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Sweet Home 3D : User's guide

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Sweet Home 3D user's guide
Introduction Installation User interface Starting a new home Importing home blueprint Drawing walls Editing walls Adding doors, windows and furniture Importing 3D models Drawing rooms Adding levels Editing 3D view Other features

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Sweet Home 3D is a free interior design application that helps you place your furniture on a house 2D plan, with a 3D preview. Available at, this program is aimed at people who want to design their interior quickly, whether they are moving or they just want to redesign their existing home. Numerous visual guides help you draw the plan of your home and layout furniture. You may draw the walls of your rooms upon the image of an existing plan, and then, drag and drop furniture onto the plan from a catalog organized by categories. Each change in the 2D plan is simultaneously updated in the 3D view, to show you a realistic rendering of your layout. This guide shows you how to create a home with Sweet Home 3D version 3.7. After describing its user interface, you'll learn how to draw the walls of your home, and how to layout the furniture. The example created in this tutorial is available at /userGuideExample.sh3d (3.2 MB). For more information, you may also view Sweet Home 3D video tutorial and use Sweet Home 3D help accessible from the Help button found in the tool bar of Sweet Home 3D windows.

figure 1. Sweet Home 3D help

Sweet Home 3D may be run on Windows, Mac OS X 10.4 to 10.8, Linux and Solaris, and is translated in 22 different languages. Depending on your system, use the following instructions to download Sweet Home 3D and install it:

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run the downloaded installation program.7/SweetHome3D-3.jsp Windows: Download http://sourceforge.7/SweetHome3D-3. It may be sorted by clicking on each column title.2 MB). uncompress the downloaded file and run SweetHome3D application found in the uncompressed directory. To install Sweet Home 3D. You may see your home in this pane either from the top. receive keyboard input). the home plan has focus in figure 2. You draw the walls of your home with the mouse in this pane and layout your furniture upon it. You may also edit your homes with Sweet Home 3D Online.exe/download ( /SweetHome3D-3. size and other characteristics may be displayed. or from a virtual visitor point of view. drag and drop the application in the folder of your choice. Mac OS X: Download http://sourceforge.7-windows-oc. for /SweetHome3D-3. and follow the instructions from the setup wizard.7-macosx.e. upon a grid and surrounded by rules. Sweet Home 3D panes 1 The furniture catalog This catalog. figure 2. double-click on the downloaded file and run Sweet Home 3D application found in the opened folder. move the uncompressed directory to one of your choice. To install Sweet Home 3D.8 MB).7-linux-x86. with a tool bar at its top.7 MB). use Tab and Shift + Tab 2 de 14 08/01/2013 13:08 .Sweet Home 3D : User's guide http://www. where their name.tgz/download (52. as shown in figure 2. The home furniture list This list contains the furniture of your (16. organized by categories. The home 3D view This pane displays your home in 3 dimensions.7/SweetHome3D-3.sweethome3d. Linux: Download http://sourceforge. User interface Each Sweet Home 3D window edits the interior design of a home and is divided in four resizable panes. 3 The home plan This pane displays your home as seen from top. and some operations depend on the focused pane. recognizable by the colored rectangle that surrounds it .net/projects/sweethome3d/files/SweetHome3D /SweetHome3D-3. To transfer focus to another pane. 2 4 Each pane may have the focus (i. The features of this version are the same as the ones of the downloadable version except that your homes will be saved on the server of this web site once you registered. You can display the furniture of a category by clicking on the triangle beside its name. contains all the furniture and objects you may add to your home design.

