(Name of Project

by (Name of First Writer)

(Based on, If Any)

Revisions by (Names of Subsequent Writers, in Order of Work Performed)

Current Revisions by (Current Writer, date)

Name Address Phone

Double Cherry Revision





EXT. FOREST - NIGHT A dense forest on a dark, misty night. YOUNG EDWARD CARNBY (age 10), small, thin, and terrified, runs for his life. The forest is pitch black. Young Edward ducks between trees, under branches, not stopping for anything, GASPING for breath. He doesn’t turn to look behind him. He just runs as fast as he can. P.O.V. CREATURE: Something chases Young Edward through the dark forest. Its P.O.V. is skewed, inhuman. It is gaining on him. As Young Edward runs, beams of light become visible through the closely packed trees. Something is up ahead, something bright. Edward runs towards it. Young Edward bursts out into a clearing in the woods, running towards the bright light. P.O.V. CREATURE: The light stops whatever is chasing Young Edward at the edge of the forest. What is making the light isn’t visible, only Young Edward’s silhouette running towards the blinding light.



EXT. FOREST - LATER THAT NIGHT SUPER: 20 YEARS AGO The beams of a dozen flashlights cut through the mist of the dark forest. A dozen uniformed DEPUTIES move through the forest, shining their flashlights around, searching. The trees tower over them. A low fog hangs in the air. The flashlight beams can barely penetrate it.



EXT. ORPHANAGE - NIGHT A large and stately old house stands on the edge of town. A small, dense forest stretches out behind it. The sign on the front reads: OUR LADY OF PERPETUAL LIGHT ORPHANAGE.



Double Cherry Revision CONTINUED:



Several patrol cars are parked along the Orphanage’s gravel driveway. DEPUTIES mill around the front lawn. Another patrol car pulls up. Out of it steps the SHERIFF (late 40s). DEPUTY ADAMS (mid-30s) approaches him. SHERIFF What’s going on, Adams? DEPUTY ADAMS Twenty kids live at this orphanage, Sheriff. All twenty have gone missing. SISTER CLARA (mid-40s), an anxious-looking nun, stands on the front porch, wrapped in a shawl. She speaks with two DEPUTIES. The Sheriff walks up and listens in. SISTER CLARA After the power went out, I went to check on the children. But their beds were empty. Every one of them. They just disappeared...


EXT. FOREST - LATER The Deputies sweep through the forest with their flashlights. The trees are close together, blocking out the moonlight. A thick mist hangs in the trees. As Deputy Adams moves through the forest, he sees a bright light streaming through the trees up ahead.



EXT. FOREST CLEARING Deputy Adams comes through the trees and emerges into a clearing in the woods. He sees a Shed in the clearing up ahead. A bright light is posted over the Shed’s front entrance.



EXT. SHED - MOMENTS LATER Deputy Adams shines his flashlight around the outside of the Shed. He sees that the door is open just a crack. On the door is a sign marked: DANGER, along with the symbol for ELECTRICITY.



INT. SHED - MOMENTS LATER Deputy Adams enters the Shed.



male. Young Edward pulls the jacket around him and smiles. DEPUTY ADAMS (ON THE WALKIE-TALKIE) Sheriff! I found one! White. and various implements for repairing power lines. 6 7 INT. I don’t remember.. SHED Deputy Adams approaches Young Edward. 7 .. It HUMS and CRACKLES with electricity. He takes off his jacket and wraps it around Young Edward’s shoulders. DEPUTY ADAMS Why don’t we start with your name? Do you remember your name? YOUNG EDWARD Edward. Edward Carnby. He’s in a utility shed maybe half a mile from the orphanage.. There’s a LOW SHUFFLING sound. Deputy Adams stops. Looks to be unharmed. Deputy Adams sweeps through the Shed with his flashlight. The Shed is small. packed with electrical equipment.. son? Are the other kids around here? YOUNG EDWARD I don’t know.. But sitting on the ground behind the transformer is Young Edward. He clutches himself. but happy to see the Deputy. DEPUTY ADAMS Are you okay.. He approaches a large transformer module that sits at the back of the Shed. His walkie-talkie CRACKLES to life. still scared. 6 EXT. ORPHANAGE The Sheriff stands with his Deputies. power cables. The space is too small for a full-size person. about ten years old.Double Cherry Revision CONTINUED: 05/04/2006 3. He carefully peers around behind the transformer. shivering. frightened.

wakes up. curious. He quickly looks around to get his bearings. Carnby weighs what he’s going to say. looking up at him. The Small Boy’s eyes open wide. Want to see my coloring book? The Small Boy has a Halloween-themed coloring book open on his lap. SMALL BOY (CONT'D) I think there’s a vampire living in my closet. CARNBY Your mother is wrong. A SMALL BOY (age 8) sits next to Carnby. She says there’s nothing to be afraid of in the dark. Being afraid of the dark is what keeps most of us alive. It’s a graveyard scene. The compartment is full of seated PASSENGERS. My mommy says cheese gives you nightmares.Double Cherry Revision 05/04/2006 4. but my mommy says vampires and ghosts aren’t real. 8 INT. The Small Boy’s MOTHER (early 40s) sleeps next to him. SMALL BOY Did you have a nightmare? Carnby looks at the Small Boy. He sits in a large commercial airplane. werewolves. SMALL BOY (CONT'D) You ate cheese with dinner. full of cartoon drawings of ghosts. He doesn’t respond. and vampires. SMALL BOY Everybody else tells me not to be afraid. lean and intense.DAY SUPER: 20 YEARS LATER EDWARD CARNBY (early 30s). *** SCENES 9 TO 12 OMITTED *** 8 . AIRPLANE . CARNBY That’s because they don’t know the truth.

doesn’t mean it can’t kill you. driving up ahead.DAY 13B The two taxis drive through traffic. Pinkerton’s taxi lags a few cars back. 13 EXT. My eyes were forced open a long time ago. 13 Carnby steps into the first taxi waiting in the row. 13A INT. Carnby’s taxi can be seen through the front windshield. But that’s where you’re wrong. Carnby rides in the backseat. (CONTINUED) . There’s a world around you that you’ve trained yourself not to see. As Carnby’s taxi passes it. manic bordering on crazy. CARNBY’S TAXI The CABBIE (late 20s). AIRPORT TERMINAL . Inside the sack is a stone carving of a demonic-looking head. 13A 13B EXT. grim. Pinkerton’s taxi follows them. A few cars back. But your fear of the dark is not a weakness. Another taxi is parked up ahead. steers through traffic. Just because you can’t see something. His face is drawn. Because I’ve got my reasons.CONTINUOUS Behind the wheel of the taxi sits JAMES PINKERTON (early 50s). 13C Carnby takes a burlap sack out of his trench-coat pocket. trying to scare this poor kid for no reason. He doesn’t carry a suitcase. The taxi shifts into gear and drives off. but matches Carnby’s taxi move for move.O. maybe you’re thinking I’m an asshole. the second taxi pulls out and follows it. He wears dark sunglasses. PINKERTON’S TAXI . CARNBY (V. Now I know. CITY STREET . You’ve willfully closed your eyes.DAY Carnby exits the Terminal and heads over to a row of taxis waiting outside the Terminal.Double Cherry Revision 05/04/2006 5. 13C INT.) So. He looks out the back windshield. It’s there to protect you from things you’d better pray you never see. The DRIVER lies dead in the backseat of Pinkerton’s taxi.

man. man. CABBIE Get the fuck outta here! Beat. CABBIE You travel light. Hearing about my passengers’ lives keeps the job interesting. CARNBY I’m a paranormal investigator. The Cabbie CHUCKLES as he steers through traffic. Carnby puts the carving back in his trench-coat pocket. The edges are soft. CABBIE That’s pretty funny. . CARNBY (CONT'D) Speaking of which.Double Cherry Revision CONTINUED: 05/04/2006 6. CABBIE (CONT’D) What does that mean exactly? CARNBY I’m an effective solution to unusual problems. CARNBY Trust me. But it is clearly not a human face. that taxi’s been following us since the airport.. Pinkerton’s taxi is still following from a few cars back. I’m carrying enough baggage for the both of us. Carnby turns to look out the back windshield. worn-down.. CABBIE No shit? Want me to lose him? CARNBY If you can. the detail roughed away. What do you do? CARNBY You really want to know? CABBIE Yeah. The Cabbie GUNS the motor and speeds off.

Pinkerton’s taxi speeds up to give chase. As soon as it’s evident that they are on to him. Carnby’s taxi SCREECHES around a corner. swerving past cars. narrowly avoiding collisions with other cars and PEDESTRIANS. The taxi’s GRIND against one another. 13CC EXT. Pinkerton accelerates and tries to force Carnby’s taxi off the road. Pinkerton just plows through whatever’s in his way. speeding into a side street that leads to the Market Street. forcing Pedestrians to jump out of the way. CITY STREETS 13CC Carnby’s taxi accelerates down the street.Double Cherry Revision 05/04/2006 6A. SMASHING past other cars. The two taxis rocket down the streets. . Carnby’s taxi speeds down the streets. SCREECHING around corners. pulling away from Pinkerton’s taxi.

flooring the accelerator to add more pressure. Not stopping. 13D Carnby’s taxi races down the busy Market Street. Pinkerton immediately swerves his taxi. But then Pinkerton’s taxi ZOOMS up beside Carnby’s taxi and BUMPS into it with a GRINDING CRUSH of metal. His face is covered with a spiderweb of deep cuts. 13D EXT. CABBIE I’m trapped. man! CARNBY I’ll draw him away. it CRASHES into a Van driving by..Double Cherry Revision 05/04/2006 7. knocking it over onto its side and spilling the contents of the Van onto the street. Pinkerton’s taxi then SLAMS Carnby’s sideways taxi into a parked car with a CRUSH of metal and SHATTERING glass. aiming it right for the running Carnby. There’s a moment as Carnby. The Cabbie is trapped by the crushed front of the taxi. The momentum pushes Carnby’s taxi around sideways. exchange a look. As Pinkerton’s taxi backs up. Carnby bolts away from the crushed taxi and the trapped Cabbie. Pinkerton’s expression is fierce. trapped inside the CRUSHED taxi and Pinkerton. backing up in order to smash into Carnby’s taxi again.. Pinkerton gears the taxi into reverse. and produce stalls. just in time to see Pinkerton’s taxi accelerating towards him. followed by Pinkerton. cutting off other cars. open shops. Pinkerton’s taxi rockets towards him. MARKET STREET A busy street crowded with PEDESTRIANS. The Cabbie struggles to get loose. Pinkerton’s taxi continues to GRIND into Carnby’s taxi. This gives Carnby the brief moment he needs to extract himself from the crushed taxi. He wrenches himself out the window. (CONTINUED) . and narrowly avoiding Pedestrians. They swerve and SCREECH down the Street.

but can’t see Carnby anywhere on the street. landing on his feet. With fluid grace. Carnby bolts away. watching in surprise as Pinkerton exits the Bakery. his expression fierce. running through the crowd of Pedestrians. Pinkerton leaps off the Pedestrian Bridge. landing in a pile of sticky buns and broken glass. Carnby rolls to safety. Pinkerton steps out of his taxi. seemingly unhurt by the crash. Pinkerton TACKLES the running Carnby to the ground. running into a Herbalist Store across the street. Pinkerton immediately spots Carnby and comes after him. he just picks himself up and walks back out the front door. Carnby runs. The kick sends Pinkerton CRASHING through the front window of a Bakery. SLAMMING into him with a tremendous impact. Carnby leaps out of the way as Pinkerton’s taxi CRASHES into the side of a Building. Pinkerton runs for an iron-wrought staircase that leads up to a Pedestrian Bridge that hangs over the Street. At the top of the Pedestrian Bridge. Pinkerton looks up and down the street. MARKET STREET 13F Carnby stands in a crowd of BYSTANDERS. 13F EXT. BAKERY 13E Pinkerton comes CRASHING through the display window. . With a quick look back over his shoulder at Pinkerton in his crumpled taxi. 13E INT.Double Cherry Revision CONTINUED: 05/04/2006 8. He looks around. But Carnby is quick. But seemingly unfazed. arcing through the air with superhuman force. Pinkerton’s taxi is CRUMPLED in a CRASH of metal and glass. He spots Carnby. Carnby narrowly avoids being crushed between the taxi and the building. He takes the hit and spins Pinkerton around with a martial-arts kick. narrowly missing him.

he deftly grabs the Beat Cop’s gun from his holster. making his way through the displays. 13G INT. A BEAT COP walks by. Carnby’s hand quietly moves to a large glass jar lying next to them. He grabs the stone carving out of Pinkerton’s hand. The Alley is crowded with WORKERS unloading crates out of the loading dock of the Ice Factory. Carnby lands hard in the debris. He pulls out the burlap sack. While Pinkerton inspects the stone carving. HERBALIST STORE Jars of different shapes and sizes containing a variety of medicinal herbs and other such substances are on display. But as Carnby passes him. ALLEY 13H Carnby BURSTS out of the Herbalist Store’s back door. Carnby SMASHES the glass jar over Pinkerton’s face.Double Cherry Revision 05/04/2006 9. He opens the sack. He tackles Carnby. The Beat Cop doesn’t even notice his gun is missing as he turns. Pinkerton SLAMS Carnby to the ground. annoyed to see Carnby racing away. scrambles to his feet. and runs. He grabs Carnby’s head and SMASHES it against the floor once. running. exiting out into a small. The Wall has a railing along one side. Pinkerton leaps right through the Herbalist Store’s front display window in a hail of SHATTERED glass. 13H EXT. Carnby vaults over the railing and keeps running. confirming the stone carving is inside it. Pinkerton tears open Carnby’s trench-coat. CRASHING through the jars on display. then twice. The Alley ends in a high Wall with a Billboard on top of it. but he rolls with the fall and is back up on his feet. 13G Carnby runs into the Herbalist Store. Carnby runs past the Beat Cop. (CONTINUED) . just barely bumping into him. cluttered Alley.

He checks the Beat Cop’s gun to make sure it’s loaded. In one fluid motion. The Beat Cop fumbles for his gun. turning in the other direction and FIRING the gun. Pinkerton leaps off the dolly and keeps chasing after Carnby. sensing something. stunned to see Pinkerton leaping towards him. It is. Pinkerton leaps off the Billboard. It WHIZZES along. Pinkerton looks down below and spots Carnby running into the loading dock of the Ice Factory. The WORKER pushing the dolly falls back. Pinkerton follows Carnby into the Ice Factory. FACTORY WORKERS mill about. The Beat Cop looks up. CRUSHING the crates on it. The Beat Cop flies into a pile of crates. Pinkerton leaps up. (CONTINUED) . scrambling right up the side of the Wall. ICE FACTORY 13J The refrigerated Ice Factory is filled with neat rows of ice blocks. knocked out. Carnby suddenly spins. transporting the blocks of ice through the Factory. He runs directly at the high Wall. But it only seems to anger Pinkerton further. 13J INT. Pinkerton smashes the Beat Cop out of the way as he pursues Carnby. He hauls himself up the Billboard. Carnby hides between the rows of ice blocks. Carnby stops. It’s not there.Double Cherry Revision CONTINUED: 05/04/2006 10. running at Carnby. The bullet hits Pinkerton in the shoulder. Pinkerton comes through the Ice Factory. until we see Carnby’s intended target. until he’s standing at the top of the Billboard itself. The bullet flies directly at him. We follow the bullet as it rockets through the Ice Factory. He keeps running at Carnby. Pinkerton lands on top of a moving dolly of crates. BEAT COP Hey! Pinkerton runs out of the Herbalist Store’s back door. shocked.

AND 16 OMITTED *** 17 EXT. He lunges at Carnby. In the fight. But the broken carving reveals something hidden inside it. Carnby uses the momentum to flip Pinkerton over him. With a quick kick. Pinkerton leaps at Carnby. Over the front of the Museum hangs a large banner reading: "SECRETS OF THE ANCIENT ABKANI – COMING SOON". Carnby dodges just as Pinkerton’s fist comes flying out. He hears the sound of Pinkerton MOVING. its thick round side engraved with intricate Abkani symbols. He searches around. Pinkerton drags Carnby along the conveyer belt. Pinkerton flies through the air towards a large ice pick wedged into the wall. . Carnby is backed into a dead end in the Ice Factory. the piece which connects the other artifacts together. This is the lynchpin artifact. Suddenly. He is immediately killed. MUSEUM . The sharp point of the ice pick punches right through Pinkerton’s torso. Carnby tries to track Pinkerton’s movements through the ice stacks. But Pinkerton is on him too quickly. But Pinkerton dodges the bullet and it hits a block of ice. steadying himself. there’s a RUSH of movement behind him. The artifact is a gold circle. Pinkerton rolls with his dodge and races off into the stacks of ice blocks. But Carnby grabs a hanging chain to steady himself. 15. Carnby FIRES again. but can’t see him. the carving has been cracked into pieces.DAY 17 The elegant Museum of Natural History. He pulls the stone carving out of his pocket to check it. impaling him. SHATTERING it in a hail of ice shards. a small gold artifact that was concealed in the carving. Carnby leans up against the wall. hoisting him over his head and SLAMMING him down on a conveyer belt. His gun is ready. SHATTERING it. flat on the top and bottom. A wide staircase leads up to an entranceway surrounded by stone pillars. *** SCENES 14. He turns to face Pinkerton. Pinkerton connects with an ice block. gun ready.Double Cherry Revision CONTINUED: 05/04/2006 11.

