The Magical Pantheon of Richard Wagner's Ring: Qabalistic Initiation through the Ring Cycle of Operas

©1995-2000 J.C. Kaelin

ing pieces there are, but none quite like this. This work, written under considerable difficulties of both dis-ease and circumstance, was to have been published by Llewellyn Publications as part of "The Golden Dawn Journal - Volume 5 - Magical Pantheons" in 1996. It was cut at the last minute by the publishers when their creditors insisted they limit the book to authors who were already published by the company. Disappointed as I was that my first chance to be published in print had been lost, I resolved that at some future date I would publish the piece online instead. I can think of no better time to do that than Sunday of "Ring Weekend" 2000, that being the first "Ring Cycle" celebration of the millenium, which commemorative event is held at Wagner's own Opera House in Bayreuth, Germany the first weekend of every summer. This piece is an analysis of Wagner's Ring in terms of the Hermetic Qabala. It is not meet for me to engage in an explanation of Qabala during the course of this brief introduction; however, the EarthStation1.com Esoterica section and its links within and without the site should give intrepid souls sufficient guidance to expand their familiarity with the subject. In closing, at the end of my six-month long, nearly entirely engaged with the project period of writing the original piece (the current condensed version having been compressed from its over 250 pages), having immersed myself thoroughly in all 17 1/2 hours of the Ring, it was with some pleasant surprise and humble appreciation that it occured to me that a young California girl practically summed

up the whole Ring in the course of one verse of song -"When the truth is found to be lies, and all the joy within you dies, Don't you want somebody to love? | Don't you need somebody to love? Wouldn't you love somebody to love? | You better find somebody to love!"

God Bless You and Keep You. J. Sunday 6/25/00 Day of C. C. Kaelin

Part II: The Magical Pantheon of Richard Wagner's Ring: Qabalistic Initiation through the Ring Cycle of Operas
©1995-2000 J.C. Kaelin

Lord Bulwer-Lytton's literary works inspired more than one distinguished occultist in his career. From the 1830's to 1880's, his works were read by several generations of aspiring occultists. The most famous of these (among modern occultists) was S. L. MacGregor Mathers, whose reading of Lytton's Zanoni sparked his career in esoteric and occult literature, and resulted in his being nicknamed Zan. Mather's work, particularly with the Golden Dawn, set a standard we still look upon with awe. His rituals have become the most practiced of all occult ceremonies, particularly the Lesser and Greater Rituals of both the Pentagram and the Hexagram. To literate occultists the world over, this one individual appears to be the most famous occultist Lord Lytton inspired. But in 1837, after sailing wicked tempests to an uncertain fate, Richard Wagner read Lytton's Rienzi, and immediately resolved to make it an opera. It became Wagner's first musical success, confirming him in a career that eventually produced what some consider the greatest mystery play ever written - his monumental, four-part operatic masterpiece, The Ring of the Niblung , based on his deep esoteric understanding of the myth of the Niblungenlied - which, along with his other esoteric operas, claim him as the most famous occultist inspired of Lord Lytton. This article is not directed to operatic audience; it is directed at practical occultists, both mystics and magicians alike - for although Wagner wrote Operas, his operas are metaphysical psycho-drama. My reason for writing this piece are compelling. Much has been written about the Ring cycle of operas, many of them concentrating on Wagner's anti-Semitism and upon the Nazis. I hope many will feel a wry sense of humor in the fact that Wagner considered himself Jewish. He believed he was the son of Ludwig Geyer, a Jewish painter and actor, who married his mother nine

months after the death of Friedrich Wagner, Joanna's first husband and Richard's namesake. Indeed, this may be why Wagner waited until restrictions against nonChristian members were lifted by the Bayreuth Masonic Lodge before applying there for membership. This would be poetic justice, for Masonry, and indeed the heart of Western Esoteric Tradition, is based on the Hebrew Qabala; and it is the purpose of this article both to illustrate the symbolism of Wagner's Ring Qabalistically, as well as to extricate it and its Pantheon from association with racists, bigots and criminals. That a celebrated anti-Semite (as he certainly was, especially later in life) should use a Jewish mystical system to order a Nordic opera is as potent a riposte against socalled Aryan racism and bigotry as one might wish to have. I must with strength and vigor here separate myself from a growing number of neo-nazi occultists on the esoteric scene. I've been a devoted Qabalist for more than half my earthly life, and my especial disposition towards the Nordic Pantheon is due to a Qabalistic appreciation of the same. Surely, the God Wotan (or Wodin, Woden, Odin, etc.) through which I worship The Divine would not countenance for a moment the ill treatment the Nazis inflicted upon those they labelled strangers (as though people living in and contributing to a country for hundreds of years could ever be called strangers!). The Wotan I know deeply despises the orgy of hatred and violence directed at the Jews by the Third Reich; in fact, that they did so in his Name is the greatest crime committed against him. This is well evinced by the relative calm of Jewish-Christian relations in Germany, from the time of the arrival of the Jews there in the Middle Ages, to the beginning of the reign of National Socialism. In other European countries of the time, particularly France and Britain, the Jewish people unfortunately fared much worse. The development of Yiddish, with its heavy German influence, is eloquent example of just how deep their roots went into the life of Germany. Truly, the Wotan I know has cried bitterly for the enormity of the crimes of Nazi Germany. A lover of wisdom, champion of the oppressed, and propagator of universal understanding and brotherhood, whose Name was and is taken in vain by the enemies of all he holds dear (enemies which are characterized in the Ring) - in short, a Being whose nature calls out for the redemption of his memory - all this and more, Wotan is - and my hope is that I can make this point clear in the course of this piece.

