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SKILLED ACCOMPLICE +1 to agent's skill

ACADEMIC ADVISOR 5% bonus on all trade income, 5% bonus on tax income

ACTOR +1 to popularity

ADULTRESS +1 Dread, -1 Piety, -1 Morale for all troops on the battlefield, Decreases the chance of having children

OUTLANDER ADULTRESS +1 Dread , -1 Piety , -2 Morale for all troops on the battlefield, -1 from popularity, Decreases the chance of having children

FOREIGN FRUITCAKE +1 Dread, -1 Piety ,-3 Morale for all troops on the battlefield, -1 from popularity, Decreases the chance of having children

ALCHEMIST +2 to your general's hitpoints, +1 Command when commanding gunpowder troops

APOTHECARY Increases the chance of having children, +4 to your general's hitpoints

ARCHITECT 10% discount on construction costs, -2 from squalor

ARTIST +1 to popularity, 10% decrease to cost to bribe, -1 from squalor

YOUNG APPRENTICE +1 Assassination

ASTROLOGER -1 Piety, +1 Command

BARD +1 Morale for all troops on the battlefield, +1 to popularity

BEGUILING BARD +1 to agent's skill, +1 to personal security

BIOGRAPHER +1 Authority

BODYGUARD +2 to personal security, -1 from popularity

INVENTOR +30 Build Points, +1 to farming output

CARAVAN DRIVER +25% to Movement Points, +1 to line of sight

CATAMITE +1 to agent's skill

CHOIR BOY +1 Piety, +1 Unorthodoxy, -1 Purity

COUNTERFEITER +1 Finance

COURTESAN +1 to agent's skill

JUDGE +1 to unrest, +2 to law

DANCER +2 to agent's skill

DARK APPRENTICE +1 Magic, +1 to personal security

DEACON +1 Piety

DIPLOMATIC ESCORT +1 to line of sight, +1 to personal security

DOCTOR Increases the chance of having children, Improves the chances of casualties recovering from their wounds

DRILLMASTER +25% to Movement Points, 10% discount on unit training costs

EUNUCH +1 Authority, +1 to personal security

MOTHER-IN-LAW -1 Authority, -1 Morale for all troops on the battlefield

EXECUTIONER +1 Piety

FAITHFUL SERVANT +1 Charm

SKILLED COURTESAN +2 to agent's skill - Use the code "femme_fatale" to gain the Skilled Courtesan

FOODTASTER +1 to personal security

BRILLIANT FOOL +1 to personal security

FOOL +1 Morale for all troops on the battlefield

FOREIGN DIGNITARY +1 Influence

HARSH JUDGE +1 Authority

INTREPID EXPLORER +15% to Movement Points, +1 to line of sight

NOTORIOUS BERSERKER +1 Command, +1 Morale for all troops on the battlefield

CHIVALROUS KNIGHT +2 Chivalry, +1 Command

KNIGHT OF THE CRUSADES +2 to personal security, +1 Violence

DREAD KNIGHT +2 Dread, +1 Command

KNIGHT OF SANTIAGO +1 Chivalry, +1 Command

HOSPITALLER KNIGHT +1 Chivalry, +1 Command

TEMPLAR KNIGHT +1 Chivalry, +1 Command

TEUTONIC KNIGHT +1 Chivalry, +1 Command

LANCEBEARER +1 Command when commanding cavalry

LIBRARIAN +1 Piety

MAGICIAN +1 Morale for all troops on the battlefield, +1 to popularity

PAGAN MAGICIAN -2 Piety

MASTER MASON 10% discount on construction costs

MASTER ARCHER +1 Command

MASTER OF ASSASSINS +1 to personal security, 20% discount on agent training costs

STABLEMASTER +1 Command when commanding cavalry

MASTER SMITH 10% discount on unit training costs

MATHEMATICIAN 5% bonus on all trade income, 5% bonus on tax income, +1 Command when commanding artillery

