all transmissions, reproductions or printings of this manual, whether in part or whole, shall include the full Copyright Notice as written. You may not print (nor have these manuals printed) for resale. All other responsibilities, restrictions, and agreements described in the Copyright Notice within the manuals are still in effect. When you order a printed copy of the manual from a print shop like Kinkos online Web site, you will be asked a few questions describing the specific job. Here are recommended instructions. Other materials and options are also available and you may vary these suggestions to suit your preferences.

Project Name: Software User Guide (use the title of the manual here) Paper Size: 8 by 11, or A4 Printing: Double-sided, Collated (sets) Paper Type: Plain White (20# bond), or 80 gram Binding: Coil Binding Front Cover: Other (please see below) Back Cover: Other (please see below)

File #1: Description: Front Cover Number of Pages: 1 Number of Sets Requested: 1 Color? Full Color File Location: (Use the Browse button and select the file D:\Manuals\SoftwareUserGuide\FrontCover.pdf from your CD-ROM.)

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File #2: Description: Inside Pages Number of Pages: (Open the file using Acrobat Reader and enter the actual page count here. The page count will be displayed at the bottom of the screen.) Number of Sets Requested: 1 Color? Black & White File Location: (Use the Browse button and select the file D:\Manuals\SoftwareUserGuide\SoftwareUserGuide.pdf from your CD-ROM.)

File #3: Description: Back Cover Number of Pages: 1 Number of Sets Requested: 1 Color? Full Color File Location: (Use the Browse button and select the file D:\Manuals\SoftwareUserGuide\BackCover.pdf from your CD-ROM.)

Special Instructions: Print the front and back covers using full color onto heavy white card stock. Laminate the front and back covers. Inside pages are to be printed double-sided in black & white onto standard white paper. For the Software User Guide: Cut down the covers and all pages to 7 by 9 inches by cutting 1 inch from both top and bottom and inch from left and right sides.

Ordering Markers
To order a marker, you must complete the Order Editor. This is where you pull together all of the information the system needs to know, such as the specific models (of pieces) you want in the marker, as well as the parameter tables and forms you want the system to reference and the sizes/quantities of pieces you want in the marker. Workflow for Ordering and Processing Markers To order a marker

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To order a marker with alterations Setting Up Halfpiece Sharing To order a marker with halfpiece sharing Setting Up Cutdowns To order a marker with cutdowns To order a marker with constructs To order a marker for block fusing To order a marker for fabric that shrinks or stretches To order a marker with layrules To order a marker from an existing marker (copy marker) To order a marker with matching To Process an Order

Setting Up Halfpiece Sharing


A piece that is considered halfpieced, or shared, is one that need only appear in a marker one time for every two sizes you are ordering of that piece. To use halfpiece sharing, the fabric spread in the lay limits table must be set to Face-ToFace, Tubular, or Bookfold. When the fabric is spread double and a piece is cut, it will produce two of any piece. However, if only one of that piece is needed for a particular bundle, it may be halfpiece shared with another bundle. Halfpieces are identified in the Model Form. The halfpiece master must be established on the Model page of the Order Form.

Nested Halfpieces
To prevent overlapping in nested halfpiece sharing, assign a stacking point attribute (the letter Z) to the piece in the Piece Verify /.Edit Points screen or in PDS using the Points / Edit Attributes command. You can also assign a stacking point during digitizing by assigning the attribute code D3. Be certain to display the graded piece, in Piece Verify, to make certain the stacking point is in the proper location. Stacking points may not be effective if the shared or smaller piece extends outside the perimeter of the main piece. In this case, buffering will avoid overlapping other pieces in the marker.

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To set up a model with halfpiece sharing


All halfpieces must be identified by completing the Half PC field in the Model Editor. Valid entries in this field are: None This is the default setting, which will not allow for halfpiece sharing. Any Dir This setting indicates halfpiece sharing will be applied to the corresponding piece regardless of bundle direction. Same Dir This setting indicates halfpiece sharing will be applied to the corresponding piece when the size bundle and halfpiece master bundle are oriented in the same direction.

To order a marker with halfpiece sharing


1. This process is very similar to ordering a basic marker. However, ordering a marker with halfpiece sharing, sizes should be listed from largest to smallest on the Order Editor Models screen. 2. Be certain to set Master type to Halfpiece in the Order Editor 3. When two of the same size piece are ordered, they will automatically share a piece unless the quantity is changed to 1 (one) and the piece is listed twice. 4. The Halfpiece Master can be the same size as the halfpiece or it can be a larger size. If different sizes share a halfpiece, the larger size must be listed on a preceding field in the order. For example: Size 44 42 Quantity 2 1 Halfpiece Master

40 1 42 In the above example, size 42 can be the master since it was ordered on the previous line. 5. Direction is used to ensure that shared bundles are oriented in the correct direction when using the Same Dir setting in the Model Editor. Valid entries for the Direction field in the Order Editor Models screen are: Blank A blank field is the default Direction setting. This means the bundle orientation will be read from the lay limits table. Left This setting overrides the lay limits tables bundle orientation. The corresponding bundles will appear in marker making in their original "as input" direction. Right This setting overrides the lay limits tables bundle orientation. The corresponding bundles will appear in marker making rotated 180 degrees from their original "as input" direction.

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Setting up Cutdowns
Cutdowns are sometimes called stepdowns or fractions. They are used to plot pieces, in a shared bundle, inside a "master" size bundle. After the master size is cut, the various plies of fabric can be removed and the cutdown piece can then be cut. Shared cutdown piece perimeters should not extend outside the master piece perimeter. Stacking and buffering can be applied to cutdowns to prevent this from happening.

To order a marker with cutdowns


1. This process is very similar to ordering a basic marker. However, when ordering a marker with cutdowns, sizes should be listed from largest to smallest on the Order Editor Models screen. 2. Be certain to set the Master Type to Cutdown in the Order Editor. 3. The master bundle size, from which you will be ordering the cutdown bundle, must be listed on a preceding field in the order. For example: Size 44 42 Quantity 2 1 Cutdown Master

40 1 42 In the above example, size 42 can be the master since it was ordered on the previous line. 4. Valid entries for the Direction field are: Blank A blank field is the default Direction setting. This means the bundle orientation will be read from the lay limits table. Left This setting overrides the lay limits tables bundle orientation. The corresponding bundles will appear in marker making in their original "as input" direction. Right This setting overrides the lay limits tables bundle orientation. The corresponding bundles will appear in marker making rotated 180 degrees from their original "as input" direction.

To order a marker with constructs


Constructs are areas in a marker that you can define as non-usable. They can be established to identify flaws or shading in the fabric (which will prevent the marker maker from using the flawed areas), or to set plotting windows for cutting on an AccuPlot C-Axis plotter. 1. Complete the Order and Order Models screen as appropriate for the marker you are ordering. 2. From the Order Editor, choose Constructs tab to display the Constructs screen. 3. In the Name field, type the name you want to assign to the construct you are establishing.

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(the name will display in marker making). 4. The Plot and Cut fields are set to No by default. If you want to plot or cut out the construct, check the corresponding field. 5. In the Lower Left, Upper Right, Upper Left, and Lower Right fields, enter the X and Y coordinates to define where you want to place the construct on the marker. Specify lower left and upper right coordinates to define a line or rectangle. Specify three coordinates to define a triangular shape.

Specify all four coordinates to define a four sided shape. 6. If you want a construct to repeat in the marker, enter an X or Y value in the Repeat field. 7. Repeat steps 2 through 5 for each additional construct. 8. Choose File/Save to save the order..

To order a marker for block fusing


This process is similar to ordering a basic marker. However, you actually need to create two marker orders with identical information, but assign them different names. The first marker is for the shell marker. The second marker is for the fusing marker. When creating the shell marker, be certain to complete the Block Fuse Name field with the name of the fusing marker.

To order a marker from an existing marker


This process is similar to ordering a basic marker. However, when completing the Order Editor, toggle the field heading, beneath Block Fuse Name, to Copy Marker. Then, in the corresponding field, type or select the name of the marker from which you want to copy piece placement. The marker must exist in the system. Whereas with layrules, the marker can be deleted from the system once it is stored as a layrule.

To order a marker for fabric that shrinks or stretches


If you work with fabric that shrinks or stretches after being cut, this feature will be extremely useful. When ordering a marker for this type of fabric, you can now specify a shrink or stretch percentage in the Order Form (see area outlined in yellow below). The system will then factor in that amount during marker order processing and enlarge or reduce pieces in the marker accordingly. For instance, if you have fabric that will shrink 25% in both the X and Y directions, complete the Shrink ( - ) X% and Y% fields with -25.0. During order processing, the

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system will take those values into consideration and enlarge pieces by the appropriate amount. Once the enlarged pieces are cut and finished shrinking, they will be the correct size required for the garment or item. Similarly, if you have fabric that will stretch 10% in the X direction and 25% in the Y direction, complete the Stretch ( + ) X% field with 10.0 and the Y% field with 25.0. During order processing, the system will take those values into consideration and reduce pieces in the marker by the appropriate amount. Once the reduced pieces are cut and finished stretching, they will be the correct size required for the garment or item. Note: Shrink and stretch values are based on fabric characteristics. Therefore, they remain constant even if the orientation of a piece changes during marker making (through the use of 90 degree flip codes or interactive rotations).

Order Options
Order options allow a user to set up preferences for overwriting markers, choice of layrule method, and split piece seam during order editing and processing. It is accessed by chosing View>Order Options from the Order Editor or Order Process Editor. It may also be selected through the AccuMark Explorer by choosing View>Process Preferences>Order Processing. The Order Options screen contains the following:

Overwrite Marker
Select one of the following button choices: Yes The system will automatically overwrite duplicate markers when it detects them. No The system will not overwrite duplicate markers when it detects them. Prompt The system will display a message dialog box when it detects a duplicate marker, asking what action the user would like to take, to overwrite the marker, or not

Layrule Method
Choose Force Layrule, Layrule Search Table, or Copy Marker functions as required. Copy Marker Use this function to create a marker using piece placements from an existing marker. Force Layrule This function looks at layrules created, information that describes how the marker was made, which allows the system to reconstruct a previously made marker. The user must know the name of the Layrule that they wish to use. Layrule Search Table Use the Layrule Search Table to search for a Layrule containing specific characteristics. These characteristics become the search criteria and allow control of the importance of these factors in reconstructing a marker.

Split Piece Seam Enter the amount of fabric to be added to pieces that are split during marker making. This provides extra fabric along the split line so the pieces can be sewn back together without changing the size of the original piece. This feature is applied when using piecing lines.

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To process a marker order


1. From the GERBER LaunchPad , choose the Marker Creation, Editors page, choose the Order Process icon. This displays the Marker Order Process editor. 2. In the first blank Location select the storage area that contains the marker, or group of markers you wish to process. 3. In Order Name field select the orders you want to process. Lookup is available. 4. Choose Process or Process All if you are using Layrules in the Order. Note: You may use F2 to review an order before it is processed..

To verify the status of a processed order


There are two ways to verify the status of a processed marker order while the Marker Order Processing screen is displayed on the screen. System Messages (display at the bottom of the Marker Order Processing form) Total Processed This message indicates the total number of orders processed, both successfully and unsuccessfully. Errors This message indicates the number of orders that encountered some kind of problem during order processing. For example, the size requested in the order may not be available for the model ordered. You must view the Activity Log for specific error messages. Overwritten This message indicates the number of marker orders that were overwritten (because they contained the same name as existing marker orders). Status Field Messages (display in the Status field in the Marker Order Processing screen) Processing Order This message indicates the system is currently processing the marker order. Processed This message indicates the system has successfully processed the marker order and there were no pieces automatically placed in the marker. (This is done through the Process Layrule feature.) Error This message indicates the system was unsuccessful in processing the marker order. No Overwrite This message indicates a marker with the same name already exists and therefore it was not overwritten with the current marker order. Aborted This message indicates order processing was aborted/canceled for all marker orders. If an error occurs during order processing, use the Activity Log to verify the status of the order. This log records all AccuMark activity processed on the system, including piece

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verify, order process, and plot process requests as well as jobs that are successfully and unsuccessfully processed.

To process a marker using layrules


1. Before you begin, complete the Layrule Mode field in the Order Editor with the layrule method you want to use by default.

If you select Copy Marker, specify the name of the source marker you want to copy in the corresponding field. If you select Force Layrule and the user environment is set to User Marker Name, the system will automatically place the name of the marker in the corresponding field, or you can specify the name of the layrule you want to use for the current marker in the corresponding field.

If you select LrSearchTbl and the user environment is set to Use Search Criteria, the system will automatically place the PLayruleSearch Parameter Table name in the corresponding field. 2. Complete the Order Form as needed for the marker order. 3. Store the marker order. 4. From the Order Entry Main Menu, choose Process Order. 5. In the first blank Order Name field, select the names of the marker orders you want to process using layrules. 6. Choose Layrule Proc. The system will process the marker order and attempt to make the marker based on the source marker, layrule, or Layrule Search Parameter Table specified in the Order Form. The status messages that may display include: Made The marker was successfully made and stored in Marker Making. Partial Some pieces were placed in the marker, some were not, and the marker was stored. Unmade No pieces were placed in the marker and the marker was not stored.

Needs Approval The marker must be retrieved in Marker Making and stored. Markers that process with the Made or Partial status can be plotted.

To process a marker using load multi list


This feature is available in AccuMark Classic Edition, System Management. This feature is useful if you process one or more marker orders and receive errors. The system will hold in memory the names of the marker orders that failed to process during the most recent session. When errors occur during marker processing, it is common to view the Activity Log to determine the exact cause of the errors.

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Once this is done, you can follow the steps below to correct the errors and process the marker orders again. 1. From the Order Entry Main Menu, choose Process Order to display the Marker Order Processing screen. 2. Choose Load Multi List to display the names of the marker orders that failed to process during the last session due to errors. 3. Place the cursor in an Order Name field and press F2 to hot link to the Order Form that corresponds to the marker order. 4. Correct the errors in the order and choose Store. 5. Press Alt + X or choose Exit to return to the Marker Order Processing screen. Repeat steps 3 through 5 until you have corrected all errors in the displayed marker orders. 6. Choose Process.

To plot only a marker's annotation


Plotting a marker with just its annotation creates a sheet you can place on top of your fabric when you cut it. This sheet helps you identify pieces and bundles. When you plot a marker's annotation, only the perimeter of the first piece or window is drawn. To do this, create a new Marker Plot Parameter Table. When you complete the new parameter table, change the Piece Annotation field to All and change the Plot Pieces field to one of the following: First, if you want to plot the perimeter of the first piece in the marker. Only annotation will plot for the other pieces in the marker. Window, if you are using a bite feed cutter. The perimeters and annotation of all pieces will plot in the first window. Only annotation will plot in the remaining windows of the marker. Store the new Marker Plot Parameter Table under a new name and make certain to specify this parameter table name when you plot the marker.

Plotting Bar Codes Using an AJ-510


Bar codes can be plotted using an AccuJet 510 plotter, provided the plotter is updated with firmware that supports bar codes. Identify the characteristics of the bar code and the data it should contain (up to 20 characters) in the Annotation Form. The format for a bar code identifier is: [XYY,annotation,annotation,] where: X identifies the bar code type, which can be one of the following (these are industry standards):

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1 bar code type 128 3 bar code type 3 of 9 YY identifies the width of the bar code in mils. The allowable sizes are: 08, 16, 24, or 32 mils. If you enter a number other than an allowable size, the system defaults to 16. Annotation is any valid annotation string or specifier. Note: Your plotters firmware must be at version 2.0.2 or higher. And, only type 3 is supported at this point. When you write a bar code identifier, you must use brackets to enclose the information. An example of a complete bar code identifier is: [308,PN,"SIZE",SZ,] This sample bar code identifier would be a type 3 of 9 and would be 8 mils wide. The data that is contains is the piece name, the string size, and the piece size.

Setting Up Alteration Requirements


Alterations are most commonly used to change the length or width of a garment. The two types of alterations that can be performed in AccuMark are: Standard Alterations Frequently used, common pattern changes. Sometimes referred to as "stock" alterations because the movements and amounts are standardized for all styles. For example, inseams or coat lengths. Made-to-Measure Alterations Personalized and precise alterations made to reflect an individual customers measurements. All alteration movements are defined for each alteration type, but alteration amounts differ according to customer needs. For example, high/low shoulder, stoop/erect, open back. Alterations work by storage area. Set up begins when you specify which method will be used to plot and view alterations. To do this, in the piece plot form, toggle the Alteration field to one of the following: Nested All requested alterations will plot and display blended on the piece. Cumulative Each requested alteration will plot and display separately.

