IMPACT

Evolution of Education Technology
TIME

Internet: Greatest impact

TIME

Advantages for Students
Students can complete work quicker Student work is drawn from more up-todate and state-of-the-art sources Students are “stuck” less often Students manage their time better Students are more likely to share information Students consult each other for help more often

Advantages
PEOPLE - Work Culture - ICT Skills - Knowledge worker - Learning Society - United, moral & ethical

INFRASTRUCTURE - Communication - Fibre-Optic Cabling - Gigabit ATM - Satellite - Transport/Logistic - etc

KNOWLEDGE-BASED ECONOMY

APPLICATION & CONTENT - Smart Schools - e-govt. - Smartcard - Tele-medicine - Others

ECONOMY

Competitive Knowledge Economy
VE ITI ET MP

IET SOC

Y

CO

Knowledge Products & Services
GE LED W

IET SOC

Y

O KN

ICT based Economy
NS IE OC TY

TIO MA OR INF

2005

2010

2020

TIME

Learning models will need to change
INDUSTRIAL AGE LEARNING MODEL DIGITAL AGE LEARNING MODEL

How do people learn in a digital environment? Is e-learning effective? Are learners ready? New learning model are needed

Delivery mode will change

BRICK

Growing student population Increase in tuition fee Lack of facilities and funding

More virtual universities Cost effective solutions (e.g. e-learning) Privatisation of education

CLIC K

Delivery Mode

Teaching aids will change
Blackboard OHP TV/VHS LCD PC Whiteboard

Views toward Internet among Teachers and Students
Teachers view : Internet as Web 1.0 Example: Britannica, Encarta, Newspaper, articles. Students view: Internet as Web 2.0 Example: Wikipedia (Bilateral and Multilateral exchange)

• In an on-line multimedia learning environment:
– teaching & learning is ‘one-to-one’ (individual) – more interactivity (in normal classroom, it varies with the
class size)

– learner-centred – Learner monitoring & grading system

Traditional & Elearning Approach Traditional and E-learning approaches
Traditional Classroom Classroom Content • Physical – limited size • Synchronous • PowerPoint/transparenc y/etc • Textbooks/library • Video • Collaboration • One learning path E-Learning • Unlimited • Anytime, anywhere • Multimedia / simulation • Digital library • On demand • Syn & Asyn. Communication • Learning path and pace determined by learner

Personalisation

• Cost-effective
– – – – Virtual learning environment Share lessons among schools Reduce material cost Reduce travel/accommodation costs

Benefits
• Consistent
– – – Central control of content Same quality of content for all Same quality of education for all

Benefits
• Media-rich
– Easier to understand & more engaging

• Repeatable
– As many times as you like

• Easier to monitor progress
– less administrative work – can be more precise

Teacher’s Obligation
use all available technology incorporate ‘old’ & ‘new’

Teacher’s Obligation

Encourage collaborative learning

Lay foundation for Lifelong learning

Building an elearning culture
Learner: Self-directed Self-motivated Self-regulating Lifelong learning Teacher: Develop knowledge & skills Understand learning and its need Facilitate learning Create learning opportunities Building an E-learning Culture

Administrator: Create Learning environment Provide ICT infrastructure Resources for lifelong learning

Conclusion
ICT and e-learning offers opportunity to raise educational standards in schools Large range of ICT tools are available for teaching and learning Closes the gap of “Digital Divide” Involvement of teachers and parents is important Schools will need funding, access and training

Remarks

Changing our attitude Breaking hierarchical learning process. Chalksite Google Calendar

“We’re smart when we listen. We’re smarter when we share.”   

Thank you all for patience hearing!!

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