She carries a clipboard. It must be for the big Abkani show. Aline picks up a crowbar and approaches the crate. ALINE I don’t have anything scheduled. they just disappeared. Aline checks her clipboard. GUARD Got another delivery. Hudgens. but something like ten thousand years ago. ALINE You’ve been reading up. DELIVERY GUY For Dr. ALINE It’s probably an error.DAY The high-ceilinged Main Hall of the Museum.Double Cherry Revision 05/04/2006 12. Cedrac. GUARD Not much else to do around here at night. DELIVERY GUY Says here it’s not to be opened by anyone but Dr. Glass display cases are set up to showcase archeological artifacts. who hauls in a crate on a dolly. What museum was it transferred from? The Delivery Guy reads the information on his clipboard. 18 (CONTINUED) . A heavy-set GUARD (early 50s) approaches. from Dr. They were this super-advanced culture. Ms. DELIVERY GUY Abkani? What the hell’s Abkani? GUARD Ancient Native American civilization. Hudgens. 18 INT. studious but dynamic. MUSEUM/MAIN HALL . ALINE CEDRAC (late 20s). followed by a DELIVERY GUY (late 20s). Hudgens. stands in front of a display case.

Double Cherry Revision CONTINUED: 05/04/2006 13. ALINE Off on another archeological goosechase. taking the stone tablet with her.DAY A large Ship out on the open sea. 19 EXT.. ALINE I’ll be in my office if you need me. I shouldn’t have said that. GUARD So he sticks you with the work. Her boyfriend’s been missing for the last three months. GUARD This is Aline Cedrac. Aline holds it up. Aline pleasant expression suddenly turns awkward. At least it keeps your mind off your boyfriend.. Aline quickly walks off. Until Hudgens gets back. I’m doing all the cataloguing anyway. ALINE We’ve got Abkani artifacts coming in from museums around the world. SHIP DECK . jack-ass. He thinks he’s finally found the Erebus. Delivery Guy shakes his head at the Guard. DELIVERY GUY What was that all about? GUARD Damn it. fascinated. GUARD Where is Hudgens anyway? The show opens in a few days. Aline pries open the lid of the crate with the crow-bar. Out of the packing foam. 19 (CONTINUED) . DELIVERY GUY Nice going. She’s the assistant curator. Aline lifts up a heavy stone tablet carved with elaborate Abkani symbols.

and covered in barnacles. HUDGENS I’ve been searching for the Erebus for twenty years. Captain Chernick signals to his Crewmen.DUSK Carnby unlocks the multiple locks on the front door to his Loft and enters. They signal to Captain Chernick. They look down at the water. the crane raises a large. WATER SURFACE Out of the ocean. DR. WATER SURFACE Two DIVERS in high-tech Newt Suits break the surface. Now that I’ve found it. The chains run through the mechanism of the crane. Captain. HUDGENS Bring it up. 21 The crane is engaged. It is battered and damaged by the ocean water. I’m afraid your ill-informed superstitions aren’t enough to stop me. SHIP DECK Hudgens nods to Captain Chernick. The container is about eight feet long. 23 (CONTINUED) . pulling something to the surface. CAPTAIN CHERNICK They say a sunken ship is like a grave. heavy container. wiry and severe with a sharp intelligence. The crane GROANS under the weight. 22 23 INT. 22 EXT. Chains leads from the crane into the water.Double Cherry Revision CONTINUED: 05/04/2006 14. LIONEL HUDGENS (mid-60s). 20 21 EXT. CREWMEN scurry around the deck attending to a huge crane that hangs over the side of the Ship. stands on the deck with CAPTAIN CHERNICK (late 40s). 20 EXT. CARNBY’S LOFT . It should never be disturbed. Captain Chernick looks nervous as the crane SHUDDERS with the strain.

24 EXT. The sleek. incredibly cool-looking space. Young Edward sits to one side. five CREWMEN with automatic weapons stand guard. do not. In one corner is a lab area filled with high-tech scientific equipment. The Loft is a large. dozens of drawings. And if you haven’t scared Aline away yet. Every time you tell me about your latest case. Sister Clara stands with them. JOHN (ON THE MACHINE) Edward. line one wall. At another work station. but she seems to like you. Anyway. modern kitchen and living quarters are in another corner. I get nightmares for a week. A few photos are tacked to a corkboard. A old framed photograph sits on a bookshelf. Linda wants to have you by for dinner. Outside the windows. DOCKS . The MESSAGES indicator blinks. In front of the ramp. The bed is set up against a wall of large windows. Several bookshelves. Overhead lights along the dock illuminate the area. bring her along. Hope things went well wherever you were this time. watching the light glint off it. A transport truck is parked on the Dock just next to the Ship’s loading ramp. all crammed with books. Carnby takes out the lynchpin artifact. Lord knows why.NIGHT 24 The Ship is docked at a mist-enshrouded pier. do not tell me about it. John here. he passes his answering machine. He turns it around in his fingers. As Carnby walks through the Loft.Double Cherry Revision CONTINUED: 05/04/2006 15. a faded photo of twenty CHILDREN sitting on the front steps of the Orphanage. give me a call when you get back. In another corner is a work-out area. please. smoking and looking vigilant. Approaching the lab area. A weapons cabinet features racks lined with guns and blade weapons. I repeat. maps. *** SCENE 25 OMITTED *** . And. Carnby presses the button to retrieve his messages. and photos are spread out next to a flat-screen computer. the sun is setting.

check the chains connecting the container to the huge crane on the deck. Captain Chernick exchanges a look with the First Mate and Crewman Barnes. let’s load it onto the truck. muscular men. Two large. CARNBY’S LOFT Carnby sits in his lab area. It has isolated the origins of the symbols. Captain Chernick steps up to the barnacle-covered container. 26A The computer runs an analysis of the symbols carved into the artifact. Thousands of years later. They are ABKANI. there will be. CAPTAIN CHERNICK Don’t you want to open it? Make sure it’s what you’re looking for? HUDGENS The conditions must be perfect. ready. Hudgens stands over the large. He notices that a section of the barnacles have gotten scraped off in the transport. The computer BEEPS. They both give him a subtle nod. the container is revealed to made of gold..Double Cherry Revision 05/04/2006 16. SHIP DECK . Captain Chernick rubs the gold spot on the container and looks closely at it. Under the barnacles. The container is secured with a heavy rusted lock. we don’t even remember why gold was valuable to us in the first place. the FIRST MATE and CREWMAN BARNES. barnacle-covered container. 26A INT. Now. Captain Chernick looks impatient.. 26 EXT.NIGHT 26 Standing on the Ship’s wide deck. (CONTINUED) . Otherwise. CAPTAIN CHERNICK Is this made of solid gold? HUDGENS Did you know the Abkani were the first civilization to use gold for their valuables? They believed it held the power to contain evil spirits. Chernick look startled. consequences. The symbols flash by. studying the lynchpin artifact under an illuminated magnifying lamp. They are preparing to load it onto the truck on the Dock.

Chernick smacks Hudgens across the face with his pistol. diagrams. CAPTAIN CHERNICK But I’m looking forward to finding out. Chernick pulls out a pistol. HUDGENS You have no idea. each containing rows of drawers. It seems to be some sort of. Captain Chernick wedges a crowbar into the container’s lock. The First Mate pulls out a revolver and points it right at Hudgens’ face. 26B INT. This is the first indication I’ve ever seen that the Abkani had a myth about the end of the world. Hudgens gives Chernick a grim look. SHIP DECK Captain Chernick approaches Hudgens at the container.. maps. whatever’s inside must be worth a fortune. Along one wall are several ceiling-high shelving units. prophecy. Aline inspects the stone tablet. The world of light consumed by darkness. 26C EXT. MUSEUM/ALINE’S OFFICE 26B The Office is cluttered with books. The drawers hold artifacts from the Museum’s collection. (CONTINUED) . and strange artifacts. incapacitating him. The photo is of Carnby and Aline.. ALINE The pictograms are late-period Abkani. Shadows that make ghosts of men. 26C Crewman Barnes grabs Hudgens and twists his arms behind his back. HUDGENS I suppose one should not be surprised when mercenaries act mercenary.Double Cherry Revision CONTINUED: 05/04/2006 17. She speaks into a tape recorder. The First Mate and Crewman Barnes stand quietly behind them. like a coroner recording an autopsy... CAPTAIN CHERNICK If the container’s made of gold. Carnby looks over at a photo tacked to the corkboard next to the work station.

trying to pull it open. Chernick pries open the lock with the crowbar. CAPTAIN CHERNICK The only mistake would be letting you walk out with whatever’s in there..CONTINUOUS The First Mate and Crewman Barnes watch in fasciation as Captain Chernick prepares to open the gold container. Crewman Barnes SMASHES Hudgens’ head against the container.. CARNBY’S LOFT . HUDGENS (CONT'D) You’re making a terrible mistake. Hudgens is dazed from the blow.Double Cherry Revision CONTINUED: 05/04/2006 18. the vacuum of dry air escapes. HUDGENS Captain! Don’t open it! 27 28 EXT. He clutches his head. The door has a small. staggering to his feet. glass-covered peephole built into it. SHIP DECK . 27 INT.CONTINUOUS Hudgens struggles to his feet. CAPTAIN CHERNICK Let’s see what all the fuss is about. He knocks over a desk lamp and a chair as he stumbles back. He opens the container. Barnes. He BANGS on the door. He scans through screens of information relating to Abkani civilization.. 29 Carnby suddenly winces in intense pain. 28 29 INT. With a deep SIGH. wedging it closed. (CONTINUED) . SHIP STORAGE ROOM . He slams the thick metal door closed. CAPTAIN CHERNICK (CONT'D) Throw him in there.AT THAT MOMENT Carnby sits in front of his computer. Crewman Barnes throws the dazed Hudgens into a Storage Room built onto the Deck. Chernick hands the First Mate the crowbar and he jams it into the handle of the door..

NIGHT John exits the house. A banner hanging from the ceiling ripples from the breeze. LINDA John? Linda rolls over and falls back asleep. swirling dust along the floor. Then the contents of a third drawer start to glow. but just barely.AT THAT MOMENT A low wind wafts through the Main Hall. He is out cold.AT THAT MOMENT Aline sits at her desk. CARNBY’S LOFT . (CONTINUED) . Carnby collapses unconscious to the floor. JOHN’S HOUSE . MUSEUM/ALINE’S OFFICE . 31 32 INT. On the work station. her back to the shelving units.AT THAT MOMENT Carnby lies unconscious on the floor. 34 Something in another drawer begins glowing. 32A Air flows through the space. emitting a LOW HUM. John walks out of the room. the lynchpin artifact starts to glow. In one of the shelving units.Double Cherry Revision CONTINUED: 05/04/2006 19. LINDA HOUGHTON (early 30s). The lynchpin artifact glows brightly. JOHN’S HOUSE/BEDROOM . MUSEUM/MAIN HALL . She inspects the stone tablet and takes notes.AT THAT MOMENT JOHN HOUGHTON (early 30s) lies asleep in his bed next to his wife. *** SCENE 33 INCORPORATED INTO SCENE 34 *** 34 INT. 32 32A INT. Suddenly. a faint glow emanates out of a closed drawers. 30 31 EXT. Linda is woken up. John opens his eyes. 30 INT. John quietly sits up and gets out of bed. He walks down the front path and out into the night. Grabbing his head and trying to shake off the pain.

a LOW HUM is emitted. SHIP STORAGE ROOM The lights in the Storage Room start to flicker on and off. although it is clear something invisible is holding him up.. They approach the Storage Room door. Suddenly. 36 37 INT. tilting her head to hear the LOW HUMMING. Captain Chernick turns to the Storage Room door. She turns around to face the shelving units. The lights along the Deck start to flicker. Captain Chernick seems to be floating just above the ground. The container is empty. SHIP DECK .AT THAT MOMENT As the First Mate and Crewman Barnes watch in anticipation. HUDGENS They’re faster than I thought. SHIP DECK 39 The lights continue to flicker. *** SCENE 35 OMITTED *** 36 EXT. There’s a WHOOSH of movement behind them. He looks shocked. Hudgens looks up at the lights. CAPTAIN CHERNICK Kill him. *** SCENE 38 OMITTED *** 37 39 INT. (CONTINUED) . Aline looks up. The three men all turn. She reaches a hand out to open the first glowing drawer. But nothing is there. Out of the three drawers. She is surprised to see the strange glow coming out of the three drawers. Captain Chernick opens the gold container all the way. He looks back at the First Mate and Crewman Barnes. Captain Chernick is thrown back by something invisible.Double Cherry Revision CONTINUED: 05/04/2006 20. surprised. She cautiously approaches the shelving units. He is hoisted into the air.. The First Mate and Crewman Barnes pull out revolvers.

strains against the door. Something pushes at the door. Terrified. and more SCREAMING. He looks through the peephole in the door.Double Cherry Revision CONTINUED: 05/04/2006 21. stunned. their revolvers aimed at the floating Captain. 40 INT. it slowly swings open. Hudgens listens. The crowbar was shaken loose from all the impacts. trying to get in. The First Mate and Crewman Barnes look on. The peephole is dirty. The metal rod wedged against the door is starting to buckle. hard to see through. killing him. Hudgens waits. the door is still. The lights in the Storage Room stop flickering. They come back on. the thrashing stops. Nothing. listening to the GUNFIRE. SHIP STORAGE ROOM Hudgens stands at the door. still holding the box-cutter. all is quiet. He grabs it. Suddenly. With a burst of blood. And then. holding it out in front of him. 40 Hudgens grabs a discarded metal rod and jams it into the door handle. Hudgens pulls away the metal rod. All is quiet again. Suddenly. but it’s hard to see exactly what. The door RATTLES and THUMPS from the impact. There’s a CRASH as another impact hits the door. Hudgens. there’s a CRASH at the door. Cautious. There is more GUNFIRE and then SCREAMING. Short BURSTS of AUTOMATIC GUNFIRE follow. With a long CREAK. the First Mate and Crewman Barnes aim their revolvers at the empty air. He backs away from the door. (CONTINUED) . a hole is ripped into his torso. Something frantic is happening outside the door. wedging it closed. But the door holds. as if something had been thrust into it. Finally. using all the effort he can muster to keep it shut. He gingerly touches the door. Captain Chernick’s body contorts. The RACKET is even more intense. They OPEN FIRE. The only weapon he can see is a box-cutter. Captain Chernick’s lifeless body is dropped to the ground. straining to hear anything at all.

pressing a concealed panel at the back of the container. Their weapons lie next to their slashed. SHIP DECK . He looks around the Deck. Streaks of blood are smeared everywhere. The artifact is a thin hollow cylinder with a thick little protrusion on one end. carefully looking around. Bodies lie everywhere. The night is quiet. driven and efficient. *** SCENE 47 OMITTED *** 48 INT. hurries to keep up. the other Crewmen. (CONTINUED) . He is confident to the point of arrogance. Shell casings and corpses are all that remain of the battle. AGENT MILES Sir. we're getting some strange readings in the control room. Hudgens walks up to the empty gold container. Captain Chernick. Crewman Barnes. BUREAU 713/HALLWAY . It is covered in Abkani symbols. Tense.CONTINUOUS Hudgens steps out of the Storage Room.Double Cherry Revision CONTINUED: 05/04/2006 22. Mist blows in off the water. He looks pleased.NIGHT 48 Everything in Bureau 713's Headquarters looks sleek and hightech. There are no windows anywhere. COMMANDER BURKE (late 30s) strides purposefully down the hallway. the First Mate. 46 Bullet holes are pocked around the Deck. BURKE This better be good. He reaches into it. revealing a small artifact. Hudgens takes out the artifact. *** SCENES 41 TO 44 OMITTED *** *** SCENE 45 INCORPORATED INTO SCENE 40 *** 46 INT. His second-in-command. Miles. The panel opens. He turns it around in his hand. AGENT MILES (mid-30s). ripped open bodies.

She always wears a headset.CONTINUOUS Inside the Control Room. Agent Miles opens the door to the Control Room. BURKE This is Bureau 713. "Strange" doesn't even crack my radar. the banks of monitors and sensors are all lit up. BURKE What are we looking at. AGENT YONEK. scans through data on the monitors. BURKE (condescending) Yes Miles. AGENT YONEK Recalibrating sensors now. a Control Room techie. AGENT “KRASH” KRASHINSKY (mid-30s). Burke and Miles stand at the doorway. a cool and collected female tech-geek. sir. And what level are the sensors picking up now? Burke and Miles arrive at the Control Room. sir. 49 . Burke looks concerned for the first time.. Commander. Burke stops and looks at Agent Miles for the first time. adjusts the sensors. Streams of data flow across the monitors. Burke nods to two BUREAU GUARDS standing at the entrance. AGENT MILES We don't know. normal levels of paranormal activity range from three to five. Krashinsky? KRASH Electromagnetics off the scale. BUREAU 713 HEADQUARTERS/CONTROL ROOM . AGENT MILES (CONT'D) They only go up to 50.. Now what's the situation? AGENT MILES Well. 49 INT.Double Cherry Revision CONTINUED: 05/04/2006 23.

54 His cellphone is RINGING. 53 54 INT. YOUNG EDWARD Sister. ORPHANAGE/CHILDREN’S ROOM .TWENTY YEARS AGO 50 Young Edward (age 10) walks through the Den. The Den is musty. rubbing his temples. Sister Clara opens the door.Double Cherry Revision 05/04/2006 24. Edward? YOUNG EDWARD They’re not gone anymore. The lights are all out. SISTER CLARA Still having trouble sleeping. CARNBY’S LOFT . ORPHANAGE/DEN . CARNBY (groggy) Hello? LINDA (ON THE PHONE) Edward. *** SCENE 51 AND 52 INCORPORATED INTO SCENE 50 *** 53 INT. 50 INT. Ten beds are lined up along the wall. SISTER CLARA What is it. Young Edward KNOCKS softly on the door. The others are back.NIGHT . All ten of them have CHILDREN asleep in them. A sliver of light glows from underneath the doorway to Sister Clara’s bedroom. Edward? You can’t stay up all night. Carnby gets to his feet. He is still lying on the floor. what’s wrong? (CONTINUED) . holding her hand to her mouth.DAY Carnby lurches awake. thank god! CARNBY Linda.NIGHT . He answers his cell. you know.TWENTY YEARS AGO Sister Clara throws open the door to one of the children’s bedrooms. something’s happened. but clean. She wears her nightgown. Sister Clara GASPS. trying to get his bearings.