MENTOR +1 Command

MERCENARY CAPTAIN 10% discount on unit training costs, 10% bonus to cash gained from looting

MERCHANT CLERK +1 Finance

MILITARY ENGINEER +2 Command when assaulting walls, +50 Build Points

MONEY COUNTER 5% bonus on all trade income, 10% bonus on tax income

MONK +1 Piety, -1 Purity

MUSICIAN +1 Morale for all troops on the battlefield, +2 to popularity

GUNNER +2 Command at sea

RELIABLE NAVIGATOR +1 Command at sea, +10% to Movement Points, +1 to line of sight

NAIVE KNIGHT +2 to personal security

NOSY MOTHER -1 Authority, +1 to personal security

NUN +1 Piety, -1 Violence

OBSESSED SUITOR -1 Charm, -2 from personal security

ORDINANCE MASTER +1 Command when commanding gunpowder troops, +1 Command when commanding artillery

OVERSEER 1% discount on construction costs, +1 to farming output, 1% bonus on mining income

PALADIN +1 to personal security, +1 Purity, +1 Violence

PHYSICIAN Increases the chance of having children, Improves the chances of casualties recovering from their wounds

PICKPOCKET +1 to agent's skill, +1 to line of sight

POISONER +2 to agent's skill

PRIEST +1 Piety

QUARTERMASTER +15% to Movement Points, 5% bonus to cash gained from looting

ROYAL ESCORT +1 to personal security

ROYAL SEMINIARIAN +1 Piety, +1 Unorthodoxy

RELIABLE RUNNER +1 Command

KEEN SCOUT +1 Command when ambushing, +2 to line of sight

BRILLIANT SCRIBE +1 Authority, 10% bonus on all trade income

SECRET LOVE -1 Charm

SHIELDBEARER -1 Morale for all troops on the battlefield, +2 to your general's hitpoints

SHIPWRIGHT +1 Command at sea

SIEGE ENGINEER +1 Command when assaulting walls, +60 Build Points

SLAVER 15% bonus on all trade income

SMOTHERING GUARDS -1 Charm, +3 to personal security

SOOTHSAYER +2 Morale for all troops on the battlefield

SPYMASTER +1 Command, +1 to public security, 20% discount on agent training costs

STUNNING HANDMAIDEN -1 Charm

SWISS GUARD +1 to personal security

SWORDBEARER +1 to personal security, +1 to your general's hitpoints

TAX FARMER -1 from popularity, 10% bonus on tax income

TORTURER +3 Dread, +1 Authority, +2 to public security, +1 to unrest, +3 to law

TRANSLATOR +2 Influence

TREASURER 5% bonus on all trade income, 5% bonus on tax income

TUTOR +1 Piety, 5% bonus on all trade income

VETERAN WARRIOR +1 to personal security, +1 Command when commanding infantry

Witch Hunter +1 Piety, -1 Unorthodoxy

ZEALOUS DISCIPLE +1 Piety, +1 to personal security

FINE ARMOUR +4 to your general's hitpoints

ORNAMENTAL ARMOUR +1 Authority, -2 from your general's hitpoints

EXQUISITE BLADE +1 Assassination

CHASTITY BELT -1 Charm, -10% to Movement Points

DELICATE BLADE +1 to personal security

ENCHANTED BROOM +1 Magic, +15% to Movement Points

EXPLOSIVES +1 Sabotage

EXOTIC GIFTS +1 Influence

FALSE DOCUMENTS +1 to agent's skill

FALSE RELIC +1 Piety

FINE COSMETICS +1 Charm

PROTOTYPE HANDGUN

SPYGLASS +2 to line of sight

THE LEMEGETON +2 Magic

BLACK STALLION +25% to Movement Points

TRACKING DOG

GUARD DOG +2 to personal security

PET MONKEY +1 to agent's skill

STRAPPING STALLION +10% to Movement Points

SWIFT STEED +15% to Movement Points

TRUSTY STEED +5% to Movement Points, +1 Command when commanding cavalry

YAPPY LITTLE DOG -1 Charm

SHARD OF THE TRUE CROSS +2 Piety, +1 Command

HOLY LANCE +1 Piety, +2 Command

HOLY GRAIL +2 Piety, +5 to your general's hitpoints

IRON CROWN OF LOMBARDY +1 Piety, +1 to personal security, +1 to your general's hitpoints

