F A H R E N H E I T

/

I N D I G O

P R O P H E C Y

C O M P L E T E

P S 2

W A L K T H R O U G H

G U I D E ©

B Y

E M M A

N O R T H

emma_north1@hotmail.com

Last Edited: 30/05/07

TABLE OF CONTENTS

1.0 1.1

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INTRODUCTION MY VIEW ON WALKTHROUGHS

2.0 2.1 2.2 2.3

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PREPARING FOR THE GAME THE STORY CHARACTERS CONTROLS

3.0 3.1 3.2 3.3 3.4

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THE WALKTHROUGH THE MURDER INVESTIGATION THE DAY AFTER CONFESSION

3.5 3.6 3.7 3.8 3.9 3.10 3.11 3.12 3.13 3.14 3.15 3.16 3.17 3.18 3.19 3.20 3.21 3.22 3.23 3.24 3.25 3.26 3.27 3.28 3.29 3.30 3.31 3.32 3.33 3.34 -

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POLICE WORK ALTERNATE REALITY RECONSTRUCTION TYLER & KATE LOST LOVE HIDE AND SEEK FRIENDLY COMBAT DEBRIEFING (CARLA) DEBREIFING (TYLER) AGATHA QUESTIONS AND BULLETS DOUBLE OR QUITS THE STORM DARK OMEN FACE OFF BACK TO AGATHA HAPPY ANNIVERSARY BLOODY WASHING CONFRONTATION CAPTAIN JONES IS REALLY UPSET FALLEN ANGELS SOAP, BLOOD AND CLUES THE FUGITIVE JANOS MEETING KURIKAN MAYAN SECRETS THE CLAN DANGER AND UBLIQUITY FATE ON RUSSIAN HILLS CHILD S PLAY

3.35 3.36 3.37 3.38 3.39 3.40 3.41 3.42 3.43

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CHECKMATE THE PACT JADE FROZEN TO THE BONE WHERE IS JADE? BOGART REVELATION FINAL COUNTDOWN EPILOGUE

4.0 4.1 4.2 4.3

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POST GAME FAQS BONUS POINTS HINTS & TIPS

5.0

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COPYRIGHT & CREDITS

1.0 INTRODUCTION

The only part in this walkthrough which contains colour is the cover so if possi ble I advise printing the walkthrough to use it. This can be easier to follow an d allows you to makes annotations.

1.1 MY VIEW ON WALKTHROUGHS

I've completed this particular game both with and without the help of a walkthro ugh or guide and found that although it may have been more exciting and nerve-ra cking without one, it took a long time and I found myself getting bad ratings wh ere I was so slow and unconfident. I often find this with similar games and beca use of it I usually prefer to play with the help of some form of guide. However, I'm sure I am not alone in believing that many (nearly all, in fact) walkthroug h guides are either too vague or do not help with certain important aspects of a

I really advise you read Section 2. But all these murders show the same ritual patterns. Why did Lucas kill? Who made him do it? Who is controlling t hese murderers? Run from the police and hide from yourself in a completely new f . I do also appreciate all of you who contact me just to let me know that the y found my guide useful. but how to complete it comfortably. All of the city. Before scrolling down to crack on with the game guide. please email me. exciting game. This is much apprecia ted.. finding non-mandatory items like health or explaining exactly when so mething is going to happen). Enjoy! 2.. the murderer Lucas Kane. If you have any suggestions for improvements of this guide. However. un like most murders. the murderer is no secret and is just an ordinary man. Similarly if you have the answers to any of the unan swered questions I may raise in part 3. I have decided to try to provide gamers with detail ed guides which describe not only how to complete the game. the m urderer s brother. and with style... He has no idea who his victim is.game (ie. or know of any point s which I have missed or which are incorrect please do not hesitate to email me at emma_north1@hotmail.5.1 THE STORY In the men s room of a New York diner a mysterious murder takes place. D etective Carla Valenti.com. This is a big boost for me and I hope I can carry on be ing of use! If there is a game you would like help with or a walkthrough for. You will become the four key characters in the story. It s not that long and it just lays out a few p oints which you really need to bear in mind if you want good ratings and a confi dent. But this is no isolated incident. n ormal people are killing complete strangers.0 PREPARING FOR THE GAME 2. NYPD agent Tyler Miles and the priest Markus Kane. let me know an d you never know but I may be able to help. Discover the truth.0: Preparing for the Game .

. They are also shown in the Manual. Tyler Miles NYPD detective Tyler is troubled by his relationship problems and long working h ours..2 CHARACTERS Lucas Kane The game s main character: an average IT manager who suddenly turns into a murdere r. But t he ritual pattern left behind makes her look further than the obvious suspect. He s more than ready to wrap up this case immediately. Carla Valenti Nobody challenges Carla.orm of video game. But Lucas knows he wasn t in control when he did it. As a priest he s torn between doing the right thing and his famil y ties.. 2. Is blood thicker than holy water? 2.. I nitially she puts the brutal killing down to the work of a psychotic mind. X Run . That is until Carla t akes things one step further. Markus Kane Markus hadn t heard from his brother for two years until he comes to him with bloo d-stained hands. the NYPD detective in charge of the Doc s Diner murder. This murder isn t going to be solved easily. All he can do is try to di scover the truth.3 CONTROLS Here are the game controls. before the police catch him.

Perform Action .SQUARE N/A TRIANGLE Switch Character CIRCLE Display Mental State LEFT ANALOGUE Move RIGHT ANALOGUE Swing Camera.

L1 Camera Switch L2 Camera Rest (in outdoor scenes) R1 Camera Switch R2 First Person View D PAD Move .

START Pause Menu

SELECT Display PDA

3.0 THE WALKTHROUGH

The game is split into scenes. Here is my recommended walkthrough. I highly advi se complete the tutorial first; this won t take much of your time and will follow onto the game. However please note that this does not cover many important aspec ts of the game which I think it should but nonetheless it doesn t so you will need to learn to pick up things as you play.

One point to take notice of is the fact that I DON T tell you what NOT to do durin g the walkthrough itself. For this, check the points guide at the start of each scene description which I have used to show you what has negative effects on you .

Good luck!

3.1 THE MURDER

Playable Characters: Lucas Bonus Points: N/A Location: Doc s Diner

Points

Removing body: +5 Sweeping blood: +5 Hiding knife: +5 Removing blood from your body: +5 Getting coin: +5 Eating: +5 Drinking: +5 Playing jukebox:

+5 Leaving diner after paying: +5 Leaving with a cab: +10 Leaving with the subway: +10 Looking out of window in restroom: -5 Using phone: -5 Walking behind counter: -5 Talking to man with hat: -5 Talking to waitress: -5 Talking to cop: -10 Leaving without paying: -10

Note: this chapter is the only one you will play if you are playing a demo versi on. If you are, I hope you go out and buy the damn thing; you won t regret it!

