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SN Kansagra School

Annual Plan Computer Applications

Std 9
EXAM PRIMER 1 50 marks Chapter 1 Operating System Introduction to different OS, Use of DOS, DOS commands, File handling, disk handling commands, Wild card character constant, GUI, component of GUI, Difference between CUI and GUI. Chapter 2 Internet Internet, e-mail, POP and IMAP and SMTP for mail and the ftp protocol for file transfer; using the World Wide Web, HTTP and web servers; downloading information; using Search engines, configuring the Internet. Chapter 3 Computing and Ethics Ethical issues in computing; intellectual property rights; protection of individuals right to privacy; data protection on the internet; protection against Spam; software piracy, cyber crime, hacking, protection against malicious intent and malicious code. EXAM PRIMER 2 - 100 marks In addition to the syllabus of Exam Primer 1, the following topics will be assessed. Chapter 4 Office Application software (Word Processing) Starting and closing the word processor under a graphic user interface; creating and saving a document; protecting a document; editing a document, find and replace, page layout, printing a document, formatting a document, mail merge. Chapter 5 Multimedia presentation Presentation using pictures, videos, animations; Integration of spread sheet, databases and presentation. Chapter 6 Spreadsheet Using Formulae and functions, working with ranges, graphs and charts, difference between absolute and relative references Chapter 7 Database package Creating, editing, modifying database, Indexing, Report generation, multiple database, Retrieve the data from database using queries. Chapter 8: Algorithm and Flowchart Sequence of steps to solve a particular problem, Graphical representation of the same EXAM PRIMER 3 - 100 marks In addition to the syllabus of Exam Primer 2, the following topics will be assessed. Chapter 9: Elementary concepts of Objects and classes. Object oriented concepts: Encapsulation, polymorphism, inheritance, Class as an object factory, Abstraction. Chapter 10: Class as basis of all the computation Java character set, Tokens (Keyword, Identifier, literals, separators, operators), Concept of data types, Primitive data types, variables, constants, Operators in JAVA (Arithmetic, increment and decrement operator, Relational, Logical, Assignment operator. Chapter 11: Decision making and iteration through loops If statement, else if ladder, switch, while, do-while, for loop