BRIDLE OF CONSTANTINE +1 Piety, +1 to personal security, +1 to your general's hitpoints

HOLY CHALICE +1 Piety

VEIL OF VERONICA +1 Piety

ICON NOT MADE BY HANDS +1 Piety, +1 to public health

HOLY PREPUCE +1 Piety, Increases the chance of having children

CROWN OF THORNS +2 Piety, +1 Command

HOLY SHROUD +1 Piety, +1 Command when defending walls, +1 to personal security

ARK OF THE COVENANT +2 Dread, +1 Command

SEAL OF SOLOMON +1 Dread, -1 Piety, +2 Command when commanding cavalry

HAIR FROM MOHAMMED'S BEARD +1 Piety

MOHAMMED'S FOOTPRINT +1 Piety

HOLY MANTLE +2 Piety

TOOTH OF MOHAMMED +1 Piety

KEY TO HOLY KAABA +1 Piety

LOCK OF KAABA +1 Piety

SWORD OF MOHAMMED +1 Piety, +2 Command

FRAGMENT OF THE BLACK STONE +3 Piety

HOLY QUR'AN +2 Piety

SOIL FROM MOHAMMED'S GRAVE +1 Piety

STANDARD OF MOHAMMED +1 Piety, +1 Command

SIR WILLIAM WALLACE +1 Chivalry, +1 Command, +1 Authority, +2 Morale for all troops on the battlefield, +3 Command when fighting against English

JEANNE D'ARC +2 Piety, +1 Command, +2 Morale for all troops on the battlefield, +2 Command when fighting against English

PETER THE HERMIT +2 to popularity, -2 from squalor

BERTRAND DU GUESCLIN +2 Command, +2 Morale for all troops on the battlefield, +2 Command when fighting against English, +1 Command when fighting against Portugese, +1 Command when fighting against Spanish

CHEVALIER DE BAYARD +2 Chivalry, +2 Piety, +2 Command, +2 to line of sight

PIERRE ABLARD +1 Piety, +1 to popularity, -1 from squalor

FRANCESCO PETRARCA +2 Piety, +2 to popularity, -1 from squalor

ROGER BACON +1 Command when assaulting walls, +2 Command when commanding gunpowder troops

GEOFFREY CHAUCER 10% discount on construction costs, +1 to popularity

JOHN WYCLIFFE +2 Piety

SIMON DE MONTFORT +2 Chivalry, +2 Command, -1 Loyalty, +1 to popularity

AMERIGO VESPUCCI +15% to Movement Points, +3 to line of sight, 10% bonus on all trade income

NIELS EBBESEN +2 Chivalry, +2 Command, +2 Morale for all troops on the battlefield

VLAD TEPES +3 Dread, +3 Command when fighting against Muslims

MEISTER ECKHART +2 Piety, +1 Authority

ARNOLD VON WINKELRIED +2 Morale for all troops on the battlefield, +2 Command when attacking, +4 to your general's hitpoints

JOHN GUTENBERG 20% bonus on all trade income, -2 from squalor

HILDEGARD VON BINGEN +2 Piety, +1 Authority, +3 to popularity

MARTIN LUTHER +2 Piety, -2 from unrest

PARACELSUS +4 to your general's hitpoints, Improves the chances of casualties recovering from their wounds

JOHANNES FAUSTES +2 Dread, -2 Piety, Increases the chance of having children, +4 to your general's hitpoints

