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Touchless Technology

ABSTRACT:It was the touch screens which initially created great furore. Gone are the days when you have to fiddle with the touch screens and end scratching up. Touch screen displays are ubiquitous worldwide. Frequent touching a touch screen display with a pointing device such as a finger can result in the gradual de-sensitization of the touch screen to input and can ultimately lead to failure of the touch screen. To avoid this a simple user interface for Touch less control of electrically operated equipment is being developed. Elliptic Labs innovative technology lets you control your gadgets like Computers, MP3 players or mobile phones without touching them. A simple user interface for Touch less control of electrically operated equipment. Unlike other systems which depend on distance to the sensor or sensor selection this system depends on hand and or finger motions, a hand wave in a certain direction, or a flick of the hand in one area, or holding the hand in one area or pointing with one finger for example. The device is based on optical pattern recognition using a solid state optical matrix sensor with a lens to detect hand motions. This sensor is then connected to a digital image processor, which interprets the patterns of motion and outputs the results as signals to control fixtures, appliances, machinery, or any device controllable through electrical signals.

INTRODUCTION:With the touch less touch screen your hand doesn’t have to come in contact with the screen at all, it works by detecting your hand movements in front of it. This is a pretty unique and interesting invention, until you break out in a sweat. This unique screen is made by Touch Ko, White Electronics Designs, and Groupe 3D. The screen resembles the Nintendo Wii without the Wii Controller.

TOUCHLESS TOUCHSCREEN USER INTERFACE:Touch Less Touch Screen
• Touch less control of electrically operated equipment is being developed by Elliptic Labs. • This innovative technology lets you control your gadgets like Computers, MP3 players or mobile phones without touching them. • This system depends on hand and or finger motions, a hand wave in a certain direction • The sensor can be placed either on the screen or near the screen. • Technology touch less device • The device is based on optical pattern recognition using a solid state optical matrix sensor with a lens to detect hand motions.

and you can manipulate objects in 3D. it works by detecting your hand movements in front of it. • Touch less-SDK . • point your finger in the air towards the device and move it accordingly to control the navigation in the device • Designed for applications where touch may be difficult. • Gestures are translated into screen commands • Touch less monitor • GBUI(gesture-based graphical user Interface) • Working of touch less UI • sensors arrayed around the perimeter of the device capable of sensing finger movements in 3-D space. such as for doctors who might be wearing surgical gloves 3D NAVIGATION OF HAND MOVEMENTS IN TOUCHLESS S CREEN Touch less UI • Sensors are mounted around the screen that is being used.Touch less Monitor • This monitor is made TouchKo • Touch less touch screen your hand doesn’t have to come in contact with the screen at all. • just point at the screen (from as far as 5 feet away). by interacting in the line-of-sight of these sensors the motion is detected and interpreted into on-screen movements.

TOUCHLESS-DEMO • The Touch less Demo is an open source application that anyone with a webcam can use to experience multi-touch. • Touch Wall consists of three infrared lasers that scan a surface. You just point at the screen (from as far as 5 feet away). . and you can manipulate objects in 3D. WORKING The system is capable of detecting movements in 3-dimensions without ever having to put your fingers on the screen. Their patented touchless interface doesn’t require that you wear any special sensors on your hand either. • The demo was created using the Touch less SDK and Windows Forms with C# • window shop PIC • Here that you may need a few cameras in stereo to maximize accuracy and you could theoretically use your hands as a mouse Touch wall • Touch Wall it is the first multi touch product • It refers to the touch screen hardware setup itself and software is plex . • By using a projecter entire walls can easily be turned into a multi touch user interface.

1 Thracker: In our work we investigate the use of Capacitive Sensing as an alternative input for appliances. learnability and acceptable cost. Fig.2 shows an image viewer appliance.2 Thracker Diagram .1 Touchless Interface Sensors are mounted around the screen that is being used. The best part Elliptic Labs says their technology will be easily small enough to be implemented into cell phones and the like. required input dimensions and precision. but it looks promising nonetheless. 2. the system is called Thracker. Fig.Fig. What is to stop unintentional gestures being used as input is not entirely clear. 2. size and weight. We look in particular at two dimensional pointing and gestures as input primitives. the use of Capacitive Sensing may be an interesting alternative to conventional techniques. Sensing for 2D tracking and gesture input. 2. by interacting in the line-of-sight of these sensors the motion is detected and interpreted into on-screen movements. 2. Depending on form factor of the appliance.

When a current is placed on those plates. Even so capacitive sensing has come a long way since the first Theremin.1 Basic Principle of Capacitive Sensing: The simplest capacitor consists of two metal plates which are close to another without touching each other. Depending on the capacitor’s capacitance.The basic input parameters supported by Thracker are absolute coordinates (like a touch screen) and relative movements (mouse-like) as well as basic gestures. When the current is removed and the plates are connected trough a circuit. the sensing is relative and due to the feedback (themusic created) the absolute position is .g. They are the industry standard for ultra-high precision measurements in many application areas. a capacitor works like a small accumulator. Such sensors allow even measurement of microscopic displacements in the range of micrometers. 2.2. the capacity of the capacitor decreases. 2. in larger ranges. The most common way to measure the capacitance of a capacitor is to use a resonant circuit.g. Thus. However. for bi-manual interaction). the stored energy initiates a current. One of the first Capacitive Sensing interfaces was a musical instrument called Theremin.2 Related Work: Capacitive Sensing for gesture interfaces is no new idea.2. The music instrument player can adjust volume and pitch by changing the distances between his hands and two antennas. the human hand as electrically conductive object. Artists have used Theremins as input devices for video installations or light shows. The capacity (capacitance) of a capacitor depends on the size of the plates and their distance. the resonant circuit resonates faster or slower. When the distance between the plates is increased. There is great variety on other technologies for realizing capacitive electrical elements as well. the arrangement can store energy.2 Capacitive Sensing: In this section we first outline the basic concept of capacitive sensing and the review relevant related research. we show the potential of this interaction technique which is not yet utilized in human computer interaction. Capacitive Sensing can also be used to track objects. 2. e. The feasibility of using Capacitive Sensing for position and gesture input to enable intuitive human-computer interaction is the main contribution of this work. In such an arrangement. The Capacitive Sensing prototype is taking input from 4 different sensors arranged around the screen. which was invented in 1919. The gestures can be single points moving over time or multiple points moving simultaneously (e. This technique of measuring distances between a sensor and an object is called Capacitive Sensing.

