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War Male Desert Half-Elf Fighter 8 / Monk 2 Lawful Neutral Strength 18 Dexterity 16 Constitution 16 Intelligence 14 Wisdom 20 (+5) Charisma

14 Size: Medium Height: 5' 11" Weight: 220 lb Skin: Tan Eyes: Dark Brown Hair: Black Beardless Total Hit Points: 65 Speed: 40 feet [quick] Armor Class: 34 = 10 +3 [dexterity] +5 [wisdom] +15 Touch AC: 34 Flat-footed: 31 Class Defense Bonus Option: +9[Fighter] +7[Monk] [no stacking with armor] Initiative modifier: Fortitude save: +12 Reflex save: +8 Will save: +10 Attack (handheld): Attack (unarmed): Flurry of Blows: Attack (missile): Grapple check: +13/+8 Light load: Medium load: Heavy load: Lift over head: Lift off ground: Push or drag: 100 lb. or less 101-200 lb. 201-300 lb. 300 lb. 600 lb. 1500 lb. Region of Origin: Breland Languages: Common Elven Daelkyr (? 1 more) +3 = +3 [dexterity] = 9 [base] +3 [constitution] = 5 [base] +3 [dexterity] = 5 [base] +5 [wisdom] +13/+8 = 9 [base] +4 [strength] +13/+8 = 9 [base] +4 [strength] +11/+11 [includes strength modifier] +12/+7 = 9 [base] +3 [dexterity] = 9 [base] +4 [strength] (+4) (+3) (+3) (+2) (+2)

Unarmed Damage: 1d6 +4 [strength] Spear [1d8, crit x3, range incr 20 ft., 6 lb., two-handed, piercing] Feats:

Blind-fight Dodge Mobility Improved Unarmed Strike [monk] Stunning Fist [monk] Power Attack Cleave Great Cleave Weapon Focus x1 Weapon(s): Weapon Specialization x1 Weapon(s): Greater Weapon Focus x1 Weapon(s): Traits: Quick Action Points: 10 (this Skill Name Key Ability Skill Modifier Ability Modifier Ranks Misc. Modifier Appraise Int +2 Balance Dex* 11 = +3 +6 +2 [tumble] Bluff Cha 2 = +2 Climb Str* 10 = +4 +6 Concentration Con +3 +6 Craft_1 Int 2 = +2 Craft_2 Int 2 = +2 Craft_3 Int 2 = +2 Diplomacy Cha +2 +6 +2 [half-elf] Disguise Cha +2 Escape Artist Dex* +3 +6 Forgery Int 2 = +2 Gather Information +2 +2 [half-elf] Heal Wis 5 = +5 Hide Dex* 9 = level)

2 =

9 =

10 = 2 = 9 =

Cha

4 =

+3 +6 Intimidate Cha 8 = +2 +6 Jump Str* 16 = +4 +6 +2 [tumble] +4 [speed 40] Listen Wis 11 = +5 +6 Move Silently Dex* 3 = +3 Perform_1 Cha 2 = +2 Perform_2 Cha 2 = +2 Perform_3 Cha 2 = +2 Perform_4 Cha 2 = +2 Perform_5 Cha 2 = +2 Ride Dex 3 = +3 Search Int 3 = +2 +1 [half-elf] Sense Motive Wis 7 = +5 +2 [desert half-elf] Spot Wis 6 = +5 +1 [half-elf] Survival Wis 5 = +5 Swim Str** 6 = +4 +2 Tumble Dex* 11 = +3 +6 +2 [jump] Use Rope Dex 3 = +3 * = check penalty for wearing armor Escape Artist >=5 ranks gives +2 on use rope checks for bindings. Desert Half-Elf Immune to magical sleep +2 racial bonus on saves vs. enchantments Low-light vision (darkvision if half-drow) +1 racial bonus on search and spot checks +2 racial bonus on diplomacy and gather information checks

+4 on saves vs. hot environments +2 on sense motive (already included)

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