ALDUS MANUTIUS 20% bonus on all trade income, -2 from squalor

MARCO POLO +15% to Movement Points, 10% bonus on all trade income

DONATELLO +2 to popularity, -3 from squalor

RAPHAEL +2 to popularity, -3 from squalor

MICHAELANGELO +2 to popularity, -3 from squalor

NICOLLO MACHIAVELLI +1 Command, +1 Authority, -1 from squalor, -1 from unrest

GEORGE OF ANTIOCH +1 Piety, +2 Command, +2 to popularity

FRANCIS OF ASSISI +2 Piety, -2 from squalor, +2 to unrest

VASCO DE GAMA +15% to Movement Points, 10% bonus on all trade income

ANTHONY OF PADUA +2 Piety, -2 from squalor, +2 to unrest

TATICIUS +2 Command

NICOLAU COPERNICUS +1 to agent's skill, +2 to line of sight

IBN KHALDUN +2 Piety, +2 Authority, 15% bonus on all trade income

ALBERTUS MAGNUS +2 to law

JAN IKA +2 Command, +1 Authority, +2 Command when defending, +50 Build Points

ROGER DE MOULINS +2 Command, +1 Authority

GERARD DE RIDEFORT +1 Command, +1 Authority, +1 Morale for all troops on the battlefield, +2 Command when attacking

General Traits -GoodCommander 5 +5 Command -BadCommander 4 -5 Command -GoodAttakcer 5 +5 Command when attacking -BadAttacker 4 -4 Command when attacking -GoodDefender 5 +5 Command when defending -BadDefender 4 -4 Command when defending -Drink 6 -5 Command, -5 Authority, TaxCollection -10 -Feck 4 -4 Chivalry, -6 Piety, -2 Loyalty, -2 Authority, Troop Morale +4 -Ar se 4 -3 Command, -5 Authority -Girls 5 -2 Chivalry, LocalPopularity -3 -Sobriety 3 +1 Command, -2 TroopMorale, Personal Security +2, LocalPopularity -2 -GoodAmbusher 4 +4 Command When Ambushing -BadAmbusher 3 -3 Command when ambushing -Disciplinarian 3 +1 Command, +1 Authority, -2 Troop Morale, +4 MovementPoints, +1 Law -BadDisciplanarian 3 -1 Command, -1 Authority, +3 Troop Morale, -4 Movement Points, -1 Law -GoodSiegeAttacker 4 +4 Command when assaulting settlement -BadSiegeAttacker 3 -3 Command when assaulting settlement

-GoodSeigeDefender 4 +4 Command when defender from beseigers -BadSeigeDefender 3 -3 Command when defending from besiegers -Brave 5 +2 Authority, +2 Troop MOrale -Coward 4 -4 Troop Morale -Slothful 4 -2 Authority, -4 Movement Points, -15 Tax Collection -Energetic 4 +2 Authority, MovementPoints +5 -Beserker 3 -4 Chivalry, Troop Morale +3, Attack +3 -Xenophobia 3 +3 Public Security -Xenophilia 3 -3 PublicSecurity -PublicAtheism 4 -8 Piety, +8 Unrest -PublicFaith 3 +4 Piety -GoodAdministrator 3 +3 Law, +10 Trading -BadAdministrator 3 -10 Trading -InspiringSpeaker 3 +2 Law -BoringSpeaker 3 -2 Authority, -2 Troop Morale -RhetoricSkill 2 +2 Authority -StrategicSkill 3 +3 Command -TacticalSkill 3 +4 Command When Ambushing, +3 Line of Sight -MathematicalSkill 3 +3 Command when Beseiging, +30 seige equipment points, +15 Trading -PoliticsSkill 3 -2 Loyalty, +2 Authority -LogisticalSkill 3 +3 Morale, +4 MovementPoints -RabbleRouser 4 +2 Authority, +4 LocalPopularity, +2 Unrest -VictorVirtue 3 +3 Authority, -2 PersonalSecurity, +3 Local Popularity -Epicurean 3 +10 Trading, -3 BribeResistance -Stoic 3 +2 Loyalty, BribeResistance +30 -Austere 3 +2 Loyalty, +30 Bribe Resistance, +10 Tax Collection -Aesthetic 3 -3 Command, BribeResistance -2, Squalor -2