Workflow for Alterations


The workflow for using alterations consist of the following: 1. Define the alteration locations on the pattern pieces. 2. Assign special point numbers to all alteration locations. 3. Define alteration rules and create a rule table by completing the Alteration Form 4. Verify alterations by viewing them on the screen or by plotting the altered pieces. 5. Define alteration amounts in the Size Code Form. 6. Order and process the marker making certain to reference the appropriate alteration rule table and size code table.

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To create an alterations rule table

1. From the Marker Creation, Editors page on LaunchPad, choose the Alteration Icon. 2. Select File>New to create a new rule table, or choose Open to select an existing rule table. 3. The Piece Usage field has a drop down selection box that allows you to choose whether the alteration should be performed on the left piece, right piece, or both pieces 4. In the Alt Type field , click on the drop down selection box to define how the line(s) or point(s) should move in relation to the piece. CCW No Ext (counter clockwise, no line extension allowed); CCW Ext (counter clockwise, line extension allowed); CW No Ext (clockwise, no line extension allowed); CW Ext (clockwise, line extension allowed); X Y Move (used to move a single point, a line segment, or a group of line segments in the X direction or the Y direction. Commonly used for standard alterations.. 5. In the First Point (hold point) and Second Point (move point) fields, identify the points that should hold, or move during the alteration for each corresponding alteration type. 6. In the Movement X% and Movement Y% fields, specify the direction and amount of movement (+), (-), for each corresponding alteration type. 7. To enter another alteration rule, choose Rule>New from the menu bar, and repeat steps 4 through 8. Repeat this as many times as necessary to enter all the rules needed in the current alteration rule table. 8. When you finish, choose Save to save the information in the alteration rule table.

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To retrieve and edit an alterations rule table


1. From the Marker Creation, Editors page on the LaunchPad, choose the Alterations Icon. 2. In the File Menu, select the Open dialog box, and choose the name of the alterations rule table you want to opent. 3. Edit the fields on this screen as needed. 4. Choose Save to save the changes you made, or select Save As to save the table under a new name.

To create a size code table for alterations


A size code table should contain a list of the alteration rules and base amounts that must be implemented to obtain each altered size. Every altered size possibility should be listed for each size in the size range. The number of entries in a size code table depends on the number of sizes and number of alterations required. 1. From the Marker Creation, Editors page on the LaunchPad Menu, choose the Size Code Icon. 2. Select File>New to create a new Size Code Table, or choose Open to select an existing Size Code Table.. 3. Enter the Actual Size in the tab located at the bottom of the form. You can right click, or double click to enter the field. Type the true size of the piece you want to alter. For example, 30. 4. The Ordered Size field appears above the rule/amount in the column heading, enter the new size names to be ordered as a result of the alteration. In the size code table, a different size name must be specified for each possible alteration. For example, 30S, 30L, 30XL. 5. In the Rule fields, type the names of the alteration rules you want to apply to the specified size (as defined in the alteration rule table). For example, an altered size 30L may require only the alteration rule that changes the length of the garment. Whereas a made-to-measure garment may require several alteration rules to comprise an altered size. 6. In each corresponding Amount field, type the amount to be used for the alteration rule. This number is multiplied by the percentage specified in the alteration rule table to determine the actual amount of alteration. 7. Repeat steps 4 through 7 as many times as needed until you have entered all of the size names and information for each possible alteration. For example, 30S, 30L, and 30XL 8. When you finish, choose File>Save to save the size code table.

To order a marker with alterations


To order a marker with alterations, begin by completing the Order Form as you would when ordering a basic marker. Then, on the Models screen, specify the alteration rule table you want the system to reference. Note: Different alteration rule table names can be assigned to different models. This allows one order to contain any combination of altered and unaltered styles, as well as standard alterations and made-to-measure alterations.

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Next, specify the size code table you want the system to reference for the alterations. A different size code table name can be specified for each model in the order. In the Size fields, enter the altered size names, as they have been entered in the corresponding size code table. This causes the system to access the correct alteration rules and base amounts from the size code table.

Using Base Measurements


Base measurement alterations of the size code table are used for made-to-measure alterations. In the size code table, Base measurement alterations use a full body measurement rather than the alteration amount. Base measurement allows the computer to calculate the difference between the standard size measurement and the customers measurement. The difference is the alteration amount. Not all alteration rules can use a Base measurement format.Some common base measurement alterations include: Coat lengths Sleeve lengths Chests Waists

Determining Base Measurements


The base measurements must be determined for each size desired, and customer measurements entered. The system compares the customers body measurement with the unaltered base measurement, and determine the alteration amount needed.

Four Column Format


The size code table is set up differently for Base measurement alterations. The first two columns (Rule and Amount) are grayed and are used for the base or standard measurements for each size. The following columns are used to enter the alteration information for the individual customer order.

To Create a Size Code Table using Base Measurements


1. From the Marker Creation, Editors page on LaunchPad, choose the Size Code Icon. 2. Select File>New to create a new Size Code Table, or choose Open to select an existing Size Code Table.

3. Check the Base Measurement Box. 4. Enter the Actual Size in the tab located at the bottom of the form. You can right click, or double click to enter the field. Type the real size name that the alterations will affect. For example, 30. 5. The Ordered Size field appears in the column heading above Amount Enter the new size names to be ordered as a result of the alteration. In the size code table a different size name must be specified for each possible ordered size.

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6. In the gray Rule column type the name of the Base Measurement alteration rules you wish to use. You may use the lookup box located on the far right of the field to enter the rule. 7. In the gray Amount column, enter the standard base measurements. For example, Chest 46.5, Waist 34.25, Coat Length 33.00. 8. In the clear Amount column, enter the actual customer measurements for each corresponding Base measurement rule name. 9. When you have completed the form, choose File>Save to save the Size Code Table.

Activity Log Screen


This dialog displays the actual activity

To View the Activity Log

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1. From the LaunchPad, select the AccuMark Explorer, Utilities page.

2. Using the mouse, Select the Activity Log Icon (or from AccuMark Explorer, select View, and Activity Log).

3. The Activity Log will open up and display the results of the most recent system activity.

4. Use the scroll buttons on the right hand of the display to view all parts of the log. 5. Use the Printer Icon to print the Activity Log to the default system printer, or use File, Print, Print Setup, and Print to perform the print operations.

To Clear All Items from the Activity Log


1. From the LaunchPad, select AccuMark Explorer, Utilities page.

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2. Using the mouse, Select the Activity Log Icon (or from AccuMark Explorer, select View, and Activity Log).

3. The Activity Log will open up and display the results of the most recent system activity.

4. Use the "X" on the tool bar or select Edit and Clear All to clear the Activity Log.

Plot Options
Plot Options allow the user control of the file types, bundle method, default plot queue, default plot media, default DOS directory, default output and choice of auto-process.

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File Type
When processing a plot request, pieces markers or cut plot data may be directly saved to a DOS file in one of two formats: Generic The data is generated in the AccuMark plot data format and can be used on any AccuMark supported plotter. HPGL The data is generated through a single bite in the HPGL format and can be brought into another application as a vector image.

Bundles By
Select one of the following: Marker if you want bundle codes to generate sequentially throughout the marker. Model if you are using multiple models and you want bundle codes to generate so that the first size of each model begins with the same bundle code.

Default Plot Queue


Select Local or file as the plot queue.

Default Plot Media


Select the plot media to be used as default when plotting

Default Output
Select Queue or DOS Select whether or not to autoprocess.

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Block Fusing
Block fusing refers to the process of grouping pieces into blocks, applying fusing, and then finish cutting the pieces from the fused blocks by hand or by means of a GERBERcutter. AccuMark automates this process by: allowing you to group pieces into blocks interactively during marker making; automatically transferring the block size and shape information to a predefined fusible marker; and easily generating cut data for a GERBERcutter to cut the shell marker, fusible marker, and all finished pieces from the fused blocks.

Overview of Block Fusing When Using a GERBERcutter


To perform block fusing on markers that will be cut with a GERBERcutter, you must: Set up two Cutter Parameter Tables; one with Cut Net Parts selected (checked) and another with Cut Net Parts not selected (unchecked). Create two marker orders with identical information but assign them different names. One of these markers is for the shell marker and the other is for the fusing marker. When creating the shell marker, be certain to complete the Block Fuse Name field with the name of the fusing marker. Set up an Annotation Form to annotate block numbers on the individual fusing blocks. In the Marker Making Settings window, select the Block Fuse Notch setting for easier identification of cutter Optional-Stop (op-stop) points.

Workflow for Block Fusing When Using a GERBERcutter


1. Order and process both the shell marker and fusing marker. 2. Make the shell marker. Use Block Fuse/Create Block/Rectangle or Manual to block the pieces that will be fused. Place the blocks in with the other pieces to obtain maximum utilization and then store the marker. Note: You can create a finish cut marker from a shell marker by unplacing all pieces, replacing only the fusible blocks along the bottom of the marker, and storing the marker under a different name. 3. Make the fusing marker. Use Block Fuse/Create Fuse to generate the fusing marker from the shell marker. Only the fusing blocks should be placed in this marker. You can make a more efficient marker by using the Block Fuse/Copy Block function to duplicate the fusing blocks. If you do this, however, you may need to store the fusing marker twice under two different names. The first would be for the marker that contains the copied blocks that will be used to cut the fusible blocks; the second would be used to do the finish cut of the fused parts (unless the shell

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4. 5.

6. 7. 8. 9. 10.

marker has been stored under a different name, containing the blocks only (as indicated in the Note in step 2). Plot the shell marker (mandatory) and the fusing marker (optional). Generate cut data for the shell marker and then cut the shell marker. For the Fusing marker, be certain to reference the Cutter Parameter Tables that has Cut Net Parts set to No.(to cut only the fuse blocks) The plotted marker must remain with the blocks through the fusing operation; this plot is used to identify the block being cut in step 10. Generate cut data for the fusing block and then cut the fusing marker using Cut Generation. Again, be certain to reference the Cutter Parameter Table that has Cut Net Parts set to No. Fuse the shell and fusing blocks together. Stack the fused blocks on the GERBERcutter again. Take the shell marker plot (created in step 4 above) and place it on each block on the GERBERcutter. Using Cut Generation, generate the finish cut data and cut the fusing marker again. This time, be certain to reference the Cutter parameter table that has Cut Net Parts set to Yes. (to cut all parts).The GERBERcutter will stop at the starting point of each block and display a message identifying the block number about to be cut. Note: Foam rubber can be used to stabilize smaller blocks for cutting.

Shell marker
The original marker, from which you create a fusing marker.

Fusing marker
The marker that contains the pieces that will be fused.

Block
An object that is created in marker making by grouping several pieces together.

Block Fuse Amount


Identifies how much larger the block will be than the pieces it contains.

Block Notch
A Vshaped reference point created on the block at the OpStop point. The notch depth will be equal to the block fuse amount minus the reduce fuse amount.

Canvas
A common name for woven fusibles. Used primarily on coat and jacket fronts.

Create Fuse
The menu command in Marker Making which copies the created blocks into another marker and reduces their size.

Cut Net Parts


A setting in the Cutter Parameter Table. When checked to select, it instructs the GERBERcutter to cut the pieces inside the blocks rather than the block perimeter. This creates an opstop automatically at the block notch. This setting is used for the finish cut of the fused blocks.

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Fusible
Any woven or nonwoven material that has a glue or other bonding substance applied to its surface. When heated under pressure, it bonds to other fabrics. Fusible is used to change the stiffness or "hand" of a material.

Message Stop
A data sequence in AccuMark cut data which causes a GERBERcutter to stop and display a message on its control panel.

OpStop
A command in AccuMark cut data which instructs a GERBERcutter to stop and wait for a cutter head position adjustment. It is actually a way to adjust the origin point prior to cutting a part.

Reduce Fuse Amount


The measurement by which the system will reduce the size of a block when it is copied in the Fuse Marker.

Shell
The outer visible material of a piece. Also commonly referred to as the "self."

Block fusing
Refers to the process of grouping pieces into blocks, applying fusing, and then finish cutting the pieces from the fused blocks by hand or by means of a GERBERcutter.

AutoMark

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The AutoMark editor provides the automatic placement of pieces in a marker by the computer. This feature is often used as an easy method to generate costing markers, or to generate preliminary placement of pieces when creating a marker. Automatic marking also encompasses marker optimization and size substitution. The AutoMark editor also displays the AutoMark log. This tool is also used to add and delete items from the job list, and process the job list or current entry.

To process an AutoMark job list


1. 2. 3. Select the Source Marker Select the Destination Marker Select the settings that you require for; placement strategy, piece options, replace or view marker, partial marker, start from scratch or maintain placed, report destination, effort and piece goods cost. You may view the Job Queue to review the jobs listed for processing. You may choose to process a single job entry as it is made, or process the entire job list by selecting either the dropdown menu item Process/Process Job List, or by selecting the Process Entry Icon located on the Icon toolbar. If you select View Marker, the results of the process will be displayed on the Viewplot screen. These results may be printed in a "mini marker" (81/2 x 11) version of this screen. You may also view the AutoMark Log by accessing Log/View on the menu bar, or by choosing the view icon from the icon tool bar. This log provides information on the processing of the marker including the settings that were specified, the utilization percentage, the marker length, total number of pieces (placed and unplaced), elapsed time, cost per unit, and any error conditions.

4. 5.

6.

7.

Note: To stop a single marker from processing, press the Esc key once and the system will stop after the current marker is processed. To stop the entire job list from processing, press the Exc. Key twice and the system will stop processing immediately.

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AutoMark Editor Field Explanations


The following table explains how to complete the AutoMark editor.
Field Name Source Marker Explanation Select the names of the markers you want to process using AutoMark. You may use the lookup by pressing the icon button located at the right of the entry field. Type the name you want to assign to each specified marker once it is processed. The system will store the marker under this name once it is processed in AutoMark. You may use the lookup by pressing the icon button located at the right of the entry field. If AutoMark is opened on a selected marker in the AM-Explorer, it will default to the source name. Change the name in this field if you want to keep both the original and processed marker. If you plan to make several attempts on a single marker and want to view the results of each attempt, type a different destination marker name. This will prevent the original marker from being affected. Select one of the following: Length The system will place pieces with the largest length (or width) dimension first. This is the default setting. Area The system will place pieces with the largest total area first and place pieces the smallest total area last. Experiment on both placement strategies on various styles to determine which one best suits your needs. Piece Options Select one of the following: Apply The system will place pieces by referencing the Piece Options field in the lay limits table. This table specifies which pieces can be rotated and which cannot. Ignore The system will ignore the Piece Options field in the lay limits table and will attempt to place pieces in their original "as digitized" position or rotated 180 degrees from that position. The system will determine which position yields the best utilization and will place pieces based on that determination. Do not use this setting for directional goods. As Ordered The system will place pieces in the orientation in which they were ordered. No rotations will be allowed if you choose this setting.

Destination Marker

Placement Strategy

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Field Name Effort

Explanation Type a value from 0 (zero) to 100. The default setting is 10. The higher the number, the more attempts the system will make to fill unused areas in the marker created by larger, non-rectangular shaped pieces. Higher numbers typically need more time to process and generally (but not always) produce a marker with better utilization. The best results are often achieved by using a value between 0 and 15. the ideal value depends on the style you are using. Checked If you have already stored the marker (in Marker Making or through AutoMark), the system will compare the utilization values of the original marker to the newly created marker. If the new marker is better than the original marker, the system will overwrite the original marker. AutoMark will always retain the marker that has the highest utilization. Unchecked Regardless of its utilization, the original marker will not be replaced.

Replace If Better

If Partial Marker

Select one of the following: Start From Scratch Any pieces that have been placed in the Source Marker will be returned to their original "as digitized" orientation. AutoMark will then process the marker as if no pieces had been placed. Maintain Placed Any pieces that have been placed in the Source Marker will remain placed and AutoMark will complete the marker by placing the remaining unplaced pieces. This is useful if you want to place major pieces that dictate the length of a marker and then let AutoMark place the remaining smaller pieces.

