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FS C W E O M N O X O O O Edge Nose Tackle Rush Will Mike Sam Strong Safety Corner Free Safety weakside 5 tech.

weakside 1 tech. strongside 3 tech. strongside 5 or 6i tech. "C" "A" "B" "C" O S T O R O O SS C

weakside 5x5 EMOLOS "C" weakside 20 tech "B" strongside 20 tech "A" strongside 5x5 EMOLOS 8 x 1 ~ outside leverage 12 yds deep middle of field

must be fast read fill type

alley player on outside run

42 BASE PACKAGE

42 "TITE" O O O X O O T S O TE R SS M

DIRECTIONS O T "A" ANGLE E O N X O T TE R

O O O X N M O O O TE E O N M 42 "G" O O O X O O T S O TE R O E 42 "WIDE" (autoTrips) M O O 42 "UP" O E M 42 "WIDE" Double Eagle O O O O O X N O O O T O R O O N Nose is off LOS 42 "LOOSE" M O O X T S O O O R O E O O S O O T O TE R O E W O O N

O E

T"A" N"B" BULLETS Tackle to "A" End to "B" Rush to "C"

O E

O N

O T

TE R

W & SS are 2x2 42 "SOFT" O O O X N S O O T O TE R

O E

O N

O T

TE R

LOOP T "A" R "B" N"C" STACK E to "B"

O E

O N

O T

TE R

O E ROCK E to "B" N to opposite "A" E O

O N

O T

TE R

O E 2"i"

O N M

O O O X

O N

O T

TE R

O T S

TE R

Tackle plays "2"

SWITCH E to "B" N"A" T "C" Will to "O"

O E W

O N

O T

O R

O O O X S O O T O TE R SS
Brings W, M, S up to LOS

Tackle to "5" O W E O O M N

Fronts & Stunts

DEFENSIVE COVERAGES
DEEP 1/2 DEEP 1/2

DEEP 1/3

MIDDLE 1/3

DEEP 1/3

FLAT

CURL

HOOK

CURL

FLAT

O O

O O

X O O O

** The majority of our fronts will allow u opponent's offense incheck. Once an off to your temamates, "IN" / Coming Acro offensive player threatening your zone. COVER 2

COVER 3

DEEP 1/3 CORNER

MIDDLE 1/3 FREE SAFETY

DEEP 1/3 CORNER

DEEP 1/2

FREE SAFETY (Curl to Flat) WILL (Hook to Curl) MIKE (Hook to Curl) SAM (Curl to Flat) SS FLAT CORNER CURL WILL

O O

O O

X O O O

O O

COVER 6 (we will show C3, then drop to C2 -strong rotation)

COVER 1

WEAK DEEP 1/2

STRONG DEEP 1/2

WEAK CORNER (Curl to Flat) WILL (Hook to Curl) MIKE

FREE SAFETY HOOK CURL SAM SS Strong Flat CORNER

CORNER #1 MIKE #3 WILL #2

O O COVER 4

O O

X O O O

O O COVER 11 ROBBER

DEEP 1/4 CORNER

DEEP 1/4 FS

DEEP 1/4 SS

DEEP 1/4 CORNER

Curl to Flat WILL

MIDDLE HOOK MIKE

Curl to Flat SAM


CORNER #1 WILL #2

O O

O O

X O O O

O O

ty of our fronts will allow us to play a zone coverage to keep our fense incheck. Once an offensive player leaves your zone, communicate mates, "IN" / Coming Across!", then sit in your area looking for another er threatening your zone.