-Ignorance 3 -2 Authority, -10 Trading, TaxCollection -10 -Gambling 4 -20 Trading, BribeResistance -4 -SpyMaster 3 -1 Chivalry, PublicSecurity +2, Training Agent Cost Reduced -AssassinMaster 3 -3 Chivalry, +2 Personal Security, Reduces Assassin Recruitment cost -CounterSpy 3 +1 Chivalry, +1 LineofSight, +4 PublicSecurity -AssassinCatcher 3 +2 Chivalry, +1 LineofSight, PersonalSecurity +4 -Trusting 3 -3 PersonalSecurity -Paranoia 4 -2 Command, -2 Authority, +4 PersonalSecurity -Liar 3 -3 Authority -Embezzler 3 -30 Tax Collection -DeceiverVirtue 3 -3 Loyalty, +3 authority -Upright 3 +3 Loyalty, +30 BribeResistance, +6 Law -Corrupt 3 -2 Loyalty, -4 BribeResistance, -30 TaxCollection, -3 Law -Authoritarian 3 +2 Authority, +3 Unrest, +6 Law -NonAuthoritarian 3 -2 Authority, -6 Unrest, -3 Law -Disloyal 4 -3 Chivalry, -4 Loyalty -Loyal 4 +3 Chivalry, +4 Loyalty -Cuckold 4 -4 Authority -GoodFarmer 3 +3 Farming Income -GoodMiner 3 +3 Mining Income -GoodEngineer 3 +2 Seige Attack, +60 Seige Build Pts -BadEngineer 3 -3 Seige Attack -GoodTrader 3 +30 Trade -BadTrader 3 -30 Trade -Just 3 +3 Chivalry, +3 Law -Unjust 3 -3 Chivalry, +3 Unrest -HarshJustice 3 -1 Chivalry, +3 Unrest, +6 Law

-LenientJustice 3 +1 Chivalry, -3 Law -HarshRuler 3 -3 Chivalry, -2 PersonalSecurity, +2 Squalor, +3 Law -KindRuler 3 +3 Chivalry, Squalor -3 -GoodBuilder 3 +15 Construction, -3 Squalor -BadBuilder 3 -15 Costruction, +3 Squalor -Generous 3 -5 Trading, -10 Tax Income -Miserly 3 +5 Trade Income, +10 Tax Income, +3 Squalor -Noctophobia 3 -3 Command at Night, +2 PersonalSecurity -Noctophilia 3 + 3 Command at Night -Perverted 6 -4 Piety, -2 Authority, -5 LocalPopularity -Scout 3 +3 Line of Sight -BattleScarred 4 +2 Authority, +8 HitPoints -GoodInfantryGeneral 3 +3 Command when commanding Infantry -BadInfantryGeneral 3 -3 Command when commanding Infantry -GoodCavalryGeneral 3 +3 Command when Commanding Cavalry -BadCavalryGeneral 3 -3 Command when Commanding Cavalry -Fearsaztec 3 -3 COmmand v aztec -Hatesaztec 3 +3 command v aztec -Fearsbyzantium 3 -3 command v byzantium -Hatesbyzantium 3 +3 Command v byzanitum -Fearsdenmark 3 -3 command v denmark -Hatesdenmark 3 +3 command v denmark -Fearsegypt 3 -3 command v egypt -Hatesegypt 3 +3 Command v egypt -Fearsengland 3 -3 command v england -Hatesengland 3 +3 command v england -Fearsfrance 3 -3 command v france