The game begins with a cutscene which introduces you to your first character and then you ll see a man urinating.2 INVESTIGATION Playable Characters: Carla. You will have to complete the tasks here reasonably quickly as the police office r will visit the restroom and you need to be gone before he does. There is a knife on the floor near the urinals. Pick this up to get rid of it. Tyler Bonus Points: N/A Location: . do the same thing again and you will hit the machine. Walk to your table (the second one on the right) and sit down. depending on which you find first! 3. You should begin to learn how you do things in the game. Move to the jukebox near the door and use the coin to play a track. Lastly. Eat some food. However. You ll need to cover your tracks and reduce the evidence. You ll then be in control of Lucas. He washes his hands casually and doesn t notice yo u sitting on a toilet. wash your hands at the right-hand sink (the o ther is out of order). take the mop by the cubical you were in and clean up the blood stains (you will need to repeatedly push the Right Ana logue Stick up to do this). whe n symbols appear and what they mean. dr ink something from the glass and try to drink from the coffee mug (there are two different drink icons to do this) to see that you could have been with someone at your table. Then look at your bill and pay at your table. carving symbols into your arms. Start by dragging the bo dy into the toilet. Repeat this moti on until a coin drops out which you should take before leaving the restroom. Walk towards the vending machine near the door and use it to notice it's broken. His own body hides you fr om the mirror as you walk up behind him in a trance to stab and kill him. Your m ental status goes from neutral to depressed as you realise what you ve done. Exit the diner and leave the ci ty using either the cab or the subway. Next.

select the little question mark icon to see that she too has issues before entering the diner. I know it seems like getting Lucas into trouble but it's needed f . This is a good idea as being sensitive will make her tell you as muc h as possible. Then when you take over as Carla. Let Carla talk to the cop and you will need to decide what to talk about. It isn t too critical as most of what is said will be said one way or another but ask hi m about the waitress last to get most out of him and he ll tell you to take it eas y with her.Doc s Diner Points Drinking coffee (both): +5 Talking to the men at the bar (both): +5 Seeing blood outside (Carla): +5 Getting near the cab (Carla): +10 Finding the book: +10 Putting the jukebox on -10 Talking with homeless guy (both): -10 Using urinal (Tyler): -10 The cutscene which follows will explain that Tyler is having problems so listen to this.

Take ea ch character in turn into the cubical which Lucas was in. Tyler should sear ch the bin or the other toilet. Carla will be able to examine the blood and a hole on the floor and Tyler will flush the toilet. 3. examine the bloody footprints in the snow. You ll later need to use thi s type of action again so get practice! Talk to the guys at the bar with both Carla and Tyler and then go to the table w here Lucas was sitting. Then head to the car to finish the scene.or the story. You can switch with Tyler and make him do the same. Examine everything possible with each character and you will get another officer to examine the Shakespeare book on the floor after.3 THE DAY AFTER Playable Characters: Lucas Bonus Points: 5 Location: Lucas Apartment Points . Eithe r character may find the knife here but its location is random and if not then l et Carla look out of the window where she may find it. Now enter the restroom and let Carla investigate the blood on the floor. You may find this process di fficult but it s really easy if you follow the movements on the icon while holding the stick forward and gently pulling it to the side. If not. The knife will be in one of these five locations . go back out and talk to the guys at the bar again. Go over to her when you finish. Outside. Then have one of your character s talk to the other and at some point in the conversat ion. select leave. When you find the knife. After speaking with her. get up and go behind the counter to drink some coffee.

Using the toilet: +5 Taking a shower: +5 Putting music on: +5 Taking medicine: +10 Using bandages: +10 Officer leaves: +10 Drinking milk: +5 Looking at a photo on the desk: -5 Reading the newspaper at the door: -5 Watching TV: -10 Seeing mirror reflection: -20 .

washed. pick up your shirt near the pillar to see a reminder of th e night before. make sure you re ready and leave the apartme nt to meet your brother. Head out of your bedroom and answer the phone when it rings to speak to your bro ther. Stand up when you have control again and take the medicine which is on your beds ide table. Now you have a choice as to which scene you play next. I have the tasks in order below as to what s most important so work quickly and follow my order. Go again to pick this up and go through the side door to your ba throom. Also. Now head back to your bedroom and take some clothes out of the wardrobe to put t hem on. After the call. Once the policeman has been and gone. He doesn t stay long but you must have pulled your sheets o ver. Be sure not to drink the alcohol you keep under the counter as you have tak en medicine and drinking will kill you. Refer down if you change to Ca rla and return back for Lucas scene later. There is y our first bonus card in one of the kitchen cupboards. Open the medicine cabine t above the sink and use the bandages. Head back into the living room and find a key on the table which you sho uld take. 3. Look at your bed and then hide the blood under the sheets. Close the cabinet for another harsh remin der. although his staine d sheets and carved arms soon prove otherwise.4 CONFESSION . Take it for five bonus poi nts.Lucas awakes with the misconception that it was all a dream. But feel free to put music on before you leave. dressed and put your shirt in the washing machine first (as the wal kthrough will explain) so do these tasks first. when the of ficer does arrive you really should try to succeed in the mini-game as failing w ill cause trouble later. You will have to complete certain tasks reasonably quickly as a police officer w ill call and you will need to explain that you were the one who the neighbours h eard screaming as you cut yourself with some glass and that it's no problem if h e takes a look inside. Now use the toilet and take a shower to clean up after. Also look in the fridge and drink the milk which you ll find. It doesn t matter too much but I have chosen to continue with Lucas for now.