A Qabalistic Key to the Nordic Pantheon It shouldn't be surprising that Nordic Adepts employed Qabala, strange as this may at first seem. Guido von List, whose esoteric writings were concurrent with Bulwer-Lytton's, has been reputed by Dr. Stephen Flowers to have been working on his magnum opus, a book on the Qabala, just prior to his death. It should furthermore not raise an eyebrow that Qabalistic Adepts used Nordic images in the communication of their knowledge - the Tarot Trumps of A. E. Waite, Paul Foster Case and others are replete with such Northern European symbolism. One of the true wonders of the Qabala is its ability to incorporate different religious systems within its own, assigning each god or goddess their appropriate place upon the Tree with clarity and precision. Whereas Guido von List used Runes Qabalistically, and Waite and Case put Nordic Images upon their Qabalistic Tarot Trumps, so Wagner in his rendition of great Nordic mystery play utilized the Qabala to order it - a perfectly natural thing for a Qabalist to do. Unlike these others, Wagner used music as his medium, in many ways better suited than other media for both the propagation of mysteries and the alteration of conciousness. It is particularly upon Wagner's Masonic associations that the claim of a Qabalistic Ring theme may be justified; Qabala being the key by which Masonic mysteries are decoded, and it being a source from which Wagner could have conceivably drawn Qabalistic knowledge. Such association is well established, for besides his good friend, the composer Franz List's membership, his brother-in-law, Prof. Oswald Marbach, was one of the most important Freemasons in the world - and his good friend, the banker Feustel, was Master of the famous Zur Sonne or Lodge of the Sun of Bayreuth (which some claim may have been the source of lineage for the Golden Dawn, though this is debatable), a Lodge which produced such ritual examples as this, written some time after 1874:
(Music or Song.) Thou Wanderer, wholly divested of all vain ornaments, Hast thou sufficient inner dignity, And personal worth? Pomp and empty appearance mean nothing here; Thine heart should be our brother.

As will become apparent in the course of the Ring, this quote evinces Wagner's influence on Masonry, for it is a statement of the heart of the drama of the Ring crystallized. It is almost a cliché that Wagner's Operas are filled with esoteric and Masonic content. Of these, Parsifal has received the most attention for its Masonic symbolism. Aleister Crowley insisted that students of his Masonic O.T.O. order attend its performance, and many authors have analyzed this opera both Masonically and Qabalistically. Largely, this is due to its subject matter being more apparently associated with Qabalistic tradition - the Templars, the Holy Grail, the Masonic and Rosicrucian references are replete, and Masons have gone to great lengths to recognize their arcana is this opera, as they have in his others. For these reasons, many Masons believe him a member of their fraternity, but this is incorrect. He wanted to be initiated, but was asked not to apply by Feustel, to prevent upsetting some members of the fraternity and members of the Bavarian clerical opposition. Although not a member Mason, his work demonstrates that he thought of himself as one at heart. So we see that Wagner was as much a child of 19th century occultism phenomenon as any, and that his association with Qabala through Masonry is a matter of historical record. We see also that other Qabalistic authorities of that century and this drew a great deal from the Nordic pantheon in their Tarot designs and Qabalistic teachings. What follows then is an esoteric journey into the heart of the Ring of Life, made intelligible by the light Qabala shines upon it.

Part III:
The Ring Cycle The story is based upon the Niblungenlied, which was contemporary with Parzival as the crystallization of the epic poetry emerging out of the dark ages in the early 13th century. It was adapted by Wagner to incorporate what different versions of key events (in the Eddas and elsewhere) of the saga inspired, in order to tell his conception of its mysteries as archetypically appropriate and metaphysically accurate as possible. It tells the central myth of creation, that of birth, life, death and resurrection, appearing in many forms throughout world mythos, which in the Ring is called Sleeping and Waking.

The Pantheon (in order of appearance):
The Rhine The Stream of Consciousness, crowned by Kether, flowing from the robe of Key II The High Priestess, into Tiphareth, wherein is the Rheingold, the Solar Heart of Creation. The prima materia. The life-giving blood of the Universe. The font of the waters of life and of the Four Qabalistic Rivers. Mem, water. Key XII The Hanged Man, depicting Wotan hanging from the World Ash Tree, symbol of death and resurrection, referred to in the Ring as Sleeping and Waking. The Rhinesisters Innocent primordial nature, newly issued from the prima materia, whose expression is inherently primitive. The Three of Cups, as depicted in Waite's deck. The threefold principle of Binah, Sephirothic Root of Water. Gimel, three, letter of Key II The High Priestess, source of the Stream of Consciousness and bearing the Magical Image of Binah. Primordial Trinity. Faith, Hope and Love (or Charity). The three pillars of the Tree of Life. The three roots of the World Ash Tree. The three psychological principles of Selfconciousness (Mind), Subconciousness (Emotion) and Superconciousness (Spirit). The three Rings of KThR, Sephirothic source of Key II's River: Kaph (Wheel of Fortune), Tav (The World), and Raish (the fairy Ring and the Orb of The Sun). The three creatures surrounding the Ring of Key X. The three mother letters. Generally, Woglinde represents Emotion, Subconciousness and the Pillar of Mercy; Wellgunde, Mind, Selfconciousness and the Pillar of Severity; and Flosshilde, Spirit, Superconciousness and the Pillar of Equilibrium. Undines, the Elemental Beings of Water. The Niblungen ("Children of the Mist") A race of dwarven smiths who forge metal in their underworld city of Nibelheim. They work in the fiery bowels of the earth, fired by the path of Shin. Relative to all