-HatesFrance 3 +3 command v france -Fearshre 3 -3 command v holy roman empire -Hateshre 3 +3 command v holy roman empire -Fearshungary 3 -3 command v hungary -Hateshungary 3 +3 command v hungary -Fearsmilan 3 -3 command v milan -Hatesmilan 3 +3 command v milan -Fearsmongols 3 -3 command v mongols -Hatesmongols 3 +3 command v mongols -Fearsmoors 3 -3 command v moors -Hatesmongols 3 +3 command v moors -Fearspapal_states 3 -3 command v papal states -Hatespapal_states 3 +3 command v papal states -Fearspoland 3 -3 command v poland -Hatespoland 3 +3 command v poland -Fearportugal 3 -3 command v portugal -Hatesportugal 3 +3 command v portugal -Fearsslave 3 -3 command v rebels/brigands -Hatesslave 3 +3 command v rebels/brigands -Fearsrussia 3 -3 command v russia -hatesrussia 3 +3 command v russia -Fearsscotland 3 -3 command v scotland -Hatesscotland 3 +3 command v scotland -Fearssicily 3 -3 command v sicily -Hatessicily 3 +3 command v sicily -Fearsspain 3 -3 command v spain -Hatesspain 3 +3 command v spain

-Fearstimurids 3 -3 command v timurids -Hatestimurids 3 +3 command v timurids -Fearsturks 3 -3 command v turks -Hatesturks 3 +3 command v turks -Fearsvenice 3 -3 command v venice -Hatesvenice 3 +3 command v Venice -Fearscatholic 3 -3 command v catholic factions -Hatescatholic 3 +3 command v catholic factions -Fearsorthodox 3 -3 command v orthodox factions -Hatesorthodox 3 +3 command v orthodox factions -Fearsislam 3 -3 command v islamic factions -Hatesislam 3 +3 command v islam factions -Hatesheretic 3 -1 troop morale -Fearspagan 3 -3 command v pagans -Hatespagan 3 +3 command v pagans -Inbred 6 -3 command, - 3 authority, -15 tax collection, - 2 fertility -Handsome 4 -1 command, +1 Authority, +4 popularity -Ugly 5 -5 popularity, -3 fertility -Fertile 3 increases chance of having children -Infertile 3 decreases chance of having children -GoodTaxman 3 +30 tax income, +2 Unrest -BadTaxman 3 -30 Tax Income -GoodRiskyAttacker 3 +1 troop morale, +3 attack command -BadRiskyAttacker 3 -1 troop morale, -3 attack command -GoodRiskyDefender 3 +1 troop morale, +3 command when defending -BadRiskyDefender 3 -3 command when defending -Superstitious 3 -2 Piety, -1 Authority, -2 Troop Morale

-Pragmatic 3 +3 Authority, +2 TroopMorale -ExpensiveTastes 3 Increased construction cost, - 30 tax income, -2 squalor -Cheapskate 3 decreased construction cost, +15 tax income, +3 squalor -Hypochndriac 3 -2 troop morale, -2 command, - 6 hitpts -HaleAndHearty 3 increases chance of having children, +6 hp -TouchedByTheGods 3 +4 piety -Insane 3 -4 AUthority, -3 Morale -Deranged 3 -3 command, -3 Authority, Troop Morale -2, -10 Trade Income, -5 Tax Income -Bloodthirsty 3 -3 Chivalry, -1 Command, -3 Morale -Haemophobic 3 -3 Authority, -3 Troop Morale -Anger 3 -2 Chivalry, +2 Command, -2 Troop Morale -Lewd 3 -3 Authority, -5 BribeResistance -Prim 3 -1 command, +2 Authority, +4 Bribe Resistance, -1 Squalor, +3 Unrest, +3 Law -IndecisiveAttacker 3 -3 command when attacking -Intelligent 3 +3 Command, +10 Trade Income, +10 Tax Income -Despoiler 3 30% more loot -Genocide 3 -3 chivalry, +30% more loot -NaturalMilitarySkill 4 +4 Command -Factionleader 1 +1 Command, +2 Authority, +3 Personal Security -Factionheir 1 +1 Command, +1 Authority, +2 PersonalSecurity -Exheir 1 -3 Loyalty -NightBattleCapable 1 allows character to conduct night battles -LoyaltyStarter 1 +5 Loyalty -ForcedReligious 3 +3 Piety, -1 Morale -CrusaderHistory 3 +3 Chivalry, +3 Piety, +3command v islamic factions -JihadHistory 3 +3 Chivalry, +3 Piety, +3 command v catholic factions -AdoredByPope 3 +3 Piety, +3 command v islamic factions