Report Destination

Select one of the following: Log The system will send a report of the marker making activity to AutoMark Log file. This report, which can be viewed onscreen or printed, contains information on strategy and effort parameters, length, utilization percentage, time required, and cost per one unit of the created marker. You can maintain log records to compare strategies and determine the most successful parameters for marker making. Screen The system will display the marker making activity on the screen only. Both The system will display the marker making activity on the screen as well as send a report of the activity to the AutoMark Log file.

View Marker

Toggle this field to one of the following:

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Field Name

Explanation Yes Lets you view the marker making activity on the screen. If the utilization of the marker is less than 65%, only a portion of the marker will display on the screen. No The marker making activity will not display on the screen. The setting you choose in this field will not affect the time required to make the marker.

Piece Goods Cost

Type the unit cost of the specific goods you want to use for this calculation. The value you type in this field is multiplied by the marker length and width and then divided by the number of bundles. The final value achieved is the cost of one bundle.

AutoMark Menu Commands


File Menu: PrintPrint Preview Print Setup.

View Menu: Check here to View: Toolbar Status Bar

Process Menu Choose the Process menu to: Process Entries Initiates the processing of all markers in the job list. Markers will process consecutively and automatically. Add to Job List Includes the current marker (source and destination) in the AutoMark Job List. Delete Job List Removes all marker entries from the AutoMark Job list. Process Job List Initiates the processing of all markers in the job list. Markers will process consecutively and automatically.

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Log Menu View Log - Choose this command to display the AutoMark report, also referred to as the AutoMark Activity Log on the screen. Clear Log - deletes all items from the Log.

Help Provides Online Help for this editor.

AutoMark Log
Choose this command from the AutoMark Editor, Log Menu; from the Activity Log icon on the icon toolbar; or from the AccuMark Explorer, Utilities page of the LaunchPad to display the AutoMark Log. View Log Choose this command to display the AutoMark Report, also referred to as the AutoMark Log on the screen. This log provides the results of a processed marker and the settings that were specified in the AutoMark Editor when the marker was processed. The results include: the utilization percentage, marker length, total number of pieces (placed and unplaced), the elapsed time, the cost per unit, and any error conditions. Clear Log Choose this command to delete all items from the AutoMark Log.

Grade Rule Table Editor

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The following chart explains how to complete fields on the Rule Table Tab of the Grade Rule Table Editor.
Field Name File/Open/ New Explanation Type the name you want to assign to the grade rule table you are setting up. Or, if retrieving a grade rule table for editing purposes, select the name of the grade rule table you want to work with. Comments Size Names An optional field you can complete to further describe the current grade rule table. Toggle this field to one of the following: Numeric If your sizes will contain numbers only (for example, 8, 10, 12). Alphanumeric If your sizes will contain letters (for example, S, M, L, XL) or a mixture of letters/characters and numbers (for example, 2T, 3T, 4T or 9/10, 11/12, 13/14). Base Size Size Step Type the base size of the piece for which you are setting up the grade rule table. Only displays when you select Numeric as the Size Name. Type the number 1 if your sizes will be numbered consecutively (for example, 28, 29, 30). Type the number 2 if your sizes will be even or odd numbers only (for example, 32, 34, 36). Type the smallest size you want to include in the grade rule table. The base size can also be the smallest size. When using Numeric sizes, complete these fields with any sizes that have grading which is different from the previous size. For example, if sizes 10, 12, and 14 grade the same, but sizes 16 through 26 grade differently, type 16 as your first size break. When using Alphanumeric sizes, complete these fields with all of the sizes you want to produce, include the base size. Size breaks are listed from the smallest to the largest size. The largest size in a grade rule table should be listed as the last size break. Although only ten size breaks display at a time on this screen, you can enter as many as necessary. To view more size breaks, use the Up and Down arrow keys or the Page Up and Page Down keys.

Smallest Size Next Size Break/ Next Size/

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The following are explanations of the menu bar and the command icons:

Menu Bar: File: Creates new, opens existing, saves, and prints rule tables. Edit: Cuts, copies, and pastes information into the rule table. View: Toggle view options such as the toolbar, status bar, grade options, and preferences. Rules: Go to specific rule, size, or copy or import rules and piece rules. Help: Opens up Rule Table help file and related information.

Command Icons: : Opens a New Rule Table : Opens an existing Rule Table : Opens the next Rule Table in the directory : Opens the previous Rule Table in the directory : Saves the current Rule Table : Saves the current Rule Table under a different name : Cuts selected information from the Rule Table : Copies information from the Rule Table : Pastes information into the Rule Table : Prints the Rule Table

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Rules Tab
The following chart explains how to complete fields on the Rules Tab of the Grade Rule Table Form.
Field Name Grade Method Explanation Displays the grading method that was set up in the current User Environment table. SmallLarge Incrmtl Pieces will grade from the smallest size to the largest size. For example, sizes 6 through 20, with a base size of 10 and size breaks at 16 and 20 would display in the Rule Table Form as 6 to 10, 10 to 16, 16 to 20. Base UpDown Cumltve Pieces will grade from the base size to each size break. For example, sizes 6 through 20, with a base size of 10 and size breaks at 16 and 20 would display in the Rule Table Form as 10 to 6, 10 to 16, and 10 to 20. Base UpDown Incrmtl Pieces will grade from the base size up to the next size break and from the base size down to the next size break. This method also allows a patternmaker to simulate the manual grading method, thereby providing a more intuitive method of computer grading. . For example, sizes 6 through 20, with a base size of 10 and size breaks at 16 and 20 would display in the Rule Table Form as 10 to 6, 10 to 16, 16 to 20. Note: Always enter the base size as a size break when using any of these three methods of grading. This will allow you to edit the base size, since you can only edit size breaks. Also, rule tables will be easier to understand. If needed, you can change the base size to a size break in existing rule tables. Rule Number Type any number from 1 to 9999 to assign a number to the current rule. Note: Rules must be entered in ascending order. If the previous rule number was 7, the next rule number must be 8 or higher. Comment This is an optional field you can complete to enter details about a specific grade rule. For example, you can describe where the rule is applied on a pattern piece. This is an optional field you can complete to automatically assign point attributes to a specific grade rule.

Point Attribute

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Field Name Breaks

Explanation The sizes listed in these fields are based on the sizes and size breaks specified on page 1 of the Rule Table Form. Type the amount of growth you want to apply to the corresponding grade rule negative or positive as the grade point moves from smaller to larger sizes. If a grade rule is consistent for all sizes in a rule table, complete only the first line in the X and Y column for that grade rule. By default, the system will make the other size breaks the same X and Y values.

X, Y

The following are explanations of the menu bar and the command icons:

Menu Bar: File: Creates new, opens existing, saves, and prints rule tables. Edit: Cuts, copies, and pastes information into the rule table. View: Toggle view options such as the toolbar, status bar, grade options, and preferences. Rules: Go to specific rule, size, or copy or import rules and piece rules. Help: Opens up Rule Table help file and related information.

Command Icons: : Searches for a specific Rule : Goes to the previous rule : Goes to the next rule : Goes to a certain rule : Goes to a certain size : Inserts a Rule : Deletes a Rule : Copies a Rule

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: Imports a Rule : Imports a Piece Rule : Information about Rule Tables

Edit Digitized Editor

Choose this command from the Gerber LaunchPad. Select the Pattern Processing, Digitizing, PDS button. Choose the Edit Digitize icon. Use this editor to display and edit the digitized data for a piece. This feature displays in sequential order, the button pushes that were made on the digitizing cursor when a piece was digitized. If a mistake is made during digitizing, it can be corrected here. Use Edit Digitize if: A piece was digitized with incorrect piece information or grade rule number. An attempt to retrieve a digitized piece was made, and an error message received.

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Note: If the Edit Digitize screen appears blank, the piece will need to be re-digitized.

If button pushes for the piece display on the Edit Digitize screen, corrections to the piece may be made. Review each line in the problem area, as indicated by the Error Line Number field, located in the Status Field. Move through lines indicated to correct errors.

Edit Digitize Screen Field Explanations

Status This field displays a brief explanation of the error. Line # - Indicates the sequence number of button pushes made with the digitizing cursor when the piece was digitized. Button Press Lists each button press that was made on the digitizing cursor when the piece was digitized. Button Type Indicates the type of information that was entered when the piece was digitized. Push button followed by a character indicates which cursor button was pressed. Menu followed by one or more characters indicates the items that were selected from the digitizing menu. X Coord Displays the X (horizontal) coordinate of the corresponding button push. Y Coord Displays the Y (bertical) coordinate of the corresponding button push.

Piece Plot Parameter Table


The Piece Plot Parameter Table may be opened from the AccuMark Explorer, or from the Gerber LaunchPad.

To open from the Gerber LaunchPad, select the Plotting and Cutting button, and choose the Piece Plot Parameter Table icon.

To open a Piece Plot Parameter Table: 1. Open AccuMark Explorer 2. Select the directory/folder that contains the desired Piece Plot Parameter Table. 3. Double-click on the desired Piece Plot Parameter Table. 4. The Piece Plot Parameter Table opens.

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The following are explanations of the menu bar and command icons:

File: Open, saves, and prints Piece Plot Parameter Tables. Edit: Cuts, copies, and pastes information into the Piece Plot Parameter Table. View: Toggle the toolbar and the status bar, choose Preferences, and view the Activity Log. Help: View information about Piece Plot Parameter Table.

Command Icons:

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: Opens a new Piece Plot Parameter Table : Opens an existing Piece Plot Parameter Table : Saves Piece Plot Parameter Table : Saves Piece Plot Parameter Table under a different name : Cuts selected information from the Piece Plot Parameter Table. : Copies selected information from the Piece Plot Parameter Table. : Pastes information into the Piece Plot Parameter Table. : Prints the Piece Parameter Table. : Information about Piece Plot Parameter Table.

Piece Plot Parameter Table


The following is explanation of the fields in the Piece Plot Parameter Table: Rotation: Allow pieces to be rotated specified degrees for better paper efficiency Scale X: Determine if you want the pieces to plot the actual size, smaller, or larger on the x-axis. Scale Y: Determine if you want the pieces to plot the actual size, smaller, or larger on the y-axis. Point Numbers: Check this box if you want to plot point numbers Grade Rule Numbers: Check this box if you want to plot grade rule numbers Connect Grade Points: Check this box if you want to connect the grade points Piece Annotation: From the drop-down menu select the location the annotation should plot in, in the center, or above the grain line. Plot Sizes: From the drop-down menu choose to plot each piece individually, or as a nest. Perim Tool: Determine whether the perimeter should be plotted with a pen, or cut with a knife.

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Title Block Annotation: Check each of the following that you want to include:

Name Date Category Description Rule Library Area Perimeter Sizes Labels

Set up A Piece Plot Parameter Table


1. 2. To set up a Piece Plot Parameter Table: Open AccuMark MicroMark Explorer.

3. Select the directory/folder where you would like to store the Piece Plot Parameter Table. 4. 5. Double-click an existing Piece Plot Parameter Table. Open the File menu bar and choose New.

A new Piece Plot Parameter Table opens. 6. In the Rotation field, specify the direction in which you want pieces to plot.

7. If you want to scale (shrink or enlarge) pieces when they plot, complete the Scale X and Scale Y fields with an amount from 1% to 500%. 8. Check the Point Numbers box if you want point numbers to plot on pieces where appropriate. 9. Check the Grade Rule Numbers box if you want grade rule numbers to plot on pieces where appropriate. 10. Check the Connect Grade Points box if you want to connect lines between each grade point for all sizes.

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11. Select from the drop-down menu of Piece Annotation to specify where you want annotation on pieces. 12. Select from the drop-down menu of Plot Sizes to specify whether you want to plot pieces stacked or separately. 13. Check the appropriate boxes under Title Block Annotation next to the options that you want to plot outside each pieces perimeter. 14. Select from the drop-down menu of Title Block Location to specify where you want the title block annotation to plot outside each pieces perimeter. 15. In the Label and Tool fields, specify the internal labels and the corresponding tool you want to use for plotting and cutting those labels on each piece. 16. In the Size field, specify the sizes you want to plot of each piece.

17. When you are done filling out the Piece Plot Parameter Table, open the File menu and choose Save. 18. Type in desired name for the Piece Plot Parameter Table.

Piece Plot
To Open Piece Plot: 1. From theGerber LaunchPad, select Plotting and Cutting and choose the Piece Plot Icon.. 2. Select the folder with the desired pieces. 3. Select the piece(s) to plot. 4. Right-click mouse button. 5. Choose Send To and select Plotter. 6. The Piece Plot screen opens.

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Piece Plot Screen Menu Commands

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The following are explanations of the menu bar and command icons:

File: Open new piece plot screens, paste pieces, open data names, and prints. Edit: Cuts, copies, and pastes information into the Piece Plot Screen. View: Toggle the toolbar and the status bar, choose Preferences, and view the Activity Log. Help: View information about Piece Plot.

Command Icons: : Opens new Piece Plot screen : Opens an existing Piece Plot Screen : Opens Paste Pieces : Process Piece Plot Cuts selected information from the Piece Plot screen. : Copies selected information from the Piece Plot screen. : Pastes information from the Piece Plot screen. : Prints the Piece Plot Screen. : Information about Piece Plot.

Piece Plot Screen Field Explanations


The following are the Piece Plot Screen Field explanations: Piece Plot Param: Select the Piece Plot Parameter Table to use when plotting. Annotation Table: Select the Annotation Editor to use when plotting. Media: Select the Media ID to use for the current plot job. Choices are based on the Media Ids that have been established on the Plotter Setting screen in AccuMark Utilities. Plot As: Use the drop-down menu to on of the following settings: Input- Plots the piece in the "as digitized" position F Rotation- Plots the piece rotated so that the facing line is horizontal.

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Plot Destination: Use the drop-down menu to select the location to send the piece plot file. Local: sends the file to the plotter directly connected to thesystem. DOS File: saves the plot data as a DOS file and stores it in the format and location specified through the DOS File Configuration feature in AccuMark Utilities. Stacking: Use the drop down-menu to select one of the following: Yes: pieces with widths less than the width of the plotter will always plot side by side (stacked). No: pieces will not stack. Group: pieces processed in a group will stack only within the group. Piece Separation: Type an amount here to control the space between plotted pieces when stacking. This can be from 0.00 to 3.00 inches (0.00 to 7.62 centimeters). Character Sizes: Type an amount here to control the size of the annotation when it plots. This can be from 0.12 to 3.00 inches. Group Separation: Determine the separation of group plotted pieces. Group: Check group if all pieces sent are to be plotted in a group. Piece/Model: Select to plot pieces or a whole model. Plot Unaltered: If using alterations, check the box and the plotter will plot both the original unaltered piece and the altered piece. Leave the box unchecked and the plotter will plot only the altered piece. Alteration Library: If using alterations, select the Alteration Editor the system should use when plotting. Rule Name: If using alterations, type the names of the alteration rules you want to apply to the selected pieces during plotting. Amount: If using alterations, type the base amount of alteration you want for each rule listed in the corresponding Rule Name fields. A percentage of the base amount will be applied to pieces according to how the selected Alteration Editor is set up. Size: Do one of the following: Leave this field blank to automatically plot the sizes specified in the Piece Plot Parameter Table you selected. Type All, Base, Breaks, Largest, or Smallest if you want to plot all sizes, just the base size, just the break sizes, just the largest size, or just the smallest size, respectively. Type the specific sizes you want to plot. Sizes entered here will override those specified in the Piece Plot Parameter Table. Paste Piece: Select the paste pieces you want to plot by opening the File Menu command and selecting Open Paste Pieces.

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Plotting Pieces
When plotting a piece, the AccuMark system references the Piece Plot Parameter Table, Notch Parameter Table, Plotter Settings, Piece Plot screen, and Annotation Editor. Make sure you have set this information up to meet your companys specifications. Once this is done, use the following procedure to plot a piece. 1. From AccuMark MicroMark Explorer, select the directory/folder with the pieces you want to plot. 2. Select the pieces. 3. Right-click on the mouse, select Send To, and choose Plotter. The Piece Plot Screen opens. 4. Select the Piece Plot Parameter Table you want the system to use when plotting. 5. Select the Annotation Table you want the system to use when plotting. 6. Select from the drop-down menu of Plot Destination if you want to plot to the local plotter or to a DOS file. 7. Choose the pieces you want to plot by opening the File menu and choosing Open Data Names. 8. Determine if you want to plot multiple pieces or a model and select the appropriate pieces or model. 9. Fill out the rest of the Plot Screen as necessary. 10. Get the plotter ready. Make sure the plotter is online, initialized, ink in the pen cartridge, and paper is properly inserted/installed. 11. Choose Process from the File menu to send the plot request to the plot queue.