Run forward.5 POLICE WORK Playable Characters: Carla. Markus will leave you and you ll have a headache and a vision involving a boy who you think will fall. an d explain what's going on. since it's an extra life. At the end. walk straight ahead to find your brother. After the vision he actually does fall. he'll offer you a cross. Talk with him. Markus.Playable Characters: Lucas Bonus Points: N/A Location: Park Points Saving the boy: +20 In the park. Accept it. 3. Tyler Bonus Points: . You need to save hi m. Wait until you have counted to three before each pump and you should save him in time. The police officer recognises you but doesn t arrest you. jump into the water and work your way through the mini-games to save him and bring him to surface. Get out of the ice and try to resuscitate him .

head into your office. Go to the coat rack by the door and put your coat on. switch to Tyler. Walk into the living room and talk with your girlfriend by drinking some coffee. People may talk to you when on your way which will lower your mood so try to keep away from people if you can. Get out of bed and walk into the bathroom where you'll find a bonus card. After. Then you ll hear news about forensic results. Near your office a guy will ask you about some money Tyler owes him who you can t avoid. Go over to Sam and give her a kiss before heading out to the police station.10 Location: Park Points Using the toilet (Tyler): +5 Taking a shower (Tyler): +5 Talking with Sam (Tyler): Up to +20 Kissing Sam (Tyler): +10 When you take control of Carla you are at the police station. Use the phone in here to give Tyler a call. She's unhappy about things so cheer her up. Now walk to your office in the top right corner. Head straight ahea d through the metal detectors and up the stairs to enter one of the double doors at the top. before heading back to the room to get clothes out of the c loset. Use th e toilet and shower. . After.

Say something about not wanting to lose a friendship over $100 an then offer a preposition of a basketball game where you ll pay him $200 if you lo se. Scroll up for the word Kirsten t o find that it s a classified entry. 3.6 ALTERNATE REALITY Playable Characters: Lucas Bonus Points: 10 Location: Naser & Jones Bank Points Washing hands: +5 Letting Tiffany come over: . this time of three scenes. On the way. The mysterious email it s ha ppened before is interesting. You can check your email first if you like. Again you have a choice. Enter the office after. After emails. go across to the third icon on you co mputer main screen to search the police database. After you find out all you need to know about the forensic results. Then leave your computer to end the scene. He ll accept. Hang up your coat and go out to join Car la at one of the desks. head back to your office and use your computer to check your mail.Head up to Carla s office as you did before. there s one fr om Sam there. I chose to do them in order so again find the one you chose first. the guy you owe money to will stop you.

When the other guy does get the phone call. lots of bugs will a ppear and try to kill you. If you get the mini-game right you ll notice you have visions as you read his min d. He ll leave after. take a cross (a life) out of the draw on Lucas right without loo king at the picture in the other draw. wash your hands and head out through the door. Use the map at the top of the screen to see that your office is at the top and h ead there. Save yourself. Get the next min-game right and you ll see the guy spill his coffee cup before it actuall y happens. You ll likely see strange bugs and other weird visions on the way but continue reg ardless. Leave your office and head there using the office plan again. Wait here until the phone rings and allow Tiffany to come to collect some thi ngs. After this call. everyone will be wondering what's wrong A sequenc e of tricky mini-games will follow so save yourself as best as you can. you ll offer to fix station 62. Inside.7 RECONSTRUCTION Playable Characters: Carla Bonus Points: N/A . Once you get there and are working on the computer. In the restroom you re in pick up the bonus card. and at the end. In the e nd everyone will be crowding Lucas and wondering what happened. Then go to work on your computer. 3. sit at your desk to talk to the guy you share an office with.+10 Looking at photo in draw: -5 So Lucas killed a guy but still decided to come into work.

8 TYLER & KATE Playable Characters: None Bonus Points: N/A Location: Police Station Points None .Location: Mortuary Points Doing well: +10 Doing poorly: -10 This scene is fairly simple. The scene will then end. Ask a few questions at the end and hear more about this Kirsten . Just listen and concentrate on the mini-games to re construct what happened. 3.

Tyler will ask Kate to make an image Lucas using their software.9 LOST LOVE Playable Characters: Lucas Bonus Points: None Location: Lucas Points Apartment Using toilet: +5 Playing music: +5 Drinking alcohol once: +5 Playing guitar well: +10 . 3. I do awful at this part every time but it doesn t reall y matter. Do your best bu t I wouldn t be too bothered about the outcome as it s hard to remember when you don t have him in front of you.

Offer her a g lass of gin before going to get it for her. Take the medicine on your be dside table again. When you wake up Tiffany will be at the door so go and let her in. Use the toilet and wash you hands before returning to your ro om and sleeping. You ll then need to find her boxes. The bottle can be found underneath t he breakfast bar. However if this happens you ll awake after and something clearly isn t right.Taking medicine: +10 Sleeping: +10 Giving Tiffany a drink: +10 Sleeping with Tiffany: +30 Dreaming: -20 Drinking alcohol more than once: -20 Tiffany leaving when you kiss her: -30 Lucas will wake up. Tiffany is coming over tonight. One is near the kitchen and the other in the c orner of your bedroom. After getting her boxes you can let her leave or if you re nice to her she ll ask yo u to play guitar. You can get up and do . You can still let her leave or kiss her and if she likes you enough you ll have sex with her. Play well and she ll like you more.

Young Lucas Bonus Points: None Location: Cemetery. Lucas is sitting alone while Markus and his friends are playing.10 HIDE AND SEEK Playable Characters: Lucas. . Military Base Points Saving all the children: +10 Thinking about the past (Lucas): -20 Walk towards the grave of your mother and talk to Markus. But soon after they leave Young Lucas will have a vision about a fire and goes to rescue his brother and his friends. Markus and his friends decide to go to a forbidden area Hanger 4. Markus wants Lu cas to go and play with them but Lucas isn't interested. push the stick in the direction it tells you and then spin it upward. Leave your flowers at the grave and you will think back to time as a kid. To do this.stuff if you like such as turn off the TV but in the end go back to bed and to s leep. and climb the fence where it s covered by gauze. This will alternate before you need to just push it forward at the t op. Walk to the north-eastern part of the map. 3.

From here on it gets a bit harder. You won't be seen if you do this correctly. Move right behind the blockage and move forwa rd behind another lot of crates. 3. you will tell Markus leave and that you ll look for the rest.11 FRIENDLY COMBAT Playable Characters: Carla. Inside. a t least you ll have saved your brother. When you see the truck here. walk straight ahead being sure not to be seen. C rawl through this gap. Enter the hangar on the left through the gap at the end of the walkway. move up to it and wait close until it passes. You ll need to move alo ng the fence ahead. one in the plane near these stair s and one at the back of the hanger in a crate.After that. Wait here until a truck passes by and then walk up to the side of it. Hanger 4b is straight ahead of you with a guard standing next to it and another guard stood by the hanger to the right. moving towards the left until you find a gap in the fence. Even if you don t save them all. When it passes. leaving you in between the two hangers. Tyler Bonus Points: 10 Location: Gymnasium Points Drinking something (both): . go straight forward into the gap between the h angers. It is possib le to get all the boys out in time but it isn t easy and depends on whether or not you got the mini-game right. Now a cutscene will see Markus give Lucas the details of someone who could help. There s one lad upstairs at the end of the platform (the stairs are near the front of the hanger).

