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1850 Pts - Space Marines

Name # Grp WS BS S T Wo I A Ld Save Cost
HQ: Forgefather Vulkan He'stan (1 , 190 pts) Forgefather Vulkan He'stan 1 6 5 4 4 3 5 3 10 2+/3(i) 190 Unit Type: Infantry; Frag Grenades; Krak Grenades; Artificer Armour; Digital Weapons; Kesare's Mantle; Bolt Pistol; Gauntlet of the Forge; Spear of Vulkan; And They Shall Know No Fear; Chapter Tactics; Combat Tactics; Independent Character Kesare's Mantle 1 Confers a 3+ Invulnerable Save. [0] HQ: Master of the Forge (1 , 110 pts) Master of the Forge 1 4 5 4 4 2 4 2+2 10 2+ 110 Unit Type: Infantry; Frag Grenades; Krak Grenades; Artificer Armour; Servo Harness; Combi- Meltagun; And They Shall Know No Fear; Blessing of the Omnissiah; Bolster Defenses; Combat Tactics; Independent Character; Servo Harness Troops: Tactical Squad (11 , 205 pts) Tactical Squad 9 4 4 4 4 1 4 1 8 3+ 205 Unit Type: Infantry; Frag Grenades; Krak Grenades; Power Armour; Bolt Pistol (x9); Bolter (x7); Flamer; Multi-Melta; And They Shall Know No Fear; Combat Squads; Combat Tactics; Drop Pod Sergeant 1 4 4 4 4 1 4 2 9 3+ [23] Unit Type: Infantry; Frag Grenades; Krak Grenades; Power Armour; Bolt Pistol; Bolter; And They Shall Know No Fear; Combat Squads; Combat Tactics Drop Pod 1 Grp: BS: 4 FA: 12 SA: 12 RA: 12 [35] Unit Type: Vehicle (Open-topped); Transport Capacity: 12 models; Storm Bolter; Drop Pod Assault; Immobile; Inertial Guidance System Troops: Tactical Squad (11 , 205 pts) Tactical Squad 9 4 4 4 4 1 4 1 8 3+ 205 Unit Type: Infantry; Frag Grenades; Krak Grenades; Power Armour; Bolt Pistol (x9); Bolter (x7); Flamer; Multi-Melta; And They Shall Know No Fear; Combat Squads; Combat Tactics; Drop Pod Sergeant 1 4 4 4 4 1 4 2 9 3+ [23] Unit Type: Infantry; Frag Grenades; Krak Grenades; Power Armour; Bolt Pistol; Bolter; And They Shall Know No Fear; Combat Squads; Combat Tactics Drop Pod 1 Grp: BS: 4 FA: 12 SA: 12 RA: 12 [35] Unit Type: Vehicle (Open-topped); Transport Capacity: 12 models; Storm Bolter; Drop Pod Assault; Immobile; Inertial Guidance System Troops: Tactical Squad (11 , 205 pts) Tactical Squad 9 4 4 4 4 1 4 1 8 3+ 205 Unit Type: Infantry; Frag Grenades; Krak Grenades; Power Armour; Bolt Pistol (x9); Bolter (x7); Flamer; Multi-Melta; And They Shall Know No Fear; Combat Squads; Combat Tactics; Drop Pod Sergeant 1 4 4 4 4 1 4 2 9 3+ [23] Unit Type: Infantry; Frag Grenades; Krak Grenades; Power Armour; Bolt Pistol; Bolter; And They Shall Know No Fear; Combat Squads; Combat Tactics Drop Pod 1 Grp: BS: 4 FA: 12 SA: 12 RA: 12 [35] Unit Type: Vehicle (Open-topped); Transport Capacity: 12 models; Storm Bolter; Drop Pod Assault; Immobile; Inertial Guidance System Elite: Sternguard Veteran Squad (7 , 225 pts) Sternguard Veteran Squad 5 4 4 4 4 1 4 2 9 3+ 225 Unit Type: Infantry; Frag Grenades; Krak Grenades; Power Armour; Special Issue Ammunition; Bolt Pistol (x5); Combi- Meltagun (x3); Heavy Flamer (x2); And They Shall Know No Fear; Combat Squads; Combat Tactics; Drop Pod Sergeant 1 4 4 4 4 1 4 2 9 3+ [30] Unit Type: Infantry; Frag Grenades; Krak Grenades; Power Armour; Special Issue Ammunition; Bolt Pistol; Combi- Meltagun (x1); And They Shall Know No Fear; Combat Squads; Combat Tactics Drop Pod 1 Grp: BS: 4 FA: 12 SA: 12 RA: 12 [35] Unit Type: Vehicle (Open-topped); Transport Capacity: 12 models; Storm Bolter; Drop Pod Assault; Immobile; Inertial Guidance System