Inputting Pattern Pieces


You can use any of the following methods to input pattern pieces into AccuMark. Digitizing Converting/Importing Using PDS/Silhouette

Digitizing
Digitizing is one of the methods you can use to enter pieces and their related data into AccuMark. With digitizing, you can specify all of the grade points, grade rules, intermediate points, special point numbers, notches, and internals that apply to a piece.

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The Digitizing Workstation The Digitizing Workstation is made up of three main parts:

a digitizing table (onto which you tape your pattern pieces) a digitizing cursor (which you use to trace and input your pattern piece information into AccuMark, including grade points, grade rules, notches, and internals) a digitizing menu (which resembles a typewriter keyboard, but includes two function areas and a numeric keypad.

Digitizing Menu
This menu is located in the lower left corner of the digitizing table. It contains characters resembling a typewriter keyboard and a numeric keypad, as well as several options you can choose from to perform various digitizing tasks. To select items from this menu, place the crosshairs of the digitizing cursor directly over the menu item and press the A button.

Digitizing Menu Options


Choose Start Piece Large Piece To Begin digitizing each new pattern piece. Digitize pieces that are larger than the digitizing table surface (such as wedding gowns or sails). Choosing this option tells the system that there is another part to the piece. Indicate you are digitizing the piece using grade rules from an existing grade rule table. Once you choose this option, you must specify the name of the grade rule table you want to use (by selecting characters on the digitizing menu keyboard with the A button). Indicate you are digitizing a nested piece and the size line contains numbers only. For example, 8, 10, 12. Indicate you are digitizing a nested piece and the size line contains letters only or a combination of numbers and letters. For example, Small, Medium, Large or 6X, 8X, 10X. Duplicate grade rules from a previously digitized piece. To do this, the piece you are digitizing and the piece you are copying from must have the same size line. You cannot copy a grade rule from a pieces grade rule library. The grade rule must be on the piece itself. Enter descriptive data and internal labels for a piece. Indicate you are about to digitize an internal label.

Rule Table

Numeric Sizes Alpha Sizes

Copy Piece

Keyboard Internal Label

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Choose Attribute

To Assign special point attributes Note: You can also assign attributes by pressing the D button on the digitizing cursor, followed by the appropriate number.

Alt Grade Line 90 Degree Angle Circle Ctr, Rad Close Piece

Identify use of an alternate grade line for a specified grade point. Create a 90 degree angle on a piece. Create a circle by specifying a center and radius point. This can be used for both perimeters and internals. Indicate you are finished digitizing the piece perimeter. The system automatically closes the piece by drawing a straight line from the last point you digitized to the first point you digitized. Mirror the piece at the mirror line, which is between the first and last points you digitized. Indicate you are finished digitizing the piece or pieces. Remove all digitizing cursor button pushes recorded for the piece. Remove all digitizing cursor button pushes recorded since the last digitized grade point.

Mirror Piece End Input Delete Piece Delete To Last Point

Digitizing Cursor
The digitizing cursor has 16 buttons which include the numbers 0 through 9, an asterisk ( * ), a pound ( # ) symbol, and the letters A, B, C, and D. By pressing the cursor buttons in the proper sequence around a pattern piece, and by selecting items from the Digitizing Menu, you can record all of the information required to create a valid AccuMark piece.

Digitizing Cursor Buttons


The word that displays above each button on the digitizing cursor indicates what you can use that button for.
Use Button A (Point) To Select items from the digitizing menu and identify the X and Y coordinates for grade points, intermediate points, and grain lines. Use the A button to define the X and Y coordinates of all points in a pattern piece. See Point Limits. Identify a grade point. Press the B button, followed by a

B (Rule)

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Use Button

To grade rule number (from 0 9999). If you are digitizing from a nest, you must press B followed by the # symbol. However, if you plan to add a notch or attribute to the point, you must press the # symbol after pressing C and D. For example, ABC2D1#, not AB#C2D1. To repeat a grade rule from one point to the next, it is not necessary to specify the rule number. Simply press AB at the next point and the previous grade rule will be used.

C (Notch)

Identify a notch. Press the C button followed by the notch number (1 through 5). Notches do not have to be located at a grade point. Assign an attribute to a point. Press the D button followed by a number on the digitizing cursor. Note: You can also assign attributes by selecting Attribute from the digitizing menu followed by the appropriate letter code. Identify grading increments for a nested piece. Identify the point on the base size first. Then, starting with the smallest size, press the # button to identify grade points for all grade breaks in the nest (from the smallest size to the largest size). Separate the information you enter into the system during digitizing. This button is also referred to as the asterisk or star button. Press this button after you enter the piece name, piece category, piece description, and method you are using to digitize the piece. Press this button also after you digitize the last grain line in the piece. If the piece has no internals, press the delimiter after you select Close Piece or Mirror Piece from the digitizing menu. If the piece has internals, press the delimiter only after you digitize the last internal.

D (Attribute )

# (Nest)

* (Delimiter )

To assign point attributes using the digitizing cursor


You can assign the following attributes using the digitizing cursor. Use Button
1 Lift

To
Identify a Lift and Plunge point for use with a GERBERcutter. This causes the blade of the cutter to lift, turn, and plunge back into the fabric, cutting a sharp angle.

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Use Button
2 Start

To
Identify an Alternate Start Point for use with a GERBERcutter. This allows you to select different locations to begin cutting on a piece. Up to four alternate start points are allowed per piece. Identify a Stacking point. This makes a selected point common to all sizes in a graded nest. Specify Grade Point Averaging. The grading at this point is calculated using the grade rule from the previous and the next grade points. This averages the grading increments for each size. Specify a Fixed Perimeter Next point. This creates a graded point that is the same distance from the next grade point digitized, for all sizes of the piece. Specify a Fixed Perimeter Previous point. This creates a graded point that is the same distance from the last point digitized, for all sizes of the piece. This attribute is ignored if the point is already graded. Identify a Facing point. This can be a point on either the perimeter or an internal line. Facing points can be either grade points or intermediate points. Two facing points are required on the piece in order to define the facing line (orientation line) of the piece. Identify a Smoothing point. This creates smoothing (a curved line) at a point. Can be applied to an intermediate point or a grade point. Identify a NonSmoothing point. This creates non smoothing (a straight line) at a point. Can be applied to an intermediate point or a grade point.

3 Stack 4 Avg Rule

5 Fxd Nxt 6 Fxd Prev

7 Facing

8 Smth

9 N Smth

To select items from the digitizing menu


You will use the digitizing menu each time you digitize a pattern piece into AccuMark. Selecting items from the digitizing menu is easy. Move the digitizing cursor so that the crosshairs of the cursor line up over the item you want to select. Then, press the A button once. You will hear a beep each time you press a button on the cursor.

To assign point attributes using the digitizing menu


Attributes can be assigned to a piece during digitizing by selecting the word Attribute from the digitizing menu, followed by the appropriate letter, as indicated below.

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Once a piece has been entered into the system, a point attribute can be assigned to a grade rule (using the Rule Table Editor) by typing the corresponding letter in the Point Attribute field. You can also use the Edit Point Attributes command in PDS to add these attributes to internal or perimeter points on a piece.

To Assign A Lift and Plunge point An Alternate Start point A Stacking point Grade Point Averaging* A Fixed Perimeter Next point* A Fixed Perimeter Previous point* A Facing point A Smoothing point A NonSmoothing point A Start of Segment point (for segment blocking/buffering) An Entry point (for large pieces) A Transition point (for large pieces) An End of Segment point (for segment blocking/buffering)

Choose Attribute + L K Z A X P F S N B

E T Q

* A, P, and X attributes allow you to control the movement of a point when grading. An A attribute calculates movement by averaging the growths of the last grade point and the next grade point. Movement of a point assigned an X attribute is based on the next grade point digitized. A P attribute bases movement on the graded point immediately before the attribute. For best accuracy, place an intermediate point before and after an X or P attribute along the line to help avoid flat spots around the attributes in the smallest and largest sizes. The system does not allow A, P, or X attributes to be grade points. Therefore, if you change the rules that the point with the attribute is calculated from, the attribute will recalculate automatically to match the rule.

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To prepare pieces for digitizing


Good pattern preparation can make digitizing easier and help you avoid errors. Pattern preparation for AccuMark simply means writing notes on the pattern piece. Every piece should contain information such as: descriptive data, the grading method or rule table name to be used, the grain line, grade rule numbers, notches, and intermediate points. Attributes and internals can be included as a part of pattern preparation or added to the piece after is has been digitized during piece verification. Placing a Piece on the Digitizing Table Descriptive Piece Data Making Perimeter Notes Including Internals in Your Piece

Placing a Piece on the Digitizing Table


Make certain that the surface of the digitizing table is clean (free of dirt, smudges, or anything else that may interfere with the digitizing cursor). Use masking tape to secure your piece to the surface. Avoid using other types of tape or adhesives. Try to align the piece on the table in the position you want it to appear on the screen in AccuMark. If you cannot do this, dont worry. Once the piece is digitized, AccuMark will automatically rotate the piece so that its grain line is horizontal. This means you must make certain the grain line is drawn correctly on the piece. You can always change the orientation of the piece once it is digitized, but its a good idea to take care of it beforehand. Beware of the dead zone.

Descriptive Piece Data


Descriptive data helps you identify the piece you are working with. Since you may rarely work with just one or two pieces in a style, the descriptive piece data will help you to identify the piece when necessary. This information is entered into AccuMark using the digitizing cursor and menu. Note: To spell out the name of something in your descriptive piece data while digitizing, you must select individual characters from the digitizing menu keyboard using the A button. After you enter the last character in the name, press the delimiter ( * ) button.

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Information You Need for Every Piece


Every piece you digitize must contain the following information:

Piece Name What you will call the piece. Every piece within the same storage area must have a unique name, which can be from 1 to 20 characters in length. Piece Category The type of piece; such as shirtfront, back, top sleeve, etc. Each piece grouped in the same model must have a unique piece category, which can be from 1 to 20 characters in length. Description Use this optional description to include more information about the piece. This information can be up to 20 characters in length. Grading Method AccuMark uses three basic grading methods. You must specify which method you will be using: Rule Table: Write the name of the grade rule table you using on the piece. Numeric/Alpha Sizes: Use to identify a pattern piece that will be digitized from a nest. Copy Piece Name: Use to name a piece from which the grade rules will be copied.

Grain Line This line orients the piece on the grain of the fabric. Unless alternate grain lines are used, this also defines the Xaxis of the piece from which all grading information is generated.

Making Perimeter Notes


When you are first learning how to digitize, it is a good idea to write down all of the button pushes you will need to complete the digitizing process. These notes can be written directly on the pattern piece you will be digitizing. The information you should include on your piece is: the grade rules you will use, the notch types you want, the location of grade points, intermediate points, and the grain line, as well as any attributes and internals. If you are digitizing a large piece, you should also mark the transition and locator points on each piece.

Including Internals in Your Piece


If making perimeter notes on a pattern piece (prior to digitizing), specify whether the piece will contain internals. Internals require a special series of button pushes on the digitizing cursor and are digitized after the perimeter is digitized.

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Defining Internals
Internals such as two and three point annotation lines, drill holes, cutouts, and user defined shapes can be defined during digitizing using the digitizing menu. In some cases, you can assign your own characters to identify an internal label. Other internal labels are fixed by the system and must be used as follows:
Internal Label A B D G H I M P T S Used For A two point annotation line. Determines the width and spacing of the characters. (Fixed.) A three point annotation line. Determines the width, height, and spacing for the annotation characters. (Fixed.) A drill hole. (Optional, but recommended.) A grain line. Assigned automatically when you digitize a grain line. (Fixed.) An internal cutout. (Fixed; must be digitized as a closed internal.) A user defined internal. (Optional; but recommended.) A mirror line. Assigned automatically when mirroring a piece during digitizing. (Fixed.) Fixed piecing. (Fixed; must be digitized as a two point internal.) A grid line. Used for large pieces. (Fixed.) A seam. (Fixed.)

When to Use Internal Labels


Here are some things to keep in mind when you are working with internals in AccuMark.

All internal labels are digitized after the piece perimeter is closed or mirrored. Internals labeled A, B, C, E, F, G, H, J, K, L, M, and N will not mirror. Internals labeled D, O, P, Q, R, S, T, U, V, W, X, Y, and Z will mirror. If you designate a cutout (must be a closed internal) by using internal label H, you will be able to place another piece or pieces into the cutout during marker making.

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Converting/Importing
GERBER Technology, Inc has several different conversion applications that can be purchased and used to convert pattern pieces, which were created on other CAD systems, into a format that can be imported into AccuMark. Contact your local GERBER Sales Representative for further information about these applications.

Using PDS/Silhouette
You can use the PDS and/or Silhouette applications to input or create new pattern pieces for use in AccuMark. In PDS, you do this by using various commands in the Blocks Menu. See the Online help in this product for further information. In Silhouette, you do this by using various commands in the Draft Menu. See the Online help in this product for further information.

To digitize a basic closed piece


In the following procedure, whenever you are instructed to select an item from the digitizing menu, you should place the cross hairs of the digitizing cursor over that item on the menu and press the A button on the cursor. This procedure provides an example of how to digitize a piece with notches using a grade rule table. 1. Begin by taping the piece to the digitizing table in the orientation in which it was graded and with the grain line horizontal. Avoid placing the piece in the dead zone. 2. Select Start Piece from the digitizing menu. Enter the Pieces Descriptive Data 3. Enter the piece name by selecting the appropriate characters on the digitizing menu with the A button and press the delimiter button (*) when you are finished. 4. Enter the category for the piece by selecting the appropriate characters on the digitizing menu with the A button and press the delimiter button when you are finished. 5. Enter the piece description by selecting the appropriate characters on the digitizing menu with the A button and press the delimiter button when you are finished. 6. Select Rule Table from the digitizing menu. 7. Enter the name of the grade rule table by selecting the appropriate characters on the digitizing menu with the A button and press the delimiter button when you are finished.

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Digitize the Grain Line 8. Place the cross hairs of the digitizing cursor over the left side of the piece where you want the grain line to begin and press the A button. This marks the left side of the grain line. 9. Move the cursor to the right side of the piece where you want the grain line to end and press the A button. This marks the right side of the grain line. Start Digitizing the Piece 10. Begin by placing the cursor at the lower left corner of the piece over the first point (this can be either a grade point or intermediate point) and press the A button, B button (only if it is a grade point), and the appropriate grade rule number on the digitizing cursor. 11. Move clockwise around the piece and press the A button over all intermediate points and the A, B, and grade rule number over all grade points. When you come to the location where a notch should be digitized, follow step 12. Intermediate points are used to define curved perimeters. If no intermediate lines are digitized, the system will draw a straight or curved line based on the angle between two consecutive grade points. Digitizing a Notch 12. Place the cursor over the location where you want to digitize a notch on the piece. Press the A button, the B button and the appropriate grade rule number (only if it is a graded notch), the C button, and the appropriate notch number. If the notch is not graded, press only the A button and the C button followed by the appropriate notch number. A piece can contain both graded and non-graded notches. 13. Repeat steps 11 and 12 until you have digitized all grade points, intermediate points, and notches on the piece. Finishing the Piece 14. After digitizing the last point on the piece, select Close Piece from the digitizing menu. and then press the delimiter button. This draws a straight line from the last point digitized to the first point digitized. Note: You would not close the piece if you wanted to create a mirrored piece. Also, you would not press the delimiter button if you wanted to digitize internals on the piece. 15. Perform one of the following:

If you are through digitizing, select End Input from the digitizing menu. If you need to digitize another piece, do not select End Input yet. Instead return to step 1 and repeat this procedure until the last piece is digitized, then select End Input.

Note: You must select End Input before you can retrieve the raw data for digitized pieces in Piece Verify.

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To digitizing special point numbers


As you digitize each point on a piece, AccuMark automatically assigns each grade point a point number. The system begins numbering at 1 and continues numbering consecutively through the end of the piece. Digitizing a special point number allows you to assign a specific number to a point rather than having the system assign the point number. Use this feature to make a point number unique so that it stands out from the other points on a piece. This is commonly used for matching pieces, alteration pieces, or paste pieces. Special point numbers can be 1 to 4 digits in length. You can use any number from 0 to 9999. However, for most special point applications, 3 digit numbers are recommended. To assign special point numbers, place the digitizing cursor over the desired point on the piece and press the A button, followed by a one to four digit number. If the special point is also a grade point, then press the B button followed by a grade rule number.