. I woke up and. LINDA Edward.... (CONTINUED) . He smiles at the Children. eager. It’s like he just got up in the middle of the night and walked out. but still well-maintained. Carnby moves to leave. He pulls to a stop behind an old. All his clothes are here. Edward? What’s going on? *** SCENES 56 AND 57 OMITTED *** 55 57A EXT. I’ll find John. A few CHILDREN play on the Orphanage’s front lawn. ORPHANAGE . he’s just gone. He holds some recent photos of John. did he tell you he was leaving me? CARNBY Of course not.. CARNBY I’ll figure this out. Carnby drives up the gravel driveway in his black SUV. JOHN’S HOUSE/FRONT PORCH . He looks around at the Orphanage grounds as he walks up the front steps. His car’s in the garage. It is slightly more worn-down. LINDA (ON THE PHONE) (hysterical) It’s John. her eyes red from crying. They all look over at Carnby. you’ve known each other since you were kids. Linda. Did he.DAY Linda stands on the Front Porch. Carnby is just leaving. 57A From a window on the ground floor. curious. battered yellow School Bus. SISTER CLARA (now mid-60s) watches him. Carnby exits his SUV.DAY The Orphanage looks much the same after twenty years. 55 EXT..Double Cherry Revision CONTINUED: 05/04/2006 25. LINDA Then where is he.

CARNBY I’ll let you know as soon as I hear something. *** SCENE 57B INCORPORATED INTO 57A *** 57C INT. SISTER CLARA It’s happening again. Carnby she ducks behind Sister Clara. Thank you.Double Cherry Revision CONTINUED: 05/04/2006 26. SOPHIE Should I make some tea? SISTER CLARA Yes. SISTER CLARA (CONT'D) Let me get a look at you. out to watch him again.. Are you sleeping enough? CARNBY Sister. And something happened to me as well. (CONTINUED) . A YOUNG GIRL (age 8) runs up Clara. Sister. CARNBY’S LOFT . he reads information on the FEDERAL MISSING PERSON DATABASE. SISTER CLARA I’ll get their files. The computer processes information. smiles at the Young Girl and But then she sticks her face to them. John disappeared last night.DAY 57C Carnby is on the phone. eyeing Carnby suspiciously.. CARNBY I need your help. Sister Clara’s expression drops. While he speaks. Sophie sneaks a look back at Carnby as she enters the house. She hides behind Sister curious. staring up at Carnby. SISTER CLARA Welcome home. I need to find the others. SOPHIE (age 13) stands with her. Sophie. sitting in front of his computer. Sister Clara opens the front door. a little scared. smiling warmly. Edward. Sister Clara approaches Carnby.

A MISSING PERSON REPORT flashes onscreen. On the work station is a stack of the Orphanage’s worn-out old file folders. One of the photos is of John Houghton. approaches the table and sits down across from Carnby. The database finishes processing. Carnby has written a note. AGENT PAUL FISCHER (mid-50s). Carnby opens the file. Carnby makes a note next to the name. Five are unaccounted for so far. Each file matches a name on the list. Carnby. FISCHER You’ve got a good memory. the grown-up ORPHANS from his Orphanage.Double Cherry Revision CONTINUED: 05/04/2006 27. The Waiter smiles and walks away. FISCHER Why did I agree to this? 58 A WAITER walks up. Four now unaccounted for. It’s the final name of the list. Fischer gives Carnby a smirk. both MALE and FEMALE.DAY The outdoor patio of a downtown Restaurant. Fischer pulls out a file and slides it across the table. Fischer takes a bite of the pecan pie. precise but friendly. Inside it are photos and reports on the three remaining Orphans from Carnby’s list. He puts down a plate of pecan pie in front of Fischer. Fischer. (CONTINUED) . Sixteen are missing. CARNBY I ordered for you. Carnby has a list of nineteen names. He adds it to a small stack of similar reports. Next to each name. It has found a match. Each report has a photo of a missing Orphan. Also missing. Carnby sits with a coffee and a cherry pie at a table for two. Carnby writes a note next to the second-to-last name on the list. Carnby hits PRINT and the report comes out of the printer. It’s pecan. Fourteen are missing. 58 EXT. Three are unaccounted for. RESTAURANT PATIO . Carnby hangs up the phone.

She writes down comments in the margins. Just up and walked out in the middle of the night. Carnby gets up to leave. Your orphanage. Dr. FISCHER I ran full cross-references. the streetlights around the Museum all come on in unison.. No suitcase.Double Cherry Revision CONTINUED: 05/04/2006 28. No car. CARNBY That means all nineteen are missing. *** SCENE 59 OMITTED *** 60 EXT. Same story. Carnby? CARNBY That’s what I’m trying to find out.NIGHT 61 Aline sits at her desk. It’s good to know I’ve still got friends at 713. He picks up the file. ALINE Hello? HUDGENS (ON THE PHONE) Did a shipment arrive for me today? ALINE It’s a fascinating piece. FISCHER (CONT'D) I tracked down the three you asked about. I started decoding the pictograms and. CARNBY (CONT'D) Thanks Fischer. (CONTINUED) . bathing the area in a warm glow. Hudgens. What’s going on. Except they all grew up in the same orphanage.. MUSEUM . The lights are all on in the Museum. The notes show various Abkani symbols. 60 61 INT. Nothing much in common between them.DUSK As the sun sets. MUSEUM/ALINE’S OFFICE . They all disappeared last night. The phone RINGS. notes spread out in front of her. Aline answers it.

looking anxious. Aline looks at the receiver. Cedrac.. The Guard KNOCKS on the open door. Carnby takes the hit. She looks up. But Hudgens has already hung up. She holds him tightly. MUSEUM/MAIN HALL . rubbing his jaw. somebody here to see you. you asshole! 62 (CONTINUED) . Dr. ALINE I was only going to catalogue it for you. HUDGENS (ON THE PHONE) It’s not your place to question my instructions. tilting her head to hear FOOTSTEPS approaching. ALINE Edward. Hard. Aline runs up and embraces Carnby. CARNBY I missed you too. I’ll catalogue it myself when I get back. She hangs up the phone. HUDGENS (ON THE PHONE) (interrupting) Who told you to do that? That crate was not to be opened. frustrated. Carnby stands in front of the Security Desk. Hudgens. Leave the tablet alone. I was just.. GUARD There’s. The Guard scurries after her. Then.. They hold eye contact. Ms. ALINE But. ALINE I thought you were dead.DUSK Aline exits quickly out of a service door.Double Cherry Revision CONTINUED: 05/04/2006 29.. 62 INT.. Aline lets go.. Aline rears back and PUNCHES Carnby in the face.

MUSEUM/ALINE’S OFFICE Carnby stands with Aline at her desk. Then I fell in with a group of exChilean military selling artifacts on the black-market. In private. I’ll tell you everything. CARNBY I was in the Amazon for six weeks. CARNBY Five minutes. 63 INT. CARNBY Does it make any sense to you? (CONTINUED) .. let me explain.. Beat. Aline looks up at Carnby. ALINE You should’ve called. Carnby looks over at the Guard.Double Cherry Revision CONTINUED: 05/04/2006 30. Or written. This was found in a gold mine in the southern tip of Chile. She runs her fingers over the Abkani symbols carved into it. while she scans a 3-D rendering of the lynchpin artifact into her computer. ALINE (CONT’D) It’s Abkani. Aline stares down at it. The Guard pretends to read his newspaper. Edward.. Aline. ALINE And how did you end up with it? CARNBY I asked very nicely. tracking poachers through their transport lines.. inspecting it. ALINE Give me one reason why I’d ever want to speak to you again? Carnby reaches into his pocket and takes out the lynchpin artifact. CARNBY Aline. 63 Aline picks up the lynchpin artifact. immediately fascinated. Just to let me know you were alive.

The large ring is shaped like a pyramid with the top cut off and has thin protrusions on its base. Combinations of symbols to create different meanings. it would’ve been like burying them at the ends of the earth. (CONTINUED) . She lights their way to the Office door. Each of the ring artifacts is well-worn from age and engraved with Abkani symbols. 63A Aline pulls back the cloth. and one large. ALINE They were found in completely different locations. Carnby pulls out a flashlight and flicks it on. She runs her fingers over one symbol in particular. The lights in the Office start to flicker. But there’s one here I’ve never seen before. Aline picks up the lynchpin artifact again. Aline puts the lynchpin artifact down next to the others. Venezuela. But something happened last night. are you? ALINE Give me that. maybe not. In unison. revealing three Abkani artifacts. one medium and slightly thicker. And now this one’s from Chile. Aline grabs Carnby’s flashlight. the computer monitors all go dark. Newfoundland. 63A INT. carved into the flat top of the artifact: the DARK SPIRIT. CARNBY You’re not trying to seduce me. Alaska.MOMENTS LATER Aline and Carnby stand at a work station. CARNBY Ten thousand years ago.Double Cherry Revision CONTINUED: 05/04/2006 31. A piece of cloth covers up something on the work station. Each of the three artifacts is a gold ring. ALINE The Abkani’s written language is based on pictograms. MUSEUM/ALINE’S OFFICE . ALINE Yesterday. one small and thin.

The Guard hangs up the phone. Aline notices.Double Cherry Revision CONTINUED: 05/04/2006 32. The Guard turns to the sound. There’s a WHOOSH of movement behind him. Aline gets it. battered device. They come up to a door to a second Hallway. talking on the phone. shining the beam into the dark corners of the area. Something CLATTERS in another room. Small sculptures sit on pedestals along the way. spooked. Silence. pronto. The hairs on the back of Carnby’s neck rise up. Something’s definitely wrong with our power. 65 65A INT. The parameter immediately picks up some readings. The Guard sits at the Security Desk. The overhead lights in the Hallway emit only a low glow. Large shadows are cast through the area by the remaining. GUARD (INTO PHONE) I don’t care if nothing’s wrong with the grid. Nothing is there. Get someone down here. The security monitors are all out. He flicks on his flashlight. Carnby pulls out his PARA-METER. *** SCENE 64 OMITTED *** 65 INT. Framed art hangs from the walls. Aline leads the way with a flashlight. The Guard quickly turns to the sound of the movement. The display lights up as Carnby turns it on. dim lights. flickering sporadically. (CONTINUED) . MUSEUM/HALLWAY 65A Carnby and Aline walk down the Hallway. MUSEUM/MAIN HALL The lights flicker. ALINE What is it? CARNBY Hairs on the back of my neck just stood up. He touches the back of his neck. It’s an old.

Aline hands him the flashlight without a word. The Guard walks through the room. Carnby listens at the door. The Guard’s body falls to the ground. He turns quickly. Nothing. From out of the shadows behind the display case. A WHOOSH of movement slips past the Guard. He stands with his back to a display case. He shines his flashlight around. Carnby reaches into his holster and pulls out his revolver. The tail’s spike glistens with fresh blood. 65B INT. At the end of the tail is a sharp spike. Carnby nods to Aline as he opens the door. From up ahead. (CONTINUED) . shining his flashlight around. segmented tail emerges. 65C INT. dark scales. piercing him through the back of the head and out his mouth. a long. ALINE How come every time you show up. followed by Carnby. The bulb BREAKS. The tail suddenly flicks at the Guard. He can’t see anything out of the ordinary. Nothing is there. The Guard’s flashlight CLATTERS to the floor. looking for anything out of the ordinary. they hear a CLATTERING sound. flickering sporadically.Double Cherry Revision CONTINUED: 05/04/2006 33. dead. The Hallway is only faintly lit. The display cases and large sculptures give off long shadows. The overhead lights give off only low glows. The tail is covered in hard. The tail withdraws from the Guard. MUSEUM/HALLWAY 2 65C Aline leads the way with the flashlight. my life gets complicated? CARNBY I could ask you the same thing. MUSEUM/CERAMICS ROOM 65B The Guard enters the Ceramics Room.

The creature delivers a SHARP WHISPER. covered in thick. It stands on two legs. hiding behind the columns. spiked tail poised behind it. a XENOMORPH CREATURE emerges out of the shadows. The two creatures start to communicate. *** SCENES 66 TO 68 OMITTED *** 69 INT. Another xenomorph creature steps out of the shadows. sunken eyes and a severe jaw lined with jagged. They freeze. one of the creatures looks up. grotesque brutes. with long shadows stretching out through the area. The head is identical to the stone carving in which the lynchpin artifact was encased. sensing something. Carnby and Aline look shocked. The second creature immediately follows suit. no. Suddenly. also fading invisible. not moving a muscle. (CONTINUED) . There seems to be no one else around. with long. MUSEUM/CERAMICS ROOM Aline and Carnby quietly come out a service door that leads to the Ceramics Room. But then. 69 Its demonic head has black. dark scales.Double Cherry Revision CONTINUED: 05/04/2006 34. The creature looks directly at Carnby and Aline. but Carnby puts a finger to his mouth and shakes his head. It is seven feet tall. scanning the area before they step out. terrifying. It has totally disappeared. They are the same hulking. the creature fades into invisibility. moving with a fluid grace. The xenomorph creature is huge. Aline is about to speak. They conceal themselves behind a pair of columns. The dead body of the Guard lies in a pool of blood on the ground. fang-like teeth. The two creatures congregate in the middle of the room. silently. And with that. powerful arms that end in razor-sharp claws and a segmented. An unintelligible language passes between them. The lights are dim.

CARNBY I think we’d better run. smashes aside tables and chairs. An invisible creature comes racing after them. The invisible creature races towards them..Double Cherry Revision CONTINUED: 05/04/2006 35. Carnby turns and FIRES his gun at the on-rushing creature. Carnby runs through it and Aline pulls it closed behind them. Carnby spots an open door marked STORAGE ROOM. As the invisible creature runs. The creature isn’t visible. An invisible creature runs down the Hallway towards them. MUSEUM/STORAGE ROOM Carnby leans up against the door. The service door behind them bursts open. MUSEUM/HALLWAY 2 69A Aline and Carnby run down the long Hallway. *** SCENE A69 OMITTED *** 69A INT. But his bullets don’t hit anything except the wall on the other side of the Hallway. Both directions down the Hallway are now blocked. it knocks framed art off the walls. Suddenly. Aline is through the door. The second invisible creature starts running towards them. Carnby keeps FIRING. the double-doors at the other end of the Hallway burst open. towards a pair of double-doors at the other end. Aline fumbles for her building keys. only the effect of its movement. pushing it closed. 69B (CONTINUED) . The statue SMASHES to the ground. 69B INT. It knocks over a statue as it chases after them. still not hitting anything. Carnby and Aline scramble to their feet and sprint back towards the service door. He pushes Aline into it and jumps in after her. All that is visible is the effect of the creature’s movement..

trying to keep it closed. The sound of HELICOPTERS can be faintly heard in the distance. CARNBY (CONT'D) Is there any way out of here? ALINE No! Why didn’t you ask me that before you pushed me in here? There’s another CRASH. Aline unlocks the door. trying to break through. Aline and Carnby listen. Carnby strains against the door. Suddenly. He has it ready.Double Cherry Revision CONTINUED: 05/04/2006 36. But the lock holds. Aline drops the keys as she clutches her arm. and turns the bolt. There’s another CRASH at the door.. There’s a CRASH as the creature SLAMS against the other side of the door.. jams the key in the lock. The door starts to buckle from the impacts. It SMASHES into the door even harder. She finds the right key. CARNBY Can’t hold it. Everything is quiet. The creature’s arm retracts out the hole in the door. But then the CRASHING stops. ALINE (CONT’D) What do you think? Carnby nods to her. . Carnby strains to keep it closed. The hand is visible as it digs its claws into Aline’s arm. Carnby reloads his revolver. The door RATTLES as the creature CRASHES into it again. Aline finds the right key. Carnby listens against the door. She gets it into the lock. Carnby and Aline back away from the door. the creature PUNCHES a clawed hand right through the door. Aline grabs her keys. She SCREAMS in pain. The claws cut deep gashes into her. The impact knocks the key out of the lock.

Double Cherry Revision 05/04/2006 37. Up ahead of them. Carnby and Aline are trapped between the two invisible creatures. They have nowhere to run. The sound of a HELICOPTER rises up overhead. ALINE Those doors lead to the front entrance. Carnby and Aline move down the Hallway towards the doubledoors. Moonlight streams in through the skylight above them. Carnby hands Aline the flashlight. INT. Aline shines the flashlight around. heading right for them. knocking everything in its path out of the way Carnby and Aline run. He grips his revolver. The Hallway is empty. It chases after them. MUSEUM/MAIN HALL Aline and Carnby quietly open the double-doors leading into the Main Hall. She motions to the double-doors at the end of the Hallway. As they move. MUSEUM/HALLWAY 2 . 83 The lights are dim. (CONTINUED) . The only thing they can hear is the sound of their FOOTSTEPS. the second invisible creature comes CRASHING through the display cases. The double-doors BURST open as an invisible creature SMASHES through them. revolver ready. Aline steps out behind him. The sound of a quickly approaching HELICOPTER can be heard in the distance. She hears a WHOOSH of movement behind her and shines the flashlight towards it. they listen intently. *** SCENES 69D To 69G OMITTED *** *** SCENE 69H NOW SCENE 69C *** *** SCENES 70 TO 82 OMITTED *** 83 INT.CONTINUOUS Carnby steps out of the Storage Room.

