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E-learning refers to the use of electronic media and information and

communication technologies (ICT) in education. E-learning is broadly inclusive of all forms of educational technology in learning and teaching. (Wikimedia Foundation, 2013). According to this definition it can say that e-learning is the use that people make of all technological resources for education is easier and to this way the teaching-learning process of students will be better. E-Learning constitutes an "electronically - based" tutorial. More simply, learning online or through CD/DVD type coursework rather than in a traditional classroom. (Answers, 2013). According to this concept E-learning is easily accessible to all the technological tools that can be used for student learning, and this can be outside the classroom.

Web 1.0
Web 1.0 refers to the first stage in the World Wide Web, which was entirely made up of Web pages connected by hyperlinks. Although the exact definition of Web 1.0 is a source of debate, it is generally believed to refer to the Web when it was a set of static websites that were not yet providing interactive content. In Web 1.0, applications were also generally proprietary. (Janssen, 2010). According to this definition, Web 1.0 was the first way to use technology as a resource for education, but with this kind of web it can say that its an older version because only could access the information and the people couldnt share their point of view. Web 1.0 was an early stage of the conceptual evolution of the World Wide Web, centered on a top-down approach to the use of the web and its user interface. Socially,

[clarification needed] users could only view webpages but not contribute to the content of the webpages. (Foundation.Inc, 2010). According to this concept with the web 1.0 was impossible to the users share their opinion about what they read, to this web the users only could see the information, it can say that this is a disadvantage of Web 1.0.

Web 2.0
Web 2.0 (or Web 2) is the popular term for advanced Internet technology and applications including blogs, wikis, RSS and social bookmarking. The two major

components of Web 2.0 are the technological advances enabled by Ajax and other new applications such as RSS and Eclipse and the user empowerment that they support. (Ivy, 2008). According to these authors web 2.0 is the new way that allows to the users have an access in different websites, platforms, blogs and other kind of resources. To web 2.0 the users can search information in easy way and at same time they share their opinion about the information and that is where the interaction is created.

Education 2.0
Education 2.0 includes more interaction between the teacher and student; student to student; and student to content/expert. Some school administrators and educators seem to have taken some steps and moved into a more connected, creative Education 2.0 through using cooperative learning, global learning projects, Skype in the classroom, and shared wikis, blogs and other social networking in the classroom. But in 2013, this should be the norm not the exception. (Jackie, 2012). According to this definition Education 2.0 is a new tools where the teacher can make an interaction with their students, this interaction not only can be in the classroom they also can do through the different technological tools. To this way the teacher can teach with some tools as said in the definition they can do it

with blogs, platform and different website, also they can interact with their students through social networks.

Blended learning
Blended learning is a formal education program in which a student learns at least in part through online delivery of content and instruction with some element of student control over time, place, path or pace. While still attending a brick-and-mortar school structure, face-to-face classroom methods are combined with computer-mediated activities. (Inc. Wikimedia Foundation, 2010). According to this definition Blended learning refers to the traditional way of teaching but combining different methods, i.e. mainly using the class room but also combined with different technological tools or devices. In conclusion all these elements are related in a way very similar, because all these terms refer to Education using different technological tools, so that the teaching-learning process of students or the people in general improve.

Answers. (2013). Obtenido de

Foundation.Inc, W. (2010). Wikipedia the free encyclopedia. Obtenido de Wikipedia the free encyclopedia:

Inc. Wikimedia Foundation. (07 de 10 de 2010). Wikipedia, the free encyclopedia. Obtenido de Wikipedia, the free encyclopedia:


R. M. (2008). What Obtenido de What

Jackie, G. (12 de 2012). User Generated Education. Obtenido de User Generated Education:

Janssen, D. (2010). Technopedia. Obtenido de


Wikimedia Foundation, I. (08 de 10 de 2013). Wikipedia the free encyclopedia. Obtenido de Wikipedia the free encyclopedia: