;CSDM Configuration File ; Default settings by BAILOPAN ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;You must be running the Main plugin for this

section ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [settings] ;Sets whether CSDM is enabled or not. enabled = 1 ;Sets whether or not players should be stripped of weapons on round start ; (excludes knife) strip_weapons = 1 ;Sets how long weapons should stay on the ground for after being dropped ;in seconds. note that enabling this can create lots of lag for clients ; AND server. 0 is immediate, -1 is infinite. weapons_stay = 0 ;Sets the spawn mode. ; "none" - users spawn at normal map spawn points ; "preset" - csdm_spawn_preset.amxx required, uses predefined spawns in config f iles ; -- others may be supplied by 3rd party plugins spawnmode = preset ;Sets whether the bomb is removed remove_bomb = 1 ;Sets the spawn waiting time spawn_wait_time = 0.75 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;You must be running the FFA plugin for this section ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [ffa] ;Set whether free for all mode is enabled by default enabled = 0 ;Set whether the radar is scrambled (0) or hidden at all (1) radar_disable = 0 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;You must be running the Misc plugin for this section ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [misc] ;Map objectives are removed by their flags. ; a - as_ maps ; b - buyzones are removed ; c - cs_ maps ; d - de_ maps remove_objectives = abcd ;Blocks people from using all buy commands block_buy = 1 ;Auto-refills ammo when it gets depleted ammo_refill = 1

.Is stripping entities enabled? enabled = 1 .............You must be running the Stripper plugin for this section .. .............with all entities You will write here... [protection] .disabled.....................Shows the state of tickets: 0 ..so the plugin author cannot give You the warranty it will work ................... ...Ticketing is counted for team (0) or separatelly for each player (1) ticketing_player = 0 ...........Note: .....number of times the player is able to respawn during one round tickets = 10 ..................These default ones below are tested and the game is not crashing with them class class class class class class = = = = = = player_weaponstrip game_player_equip item_healthkit item_battery armoury_entity item_longjump ............ [stripper] ................... ................Hide timer if remove_objectives is acd or abcd hide_timer = 1 .Is round ticketing enabled? enabled = 0 ....You must be running the ticketing plugin for this section ....................as HUD......... 1 ...Number of times a team can have players respawn before they stop ............. [ticketing] .......write here the list of entities You want to remove from the map .... .It's not recommended to put more then these listed below........... 2 ...being able to respawn or (if the ticketing_player is enabled) ......Says a radio command to a player when they respawn spawn_radio_msg = 0 .HL sometimes behaves strange when You want to remove some entities ...You must be running the protection plugin for this section ............as chat show_state = 1 .Is spawn protection enabled? enabled = 1 .....Hide money if block_buy is 1 hide_money = 1 .. ....

...armor .primary ..armor ...WEAPON MENUS.grenades .defusekit (CTs only!) ...... leave this in quotes .. B.... h .. f .buy menus = ps .. n . a .. the glow shell is thicker) colorst = "255 0 0 200" colorsct = "0 0 255 200" colorsffa = "0 255 0 200" ........smoke grenade grenades = fhs .........Colors of glow shell. s .Grenade flags: .. time = 3 .Format for weapon menus is: ... (as A gets higher....Removing or moving things . p ...... from the list will change the order of the menus! [secondary] usp USP 1 glock18 Glock 1 .shortname "Display Name" menupage .Change the '1' to a '0' to block the weapon ...You must be running the equip plugin for these sections . G..... g ...Enables the guns menu always when the players uses say "guns" always_allow_gunmenu = 0 ... g ... grenades are enabled fnadesnum = 2 ...he grenade ....Autoitem flags: ...flashbang ... . A where A is the alpha transparency .Is glowing enabled if protection is on? glowing = 1 .Equip Menu flags: . d ..The digits are R....helmet .grenade ........ ...secondary ... s . ... [equip] ....nightvision autoitems = ahg ....... a ... .... b ..Sets number of flashbangs given if ............ h ...Number of seconds someone is protected after respawn..

.........The short name must match one in the list above [botsecondary] deagle usp elite fiveseven [botprimary] ak47 m4a1 aug sg552 galil famas scout awp sg550 m249 g3sg1 mp5navy m3 xm1014 ..........deagle Deagle 1 p228 P228 1 elite Elite 1 fiveseven "Five Seven" 1 [primary] m4a1 M4A1 1 ak47 AK47 1 aug AUG 1 sg552 SG552 1 galil Galil 1 famas Famas 1 scout Scout 1 awp AWP 1 sg550 SG550 1 m249 M249 1 g3sg1 G3SG1 1 ump45 "UMP 45" 1 mp5navy "MP5 Navy" 1 m3 M3 1 xm1014 XM1014 1 tmp TMP 1 mac10 "Mac 10" 1 p90 P90 1 .....................You must be running the item mode plugin for this section .If set to 1...Is item mode enabled? enabled = 0 ..................List weapons here the bots can randomly have . ............. players will drop a pack of goodies when they die .......... [items] .

Allows/disallows to use gun menu if item mode is enabled.g3sg1 . persistent_items = 0 . medkit = 15 . Default is 20 (0 = permanent) item_time = 20 .tmp .. max_hnades = 1 . Default is 1. or add the short weapon names of the weapons you want to restrict (m4a1..mac10 . Default is 0.elite . (Max is 30 seconds) drop_time = 10 .m3 . ammo & jetpack).For example to pickup ammo You need item mode enabled. max_fnades = 2 .xm1014 .medkit . .aug ..m4a1 .Sets how many smoke nades the user may keep in his hands.sg550 .want to get from the menu instead from the ground.Remove semicolons to restrict any of the following items . no_gun_menu = 1 . if set to 2 .galil . Default is 1. but includes armor & heatlh also drop_packs = 0 . Default is 2.Sets the number of health given by a medkit. battery = 15 .ak47 . (include weapon.) [item_restrictions] . but guns You may .Sets how many flashbangs the user may keep in his hands.longjump .Sets the number of armor given by a battery.scout . Default is 15.sg552 .mp5navy .awp .Sets the time to wait for an item to reappear on its place. awp .m249 .same as one . ak47.Sets how many he nades the user may keep in his hands.If set to 1 the item will not have the falling down effect. max_snades = 1 . Default is 15.p90 .Sets how long packs stay on the ground.ump45 .famas .

shotammo .pistolammo ..armor .smgammo .battery .fullammo .rifleammo .paraammo .awpammo .hegrenade .

Sign up to vote on this title
UsefulNot useful