85 INT. scanning the area. Agent Barr has a high-tech scanning device attached to his rifle. 84 EXT. The Agents cut their zip-lines. The two invisible creatures scatter. 85 They each carry a sleek. controlled. dropping to the ground. then invisible again. The Agents immediately open FIRE. They all wear full Bureau 713 combat gear. The creatures HISS in reaction and scramble out of the spotlights from the helicopter.Double Cherry Revision CONTINUED: 05/04/2006 38. Their bullets glow with a pulse of yellow light as they streak through the air. they all flip on their rifle-mounted lamps. (CONTINUED) . high-tech assault rifle with a lamp mounted on the top. All Carnby and Aline can see is the Agents shooting glowing bullets into the unnaturally long shadows. body armor with a headset comm-link and a helmet with a dark visor mounted on it. They all have their rifles out. A pair of spotlights shine beams down through the skylight. The bright blue beams cut through the darkness. CHEUNG (female). AGENTS BARR (male). It is an updated version of Carnby’s para-meter that monitors the electromagnetic energy in the vicinity. slipping away into the shadows. As they land. and MARKO (male) burst through the skylight.CONTINUOUS In a hail of shattered glass. rappelling down on zip-lines from the hovering helicopter. As the glowing bullets hit the creature. MUSEUM . Their movements are precise.CONTINUOUS 84 A sleek black Bureau 713 helicopter hovers over the building. But the SQUEAL of one of the creatures shows that the Agents’ bullets have found their target. MUSEUM/MAIN HALL . it momentarily flashes visible. powerful spotlights switch on. Suddenly. shining bright blue beams through the skylight. Another set of spotlight beams shine through the high windows lining the Main Hall. It is used to detect the presence of the xenomorph creatures.

85B (CONTINUED) . but don’t hit it. Agent Barr scans around with his rifle-mounted para-meter and lamp. KRASH (ON THE COMM-LINK) Losing readings. But they don’t hit anything. But the creature is too fast.AT THAT MOMENT Agent Barr holds his rifle trained at Carnby and Aline. bathing the debris of the battle in a warm glow. KRASH Readings gone.Double Cherry Revision CONTINUED: 05/04/2006 39. sending streams of glowing bullets across the Main Hall. not wanting to get in the Agents’ way. MUSEUM/MAIN HALL . AGENT BARR Cheung! Marko! Don’t let them get away! Agents Cheung and Marko open FIRE. 85A INT. not equipped to really help. FIRING at the invisible creature. Agent Barr turns his rifle to Carnby and Aline. The glowing bullets streak through the air.AT THAT MOMENT Krash reads the data streaming by on her banks of monitors. KRASH (ON THE COMM-LINK) Confirmed. Agent Cheung sees it. Agents Barr and Marko are immediately at her side. AGENT CHEUNG There! Agent Cheung opens FIRE. You lost them. Nothing. BUREAU 713 HEADQUARTERS/CONTROL ROOM . Their bullets glow as they streak through the air. Carnby and Aline stand back. She speaks into her omnipresent headset. A long shadow slips across the room. Barr. 85A 85B INT. The dim lights suddenly flicker and come back on at full strength. facing him. They stand their ground. AGENT BARR Reading two xenos.

Krash. BURKE I want a full security sweep. Carnby.NIGHT The lights around the Museum have come back on. MUSEUM . MUSEUM/MAIN HALL The silhouettes of the five Agents. visors. BURKE It’s Commander Burke.. 87 INT. AGENT BARR (INTO COMM-LINK) Goddamn it. making sure the creatures are gone. Burke addresses five AGENTS in combat gear. Commander Burke. BURKE What the hell are you doing here. Carnby? CARNBY Hey Richie. shining into the Museum.. The Agents stream into the Museum in formation. ALINE They saved our lives. Miles. and headset comm-links. 86 A pair of Bureau 713 Humvees are parked with large spotlights set up in front of them. and Miles come through the spotlight beams as they enter the Museum. I know. Gotten soft since you left 713? 87 (CONTINUED) . get Fischer to send his sci-and-spy boys down here. Commander Burke stands with Agent Miles. Burke and Miles follow in after them. BURKE You used to be able to take care of yourself. Now go. Miles follows after him. And sir. They both wear full combat gear. who stand with Agent Barr. we’re secure. 86 EXT. Burke strides up to Carnby and Aline. Carnby is here.Double Cherry Revision CONTINUED: 05/04/2006 40. Burke. This is my unit. Agents Cheung and Marko move through the double-doors into the Hallway sweeping the area with their lamps.

Now angry. AGENT MILES Ms. stay out of my way. Burke grabs Carnby’s arm. you’d already know. (CONTINUED) . If you were still an agent. BURKE That information’s classified. shoving him against a stone column. BURKE Miles. BURKE Aline Cedrac. This is Commander Burke. Burke turns back. coming along? Aline looks surprised that Burke knows so much about her. Burke grabs Carnby by the collar. Pleasure to meet you.D. He nods to her. BURKE Why am I still looking at you? CARNBY I need to know what those things are. Burke sees Aline’s arm is bleeding from the gashes clawed into her by the creature. But Carnby’s fast enough to slip out of Burke’s hold. But since you’re not. Agent Miles escorts Aline out of the Museum. Burke turns to stride away. trying to twist it away. Cedrac. Miles steps in between Burke and Carnby. Thanks. CARNBY I’m asking nicely. How’s the Ph. annoyed. Carnby grabs his arm. get her to a medic.Double Cherry Revision CONTINUED: 05/04/2006 41. CARNBY I’ll catch up. Burke and Carnby regard one another. Aline looks over at Carnby. I’m Agent Miles. ALINE It’s fine.

as BUREAU AGENTS mill around. BURKE Get him out of here! Carnby shrugs off Agent Barr and walks away. There is lots of activity. Commander. In the struggle. They speak quietly. *** SCENES 88 TO 89 OMITTED *** *** SCENE 90 NOW SCENE 91A *** 91 EXT. Burke straightens himself out. ALINE I want to finish studying those artifacts. Burke is distracted by the scanning device he is holding. Aline nods to the Medic and gets up to join Carnby. pulling Carnby away. Agent Barr intervenes. Stay in contact. As Carnby walks off. 91 Carnby approaches her. MUSEUM . he looks down in his hand. Aline sits in the back of a 713 Emergency Medical Vehicle. We’ll meet up later. running scans of the area on high-tech handheld devices. 91A INT. (CONTINUED) . I guess I have gone soft. MUSEUM/MAIN HALL 91A Burke oversees a team of AGENTS in biohazard suits as they sweep the scene.Double Cherry Revision CONTINUED: (2) 05/04/2006 42. Photos are snapped by another AGENT. CARNBY You’re right. But Carnby deftly twists out of Burke’s grip and shoves him up against the same stone column. CARNBY I need to find out what’s happened to John and the others. trying not to look rattled.LATER The front of the Museum has been completely blocked off. He has lifted Burke’s I-D card out of his pocket. Agent Miles escorts Aline over to Burke. Carnby's hand flicks into Burke's pocket. A 713 MEDIC finishes dressing the cuts on her arm.

The image on the monitor matches the movements of the scanner. Visible on the monitor is a spinal worm curled up tight around Pinkerton’s spine. The scanner is connected to a large monitor on a dolly next to the slab. face-down. Pinkerton’s body is laid out on the slab. ALINE I don’t think I want to know your definition of out of the ordinary. ALINE Commander. Fischer holds the scanner a few inches above Pinkerton’s body. high-tech lab equipment and state of the art computers. displaying the skeleton. If they get damaged. *** SCENE 91B IS NOW SCENE 103A *** *** SCENES 92 TO 102 OMITTED *** 103 INT. He gives a minute nod to Miles. 103 (CONTINUED) .NIGHT The Lab is full of sleek. Burke looks up at Aline. ALINE At least let me pack up my work. and so on. FISCHER’S LAB . He holds a high-tech hand-held scanning device. There’s priceless artifacts in there. Aline looks around at the Agents scanning the destruction caused by the creatures. The room is lit with a HUMMING fluorescent light. Surgical equipment and various pieces of high-tech machinery BUZZ by an autopsy slab.Double Cherry Revision CONTINUED: 05/04/2006 43... BURKE The museum’s quarantined until we’re done. Fischer stands over Pinkerton’s body. It shows a real-time internal scan of Pinkerton’s body. BURKE If you notice anything out of the ordinary. I need to get to my office. Surgical tools are laid out on a table. passing it along the length of him. let me know immediately. internal organs.

FISCHER Went MIA twenty years ago. I’m trying to get more intell. FISCHER You shouldn't be here. Fischer takes a scalpel off the table and makes a careful incision along Pinkerton’s back. Agent James Pinkerton. CARNBY It’s fused with his nervous system. Fischer peels back the skin of Pinkerton’s back. Carnby stands in the doorway. (CONTINUED) . CARNBY (CONT'D) Have you I-D’d him? FISCHER Yeah. holding open the skin. Carnby comes up and stands next to him. Fischer. The spinal-worm is attached to Pinkerton’s spine. but his records are so classified. Fischer makes a series of incisions with the scalpel. Carnby takes the tongs from Fischer. Is it about to get shorter? Fischer turns back to Pinkerton’s body.Double Cherry Revision CONTINUED: 05/04/2006 44. Fischer doesn’t look up. CARNBY He was an agent? When? Using tongs. Presumed dead. Carnby. He’s ex-713. they’re practically invisible. He waves Burke’s I-D card. CARNBY I'm not here. but his tone suddenly changes. we got dentals. Now what the hell is that thing inside him? FISCHER Your curiosity have anything to do with the fingerprint of yours I found on his corpse? CARNBY The list of people I trust is short. Commander Burke is. disconnecting the spinal-worm from Pinkerton’s spine.

He turns the scanner on himself. Fischer notices the hand-held scanning device is BEEPING faintly. The spinal-worm is long and thick. Nothing. reassuring.LATER Aline sits at her desk.. It has dozens of tiny clawed feet that were connected to Pinkerton’s spine. Something’s inside Carnby. 103A INT. It hangs limply. then concerned. Hudgens demeanor is friendly. HUDGENS (CONT'D) Such a complex society at a time when most of humanity was still hunting and gathering and huddling around fires.Double Cherry Revision CONTINUED: (2) 05/04/2006 45. Fischer pulls the spinal-worm out of Pinkerton’s open back with a pair of tongs. startled. still registering something. MUSEUM/ALINE’S OFFICE . running it up and down his torso. Nothing. Fischer drops the spinal-worm in a tub. He looks at the readout. motionless. analyzing the 3-D scan she made of the lynchpin artifact. Aline turns. Fischer looks at Carnby. When did you get back? 103A (CONTINUED) . Hudgens. Fischer runs the scanner over Carnby’s torso. curious.) The Abkani never cease to amaze me. Now Fischer looks even more concerned.S. It might be him. FISCHER I’ve never seen this kind of symbiosis before. dark scales. The scanner immediately starts BEEPING louder. to see Hudgens standing behind her. Fischer runs the scanner over Pinkerton’s corpse. covered with hard. ALINE Dr. Carnby gets it. HUDGENS (O.. They exchange a look between them. FISCHER (CONT'D) Scanner’s still reading something.

S. ALINE I can do that myself. A bit shaken up. friendly. HUDGENS This is a major find. Hudgens looks curious.Double Cherry Revision CONTINUED: 05/04/2006 46. HUDGENS I apologize for snapping at you earlier. still wearing her full 713 combat gear. what are you still doing here after all you’ve been through? Hudgens cranes his neck to see Aline’s computer screen. Cedrac’s security detail. I heard there was some excitement. Her visor is up.. HUDGENS My dear. do you have any idea who I. Are you alright? ALINE I’m fine. Now. HUDGENS And you are? AGENT CHEUNG Ms. Confirm its authenticity. His eyes light up when he sees the scan of the lynchpin artifact. But fine. She casually holds her rifle. (CONTINUED) . HUDGENS That wasn’t a request. HUDGENS (CONT’D) Where did you get that image? Aline hesitates... HUDGENS A few hours ago. Hudgens stands up to his full height. ALINE Edward.) Everything okay in here? Agent Cheung stands at the door.. suddenly menacing. I’ll need to analyze it. HUDGENS (CONT'D) Where is the artifact? AGENT CHEUNG (O.

Hudgens. Lionel Hudgens. It is small and shriveled and seems barely attached to the spine. ALINE Dr. You were right. CARNBY Can you remove it? FISCHER I could try. But it might paralyze you. He looks at the results of Carnby's scan on a monitor. FISCHER There’s one inside you too. Aline and Agent Cheung watch him go. It was another wild goosechase. Fischer runs the hand-held scanner over Carnby’s torso. ALINE Since when do I have a security detail? AGENT CHEUNG Since it seemed like you needed it.. AGENT CHEUNG (interrupting) Dr. Hudgens exits quickly. Hudgens moves to leave. But I’m not your “dear” anything.Double Cherry Revision CONTINUED: (2) 05/04/2006 47. Former agent. Aline smiles stiffly.. HUDGENS Just an empty shipwreck. Did you find the Erebus this time? Hudgens turns back and gives Aline another smile. FISCHER’S LAB . HUDGENS I’ll just have to hold off my curiosity until morning. . But it looks different than the others. 104 A spinal worm is visible around Carnby’s spine. Hudgens looks back at Aline and smiles warmly. 104 INT.LATER Carnby lies on a bed with his shirt off. I forgot to ask. sci-andspy division. But the symbiosis is incomplete. Currently 713 advisor status. I know exactly who you are.

She looks back up at the computer screen. 104A INT. FISCHER We call them xenomorphs. The symbols correlate to constellations in the night sky. Sleek 713 assault rifles are lined up on a rack beside them. She pulls out a map of North America and lays it out on a work station. FISCHER’S LAB . A large monitor is on the wall behind them. trying to pinpoint a location based on the constellations. They stand on either side of a counter. Streams of calculations run across the screen as the computer processes. She taps her pen on the map. The computer BEEPS as it comes to a conclusion. Aline searches through a roll of maps. CARNBY I’m not much for coincidences. *** SCENES 105 AND 106 OMITTED *** 107 INT.LATER 104A Aline sits at her computer. When did they first appear? (CONTINUED) . CARNBY Catchy. She looks frustrated. Aline draws lines across the map. The computer BEEPS again. The CD copy has been made. ALINE What’s missing. She is running an analysis the symbols carved into each artifact. Aline hits COPY on her computer and it burns a CD of the information she has processed.Double Cherry Revision 05/04/2006 48.. She marks the map up with latitude and longitude calculations. These organisms must be connected to those things from the museum. MUSEUM/ALINE’S OFFICE . Aline rolls up the map and starts to pack up her belongings. She stops..LATER 107 Fischer and Carnby stand in front of an open armory cabinet. checking out 3-D scans of the four Abkani artifacts.

Fischer takes a rifle off the rack and lays it down on the counter in front of them. and gold. But it’s been almost exclusively in rural areas. With a remote control. CARNBY Have you isolated any weaknesses? Fischer brings up an image of the periodic table. This kind of urban infiltration is unprecedented. (CONTINUED) . the less disruption. why did my flashlight still work? FISCHER The closer the current to its power source. He brings up a series of anatomical schematics of the xenomorph creatures. But they’re vulnerable to elements 76 to 79. iridium. Fischer clicks through images on the monitor as he talks. They’ve been 713’s top priority ever since. So normal bullets and blades are useless. Fischer brings up a computer simulations of the creatures’ disruption field. Sunlight’s lethal in large doses. FISCHER Most metals pass right through them. But only certain light frequencies hurt them. It is a sleek. displaying how it works. FISCHER Two years ago. Fischer takes a hand-held para-meter scanning device off a rack. updated version of Carnby’s para-meter. Osmium. similar to the Agents’ rifle-mounted scanners. FISCHER (CONT'D) They live almost exclusively in darkness. It won’t help you see them. CARNBY If they disrupt electricity. FISCHER (CONT'D) This is calibrated to track their disruption field. but you’ll know when they’re nearby. platinum. Negates their ability to disrupt electricity.Double Cherry Revision CONTINUED: 05/04/2006 49.