smith Gods, especially Hephaestus. Infernal being. Key XV The Devil. Saturn, ruling Capricorn/Key XV, exalted in the litigation of Libra/Key XI, and assigned to Binah, in opposition to Chokmah/Wotan. Gnomes, beings of the Element of Earth. Alberich Key IV The Emperor, infernally inverted. Key IV Alberich with Hammer and Ring depicted as the Crux Ansanta, his anvil as the Cube, and his fire symbolized by his Sulphur symbol pose. Lord of Terrestrial and Infernal Fire. Key XV The Devil, pretending to Key IV's position through the power of the Rhine-Gold (Sun/Tiphareth) between. Key XV Alberich binding people (particularly couples) to a Ring on his anvil, which serves to elevated his position. Aiyn, the Eye, in quest of Heh's sight. Alberich the continuos watcher of the Ring. The contention of Key XV over Key IV. Mars, in contention against Key XVI The Tower, ruling Aries/Key IV and Scorpio/Key XIII Death, exalted in Capricorn/Key XV, and assigned to Geburah, in opposition to Chesed/Jupiter/Wotan. Peh, the Mouth, pronouncing the fatal Ring curse. Severity over Mercy. Matter over Spirit. Faust. Infernal dramatization of Saturnian Dominion and Slavery. The testing of virtue, which brings about the Purification by Water and Consecration by Fire that will save the Universe. The choice of bondage in selfish greed over the bonds of selfless love. The Rhinegold The Solar Gold of the Heart of Creation. Gold as an emblem of the Sun as the source of all things. The Sun, whose daily circuit of Day and Night creates a Ring around Heaven and Earth. "The Gold that Sleeps and Wakes". The universal life force, from which the active (waking) and passive (sleeping) aspects of Nature are derived. The One Thing, within which all accords, and into which all resolves. Life, manifest in cycles between opposing forces - life and death, rise and fall, construction and destruction, activity and passivity. 0, the cyclical numeral representing the No-Thing that is Everything. The Ace of Coins, made of circular Gold. Infinite Power (as a Ring has no beginning or end), unleashed when forged as a Ring by one forswearing love. Spirit in Matter. Pure nature. Ideal creation. The Divine perfectly united with form in both the Microcosm and Macrocosm. The Philosopher's Stone. The point within the circle-ring around which the Rhinesisters swim. Referred to by the Rhinesisters as "The Wakener" and the "Star of the Deep" - referring to the titles of Mary, depicted on Key II, of The Eastern Star and Stella Maris. True Beauty. Perfect Innocence. Walhall (Valhalla) (Literally, "Hall of the Slaughtered"; "Hall of the Slain"; "Hall of the Fallen") The abode of the Gods and Noble Humanity, whose acts of bravery gain them entry and eternal renown. The Celestial City, first appearing in morning mist atop a high rocky mountaintop. The crowned mountain top of Keys XIV and XVIII, built atop

the sheer rocky heights of Key IV, invisible on the mountains of Keys VI, VIII and IX. The rocky summit of the Spirit of Aither, proceeding from the Kether the Crown. The walled city of Key VII. The Watchtower of Key XVI, which will be destroyed when the old order gives way to the new. Key IV's high sheer rock, standing before a river valley. Key IV Walhall, standing before the Rhine River Valley. Key VII the walled city on the river's far side. Key VII walled Walhall on the far side of the Rhine. The stone edifice raised by the rebellious Riesen Masons Fasolt (Jachin/Mercy) and Fafner (Boaz/Severity) by order of Key IV Wotan the Grand Architect of the Universe, Lord of Reason. The symbolic reward of all who have mastered fear. The Gods The 12 Greek Olympians, ruling the Universe from Mt. Olympus. Key 0 The Fool, distinguished from Key XXI Niblungen. Spirits of Aither, ruling the Universe from Mt. Abiegnus. The Aesir, the 12 Gods who rule the Universe from the mount of Walhall. The Asynjur, the 24 Goddesses of the Nordic Pantheon. The 36 deities of the Ring of the Gods. The Deities of the 36 Decans of the Ring of the Zodiac. The Ring that is the 0 of Key 0. Foolishness. Innocence untried. Keys II and III, for the Women. Keys I and IV for the Men. Keys V, VI and VII. The Supernal Triad, dispensing its power through the Sephiroth of Yetziratic World centered in Tiphareth, to affect the outcome of matters upon the Assiatic World. In the Ring, there are five main gods, Erda, and the Norns and the half-god Loge to start with. More are added with the birth of the Walkuren.