No commercial applications in HCI have been presented so far. We extend the sensing range to explore the impacts on the way input to a system can be generated. Four sensor plates were arranged around the screen. 2. Interaction at a distance is not supported. They are connected to the Thracker device which sits on the back of the Tablet PC and is connected to it via USB. e. close. The support for gesture input using several sensing plates.1 Thracker Hardware: The Thracker device is a circuit board containing four separate and similar sensing modules one for each sensor plate. The technology of Capacitive Sensing itself is already part of today’s computers. input is limited to a very small range from sensor to hand. Ethertouch [3] is a recently developed capacitive sensing IC which provides 12 channels for sensors and was engineered for higher precision than Thracker. away from traditional instruments. 2.Jacky Lee developed a 3D interface device for CAD workstations which uses capacitive sensing. The user needs to touch the iSphere for interaction. is to our knowledge new. is quite common for performance artists. Different commercial integrated circuits (IC) are available that are based on capacitive sensing. These ICs are targeted at touch control applications. in the touchpads of current laptops. Each module has one sensor plate connector and eight binary outputs which connect to one of the four 8-bit-ports on an IOWarrior40 USB interface chip. There.3 Prototype: We built a prototype system that allows 2D gesture recognition based on capacitive sensing. Overall in human computer interacting there are very few results discussed that make use of capacitive sensing on a larger scale. pressure).of minor importance. They share a common 5V power supply and ground from the USB port and a clock signal generated by a NE555 timer IC.g. . Changes in the environment and in the system are compensated by the artist automatically as he or she regards the tone created rather than the absolute position of the hand as the relevant parameter. too. as introduced in this paper. Here.3. The prototype is attached to a Tablet PC with a 12.1" screen. This device (iSphere) only measures three different states (distant. Making music in the air using novel technologies. using capacitive sensing as relative input with a direct feedback takes away many problems faced when creating more generic human computer interfaces.

This signal is fed into a 14-bit binary ripple counter.11 of the counter are connected to the latch. Bit 12 is connected to the reset pin.3. The content of the latch is read out by the USB-IO-chip and sent to the host computer for processing. The raw values are filtered for obviously invalid values and averaged to remove jitter. most of the time the counter counts. A clock signal controls whether the signal from the resonant circuit reaches the counter. 2. not all of the 14 bits the counter provides can be read out. It usually resonates at 60kHz . A NAND gate.120kHz depending on the distance of the hand.000 . The latch assures that the bit pattern the IO-chip receives does not change during readout. From this data the software calculates the distance of the hand with regard to each of the . Every time the input P1 on the counter IC changes (60.120. When a hand approaches the sensor plate. the Thracker device has to be polled at least 30 times per second. Every 30 ms. As the counter IC overflows every 35 . As the USB-IO-chip has only 32 inputs . This is needed to assure that the value of the counter does not change while copying it into the latch. a 300 kOhm resistor and a sensor plate in each module provide a rough resonant circuit.Fig. The current prototype uses four modules which are con.000 times a second) it counts up by one. As the clock signal only switches to zero for a very short time. 2.3 Thracker Hardware Fig.80 ms. The input bits do not change during the time in which the latch copies them as the controlling clock signal disconnects the resonance circuit from the counter for this timespan. Thus only bit 4 .3 Electrical circuit for one sensor module of the Thracker device.nected to sensor plates on each side of the computer screen. 2. This maximizes the resolution of the circuit. the capacitance of the sensor plate increases resulting in a lower frequency of the resonant circuit. the latch IC copies the input bits to the output bits.2 Thracker Software: The raw values sent from the IOWarrior40 chip are processed by a Java Application using a standard API.

the transmitted IR signal is reflected by the hand back to the IR receiver. Depending upon which IR receiver or image processor received the signal first and last. the algorithm that resides in the sensor recognition system understands the hand movement and sends the control signal for the infotainment display through the system. BLOCK DIAGRAM ( Touch-less Fingerprint Recognition System):- Block diagram:The block diagram in Fig shows the basic building blocks for a touchless gesture recognition system for any system. A dynamic algorithm with manual calibration has not yielded significant improvements in precision. . The IR sensors send the signal to the sensor recognition system. depending upon the drivers‟ hand movements.sensing plates using a fixed algorithm. When the hand is waved over the sensors.

webcams and laptops. Student Member. cell phones. 8. and Anil Jain “Fingerprint Image Enhancement: Algorithm and Performance Evaluation”.com . 20. IEEE Transactions on Pattern Analysis and Machine Intelligence.com/global-touchless-sensing-andgesture/ 115745 http://comogy. our body can be transformed into a virtual mouse.Our body may be turned in to an input device! REFERENCES: Lin Hong. virtual keyboard .com/concepts/170-universal-remote-concept. http://www. No. Vol. IEEE. Yifei Wan. May be few years down the line.html    www.CONCLUSION:The Touch less touch screen user interface can be used effectively in computers.i-newswire. August 1998.hitslot.