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A Gondor Army

For Warhammer Fantasy Battle


Characters
0-1999 Max 3 Chars 1 lords 3 heroes
2000 + Max 4 Chars 2 lords 4 heroes
3000 + Max 6 chars 3 lords 6 heroes
4000 + Max 8 Chars 4 lords 8 Heroes
+ 1000 + 2 max + 1 lord + 2 heroes

Army Size and unit choice Chart


Army Size Core units Special units Rare units
0-1999 2+ 0-3 0–1
2000 + 3+ 0-4 0-2
3000 + 4+ 0–5 0-3
4000 + 5+ 0–6 0-4
+ 1000 +1 min. + 0 – 1 per + 0 – 1 per
Lords
0 ~ 1 Ranger
150 + 20pts to be mounted (4 + save)
Sword (may buy an extra sword +1 Attack 20pts), Light Armour,
Gauntlets (counts as shield)
Invulnerable to panic etc and makes any unit within 12” invulnerable
too.
Name M WS BS S T W I A LD SV
Ranger 5 8 6 4 4 3 6 4 * 5+
Warhorse 8 3 0 3 3 * 3 1 6 *

0 ~ 1 Steward/ Son of Gondor


185
Lance, Heavy Armour Shield and Barding, may exchange shield for tower
shield at + 50 points (Makes Save 1+)
Name M WS BS S T W I A LD SV
Steward * 6 6 4 4 3 6 4 9 2+
Warhorse 8 3 0 3 3 * 3 1 6 *

0 ~ 1 Prince of Dol Amoroth


190
Lance, Full plate armour, shield and Barding,
Name M WS BS S T W I A LD SV
Prince * 6 6 4 4 3 6 4 10 2+
Warhorse 8 3 0 3 3 * 3 1 6 *
0 ~ 1 Wizard (Always Mounted)
175
Lance, Sword, Light Armour, Barding, Gauntlets (counts as shield)
Name M WS BS S T W I A LD SV
Wizard * 6 6 4 4 5 6 2 11 3+
Warhorse 10 3 0 3 3 * 3 1 6 *

Heroes
0 ~ 1 Dwarf
115
Double Handed Axe, Heavy Armour, Gauntlets (counts as shield)
Name M WS BS S T W I A LD SV
Dwarf 3 6 5 4 5 2 4 3 10 4+

0 ~ 1 Elf
110 per model
Sword, Light Armour, Bow
Name M WS BS S T W I A LD SV
Elf Hero 5 6 6 4 4 2 3 8 9 5+

Captains
90
Lance or Bow, sword, heavy Armour, barding, Gauntlets (counts as
shield)
Name M WS BS S T W I A LD SV
Captain * 5 5 4 4 2 5 3 9 2+
Warhorse 8 3 0 3 3 * 3 1 6 *

1 Captain may be promoted to battle standard-bearer for 45pts


Rare Units
0 ~ 1 Unit of Rangers of the North
40 per model
2 Swords (extra attack included in profile), Light Armour, Shield
May upgrade to a Ranger Knight for 18 pts
May upgrade to a standard bearer for 30 pts
May upgrade to a Musician for 18 pts
(Light Cavalry Rules Apply)
Name M WS BS S T W I A LD SV
Ranger * 4 3 4 3 1 4 2 9 4+
Ranger * 5 3 4 3 1 4 3 9 4+
Knight
Warhorse 8 3 0 3 3 * 3 1 6 *

0 ~ 1 Units of Swan Knights of Dol Amroth


45 per model
Lance, sword, Full Plate Armour, Barding, Shield. If your army is lead by
the Prince of Dol Amroth, Then the swan Knights become immune to
panic, as does the Prince and are subject to Hatred if their lord is slain.
Name M WS BS S T W I A LD SV
Swan * 5 3 4 3 1 4 1 9 1+
Knight
Warhorse 8 3 0 3 3 * 3 1 6 *