Part IV:
Wotan (Woden, Wodin, Odin) (From Witan, meaning the "Circle of Wisemen" who gave counsel in tribal affairs root of the English Wisdom). The central character of the Ring. The Ring cycle is a drama of the soul, and the soul the drama takes place in is Wotan's. Every character is a projection of his psyche. The Archetypal Initiate, the drama around him serving as initiator. Divine Will. The image of IHVH dispensing his power of office. I of IHVH, which I is symbolized by his emblem of office, the Spear. Adam Kadmon, the Archetypal Man. The archetype of God-Man. All the male Trumps - Keys 0, I, IV, V, VII, IX, XII, XV and XIX - several bearing images drawn directly from his mythos. Key 0 The Fool, the Lord of the "Castle in the Air", Walhall. The Germanic Sky God, most often dressed in cloud-gray robes and sky-blue hood, bearing his Spear exactly as depicted on Key IX. In myth, he had four magical creatures, two celestial and two terrestrial, representing the four Kerubim - two ravens (Hugin - Thought Aquarius, and Munin - Memory - Scorpio), and either two wolves or two hunting dogs (Geri - Taurus, and Freki - Leo - pictured on Key XVIII as a wolf and a hunting dog). The terrestrials appear halfway-through the Ring, the celestials at the end. These four reduce to two symbols - the Dog or Wolf of Key 0, and the Eagle pictured on the Fool's purse in the Waite and Case decks. They both reduce down to a flying (eagle) quadraped (dog or Wolf), which are the horses he and his siblings ride. Wotan Crowned with the Eagle-winged Helmet when riding out to battle. Aleph, One, Number of the Sephira Kether, the Crowned King of All in the Heavens and the Earth. Key I The Magician . The Great Magician of the Gods. He whose Spear-Tip rises as high over his head as The Magician's upraised wand (also see Wotan as The Wanderer). Winged-Cap Mercury, Crowned by Kether, assigned to Hod, the Sephira of the God of Armies. Wearer of the Winged Helmet on the battlefield of Cheth/Key VII, the next path to proceed down the Pillar of Severity after Key I. Intelligence. Mercury, ruling Key VI The Walsungen and Key IX Wotan The Wanderer, and exalted in Key IX Wotan and Key XVII Brunnhilde and Grane. Enlightened (Kether) Intellectual (Mercury) Understanding (Binah). Spiritual Praxis. Beth, two, number of Chokmah, Sephira of Wisdom. IH, Yah, The Magical Image of Chokmah, a Bearded Male Figure. Chokmah Sphere of the 12 Signs of the Zodiac. In myth, Wotan ruled over the Aesir, the twelve male Gods of the Nordic Pantheon. Chokmah, crowned with the Spirit of Aither. Divine Mind. Key IV The Emperor of the Gods. Chief Among the Mighty. The Son of the Morning, Lord of the Castle Walhall that first appears at Dawn. The "Grand Architect of the Universe" depicted on Key IV. Wotan, the Chief Architect of the

Building of Walhall, who first seeing it said it was just as he imagined. The God who gave up his eye for Wisdom, which in the Ring is his left eye, place of Chokmah, the left side of the face. His Crux Ansanta on both Waite's and Case's Key IV depicts a Ring surmounting a Tau-Cross before an unseen right eye. The Emperor depicted in profile, the Magical Image of Kether. Reason. Enlightenment. Heh, Five, number of Geburah. Wotan the War God Mars. The Higher Mars of Geburah in just balance with Chesed, manifest as Key XVI Walhall, ruling Aries/Key IV The Emperor and Scorpio/Key XIII Death, and exalted in Capricorn/Key XV. Peh, the Mouth, which pronounces Divine Edict. Key IV Jupiter, the Crowned and Throned Magical Image of Chesed - especially Waite's Emperor, the Byzantium image of the statue of Zeus of Olympia, one of the Seven Wonders of the Ancient World. Key IV Jupiter Lord of the Heavens, ruling from atop the Mountain rock of Olympus. Zeus throwing the Lightning Bolt of Key XVI. Key V The Hierophant. Wotan the High-Priest King, to whom Gods, Riesen and Niblungen kneeled and swore obedience to his will (Spear) and word (Vav/Hearing) upon his ascension to the Throne. In Nordic mythology, a vow (a vav) sworn upon the metal Tip of Wotan's Spear was to sacred to break.. The Hierophant coronated by the Triple-Crown of Kether (K, Th & R). Thrice-Great Hermes, Magus of the Eternal, as Key I is Hermes, Magus of Power. Creed, symbolized by the Spear, and the treaties carved in magic Runes around it. Key VII, Lord of the Battlefield, coming from the walled Walhall behind him, in front of the river which is the Rhine. His Winged Helmet is symbolized by the Winged Disk upon the Chariot. The conjoined Lingam and Yoni symbol represent the union of Wotan and Era and their Walkuren issue. Key IX The Hermit, whereon is depicted his most traditional garb (see Wotan as The Wanderer). Key XII The Hanged Man, Wotan Self-Slain upon the World Ash Tree in quest of Wisdom. The mythical pool Wotan placed his eye in for the wisdom-giving waters it gave him. He hangs in the form of the sulphur symbol reversed, not erect as on Key IV. Key XV The Devil, the Creature who strikes terror into the shadow of one's soul. Wotan bedeviled by the Ring curse. Evil's Nemesis. "Master of the Game". Key XIX The Sun, the innocence lost when Wotan's youthful indiscretion compromised himself. This innocence he plans to regain through the working of his master plan exercising the Collecting Intelligence of Raish to bring humanity within the walls of Walhall which run as far as Key XIX. Key XX his Judgment to order Walhall set alight when all three Walsungen are dead, as depicted. Key XX the Phoenix who dies and resurrects from his pyre to fire the heart of Man with the divine. The Penis. The Phallus. The Lingam. Wotan as The Wanderer