To digitize from a nest


AccuMark lets you digitize from a nest. Rather than setting up a grade rule table before digitizing and referencing the rules from that table, grading is created directly at the Digitizing Workstation when you digitize from a nest. This procedure provides an example of how to digitize a piece from a nest. 1. Begin by taping the nested piece to the digitizing table in the orientation in which it was graded and with the grain line horizontal. Avoid placing the piece in the dead zone. 2. Select Start Piece from the digitizing menu. 3. Enter the piece name by selecting the appropriate characters on the digitizing menu with the A button and press the delimiter button (*) when you are finished. 4. Enter the category for the piece by selecting the appropriate characters on the digitizing menu with the A button and press the delimiter button when you are finished. 5. Enter the piece description by selecting the appropriate characters on the digitizing menu with the A button and press the delimiter button when you are finished. 6. Select either Numeric Sizes or Alpha Sizes from the digitizing menu. Use Numeric Sizes if the sizes contain numbers only. For example, 33, 34, 35, or 6, 8, 10. Use Alpha Sizes if the sizes contain letters (such as S, M, L) or a combination of letters and numbers (such as 2T, 3T, 4T, or 9/10, 11/12, 13/14).

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7. Specify the size line. To do this enter the base size by pressing the appropriate characters on the digitizing cursor and then press the delimiter button. If you are using Numeric Sizes, also enter the size increment between sizes (1 or 2) and press the delimiter button. 8. Enter the break sizes from smallest to largest. Press the delimiter button after each size, including the base or sample size. 9. Digitize the grain line for the piece from left to right. To do this, press the A button at the left side (beginning) of the grain line and then press the A button followed by the delimiter button at the right side (end) of the grain line. 10. Working clockwise beginning at the lower left corner, digitize the grade points on the base size of the nested piece. To do this, place the cross hairs of the digitizing cursor over a grade point on the base piece and press the A button followed by the B button. Then, go to the smallest size and press the # (pound) button on the corresponding grade point. Continue to press the # button on each corresponding grade point for each size in the nested piece. Note: If the grade point is also a notch and/or needs to have an attribute applied to it, do not press the # button after the B button. You must first press the appropriate buttons to specify the notch and/or attributes and then press the # button. For example, press ABC2D1# (C2 for notch 2 and D1 for drill hole 1) not AB#C2D1. Repeat this step for every grade point on the base piece. 11. Digitize the intermediate points on the base size. To do this, begin at the first intermediate point near the lower left corner of the piece and press the A button. Move around the perimeter of the piece clockwise and continue to press the A button at each intermediate point. 12. Once you enter the last intermediate point, select Close Piece from the digitizing menu and then press the delimiter button. This draws a straight line from the last digitized point to the first digitized point on the base piece. Note: If you are working with a mirrored piece, select Mirror Piece, rather than Close Piece and then press the delimiter button. This mirrors the perimeter and grading information for the piece. 13. Perform one of the following:

If you are through digitizing, select End Input from the digitizing menu. If you need to digitize another piece, do not select End Input yet. Instead return to step 1 and repeat this procedure until the last piece is digitized, then select End Input.

Note: You must select End Input before you can retrieve the raw data for digitized pieces in Piece Verify.

To digitize a mirrored piece


In order to insure accurate grading on a mirrored piece, it is preferable that the grain line be digitized at the same two points as the mirror line (the start point and end points of the piece).

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The process is similar to digitizing a basic closed piece with mirroring, however, instead of inputting a grain line above the mirror line, digitize the grain line the same length and at the same points as the mirror line.

To digitize a copy piece


This feature allows you to digitize a new graded piece by copying the grade rules from a piece that already exists in AccuMark, rather than a grade rule table. This feature can be used, for example, for nested patterns or if rules have been edited on one piece and must be applied to a new piece. The piece you are copying from must be located in the same storage area as where you will be placing the new copied piece. All of the grade rules required for the new piece must already exist on the piece being copied. This procedure provides an example of how to digitize a copy piece. 1. Begin by taping the nested piece to the digitizing table in the orientation in which it was graded and with the grain line horizontal. Avoid placing the piece in the dead zone. 2. Select Start Piece from the digitizing menu. 3. Enter the piece name by selecting the appropriate characters on the digitizing menu with the A button and press the delimiter button (*) when you are finished. 4. Enter the category for the piece by selecting the appropriate characters on the digitizing menu with the A button and press the delimiter button when you are finished. 5. Enter the piece description by selecting the appropriate characters on the digitizing menu with the A button and press the delimiter button when you are finished. 6. Select Copy Piece from the digitizing menu. 7. Enter the name of the piece from which you will be copying the grade rules. To do this, select the appropriate characters from the digitizing menus keyboard to spell out the name of the piece and then press the delimiter button when finished. 8. Digitize the grain line for the piece from left to right. To do this, press the A button at the left side (beginning) of the grain line and then press the A button followed by the delimiter button at the right side (end) of the grain line. 9. Digitize the perimeter of the piece. Begin at the lower left corner and digitize the piece clockwise. Insert grade points, intermediate points, and notches, as necessary (similar to the way you digitize a basic closed piece). 10. Once you enter the last point, select Close Piece from the digitizing menu and then press the delimiter button. This draws a straight line from the last digitized point to the first digitized point on the base piece. Note: If you are working with a mirrored piece, select Mirror Piece, rather than Close Piece and then press the delimiter button. This mirrors the perimeter and grading information for the piece. 11. You may now digitize any internals for the piece.

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12. Press the delimiter button after the first internal has been digitized. 13. Perform one of the following:

If you are through digitizing, select End Input from the digitizing menu. If you need to digitize another piece, do not select End Input yet. Instead return to step 1 and repeat this procedure until the last piece is digitized, then select End Input.

Note: You must select End Input before you can retrieve the raw data for digitized pieces in Piece Verify.

To digitize angled notches


Angled notches can be digitized or created in PDS. They will display at an angle when viewed in PDS or when plotted. Angled notches can also be cut on a GERBERcutter. There are two ways to digitize an angled notch: using a rule table and using a nested piece.

To digitize an angled notch using a rule table


1. Follow the same process for digitizing a basic closed piece. 2. When you reach the location on the piece where you want to place the angled notch, press the A button on the digitizing cursor. 3. Enter an optional special point number. 4. Press the B button and enter the grade rule number. 5. Press the C button and enter the notch type. 6. Move the digitizing cursor to the location where you want to end the notch and press the C button. Note: The angle of the notch is determined by the first point of the line segment, digitized by pressing the A button, and the location of the final C button press. The depth and width of the notch is determined by the values set for the corresponding notch type in the Notch parameter table. Also, in Piece Verify, an angled notch displays perpendicular to the piece perimeter, identical to the way all other notch types display.

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To digitize an angled notch using a nested piece


1. Follow the same process for digitizing a nested piece. 2. On the location of the piece where you want to place the angled notch, press the A button on the digitizing cursor. 3. Enter an optional special point number. 4. Press the B button. 5. Press the C button and enter the notch type. 6. Move the digitizing cursor to the location where you want to end the notch and press the C button. Note: The angle of the notch is determined by the first point of the line segment, digitized by pressing the A button, and the location of the final C button press. The depth and width of the notch is determined by the values set for the corresponding notch type in the Notch parameter table. Also, in Piece Verify, an angled notch displays perpendicular to the piece perimeter, identical to the way all other notch types display. 7. Press the # button on the perimeter point of each size in the nest.

Plotting Angled Notches


Angled notches can be plotted on individual piece plots and on marker plots. Angled notches transferred to an AM5 system become standard perpendicular notches.

To digitize internals on your piece


By using the digitizing cursor, you can identify the placement of internals. By assigning a specific code, referred to as an internal label, AccuMark understands what type of internal you are digitizing on the piece. If you intend to digitize more than one internal on a piece, be certain to specify the new label before digitizing the next internal. 1. Follow the same process for digitizing a basic closed piece or a nested piece. 2. Once you select Close Piece or Mirror Piece from the digitizing menu, DO NOT PRESS THE DELIMITER BUTTON. Instead, select Internal Label from the digitizing menu followed by the appropriate internal label letter. Some internal labels are assigned (fixed) by AccuMark, others you can define. 3. Use the following examples to digitize various internals:

Drill Holes Move the cursor to the location where you want to place the drill hole on the piece and press the A button (for a non-graded drill hole). If the drill hole should be graded, also press the B button and then enter the grade rule number. If multiple drill holes should grade the same on the piece, digitize the next drill hole location with the A button. If the next drill hole should grade differently, or if you want to digitize a

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different internal, select Internal Label from the digitizing menu. Then select the appropriate internal label letter and digitize the next internal using the A button (for a non-graded internal). If the internal should be graded, also press the B button and then enter the grade rule number.

Two and Three Point Annotation Lines Move the digitizing cursor to the left side (beginning) of the line and press the A button (for a non-graded annotation line). If the annotation line should be graded, also press the B button and the grade rule number. Then, move the cursor to the right side (end) of the line and press the A button. If the annotation line should be graded, also press the B button and the grade rule number. This indicates the end of a two point annotation line. Three point annotation lines should be digitized to resemble the letter L rotated counterclockwise 90 degrees. To digitize a three point annotation line, digitize the first two points as indicated above and then move the cursor to the third location and press the A button. If the annotation line should be graded, also press the B button and the grade rule number. Note: Annotation lines are useful when digitizing smaller pieces or for special messages. If you do not create an annotation line, any annotation will plot in the center of the piece. The actual text that plots on a piece is defined in an annotation library, which is created using the Annotation Editor.

User Defined Internals (User defined internals may or may not be closed.) For a graded and closed internal, begin to digitize the shape starting at the lower left corner. Continue digitizing as if it were a regular piece (by pressing the A button, B button and specify the grade rule number). At the last point, select Close Piece. For internals that are not closed, digitize them by defining the line or shape, but do not select Close Piece after the last point. For a non-graded user defined internal, digitize the shape using only the A button at each point. Piecing Lines (Piecing lines are digitized on a piece to indicate where it can be split during marker making; referred to as static splitting.) After you select Internal Label from the digitizing menu, choose the letter P from the menus keyboard. Next, digitize the two points of the piecing line on the perimeter of the piece, including its associated grade rule number and any attributes. Circles Once you select Internal Label from the digitizing menu and the appropriate internal letter, select Circle Ctr Rad from the digitizing menu. Move the cursor to the center point of the circle (this can be a grade point) and press the A button. Next, digitize one point on the perimeter of the circle. The system will then automatically draw the circle. Optional Stop Points (This is for use with a GERBERcutter. It is the point where the cutter stops, repositions the cutting head, and waits for a command to continue.) Once you select Internal Label from the digitizing menu and the appropriate internal letter, digitize the single point at the desired location, along with its associated grade rules and attributes.

4. After digitizing the last internal, press the delimiter button on the digitizing cursor. 5. Perform one of the following:

If you are through digitizing, select End Input from the digitizing menu. If you need to digitize another piece, do not select End Input yet. Instead return to step 1 and repeat this procedure until the last piece is digitized, then select End Input.

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Note: You must select End Input before you can retrieve the raw data for digitized pieces in Piece Verify.

To digitize multiple grain lines


Multiple grain lines (grading reference lines) are particularly useful if you are using AccuMark for swimwear, lingerie, or bridal wear. 1. Begin by taping the piece to the digitizing table in the orientation in which it was graded and with the grain line horizontal. Avoid placing the piece in the dead zone. 2. Select Start Piece from the digitizing menu. 3. Enter the piece name by selecting the appropriate characters on the digitizing menu with the A button and press the delimiter button (*) when you are finished. 4. Enter the category for the piece by selecting the appropriate characters on the digitizing menu with the A button and press the delimiter button when you are finished. 5. Enter the piece description by selecting the appropriate characters on the digitizing menu with the A button and press the delimiter button when you are finished. 6. Select Rule Table from the digitizing menu. 7. Enter the name of the grade rule table by selecting the appropriate characters on the digitizing menu with the A button and press the delimiter button when you are finished. 8. Place the cross hairs of the digitizing cursor over the left side of the piece where you want the first grain line to begin and press the A button. This marks the left side of the grain line. 9. Move the cursor to the right side of the piece where you want the grain line to end and press the A button. This marks the right side of the grain line. This first line is considered the primary grain line and is assigned the number 0 (zero). 10. Digitize any additional grain lines by repeating steps 8 and 9. The system assigns each additional grain line a number in ascending order beginning with 1. 11. Press the delimiter after you finish digitizing the last grain line. 12. Now, digitize the piece following the same process as you would for a regular closed piece. 13. When you come to a grade point for which you want to reference an alternate grain line, select Alt Grain Line from the digitizing menu. 14. Then, on the digitizing cursor, press the number assigned to the grading reference line you want to apply. The system automatically references the primary grain line (0) until an alternate grain line is specified. Once selected, the alternate grain line remains active until another line is referenced. 15. Digitize the grade point by pressing A, B, and the grade rule number. 16. Repeat steps 13 through 15 to reference another grain line, including the primary grain line (0). Each grade rule on a piece can be working from a different grading reference line.

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To digitize large pieces


If you have a piece that is too large to fit on the digitizing table, you can still digitize it into AccuMark. Large piece digitizing can be used on pieces up to 7 x 45 feet (2.13 x 13.72 meters). Common uses are for bridal wear and sails. To prepare a large piece for digitizing 1. Divide the large piece into as few parts as possible so that each part fits on the digitizing table without overlapping into the dead zone. To divide the piece, draw one (1) horizontal grid line and up to nine (9) vertical grid lines on the piece. 2. Assign a number to each grid area, beginning at the lower left corner of the piece and numbering clockwise. 3. Draw a grain line in the first grid area of the large piece. 4. Draw two locator points on each grid line, except for the grid lines between the last and first grid. 5. Label all grade points and intermediate points on the grids. 6. Label all transition points on the grid lines. 7. Mark the piece with descriptive data, including the piece name, category, description, and grade rule table name. To digitize the grids for a large piece 1. Begin by taping grid 1 to the digitizing table in the orientation in which it was graded and with the grain line horizontal. Avoid placing the grid in the dead zone. 2. Select Start Piece from the digitizing menu. 3. Enter the piece name by selecting the appropriate characters on the digitizing menu with the A button and press the delimiter button ( * ) when you are finished. 4. Enter the category for the piece by selecting the appropriate characters on the digitizing menu with the A button and press the delimiter button when you are finished. 5. Enter the piece description by selecting the appropriate characters on the digitizing menu with the A button and press the delimiter button when you are finished. 6. Select Rule Table from the digitizing menu. 7. Enter the name of the grade rule table by selecting the appropriate characters on the digitizing menu with the A button and press the delimiter button when you are finished. 8. Digitize the grain line for the piece from left to right. To do this, press the A button at the left side (beginning) of the grain line and then press the A button followed by the delimiter button at the right side (end) of the grain line. 9. Select Large Piece from the digitizing menu.

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10. Beginning at a grade point and at the lower left corner, digitize along the piece perimeter of the first grid. Do not begin at an entry point or exit point. Digitize the exit and entry transition points along with all intermediate and grade points as you digitize the piece perimeter. 11. When you finish digitizing the first grid, select Close Piece from the digitizing menu but DO NOT PRESS THE DELIMITER button. (You only select Close Piece one time for the entire process.) 12. If you need to digitize an internal within the grid that is on the table, select Internal Label and the appropriate label letter from the digitizing menu. Then digitize the internal in a similar manner to the way you digitize a regular piece. 13. Select Large Piece. 14. Digitize the locator points on the grid using the A button. Then, remove the that grid from the digitizing table. 15. Place the next consecutive grid on the table and digitize the locator points in the same order as you did in step 14. 16. Digitize the perimeter of that grid starting at the entry point. Complete the perimeter and then digitize the exit point. 17. Repeat steps 12 through 16 for the remaining grid areas. 18. Press the delimiter button after you finish digitizing the last grid area. 19. Lastly, select End Input.