After doin g this with Carla. 3. If you tire out your hands you can pause during these.12 DEBRIEFING (CARLA) Playable Characters: Carla Bonus Points: 10 Location: . With one of your characters collect the bonus card from the other side of the ri ng before fighting. If you don t win you ll need to go again. walk up to the ring and fight. You ll fight as Carla. I find this useful sometimes. otherwise it s up to you whether you play again or continue the game. drink something and do two different training courses.+5 Warming up (both) +10 Winning (Carla) +20 Failing training a few times (both) -5 As Carla. switch and do the same with Tyler. When you re both ready.

Again. use the valve on the left f ollowed by the valve on the right to clear a path. right. Take the bonus card here and then walk to the gate. Go to the valve on the right and use it to move the first lot. You would find several of these tapes but I will now direct you to the right one. not the right year. . You'll now find a terminal. In this li ttle walkway you ll also be able to pick up some files starting with k which you s hould do before returning back to the terminal. Now from this room turn to the other side of the room and turn the left valve he re. It s fairly simple to find the controls. What you need to do now. the one just next to terminal.Police Station Points Finding the right tape: +20 Getting too scared: -10 Please note that there are two chapters with this name so don t get confused! Carla explains she doesn t like small spaces and she ll hate it even more when they re dark. simply go through the gap on the left and turn the valve to the right before doing the same with the valve down the left. move through and turn the val ve you come to. This will reveal a walkway where you will be able to take the ri ght tape off a high shelf. Straight ahead you'll see that big cases are blocking the path. This tape is not the right tape. Turn the on light nea rby before opening the gate. Move forward and turn the valve on the left. is control Carla by holding the left and right mouse bu tton. left etc. Next. This will now reveal the power controls which you should go and use. b ut the power will shut down. Come back out and turn the valve you turned previously and then move over to the valve on the right-hand side to turn this. and keep her breath under control by pressing left. when the thing in the bar moves.

something is written in the top corner. 3. On one of the pages. . Take th e book after finding this and Tyler will find a piece of paper. Walk down. go underneath t he stairs and head over to the desk there. Just that a Robert Mitchell led the investigation... Look at the Shakespeare book with the magnifier. Then head back to the stairs.13 DEBRIEFING (TYLER) Playable Characters: Tyler Bonus Points: 40 Location: Police Station Points Finding paper in book +20 Giving the book: +10 Please note that there are two chapters with this name so don t get confused! Tyler will be in a book shop. First head to his left and follow the walk around to take the bonus card.However there s not much to see on it when you put it in the terminal. Take this as wel l. Note: If you have trouble finding the tape your best bet is to try anything or r estart the scene and follow the instructions steadily again.

Then ask him about the book. go to leave and he ll offer help. He'll give an example book and tell you to find a book that looks like it. You'll see it's written by "De Grutt ola". Give the book to the man and ask about clients. Leave the shop. picking up another card worth another 20 bonus points at the foot of the stairs on the way out. Then look at the book on the stand b ehind him and go back to speak with him again. Now go back down and look at the book on the table behind the man. take the book to the desk to look at it under the magnifier. Go there. He won't help you unless you help him first. After talking. Book 1796 is on the third level and that as the author begins with d it i s in the white part of the level. and look at the book here. Firstly.Talk with the old Chinese man on the floor.14 AGATHA Playable Characters: Lucas Bonus Points: 30 Location: Agatha s House Points Completing: +20 Failing: -5 . He ll be of little use anyway. 3. and find the book. Walk up the stairs. You'll find out De Gruttola has the number 1796.

Agatha is blind. The matches are table so take them and head back to the living room. Th en talk to Agatha again and push her back into the living room. 3.Now with Lucas again. so you need to push her in her wheelchair. over by the door. Close both curtains and then go to sit in the chair next to Agatha. After she speaks. The light switch is over by the door so go over and use it. First enter her bath room to take a bonus card worth 20 points. Ring the d oorbell and then enter. A series of those wonderful mini-games will follow where you will find out a lot more about your night in the diner. Then go back and go to push Agatha. She ll now tell you that you need candles and matches. Keep up as best you can and you eventually will be told to return tomorrow. She wants to feed her pets so head out into the hall and take the door one Lucas right. get to Agatha s house. The candles are in a rd in this room. head back to the and take the door in this hall which you haven t yet used. enter the next room to find Agatha on a chair in her bedroom. From there. cupboa hall on the on t Now do as she asks. Take the seed from the cabinet and feed the birdies. Walk straight ahead to the door at the end and go into t he living room. To collect the matches.15 QUESTIONS AND BULLETS Playable Characters: Carla Bonus Points: N/A Location: Police University Points . It's up ahead on the left. Put the three candles he table and light them.

Shooting well (each time): +10 Shooting poorly (each time): -10 You really don t seem to do much diner-murder-work do you? Talk with Sergeant Mitc hell at the end of the lane. After. After your first round of shooting you ll engage in conversation.16 DOUBLES OR QUITS Playable Characters: Tyler Bonus Points: N/A Location: Outside Police Station Points Make fun: +5 . Ent er the booth he was shooting from to begin. 3. You'll have to ask questions and shoot targets. Try to get the b est information possible before shooting again. get him to tell you more about his investigation.

Markus Bonus Points: N/A Location: Lucas Apartment Points Saving Lucas (Markus): +10 Lucas Lucas will enter his home to the phone ringing. You have to beat him each time to get a chance to score and then when you re in possession he has to stop you to get his chance back. Simple. 3.17 THE STORM Playable Characters: Lucas. Go and answer it to hear that fa . I find this one tricky though as it can be hard to see the lights on the mini-game.Win a few points: +5 (can happen several times) Win the match +20 Neither of you do much work do you?! Well basically all there is to this scene i s a game of basketball to settle some scores.

3. Then everything will seem really str ange.miliar voice and see the figure behind you. You'll now control Markus for the first time. You'll end up at the balcony where you will fall. ring the doorbell and then bust in through the door. Tyler Bonus Points: 10 Location: Carla s Apartment Points Using the toilet (Carla): +5 Watching TV (Carla): +5 Visit from Tommy (Carla): +5 Drinking wine (Carla): +5 . go to the first door on the right.18 DARK OMEN Playable Characters: Carla. With him. A strong wind will come in and you need to avoid things by running and dod ging. This is intense and is one of the best action scenes in the game. Run to Lucas and save him.