sweethome3d. figure 3. and other preferences. Draw walls upon this background image.Sweet Home 3D : User's guide keys. Draw rooms and change the color or the texture of their floor and their ceiling. Don't hesitate to try the various operations proposed by the program. Editing preferences To create a home. Check the default unit used in the program. colors and textures. Draw dimensions and add texts in your home plan to document it before printing or click in the pane that should gain focus. 4. compute 3D videos from a virtual path in your home and export the 3D view of your home at OBJ + MTL format. simply use the default home created at Sweet Home 3D launch or click on the New home button in the tool bar. During these steps.. eventually using imported 3D models. add levels and staircases joining them. The suggested steps of a home design in Sweet Home 3D are: 1. menu under Mac OS X or File > Preferences. Add furniture to your home plan. to obtain a realistic view of your empty home. A Sweet Home 3D file may be exchanged with other users and may contain imported 3D models not present in the default catalog. you'll probably navigate in 3D view often to change the point of view on your layout. don't forget to regularly save your project by clicking on the Save home button. Don't import a large file in Sweet Home 3D. menu under other systems. this image is 3 de 14 08/01/2013 13:08 . Importing home blueprint This first step is not mandatory but it speeds up the drawing of the walls of an existing home. Starting a new home Before proceeding further. and restart the first six steps for each level.. 2. the default thickness and height of walls. 5.. with Sweet Home 3D > Preferences. 3. display the preferences dialog as shown in figure 3. If your home has more than one story. So try to find the blueprint of your home and scan it if you didn't do it yet. You may also create images of the 3D view at PNG format. By the way. ensuring the image is correctly rotated.jsp All modifications done in the home plan are undoable/redoable by clicking on the Undo and Redo buttons in the tool bar.. adjust their size and location. 8. 7. http://www. Add doors and windows to your home plan and adjust their size. 6. Edit walls thickness. Import the scanned blueprint of your home as a background image of the home plan.

and click on Continue.. JPEG. Define the origin of the image in the click first on the Create walls button in the tool bar. Then click on Finish. not some art! http://www. GIF or PNG formats.jpg Once the image is loaded. Define the scale of the image by moving the end points of the colored line drawn in the image. Click in the home plan at the start point of the new wall.sweethome3d. edit them by choosing Plan > Modify background image. then click or double-click in the plan at its end point. figure 5. Sweet Home 3D supports BMP. alignment lines and change the plan scale with Zoom buttons. 0) in the home plan. each new click indicates the opposite point of the current wall and the start point of the next wall. menu to display the wizard that helps you to choose and scale an image file.jsp Choose Plan > Import background image. i.. the point in the image matching the point (0. As long as you don't double-click or press the Escape key. click on Continue. Then type the real length of this line in the Length of the drawn line field. as shown in figure 4.Sweet Home 3D : User's guide supposed to be a helper. To help you draw walls use walls tooltip. your image will appear behind the home plan grid at the chosen scale. You may also enter the length and the angle of the 4 de 14 08/01/2013 13:08 . Background image in the home plan pane Drawing walls To draw walls. The scanned image used in this tutorial is available at http://www.. figure 4. as shown in figure 5. in such a way that this line matches a known length. out of the menu. Importing background image wizard 1 2 3 4 Click on Choose image and choose your image in the file dialog.e.sweethome3d. If you chose a wrong scale or location. Once the wizard is closed.

or by disabling magnetism in the preferences dialog.Sweet Home 3D : User's guide wall being created after pressing the enter key. or use keyboard arrow keys. and you can adjust the point of view in the 3D view at any time. you can also move its start and end point with the mouse or split it in two walls with Plan > Split wall menu item.sweethome3d. by moving the mouse with its left button pressed. 5 de 14 08/01/2013 13:08 . this dialog helps you to edit the colors or the textures of left and right sides of the selected walls. and their thickness and their height. http://www. As shown in figure 6. Editing walls Click on Select button in the tool bar.jsp Don't take doors and windows into account while drawing walls. When Select mode is chosen. If you want to use an image of your own as a texture. the angle of the walls on the floor is a multiple of 15° by default. You can also select one or more objects by drawing a selection rectangle around them. When one wall is selected in the plan. click on the Import button and use the texture import wizard that will guide you. As shown on figure 7. to end the drawing of walls and use tools disabled during the drawing of walls. Double-click on a wall or choose Plan > Modify walls. simply drag and drop them. You may cancel this magnetism by holding the Shift key pressed during the drawing. To move selected walls (and other objects) in the home plan.. Drawing walls To help you drawing parallel walls are simultaneously drawn in the plan and in the 3D view.. because Sweet Home 3D will automatically compute the holes in the walls where you will place openings. figure 6. you can select one object in your home plan by clicking on it. from the menu to modify the current set of selected walls with the wall dialog. or clicking on each of them while pressing Shift key.

