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Pong Template Tutorial 2 ***IMPORTANT*** Please note that this tutorial is an EXTENSION to the 1st Pong Template tutorial

. You NEED to have the 1st tutorial COMPLETED into order to follow this one. BEFORE YOU BEGIN: Have your GameSalad Pong Template project already open. Step 1: Go to Home, then go to Scenes, and click the + to create a new scene.

Step 2: Rename Initial Scene to GamePlay and rename Scene 1 to GameOver.

Step 3: Double-click on GameOver, click + to create a new actor, and name it Win/Lose.

Step 4: Go into Win/Lose actor, add a new rule, and name it Player 1 Wins!

Step 5: Set the condition to: When ALL conditions are valid: Attribute game.P1 Score

= (equals)

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Pong Template Step 6: Add Display Text behavior into rule, pick a color, and type in the text section “You Win!”

Step 7: Add a new rule and name it “Computer Player Wins!”

Step 8: Set the condition to: When ALL conditions are valid: Attribute game.P2 Score

= (equals)

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Step 9: Add a Display Text behavior, pick a color, and type in the text section “Computer Wins!”

Pong Template Tutorial 2 Step 10: Go to Racket Player 1 actor, create a new rule, and name it “Game Over Rule.”

Step 11: Set the condition to: When ANY conditions are valid: Attribute game.P1 Score Attribute game.P2 Score

= (equals) = (equals)

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Step 13: Add Change Attribute behavior to rule and set it to: Change Attribute game.ActiveBall To: 1

Step 14: Add Timer behavior and set it to AFTER 1 second and CHECK Run to Completion.

Pong Template Step 15: Add Change Scene behavior and have it set to Next Scene.

Step 16: Go to the GameOver scene, add the Win/Lose actor into the game, and stretch it out.

Step 17: Go to the GamePlay scene and click on the Preview button. You’re ready to play!