Key 0 The Fool, the Archetypal Wanderer. His yardstick represents his Spear. The Wayfarer, whose travels (travails, the lot of Fools) have made him wise. Motive force, depicted in the popular image of the traveler, whose persistant travel around the world has made him Key I The Magician. His floppy hat appears in many versions of Key I, in some as a Lemniscate over his head. Mercury, ruling and exalted in Virgo/Key IX. Key IX The Hermit garbed exactly as is The Wanderer. Key I The Magus of Power ruling and exalting in Key IX the Magus of the Voice of Power. He bears "a Spear as a Staff", dressed as the Germanic Sky God in cloudgray robes and sky-blue hood. Mercurial cognition, traveling in-cognito, appearing as a guest in people's homes, aiding the helpless with the enlightening lamp of his counsel, and vanquishing villains. The Higher Mercury, proceeding from Kether the Crown, founded on Binah, Understanding, walking through the world of Saturn above (Key XXI) and below (roots) the Earth of Malkuth. Wotan's Spear The Ace of Wands. Waite's Ace has a castle symbolic of Walhall in the background. Divine Will, ruling with and regulated by the order it creates. The Staff of The Fool, The Hierophant, The Chariot, The Hermit, Death (Waite's Flagpole and Case's Scythe) and The Sun (Waite's). The upraised wand of The Magician. The Crux Ansanta of the Emperor, around whose circumference ring Wotan's treaties, binding Spirit in adherence to convention. The upholding of the letter circumscribing the Spirit of Law. The Spear upon which the laws of creed, religion and faith are inscribed. The Torch of Key XIV (Case) and Key XV.

Part V:
Fricka (Frigga) Key III The Empress, the wife of The Emperor Wotan. Convention and the status quo - the order to be overthrown in the course of the Ring. AIMA, the Bright Fertile Mother, who in time becomes AMA, the Dark Sterile Mother. The dark aspect of Venus. Freia (Freya) Key III The Empress, the Lady Venus. The Golden-haired Goddess who tends the Golden Apples of Eternal Youth - Goddess and Apples both being reflections of the Rhinegold. AIMA, who will revert to AMA if kept from tending the Golden Apples that daily restore youth to the Gods. Dispenser of the Golden Apples of Eternal Youth or Immortality. Dispenser of the Fruit of the Tree of Life. The bright aspect of Venus. Key 0. The Riesen ("Giants") Key IV the Mason builders of Walhall. The craftsmen under the instruction of Key IV Wotan, Wise Chief Architect of the building of Walhall, whose orders were carried out by these rebellious twins' labors. Builders of the stone edifice the Riesen raised upon the summit of Wotan's steep rocky mount. Key IV The Mason seated on the cubic stone, holding Crux Ansanta from which the working tools of a Mason are to be derived. The Twin Masonic Pillars, Jachin (Fasolt) and Boaz (Fafner), at the porch of Key IV Wise King Solomon's Temple. The Twin Pillars of Mercy (Fasolt) and Severity (Fafner). The Twin Giants that ruled the Earth they towered over, before the rule of the Gods lead by Wotan. Donner (Thor) ("Thunder") Key I The Magician, who calls the Lightning down from the sky with a Lightning Rod. Key I Wearer of the red Mantle of Mars. Key XVI/Mars the Lightning Rod. Lightning personified. Mars, Sphere of Geburah, manifest as Lightning cast from Above to Below on Key XVI, ruling both Key IV Donner with his Hammer and Key XIII Death and Renewal, and exalted in dismissing the evil surrounding Key XV. Mars, God of War, as is Wotan, each representing Executive Power - Wotan the power itself, and Thor its dispenser. Appearing only in Das Rheingold, the force he unleashes operates throughout the Ring. Donner's Hammer The Hammer/Crux Ansanta of Key IV. The resolution of the weapons representing

the four Aces of the Tarot in the Ring. The Golden Dawn's Hammer of Thor, their Badge of Admission to the 1=10 Rosicrucian Grade of Zelator. Referred to the Kingdom (Malkuth) and Crown (Kether), just as his hammer swings from Above (1) to Below (10). The Clockwise Fylfot Cross or Swastika (which reversed became the Nazi Swastika - though both were used by them, to the greater blasphemy of the symbol). The Hammer of Zealous Donner. The Hermetic (Key I) axiom of "As Above, So Below". As Donner/Mars swings his Key IV/Aries Magical Hammer to disperse the clouds of doubt surrounding the Gods, so Donner/Key XVI calls the Stormclouds together, and with a blow from his Hammer delivers the lightning and thunder (Shin) that brings the rain (Qoph) that clears the clouds (Tav's Kerubim) of gloom surrounding the Earth (Malkuth) - that the Sun (Raish and Tiphareth) might shine and show the Rainbow Bridge (Samek/Quesheth) that leads to shining Walhall, refuge from darkness (The Star/Tzaddi). Froh (Frey) ("Joy" - "Happiness") God of Golden Sunshine and Beauty. Tiphareth, sphere of Gold, the Sun and Beauty. God of warm summer showers. Summoner of the Rainbow Bridge Bifrost after Donner dismissed the clouds of doubt in Das Rheingold. The Sun interacting with clouds to produce the rainbow. Key VI Cupid, the God of Love. Happiness. The entity invoked by the Ring's heroic characters when they exclaim their wish to be froh. Upon seeing Freia taken by the Riesen, he calls her to him, saying "Froh protects the Beautiful One". Loge (Loki) (Literally "(Theater) Box" - from Lugh, meaning "Fire" and "Light"). Fire. Alchemical Sulphur. Key XX Judgment, whose Title refers to the Mercurial capacities that rule over the path of Shin, whereon is depicted a stone box. Key XX Mercury manifesting as Fire upon the Earth. Lucifer, Bearer of Light and Fire. Fire personified, distinguished from Key IV/Wotan, Imperial Lord of Celestial Fire, and Key XV/Alberich, Lord of the Terrestrial Fire he employs in his smithing. Being half-god, he is Wotan and Alberich resolved. Beth, Mercury. Beth, two, number of Chokmah, the Sephirothic Root of Fire. Two, number of diabolism, deceit, and duplicity of nature, reflected by his half-divine status. The Hermetic Praxis of Above and Below. The messenger (Hermes) between the Gods above and world below, for purposes of communication and intelligence.
"To depths and to heights I go as I will."