-PopesEnforcer 2 +2 Chivalry, +2 Command v islamic factions -BattleDread 5 -5 chivalry, +2 Authority -BattleChivalry 5 +5 Chivalry, +2 Authority -StrategyDread 5 -5 Chivalry, +3 Authority -StrategyChivalry 5 +5 Chivalry, +3 Authority -CaptorDread 4 -4 Chivalry -CaptorChivalry 4 +4 Chivalry -RansomChivalry 4 +4 Chivalry, +3 Morale -RansomDread 4 -4 chivalry, -3 Morale -GoodArtilleryCommander 4 +4 command with artillery -BadArtilleryCommaner 3 -3 command with artillery -GoodGunPowderCommander 4 +4 command when commanding gunpowder units -BadGunPowderCommander 3 -3 Command with gunpowder units -Cursed 4 -3 Piety, -4 Command, -2 Authority, -4 TroopMorale -StrickenSilly 3 -1 Piety, -3 Command, -2 Authority, - 3 TroopMorale -StrickenSerious 3 -1 Piety, -3 Command, -1 Authority, -3 TroopMorale -Gregarious 3 +2 TroopMorale, +3 Popularity -Introvert 3 -2 TroopMorale, -3 Popularity -ExRebel 3 -3 Loyalty -ContentGeneral 3 +5 Loyalty -DiscontentGeneral 3 -5 Loyalty -EasternWarlord 3 -3 Chivalry, +6 Command -JaguarWarlord 3 -3 Chivalry, +6 Command -WifeIsCharming 3 +2 Popularity, Increases chance to have children -WifeIsHorrid 3 -2 Popularity, decreases chance to have children -WifeIsFertile 3 increases chance to have children -WifeIsBarren 3 decreases chance to have children

-WifeIsWise 3 +15 Trade Income, +15 Tax Income -WifeIsNoble 3 +1 Personal Security, +3 Popularity -WifeIs***** 3 -1 Public Security, -3 LocalPopularity -FactionKiller 4 +4 Authority -GoodDiplomacy 4 +4 Authority -BadDiplmoacy 3 -3 Authority -FathersLegacy 3 +3 Authority -ChivalryLegacy 2 +2 Chivalry -DreadLegacy 2 -2 Chivalry -TourneyKnight 5 +3 Chivalry, +2 Authority, +2 CavalryCommand -HorseRacer 3 +1 Authority, +2 Movement Points, +1 CavalryCommand -ReligiousActivity 4 +2 Chivalry, +4 Piety -ReligiousInactivity 2 -2 Piety -MarriedAPrincess 1 +3 Loyalty -GloriousFool 3 -3 Command, +6 TroopMorale -TooOldToFight 1 -Senile 3 -6 Command, -3 Authority -Cultured 2 +1 Authority, +2 Popularity Priest Traits -NaturalPriestSkill 3 +3 Piety -GoodDenouncer 5 +5 Piety -BadDenouncer 3 -3 piety -Warmonger 3 +3 Violence -Peaceful 3 -3 Violence -Corrupted 3 -3 Purity -Righteous 3 +3 Purity -SecretlyFemale 1 +1 Piety, -1 Eligibility, +1 Purity, -1 Violence