Yo u ll hear that Tyler has found nothing.Talking to Tommy (Carla): +5 Asking Tommy about bank (Carla): +20 Finding out about stock piles (Tyler): +10 Faxing (Tyler): +5 Using basketball (Tyler): +5 Finding out about watermark (Tyler): +10 Asking about work (Carla): -5 Asking about Carla (Carla): -5 Getting tired (Tyler): -20 Using the tarot cards: -30 (total) Carla is at home taking a shower and the phone is ringing is the living room whe n she gets out. Grab the bonus card in here before going to answer the phone. . Use the toilet off of the living room and watch TV. Go back into your bedroom and put on some clothes.

select the question mark icon to hear him think and then us e the computer. Carla wil l answer and ask you to fax it. After some talking. Go and open the door to meet Tommy. your neighbour who has brought some wine.19 FACE OFF Playable Characters: Lucas. Stand up. 3. we find the watermark. Check the web and look at the "World" tab. Call Tyler to tell him. Tommy will notice it on his way out. Put it on the desk. Yo u have no choice but to sit through this even though this ends up very bad and p uts Carla in an awful mood. sit down and switch on the lamp. He says you can trace the bank which printed it by looking at the watermark. He'll realise that th e piece of paper is from some stock piles. I chose Carla (by saying no when Tyler asked if he should go) but it s up to you as to who you prefer. Voila. You can now decide w ho goes to the bank. Sit down and have a chat with Tommy. Switch back to Carla and watch TV until someone rings the door bell. Tommy will show some tarot cards. pick up the piece of paper and go to f ax it. Get glasses o ut of one of the kitchen cupboards and put them down on the table. Switch to Tyler after the call and take the bookmark out of the fax machine. Now look at the bookmark again but this time with the lamp. Carla Bonus Points: 10 Location: Naser & Jones Bank Points Find pen (Carla): . If you faxed the bookmark.Now switch to Tyler. Then call Carla about this.

Lucas takes his time about th ings so after picking that up. pick up the pen on the desk and the torn paper in the left-hand draw. After a few questions you'll ask if you can go to the toilet. While Lucas is in the toilet. I advise telling the truth to avoid creating suspicion.+5 Find torn paper (Carla): +5 Bugs from above (Lucas): -10 Big bug in room (Lucas): -20 Another big bug in the room (Lucas): -20 You ll now see Lucas working as he has vision of Carla or Tyler (depending on who you selected) coming in the room. Naturally. Look at the photo there too if y ou like. You'll now switch to Carla. Carla will enter as the vision implied and will ask a few questions. First. ask her what the subject is as this option doesn t arouse suspicion. If you get tim e. You won t have time for much else before she enters. sit back down and collect the bonus card out of the right-hand draw. this will happen shortly but first you have some stuff to hide fast. Then I d try to get the mini-games right as each time you do you ll read Carla s mind which will help y ou decide what to say. Also.20 BACK TO AGATHA Playable Characters: . Then wait until Lucas returns and Carla will leave. move to the other side of your desk and take the Shakespeare book off the mini computer desk to hide that as well. Stand up quickly and pick up the form next to you. get these wrong will result in the appearance of th ose annoying bugs. 3.

Head into the bedroo m and take a bonus card off the floor. head into the kitchen and take the knife off of the table althou gh I ve no idea why this is useful.21 . Now quickly head down the hall and go in the bird room. it may not be. 3. Go to the shelf where yo u got the seed earlier and there is a key inside the seed bag in the bottom draw er. Use this to unlock a bird cage in this room with a piece of paper inside. Quickly go to her body and you ll hear to look for something. If you have time.Lucas Bonus Points: 10 Location: Agatha s House Points Finding the newspaper article: +10 Thinking about seeing Agatha: +20 Looking at the dead body of Agatha: -30 Go into the house and head to the living room to see someone has killed Agatha. Then run back to the living room and leave through the window. The cops will the n arrive and find Agatha.

HAPPY ANNIVERSARY Playable Characters: Tyler. Carla Bonus Points: None Location: Tyler s Apartment Points Use yoyo (Carla): +5 Find a link (Carla): +10 Conclusion (Carla): +20 Dance (Tyler): +30 Getting tired (Carla): -20 Leaving Sam (Tyler): -20 .

. You get home and hear Sam tell you to preheat the oven and poor the champagne. you ll need to phone Tyler. pick up the phone and leave the house. You ll also get a phone call at s ome point telling you to check your computer and fax machine. This won t please Sam too mu ch but life s a bitch. With Tyler. D o a few moves and finish up with a lap dance. Martin wil l come in to tell you about the day at the lake. get up.22 BLOODY WASHING Playable Characters: None Bonus Points: The Laundromat Location: None Points . Over to Carla now.. You need to link different objects wit h each other. Do as she asks by turning on the oven and taking champagne out of the fridge to pour in the glasses on the side. After you ve done this. Other things you c ould link should be fairly obvious but will depend on what you ve done in the game . 3. Head over to the decks and turn the music on to dance with her. Contrary to what it may seem (as I initially thought) Sam is not in the bedroom with another man. After you successfully link two things strongly. working in her office.You re now Tyler. Sam will appear in a blac k dress. You ll find out that they have known each other for two years to the day and Sam w ants to dance. What you ve done in the game will affect what you now can link but t wo you can always link are the fingerprints on the pen (on the computer) with th e list of fingerprints (on Tyler s desk) and the two Shakespeare books.

23 CONFRONTATION Playable Characters: Carla. 3. Lucas Bonus Points: None Location: Lucas Points Apartment Idea of arresting Lucas (Carla): +30 Carla Lucas is gone (Carla) . Go into the apartment and into the be droom as well as into the bathroom.20 Carla Carla and Tyler are going to arrest Lucas.None This is just a cutscene which you should watch where Lucas has a vision about a murder in a Laundromat. . Lucas apartment has been somewhat redecorated but he s nowhere around.

3.Lucas will just be getting home to a vision of Carla in his apartment. This i s pretty brief so just hear out the captain and leave.24 CAPTAIN JONES IS REALLY UPSET Playable Characters: Carla.25 FALLEN ANGELS Playable Characters: Lucas . Tyler Bonus Points: None Location: Police Station Points Explain (both): -5 Let both Tyler and Carla do some talking so they share the mental damage. No you ll take part in ano ther big action scene where you ll escape from the cops with some fancy acrobatics . 3. he tries to leave but is arrested by cops behind him. Naturally .