Sweet Home 3D : User's guide http://www. windows and furniture to the home plan First add doors and windows to your home plan to get a realistic view of your empty home. elevation or angle with one of the four indicators that appear at each corner of the selected piece. The pieces added to the home are selected and drawn simultaneously in the furniture list. When magnestism is active. in the home plan and in the 3D view. figure 8. a piece of furniture is automatically rotated so its back face lies along the wall upon which you released the mouse Adding doors. Then add furniture and adjust their location. you can change its size. or select a piece in the catalog and click on the Add furniture button in the tool bar. 6 de 14 08/01/2013 13:08 . windows and furniture To add furniture to your home. Editing wall attributes Adding doors. drag and drop furniture from catalog to the home plan or furniture list. a door or a window dropped upon a wall is automatically oriented and resized depending on the orientation and the thickness of that wall.sweethome3d. When magnestism is active. as shown on figure 8.jsp figure 7. When one piece is selected in the plan. and a piece dropped on a larger one will be elevated to appear on the top of the latter. as shown in figure 9. angle and size. if its default elevation is at floor level.

jsp figure 9.sweethome3d. If the selected objects consists of one or more lights. its visibility and whether its 3D model shape should be mirrored. DAE. you may import a 3D model file. but it will still appear in the furniture list to let you make it visible again later. As shown on figure 10. Select Furniture > Import furniture. its elevation from the its location.Sweet Home 3D : User's guide http://www. Indicators of a selected piece of furniture 1 The rotation indicator shows the corner you can drag to rotate the selected piece. you may also drag and drop a 3D model file in a Sweet Home 3D window to launch this wizard. and use it in your home. this dialog helps you edit the name of the selected furniture. LWS format or a ZIP file containing a file of this type. Editing furniture attributes Invisible furniture isn't drawn in the home plan and 3D view. from the menu to modify the current set of selected pieces with the furniture dialog. this dialog will let you also edit their power. its rotation angle.sweethome3d. 3 The height indicator shows the corner you can drag to change the height of the selected piece. The elevation indicator shows the corner you can drag to change the elevation from the floor of the selected piece. its size. but this will have an effect only at the two best quality levels in photo creation pane. Importing 3D models If a piece of furniture or an object is missing in the catalog of Sweet Home 3D.. More than 500 models designed by contributors may be downloaded at http://www. as shown in figure 11. The size indicator shows the corner you can drag to change the width and the depth of the selected piece. 2 4 You may also double-click on a piece of furniture or choose Furniture > Modify. menu item to launch the wizard that will help you to choose and size the 3D model file. 7 de 14 08/01/2013 13:08 .. Under Windows and Mac OS X. Sweet Home 3D supports 3D model files such as OBJ. its color or its texture. figure 10. 3DS.. Hold Shift key to toggle the 15° magnetism applied during rotation. but you can also create your own models with software like Blender or Art of

before drawing rooms. surrounded by walls). Create a new room or a new surface in home plan using either way: click at each corner of the room. The models proposed at 3D models import page may also be imported by group of models stored in a SH3F file. furniture list and home plan. Orientate the model with arrow buttons in such a way the front view displays the front face of the 3D model.sourceforge. Then click on Finish. Creating with a double-click a room that includes an half doorstep First draw walls and add doors.jsp figure 11. Once the model is loaded. simply double-click on it or select it after choosing the Furniture > Import furniture library item from the menu. Turn the 3D model with the mouse to get the best point of view on the model for the model icon displayed in the furniture catalog. Change if necessary the name. depending on the options you chose. Note also that a room created with a double click will include the half doorstep of each door placed on its walls. Once you a room is created. the elevation. Using this and click on Continue. by choosing Plan > Modify rooms. 8 de 14 08/01/2013 13:08 . click on Continue.sweethome3d. Once the furniture import wizard is closed. Then click on Continue. as shown on figure 13. the color of the imported model and whether this model is movable. the imported model will appear in the furniture catalog and/or home plan and furniture list. double-click anywhere inside an existing closed surface (i. you may modify its name. click first on the Create rooms button. the color or the texture of its floor and its ceiling. This feature ensures rooms join each other correctly in the 3D view when the doors between rooms are opened. a window or a staircase. is a door. available in SweetHome3D-models section at http://downloads. figure 12. it's automatically selected.e. Furniture import wizard 1 2 3 4 Click on Choose model and choose the 3D model file in the file dialog. Drawing rooms To draw rooms. the size. out of the menu..Sweet Home 3D : User's guide http://www. If you dragged and dropped in a window the 3D model file you want to import. then double-click at its last point or press the Escape key after you added the last point. as shown in figure 12. To install a SH3F file. You may use it as any 3D model of the default catalog. you'll be able to create rooms much faster by double-clicking in each surface that matches a room of your home..