Key XV The Devil, whose half-man/ half-beast standing upon half-truth represents his half-god/ half-man status standing on a box. Mercurial untruthfulness (Luge, meaning Liar)- whether real or imagined. Infernal Spirit summoned for advice in

cunning and craft. The Ring Matter over Spirit. Form over Substance. Dis-integration, as the Ring was extracted from the Rhinegold by forswearing the integrating principle which is love. Power over Love. The true Ring of Life is the No-Thing That Is Everything, the E-ternal ("Not Time") Being. The 0, including all creation, whose point is nowhere and whose circumference is everywhere. Bondage. Those thing to which we are bound that are divorced (as a Ring is a symbol of marriage) from universal truth. Circumscription - not the Masonic bounding of passion by virtue, but rather the Satanic (Key XV) binding of virtue by passion. Tarnhelm The power of illusion. Transformative power. The power of Mem, which causes appearance to change. It can make anyone who wears it invisible, and change into anything one chooses. This power of appearance and illusion is all in the Eye of Aiyn, referred to Key XV, in which is exalted the Planet of Maya/Illusion, Key XXI. Siegfried thinks it "half hid him" when he went to Brunnhilde's Fell. Can transport a person anywhere in a flash. Mime Key XXI Saturn, ruling Capricorn/Key XV The Devil, whereon is a Ring, and exalted in Libra/Key XI, whereon is a Sword, and pretending to the Throne of Binah. Mercury, Hod, whose smithy craft is plied over the the fires of Judgment/Shin and the Child of The Sun/Raish Siegfried. Hod, Foundation of the paths of The Devil/Ayin/Niblungen and The Hanged Man/Mem/Wotan. The Lower Mercury, seeking through craft to have the warrior (Peh/Mars) Siegried use his Sword (Zayin/Netzach) to kill (Nun/Death) for the Ring (Kaph/Jupiter) and the riches (Jupiter/Chesed) of the Rhinegold (Sun/Tiphareth), that he might have power (Geburah) of Peh (Mars) over The Hanged Man/Mem/Wotan and exalt himself in charicature of his position (Mars exalted in Capricorn/Ayin). The lower mind, imitative but skillful, crafty and cunning, distinguished from intelligence and inspiration. Pretension. The lower nature. The concrete mind.

Part VI:
Erda The Earth Mother. Gaea. Diana of Ephesus. Hecate. The Archetypal All-Wise and All-Knowing Woman. Kallah, the Bride of Malkuth, exalted upon the Throne of Binah. Wala the Prophetess. Key XXI The Universe or The World, around whom the Kerubim dispense the IHVH, "That which Was, and Is, and Will Be" - precisely as Erda says she knows. Reflective wisdom. Saturn reflective of Spirit, as is Binah of Wisdom. She never rises more that half her height above Earth, as Saturn rules the roots that go underneath it. The Stateliness of Binah, Saturn, and the Administrative Intelligence of Tav, reflected by her appearance, surrounded by long black hair. Key II The High Priestess, the Magical Image of Binah, crowned by Kether, her stream of conciousness flowing into Tiphareth. Kallah on the Throne of Binah, ruling Malkuth, extending through the path of Tav/Saturn to the sphere of Yesod/Key II. Gimel, three, number of Binah. The Moon, whose Qabalistic Color is Blue. Yesod, colored Indigo in Atziluth. Saturn, also colored Indigo. She is surrounded by blue light, appearing under conditions of Darkness. Samekh, the path of resolution between Tiphareth and Yesod and between Gimel and Tav. Key XIV Temperance warning the end of the Gods. In Siegfried, she appears covered in hoar frost. Hoar frost in German is Reif, also used to refer to the Ring, having also the meanings of ripe and mature - all descending from Reifen, which also means hoop, as Erda is depicted on Key XXI. The Isis of Nature. The Great Goddess of the Universe. The Universal Spirit. Fear especially, fear born of Wisdom and Understanding. The Vagina. The Yoni. The Nornen Erda's daughters, three in number, who spin the fortune (Key X) and fate (Key XXI) of the universe upon the Wheel of Destiny. The first is oldest, in myth named Urd, representing the Past; the second is younger, named Skuld in myth, symbolizing the Present; and the third is youngest, the mythological Verdande, dispensing the Future. Symbolically, Key X pays out the rope of Destiny, and Key XXI (Tau - meaning Rope in German) binds the same. They are depicted surrounding the Ring of Key X. They warn Erda in Das Rheingold of a coming catastrophe, waking Erda out of her Eternal Sleep of Wisdom. They warn of the end of the Eternal (Endless) Gods, symbolizing the end of all that is holy. The power of the Rhinesisters evolved from primordial nature into dispensers of ancient wisdom. Weavers of the Rope of Fate, as the Rhinesisters are keepers of the Gold of the flowing Rhine. While Erda sleeps, they are awake, spinning and weaving what she dreams. They know what will be, but don't know how to change it.