To digitize 90 degree angles


This feature allows you to add a 90 degree angle to a point on a piece. It can be used for both pieces and internals. Define a 90 degree angle by entering three points: one before and one after the point that is to become a right angle, and then one at the location where you want to place the 90 degree angle. 1. Follow the same procedure you would to digitize a basic closed piece. 2. Once you reach the location on the piece perimeter where you want to place the 90 degree angle, digitize the first point and second point, as explained above. 3. Select 90 Degree Angle from the digitizing menu. 4. Digitize the third point. 5. Finish digitizing the entire piece as you would for a basic closed piece.

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To digitize paste pieces


Paste pieces are optional pieces used to create modular patterns. This feature lets you attach a smaller piece (referred to as a paste piece) to a larger piece (referred to as a parent piece). You can digitize a paste piece to the inside or outside of a parent piece. Digitize paste and parent pieces in the same manner in which you digitize a basic closed piece. However, there are a few things to keep in mind to make the process easier:

When digitizing the parent piece


Digitize the parent piece in a clockwise direction. Define paste points by assigning special point numbers. The pasting line must be a straight line between two paste points. The first and last points you digitize on the parent CANNOT be paste points. Paste points must match on the parent and paste piece.

When digitizing the paste piece


Digitize the paste piece in a clockwise direction. Define paste points by assigning special point numbers. The paste line must be a straight line between two paste points. The first and last points you digitize on the paste MUST be paste points. Paste points must match on the parent and paste piece.

Paste Pieces
The Paste Piece feature that lets you, during order processing, join two or more pieces to create a third piece. This means you can make garments from modular patterns. Modular patterns contain two types of pieces:

Parents which are the standard or partial blocks Paste Pieces which are the optional blocks You can use modular patterns for a specific style or shape. An example of a modular pattern is a jacket front with a variety of armhole, lapel, button, and pocket options. Modular patterns allow a relatively small number of patterns to support a large selection of styles. Paste Tolerance In order for paste and parent pieces to properly join, the matching points must be within .10 inches (or less) of a straight line of each other. If you exceed

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the tolerance, the order will still process and the pieces will be joined. However, a warning message will generate in the Activity Log notifying you of the mismatch. Line Adjustment If the points on a parent and paste do not exactly meet, AccuMark automatically moves the pastes last point to meet the parents last point (within the specified tolerance). Points sometimes do not line up because of digitizing or grading inaccuracies. Large adjustments may distort the shape of finished pieces. You should inspect finished pieces for full size range of pasted pieces before production. Made To Measure Line Adjustment If you want the system to adjust a piece more than the specified tolerance, the line adjustment feature lets you select the paste point to move. You select the point by assigning an M attribute to it. With this attribute, instead of the last paste point moving, the paste point with the M attribute assigned will move to meet its corresponding point on the parent. Paste and Parent Size Compatibility AccuMark will paste pieces together even if the size breaks of the paste and parent are different. The only requirement is that both the paste and parent piece contain the same ordered size. Paste Location, Inside or Outside of the Perimeter AccuMark can paste a piece on the internal or external side of the parents perimeter. Pasting on the internal side is useful for madetomeasure applications. For example, rather than having to develop a complete set of alterations to obtain various armhole shapes, you can simply digitize an armless front and then paste the appropriate armholes to it. In this example, AccuMark would paste the armhole to the inside of the fronts side seamtoshoulder line and then delete the unnecessary line across the base of the armhole.

Follow-On Pieces
This is a type of internal paste piece. You can use follow-ons as:

internal parts, such as drill holes, gores, grain lines, or cut-out shapes. perimeter parts, such as notches or darts external parts, such as letters in a design, countries on a map, or parts of a logo.

Guidelines for placing a paste piece outside a parent's perimeter


Match the first paste point on the parent piece to the first paste point on the paste piece. Then, match the last paste point on the parent piece to the last paste point on the paste piece.

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Guidelines for placing a paste piece inside a parent's perimeter


Match the first paste point on the parent piece to the last paste point on the paste piece. Then, match the last paste point on the parent piece to the first paste point on the paste piece.

To digitize a follow-on piece


A follow-on may be graded or non-graded. During order processing, the system positions the two pieces by overlaying their grain lines. The first point of the grain line for the follow-on piece is placed on top of the first point of the grain line for the parent piece. 1. Digitize the parent piece using the same method you would for a basic closed piece. 2. When finished, do not remove the parent piece from the digitizing table. 3. Place the follow-on piece in the correct placement on the parent piece. 4. Select Follow-On from the digitizing menu. 5. Enter the pattern identification for the follow-on piece (piece name, category, description, grade rule table name). Note: Both the follow-on piece and the parent piece must have the same piece category. 6. Digitize the grain line on the follow-on piece. 7. Select Internal Label and the appropriate label letter from the digitizing menu. 8. Digitize the follow-on shape and press the delimiter button. 9. Select End Input.

Generating Reports
AccuMark automatically keeps track of information as you use your system. There may be times when you need to obtain exact information about pieces, markers, splice marks, plot files, or cut files stored in AccuMark. By accessing the appropriate report, you can generate a great deal of information.

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What Reports are Available?


There are reports available in the AccuMark, which can be used to obtain information on splice marks, pieces, markers, layrules, and marker cut files. Some of these reports provide details about a single item, while others reports provide details about multiple items of one or more data type. Splice Marks To generate a Splice Report Pieces To generate a Single Piece Report To generate an All Piece Report To generate a Piece Perimeter Report Markers To generate an All Marker Report Layrules To generate an All Layrule Report Plot Data To generate an All Plot Report Cut Data To generate an All Cut Report

To generate a Splice Report


1. From the AccuMark Explorer, select the item to be reported on, and with the right mouse button menu choose Reports. 2. The Splice report will display on the screen.

To generate a Single Piece Report


1. From the AccuMark Explorer, select the item to be reported on, and with the right mouse button menu choose Reports 2. From the Reports Menu, choose One Piece Report to display the Single Piece Report screen. 3. The One Piece Report will display on the screen.

To generate an All Piece Report


1. From the AccuMark Explorer, select the item to be reported on, and with the right mouse button menu choose Reports. 2. From the Reports Menu, choose All Piece Report. 3. The All Piece Report will display on the screen.

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To generate a Piece Perimeter Report


1. From the AccuMark Explorer, select the item to be reported on, and with the right mouse button menu choose Reports. 2. From the Reports Menu, choose Piece Perimeter. 3. The Piece Perimeter Report will display on the screen.

To generate an All Marker Report


1. From the AccuMark Explorer, select the item(s) to be reported on, and with the right mouse button menu choose Reports. 2. The All Marker Report will display on the screen.

To generate an All Layrule Report


1. From the AccuMark Explorer, select the item to be reported on, and with the right mouse button menu choose Reports. 2. The All Layrule Report will display on the screen.

To generate an All Plot Report


1. From the AccuMark Explorer, select the item to be reported on, and with the right mouse button menu choose Reports. 2. The All Plot Report will display on the screen.

To generate an All Cut Report


1. From the AccuMark Explorer, select the item to be reported on, and with the right mouse button menu choose Reports. 2. The All Cut Report will display on the screen.

Grading and Grade Rules


AccuMark effectively automates the method of manual grading. In AccuMark, sizes grow according to the measurements you specify while digitizing, piece verifying, or using PDS. Once you specify how a pattern should grow, AccuMark will use those same measurements over and over again. If you know how to manually grade a pattern, the idea of moving a pattern piece to create the next size should be familiar to you. Since the same basic idea is also true for grading in AccuMark, you should have no problem quickly mastering the AccuMark method of grading.

How Grading Works in AccuMark


When you grade a pattern piece manually, you start with a base size and grade on a table top by going up and down and in and out to obtain all of the required sizes. When grading in AccuMark, you still start with a base size, but instead of grading on a table top, AccuMark grades on a grid. The systems X and Y movements take the place of the up, down, in, and out movements. In AccuMark, a piece is graded from the smallest size to the largest size, or from the base size up and down, depending on the grading method selected.

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In manual grading, you look at the entire shape of the piece as it grows. AccuMark goes one step further and looks at specific points along the piece to determine its shape. These points are called grade points. The X and Y movements mentioned above describe the distance and direction a grade point moves from one size to the next. The illustration below shows the grid used to determine positive or negative growth (X and Y movements). The horizontal line is called the Xaxis. The vertical line is called the Yaxis. X and Y coordinates are assigned positive and negative values based on where they lie on the grid. The intersection of the X and Y axes is considered 0, 0.

For example: A positive X increment (+X) is the same as an upward motion in manual grading. A negative X increment (X) is the same as a downward motion in manual grading. A positive Y increment (+Y) is the same as an outward motion in manual grading. A negative Y increment (Y) is the same as an inward motion in manual grading.

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Sample Graded Pattern


The illustration below shows a rectangular shaped pattern piece graded in five sizes (8, 10, 12, 14, and 16). Size 12 is the base size. The piece contains one notch point, which is assigned zero growth, and four additional points that have been assigned grading.

Here is an explanation of each point as it grades from smallest to largest size in this illustration: Point A is a notch and it does not move. Therefore, it has zero growth. Point B moves down .50 inches on the Xaxis but does not move on the Yaxis. Point C moves down .50 inches on the Xaxis and out .25 inches on the Yaxis. Point D moves up .50 inches on the Xaxis and out .25 inches on the Yaxis. Point E moves up .50 inches on the Xaxis but does not move on the Yaxis.

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Grade Rule Tables


You can create grade rule tables before or after digitizing. Grade rule tables are created using the Grade Rule Editor. Creating grade rules on in this editor defines movement of grade points. If you were to set up a grade rule table for the sample graded pattern, you would assign the following X and Y values to points A through E. Point A Point B X= 0 X= .50 X= .50 X= .50 X= .50 Y = 0 (zero growth) Y=0

Point C

Y = .25

Point D Point E

Y = .25 Y=0

When you set up your own grade rule tables, think of the points as grade rule numbers and their movements as grade rules. Once you set up a grade rule table with all of the growth measurements for a piece, you can assign those same rules to any point on any other piece when digitizing, piece verifying, or using PDS. Note: In addition to X and Y growth values, you can also assign up to four point attributes to a grade rule. After grade points are calculated, AccuMark automatically redraws the shape of the piece by connecting the grade points.

Things to Remember About Grading


Here are a few things to remember when grading within AccuMark. Every grade rule must be assigned a unique number within a rule table. These numbers can be assigned to any points on pieces when digitizing, piece verifying, or using PDS. Before digitizing a piece with grading, it is helpful to write a few notes on the piece indicating the grade rule table you will be using and the grade rule numbers you will be assigning to each grade point on the piece. You must create a separate grade rule table for every size range, regardless of whether it is a numeric (numbers only) or alphanumeric (numbers and letters) size range. If you are using alphanumeric sizes, you must list each size individually.

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If you are using numeric sizes, you only need to list the size step, smallest size, base size, largest size, and any grade breaks between sizes. AccuMark will automatically calculate the rest of the sizes. Grade rules do not have to be unique for each grade point on a piece. If three points on a piece have the same grading, you can assign the same grade rule number to all three points.

Naming a Grade Rule Table


When you begin setting up a grade rule table in the Rule Table Editor, one of the first things required is to assign a meaningful name to the table. Keep in mind that more than one person may be using the system and may need to reference the grade rule table. Therefore, the name you assign must be easily recognized. Typically, grade rule tables are set up according to size ranges or types. For instance, you might want to consider using names that reflect the corresponding size range, such as Missy, Petite, Juniors, Mens, Toddlers, or Womens. You may also want to name your tables after product lines or contractors.

To create a grade rule table


1. From the Pattern Processing, Digitizing, PDS page of the LaunchPad, choose Grade Rule Editor. 2. On the Rule Table tab, select File/Open, or File/New on the menu bar. File/Open will display a lookup to select an existing rule table to open. File/New will display a blank form used to create a new rule table. 3. Complete the Comments field only if you want to include additional information about the rule table. 4. Toggle the Size Names field to Numeric or Alphanumeric to indicate the type of sizes that will be in the rule table. 5. Complete the Base Size field by specifying the base size of the piece for which you are setting up the grade rule table. 6. If you are working with numeric sizes, complete the Size Step field. 7. Complete the Smallest Size field with the smallest size that will be used with this grade rule table. 8. Complete the Next Size Break or Next Size fields. If you are working with numeric sizes, complete these fields with all of your sizes breaks from smallest to largest. If you are working with alphanumeric sizes, you must list all of the sizes in these fields. Regardless of whether you are working with numeric or alphanumeric sizes, you must enter the base size as a size break and your largest size as the last size break. Note: If more than 10 sizes breaks need to be included in the table, remember to use the down arrow or Page Down key to display the additional size break fields. 9. Choose the Rules tab to display the Rules page of the Rule Table Editor. 10. Select the first available (blank) Rule Number field.

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11. Type the number you want to assign to the grade rule. 12. Complete the Comment field beneath the grade rule number with any details you want to include about this rule (optional). 13. To add attributes to this grade rule, complete the Point Attribute field (optional). 14. Complete the X and Y fields beneath the grade rule number. Begin by typing an X and Y grading value for the first size break. If the breaks are the same for all sizes, you only need to enter the X and Y values on this first line. The system will automatically complete the grading values for all other sizes. Enter X and Y values whenever the grading changes between sizes. The system will apply the new grading amounts to the corresponding sizes until you enter another X or Y value. If you have a rule with zero X or Y growth, leave the field blank. The system will automatically enter a zero in the field. 15. Use the scroll bar to move the fields to the right to display more of blank fields and continue to add grade rules as needed.

16. When you finish adding all the grade rules you need in the rule table, choose the Rule Table tab to return to the first page of the Rule Table Editor. 17. Choose Save to save the rule table with all the information you entered on the Rule Table and Rule tabs of the Rule Table Editor.

To retrieve and edit a grade rule table


1. From the Pattern Processing, Digitizing, PDS page of the GERBER LaunchPad , choose Grade Rule Editor. 2. From the File Menu on the Rule Table tab, choose File/Open. 3. Select the file you wish to open from the lookup table, and double click to highlight. 4. Choose Open. Information for the selected grade rule table displays on the Rule Table tab, and Rule Tab of the Rule Table Editor. 5. Make changes to the information as needed, or access the Rule tab, and make changes to the information on that page. 6. Once any editing is complete, choose Save, or Save As to save the changes.

To search for a grade rule


1. On the Rule tab of the Rule Table Editor, position the cursor in the Rule Number field of the grade rule for which you want to locate an exact or approximate match, and highlight the field. 2. With the right mouse button menu, select search. The system will prompt you to select the rule to search, and to enter a deviation from 0 to 10 percent. The system is asking you to specify exactly how closely you want the rules to match. 3. Type 0 to search for an exact match, or type a number from 1 to 10. The precision of the match becomes less as you go up from 1%.

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4. Press OK. The system searches through the current rule table and looks for all grade rules with the same (or nearly the same) X and Y values. If a match is found, the system prompts: "Match Found" and the cursor moves to the grade rule that matches your specifications. Choose Continue to display the next match, if any, or choose Stop to cancel the search request. Choose Restart to cancel the stop search request and continue searching for matches. If no match is located, the system prompts: "Match Not Found."

To display a specific grade rule


1. On the Rules tab of the Rule Table Editor, choose Rule/Go to Rule on the menu bar. The system will prompt you to enter the rule number. 2. Type the number assigned to the rule you want to display and press OK. The specified grade rule displays. Note: If the grade rule does not exist, the system will locate and display the grade rule closest to the one you specified.

To display a specific size break


1. On the Rules tab the Rule Table Editor, choose Rule/Go To Size on the menu bar. The system will prompt you to enter the size break. 2. Type the size break you want to display and press Enter. The specified size break displays. Note: If the size break does not exist, the system will locate and display the size break closest to the one you specified.

To copy a grade rule


1. On page 2 of the Rule Table Editor, use the right arrow key to display the last grade rule in the current table. 2. Press the right arrow key one more time to display a group of blank fields where you can add another grade rule. You will copy the grade rule of your choice into these fields. Note: You cannot copy a grade rule into the fields of an existing grade rule. To copy a grade rule, you must be certain the cursor is positioned somewhere within a group of blank grade rule fields. Also, do not type a number in the blank Rule Number field. It must be left blank for the copy feature to work. 3. Choose Copy Rule. The system will prompt you to "Enter the Source Rule Number." 4. Type the rule number you want to copy and press Enter. The system will prompt you to "Enter the Destination Rule Number."