CARNBY I’m going to need a lot of those. But the Loft reads clean. Carnby walks in slowly. checking to see if it registers anything. Fischer picks up a lamp. Carnby loads the magazine and checks the rifle like a pro. He pulls off his holster and gun and drops them on a table. He puts it down on a work station in the lab area. CARNBY’S LOFT . Fischer takes out several magazines of ammo out of the cabinet. Fischer snaps the lamp into place at the top of the rifle.Double Cherry Revision CONTINUED: (2) 05/04/2006 50. It glows yellow in his hand. FISCHER (CONT’D) These lamps are set to an effective frequency. Off another rack. FISCHER (CONT’D) But for maximum damage. He flips it on and off. Carnby pulls off his shirt. Fischer hands the rifle and a magazine to Carnby. Carnby holds out the hand-held scanner. a man whose adrenaline is wearing off and is only now feeling the pain. He looks exhausted. He discharges a bullet. He drops the duffle-bag on the floor. He shrugs off his trenchcoat and lets it drop on the floor. (CONTINUED) .DAY Carnby unlocks the multiple locks on the front door to his Loft and enters. Warily. He carries a heavy duffle-bag. 115 Carnby puts the scanner down on a counter and allows himself to relax as he enters the Loft. His back is marked with old scars and fresh bruises. *** SCENE 107A INCORPORATED INTO SCENE 107 *** *** SCENES 108 TO 114 OMITTED *** 115 INT. shining the bright blue beam around. He kicks off his boots. we use bullets coated in a photon-accelerated luminescent resin. Cuts right through them. Carnby takes out the lynchpin artifact.

finally relaxing. Various pieces of scientific equipment sit in a corner. (CONTINUED) . making it visible for a split second.. Hudgens watches calmly.. AGENT MILES (O. Fischer types in a password. He goes to a small dial built into the wall beside the cage. CLASSIFIED flashes again. fingers of electricity jolt through it.. Hudgens stops at a work station and pauses.. Fischer turns to see Agent Miles standing at the door. He steadies himself. A red CLASSIFIED sign flashes onscreen. jagged bolts of electricity jolt around the invisible creature.) Fischer. holding it in.S. Hudgens turns up the dial. and masks. HUDGENS’ LABORATORY 116A Hudgens walks through a dank cement room. an invisible creature SLAMS into the bars of the cage. A look of pain crosses his face. He winces. Shelves are lined with ancient artifacts. His body sinks down. In the cage. Carnby falls fast asleep. The cage appears to be empty.Double Cherry Revision CONTINUED: 05/04/2006 51. AGENT MILES (CONT’D) Commander Burke wants to see you. It SQUEALS and HISSES from the electricity. 116 INT. FISCHER’S LAB 116 Fischer sits at his computer. small sculptures. The opening is covered by thick cage bars covered in gold. But suddenly. At the other side of the Lab is a large recess in the space. As it hits the bars. Carnby walks over to his bed. He pulls up Pinkerton’s file. trying to lunge at Hudgens. CARNBY Five minutes. 116A INT. He is going through the Bureau 713 database. He drops down onto the bed.

He closes his eyes. No answer. CARNBY’S LOFT . Hudgens turns the dial back down. But then a slight. She goes to press the buzzer. and injects himself with the syringe of creature’s blood. Hudgens picks up a hypodermic syringe from a counter next to the cage. She KNOCKS on the door. CARNBY’S BUILDING . The creature is unconscious. between two of its scales.DAY 117 Aline walks up to an imposing. but the box is broken. rolling up the sleeve of his shirt. He withdraws a syringe-full of the creature’s black. feeling the substance flow into him. She finds the key she’s looking for and slips it into the lock on the front door. the creature collapses and fades visible. She pauses for a moment. His arm is pocked with injection marks. Finally. slightly decrepit-looking old brick building in a bad area of town. preps a vein. *** SCENE 118 OMITTED *** 119 INT. He goes back to the work station. but still alive. She looks around. He injects the syringe into the creature’s neck. Aline fishes in her purse and pulls out a set of keys. sticky blood. *** SCENE 116B NOW SCENE 119B *** 117 EXT.Double Cherry Revision CONTINUED: 05/04/2006 52. involuntary smile comes across her face. Hudgens ties off his arm.CONTINUOUS Aline enters the Loft. She takes another few steps into the Loft. the wires limply hanging out. (CONTINUED) . She stops. annoyed. ALINE Edward? 119 Aline closes the door behind her. then turns the key.

She walks up and picks it up with two fingers. *** SCENE 119A NOW SCENE 116A *** 119B INT. but he doesn’t wake up. Aline leans over and gives Carnby the lightest of kisses. then open. asleep. surveying the incoming information. ALINE (CONT’D) Sweet dreams. Within seconds. He doesn’t wake up. He looks peaceful. Their faces lie close together. She spots Carnby’s discarded trench-coat on the floor. BUREAU 713 HEADQUARTERS/CONTROL ROOM 119B Burke stands behind Krash at the monitor banks. Aline lays her head on a pillow. Aline lies down next to Carnby on the bed. She watches Carnby sleep. taking out three items wrapped in cloth. She climbs onto the bed. then closed again. He stirs a little. careful not to disturb Carnby.. sleeping in his bed. Aline sees the lynchpin artifact sitting in the lab area. looking around.. Aline kicks off her shoes and walks over to the bed. She looks over at Carnby. Aline’s eyes flutter closed. She notices the new scars and bruises along his back. She enters the Loft proper. Aline hangs the coat on a hook. She unpacks her bag.. (CONTINUED) . She smiles. ALINE (CONT’D) I see nothing’s changed. ALINE (CONT’D) Edward? Aline stops. She sees Carnby lying on his bed..Double Cherry Revision CONTINUED: 05/04/2006 53. She places the three items next to the lynchpin artifact. she’s asleep.

119C INT. listening.DUSK 119C The Kitchen is comfortable. warm kiss. Burke doesn’t face Fischer. He’s got intell we need. She exits the room. Carnby can take care of himself. BURKE Have you been meeting with Carnby? FISCHER Yes. Miles stands at the door. Sarah hands Fischer the wooden spoon. Fischer makes a salad. Paul. The doorbell RINGS. SARAH FISCHER (CONT'D) I’ll get it. From what you’ve told me. lived in. SARAH FISCHER (early 50s) stirs the contents of a pot with a wooden spoon. You stir. Fischer’s suit jacket hangs on the back of a chair. She gives him a quick. Agent Miles holds the door open as Fischer enters. FISCHER What do you need from me? BURKE All the intell you’ve got on Edward Carnby. His revolver and holster also hang on the chair. Burke turns around to face Fischer. . Fischer.Double Cherry Revision CONTINUED: 05/04/2006 54. Are you with us or not? Fischer weighs his answer. SARAH FISCHER You did the right thing. FISCHER What else could I do? I had to tell him. And I trust him. FISCHER’S HOUSE/KITCHEN . BURKE We’ve got to trust each other. Fischer’s wife.

Fischer freezes. She checks her appearance in a mirror in the Foyer. She touches her hair. FISCHER’S HOUSE/LIVING ROOM 119G Fischer quietly opens the door to the Living Room. The House is quiet. purses her lips. He scrambles to pick up the bullets and load them into the revolver. The container spills on the floor. listening. Fischer edges to the Kitchen door. 119D INT. Fischer comes around the side of the couch. The lights in the Living Room are out. Something CRASHES to the ground in the Living Room. Fischer dives for the revolver hanging in his holster on the chair. Everything is quiet. FISCHER’S HOUSE/FOYER Sarah Fischer hurries to the front door. No one is in the Foyer. He pulls a container of glowing bullets out of the pocket of his jacket. He stops.Double Cherry Revision 05/04/2006 55. The lights flicker. (CONTINUED) . a pleasant expression on her face. gripping his revolver tightly. He quietly pushes open the door. FISCHER’S HOUSE/KITCHEN 119E The lights in the Kitchen start to flicker. listening. 119F INT. 119D She opens the front door. The front door is open. Sarah Fischer’s dead body lies in a pool of blood. and turns to the door. 119F 119G INT. FISCHER’S HOUSE/FOYER Fischer creeps into the Foyer. FISCHER Sarah? Answer me! Sarah! No answer. shocked. revolver ready. He steps into the room. 119E INT. A broken lamp lies SMASHED on its side. anxious.

Hudgens SLAMS his fist into Fischer’s face. We continue to follow the spinal-worm as it makes its way through Fischer’s body. CUT TO: We follow the spinal-worm as it enters Fischer’s mouth. CUT TO: Fischer’s expression is now calm. its tiny clawed feet grabbing hold and attaching themselves along its length. scaled body writhing in his grip. Hudgens pulls out a long. hard. join us. finally making its way to his spine. Fischer. Its many clawed feet and razor-sharp jaws snap away. It’s Hudgens. Fischer is now only semi-conscious. The impact knocks several framed photos of Fischer and his Wife off the wall. slipping down his throat. HUDGENS If you can’t beat us. We move up Fischer’s spinal cord to his brain. They SHATTER as they hit the floor. weaving through the twists and turns of his digestive system and internal organs. Hudgens regards Fischer. The impact knocks his revolver out of his hands. He is stunned. SHATTERING the glass tabletop. forcing his mouth open. We travel through Fischer’s brain and out of his eyes. looking pleased with himself. Hudgens grabs Fischer by his hair and pulls his head back. Fischer is PUNCHED in the face. The spinal-worm then wraps itself around Fischer’s spine. Fischer is suddenly grabbed and SLAMMED into the wall. He lands heavily on a glass coffee table. The spinal-worm tears through layers of Fischer’s insides. standing over him.Double Cherry Revision CONTINUED: 05/04/2006 56. The spinalworm seems to be causing synapses to fire in chaotic bursts. its segmented. He looks up at his attacker. . Fischer is hurled over the couch. Fischer lies dazed in the broken glass. thin spinal-worm.

Double Cherry Revision 05/04/2006 57. dark forest. CARNBY’S LOFT . He tries to get his bearings. He places his hand against the transformer's front grill. 119J The small Shed is cluttered with equipment for repairing power lines. Carnby wakes up with a start.TWENTY YEARS AGO Young Edward enters the Shed.NIGHT It’s night. 124 He quietly gets out of bed. Carnby picks up the lynchpin artifact. He sees the wrapped items Aline placed on his work station. with a common hollow middle. Carnby pads over to the lab area and turns on a desk light. the artifact telescopes out. A large transformer module sits at the back of the Shed.NIGHT . turning it around. 119H INT. Carnby unwraps the items. Instead of one thick ring. *** SCENE 119I OMITTED *** 119J INT. one piled on the other. CREATURE: 119H Something chases Young Edward as he runs for his life through the misty. It HUMS and CRACKLES with electricity. He pulls on a fresh shirt. With a sudden SNAP and FLASH.O. lying next to one another. He runs towards a light up ahead. (CONTINUED) .NIGHT . Carnby fiddles with the artifact. *** SCENES 120 TO 123 OMITTED *** 124 INT. FOREST .TWENTY YEARS AGO P. Jagged fingers of blue light jolt around him. The Loft is dark. it is now three successively smaller rings. Something compels Young Edward to move closer towards the transformer and reach out a trembling hand. Something catches his eye. Carnby looks surprised to see Aline lying next to him. electricity courses through Young Edward. closing the door behind him. Suddenly.V. letting her sleep. SHED . Carnby and Aline are fast asleep on the bed. They are the three Abkani artifacts from the Museum.

She goes to her bag and pulls out the map she was working on and the CD. CARNBY Maybe this will help. Aline wakes up. She sits up in the bed and looks around. creating a cylindrical device with a small.. But something’s missing. Carnby sits down across from Aline.. Carnby takes out the assembled Abkani device and puts it down on the table between them. CARNBY I know. (CONTINUED) . round opening in the bottom. She runs her fingers over the Abkani symbols carved into the lynchpin artifact. Aline gives him a look. fascinated. She hands Carnby the CD. ALINE I figured out a connection with the symbols on those artifacts. 125 INT. Aline picks up the device. They correspond to constellations. Carnby slots in the medium and small rings into place. The ingredients are spread out on the counter.LATER Carnby cooks omelettes in the Kitchen area of the Loft. 125 Aline trots over to the Kitchen area as Carnby serves up the omelettes. Carnby picks up the large ring artifact. Next. The four pieces fit together perfectly. ALINE Something smells amazing. ALINE (CONT'D) I love omelettes. He slots it into place on the telescoped lynchpin artifact.Double Cherry Revision CONTINUED: 05/04/2006 58. They eat while they talk. ALINE Can you run the program on this? Carnby goes over to his computer and inserts the CD. CARNBY’S LOFT .

*** SCENE 126 OMITTED *** 127 INT. (CONTINUED) . But I don’t think I can isolate it closer than a hundred mile radius. ALINE (CONT'D) Edward. The sink tap is RUNNING. Aline clears the dishes. She leans past Carnby and enters the latitude and longitude numbers into the program. The program is waiting for her calculations. CARNBY Yeah. The computer finds a match.. Aline spreads out the map.MOMENTS LATER 127 Carnby puts the dishes from their meal into the Kitchen sink. Carnby points to a spot on the onscreen map. connecting up constellations with locations on the map.Double Cherry Revision CONTINUED: 05/04/2006 59. The computer processes the information. She writes out latitude and longitude calculations. A specific map appears onscreen.. Aline comes up to Carnby at the computer. She draws lines across it. CARNBY What are we looking for? ALINE The Abkani used constellations to pinpoint a geographical location. Hundreds of map images flash across the screen as the computer searches for a match. CARNBY’S LOFT . with a 100 mile radius circle marked in the center of it. That’s us right there.

His eyes are sunken into dark recesses. (CONTINUED) . She grabs it and spins to face the two Orphans. John SLAMS Carnby against the wall. The para-meter Fischer gave Carnby starts faintly BEEPING. The Orphans are fast and fierce. It is John.Double Cherry Revision CONTINUED: 05/04/2006 60. two FIGURES emerge. He spins around. but the RUNNING sink tap covers the sound. sliding across the floor towards Carnby’s revolver. but she’s able to dodge out of the way. John picks Carnby up and hurls him across the Loft. The lights in the Loft flicker and go out. A FIGURE stands behind him. He spots the Orphans behind Aline. sensing something. one MALE. ready. They have the same gaunt faces and clear irises as John. knocking his revolver out of his hands. CARNBY (CONT’D) Behind you! The two Orphans lunge at Aline. Carnby CRASHES through furniture as he lands heavily. his face drawn. Carnby runs to his revolver and holster. Something is coming. Carnby is too surprised to defend himself. one FEMALE. CARNBY John? John lunges at Carnby. They can hear the scanner BEEPING faintly. Aline grabs the flashlight and switches it on. They’re gone. Carnby picks himself up. John looks fierce. The bullets glow. gaunt. The lights in the Loft flicker once. They are both missing ORPHANS. Aline leaps forward. He checks the chamber in his revolver. Carnby looks up. Out of the shadows behind Aline. with nearly clear irises. Carnby turns off the tap and they listen intently.

Suddenly. hitting the Female Orphan in the shoulder. the revolver ready. Aline struggles with the Female Orphan. Aline FIRES. The Male Orphan lunges out at Carnby. The Female Orphans jumps away. The Male Orphan jumps out at Carnby. trying to tear into her with her teeth. He SMASHES the Male Orphan across the face with the pipe. dead. ALINE That looked like John. The other two are from the orphanage as well. Carnby SMASHES John across the head with the shotgun. shooting John in the chest with a shotgun BLAST. Carnby pumps the shotgun. Carnby reacts instinctively. his teeth bared. They listen. SLAMMING him against the wall. John skitters off into the shadows. John flails back. But then the Female Orphan leaps out at her. But the Female Orphans has disappeared. He FIRES. He grabs a shotgun from the weapons cabinet and loads it. Carnby grabs a pipe leaning against the wall and runs for Aline. shooting her three times in the chest. Aline runs over to Carnby.Double Cherry Revision CONTINUED: (2) 05/04/2006 61. impaling him. Aline gets away from the Female Orphan. (CONTINUED) . Carnby and Aline creep forward into the darkness of the Loft. Now working on instinct. Carnby breaks John’s hold and swivel-kicks him out of the way. John lunges at him. As the Female Orphan lunges at her again. Carnby turns to see John rising up behind her. But John keeps coming. Carnby spins and jams the pipe into his gut. The Female Orphan leaps out at Aline. Aline scrambles to her feet. Aline FIRES. CARNBY It is. into the shadows. about to strike. The Male Orphan stumbles to the ground and dies.

O. The front door BURSTS open. It locates Carnby and Aline and heads directly for them. But it’s only the third bullet. ALINE You had no choice. louder and more frenetic. CREATURE: The invisible xenomorph creature’s skewed. Aline and Carnby stand together. It’s full of 713 equipment given to him by Fischer. SHATTERING it. He stands over John’s corpse. dead. Aline comes up to Carnby. They listen. The creature SMASHES right through a glass-topped work table.V. Carnby unzips the duffle-bag. Including me.V. All that is visible of the creature’s trajectory is furniture being knocked aside as the creature rushes towards them. The scanner BEEPS. Carnby throws Aline the pistol. Carnby grabs the para-meter. She catches it in mid-air. There’s a moment of quiet. searching. The lights in the Loft flicker. ALINE How many are there altogether? CARNBY Twenty. CARNBY Something’s controlling them. She checks it like a pro. as it looks across the Loft. P. The lights start to flicker. fading up and down. knocked right off its hinges by the invisible creature crashing through it. the one that hits the Female Orphan dead center in the chest that takes her down. (CONTINUED) . guns drawn. Papers whirl around in its wake. ready. Carnby loads an assault rifle with 713 magazines. It BEEPS more insistently. He loads a pistol with the glowing bullets. inhuman P.O. The Female Orphan falls back.Double Cherry Revision CONTINUED: (3) 05/04/2006 62. The para-meter starts BEEPING again. Something SMASHES into the Loft’s front door.

Carnby and Aline back up together. Broken furniture and shattered glass is everywhere.Double Cherry Revision CONTINUED: (4) 05/04/2006 63. Aline and Carnby stand their ground. All the computer monitors also go dark. the readings subsiding with the creature’s death. dead. The creature SQUEALS. Carnby’s para-meter is quiet. flashing visible from the multiple impacts. (CONTINUED) . Their glowing bullets pierce the creature and it tumbles to the ground. The scanner starts BEEPING frenetically. ready for an attack. Electromagnetic readings shoot up. all the lights in the Loft go out in unison. Rolling away in opposite directions. they simultaneously OPEN FIRE. Their glowing bullets hit the creature dead on. CARNBY (CONT'D) We’d better get out of here. The creature’s invisible corpse lies motionless. Carnby and Aline leap out of the way at the last moment. Suddenly. The lights stop flickering. facing the on-coming creature as it lunges towards them. registering multiple sources nearby.