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Chapter Tactics Units may exchange Combat Tactics special rule. Drop Pod Assault. Independent Character (See WH40k. 125 pts) Dreadnought 1 Grp: 125 WS: 4 BS: 4 St: 6 In: 4 At: 2 FA: 12 SA: 12 RA: 10 Unit Type: Vehicle (Walker). Twin Linked Autocannon. Storm Bolter. Drop Pod Drop Pod 1 Grp: BS: 4 FA: 12 SA: 12 RA: 12 [35] Unit Type: Vehicle (Open-topped). Krak Grenades. Combat Tactics. Searchlight. Deep Strike Unit may arrive by Deep Strike (BRB. Frag Grenades. A ruin can only be bolstered once.wolflair. 125 pts) Dreadnought 1 Grp: 125 WS: 4 BS: 4 St: 6 In: 4 At: 2 FA: 12 SA: 12 RA: 10 Unit Type: Vehicle (Walker). Immobile A Drop Pod cannot move once it has entered the battle. you must choose half of your Drop Pods to make a Drop Pod Assault.Name # Grp WS BS S T Wo I A Ld Save Cost Elite: Sternguard Veteran Squad (7 . Combat Tactics Drop Pod 1 Grp: BS: 4 FA: 12 SA: 12 RA: 12 [35] Unit Type: Vehicle (Open-topped). Fear Blessing of the Omnissiah If in base contact with a damage vehicle during the Shooting phase. Fast) (WH40k.) Inertial Guidance System Should a Drop Pod scatter o top of impassible terrain or another model. 70) (Open-topped) Unit Type: Vehicle Unit Type: Vehicle (Skimmer. 70-71) (Skimmer. pg. And They Shall Know No Fear. 80 pts) Land Speeder Squadron 1 Grp: 80 BS: 4 FA: 10 SA: 10 RA: 10 Unit Type: Vehicle (Skimmer. Bolt Pistol (x5). And They Shall Know No Fear. Combi. The ruin's cover save is increased by one for the duration of the game. conditions apply (C:SM. Special Issue Ammunition. Heavy Flamer. com! . may attempt to repair it instead of firing. The arrival of the remaining Drop Pods is rolled for as normal. Combat Tactics A non-fearless Space Marine unit can choose to automatically fail any Morale check it is called upon to take. All rights reserved. Immobile. Drop Pod Sergeant 1 4 4 4 4 1 4 2 9 3+ [30] Unit Type: Infantry. Inc. Transport Capacity: 12 models. Drop Pod Assault At the beginning of your first turn. Searchlight. Fast) Created with Army Builder® . Dreadnought CCW. Special Issue Ammunition. Frag Grenades. Transport Capacity: 12 models. Smoke Launchers. Searchlight.54 WH40k) Unit Type: Vehicle Unit Type: Vehicle (Open-topped) (WH40k. 225 pts) Sternguard Veteran Squad 5 4 4 4 4 1 4 2 9 3+ 225 Unit Type: Infantry. Twin Linked Autocannon. Combat Squads A ten-man unit has the option of breaking down into two five-man squads. Combi. Multi-Melta (x1). pg. and counts in all respects as a vehicle that has suffered an Immobilzed damage result. Inertial Guidance System Heavy Support: Dreadnought (1 . Inertial Guidance System Elite: Dreadnought (2 . Fast). 95).Meltagun (x3). pg. Power Armour. Multi-Melta (x1).Copyright (c) 1997-2011 Lone Wolf Development. Combat Squads.Meltagun (x1). can test if under 50%. Krak Grenades. MultiMelta. Combat Squads. 150 pts) Dreadnought 1 Grp: 150 WS: 4 BS: 4 St: 6/10 In: 4 At: 2 FA: 12 SA: 12 RA: 10 Unit Type: Vehicle (Walker). Storm Bolter. 50. Bolster Defenses Each Techmarine can bolster a single ruin in your deployment area before the game begins. Drop Pod Assault. A unit that Deep Strikes via Drop Pod cannot assault in the turn it arrives. Twin Linked Autocannon Fast Attack: Land Speeder Squadron (1 . Power Armour. Heavy Flamer (x2). pg 51). pp. Immobile. Smoke Launchers. Smoke Launchers. Unit Type Unit Type: Infantry Unit Type: Infantry (p. Twin Linked Autocannon Heavy Support: Dreadnought (1 . Download it for FREE at http://www. Deep Strike Total Cost: 1845 Option Footnotes Special Rules And They Shall Know No Automatically pass tests to regroup. reduce the scatter distance by the minimum required in order to avoid the obstacle. Units making a Drop Pod assault arrive on the player's first turn. Bolt Pistol.