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5. Type the number you want to assign to the new grade rule and press Enter. The system copies the specified grade rule to the blank fields you created in step 2.

To import a grade rule from another rule table


1. On page 2 of the Rule Table Editor, use the right arrow key to display the last grade rule in the current table. 2. Press the right arrow key one more time to display a group of blank fields where you can add another grade rule. 3. You will import the grade rule of your choice into these fields. 4. Position the cursor in the blank Rule Number field and type the number you want to assign to the imported rule. 5. Choose Import Rule. The system will prompt you to "Enter the Storage Area Name." Note: Both your current grade rule table and the table from which you are importing a grade rule must have the same size line and must be in the same storage area. 6. Type the name of the current storage area and press Enter. The system will prompt you to "Enter the Rule Table Name." 7. Type the name of the grade rule table that contains the grade rule you want to import and press Enter. The system will prompt you to "Enter the Rule Number." 8. Type the grade rule number you want to import and press Enter. The system will import the specified grade rule and display it in the previously blank fields.

To import a grade rule from a piece


1. On page 2 of the Rule Table Editor, use the right arrow key to display the last grade rule in the current table. 2. Press the right arrow key one more time to display a group of blank fields where you can add another grade rule. You will import the grade rule of your choice into these fields. 3. Position the cursor in the blank Rule Number field and type the number you want to assign to the imported piece rule. 4. Choose Import PCRule. The system will prompt you to "Enter the Storage Area Name." Note: Both your current grade rule table and the piece from which you are importing a rule must have the same size line or range. 5. Type the name of the current storage area and press Enter. The system will prompt you to "Enter the Piece Name." 6. Type the name of the piece that contains the grade rule you want to import and press Enter. Note: If the grade rule you want to import displays in the Piece Verify Editor with an asterisk

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symbol ( * ) or a pound symbol ( # ) after it, make sure you type these symbols after the grade rule number itself. The system will prompt you to "Enter the Rule Number." 7. Type the grade rule number you want to import and press Enter. The system will import the specified grade rule and display it in the previously blank fields.

To change the grade rule values in a specific column


1. On page 2 of the Rule Table Editor, position the cursor in the column that contains the values you want to change. 2. Choose Change Sign. The system will prompt: "Change Sign of Highlighted Column?" 3. Choose Yes. All positive values in that column will change to negative values and all negative values in that column will change to positive values.

To clear the grade rule values in a specific column


1. On page 2 of the Rule Table Editor, position the cursor in the column that contains the values you want to delete. 2. Choose Clear Column. The system will prompt: "Clear the Highlighted Column?" 3. Choose Yes. All values in the selected column will be deleted.

Rules
Displays page 2 of the Rule Table Editor. This is where you create and edit the actual grade rules for your pattern pieces.

Search
Lets you look for an exact or approximate copy of a grade rule within the current grade rule table.

Go To Rule
If there are several rules in a rule table, use this command to quickly locate a specific rule. This prevents you from having to use the right/left arrow keys to move through the rules until you locate the one you want.

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Go To Size
If the grade rule table has more than 10 size breaks, using this command to quickly locate a specific size break. This prevents you from having to use the Up/Down arrow keys to move through the size breaks until you locate the one you want.

Copy Rule
Use this command to duplicate an existing rule (one that was previously created in the current rule table) and then edit the rule as necessary. This is useful for creating a rule that is similar to one that already exists.

Import Rule
Use this command to bring a grade rule that exists in another grade rule table, into the table you are currently setting up. There are two restrictions to remember when using this command, both the current grade rule table and the table you are import a grade rule from must have the same size line and must be in the same storage area.

Import PCRule
Use this command to copy a grade rule from a pattern piece located in any storage area. This is commonly used to import a grade rule from a nested or converted piece, or to import a rule created on a piece in PDS. There is one restriction to remember when using this command: the piece must have the same size line or range as the current grade rule table.

Change Sign
Use this command to change all positive values in a particular X or Y grade rule column to negative values and all negative values in that column to positive values.

Clear Column
Use this command to delete all of the grade rule values in a specific X or Y column.

What if I Can't Retrieve a Digitized Piece?


Sometimes a piece can't be retrieved because there is a problem with the digitizing sequence. The problem may be a button push is missing from the sequence, too many button pushes are in the sequence, the grade rule table name doesn't exist or was misspelled, or a grain line was not digitized. In rare instances, a piece may become corrupt and therefore cannot be retrieved. If this occurs, the piece must be redigitized.

Display Piece
1. To display a piece, select the piece(s) and right-click on the mouse. 2. Choose Open With and select Pattern Design.

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It is a good idea to display a piece before storing it to make sure it was digitized correctly. If you find a mistake, correct it using the Edit Digitize or Edit Points features.

Display Graded
Choose this command from PDS to view all sizes.

To edit the grain line for a piece


All Piece and Line Modifications can be made in PDS. Refer to the PDS help for more information.

To edit the points in a piece


All Piece and Line Modifications can be made in PDS. Refer to the PDS help for more information.

To display a grade point


All Piece and Line Modifications can be made in PDS. Refer to the PDS help for more information.

Go To Point
All Piece and Line Modifications can be made in PDS. Refer to the PDS help for more information. To go to a specific point All Piece and Line Modifications can be made in PDS. Refer to the PDS help for more information.

Next Point
All Piece and Line Modifications can be made in PDS. Refer to the PDS help for more information. Previous Point All Piece and Line Modifications can be made in PDS. Refer to the PDS help for more information. To display the next or previous point All Piece and Line Modifications can be made in PDS. Refer to the PDS help for more information. See Also To go to a specific point

Insert Point
All Piece and Line Modifications can be made in PDS. Refer to the PDS help for more information. To insert a point

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All Piece and Line Modifications can be made in PDS. Refer to the PDS help for more information. Delete Point All Piece and Line Modifications can be made in PDS. Refer to the PDS help for more information.

To delete a point
All Piece and Line Modifications can be made in PDS. Refer to the PDS help for more information. See Also To go to a specific point

To change a point
All Piece and Line Modifications can be made in PDS. Refer to the PDS help for more information. To display up to the current point for a piece All Piece and Line Modifications can be made in PDS. Refer to the PDS help for more information. Insert Internal All Piece and Line Modifications can be made in PDS. Refer to the PDS help for more information.

Delete an internal
All Piece and Line Modifications can be made in PDS. Refer to the PDS help for more information. Edit Digitize Screen Field Explanations The following table explains the fields in the Edit Digitize screen.
Field Name Status Line # Button Press Button Type Explanation Displays a brief explanation of any errors. Indicates the sequence number of button pushes made with the digitizing cursor when the piece was digitized. Lists each button that was pressed on the digitizing cursor when the piece was digitized. Indicates the type of information that was entered when the piece was digitized. Push Button followed by a character indicates which cursor button was pressed. Menu followed by one or more characters indicates the items that were selected from the digitizing menu.

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Field Name

Explanation Button Types

X Coord Y Coord

Displays the X (horizontal) coordinate of the corresponding button push. Displays the Y (vertical) coordinate of the corresponding button push.

Button Types
The following table explains what you may see in the Button Type field of the Edit Digitize screen once you digitize and retrieve a piece. Use the commands in the second column as a guideline to change/insert digitized data for a piece.
When You Choose Start Piece Large Piece FollowOn Piece Rule Table Numeric Sizes Alpha Sizes Copy Piece Internal Label Attribute Alt Grain Line 90 Degree Angle Circle Ctr, Rad Close Piece Mirror Piece End Input Delete Piece Delete To Last Point You Will See This in the Button Type Field Menu Start Piece Menu Large Piece Menu FollowOn Piece Menu Rule Table Menu Numeric Sizes Menu Alpha Sizes Menu Copy String Menu Inter Label Menu Attribute Menu Alt Grain Menu Right Angle Menu Circle Menu Close Menu Mirror Menu End Input Menu Delete Piece Menu Del Prev Pt

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When You Choose Letters and Numbers (from digitizing menu) Letters and Numbers (from digitizing cursor)

You Will See This in the Button Type Field Menu (followed by the actual letters or numbers pressed on the menu)

Push Button (followed by the actual letters or numbers pressed on the cursor)

Edit Digitize Screen Menu Commands


The following menu commands display in the Edit Digitize screen. File: Opens, clears, saves, and prints the Edit Digitize Form. Edit: Cuts, copies, and pastes information in the Edit Digitize Form. View: Toggle the toolbar and status bar, open the activity log. Help: Help and Information about Edit Digitize.

The following are explanations of the toolbar icons: : Clear the Edit Digitize Form. : Opens an Edit Digitize Form. : Saves the Edit Digitize Form. : Cuts selected information. : Copies selected information. : Pastes selected information. : Prints the Edit Digitize Form. : Displays Activity Log. : Displays information about Edit Digitize.

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To edit digitized data


1. From the AccuMark Explorer, select the storage area with the desired digitized data. 2. Double-click the desired digitized data to open an Edit Digitize Form. 3. Edit the Edit Digitize Form as needed. 4. Click the Save icon.

To add a line to digitized data


As you edit the digitized data for a piece on the Edit Digitize screen, you may find it necessary to add a line of information. For example, you may have forgotten to press the delimiter button ( * ) after an item. Add a line by completing the following steps. 1. Highlight the line where you want to insert another line of information above the existing line. 2. Right-click the mouse and select Insert Rows. This inserts a blank line above the position of your cursor. Refer to the Button Types table and use the commands in the second column as a guide for selecting the appropriate information on this new line from the drop down-menus. Note: If you insert a Push Button A command, you must enter an X and Y coordinate for the point. If you enter any other command, you can leave the X and Y coordinates blank or as a zero ( 0 ).

To delete a line from digitized data


As you edit the digitized data for a piece on the Edit Digitize screen, you may find it necessary to delete a line of information. Use the following procedure whenever this becomes necessary. 1. Highlight the line you want to delete. 2. Right-click the mouse and select Delete Rows.

Piece Plotting
Plotter Parameter Tables Versus Plotter Settings To set up custom plotter settings in AccuMark Utilities To plot pieces To save piece plot data as a DOS file

Plotter Parameter Tables Versus Plotter Settings


Under normal circumstances, when you process pieces, markers, or cut files as generic plot data in AccuMark, the system reads the corresponding Piece Plot, Marker Plot, or Cut Plot Parameter Table first. However, once the plot data reaches the plot queue, it is controlled by a plotter executable file which then reads the Plotter Settings screen

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If the system detects custom settings on the Plotter Settings screen (settings that are different than what is in the parameter table), it will use the custom plotter settings to generate the plot data and override the settings in the plotter parameter table. For example, if your Piece Plot Parameter Table has the settings perimeter=knife and internals=pen, the plot data will be generated to cut perimeter lines and plot internals. However, if the Plotter Settings screen has the settings perimeter=pen and internals=pen, the system will actually plot both the perimeter and internal lines.

To plot pieces
When plotting a piece, the AccuMark system references the Piece Plot Parameter Table, Notch Parameter Table, Plotter Settings screen, Piece Plot screen, and Annotation Editor. Make sure you have set this information up to meet your company's specifications. Once this is done, use the following procedure to plot a piece. 1. From the AccuMark Explorer, right click on a piece, and select Plot. 2. When the Piece Plot screen displays, complete the screen as appropriate. 3. You can plot multiple pieces, or a model by selecting the appropriate item from the Data Name fields lookup. 4. Make sure that the plotter is online, initialized, there is ink in the pen cartridge, and the paper is properly installed/inserted. 5. Choose Process to send the plot request to the plot queue.

Perform Piece Plots by Model


To plot all of the pieces in a specified model (both lefts and rights) through one plot request, set the Piece Plot form to Model and toggle the Plot As field to Model. Then, select the desired model to plot. The system will plot all piece orientations as established in the model.

To save piece plot data as a DOS file


1. Complete the DOS File Configuration dialog box from the view plot options dropdown menu or AccuMark Utilities, to specify whether you want to save the plot data as generic AccuMark plot format or as HPGL format. 2. From the System Management Main Menu, choose Plot and then choose Piece Plot to display the Piece Plot screen. 3. In the Plot Destination field, choose DOS File. 4. Complete the remaining screen as needed for the piece (or pieces) you want to save as a DOS file. 5. Choose Process or Process Group (if you are working with a group of pieces). The system will save the piece plot data in the format and destination specified in the DOS File Configuration dialog box.

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Store Verifying
Once you are certain that the digitized data is correct for a particular piece, use File/Save to convert the digitized data into a valid AccuMark piece. This deletes the digitized data from the Digitizer storage location and saves the piece in the Current storage area. Once a piece is stored, you can make changes to the actual shape of the piece but can no longer edit the digitized data. To keep the digitized data for a digitized piece, choose File>Save As and store as digitized data. This will save the digitized data in the Current storage area. Digitized data is not removed if piece name is different from original digitized name. Note: Every digitized piece must be stored as a verified piece before AccuMark can use it in marker making or PDS/Silhouette.

Retrv Original
Choose this command if you make an incorrect or unwanted change to the digitized data for a piece. This command removes the current information from the screen and displays the original (as digitized) digitized data for the piece. Note: If you choose Store Digitize, the information that currently displays on the screen will overwrite the original digitized data.

Definitions: Sliding layrules


A method by which the AccuMark system can be taught how to make markers. Essentially, the system remembers the exact movements and commands that the marker maker uses to make a particular marker. It then attempts to use the same sequence of moves and commands to make new markers. This feature works especially well with men's clothing where the patterns are usually similar from one model to the next.

Current storage area


The storage area that you are presently using to retrieve data from and store data to.

Default storage area


The storage area that the system automatically defaults to when you start AccuMark.

Constructs
Allows you to identify areas on the fabric where you do not want pieces to be placed during marker making. This is commonly used for flaws in the fabric or for certain types of designs in the fabric.

Piece
Refers to a valid and usable AccuMark piece. If you digitize or import a piece from another system, you must Store Verify the raw data associated with that piece before it is considered a valid piece in AccuMark.

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Digitized data
Also referred to as raw data; refers to the button pushes made on the digitizing cursor when the piece was digitized.

Manual grading
Manual grading is the process of proportionally increasing or decreasing a master pattern according to a prescribed set of body measurements. Each piece of pattern is shifted and traced stepbystep while still maintaining the original style lines of the pattern. In simpler terms, manual grading is the skill or instance, of changing a size 10 into a well fitting size 14, without losing the style proportions established by the designer. This function is performed in PDS.

Wildcard
A keyboard character that can be used to represent one or more characters. The asterisk symbol ( * ) represents a series of characters. The question mark symbol ( ? ) represents a single character. You can specify more than one file name or data type name by using a wildcard. Examples: If you have several pieces with names like coat12, coat34, and coat56, you can rename them all to jacket12, jacket34, and jacket56 by using the asterisk wildcard in the Rename Data Utility screen. In this instance, you would type coat* in the Old Data Name column and jacket* in the New Data Name column. Once you choose Process, the system will search for all pieces beginning with the word coat and replace them with the word jacket. If you have four markers, named suit1, suit2, suit3, and suit4, you could display all four of these markers quickly when performing a lookup typing suit? in the marker name lookup field.

Statically
A feature that indicates the system will automatically apply amounts or rules, such as matching, blocking/buffering, or alterations to a piece. This is the opposite of dynamically, which indicates the system will allow you to apply amounts or rules to a piece interactively during marker making.

Segment
An area of a piece that is defined during digitizing in PDS by assigning the B and Q point attributes.

Dynamically
A feature that indicates the system will allow you to apply amounts or rules to a piece interactively during marker making. The opposite of this is statically, which indicates the system will automatically apply amounts or rules, such as matching, blocking/buffering, or alterations to a piece.

Internals
Nonperimeter lines or points, such as alternate grain lines, annotation, cutouts or drill holes.

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Dead zone
The two inch border around the edge of the digitizing table's surface in which the digitizing cursor will not respond. Pieces, when placed on the digitizing table, should not overlap into this two inch border.

Nest
Also referred to as a nested piece; a pattern piece drawn to show all sizes of the piece stacked on top of each other.

Locator points
Used when preparing a large piece for digitizing, these points tell the system where to connect the individual parts (grid areas) of the piece.

Transition points
This function is performed in PDS, and is used when preparing a large piece for digitizing; the entry and exit points that specify where the perimeter of the piece enters and exits each grid area. An entry point is labeled AD0AB grade rule number. For example, AD0AB12. An exit point is labeled AB grade rule number AD0. For example, AB12AD0. Entry and exit points may be intermediate points, grade points, or special points (assigned special point numbers).