-StrongFaith 4 +4 Piety -WaeringFaith 4 -4 Piety -Dogmatic 3 -3 Unorthodoxy -OpenMinded 3 +3 Orthodoxy -DivineProtection 3 +2 Piety, +2 Violence -Doomsayer 3 +2 Unorthodoxy, -2 Violence -Purifier 3 +3 Piety, +2 Eligibility, +3 Purity, +2 Violence -Missionary 3 +3 Piety, +2 Eligibilitym +3 Purity, -2 Violence -TheologiansGuildMember 2 +2 Piety -TheologiansGuildTrained 1 +1 Piety Princess Traits -PretentiosWoman 2 -2 charm -HumbleWoman 2 +2 Charm -PrettyWoman 3 +3 Charm -UglyWoman 2 -2 charm, decreases chance to have children -BraveWoman 2 +2 Charm, +2 Personal Security -TimidWoman 3 -3 charm, +2 PersonalSecurity -DesperateWoman 3 -3 charm -SpiritedWoman 2 +2 Charm -FaithfulWoman 3 +1 Loyalty, +2 Charm -UnchasteWoman 2 -2 charm -VapidWoman 3 -2 charm -EducatedWoman 3 +2 charm -PassionateWoman 3 +2 Charm, increase chance to have children -ColdWoman 3 -2 Charm, decreases chance to have children -BigotWoman 3 -3 charm -TolerantWoman 3 +3 Charm

-DykeWoman 2 -1 Charm, decrease chance to have children significantly -FertileWoman 3 increases chance to have children -InfertileWoman 3 decreases chance to have children -FairWoman 3 +3 Charm -HarshWoman 3 -3 charm -GoodPrincess 4 +4 Charm -BadPrincess 3 -3 charm -NaturalPrincess 3 +3 Charm Merchant Traits -GoodMerchant 4 +4 Finance -BadMerchant 3 -3 Finance -NaturalMerchantSkill 3 +3 finance -ExoticTastes 3 -2 finance, -1 personal security -MerchantEnemies 3 -4 Personal Security -Monopolist 3 +3 Finance, -1 Personal Security -ShadyDealer 2 -2 Finance -LegalDealer 2 +2 Finance -SecureMerchant 2 +2 Finance -SecurityMerchant 2 -1 Finance, +2 Personal Security -ServesSelfMerchant 2 -2 finance -ReligiousMerchant 2 -2 Finance -WorldyMerchant 2 +2 Finance -MerchantsGuildMember 1 +1 Finance -MerchantsGuildTrained 1 +1 Finance Spy Traits -GoodSpy 5 +5 Subterfuge, +4 LineofSight -BadSpy 3 -3 Subterfuge

-GoodConspirator 3 +3 Subterfuge -BadConspirator 3 -3 Subterfuge -NaturalSpySkill 3 +3 Subterfuge -ThievesGuildMember 2 +2 Subterfuge -TheivesGuildTrained 1 +1 Subterfuge Assassin Traits -GoodAssassin 5 +5 Subterfuge -BadAssassin 3 -3 Subterfuge -GoodConspirator 3 +3 Subterfuge -BadConspirator 3 -3 Subterfuge -NaturalAssassinSkill 3 +3 subterfuge -AssassinsGuildMember 2 +2 Subterfuge -HashashinGuildMember 2 +2 Subtefuge -AssassinGuildTrained 1 +1 Subterfuge -GoodSaboteur 3 +3 Subterfuge -BadSaboteur 2 -2 Subterfuge Diplomat Traits -GoodDiplomat 5 +5 Influence -BadDiplomat 3 -3 Influence -SmoothTalker 3 + 30 bribery -Talkative 3 -3 Influence, -5 Bribery -Secretive 3 +3 Influence, +10 Bribery -NaturalDiplomatSkill 3 +3 Influence -Multilingual 3 +3 Influence -ReligiousTolerance 3 +3 Influence -ReligiousIntolerance 3 -3 Influence -BraveDiplomat 3 +3 Influence, -1 PersonalSecurity

-CowardDiplomat 3 -3 Influence, +2 PersonalSecurity

Admiral Traits -Sailor 5 +5 Naval Command -LandLubber 3 -3 Naval Command -FamousPirate 3 -3 Loyalty, +3 Naval Command Heretic Traits -NaturalHereticSkill 3 +3 Piety -GrowingConviction 3 +3 Piety -WaningConviction 3 -3 Piety Witch Traits -NaturalWitchSkill 5 +5 Magic

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