EEP 1/2

DEEP 1/2

E SAFETY HOOK MIKE

STRONG SAFETY CURL SAM FLAT CORNER

O O X O O O

MIDDLE HOLE FREE SAFETY

MIKE #3

SAM #3 SS #2

CORNER #1

O O X O O O

MIDDLE HOLE FREE SAFETY

MIDDLE HOOK MIKE CORNER #1 SAM #3 SS #2

O O X O O O

GOAL LINE DEFENSE


65 GOALINE (GAP 8) O O FL TE1 R O
B

O X

T2 M

TE2 W SS

FS

C FS M R W S SS

5 yds depth on #1 his side (any receiver threat, wing, flanker, etc) 5 - 6 1/2 yds depth on second back (TB) 3 yds depth on nearest back (FB) scrapes C to C lines head up on #1 TE, jams and rides him out lines head up on #2 TE, jams and rides him out outside man on LOS, rush hard - has QB always outside man on LOS, rush hard - has QB always

FB

TB

TE O R

O M

O X

FL
A

O FS

T2

O TE W

SS C

WB FB O X M TB

TB

TE1 O R

O C

O FS

T2

TE2 W

SS

FB O X FL
A

SE W C

O M

N FS

T2

TE R S

SS

42 VIPER
C

(42 Wide Under) F hook curl W M E O 4i S N X O O R T O 4i SS flat O O O O curl C

flat O O

"Viper" is merely our adjusted 42 f Viper 'drop' is telling our RUSH ba F

42 VIPER
C W E O O M N X O O S T O R O O O SS C

C W M O O E O S N X O O R T O O O SS

Base Viper is rushing 3 linemen p Mike will bump over on top of #3, j

C W E M N S T R SS

X O O

O O O O

C W M O O E O S N X O O R T O O O SS

"Viper" is merely our adjusted 42 front to accentuate a pass rushing defense, while maintaining our flexibility against the run. Viper 'drop' is telling our RUSH backer to "drop" to the curl zone instead of rushing the passer.

Base Viper is rushing 3 linemen plus the RUSH. When motion changes 'strength' and a trips look is found on the weak side, Mike will bump over on top of #3, jam him, then fall back to his curl zone. If #3 does anything other than go inside, he will run with him.

xibility against the run.

ound on the weak side, n go inside, he will run with him.

SS

TARE 28

When in VIPER, we w based on numbers (a

E O O

N X O

T O

Versus an "Air Raid" confusion we create, YOUR number is call Number 1 2 3 4 5 6 7 8 9

TON W M S R SS

E O O

N X O

T O NUT

SS

E O O

N X O

T O EON

SS

E O O

N X O

T O STAG 23

SS

O WRECK 25

SS

E O O

N X O

T O

WHAM

SS

E O O

N X O

T O DROP BADGER 1

SS

E O O

N X O

T O MUGGER STAG 2349

SS

E O O

N X O

T O TARE MUGGER 2894

SS

E O O

N X O

T O

When in VIPER, we will rarely have time for huddle calls and must designate our blitzes based on numbers (audibling at the line).

Versus an "Air Raid" offense, they will be audibling at the line as well, so the more confusion we create, the better. We can call out as many numbers as we like, but once YOUR number is called, you must execute your blitz without question. Number Position Strong Safety Rush Sam Mike Will "666" = Rush, Sam, & Mike Blitz insignificant / dummy number Tackle goes outside Edge goes outside

DEFENSE!
STUNTS / BLITZES F C W E O O M N O X O S T O O R O O O O SS C C W E O M N O X O F S T O O

"WHAM" COVERAGES

O Will / End blitz gap exchange

O "CHOKE" - when we 'choke' we'll play a 2 deep / 4 under d

CLOUD ( 2 deep coverage rotation) F C W E O O M N O X O O S T O O R O O O O SS C C W E O M N O X O F S T O O R O SS

O RED (right) BLUE (left) We will call "CLOUD" to put ourselves in better position versus the outside run based on wing motion. When we call "CLOUD", it will be a pre-snap call for coverage rotation. We will line up in our base C3 alignment, but as the wing goes in motion, we will make a loud audible, "RED! RED!" (right) or "BLUE! BLUE!" (left). No matter what we designat as strength, we will just roll into our Cover 6 package, pressing hard on the outside receiver, and playing two-deep. Will will need to be familiar with occupying JUST the 'curl' zone when to his side. We can also make this call to an 'exceptional' receiver (ex. "87 CLOUD" we roll to receiver #87 no matter where he lines up) ROLL ( 3 deep coverage rotation )