V. (CONTINUED) . They all wear full 713 combat gear. Cheung. slicing him open with a fluid slash of its claws. Shadows swim through the space as the invisible creatures move around them. Back-up’s on the way. their weapons in use.Double Cherry Revision CONTINUED: (5) 05/04/2006 64. CREATURE: An invisible creature swoops out of the shadows towards an Agent. Streaks of glowing bullets fly through the air. their riflemounted lamps illuminated. BUREAU 713 HEADQUARTERS/CONTROL ROOM . P. AGENT BARR (INTO COMM-LINK) Carnby located.O.AT THAT MOMENT 127B The Agents FIRE glowing bullets through the dark Loft. 127A INT. and Marko enter. We’re hot. 127B INT. Carnby and Aline. who is FIRING in the opposite direction. But the first thing they hear isn’t a creature. Banks of monitors stream data at her. The creature keeps moving directly for Carnby. oblivious to the creature rushing towards them. It is a 713 unit.AT THAT MOMENT 127A Krash monitors the 713 unit from the Control Room. CARNBY’S LOFT . standing together. AGENT BARR (INTO COMM-LINK) Roger that. The muzzle FLASHES and glowing bullets pierce the darkness of the Loft. FIRE their weapons in the darkness. attacking the Agents with their razor-sharp claws and spiked-tails. There are invisible creatures everywhere. The creature whips past the Agent. followed by five other AGENTS. It’s the sound of AUTOMATIC GUNFIRE. Krash speaks into her head-set comm-link. Agents Barr. KRASH Multiple readings confirmed. laying down suppressing FIRE as the Agents enter the Loft through the broken front door. cool and collected.

It flails about.O. It locates its target. But the creature is too fast. (CONTINUED) . flailing off into the darkness. and the other Agents immediately join the battle. But at the last second. The sound of a HELICOPTER can be heard outside the Loft. The Agents are calm and determined as they engage the creatures. CREATURE: Another invisible creature skirts along the edge of a wall.Double Cherry Revision CONTINUED: 05/04/2006 65. AGENT BARR (INTO COMM-LINK) Where the hell’s our back-up? KRASH (ON THE COMM-LINK) Landing. laying down suppressing FIRE. Agent Barr FIRES controlled bursts of glowing bullets into the dark Loft. It SLAMS the Agent back against the wall and impales him with its spiked-tail. Six AGENTS in full combat gear burst into the Loft. sticking together. It flashes visible from multiple hits. an Agent FIRING up at the ceiling. Agent Miles is with him. Carnby turns instinctively as the creature lunges at him. Carnby and Aline hold their own. The Agent turns to the attack and tries to fire. Miles. as is AGENT TURNER (mid-30s). fading visible from the impacts. CARNBY Aline! Carnby and Aline turn and OPEN FIRE on the creature. It races towards the Agent. SHOOTING at whatever shadows move around them. The creature tries to scurry away. Agents Barr and Cheung spot this and OPEN FIRE on the creature. Turner. Leading the unit is Commander Burke. but Barr and Cheung are on it. But more creatures attack. Burke. The fighting is fierce. P. they blow the creature away. With precision and speed.V. Glowing bullets streak through the darkness. He screams into his comm-link. avoiding the GUNFIRE.

Agent Barr and Carnby exchange a look between them. BURKE Drop your weapon and get down on the ground. With a flash of blinding light. The red lasersight makes a glowing dot on Carnby’s chest. and the Agents finish off the remaining invisible creatures. indicating the presence of a spinal-worm. Several glowing red dots hover on his chest. Creatures SQUEAL as flames swoop up through the Upper Level. sir. His scanning device BEEPS. this one’s infected too! Agent Turner scans the Female Orphan’s corpse. Burke looks around at the remains of the battle. AGENT TURNER Got another one here! Burke immediately turns his weapon to Carnby. The Agents strafe the creature’s corpse to make sure it’s dead. Carnby. (CONTINUED) . AGENT MILES Sir. Aline. In the darkness of the Loft. An Agent carrying a rifle-mounted grenade-launcher FIRES an incendiary flash-grenade at the Upper Level of the Loft. The Loft is still dark. Miles runs a hand-held scanning device over John’s corpse. Barr’s rifle-mounted scanner no longer registers any creatures. She has a spinal-worm too. The Loft is totally trashed. Glowing bullets fill the dark Loft. Barr clearly respects Carnby’s abilities. BURKE Love what you’ve done with the place. Taking their cue from Burke. the grenade EXPLODES. Creatures SQUEAL and flail from the hits. Carnby. AGENT BARR We’re clear. The last creature goes down in a hail of glowing bullets.Double Cherry Revision CONTINUED: (2) 05/04/2006 66. The scanner BEEPS. the other Agents in his unit all train their weapons on Carnby. A small fire burns in the Upper Level.

Double Cherry Revision CONTINUED: (3)



ALINE What are you doing? BURKE He’s been infected with some kind of organism. He could be under its control. Aline turns to Carnby. CARNBY It’s true. I’ve got one inside me. But it’s not controlling me. BURKE You’ll excuse me if I don’t take your word for it. Now drop your weapon. Carnby holds his weapon at his side. He doesn’t drop it. But he doesn’t move either. Aline steps in between Carnby and the Agents. The red dots are now trained on her chest. AGENT TURNER Get out of the way! The Agents try to get a clear shot around Aline. ALINE He’s not one of them. BURKE If I’ve got to shoot through you to get to him, I’ll do it. Carnby looks up at the lights. They are still dark. CARNBY Why are the lights still out? Barr consults his scanner. It isn’t registering anything. AGENT BARR Scanner’s clear. AGENT MILES (INTO COMM-LINK) Krash? KRASH (ON THE COMM-LINK) Negative.


Double Cherry Revision CONTINUED: (4)



BURKE Forget to pay your power bill, Carnby? An Agent standing at the other end of the Loft hears something SHUFFLING behind him. He turns to look. Something grabs the Agent, SLAMS him back against the wall, and rips out his neck. It’s another ORPHAN, with the same fierce, gaunt look and clear irises. Burke turns away from Carnby for a moment, trying to figure out what’s happening. Carnby suddenly lifts his weapon and points it at Burke. Burke sees this, but before he can react, Carnby FIRES. Carnby’s bullet WHIZZES past Burke and hits an ORPHAN dead center in the gut, sending him flailing back, dead. The Orphan was about to pounce on Burke. There’s a moment as Burke and Carnby look at one another. Burke realizes Carnby just saved his life. The ORPHANS attack. They are the grown-up Children from Carnby’s Orphanage. Like Pinkerton, they are difficult to kill, immune to pain, fast, and deadly. They all have the same gaunt, wild look, with sunken eyes and nearly clear irises. The Orphans leap out at the Agents, quick and fierce. They bite and claw and use their superhuman strength to throw around the Agents and tear them apart. The dark Loft is again lit up with glowing bullets, streaking through the darkness. The Agents’ rifle-mounted lamps shine around, but the effect is chaotic, disorienting.


Double Cherry Revision CONTINUED: (5)



As the Orphans attack, they make quick work of many of the Agents. Glowing bullets fly around everywhere. The SCREAMS of Agents being torn apart mix with BURSTS of AUTOMATIC GUNFIRE. Carnby and Aline stay together, dodging the attacking Orphans, and FIRING into the darkness. An Orphan rises up behind Carnby. He spins and SHOOTS her in the side. But she just keep coming. Carnby SHOOTS the Orphan again, this time dead center in the chest. The Orphan collapses, dead. Carnby checks the corpse. The bullet came out the other side. A mixture of red blood and black, sticky ooze drips from a bullet hole right over the Orphan’s spine. Carnby grabs the comm-link off the body of a dead Agent. CARNBY (INTO COMM-LINK) All Agents! You’ve got to kill the organism to stop them! Aim for the spine! Across the Loft, Burke listens to the comm-link. An Orphan is attacking Agent Miles. Burke takes careful aim and SHOOTS the Orphan in the back, right on the spine. The Orphan falls over, dead. BURKE (INTO COMM-LINK) Confirmed. Spinal shot’s a kill shot. With this information, the Agents quickly gain the upper-hand against the Orphans’ attack. The Orphans are fast and deadly, but they have no organization. Now that the Agents have a handle on this new threat, their precision and speed returns. Soon, the battle is over. Dozens of bodies of dead Agents and dead Orphans lie littered around Carnby’s destroyed Loft. Only Carnby, Aline, Burke, Miles, Barr, Cheung, Marko, and Turner remain alive. Burke’s and Carnby’s eyes meet. Burke approaches Carnby. The other Agents all stand by, waiting for an order from Burke. Aline watches them, ready to step in.


AND 133A OMITTED *** *** SCENE 131E INCORPORATED INTO 131C *** *** SCENE 133B INCORPORATED INTO SCENE 134 *** . I need you both to brief me in the air.. Carnby smirks. BURKE (CONT'D) Oh. 127C. 130. 132.. He pulls out Burke’s I-D card and hands it back to him. 133. Burke holds out his hand. AND 131 OMITTED *** *** SCENES 128 AND 129 INCORPORATED INTO SCENE 127 *** *** SCENES 131A AND 131C INCORPORATED INTO 127B *** *** SCENES 131B. Burke turns to walk off. Burke and Carnby face off. 131BB. He turns back to Carnby. and Carnby. but then stops.Double Cherry Revision CONTINUED: (6) 05/04/2006 69. *** SCENES 127BB. And I’ve got a situation brewing that makes this scrap look like a bar brawl. BURKE (CONT'D) Fischer’s missing. So is Hudgens. 131D. ALINE What does Hudgens have to do with this? BURKE That’s what I want to find out. I’ll need my I-D back. BURKE (CONT'D) You remember the number one rule they teach you in 713 training? Trust your instincts.

Double Cherry Revision




EXT. MINE - NIGHT A massive, long-abandoned structure built directly against the face of a mountain. This is the Entrance Hall of Britannia Mine.


713 AGENTS mill about, setting up perimeter defenses. Humvees are being positioned as barricades. Large spotlights are being set up to illuminate the area, with power cables leading inside the Entrance Hall. Agents Barr, Cheung, and Marko are part of the team outside, setting up the defenses. The 713 helicopter carrying Carnby, Aline, Commander Burke, and Agents Miles comes down for a landing next to two other helicopters already sitting in front of the Mine. The moment the helicopter touches down, Burke leaps out, barking into his comm-link. Carnby, Aline, and Miles exit after him. BURKE (INTO COMM-LINK) Krash! What are you reading?



Krash swivels in her chair, processing data, making adjustments to sensors, and checking out the information scrolling across the bank of monitors. She wears a head-set. KRASH We’re practically off the scale, Commander. This is unprecedented. Should I initiate Contingency Nine-Alpha? BURKE (ON THE COMM-LINK) The military? We don’t have time to wait for them to mobilize. KRASH Is that a negative, Commander?

Burke leads Carnby, Aline, and Miles to the Entrance Hall. BURKE (INTO COMM-LINK) No. Initiate Nine-Alpha on my authority. But I won’t hold my breath. By the time this clears Defense Council, we’ll be dead or drinking...


Double Cherry Revision




INT. MINE ENTRANCE HALL - NIGHT Rusty construction vehicles, detritus, and rubble lie discarded throughout the Hall. Several shafts have been dug into the mountain. Narrow paths lead up the slope.


AGENTS scurry around, setting up the defense system. The main position is set up just inside the entrance to the Hall. Burke and Miles enter, followed by Aline and Carnby. AGENT MILES We’ve got three perimeters of flashmines. Gatling guns are set to electromagnetic motion tracking. And every available agent in the vicinity is here. But Commander... BURKE I know, Miles. But back-up won’t make it before sunrise. Several raised Platforms stand in the middle of the Hall. On one Platform, Agent Turner helps two AGENTS unload a large gold-plated generator from the back of a Humvee. AGENT TURNER Generator will be on-line shortly, sir. Burke nods to Turner as he and the others walk by. Carnby and Aline get into step with Burke and Miles. ALINE It looks like you’re going to war. BURKE We are. The highest xeno concentration on record is closing in on this location. This could be our chance to wipe them out once and for all. A Tunnel, carved directly into the rock wall of the Mine, leads off into darkness. Carnby stares down at the Tunnel. CARNBY We need to go down there. BURKE What?


Double Cherry Revision CONTINUED:



CARNBY They’re coming here for a reason. Until we know what they’re after, we’re never really going to be able to stop them. Agent Miles consults his hand-held para-meter. AGENT MILES Something’s definitely down there, sir. But there’s too much interference to get a clear reading from here. Miles looks at Burke expectantly. Carnby and Aline watch him as well. Burke looks conflicted. BURKE Goddamn it. Miles, you’re in charge of perimeter defense. Nothing gets in or out until we find out what’s down there.



Batteries of flash-mines (mines that explode with a burst of blinding light) set to electromagnetic sensors are being positioned in wide perimeters around the Entrance Hall. Automatic gatling guns loaded with chains of glowing bullets are set up at key points around the area. The gatling guns are mounted on swiveling robotic bases, able to automatically turn to face on-coming targets. AGENT FEENSTRA (mid-30s) tests the motion sensor on one of the gatling guns with her hand. The gun swivels accurately to match the movement of her hand. Agent Feenstra nods to the two AGENTS standing behind the gatling gun. They tinker with its guidance system. *** SCENE 136 OMITTED ***


INT. MINE TUNNEL Carnby and Aline walk carefully down a pitch black tunnel, illuminated only by their lights.


Along with them are Commander Burke, and Agents Barr, Cheung and Marko. They each carry assault rifles with lamps mounted on them. Their visors are down.


AGENT BARR It’s definitely this way. TUNNEL CHAMBER The Tunnel ends at a slightly larger.. Take another tunnel. BURKE It’s a dead end. Cheung. Aline. BURKE We’ll double-back. The shadows that make ghosts of men. The Abkani prophecy. Barr. ALINE I’ve been thinking about something. Agent Barr checks his para-meter. He wipes away some cobwebs and dust and runs his hand over the Chamber walls. Carnby looks around. CARNBY Every culture has a story about the end of the world. rounded Chamber with walls of solid rock. and Marko emerge out of the Tunnel into the Chamber. 144 (CONTINUED) . Agent Barr carries a hand-held para-meter. Carnby. sensing something.. They can’t go any further. sir. long since discarded. AGENT BARR Readings are getting stronger. They pass by various pieces of mining equipment. AND 138 TO 140 OMITTED *** *** SCENES 141 AND 142 INCORPORATED IN SCENES 134 AND 135 *** *** SCENE 143 NOW SCENE 146B *** 144 INT.Double Cherry Revision CONTINUED: 05/04/2006 73. They make their way down the Tunnel. It’s picking up high electromagnetic readings. Thick dust and cobwebs hang off the equipment. Burke. ALINE But not every story starts to come true. *** SCENES 137A. Cobwebs and thick dust hang everywhere.

Suddenly. revealing a deep circular Shaft. He SCREAMS as he falls. Small fingers of lichen grow out of the cracks in the stone. searching. As Agent Marko moves through the space with his lamp. Marko falls. Faint Abkani symbols are carved into the wall. he pushes away the dust on the ground. Agent Marko shines his lamp down on ground. ALINE They’re Abkani. look at this.. Cheung finds more Abkani symbols on another wall. The Agents all start wiping away the cobwebs and dust. The Shaft walls are rough-hewn rock. An ancient.. She shines her flashlight beam in the wiped off area. Aline approaches the spot where Carnby stands. examining the walls for more symbols. There’s a carving on the floor. fragile wooden ladder is imbedded directly into the rock wall. AGENT BARR What do you got. Agent Barr spots Marko and shines his lamp towards him. its rungs made of thick. Agent Marko can’t hold on and he falls into the Shaft. the stone floor beneath Agent Marko crumbles away. They all shine their beams of light through the dark space. Aline. knotted old branches. his boot hits a small protrusion in the dusty ground.Double Cherry Revision CONTINUED: 05/04/2006 74. SHAFT 144A The Shaft drops down sixty feet. . Marko? Agent Marko presses down on the carving with his boot. AGENT BARR (CONT’D) Marko! 144A INT. AGENT CHEUNG There’s more over here. CARNBY Wait. unable to stop his descent. With his boot.

BURKE We’ve got to get down there. BURKE (ON THE COMM-LINK) We’re retrieving Marko. 146A INT. that’s four hours away. TUNNEL CHAMBER 146 The others rush to the lip of the Shaft. 146B EXT. Miles gently takes the rifle from Feenstra. MOUNTAIN SIDE . loading in a fresh magazine. The spotlights aren’t on yet. They can barely see the illumination of Marko’s flashlight in the depths below. Agent Marko falls directly onto the spikes. SAND CHAMBER 145 The Shaft drops into a round. He is impaled on them. He hands it back. MINE ENTRANCE HALL 146A Agent Miles surveys the defense position inside the Hall. Keep me posted. Still waiting for the generator to come on-line. AGENT FEENSTRA Sir. 145 INT.. He SLAMS the magazine in and checks the rifle. Razor-sharp spikes poke out of the loose sand beneath the Shaft. AGENT MILES (INTO COMM-LINK) Defense perimeter’s up. Hudgens and Fischer stand watching the activity below.. sand-covered room. AGENT FEENSTRA How long do we have to hold them? AGENT MILES Only until dawn.NIGHT On the side of a mountain rising up over Britannia Mine. 146B (CONTINUED) .Double Cherry Revision 05/04/2006 75. Agent Feenstra checks her rifle. She looks a little nervous. 146 INT. AGENT MILES I know. having trouble getting it to fit.