After the up-tempo battle Markus will wake you up. No netheless. BLOOD AND CLUES Playable Characters: Carla.Bonus Points: None Location: Saint Paul s Church Points None Now be prepared for a slightly harder battle. you ll leave the church to try and find out more about what s happening.26 SOAP. Tyler Bonus Points: 10 Location: . 3. Then you ll be attacked by some statu es. Explain to him a few things o f your choice although this will just make Markus more sure that you re insane. When you get up you ll see Agatha in front of you who you should go and talk to.

With Carla.The Laundromat Points Look at the man s wrist (Carla): +5 Look at the blood in the corner (Carla): +5 After doing both listed above (Carla): +5 Look at the man s body (Tyler): +5 Look at the woman s body (Tyler): +5 Look at telephone (Tyler): +5 Approach the laundrette and you ll tell Tyler to go inside. Now switch to Tyler and also take a look at the man. look at the blood and the tools in the corner of the room near the d oor before going down to collect a bonus card. Approach the officers to get an explanation of the crime. Check out the other victim with Carla as well as some bloody footprints in between the two victims. Then head over the male victim to examine him carefully to see his wrists. Then go over to check out t hen woman and the telephone. . After doing all this you should leave the laundrette. After this. follow Tyler inside.

3.27 THE FUGITIVE Playable Characters: Lucas Bonus Points: 10 Location: Tiffany s Apartment Points Eating food: +5 Eating different food: +5 Drinking: +5 Watching TV: +10 Laying down on the bed: +10 Not being found by Tyler: +10 Hugging Tiffany: .

Whe n you re over the other side you ll see police standing around. After climbing this fence. Move forward to trig ger the clip and watch the screen which appears at the top. You ll need to do a few mini-games on the way but after each one contin ue to move across swiftly. Move along thi s quickly. Follow this forward until you h ave a vision about being arrested. Wait until they aren t looking directly your way and then test your luck in running across to the othe r side. When you get there you ll need to climb up a pipe to reach a ridge. you ll probably tackle the next one with more ease. Climb over the fence here to see Tiffany s house. The first window is Tiffany s bedroom but this is closed so if you like you can mo . find a nearby fence and climb over it. After deciding to take another route. climb down the pipe. At the end. I found this difficult at first but at the top when you need to climb over.+10 Looking at the homeless guy: -5 Looking at the raven -5 Unsuccessfully opening the window: -5 Falling down off the pipe: -10 Losing a mini-game in the apartment: -10 Listening to the messages on the phone: -20 Head forward and around the corner on the right. move the stick forward and then left to get over. turn ar ound.

You can t actual ly see it but the icon should tell you it s there when you re near it. A few successful mini-games will keep Tyler away from you. You ll get a mini-game which winning will give you a vision of Tyler looking under Tiffany s bed. Now walk to her bathroom and wander around to find an extra life. Use this to help open the window an d then climb inside. You can also read the newspaper under her front door if you like.28 JANOS Playable Characters: Carla Bonus Points: 10 Location: Bellevue Asylum Points Getting inside: . You ll find the remote on a box near t he sofa. Sooner or later Tiffany will come home and the police will ring the door. Head t o the closet in the living room and hide there. Take a bonus card out of another cupboard here an d then head to the lounge to watch some TV. Now head out into the kitchen to get some food out of the cupboard and a drink a nd a sandwich from the fridge. Don t worry too much if you fail. 3. Lay down on the bed for a few seconds to make Lucas a little happier and then st and back up again.ve onto the next one and try to get in. You ll be unsuccessful so head over to a p ile of sticks and bricks to pick up a brick.

3. following th e rest straight.29 MEETING KURIAKIN Playable Characters: Lucas Bonus Points: . First. head straight all the way to the en d to collect a bonus card and then turn back. walk and don t stop until you get to Barney unless Carla says there s someone near.+10 Telling Janos he s not sick: +10 Cells open: -20 You re now in a mental institution to meet the killer from the old Kirsten case. B arney will explain how to get to him. The assistant will disappear. Keep her breath under control as before. Just run t o the big glass door and Barney will save you. head ba ck out and speak with the assistant again. When you re finished chatting and checking out the cell (if you wish). Talk with Janos to get as much information as you c an. Go down the first corridor on Carl a s left to meet the guy who will show you Janos cell. Just before you re supposed to leave there will be a power outage and lots of nutc ases will be freed. Enter to trigger a cutscene. It s pretty easy although you should also note that if you see a guy before she does then y ou ve gone the wrong way so turn back and turn off somewhere but it s pretty easy to find where you re going! Eventually the lights will turn on and you ll be surrounded by maniacs. She ll hold her breathe when she needs to as well. As soon as you get the chance. Take breaks when she suggests it and only move again when she s ays it s safe to do so. You need to go up the corridor and the n take a left (going up where the first patient you see came from).

He ll tell yo yourself. At the end the professor will die but not before explaining that the oracle kills to find the child . He ll ask you what paper you write for and es.30 MYAN SECRETS Playable Characters: Lucas . Event tell him whatever you want. You can look at things in here if you like but they aren t of much use. When you gain control head lef t and pick up a bonus card in the corner before finding him and talking with him .5 Location: Museum Points Professor believes you: +20 Professor dies: -20 You are now acting as a journalist with an appointment with Professor Kuriakin w ho may be able to help you answer some questions. Out in the car park you ll meet a few cars who ll try to get you so battle your way through to complete the scene. Ask him about a few things to help you ually he ll ask you who you really are and u to go out the back employee exit to save tell him you write for the New York Tim learn more about this religion. 3.

Bonus Points: None Location: Unknown Place Points None You ll wake up in an unknown place with someone surrounding you. He ll summon a black beast who you ll need to battle with mini-games. He ll also explain a few things to you here and there. everything will freeze but you and Agatha will appear. She ll tell you that you need to find a pure young girl who they want to sacrifice. 3.31 THE CLAN Playable Characters: The Oracle Bonus Points: None Location: Unknown Place . When you trip over. He ll tell you it s time to die and that you ll see him in the Other World. This is the Myan or acle.

