Character Sheet

Character Name: _______________________________
Occupation: ____________________________________
Species: ________________ Gender: _____________
Age: ______ Height: _______ Weight: ___________
Physical Description: __________________________
_________________________________________________
_________________________________________________
_________________________________________________

Wound Status
Stunned
Wounded
Severely Wounded
Incapacitated
Mortally Wounded
Dead
Advantages:_________________
______________________________
______________________________
______________________________
______________________________
Disadvantages:______________
______________________________
______________________________
______________________________
______________________________
Special Abilities:____________
______________________________
______________________________
______________________________
______________________________
Equipment:__________________
______________________________
______________________________
______________________________
______________________________
______________________________
Motivations:_________________
______________________________
______________________________
______________________________
______________________________
______________________________

_____________
_______________________
_______________________
_______________________
_______________________
_______________________
_______________________
_______________________
_______________________
_______________________

(Attribute)

_____________
_______________________
_______________________
_______________________
_______________________
_______________________
_______________________
_______________________
_______________________
_______________________

(Attribute)

_____________
_______________________
_______________________
_______________________
_______________________
_______________________
_______________________
_______________________
_______________________
_______________________

(Attribute)

_____________
_______________________
_______________________
_______________________
_______________________
_______________________
_______________________
_______________________
_______________________
_______________________

(Attribute)

_____________
_______________________
_______________________
_______________________
_______________________
_______________________
_______________________
_______________________
_______________________
_______________________

(Attribute)

(Attribute)

Fate Points:
Character Points:
Move:

__________
__________
__________

Weapon
Damage
Ammo
S/M/L
Price(Ammo)
______________________________________________________________
______________________________________________________________
______________________________________________________________
______________________________________________________________
______________________________________________________________

_____________
_______________________
_______________________
_______________________
_______________________
_______________________
_______________________
_______________________
_______________________
_______________________

_____________
_______________________
_______________________
_______________________
_______________________
_______________________
_______________________
_______________________
_______________________
_______________________
(Attribute)

Created by Tabletop Armory, 2010, under the Open Game License v. 1.0a.

likenesses. Copy of this License: You MUST include a copy of this License with every copy of the Open Game Content You Distribute. No other terms or conditions may be applied to any Open Game Content distributed using this License. logos and identifying marks including trade dress. environments. "Used" or "Using" means to use. spells. (b)"Derivative Material" means copyrighted material including derivative works and translations (including into other computer languages).0a The following text is the property of Wizards of the Coast. Notice of License Copyright: You must update the COPYRIGHT NOTICE portion of this License to include the exact text of the COPYRIGHT NOTICE of any Open Game Content You are copying. designs. Use of Product Identity: You agree not to Use any Product Identity. enchantments. 3. the D6 and related logos and any derivative trademarks not specified as Open Game Content. procedures. likenesses and special abilities. edit. title and interest in and to that Product Identity. . or governmental regulation then You may not Use any Open Game Material so affected. Inc. publicly display. 13. All rights reserved. designs that are used by a Contributor to identify itself or its products or the associated products contributed to the Open Game License by the Contributor (g) "Use". formats. artifacts. creatures characters. Purgatory Publishing Inc. personalities. thematic elements. but specifically excludes Product Identity. D6 Adventure (WEG51011). Inc. PRODUCT IDENTIFICATION: Product Identity: The D6 System. Identification: If you distribute Open Game Content You must clearly indicate which portions of the work that you are distributing are Open Game Content. such provision shall be reformed only to the extent necessary to make it enforceable. language. Inc ("Wizards"). the D6 trademarks. dialogue. format. locations. places.OPEN GAME LICENSE Version 1. upgrade. themes and graphic. and is Copyright 2000 Wizards of the Coast. extension. All sublicenses shall survive the termination of this License. LLC. 14. symbols. Open Game Content: All game mechanics and material not covered under Product Identity (PI) above. modification. Copyright 2004. equipment. All Rights Reserved. No terms may be added to or subtracted from this License except as described by the License itself. transmit or otherwise distribute. (e) "Product Identity" means product and product line names. You agree not to indicate compatibility or co-adaptability with any Trademark or Registered Trademark in conjunction with a work containing Open Game Content except as expressly licensed in another. correction. sell. 7. transformed or adapted. the Open Game Content. and You must add the title. personas. West End Games. logos. rent. broadcast. motto. COPYRIGHT NOTICE Open Game License v 1. names and descriptions of characters. depictions. 4. magical or supernatural abilities or effects. independent Agreement with the owner of each element of that Product Identity. mark. the Contributors grant You a perpetual. and the copyright holder's name to the COPYRIGHT NOTICE of any original Open Game Content you Distribute. processes and routines to the extent such content does not embody the Product Identity and is an enhancement over the prior art and any additional content clearly identified as Open Game Content by the Contributor. modifying or distributing. WEG. compilation. names. Termination: This License will terminate automatically if You fail to comply with all terms herein and fail to cure such breach within 30 days of becoming aware of the breach. copy. improvement. modify. photographic and other visual or audio representations. sign. © "Distribute" means to reproduce. and which specifically excludes the Open Game Content. plots. independent Agreement with the owner of such Trademark or Registered Trademark. 8. Inability to Comply: If it is impossible for You to comply with any of the terms of this License with respect to some or all of the Open Game Content due to statute. You may use any authorized version of this License to copy. Grant and Consideration: In consideration for agreeing to use this License. 12. worldwide. abridgment or other form in which an existing work may be recast. 15. Offer and Acceptance: By Using the Open Game Content You indicate Your acceptance of the terms of this License. Distribute. license. Representation of Authority to Contribute: If You are contributing original material as Open Game Content. modify and distribute any Open Game Content originally distributed under any version of this License. and means any work covered by this License. teams. 11. concepts. The License: This License applies to any Open Game Content that contains a notice indicating that the Open Game Content may only be Used under and in terms of this License. (d)"Open Game Content" means the game mechanic and includes the methods. poses. You must affix such a notice to any Open Game Content that you Use. lease. non exclusive license with the exact terms of this License to Use. 5. 9. OpenD6 trademark and OpenD6 logo (as displayed on this document cover page). artwork. and all cover and interior art and trade dress are designated as Product Identity (PI) and are properties of Purgatory Publishing Inc. Reformation: If any provision of this License is held to be unenforceable. potation. and any other trademark or registered trademark clearly identified as Product identity by the owner of the Product Identity. Updating the License: Wizards or its designated Agents may publish updated versions of this License. stories. judicial order. Wizards of the Coast. storylines. royalty-free. You represent that Your Contributions are Your original creation and/or You have sufficient rights to grant the rights conveyed by this License. and D6 System are trademarks and properties of Purgatory Publishing Inc. addition. or graphic designs. including as an indication as to compatibility. incidents. 1. the copyright date. The owner of any Product Identity used in Open Game Content shall retain all rights. symbols.0 Copyright 2000. Tabletop Armory name Copyright 2009-2010 by Tabletop Armory. (h) "You" or "Your" means the licensee in terms of this agreement. Definitions: (a)"Contributors" means the copyright and/or trademark owners who have contributed Open Game Content. Use of Contributor Credits: You may not market or advertise the Open Game Content using the name of any Contributor unless You have written permission from the Contributor to do so. 10. including translations and derivative works under copyright law. The use of any Product Identity in Open Game Content does not constitute a challenge to the ownership of that Product Identity. except as expressly licensed in another. creatures. translate and otherwise create Derivative Material of Open Game Content. 6. 2. (f) "Trademark" means the logos.

Sign up to vote on this title
UsefulNot useful