The Rainbow Bridge Bifrost The Rainbow Bridge between the Heaven and Earth. The Qabalistic Rainbow of Promise Quesheth pictured on Key XIV, whose Hebrew letters refer to the three paths leading downward to Malkuth. The bridge the gods will cross into Walhall at the end of the days of the Gods - just as Apocalypse 10:16 says a mighty angel with a rainbow on his head (pictured on Key XIV) will proclaim the end of time. The rainbow that appeared to Noah after the flood, assuring the cycles of day and night, summer and winter, etc. would continue. Froh introduces it in Das Rheingold, appearing as a beautiful rainbow. The reflection of the Beauty of the Sun. The Bridge made of air, fire and water - the elements of the three mother letters spanning between Walhall above and the earth below, to the depths of Nibelheim. The Walsungen (Volsungen, Volsunga): (from Wahlsung, meaning "Children of Choice"). Siegmund and Sieglinde ("The Mouth of Victory" and "Victory's Limetree") Key VI The Lovers, in some decks called The Choice. Adam and Eve, fathered by IHVH, who walked amongst them in the Garden of Eden. Children of Wolfe (Wolf) , also called Walse (Chooser, alliterative with Walze, Cylinder or Roll), aliases given them by their father, Wotan in the guise of The Wanderer. The Walsungen, Children of Choice, fathered by The Wanderer Wotan. Children of the Wolf of Key 0 (Golden Dawn Deck), Walse and Siegmund the Wolfing (Wolf-Cub) having traveled (Key 0) as wolves. Key VI The Garden of Eden, with Siegmund the Mouth of Victory as Adam, before the Tree of Life's tongues of fire, and Sieglinde the Limetree of Victory, producing bitter fruit, as Eve before the serpent coiled around the Tree of Knowledge. Key VI the archetypal ancestral couple of mortal man, whose legacy to man is the Free Will personified by Siegfried, the rising son/sun above and between them. Key VI the mortal children of Key 0 Walse the Chooser, who chooses between them and their downfall to convention. Key VI The Lover's Triangle. The triangles of Key V, VII, X, XIV, XV, XVI, and XVIII; also Keys XIII and XIX (B.O.T.A. and G.D.). Key V The Walsungen receiving the blessing of their union from their Father Wotan the High Priest. Key VII the opposite-sexed twins propelling Brunhilde towards her and their downfall, she being mounted upon a rock, her rocky mount being called in Siegfried a fell. Key X the three that Ring the Wheel of Fortune - Sieglinde as the Serpent at left, Siegmund as Hermanubis (Guide of the Dead) rounding the Wheel on the right, and Siegfried, winner of the Ring and Saviour of the Universe, atop the Wheel of Fortune with his Sword, Nothung (0), Child of Need. The Case and Wang G.D. Key XVIII Death, living and dying by the death-harvesting blade Nothung.

The Case and the divinatory Cicero G.D. Key XIV, where the fire and water they represent on Key VI consecrates and purifies each other. Key XIV the ancient Roman Bride and Groom exchanged in marriage, the groom giving fire to the bride, and the bride giving water to the groom, before arriving at Temple for the marriage ceremony. Key XV Wedlock and the "worse" of "for better or for worse", Siegmund and Hunding each bedeviled by the other in their contention for Sieglinde. Key XV Mars, exalted in Capricorn/Key XV, contending between two who, in their view (Aiyn/eye), are properly bound to Sieglinde by the ring of matrimony. Key XV the couple bound by nooses to a Ring. Key XVI the noble mortals overthrown by the God of War Mars/Wotan with the lightning and storm clouds that appear when Siegmund and Hunding contend in mortal combat. Key XVIII Wolfing (Wolf-Cub) and Hunding (Little Dog), compelled by nature to contend for mates. Wotan's terrestrial creatures, between whom IHVH/Wotan must choose one over the another. Key XVIII The Wonnemond (Delightful Moon, the Full Moon of May/Gemini/Key VI), under which the Walsungen drama is played out. Key XVIII Sleep, function of Qoph, affecting Walsungen, Hunding and Brunnhilde alike in the course of time. Key XVIII their mountain depicted on Key VI, fated to Brunnhilde and Siegfried. Key VI, whose number multiplied by II/The High Priestess, path of the Rhine, produces XII/ The Hanged Man, Trump of water, depicting the reversal of Wotan. Key VI, whose number multiplied by III/The Empress Fricka, produces XVIII/ The Moon Trump, where Wotan's terrestrials must die for Fricka's honor. Gemini, the Twins, assigned to Key VI The Lovers, ruled by Mercury, a symbol of free will, whose Hebrew letter Beth (two) implies choice. The Hero Twins Siegmund and Sieglinde, champions of Love over Greed, between whom is depicted both Brunnhilde, the Kerubic Angel who chooses to fall with them, and their Love-child Siegfried, resolved in the single image of Raphael, an Angel assigned both to the Kerubim and Mercury. Free Will, especially Free Will to Love, the magical agent which will save the universe. Zaiyn the Weapon. Zaiyn the Sword. Siegmund, weapon-less (as though his weapons were thin air), the fated winner of the Sword Nothung, and Sieglinde, fated to be saved by he who can free Nothung from her Tree. The Free Will of Air, symbolized by the sword, assigned to Gemini/The Lovers and to Aleph/The Fool. Adam and Eve, whose banishment from Eden was enforced by sword-wielding Kerubim, depicted on Key VI by the Kerub Raphael between them. Zaiyn the Disposing Intelligence, affecting this outcome upon all so involved with it. Zaiyn, Seven, the number of Netzach, Victory. Victory, the meaning of the Walsungen name prefix, Sieg. Zaiyn, weapon, which Siegmund calls out for to "schwange in the storm" - schwange variously translated as "wield" or "swing", alliterative with zwange, to compel or constrain, from the root schwanger, meaning pregnant, which Siegfried will make Sieglinde to procreate their successor. The Sword Zaiyn,

symbol of Air, clearly appearing on the pregnant mount between The Lovers on Waite's Key VI facing Siegmund, which their child, the Kerub of Air, shall claim as his birthright. Walsungen, the chosen children, like the "chosen people" of the Bible, too often bearing the sad burden of being at odds with the world around them. It is important to interpret their marriage as the marrying of one's own spiritual kind, and not as a racial or other than spiritual union. Their Progeny Siegfried: See Siegfried.