At first. one by one. MINE ENTRANCE HALL/GENERATOR PLATFORM Agent Miles runs up to Agent Turner. When Aline steps down on it moments later. and ready. the BEEPS are spread apart. Suddenly. the creatures start leaping down the mountainside. they all start fading invisible. but Carnby is there to catch her. He lets an evil smile slip across his face. faster and faster. He is still tinkering with the generator. They must be disrupting it. The sound of HISSING comes up around them. and Agents Barr and Cheung lower themselves down the Shaft on zip-lines. 147 Suddenly. tense. Aline starts to fall. Hudgens looks back at his creature army. They carefully climb down the rungs of the ancient wooden ladder built into the Shaft. They descend quickly and smoothly. They are armed. creatures start fading into visibility behind them. SHAFT Burke. Jagged bolts of lightning and RUMBLING THUNDER echo around them. 149 (CONTINUED) . fading visible. More and more creatures appear. All at once. AGENT MILES Where the hell are the lights? AGENT TURNER The generator's not coming on-line.Double Cherry Revision CONTINUED: 05/04/2006 76. Then the BEEPS sound in rapid succession. 147 INT. until there are dozens of xenomorph creatures stretching down the mountain-side. As they run. The spotlights are still off. 148 149 INT. it breaks. AGENT MILES Incoming! 148 INT. the scanner on Agent Miles’ rifle starts to BEEP. MINE ENTRANCE HALL Dozens of Agents in full combat gear are in position. Carnby and Aline have to take the long way down. Carnby steps down on a weak rung and it starts to give way.

The collapsed floor has triggered a trap. AGENT MILES (ON THE COMM-LINK) We’ve got incoming! What are your orders? BURKE (INTO COMM-LINK) Hold tight. 149B INT. 149A INT. There’s a CREAKING sound. MINE ENTRANCE HALL Agent Miles and the Agents in position watch the horizon. a bright flash goes off. Once we retrieve Marko we’re coming back up. As Burke descends. The flashes light up the landscape. Dozens of flashes go off in the distance. The stone column drops into the Shaft with a thunderous CRASH. SHAFT 149B Everyone presses against the Shaft walls to avoid the falling rocks. *** SCENES 150 AND 151 INCORPORATED INTO SCENE 149 *** 152 EXT. More rock fragments rain down into the Shaft. And another. hovering up into the air above the Mine. MINE In the distance. 152A (CONTINUED) . Miles. AGENT MILES (INTO COMM-LINK) They've hit the outer perimeter. round stone column suddenly breaks loose. The column starts sliding down the Shaft towards them. a heavy. There is a LOW RUMBLING sound above them. TUNNEL CHAMBER 149A Small rock fragments shower down into the open mouth of the Shaft. It fits perfectly. he speaks into his comm-link. 152A INT. The inhuman SQUEALS of the creatures can be heard in the distance. Whatever’s down here is going to have to wait. In the ceiling directly above the Shaft. Then another. 152 The helicopters all take off.Double Cherry Revision CONTINUED: 05/04/2006 77.

Cheung is having problems with her zip-line. Barr lands next to him. 153B INT. Burke lands safely. 153A They quickly detach their zip-lines and pull Marko’s body off the spikes. slowing her descent. 153 153A INT. AGENT MILES (INTO COMM-LINK) Krash? Report! Krash? But the comm-link is now only giving off STATIC. Krash’s voice starts to DISTORT with STATIC. 153 INT. SAND CHAMBER The floor is covered in a thick layer of fine sand. The ladder is being ripped apart by the column. which now hang loose down the Shaft. It BEEPS at a frenetic pace. They are out of time. Miles’ scanner is reading off the scale. SHAFT The friction from the Shaft walls is the only thing slowing the stone column’s relentless descent down the Shaft. KRASH (ON THE COMM-LINK) Electromagnetics around the mine are off the scale. Burke and Barr are almost at the bottom of the Shaft. Carnby grabs hold of Burke’s and Barr’s zip-lines. It keeps jamming. The weight of the column crumples the ladder as it falls. (CONTINUED) . CARNBY Aline! Aline throws her arms around Carnby’s neck. As Carnby and Aline try to climb down the ladder. SHAFT 153B The stone column is almost at Aline and Carnby. registering dozens of approaching creatures.Double Cherry Revision CONTINUED: 05/04/2006 78. it is getting more and more rickety and unsteady.

They crumble. Burke looks up the Shaft. 153D 154 INT. rough statues depicting the xenomorph creatures have been carved directly into the rock walls of the chamber. But they are going too fast to stop. the stone column almost at her. She drops down the rest of the way. He sees Cheung hovering above. Barr wraps up Cheung's broken ankle. Carnby and Aline slide past Agent Cheung. SAND CHAMBER 154 As Agent Cheung lands. Aline inspects the Abkani symbols carved into the walls of. Carnby and Aline slide down the zip-lines. The Sand Chamber is pitch black. She lays her rifle against the wall as she reads them. Large. The only light comes from their lamps and flashlights. The column drops to the ground with a CRASH. Burke hauls Cheung out of the way at the last second. SHAFT The column continues to drop. Together. There’s no way back up. 153C Carnby and Aline drop down out of the Shaft. BURKE Cheung! Cut the line! 153D INT. Cheung pulls out a knife and cuts the zip-line cord. One wall is covered. floor to ceiling. Carnby lets go of the zip-lines and they fall to the sand by the spikes. with human skulls. (CONTINUED) . 153C INT. SAND CHAMBER Burke trains his rifle on the spikes. she breaks her ankle from the impact. Carnby releases his tight grip on the zip-lines. He OPENS FIRE. SHATTERING THE SPIKES. She is still hovering on her jammed zip-line. It's right above Cheung. rolling to safety. totally sealing off the Shaft. no longer dangerous.Double Cherry Revision CONTINUED: 05/04/2006 79. She SCREAMS in pain.

154A INT. Streaks of light fill the night. BURKE (INTO COMM-LINK) (CONT'D) Krash? Are you reading me? Miles? AGENT MILES (ON THE COMM-LINK) Can’t get through to Krash either. you’re already dead. Burke barks into his comm-link. I need another exit. In the sand near Barr and Cheung. letting loose a barrage of glowing bullets. AGENT MILES (CONT'D) Fire! The Agents OPEN FIRE. Can you run a sonar pulse at this depth? Beat. Carnby approaches Aline in front of the Abkani symbols. something moves. Too much interference. BURKE (INTO COMM-LINK) Krash. ALINE The gist of it is. Carnby looks at the wall of human skulls. AGENT MILES Hold your fire until they're at the second perimeter. 154A .Double Cherry Revision CONTINUED: 05/04/2006 80. I’ll be there as soon as I find a way out. The flash-mine detonations are now much closer. ALINE It’s a warning. even if you make it down here alive. CARNBY Subtle. MINE ENTRANCE HALL Agent Miles and the other Agents watch the perimeter. BURKE (INTO COMM-LINK) Use the second perimeter as your firing mark. No response.

The on-rushing creatures SQUEAL and flash visible as the gatling guns cut into them with waves of glowing bullets. MINE 155 The THUNDERING GUNFIRE of the rotating gatling guns fills the air. 155 EXT. The hovering helicopters open FIRE with their side-mounted gatling guns.Double Cherry Revision 05/04/2006 80A. Thousands of glowing bullets streak through the night. (CONTINUED) .

ground-mounted gatling guns start running out of ammunition. It recoils from the light and HISSES at her. lined with razor-sharp teeth. Her rifle is out of reach. 156 INT. The automatic. Carnby looks over at the last moment. She can walk with a limp. but they are also running out of ammo.Double Cherry Revision CONTINUED: 05/04/2006 81. Agents Barr and Cheung OPEN FIRE on the sand worms. CARNBY Aline! With a loud SQUEAL. The helicopters continue to lay down suppressing FIRE. Aline fumbles for her flashlight. SAND CHAMBER Cheung tests her injured ankle. At the end of its elongated body. More and more creatures continue to rush towards them. The sound of GUNFIRE is replaced by the HIGHPITCHED WHINE of the turbines rotating without bullets. 156 Something moves through the sand towards Aline. Another sand worm bursts out of the sand. shining it at the sand worm. diving for Carnby. MINE ENTRANCE HALL 155A Agent Miles and the other Agents in the Hall continue to FIRE away into the night. But he is quick on the draw. The sand worm’s jaws fold open. a pair of snapping jaws fold out. HELICOPTER PILOT (ON THE COMM-LINK) Ammo running low! How many of these goddamn things are there? Agent Miles’ scanner registers that waves of the creatures are still quickly approaching them. 155A INT. a SAND WORM bursts out of the sand in front of Aline. But Agent Miles’ scanner continues to BEEP frenetically. (CONTINUED) . revealing its razor-sharp teeth. The bullets BLOW APART the sand worm’s head. The sand on the Chamber floor comes alive with movement as sand worms burrow towards them. Aline scrambles back and falls down. He SHOOTS the sand worm before it can bite him.

dying. dead. The creature flashes visible as Miles riddles it with bullets. Over the comm-link. her body seizing up from its poisonous bite. his gun smoking from the shot. Burke. The sand worm struggles. 156A INT. Her grip starts to loosen. Cheung’s body contorts. Burke turns. Carnby. With the sound of a GUNSHOT. The creature flails around. Creatures start leaping out at the Agents. She can barely hold it away from her. With precision and intensity. BURKE We’ve got to get up there. trying to bite Aline. the sand worm’s head explodes. After a few seconds. The Agents STRAFE every creature they see. the movement has stopped. Cheung falls back. just under the snapping jaws. The sand worm tries to dodge the light. 156A A creature leaps out at Agent Miles. It flops to one side. Flash-mines EXPLODE close by. Carnby FIRES along with him. The sand worm’s snapping jaws are almost at Aline’s face. She SCREAMS. he FIRES controlled bursts at any movement under the sand. She’s dead. his face grim. and Barr stand together. Burke can hear the sounds of the BATTLE going on up above them. Barr SHOOTS the worm that bit Cheung.Double Cherry Revision CONTINUED: 05/04/2006 82. MINE ENTRANCE HALL The Agents FIRE streaks of glowing bullets into the night. Barr grabs her as Cheung’s head reels back and her body goes limp. (CONTINUED) . She grabs it by the torso. She strains to hold it away. Aline. He spins and opens FIRE. A sand worm bursts out and chomps down on Cheung's bad foot. He OPENS FIRE on the sand worms. jumping over the Humvee barricades and slashing at Agents with their claws. It snaps at Aline with its jaws and lunges at her. They look down at Cheung’s body. Carnby stands behind it.

158 INT. An Agent stand with him. The dark Hall is filled with blazing light from the battery of spotlights set up around the Entrance Hall. The Agents lay down steady streams of fire. Another creature pounces on an Agent. A creature jumps on an Agent's back and tears at him. Some begin smoldering under the glare. It HUMS to life. Agent Turner tests to see that his electrical work is secure. He wipes his eyes clear as he works. their glowing bullets streaking through the night. Most race away from the light into the darkness outside the Mine. The Agents continue to SHOOT into the night. 157 Sparks fly out around the generator as Agent Turner holds an electrical torch to a component. The creatures are all gone. HELICOPTER PILOT (ON THE COMM-LINK) We’ve got to refuel and reload. Sweat drips from his forehead. Creatures take cover in the shadows behind old pieces of mining equipment. ripping him open. Dozens of creatures stream into the Hall. relieved. 157 INT. AGENT MILES (INTO COMM-LINK) They’re turning back! There’s a moment of quiet.Double Cherry Revision CONTINUED: 05/04/2006 83. ready to switch on the generator. MINE ENTRANCE HALL 158 The creatures HISS and recoil from the spotlight beams. (CONTINUED) . AGENT MILES (INTO COMM-LINK) Confirmed. BLOWING away the retreating creatures. The Agent switches on the generator. The Agents slump back. We’ll be back ASAP. AGENT TURNER Hit it. MINE ENTRANCE HALL/GENERATOR PLATFORM GUNFIRE echoes through the Hall.

Fischer is too strong for Turner to get away. MINE ENTRANCE HALL/GENERATOR PLATFORM Fischer appears at the end of the Platform. Fischer SMASHES Turner in the face. almost knocking him out. AGENT FEENSTRA We made it. The helicopters pull away. 159 Fischer approaches Agent Turner and the other Agent standing at the generator. grabbing him and SLAMMING him against the generator. Fischer takes a bullet in the shoulder. sir. Turner starts to regain consciousness just in time to see this. One by one. Fischer pulls the pins out of the four grenades. flying up over the mountains and past the horizon. The other Agent FIRES on Fischer with her weapon. but Fischer keep coming. (CONTINUED) . Agent Feenstra turns to Agent Miles. His eyes go wide in fear. Agent Turner’s bullets rip into him. Fischer snaps the Agent’s neck. He knocks her back and grabs her face. Fischer lunges at Turner. Agent Turner turns to see Fischer approaching. He is cold. Fischer grabs Agent Turner by the throat and hurls him out of the way. killing her. Agent Turner runs towards Fischer. Four grenades hang from the vest. Fischer tears open Turner’s combat vest. 159 INT. His demeanor is now totally different. Fischer lunges for the Agent. It doesn’t stop him. AGENT TURNER Fischer? In a quick motion. Fischer hold Turner against the generator. menacing. Miles and Feenstra exchange a look of relief. FIRING a sustained BURST of automatic GUNFIRE.Double Cherry Revision CONTINUED: 05/04/2006 84.

(CONTINUED) . CARNBY We’ll find a way out. MINE ENTRANCE HALL The spotlights are extinguished. sending a stream of glowing bullets at the approaching creatures. Glowing bullets streak through the dark night in all directions. Burke paces back and forth. their faces covered with their vests. Glowing bullets fly everywhere. BURKE (CONT’D) Goddamn it! Carnby approaches Burke carefully. The lights go out.Double Cherry Revision CONTINUED: 05/04/2006 85. There is now no protection from the creatures. The constant RATTLE of automatic GUNFIRE fills the night. BURKE (INTO COMM-LINK) Miles! Re-route those ‘copters! Pull all agents back into the mine! Set formation in teams of three! Miles! But all that he can hear through the comm-link is GUNFIRE and the occasional SCREAM. GUNFIRE rings out all around. screaming into his comm-link. an Agent SCREAMS. The 713 defenses have become chaotic. SAND CHAMBER 160 Barr and Carnby lay Cheung and Marko’s bodies to one side of the Chamber. Agent Miles and the remaining Agents turn on their rifle-mounted lamps. Nearby. The SQUEALS of injured creatures mingle with the SCREAMS of dying Agents. uncontrolled. The grenades all EXPLODE. Burke looks furious. 159A Agent Miles OPENS FIRE. Miles’ scanner registers dozens of signals approaching. Fischer and Turner are instantly killed. It EXPLODES in a crescendo of flame and sparks. The explosion ignites the generator. 159A INT. 160 INT.

They sweep through the Sand Chamber. on top of the machinery. The Agent tries to SHOOT. stunned. an invisible creature grabs the first Agent from behind a rusty piece of machinery. Suddenly. impaling her with its tail-spike. They SHOOT streams of glowing bullets across the dark Entrance Hall. He stops. Its head has been blown off. The creature throws the Agent into the air. Miles SHOOTS at the creatures with glowing bullets. 161 INT. Burke signals to Barr. tearing him to shreds. BURKE I think you’d better see this. exploring it with their lamps. but can’t see anything. 161 From behind his position. surprised at what he sees in the recess behind the cobwebs. but its torso is intact. The recess is thick with cobwebs and dust. are barricaded behind pieces of mining machinery. but the creature’s tail SNAPS at her. MINE ENTRANCE HALL Agents Miles. and two other AGENTS. The creature is above her. tense. Burke cleans the cobwebs away. Carnby approaches Aline.Double Cherry Revision CONTINUED: 05/04/2006 86. CARNBY (CONT'D) It’s just like the organism Fischer took out of Pinkerton. She is standing over one of the sand worm corpses. ALINE Maybe this is what they look like when they grow outside a human host? Burke stops at a dark recess carved into the Sand Chamber. She hears a WHOOSH of movement nearby. rifle ready. three invisible creatures pounce. Carnby turns the sand worm’s body over with his boot. She hears a SHUFFLING sound above her. The second Agent stands behind a piece of machinery. Agent Miles and Agent Feenstra SHOOT at the creature with precise BURSTS of glowing bullets. Agent Feenstra. (CONTINUED) . He lands heavily. She looks up. Before the Agent can get to his feet. She turns. scattering them.

FIRING in the direction of the creature. A creature leaps out at Feenstra. running her hands along its flat surface.. Agent Feenstra bleeds from the wound in her thigh. Agent Barr shines his light across the concrete wall. SAND CHAMBER Aline. and Barr stand in front of the dark recess in the Sand Chamber. RIDDLING the creature with glowing bullets. 163 INT. AGENT BARR There’s no way through. Burke.. Carnby. She hears the WHOOSH of movement at the last moment and swivels. But she’s SLAMMED off her feet. The creature leaps at them. 163 (CONTINUED) . But Feenstra is fast enough. It is obviously not Abkani. AGENT MILES Feenstra! The creature pounces. knocking debris out of the way as it charges. Inside it are several packages of C-4 explosive. An invisible creature jumps out at them. She BLOWS AWAY the creature with a BURST of glowing bullets.Double Cherry Revision CONTINUED: 05/04/2006 87. ALINE The Abkani didn’t put this here. MINE ENTRANCE HALL Agent Miles and Agent Feenstra are barricaded behind an old mining vehicle. The recess is completely sealed up by a solid concrete wall. The bodies of dead Agents lie around them. *** SCENE 116A OMITTED *** 162 INT. Burke opens his pack. BURKE There’s always a way. The lights on their rifles are the only lights in the Hall. Miles and Feenstra hold their positions. 162 Aline comes up to the concrete wall. Feenstra gets a deep GASH in her thigh from the creature’s spiked tail.