figure 14. you can change the point of view used in the 3D view. The level height is used to compute the elevation of the ceilings of the edited level. walls and ceilings of the lower level are displayed with a light color in the plan view to help you use wall or room drawing tools more easily.. you may also move each one of its points with the mouse in Select mode. Editing room attributes When one room is selected. Each level is represented by a tab displayed at the top of the plan view and used to select the level into which new walls. the default selected mode set with 9 de 14 08/01/2013 13:08 .. enter a negative elevation. Editing 3D view At any time during the drawing of your home.Sweet Home 3D : User's guide http://www. Editing level attributes As shown on figure 15. Two different way of viewing the home are available. figure 15. you can create the additional levels by choosing Plan > Add level from the menu or by clicking on the + tab that appears when a home has more than one level. If needed you may also copy / paste some objects from an other level to the selected level. height and floor thickness of each level can be modified by double-clicking on its tab or by choosing Plan > Modify level. the level modification pane shows also a table describing all the levels of a home to help you choose the right values compared to other levels. The default elevation. New level showing in light color walls and ceilings of the lower level As shown in figure 14. and change the location of its area and of its name with the indicators drawn under texts.jsp figure 13. Adding levels If your home has more than one level or out of the menu.sweethome3d. To create underground levels. furniture and other objects will be added.

Indicators of the virtual visitor 1 2 3 4 The head angle indicator shows the angle you can change to move the visitor's head up or down. You can also choose the 3D view > Modify 3D view. Its location and its angle is updated simultaneously in the plan and 3D view with each move of the visitor.. The field of view indicator shows the angle that is currently viewed in the 3D view. This virtual visitor is surrounded by four indicators. figure 19. from the menu to change the color or texture of the ground and the sky. figure 16.sweethome3d. as shown as in figures 15 and 16. Mouse and keyboard actions in virtual visit mode When Virtual visit mode is selected.. figure 18. Mouse and keyboard actions in aerial view mode figure 17. In both modes. the light brightness and wall transparency.Sweet Home 3D : User's guide http://www. The body angle indicator shows the angle you can change to move the visitor's body to the left or to the right. as shown in figure 18. figure 20 shows two 3D view screen shots of the home designed in this tutorial. Editing 3D view attributes After changing ground and sky colors.jsp 3D view > Aerial view menu and the other mode set with 3D view > Virtual visit. as shown in figure you can use the mouse or keyboard arrows to change the current point of view. The eyes elevation indicator shows the point you can drag to move up or down the visitor's point of view. 10 de 14 08/01/2013 13:08 . a virtual visitor seen from top is also drawn in the home plan.

Drawing dimensions Adding texts To add free texts in plan. the new dimension won't have any extension line if you don't move the mouse between the second and the third figure 20. and enter its text in the dialog that will appear. figure 22. In both cases. figure 21. click first on the Add texts button. double-click to accept the temporary dimension draw in the plan. then click a third time after moving the mouse pointer to choose the size of the extension lines drawn at each end of the dimension line. click first on the Create dimensions button. click at its end point.Sweet Home 3D : User's guide http://www. A free text with bold style At any time. You can create a new dimension in the plan using either way: Click at the start point of the new dimension. Print 11 de 14 08/01/2013 13:08 . Move the mouse pointer on the border of a piece of furniture. then click a third time after choosing the size of its extension lines. Click at the location where you want to add a text in the home plan. you may change the size and the style of the selected texts with the text style buttons. the wall side or the room side you want to measure. Aerial view and virtual visit Other features Drawing dimensions To draw dimensions.sweethome3d.