Modular patterns
Patterns that are comprised of basic, partial blocks, referred to as "parents" to which paste pieces are joined.

Point Limits
Piece size is based on system memory capability and the number of points in a piece. You can have up to 4000 perimeter points on a piece or 12000 total (perimeter and internal, including system generated smoothing points) per piece. AccuMark will generate an error message in the Activity Log if point limits are exceeded during marker order processing. This is a function of PDS.

Digitizer Storage Location


In PDS, whenever you digitize a piece, the system automatically places it in the Digitizer storage location (c:\userroot\devq\digitizer) as digitized data. The piece remains in this temporary location until you are ready to verify it. To retrieve digitized data in Classic AccuMark, specify the name of the piece in the Piece Verify Editor Name field, select the word Digitizer in the Location field, and choose Retriev Digitz. Once you store verify or store digitize the digitized data, the system moves the piece into the Current storage location. The digitized data no longer exists in the Digitizer storage location. If you attempt to retrieve a piece from the wrong storage location, the system will prompt "Piece Does Not Exist." This message simply means the piece no longer exists in the

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storage location specified. Change the Location setting and try to retrieve the piece again.

Current Storage Location


In Classic AccuMark, the word Current in the Location field of the Piece Verify Editor refers to the storage area you are currently working in. To view or make changes to a piece that is store verified or store digitized, you must retrieve it from the Current storage area.

Digitized data
In PDS, a sequential list of button pushes that are recorded when you digitize a piece; the sequence in which the digitizing cursor buttons are pressed when digitizing a piece. Sometimes referred to as raw digitized data or raw piece data.

Bundle
A group of pieces that are assembled and sewn together to form a single garment or item.

Model options
Information that you specify to order variations of a model. This prevents you from having to create a separate model to accommodate all style variations that may be required for a particular garment or item. Model options are commonly set up to substitute and/or add pieces.

Half piecing
An AccuMark feature that lets you share a piece between two bundles and indicate the direction in which the pieces can be placed in the marker (same direction or any direction). Half piecing is established in the Half PC field on the Model Form.

Dynamic piecing
An AccuMark feature that lets you specify the number of times each piece can be split in a marker (0 through 9 times). Dynamic piecing is established in the Dyn PC field on the Model Form.

Model
A model is a group of all pieces that make a complete garment or item. The Model Form is used to create models.

Match marks
Small horizontal and vertical lines that can be plotted on various sides of a marker, which represent the primary stripe and plaid repeat values. You can also select to have the match marks drawn through the entire marker,

Full body measurement


An actual body measurement taken when a customer garment order is placed.

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Blue pencil alteration amount


An amount of change indicated for each alteration on a customer's Blue Pencil Diagram or Order Sheet. For example, if a customer requires a waist alteration, instead of entering the amount of change as the alteration base amount, the customer's actual waist measurement is entered. A base amount of 34.50 inches is entered instead of a blue pencil amount of .5o inches (when the original pattern measures 34.00 inches).

Layrules
Layrules enable AccuMark to reconstruct previously made markers during order processing or marker making. The system does this by employing sophisticated search and store techniques that automatically work like an advanced version of Copy Marker. Layrules can relieve much of the task of placing pieces, and can also significantly increase marker storage capacity in a system. Use the Lay Rule Search Parameter Table to specify how you want the system to react when using layrule search criteria to reconstruct a marker.

Dry haul
The amount of time the GERBERcutter knife spends traveling outside of the fabric (a piece or the markers edge) to when it enters the fabric again and begins cutting.

Heelcuts
A type of cut that occurs when the knife plunges into the fabric and a portion of the knife is inside the perimeter of the piece. The opposite of a heel cut is an overcut.

Overcuts
The point where the knife lifts out of the fabric and a portion of the knife is outside the perimeter of the piece. If buffering is not applied and piece placement is not taken into consideration, this could damage adjacent pieces.

Cutter configuration file


A file that you set up on the GERBERcutter terminal to control the how the cutter reacts.

Alternate grain line


In PDS, a line that is digitnzed on a piece, in addition to the primary grain line, which can be used as an alternate or replacement for grading. Commonly used to simplify grading of complex pieces.

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Index
5-star matching ..........................................96 5-Star Matching .........................................97 activity log ................................116, 117, 118 Activity Log ................................................17 Activity Log Process Screen....................173 Activity Log Screen..................................173 Advantages of Using Layrules...................91 All Cut Report ..........................................222 All Layrule Report ....................................222 All Marker Report.....................................222 All Piece Report .......................................221 All Plot Report..........................................222 Alteration Editor .......................................128 Alteration Form ....................................18, 20 alterations ....................... 169, 170, 171, 172 Alternate grain line...................................242 annotate an attached marker...................144 annotation ................................118, 119, 168 Annotation Editor .....................................127 Annotation Form ..................................20, 22 Annotation Format .....................................24 Applying Blocking/Buffering.....................124 Applying Cutter Point Attributes.................87 Assigning Cutter Internals .........................80 autoexec file.............................................154 AutoMark .................................................180 AutoMark Editor Field Explanations ........181 AutoMark Log ..........................................184 AutoMark Menu Commands....................183 bar codes .................................................168 Block Buffer Form......................................26 block fusing..............................................177 Block Fusing ............................................177 blocking/buffering ....................................122 Blocking/Buffering Editor ...................86, 128 Button Types............................................234 Checking Pieces for Accuracy.................154 Choosing a Matching Method in Marker Making....................................................96 Choosing a Matching Method on the Order Editor......................................................96 Choosing a Matching Method on the Order Form.......................................................96 close ........................................................111 Configuration Dialog Box...........................88 Considerations for Using Positional Layrules ...............................................................91 constructs ................................................163 cumulative alterations..............................169 cut data ..........................................82, 83, 85 cut data export ...........................................85 Cut Data Generation Form ........................28 cut file........................................................ 85 Cut Generation Parameter Table............ 134 Cut Generation Parameter Table Form .... 30 Cut Parameter Table Form ....................... 30 cut plot ...................................................... 83 Cut Plot Form............................................ 36 cut process................................................ 85 cut report................................................. 222 cutdowns................................................. 163 Cutter ...................................................... 134 cutter internals .......................................... 80 cutting ............................................... 80, 177 Cutting Drill Hole Symbols ........................ 81 Decimal Notation..................................... 145 default ..................................................... 154 Defining Paste Pieces in Model Options 107 Display Graded ....................................... 232 Display Piece .......................................... 231 Documentation.......................................... 45 DOS file............................................. 85, 237 drill hole symbols ...................................... 81 Edit Digitize Screen Field Explanations .. 233 Edit Digitize Screen Menu Commands ... 235 Edit Digitized Editor................................. 189 edit grain line........................................... 232 edit points................................................ 232 editors ............................................. 127, 128 Entering Multiple Offsets on the Order Form .............................................................. 98 Entering/Changing Matching Information in Marker Making..................................... 101 Entering/Changing Repeat and Offset Values in Marker Making....................... 98 Export File................................................. 87 Exporting Cut Data.................................... 85 Field Types ............................................. 148 fields................................................ 148, 149 force layrules............................................. 93 fusible markers........................................ 177 Generating Cut Data ................................. 80 Generating Reports................................. 220 GERBER LaunchPad ............................... 39 GERBERcutter........................................ 177 GERBERcutter data.................................. 85 grade rule table ....................................... 226 Grade Rule Table Editor ......................... 185 grade rule tables ..................................... 227 Grade Rule Tables.................................. 225 grading ............................................ 225, 226 Grading and Grade Rules....................... 222 grain line ................................................. 232 Halfpiece Sharing.................................... 161

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Hardware Configuration...........................154 Hot Links..................................................148 How Grading Works in AccuMark............222 Import and Export User Settings .............145 internals ...............................................80, 81 label .........................................................144 Label Tool Mapping ...................................87 LaunchPro Launchpad ..............................39 lay limits ...................................................120 Lay Limits Editor ......................................128 Laylimits Editor ..........................................86 Laylimits Form ...........................................46 Layrule Features........................................89 Layrule Features in Order Entry ................89 layrule report............................................222 Layrule Search ...........................50, 52, 130 layrules ..................................88, 93, 94, 167 length .......................................................154 limitations.................................................152 line matching..............................................94 lookups ....................................................150 made-to-measure alterations...................169 marker..............................................144, 154 marker annotation....................................168 Marker Creation Editors............................41 Marker Creation Editors Page ................126 marker cut file ............................................85 marker cut plot ...........................................83 marker order processing..........................166 Marker Order Processing ..........................72 marker ordering .........................68, 160, 171 Marker Ordering.......................................164 Marker Plot Form .................................54, 56 Marker Plot parameter table ....................133 Marker Plot Parameter Table ....................58 Marker Plot Tab .........................................43 marker processing .....................................57 marker report ...........................................222 Marking Tab...............................................45 master........................................................89 matching ........................................94, 95, 96 Matching Editor........................................128 Matching Form...........................................63 matching markers ....................................100 maximum .................................................154 Maximum Data Items Allowed .................152 model .......................................................102 Model Editor.............................108, 110, 127 Model Form..............................................108 model options ..........................................103 Model Options..........................................127 Model Options Editor .................................64 Model Options Form ..................................64 Models Form............................................108 MSDE for AccuMark Storage Areas 155, 156 multi list....................................................167

Multi Order Editor.................................... 129 Naming Layrules ....................................... 92 Naming Positional Layrules Using Marker Name..................................................... 92 Naming Positional Layrules Using Save Name..................................................... 92 Naming Positional Layrules Using Search Criteria................................................... 92 nested alterations.................................... 169 Nested Halfpieces................................... 161 Network Plotting...................................... 151 Networking .............................................. 150 Notch....................................................... 130 Notch Editor .............................................. 67 Notch Form ............................................... 67 Notch Parameter Table............. 86, 114, 115 order........................................................ 127 Order Entry on the Launch PRO Launch pad ............................................................ 126 Order Entry Tab ........................................ 41 Order Options ......................................... 165 order processing ..................................... 166 ordering marker....................................... 171 ordering markers....................................... 68 Ordering Markers .............................. 16, 160 overview.................................................. 177 Overview ................................................... 16 parameter tables .... 111, 112, 129, 130, 133, 134 paste pieces............................................ 107 Pattern Conversion Wizard..................... 126 Pattern Design Tab ................................... 40 Pattern Processing Digitizing PDS ......... 40 Perform Piece Plots by Model ................ 237 Piece Perimeter Report .......................... 222 piece plot................................................. 237 Piece Plot................ 194, 195, 196, 197, 198 Piece Plot Parameter Table... 190, 191, 192, 193, 194 piece plots............................................... 130 Piece Plotting .......................................... 236 piece report ............................................. 221 Piece Verify (Advanced) ........................... 77 Piece Verify (Standard)............................. 77 Piece Verifying .......................................... 77 Piece-To-Fabric Matching Chart............... 99 plot ............................................................ 85 Plot Options ............................................ 175 plot pieces............................................... 237 plot report................................................ 222 Plotter Parameter Tables Versus Plotter Settings ............................................... 236 plotting .................... 130, 131, 133, 151, 168 Plotting and Cutting .................................. 43 Plotting Bar Codes Using an AJ-510 ...... 168 Plotting Cut Data to Verify Accuracy......... 83

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Point Matching Versus Line Matching .......94 position layrules .........................................93 Positional Layrules ....................................89 Preparing the Pieces You Want To Cut ....80 Printing.....................................................151 Process Order............................................72 processing cut data ...................................82 Processing Marker Orders.........................57 Processing Markers...................................16 Quick Keys...............................................148 reports......................................220, 221, 222 Rotary Fields............................................149 rule table ..................................................226 rule tables ........................................170, 171 Set Up for Using Positional Layrules .........93 setting up .................................................169 Setting Up a Blocking/Buffering Rule Table for Cutting...............................................86 Setting Up a Lay Limits Table for Cutting..86 Setting Up a Notch Parameter Table for Cutting....................................................86 Setting Up Annotation Requirements ......118 Setting Up Blocking/Buffering Requirements .............................................................122 Setting up Cutdowns ...............................163 Setting Up Halfpiece Sharing ..................161 Setting Up Lay Limit Requirements .........120 Setting Up Matching Requirements...........94 shortcuts ..................................................148 Shortcuts..................................................147 Shrink and Stretch ...................................165 shutdown .................................................111 Single Piece Report.................................221 Size Code Editor......................................128 Size Code Form.........................................73 size codes................................................171 Sliding Layrules .........................................89 splice marks.............................................221 Splice Report ...........................................221 standard alterations .................................169 Standard Matching ....................................97 Standard Matching Versus 5-Star Matching ...............................................................96 Static versus Dynamic Blocking/Buffering .............................................................124 Sticky Fields.............................................148 Storage Areas....................................17, 147 Store Verifying .........................................238 system limitations ....................................152 Text Fields ...............................................149 To add a line to digitized data..................236 To add a model option.............................105 To change a point....................................233 To change the grade rule values in a specific column ....................................230

To Change the grade rule values in a specific column.................................... 125 To clear all items from the Activity Log ... 117 To clear the grade rule values in a specific column................................................. 230 To Clear the grade rule values in a specific column................................................. 125 To complete a Cutter Parameter Table .... 81 To copy a grade rule............................... 228 To copy a model option .......................... 105 To create a blocking/buffering rule table 123 To create a grade rule table.................... 226 To create a lay limits table ...................... 121 To create a matching rules table for pieceto-piece or piece-to-fabric matching..... 99 To create a matching rules table for pieceto-fabric matching.................................. 99 To create a model ................................... 102 To create a Notch Parameter Table ....... 115 To create a sliding layrule......................... 90 To create an annotation library ............... 119 To create an exported cut data file ........... 85 To customize the Order Entry toolbar..... 111 To delete a line from digitized data......... 236 To delete a model option ........................ 106 To delete a point ..................................... 233 To delete an internal ............................... 233 To display a grade point ......................... 232 To display a specific grade rule .............. 228 To display a specific size break .............. 228 To display an existing model option........ 104 To display and use a Lookup Field ......... 150 To display the next or previous point ...... 232 To display up to the current point for a piece ............................................................ 233 To edit a Notch Parameter Table............ 114 To edit digitized data............................... 236 To edit the grain line for a piece ............. 232 To edit the points in a piece.................... 232 To go to a specific point.......................... 232 To import a grade rule from a piece........ 229 To import a grade rule from another rule table..................................................... 229 To insert a point ...................................... 233 To order a marker ..................................... 68 To order a marker for block fusing.......... 164 To order a marker with cutdowns ........... 163 To order a marker with halfpiece sharing 162 To order a marker with layrules ................ 93 To order a marker with matching ............ 100 To plot only a marker's annotation.......... 168 To process a marker order ..................... 166 To process a marker using layrulesl ....... 167 To process a marker using load multi list 167 To process an AutoMark job list ............. 180 To process marker data into cut data ....... 82

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To process the Activity Log .....................116 To retrieve an AccuMark piece..................78 To retrieve an AccuMark piece using Open ...............................................................78 To retrieve and edit a blocking/buffering rule table .....................................................124 To retrieve and edit a grade rule table ....227 To retrieve and edit a lay limits table .......122 To retrieve and edit a model....................103 To retrieve and edit an annotation library 119 To retrieve digitized data ...........................78 To save generated/processed cut data as a DOS file..................................................85 To save piece plot data as a DOS file .....237 To search for a grade rule .......................227 To set up a model with halfpiece sharing 162 To set up model options ..........................103 To shutdown Order Entry ........................111 To store digitized data ...............................79 To store verify all digitized data at one time ...............................................................79

To verify the status of a processed order 166 To View the Activity Log ......................... 116 toolbar ..................................................... 111 troubleshooting ....................................... 151 user environment ............ 111, 112, 113, 114 User Environment ................................... 129 User Environment Form............................ 75 Using Base Measurements..................... 172 Using Lines and Labels to Set Up Matching .............................................................. 95 Using Points and Rules to Set Up Matching .............................................................. 94 View Plot ......................................... 135, 136 View System Information ........................ 151 What if I Can't Retrieve a Digitized Piece? ............................................................ 231 Workflow ................................................... 16 Workflow for Block Fusing When Using a GERBERcutter .................................... 177 workflows ................................................ 169 Working with Layrules............................... 88

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