Points None Lucas is in an unknown bed twisting and turning. Nice. You just need to complete a slow mini-game to complete this scene. 3. Marcus Bonus Points: None Location: Sleazy Hotel Points Carla & Tyler don t find you (Lucas): +20 Walking up the stairs (Carla): +30 Markus closes the door (Lucas): .32 DANGER AND OBLIQUITY Playable Characters: Lucas. He has another vision. Carla. You ll learn a little m ore about these Myan people and hear them discussing your chroma .

otherwise you will d ie. Head over to the phone and answer it to find out that Tiffany has been kidnapped . it s one of my favourites. Now stand up and run to the phone on the bedside table at the other side of the bed.+30 Waking up (Lucas): -10 Tiffany gets kidnapped (Lucas): -20 Not finding Lucas (Carla): -30 Markus gets killed (Lucas): -60 This is a really good scene in the game. . Now you ll be in control of Carla & Tyler. A humorous misunderstanding will follow. You l l then have to get Markus to lock the door he came from. This man s talents are endless. Run to the door on Markus right (top of the screen) and enter the little room . You wake up in the bed of a sleazy hotel and won t know where you are. Lucas will hang up the phone. Kick this in. pick up the phone ahead. one for Lucas. Now you re in control of Markus. This should read 269. Tell your brother that there is no time to explain. You'll see Carla and Tyle r heading up the stairs to get you and then you ll return to being Lucas. Choose to pick up the phone. Get back on the phone a nd Lucas will tell you to call the cops and stay there until they arrive. Approach the door next to Tyler and ope n it. The real room is at the end of th e hall so continue the way Carla just ran and look at the door on the opposite s ide (with R2). Lucas is gone but only until they leave the room. In here. Use it to give Markus a call. You ll now be Lucas again. You ll soo n see three screens. one for Carla & Tyler and one for Markus.

if you want to wander around before going to it yo u ll find a bonus card and a life in different corners of the park. follow the raven to the rollercoaster. Go out. step out and head towards Tiffany.33 FATE ON RUSSIAN HILLS Playable Characters: Lucas Bonus Points: 20 Location: The Fun Fair Points Saving Tiffany: +20 Falling down: -75 Falling off the platform with Tiffany: -95 You ll soon hear Tiffany scream out for you. This raven will show you your way to a rollercoaster. You ll see a homeless guy in front of y ou and a raven on the fence that will fly off. Enter the small cabin that it rests on and activate the carriage. Once you stop. When you re done . However.3. get inside the carriage and pull the safety r ail down. You know you shouldn t but hey i . You ll be taken up the track.

Take it stead y and try not to fall as this will seriously affect your mood as it will kill yo u. take a pause and press that button again.t s the way of the game.34 CHILD S PLAY Playable Characters: Young Lucas. head around Tiffany and free her. However the oracle wi ll now appear and you ll both fall. Repeat this or develop your own tactic s to get across. Then head out through the window. . You ll need to do something similar to what you do with Carla s breathing although this is a bit harder. When you make it across. 3. The best way to stay up on this plank is to tap one way gently and then pause be fore tapping the same button again. Young Markus Bonus Points: None Location: Military Base Points None After you hear the Myan s talking about you you ll wake up in your dream. Get up and then wake Marcus up. Keep Lucas in balance. Then tap the opposite button quite quickly.

With Markus you ll need to go bac k in the opposite direction and move around the building next to him into the ne xt building gap. Carefully let Markus go first. Markus will tell you that he ll distract the guard while you climb the pole next to him. Lucas and Markus will split up. When this happens. Do th is to throw a stone and the guard will turn around to investigate. climb down and use the map to follow the route to the do or.35 CHECKMATE! Playable Characters: . When yo u reach the other side. There will be a barrel here which you should kick. Keep rotatin g the camera with L1 and R1 to check the route of the lights. move behind a structure nearby so as to keep as far away from the soldiers as possible. instead of just walking past them you ll need to move across carefull y to the other side near a giant rock. move back in the direction you just came and near the corner of the building an explanation mark should appear as an action. Check the map and continue the way you needed to go.Just stay out of the light and you ll be fine at this point although this may be e asier said than done. You need to follow the path on your mini-map. When y ou see them. being sure not to get seen in the light. Keep moving and you ll see a soldier and will need to hide. Hide behind this until the s oldier has passed. we just don t know why! 3. You ll then see some soldiers up ahead. Next. It s very tight but it is possible if you time it carefully. Move forward and you ll meet another guard. Head over to a car you should see on the screen in between two buildings. move forward and go through the door ahead. Now take Lucas there and continue your route. head up to the pole and begin to move along the wires. With Lucas. Use the controls to get inside. away from the building you re up against. However you ll need to be very careful to avoid the lights which will still highlight you when you re up here. You ll end up between two buildings when you ll need to wait for y our brother. Enter the lift ahead of you. When the lift stops. Refer to the map to s ee where to head. Soon. All that creepi ng was clearly worth it. M ove forward close to this huge rock. Head around the corner in front of you as soon as the light moves past to the ri ght and stay close to the building.

36 THE PACT Playable Characters: Carla Bonus Points: None Location: Cemetery Points .The Oracle Bonus Points: None Location: Unknown Place Points None You ll just need to play a few mini-games to hear an interesting conversation betw een the Oracle and the Myan guys. They think Lucas is dead and they are apparent ly close to finding that girl. 3.

looking rather worse for that this meeting was actually premeditated. + 20 Carla Walk to Tiffany s grave which you ll flowers on it. find a little further along than the Kane s with Lucas will appear. explain a few things to Carla. Both will be 3.37 JADE Playable Characters: None Bonus Points: None Location: Unknown Place Points None . Trust him and you ll find out Play a few mini-games and Lucas will nefit from working together. Look at the grave and wear.Trust Lucas (Carla): +5 Trust Carla (Lucas): +10 Work together (both): +10 Lucas.

Sam will arrive and you'll take control of Ty . Y ou ll also see that Carla stayed with you.Simply play the mini-games to discover the location of Jade. He ll then ask you if you re hiding something from him which you should probably tell the truth about.38 FROZEN TO THE BONE Playable Characters: Carla. 3. that little girl. Tyler Bonus Points: None Location: Police Station Points Telling the truth (Carla): +10 Leaving the police (Tyler): +20 Staying with the police (Tyler): -85 The radio will be stating the obvious about the weather and Tyler will turn it o ff. After that.

go and talk to Carla. After. this is the last we see of Tyler. Step out of the car and head inside.ler. run up the hall and take the door on the left at the end. Af ter ignoring the nun. I don t think this decision has an effect on the game so do what you wish. Go and talk to Sam and she ll ask you to go to Florida with her. the oracle . When you do this.39 WHERE IS JADE? Playable Characters: Lucas Bonus Points: None Location: The Orphanage Points Getting Jade: +10 Keeping Jade: +10 Giving Jade away: -10 Carla will drive Lucas to the orphanage. Jade will be in here so go to her and pick her up. Either way. 3.