For the rest of the Shooting phase. S4. Ignores Cover Hellfire Rounds: Range: 24". Assault 2 Twin Linked Autocannon 48" Range. com! Created with Army Builder® . S8. S4. S4.wolflair.Copyright (c) 1997-2011 Lone Wolf Development. S5. S4. a vehicle that uses a searchlight. Flamer Template. Scenario: Normal Mission. Gets Hot! Weapons Bolt Pistol 12" Range. . S4. No Cover Saves. The vehicle may not fire any of its weapons in the same turn as it used smoke launchers. pg. as if the Night Fighting rules were not in effect. AP5. Rapid Fire Vengeance Rounds: Range: 18". a vehicle with smoke launchers can trigger them. Melta (Meltagun . Ignores armour saves in close combat. Assault 1 Gauntlet of the Forge Range. Servo Harness Two extra Close Combat attacks made at Strength 8 and Initiative 1. AP5. SX.3 Model Count: 54 % Troops: 33. Heavy Flamer Template. AP5. 62). Poisoned (2+) Kraken Bolts: Range: 30". Inc. Assault 1 Multi-Melta 24" Range. Rapid Fire. AP4.19 Faith Points: 0 Group Min 1 0 2 0 0 Max 2 3 6 3 3 Used 2 3 3 1 2 Download it for FREE at http://www. any other unit that fires at the illuminated unit does not use the Night Fighting special rule. AP1. can be targeted during the following enemy turn.Unit Type: Vehicle (Walker) Artificer Armour Digital Weapons Frag Grenades Unit Type: Vehicle (Walker) (WH40k. Rapid Fire (Bolter) 12" Range. Krak Grenades One attack with 6+D6 AP (exceptions apply p72 WH40K) Power Armour Confers a 3+ Armour Save. Plasma cutter fired as a Twin-linked plasma pistol.5 % Fast: 4. Chapter: Codex Chapter Roster satisfies all enforced validation rules Roster Statistics % Elite: 32. Heavy 2 Linked Validation Report c-1. Rapid Fire Combi. as the enemy can see the searchlight. Special Issue Ammunition All bolters in the squad may use any of the following profiles when firing: Dragonfire Bolts: Range: 24". AP5. S5.ab40k. will illuminate it with the searchlight. AP3. All rights reserved. File Version: 1. Melta.Meltagun 24" Range. Models with these do not suffer the initiative penalty for assaulting enemies through cover (p36 WH40K 5E). However. May re-roll a single failed roll to wound in each Assault Phase. Assault 1. Kesare's Mantle Confers a 3+ Invulnerable Save. S8. Storm Bolter 24" Range. a-1. Heavy 1. AP4.once per battle) Dreadnought CCW Strength 10. Flamer Smoke Launchers Once per game. 1. but will count as obscured in the next enemy Shooting Phase. S7. but cannot be used in CC. Assault 1. b-1. Rapid Fire. AP5. pp. S4. it must still use the Night Fighting rules to pick a target but. ignoring Armour Saves. 72-73) Wargear Confers a 2+ Armour save. receiving a 4+ cover save (see WH40K 5E. Spear of Vulkan Master-crafted Relic Blade. Rapid Fire. Template.20 For Bug Reports/www. S4. AP4. Roster Options: Special Characters.6 % HQ: 16.3 % Wargear: 0 Files version: 1. after completing its move. AP1. Searchlight Searchlights are used where the Night Fighting rule is in effect. If a vehicle has a searchlight.org.3 % Heavy: 13. AP4. Pistol Bolter 24" Range. S4. AP5. having acquired a target. AP5.