When Universi died and created the earth, the other three gods gifted the world with

two species of sentient life in memory of the fallen god. For the Death god creating sentient life was extremely difficult and eventually came up with the Chemeras as his first attempt. These almost repugnant beings looked similar to the modern steppe goat morphed with the body of man. Though now a pure Chemera is thought to be extinct, replaced by ‘halfling’ Chemera’s due to their race inter-breeding with the barbaric human tribes of the Man god.

Characteristics Chemeras suffer from their creator’s lack of skill, in which their mental capabilities are rather stunted. This means they cannot grasp the full concept of magic. Though now with the modern Chemeras showing human traits as well as their ancestors they are more mentally capable of magic, though the Human and Chemeran gene balance does tend to fluctuate quite extremely between two Chemeras. Some simply cannot grasp magic while some can. Those who can’t generally have more of their ancestor’s dominant genes, the ancestor dominant Chemeras can be easily identified as they have two sets of horns rather than one set. This shows how close they are with their true family blood line. They are simply called Four-Horns and amongst them are some of the most skilled and brutal, if not reckless warriors of the land. Tougher than their two horn counter-parts they are mainly built for destruction. Two-Horns on the other hand are somewhat smaller and faster than their big brothers. More intelligent, they can harness only the most basic spells and elements. They are more suited as scouts or vanguard than frontline soldiers.

Culture Relatively primitive compared to the other modern races, Chemeras live in a huge tribe on the Trolgafen Island. The entire island has been fortified with crude log walls and lookout posts. Within the tribe are smaller sub-tribes which function as separate communities. Each ‘Hut’ is governed by a Hornlord which is a warrior who passes the trial of the Horn. Every twenty years eight of the strongest Chemeras in the Hut gather to take part in the trial, which involves them locking horns with each other until only one is left standing alive. The eight are stripped bare before they are thrown into a pit to tear each other apart with nothing but their hands and horns. Generally, only Four-Horns take part in this ceremony as they are considered the most pure. Very rarely a Two-Horn would either be strong or stupid enough to even hope to face off with seven other Four-Horns. A Two-Horn has never managed to survive in the Trial of the Horn. Sometimes a bold and arrogant chimera with no grasp of honour and tradition would try to usurp a Hornlord’s place of power outside of a trial. That Chemera would strip in front of the lord and lower his head in defiance. Refusing such a challenge is considered cowardly and the Hornlord’s influence over his peers would quickly diminish. When the Hornlord strips and readies himself the two lock horns in a one-on-one battle to the death. If the challenger were to slay the lord he would then take his apparel and sit on his throne as if nothing had happened. Such events happen very rarely as the Chemera are in fact very honourable creatures. Defying the current lord is very dishonourable and most Chemeras would leave the Hut if the challenger had won, if the lord had won he would have

earned more prestige and praised above all else for a time. Though these events tend to be forgotten over time, the Hornlord does carve the name of his challenger in one of his horns in memory and to bring shame to the house he came from.

On top of the Hearth mountain in the centre of the Island lies the Hornking’s Hut. This ‘capital’ Hut is built around the peak of the mountain, accessible only by a pilgrimage through the Sister mountain. The Sister and Hearth mountains are connected to each other by the Bond Bridge, a stone bridge spanning the mile between the two peaks. The Chemera of the Hearth Hut are the most isolated of all. A small group of Two-Horns have found a way to tame the native Giant Sparrows and use them to import and export supplies from the massive Hut. In times of great danger the Four-Horn warriors take the Giant Sparrows and plentiful javelins on their warpath. Other than the pilgrimage and the Giant Sparrows, there is virtually no way of getting to the Hut. The Hut is broken up into two tiers, the lower tier houses the residence as well as the weapon forges and the gateway from the Bond Bridge. The upper tier houses the arena, armour forges, the Sparrow Tamers, the small Shaman house and the hornking’s keep. In all huts there is a small market place in the centre of their residential areas. Usually all goods sold are traded for animals or items, since Chemeras have no value for the copper, silver and gold of modern commerce. Along with the market, there is usually a stall of a lesser Shaman, who sells crude trinkets and potions. Out on the mainland a couple Chemeran settlements can be found around the Hathril controlled desert. These villages are more mixed with the Hathrils themselves as the Chemera on the mainland are less territorial and will happily share their land with their worshippers, whereas on their island tribe visitors may be allowed to enter, but they would only be permitted in the Hut markets. If blessed by a Horn-Lord’s Shaman a foreigner may then make the pilgrimage up to the peak of Hearth, there he has free reign in the Hornking’s Hut. The blessing takes the form of a hoof stamping with ink made from the red Juanto berries on the back of the hand. In most cases the Shaman ends up breaking the pilgrim’s hand, but he is blessed never the less. Chemeras are some of the best weapon smiths known, not for their craftsmanship, but their crude yet deadly efficient weapons. A Chemeran Lash Sword could cut straight through boulders while a Tusk Axe could pierce the thickest armour. Though not exactly pleasant to look at these weapons that the Chemeras forge excel in both durability and damage. No one knows for sure why these weapons are so devastating but some Elven Tech Seers believe that the ore used for the blades is so dense that it forms a metal that is twice as sharp and heavy than the metal used in the mainland. To even carry a Chemeran weapon would require immense strength, yet Chemeras carry them as if they were as light as mainland weapons.

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