F C W O O O E O M N O X S T O O SS R O O O O C C W E O

M N O X O O

S T O O

"RED" (right) "BLUE" (left) we will call "ROLL" to bracket a receiver and offer a 'change-up' look to an offense. The corner to the called side of "ROLL" is

going to hard press the outside receiver and re-route him. Corner will ride this receiver inside, then 'float' into the flat zone. The only change-up is the OLB to the roll side. He will now fall to the deep 1/3rd of that side. If a 'weak' roll is called, the WILL will now drop to deep 1/3rd over the top of the pressing corner. Likewise, if a strong roll is called, the Strong Safety will now drop to the deep 1/3rd over the top of the pressing corner. We can also make this call to an 'exceptional' receiver (ex. "87 ROLL" we roll to receiver #87 no matter where he lines up)

F SS R O O O O C C W E O M N O X O S T O O R O O SS C

e'll play a 2 deep / 4 under defense

O "STING" SS / Rush blitz gap exchange (directions or angle)

O 11 ROBBER

BLUE (left) C W E O O M

F S T O O R O O SS C

C3 alignment, but as No matter what we designate laying two-deep.

matter where he lines up)

N O X O

O Mike (hook) & FS (deep hole) are in zone CB / Will / Sam / SS are in man-to-man coverage This is our 'safe' man-to-man coverage. We will play this 'loose' and our Mike and FS will provide the needed inside help, by taking away any inside threat, as they sit in their zones.

C SS R O O

he called side of "ROLL" is

n 'float' into the flat zone. eak' roll is called, the WILL he Strong Safety will now

atter where he lines up)

WING I

TWINS

FS C W R O S T O M N X O O O O E O O SS C C W R O S T O

BASE

FS C R O T O S N X O O O M E O O SS W O C C R O T O S

WIDE

FS C R O S T O N X O O O E O M W O O O SS C C O R O S O T O

DOUBLE EAGLE C3

FS C R O S T O N X O O O E O M W O O O SS C C O R O S O T O

DOUBLE EAGLE C2

FS C R O S T O N X O O O E O M W O O O SS C C O R O S O T O

11ROBBER

FS SS S R O T O N X O E O M W O O O C C S O R O O

FS

T O

O DOUBLE EAGLE C ZERO O COVER ZERO - we're manning up with no deep help over the top. We are "selling out" for the sake of aggressive pres

While in DOUBLE EAGLE, we call strength to the TE (regardless). However, the SS will always go to the numbers (I.e.; the two

PRO

FS C M N X O O O O E O O SS C O O E O O W M

FS S N X O O O T O O

FS M N X O O O E O W O O O SS C C W E O M

FS S N X O O O T O

FS FS SS M N X O O O E O W O O O O C W O C M E O N X O O O T O S O

FS FS SS M N X O O O E O W O O O O C W O C M E O N X O O O T O S O

FS FS SS M N X O O O E O W O O O O C W O C M E O N X O O O T O S O

FS SS SS M N X O E O W O O O O W O C C C M E O N X O T O S O

O O O O the sake of aggressive pressure. We will matchup man-for-man, talent for talent. Corners will cover Split and slot recievers, FS w

go to the numbers (I.e.; the two receiver side) and shadow #2. From this, the SS will jam #2 (in Cover 3), fall to the strong deep 1/2 (cover 2)

DOUBLE TIGHT

FS SS C R O O C W M E N O O O X O O O S SS T R O O O O C

FS SS R O O C C M S SS C W E N T R O O O X O O O O O O

FS SS R O O C C M S SS C W E N T R O O O X O O O O O O

FS SS R O O C C M S SS C W E N T R O O O X O O O O O O

FS SS R O O C C M S SS C W E N T R O O O X O O O O O O

FS C C R O O M SS S W E N T R O O O X O O O O O O C

er Split and slot recievers, FS will cover the TE. The SS will match

all to the strong deep 1/2 (cover 2)