Head out of the door and run to the fire door nearby after the oracle has spoken . Agatha will be here although you ll soon find out that she s not who you think she is and never has been. 3. You ll now have an intense battle with the oracle. When you succeed you ll have hidden in a small room. Th e weird holographic man from the other clan will disappear. Carla Bonus Points: 20 Location: Underground Secret Base Points Seeing Markus (Lucas): +10 Using the fire (Carla): . You ll then end up on the roof. You ll follow th e homeless guy who will call you over and you ll both disappear down a manhole. much to the dissatis faction of the oracle. You ll break out through the wall and Carla will tell you to hurry. Don t giv e Jade to her and protect yourself from the vortex which will appear.will enter the orphanage.40 BOGART Playable Characters: Lucas. After the giant metal structure falls on him you ll grab the girl and he ll emerge from the wreckage. Now you ll need to jump and run with her to avoid the police copters.

Go and talk to the homeless guy on the bench. Bogart. head back to the first train and go in to lay down with Lucas. 3.. You ll see that it needs batteries and an antenna to make it work. He ll take you in a lift and through a few tunnels. If you didn t get the bonus card before then take the ram p down to the tracks and collect it.41 REVELATION . You ll no w take control of Carla. On your way back up to the radio. You ll stop for a brief chat wi th Carla before going to meet Markus. Listen to the reports about the weath er from all the different stations. After listening to this. Well you two got to know each other quickly. He is the one who was outside the diner that night. Before you follow the guy back up a slope after getting out of the lift.+10 Having sex: +10 Lucas. On the way you can go in the third cabin if you want to see how Jade is doing. Head into the train nearby to find some batteries in a torch and then head into the one further down to find a life on the ground. Also. Then follow him until you arrive at a little camp. He ll tell you to sit down so take a seat on a crate.. +20 Carla Listening to the radio (Carla): -5 Follow the homeless guy to a secret underground base. go and examine the radio at the end o f the tunnel. Thi s will act as an antenna. run and collect a bonus card from a little way down the track. Lucas will then go to get some sleep while Carla stays to wander around. Then head up to the other end of the platform to some rails and shake these twice to collect an iron rod. stop at the fire to warm up before going to ac tivate the radio with both parts it needs. He l l then explain a few things to you.

Playable Characters: Young Lucas Bonus Points: None Location: Wishita Military Base Points None Get up out of bed and open your bedroom door. You ll learn that your mother was near an artefact when Lucas was in her womb and its radiation may have affected him. allowing him to have his visions and powers . y our father will soon open the door and catch you eavesdropping. Run to the door ahead and listen t hrough it to hear your parents talking about you.42 FINAL COUNTDOWN Playable Characters: Lucas Bonus Points: None . They ll discuss the fire of Hanger 4 and your mother will defend you. However. 3.

After that. this is the final playing scene in the game. This isn t a difficult battle though. Now onto the Purple Clan and the Agatha creature will appear. When your bar is full you ll attack the Oracle who will fall into the artefact. you guessed it. Just stop the top buttons when it te lls you to get ready and play the mini-games to defend yourself before returning to charging yourself up. You ll soon be surrounded by the Orange Clan force and the Oracle now wants to fig ht you. At the end of all the fighting. She ll whisper something inaudible and Carla will appear. go and pick up Jade and place her onto the artef act. 3. You ll have to battle against some very str ong winds to get to the door of that mysterious hanger. Exciting stuff eh? Lucas and Carla will be arriving at the Military Base and you ll be in control of Lucas when their conversation is over. Just win the mini-games to defend yourself. Enter the elevator and a ctivate it.43 EPILOGUE Playable Characters: . one of the Clan will try to shoot you so make sure you avoid this. When you get there you ll be in a big room with this artefact.Location: Wishita Military Base Points None Yep. A few more will try to shoot at you so finish them off in the same way.

You ll also receive 200 bonus points at the end.0 POST GAME 4. one of my all time favourite games! 4. Agatha owns this raven which will make sen se towards the end of the game.None Bonus Points: 200 Location: Somewhere On Earth Points None A pleasant ending will follow. En joy! Congratulations on completing Fahrenheit.1 FAQS Q1 Who is the raven? A1 The raven is representative of death. .

2 BONUS POINTS One worthy point to note: After the game.Q2 How can I have sex with Tiffany? A2 Be nice to her! At any opportunity during the Lost Love Chapter. you can spend the points you gain from bonus cards on images and music using the Bonu s selection on the Main Menu. before Tiffany arrives. Q3 What am I supposed to find at Agatha s house on the second visit? A3 You can find a key in with the bird seed and use this on a locked bird cage whic h has a piece of paper inside. Q4 Where can I commit suicide? A4 In Lost Love. This is a newspaper article for you to read. It i sn t compulsory. 4. and indeed during it if you wish. The first time you do this will gain you mental health points but continue to do this and you will get more and more drunk. She ll first ask you to play guitar for her and do this well to impress her. head to the kitchen and drink the alcohol under the counter. Then continue to say the right thing but only kiss her when the only options are Kiss and Leave . After 5 or 6 drin ks you ll commit suicide by jumping off of the balcony. You ll then sleep with her. If you collect all or even most of the points you w ill have enough to unlock everything and have some spare which I think is a bit daft but there we go. . don t ask her to leave but be kind and sympathetic.

5. a big thank you goes out to anyone who has or is to contact me with regards to this walkthrough and to anyone who has helped create or add to it.com . Now. Also. Breach of copyright w ill result in prosecution. use any part of it or claim any rights to it. Apolo gies for any spelling and grammar mistakes that may have slipped through the net . For infinite bonus points. Cheers to all the good gaming sites which make life so much easier for gamers! THE END!!! GameBoomers Walkthroughs and Solutions . the address the walkthrough was found at and my contact email emma_north1@hotm ail. this section must be included on the hard copy OR a statement added giv ing the walkthrough title Fahrenheit Complete Walkthrough Guide© . thanks to anyone who uses this guide and I hope it is of use to you. edit it. I hope you all could read it OK.3 HINTS & TIPS Watch all the credits at the end of the game for 200 bonus points. repeatedly reply the credits to get 200 points ea ch time.4. my name by Emma Nor th . No other is permitted to pass the walkthrough off as their own.0 COPYRIGHT & CREDITS Firstly to get the nitty-gritty out of the way: I have complete copyright of thi s walkthrough and obviously have no qualms with anyone using it. The guide may not be used on any sites which have not first been authorised by me to do so. If it is to be printed.

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