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Mesh Building Tricks and Tips A. Suggested Order of Attack a.

Generate boundary nodes using the default 1000 m spacing. All smaller boundary segments ill automatically ha!e nodes placed at their points of inflection. "Generate"Boundary #odes $ "O% b. Set the inflo and outflo boundaries. &f the boundaries consist of more than one segment' use the "Boundary"Set &nflo by Area or "Boundary"Set &nflo by Area command. c. Set color display for ma(imum definition )in topographical area you are orking on. "*isplay"+olours)+ontours"Bed ele!ation"Ma(, min and set range for the portion of the stream bed on hich you are currently focusing. d. *rag boundary to higher ground if needed. *rag tool o,,-. e. *efine ma.or' most easily discerned topographical features such as top of bank' toe of bank' etc. using breaklines. f. *efine channel features such as thal eg' bars' secondary channel thal eg. g. Triangulate and sa!e your mesh file fre/uently. Sa!e to se/uential mesh file names. Suggestion0 sa!e to a ne file after completing each ma.or feature. h. 1se 2egion 3ills and)or additional breaklines to subdi!ide the channel such that there are 4 to 10 elements across each channel. This ill re/uire smaller elements in side channels. i. Subdi!ide the inflo and outflo boundaries into 50 or more elements using the smooth feature 6see belo 7. .. +heck for elements that ha!e a large discrepancy bet een the ele!ation gi!en in the bed file and the ele!ation calculated from the computational mesh. 1se "*isplay"8arge 9le!ation *ifference Triangles to display triangles here the centroid ele!ation difference e(ceeds the threshold in bright yello . &t is useful to set the ele!ation difference threshold in "Options"Set 9le!ation *ifference Threshold to a !alue rele!ant to the scale of the study site. Add nodes to correct this condition. k. +heck for elements that ha!e poor aspect ratios indicated by a lo /uality inde( 6:&7. The poorest triangle can be found by clicking on the red triangle icon. &t is often useful to display all triangles belo a target /uality inde( 60.5 is recommended7. To do so' set the Bad Triangle Threshold to 0.5 , "Options"Set Bad Triangle Threshold. Then right click to get the display options menu and select :& !alues. All triangles ):& less than 0.5 ill be displayed. l. +orrect poor :& triangles by adding or deleting mesh nodes as needed. m. ;hen all these acti!ities are completed' sa!e the file as a 2i!er5* input file and supply the upstream ater surface ele!ation 6a reasonable estimate ill do7. "3ile"Sa!e as 2i!er5* &nput 3ile

B. Mesh Tips and Tricks a. To subdi!ide a breakline segment ithout smoothing place a floating node on each side of the area you ish to di!ide and triangulate. Then delete e(traneous nodes and triangulate again. b. To e(tend an in)outflo boundary hen the bed has been e(tended' delete all floating nodes across the boundary' use the boundary subdi!ider 6hatchet icon7 to place fi(ed nodes on the boundary immediately inside of the e(isting boundary inflection point' drag the inflection points to the desired ne position so the boundary no crosses the channel at the desired e(tended position. Add breaklines bet een the ne area and the e(isting mesh nodes to force elements in the e(tended area. Add nodes' triangulate and smooth sufficiently to force 50 nodes on the boundary. c. To follo e(isting bed breaklines' turn on the Snap to Bed Breakpoint icon and create breaklines by clicking on the purple bed nodes that appear. Take care to click !ery close to the desired node as the snap feature ill grab the nearest bed breakpoint node to the cursor. d. To continue an e(isting mesh breakline' turn on the Snap to Mesh Breakpoint icon and click on the end point of the line you ish to continue. e. Turn off the Snap to Bed Breakpoint and Snap to Mesh Breakpoint features hene!er you do not ant to grab an e(isting node. This may mean that you ill turn the snap feature on and off se!eral times hile building a mesh breakline. f. The program ill perform calculations much faster if the mesh si<e changes gradually instead of abruptly. Abrupt changes usually re/uire poor :& triangles and cause more terms to be added to the solution matri( for a gi!en triangle. g. &t is sometimes useful to use the ;et 2efine feature in 2i!er5* to subdi!ide a channel into 4 = 10 elements across. After loading a bed file0 "Mesh9dit";et 2efine follo ed by triangulating. h. 1se "Generate"2egion 3ill to fill in an area of uniform gradient like a bar' island' or flood plain area. Often such areas can be filled ith a coarse mesh as they are not the main focus of the solution. i. >lace more nodes)elements in areas of significance to the study. This ill allo finer resolution in those areas if needed.