com/userGuide. as shown in figure 23. using default paper size. from the menu to modify this default choice. the header and the footer. as well as the scale of the printed plan. Choose File > Page setup.. the pane used to create photos lets you choose also the quality level of the created image.. menu. you can print it with File > Print. Sweet Home 3D prints the furniture list.. figure 23.. only one Create photo pane may be opened at the same time. Page setup Creating photos of the 3D view Click on the Create photo. Nevertheless. note that you can still modify your home during this calculus. figure 24... or File > Print to PDF. the plan and the current 3D view of home.sweethome3d. Creating photo Computing an image at the best quality level may take a very long time depending of your home and the power of your computer. the created image will look as in the 3D view.Sweet Home 3D : User's guide http://www. menus. the image will be more photorealistic. With a fast quality level. and save it in a file at PNG format.. As shown in figure 24. margins and orientation.jsp Once you designed your home. and preview the result with File > Print preview. For technical reasons. whereas with the best quality level. you may manage the illumination of the image by adding lights at a different power level or by changing the hour. Creating 3D videos 12 de 14 08/01/2013 13:08 .... At the two best quality levels. By default. tool to create an image of the 3D view with the size and the proportions of your choice.

tool to display the pane used to create a video from a virtual path in the 3D view. As Sweet Home 3D takes also into account the vertical elevation of the this pane lets you choose the format of the video and its quality in a similar way as in the photo creation pane. its 2 rotation angles and its field of view. Figures 26 and 27 show two videos computed from the path shown in figure 25 and transcoded to MPEG-4 format to be able to display them with flowplayer: figure 26.jsp Click on the Create video.. Video with the same quality as 3D view figure 27. figure 25.sweethome3d. the quality you chose and the power of your computer. a new point is added in the video creation pane to show you the path of the camera. As figure 25 shows.. click on the Create button to start the computing of the video frames.. choose in the 3D view the initial location of the video camera and click on the red button in the video creation pane. Export to OBJ format 13 de 14 08/01/2013 13:08 . Then move in the 3D view to the next location of the video camera and click again on the red button. Each time you click on the red button. Repeat these steps for each location where the camera should pass by during the video. Creating video To create a video. You may view this video with differents tools like VLC or transcode it in an other format. button to save the video in a Quicktime file. Video at the best quality Use playback buttons to check roughly the path of the camera in the 3D view. then once this computing is finished. because computing a video may take minutes to hours depending on your home. Once the path you created is satisfying. click on the Save.Sweet Home 3D : User's guide http://www. you may create all kind of animations.

To uninstall a plug-in. Once the plug-in is installed. it will create a MTL file describing their color and finally.jsp If you want to reuse your home in 3D software like Blender or Art of Illusion to improve its rendering for example. For example. remove it from the subfolder .All rights reserved 14 de 14 08/01/2013 13:08 . the Home rotator plug-in adds two items to the Plan menu able to rotate all the items in the home plan clock wise or counter clock wise. To install a SH3P file in this folder. under Windows XP and previous versions of Windows.eteks/sweethome3d/plugins of your user folder. that you may even develop yourself if you're able to program in Java. Last update : November 12. from the menu and import the generated OBJ file in these software. figure 28. under Linux.Sweet Home 3D : User's guide http://www.sweethome3d. it will save the images of the textures. Rendering of an exported home in Blender Adding plug-ins The features of Sweet Home 3D may be extended thanks to plug-ins. This menu item will write in the selected OBJ file the description of all the objects displayed in the 3D view. remove its SH3P file from the plug-ins folder of Sweet Home 3D: under Windows Vista / 7. remove it from the folder C:\Users\user\AppData\Roaming\eTeks \Sweet Home 3D\plugins. you may have used. relaunch Sweet Home 3D to let the new menu items and/or the new buttons matching the plug-in features appear.. Under Linux.. simply double-click on this file under Windows and Mac OS X. A plug-in is a SH3P file stored in the plug-ins folder of Sweet Home 3D. under Mac OS X. The figure 28 shows a rendering done in Blender once a few lights were added in the scene. Thanks to Pencilart for her contribution to the translation of this page.eteks/sweethome3d/plugins of your user folder if the double-click doesn't work. remove it from the folder C:\Documents and Settings\user\Application Data\eTeks\Sweet Home 3D\plugins. you'll have to copy the SH3P file in the subfolder . choose 3D view > Export to OBJ format. 2012 © Copyrights 2006-2013 eTeks . remove it from the subfolder Library/Application Support/eTeks/Sweet Home 3D/plugins of your user