0 ~ 1 Units of Tower Guard or foot knights of Dol Amroth


(Max 20) 17pts per model
Sword, Heavy Armour, Shield
May have Tower Shield +4pts (save to 3+)
May have Spear +2pt
Tower guard may exchange 2 handed weapon for shield (+6pts, save
goes down to 5+)
Never Breaks
May upgrade to a Lord Guard for 12 pts
May upgrade to a standard bearer for 16 pts
May upgrade to a Musician for 12 pts
Name M WS BS S T W I A LD SV
Guard 3 5 3 4 3 1 4 1 * 4+
Lord 3 5 3 4 3 1 4 2 * 4+
Guard

Core units
0 ~ 3 Units of Gondor Knights
35 per model
Lance, Sword, Heavy Armour, Barding, Shield
May upgrade to a First Knight for 18 pts
May upgrade to a standard bearer for 30 pts
May upgrade to a Musician for 18 pts
Name M WS BS S T W I A LD SV
Knight * 4 3 4 3 1 4 1 8 2+
First * 5 3 4 3 1 4 2 8 2+
Knight
Warhorse 8 3 0 3 3 * 3 1 6 *

Riders of Gondor
20 per model
Spear, Sword or Axe, Light Armour or Shield, (May Have Bow +5pts)
May upgrade to a First Rider for 12 pts
May upgrade to a standard bearer for 18 pts
May upgrade to a Musician for 12pts

Name M WS BS S T W I A LD SV
Rider * 3 3 3 3 1 3 1 7 4+
First Rider * 4 3 3 3 1 3 2 7 4+
Warhorse 8 3 0 3 3 * 3 1 6 *

Men of Gondor
10pts per model
Sword, Light Armour, Shield or Light Armour and Bow
May have spear (+1 pts)
May have Tower Shield +2 pts (save to 4+)
May upgrade to a Chosen man for 6 pts
May upgrade to a standard bearer for 8 pts
May upgrade to a Musician for 6 pts
Name M WS BS S T W I A LD SV
Gondor 3 3 3 3 3 1 3 1 7 5+
Man
Chosen 3 4 3 3 3 1 3 2 8 5+
Man
Gondor Militia
6 per model
Sword, Light Spear or Axe, Light Armour or Shield
Warband Psychology
May upgrade to a Veteran for 5 pts
May upgrade to a standard bearer for 8 pts
May upgrade to a Musician for 5 pts
Name M WS BS S T W I A LD SV
Militia 3 3 3 3 3 1 3 1 5 6+
Veteran 3 4 3 3 3 1 3 2 6 6+

Gondor Militia Bows


9 per model
Sword or Axe, Light Armour, Bow
May Skirmish
May upgrade to a Hunter for 5 pts
May upgrade to a standard bearer for 8 pts
May upgrade to a Musician for 5 pts
Name M WS BS S T W I A LD SV
Militia 3 3 3 3 3 1 3 1 7 6+
Hunter 3 3 4 3 3 1 3 1 7 6+
Special units
Ithilien Rangers
20pts per model
Sword or Axe, Long Bow
Scouts, skirmishers
Special 6+ Cover Save (Cannot be modified)
May upgrade to a Ranger Lord for 18 pts
Name M WS BS S T W I A LD SV
Ranger 4 3 4 3 3 1 3 1 9 6+
Ranger 4 3 5 3 3 1 3 1 9 6+
Lord

Men of Gondor Bolt Thrower


65 pts per model (2 crew)
Sword, Light Armour
Name M WS BS S T W I A LD SV
Gondor 3 3 3 3 3 1 3 1 7 6+
Man

Name Range Strength Damage Saves


Bolt 48” 6 – 1 per D3 None
Thrower Rank allowed
Rapid Fire 36” 3 1 x 2 d6
Each bolt thrower can be fired once or as rapid fire. Rapid fire cannot be
aimed so nominate a target and roll 2 d6 to see how many of the 12
shots hit. Each shot is strength 3 and resolved as normal
T7
W3

Men of Gondor stone thrower


65 pts per model (3 crew)
Sword, Light Armour
Name M WS BS S T W I A LD SV
Gondor 3 3 3 3 3 1 3 1 7 6+
Man

Name Range Strength Damage Saves


Bolt 12 – 5 (10) D6 None
Thrower 60” allowed
As this is usually used from walls, a field Stone thrower cannot be moved
in the game although it can fire in a 180-degree arc to the front as it
assumed that it can pivot on the spot.
T7
W3