. Miles stands firm. Creatures SQUEAL in the distance as the bullets find their marks. He is hoisted into the air by an invisible creature and thrown to the ground. AGENT FEENSTRA I can't walk. Feenstra picks herself up and OPENS FIRE alongside him. He flips up his visor. Miles throws Feenstra a magazine. Feenstra empties out her last magazine. AGENT MILES (CONT’D) Commander? Krash? Anyone? Agent Miles pulls off his comm-link. killing it. maybe you can make it out of here. Agent Miles OPENS FIRE into the night. AGENT FEENSTRA I'm out. AGENT MILES Last one. Her torn-up body slumps against their barricade Agent Miles is alone.Double Cherry Revision CONTINUED: 05/04/2006 88. But he’s too late to save Feenstra. An invisible creature leaps over the barricade and pounces on Feenstra. AGENT MILES I die fighting or I don’t die at all. Miles closes his eyes. But it just gives out STATIC. Miles tries to get a signal on his comm-link. If I lay down suppressing fire. Agent Miles rolls away at the last second as the creature SLAMS into the old mining vehicle. Invisible creatures tear him apart. tearing into her. He is out of ammunition. Agent Feenstra spins around and EMPTIES her last clip into the creature. emptying his last magazine. Feenstra loads it in. Miles SHOOTS at the creature. He pulls the trigger futilely. His bullets glow as they streak through the air.

and computers have been left as they were.. They are in a large abandoned Bureau 713 Lab. On one side of the Lab is a sliding metal door. The Sand Chamber now opens up into another dark room. SAND CHAMBER Carnby. each about the size of a child.. scientific instruments. UNDERGROUND LAB 170 Carnby.. They shine their lights around the dark room. *** SCENES 166 TO 169 OMITTED *** 170 INT. 164 Burke tries to get a signal on his comm-link. But all he gets is STATIC. Burke holds a remote detonator.. Thick dust covers all surfaces. and Burke take cover behind the stone column. They are anatomical schematics for the spinal-worms. Barr. Barr. (CONTINUED) .. Carnby. Looking grim. In each tube. 1. Smoke rises up off the ruined wall. A tremendous EXPLOSION rocks the Sand Chamber. Concrete fragments blow out from the recess. Burke prepares to press the button on the detonator. But it was once a high-tech facility.Double Cherry Revision 05/04/2006 89. The concrete wall has been blown open. floating in gelatinous liquid Aline checks out a series of diagrams affixed to another wall. 2. It is active. Aline. Aline. A series of glass tubes are lined up along one wall. 164 INT. untouched for two decades. ALINE What is this place? Medical equipment. and Burke step over the rubble of the concrete wall. The detonator counts down: 3. Sand whirls through the air. As the smoke clears. Carnby stands in front of a row of twenty clear glass basins. ALINE You sure this is going to work? Burke shrugs and presses the button. and Barr approach the recess.. a spinal-worm lies dead. Burke. There are also diagrams of the human body with markings isolating key areas of the spinal cord. Aline.

Carnby. ALINE Who did this to you? Burke and Barr continue to explore the room with their riflemounted lamps. CARNBY.Double Cherry Revision CONTINUED: 05/04/2006 90. * * * * * * * (CONTINUED) . together... The handcrank CLANKS into the open position.. they strain to move the hand-crank. carved with Abkani symbols. Carnby joins him and. Barr pulls on the hand-crank.. Aline steps up next to Carnby. Barr finds a pair of huge metal hangar doors. and Aline approach Barr at the hangar doors. CARNBY This is where it happened. Aline uses her flashlight to read the symbols on the door. An old mechanism is engaged. The hangar doors slide open. revealing a rusted hand-crank. revealing another doorway behind them. In the center of the door is a small cylindrical opening. solid gold door. AGENT BARR Commander. But this one is clearly not part of the Lab. It won’t give. It is an ancient. One symbol is prominent among the others: the DARK SPIRIT. It looks like the Lab was built right around the gold door. Barr pulls the front off the control panel. ALINE Edward. The tag reads: E. Each basin has a small metal tag on it. Next to the hangar doors is a control panel. The gold door is built into a wall of rough rock. Carnby wipes the layer of dust off one of the metal tags. look. Burke.

Burke surveys the room with a grim expression. Blood spurts out as Barr collapses to the ground.. One. Aline reaches into her pack and takes out the Abkani device. deal with whatever’s on the other side. revealing several packages of C-4. Carnby stares at the gold door. CARNBY Barr.. Keep whatever’s in there. how much C-4 you got left? Barr pulls open his pack. ALINE The pictograms carved here make it pretty clear that’s a bad idea. * * * * * * * (CONTINUED) .. BURKE Two. down here for good. dead.. The same DARK SPIRIT pictogram is engraved on the lynchpin. Hudgens stands behind them. CARNBY The answers I’ve been looking for my whole life could be in there. carrying two pistols.Double Cherry Revision CONTINUED: (2) 05/04/2006 91. Barr is cut off by a bullet hitting him in the head. CARNBY So it’s a key. BURKE I say we got two options. AGENT BARR Enough to blow this place to. we open this door. we set enough C-4 to bury this place. Carnby looks away from the gold door. It is the exact size of the cylindrical opening in the door. ALINE Some doors are locked for a reason.

HUDGENS I’m afraid I can’t allow that.. Now. Burke’s eyes flash with anger. She grips the device tightly. Before they can react. unafraid. Carnby and Burke drop their guns and step back.. Hudgens turns to Carnby. curious. Hudgens is about to pull the trigger. I’ve wasted twenty years working in secret because of short-sighted men like you. I admit. He points the other pistol at Burke and Carnby. 713 never would’ve shut down the experiments.Double Cherry Revision CONTINUED: (3) 05/04/2006 92. HUDGENS Our early work was crude. Hudgens sees the Abkani device Aline is holding. BURKE There’s no way this was sanctioned. * * * * * * * * * * * * * * * * * * * * (CONTINUED) . CARNBY It was 713. But eventually we perfected the implant process. 713 had very different. If you hadn’t escaped.. Hudgens presses a pistol to Aline’s throat.. HUDGENS (CONT'D) Now drop your weapons and back away. Aline’s expression is firm. priorities. Carnby glares at Hudgens.. HUDGENS (CONT’D) There it is.. CARNBY Aline. you just blaze in and destroy everything before we can learn to control it. HUDGENS (CONT’D) You were a fine archeologist. HUDGENS Before your kind took over. You were our last failure. Carnby.

He hands it to Aline. But the rest are coming. The device is now a full cylinder with a flat protrusion on the bottom. Enough people have died today... Burke. As Hudgens speaks. using the flat protrusion on the bottom. Aline inserts the artifact into the hollow circular space at the bottom of the device. A small crack splinters away from the opening where the device sits. The crack splits off into several other cracks. Not without this. I’ve woken others since then. Carnby’s eyes indicate the C-4 in Agent Barr’s pack.Double Cherry Revision CONTINUED: (4) 05/04/2006 93. but his attention is clearly directed at the gold door. Hudgens points his pistols at the others. Carnby. turning it into place. * * * (CONTINUED) . 713 saw just another threat to be eliminated. CARNBY (CONT’D) Give him the key. HUDGENS You couldn’t have opened it anyway. Aline inserts the device into the opening in the door. Aline rotates the device. But I knew it was something more. With one pistol pointed at Burke and Carnby and the other at Aline. Burke and Aline understand.. It CLICKS into place. and Aline exchange a look between them. Hudgens takes out the hollow cylinder artifact he found on the Erebus. HUDGENS (CONT’D) Now turn it. HUDGENS (CONT’D) When we found the first of them. The first to wake.. Aline sees Carnby is serious. It was the first. Hudgens directs her to the gold door. She holds out the device to Hudgens. HUDGENS (CONT’D) Insert the key.

Double Cherry Revision CONTINUED: (5) 05/04/2006 94. dozens of xenomorphs creep out of individual tunnels. 174A The doorway opens up into a vast Cave. The creature moves up to Hudgens’ hand. He reaches his hand out to one of the creatures. dividing. untouched by human hands. *** SCENES 170A. The walls of the Cave are marked with hundreds and hundreds of tunnels. hundreds of xenomorphs start streaming out of the hive-like tunnel system of the Cave. but excited. smelling it. there’s a SCRATCHING. Hudgens steps further into the Cave. their heads darting about. Suddenly. until they cover the entire door. pocking the rock like a hive. . The empty doorway now leads into darkness on the other side. In a rush of fragments. His steps are careful. stretching off into darkness. The creature lunges at him. Aline sees the creatures coming. The xenomorphs approach him. tentative. Hudgens moves into the Cave. the cracked gold crumbles to the ground. CAVE Hudgens steps through the doorway. A xenomorph creature emerges out of one of the tunnels. The other xenomorphs surrounding Hudgens pounce on him as well. hundreds of feet high and wide. The cave walls are rough-hewn rock. ripping into him with its teeth. Standing in the doorway. AND 173 OMITTED *** *** SCENES 170B TO 170D NOW SCENES 119H TO 119J *** *** SCENE 174 INCORPORATED INTO SCENE 170 *** 174A INT. Across the vast cave. Out of another tunnel comes a second xenomorph. leading off into the depths of the mountain. Like a dam breaking. 172. The creatures tear Hudgens apart. The xenomorphs surround Hudgens on all sides. The cracks splinter out. SCURRYING sound. And a third. 171.

Burke makes sure the remote detonator signal is active. ALINE These doors won’t hold them for long BURKE Once we get out. CARNBY Look at the dust on the floor. 175 INT. 174B INT. dark Tunnel. A heavy impact THUMPS against the other side of the hangar doors. UNDERGROUND LAB/TUNNEL Carnby. The dust around the door has been swept back. lighting their way with flashlights. Then another. Carnby engages the opening mechanism and the door slides open. revealing a dark Tunnel leading away from it. They keep coming. The hangar doors SLAM closed just in time. But there are too many of them. Carnby approaches the sliding metal door at the side of the Lab. All he has to do is press the button on the detonator. 175 (CONTINUED) . The glowing bullets streak into the dark Cave. A few doors line the Tunnel. and Burke run down the long. hitting several of the approaching creatures. we can remote detonate. This is where Hudgens got in. UNDERGROUND LAB Carnby shoves the hand-crank into the closed position. The hangar doors in front of the Abkani doorway start to close. Burke is positioning C-4 charges around the Lab. but they are all welded shut. Carnby spots a dim light up ahead. Aline. The hangar doors SHAKE from the impacts of creatures slamming into them. The xenomorphs are trying to get though. The xenomorphs are only a few feet from the doorway. 174B Aline OPENS FIRE with an assault rifle. Aline backs away from the doorway. The hangar doors are almost closed. He wires them all through a remote detonator.Double Cherry Revision 05/04/2006 95.

Carnby races down the Tunnel towards him. The signal is inactive. The signal can’t get through. Burke shines his lamp down the dark Tunnel. Burke enters the Lab. (CONTINUED) . A strip of light is visible way up high. He closes the sliding door behind him. Carnby stops climbing and looks down at Burke. I don’t much like debts. CARNBY We’ll find a way. at the top of a long Shaft. Carnby. 176A INT.Double Cherry Revision CONTINUED: 05/04/2006 96. Carnby climbs up behind her. UNDERGROUND LAB/TUNNEL 176A Burke runs up to the sliding door to the Lab. looking up at them. Burke stands at the bottom of the Shaft. BURKE You saved my life. CARNBY Over there! The Tunnel ends at the rungs of a metal ladder built right into the wall. Burke ducks back out of the Shaft. 176 INT. He engages the opening mechanism. Burke looks at the remote detonator in his hand. CARNBY Burke! Carnby jumps down to the bottom of the Shaft. The CRASHING sound of impacts against the doors echo down the Tunnel. BURKE The remote detonator’s inactive. Carnby climbs up after her. chasing after Burke. The door slides open. UNDERGROUND LAB/SHAFT 176 Aline climbs up the rungs of the ladder built into the Shaft wall. Aline shines her flashlight up it. Aline climbs up the ladder.

181CC. ORPHANAGE .. but it won’t work. 179A. we’re all dead. The hangar doors start to buckle under the pressure. 176B The hangar doors are warped from the impacts. He tries to engage the opening mechanism. but the door’s jammed shut. 179. 178. Carnby gets to the sliding door just as it’s closing.. Carnby looks torn. The Shaft is sealed with a pair of corrugated metal doors. The corrugated metal doors are locked from the outside with a chain and rusty padlock. if he detonates those charges. They run towards the Shaft. They are almost at the top of the Shaft. AND 180 OMITTED *** 181 EXT. 176B INT. breaking open the padlock. The doors are thrown open. The gap between the doors is being pulled open by dozens of creatures. blocking it from engaging. 181AA. ALINE Edward. AND 181D OMITTED *** . AND 181B OMITTED *** *** SCENES 181C. A BURST of GUNFIRE blows out from inside the Storm Cellar. Aline reaches out her hand. Aline runs up to Carnby as he tries to pry open the door.Double Cherry Revision CONTINUED: 05/04/2006 97. *** SCENES 177. 181AB. The remote detonator in Burke’s hand is now active. Carnby tries to pull it open.DAWN 181 A small Storm Cellar is built into a corner of the Orphanage’s front lawn. Carnby takes Aline’s hand. UNDERGROUND LAB Burke’s rifle is jammed into the opening mechanism of the sliding door. *** SCENES 181A. 176C INT. The sun rises on the horizon. UNDERGROUND LAB/SHAFT 176C Carnby and Aline quickly climb up the ladder. Sunlight shines through the thin crack between the doors. Carnby points his gun at the metal doors above them.

. A swirling geyser of flame shoots up towards the top of the Shaft. 2. 181G 181H EXT. The detonator counts down: 3. ALINE Where are all the children? The door to the Children’s Room is ajar.Double Cherry Revision 05/04/2006 98.... The gap is just wide enough for one creature to stick its head through. Smoke pours out of the Shaft. 181K INT. . 181J EXT. ORPHANAGE . It SNAPS its jaws at Burke. Carnby is stunned.. He stares up at the Orphanage. 181E The creatures are almost through the hangar doors. The whole mountain RUMBLES from the detonation. But as he sees where he really is.DAY 181H The Mine shakes from the explosion. MINE . Great clouds of dust and rock fragments billow out of the Entrance Hall.. 181F INT. The Orphanage is empty. UNDERGROUND LAB/TUNNEL Burke looks around the abandoned 713 lab. 181G EXT. Carnby opens the door. But no one is there. 181E INT. It is clean. A cloud of dust swirls up out of the Shaft. CARNBY They were under us the whole time. well-maintained.DAWN Carnby and Aline dive out of the Shaft just in time. UNDERGROUND LAB/SHAFT 181F A tremendous EXPLOSION rocks the Shaft. The shock-wave knocks them to the ground. Burke presses the button on the detonator. 1. The geyser of flame erupts out of the Storm Cellar. ORPHANAGE/DEN 181K Carnby and Aline walk through the Orphanage. ORPHANAGE 181J Aline and Carnby get to their feet outside the Storm Cellar.

troubled. empty streets stretching out in all directions. The blankets and sheets are soaked with blood.. ALINE Edward. ORPHANAGE . 183A OMITTED *** 181M 184 EXT. *** SCENES 185. Shops look ready to open. 186. No one is visible anywhere. DOWNTOWN STREET . AND 187 OMITTED *** 188 EXT. The neighborhood is empty. CARNBY Something’s very wrong. 181L A bloody gash has been sliced up each of Sister Clara’s arms.. EDWARD. He said he perfected the implant process. Cars are parked along the streets. what’s going on? Carnby looks ashen. STREET . No one is visible outside the Orphanage. ORPHANAGE/CHILDREN’S ROOM Carnby and Aline stand at the doorway. 183. Carnby takes the paper and uncrumples it. A crumpled piece of paper is clutched in one of Sister Clara’s hands.Double Cherry Revision 05/04/2006 99. The sun rises above them.DAY 188 Carnby and Aline walk down a wide street in the middle of the city’s downtown core. (CONTINUED) . 181L INT. Carnby looks around..DAY Aline and Carnby step out of the Orphanage. They stand in the middle of a downtown intersection. *** SCENES 182.” 181M EXT. Sister Clara lies dead on one of the children’s beds. A blood-stained straight-razor sits on the bedside table. CARNBY Remember what Hudgens said? I was his last failure. But no one is driving.DAY 184 Carnby and Aline walk along a deserted street.. It’s a beautiful day. The notes reads: “FORGIVE ME.

The dark places are disappearing. these worlds were in balance. getting a wider and wider bird’s eye view of the city.O. We swoop down right in front of Carnby.. There are two worlds on this planet. Aline stands next to him. I’m here to protect you from things you don’t believe in. CARNBY (CONT’D) Aline. standing alone in the empty intersection. empty streets all around them. We forced them to come out of the shadows. No one can be seen.Double Cherry Revision CONTINUED: 05/04/2006 100. alone in the intersection. *** SCENES 189 AND 190 OMITTED *** FADE OUT. it’s my job to force them back in.. CARNBY (V. . Nothing moves. We are descending directly above Carnby and Aline. Carnby’s expression is determined. ready. no one is visible anywhere in the city. We start to drop back down. Carnby reloads his revolver.. Now. A world of light and a world of darkness. ALINE Yes Edward? CARNBY It’s going to be a busy day. The sun shines down above them. illuminating the deserted city streets. My name is Edward Carnby. faster and faster. We float up until the entire city stretches out below us.. We swoop up higher above them. But now. the ground rushing towards us.) (CONT'D) Here’s what I know. CARNBY Then where the hell is everybody? Where’s everybody gone? We look down at Carnby and Aline. but still. the lights of human civilization burn everywhere. For millions of years. We start to float up above them. ALINE It can’t be. His trench-coat blows in the wind.

Sign up to vote on this title
UsefulNot useful