Part VII:
Drinking Horns The Ace of Cups. Used by Sieglinde, Mime and Hagen. Qoph, Pisces, sign of water, dispenser of water upon the earth. In Das Rheingold, this Ace is representing by the Rhine. Hunding ("Little Dog") The dog of Key XVIII. The dog "dogging" Key 0 The Fool. The homunculus of Wotan in mortal contention with his mortal children. The Ring's mortal bearer of the Spear and Shield. The blasphemous pretention of Wotan/IH with his Spear (I) and Shield (H). Upholder of the letter over the Spirit of the Law. Exoteric over Esoteric observance of Divine Law. Key XV The Devil, assuming the position of husband may be obtained through Binding in Wedlock, bedeviled by Siegmund who comes to overthrow him in his position. Key XV Mars, exalted in Capricorn/Key XV, contenting with Siegmund over what binds a couple - law or love. The law Wotan is bound to enforce, but wishes to overthrow through his son Siegmund. Nothung ("Child of Need" and "No-Thing") Invincibility (Netzach/Seven/Zayin/Key VI). A symbol of the Rheingold, glistening out of darkness from the light of a hearth fire (Key VI Flaming Tree) when it first appears in Die Walkure , fading back into the darkness afterwards. The No-Thing Sword, representing the air of the No-Thing, Key 0. Divine Will, operating in the mind of God, dwelling in and executed by mortal man. The Ace of Swords. The Walkuren (The Valkyries): Key VII The Chariot. Key VII The Walkuren born of wheels of Wotan (Key X Jupiter) and Erda (Key XXI Saturn), as depicted. Cancer, ruled by the Moon of Key II Erda The High Priestess, the planet assigned Yesod, whose number is nine. Nine Warrior Maidens, proceeding from Walhall, with long blonde hair, armor, Spear, and transportive animals, as depicted on Key VII, their shields symbolized by the Winged Solar Disk in front of the Chariot. Mars, referred to Geburah (root GBR), whose Magical Image is Warrior on a Chariot - a feminine Sephira with a masculine Magical Image - Walkuren being female dispensers of male martial power. The Nine martial Angels of GBR-IAL, Gabriel, Archangel of Yesod. Inspired action in the Sephiroth that ride over Malkuth (From Crown to Foundation); equally, as Trumps 1 to 9 are 2 to 10 in Hebrew letters, to the Sephiroth under the Crown of Kether. The personifications of clouds, as are their steeds, just as Wotan personifies the sky.

Riders atop the gray clouds above, as Key VII's Charioteer rides atop a gray stone. Warriors whose weapons are lightning, and whose battlecry is thunder. They who descend to earth during battle, as rainclouds descend from the sky during storms. Bringers of the worthy fallen to the heavens after battle, as rainclouds return to the sky following a storm. The Kerubim, Angelic Choir of Yesod, assigned to air, through which the Walkuren fly. Children of Wotan/Jupiter/Key X, Lord of Storm-Bearing Air, and Erde/The Moon/Key II, assigned to Yesod and Air. The Kerubim, personifications of thunderclouds in Hebraic Myth, as depicted around Keys X and XXI in several decks. Dispensers rain, lightning and thunder from the Heavens (Kether and Key X) to the Earth (Malkuth and Key XXI) from the positions they occupy on the water wheel around Keys X (their Father Jupiter/Wotan, referred to Chesed and Water) and XXI (their mother Erda/Saturn, referred to Binah and Water). The ideal issue of the union of perfected fear (Erda) and perfected will (Wotan) - that being perfect courage (Erda balanced by Wotan) and inspired action (Wotan balanced by Erda) in the Sephiroth under their charge. Conductors of the worthy slain to Walhall, each bearing its charge from one Sephira to another along the path of the Lightning Flash (Example: Key VIII is Rossweisse; its letter value is nine; therefore, she is responsible for bearing souls across the path of Key XIX The Sun between Yesod and Hod). The Auphanim, Wheels, Angelic Choir of Chokmah/Wotan, serving to bring fallen heroes (Hebrew ARALIM) to the Celestial City Walhall (Chokmah/Zodiac). In myth, there were sometimes 12 Walkuren named, in which case the additional three stayed in Walhall with Wotan. Bearers of those whose labors upon the Wheel of Life, like the twelve labors of Hercules, were successfully waged upon the Ring of the Zodiac. Chokmah, ChKMH, Keys VII (Ch), X (K), XII (M) and IV(H), representing the archetypal pattern of Hebrew cities (based on Canaanite cities) and their conception of the Celestial City. Genii of the Canaanite Chariot-culture that built Chariot-walls to surround their cities (made of fine seashell mortar, making the wheels of attacking chariots slip) built on high mounds over a plain. Hebrew cities had a circular altar in front of a temple built at the town's high point, upon which holocausts of animals were offered to divinity, after which the Priest/King lead the congregation into the Holy of Holies inside the Temple. This is the Pattern of ChKMH, as is elucidated by their Keys. Wearers of the eight-pointed star upon their crowns (Waite's Chariot), just as each Walkuren has eight sisters. For more, see Brunnhilde. Brunnhilde The ideal issue of Wotan/Above and Erda/Below. The resolution of all opposites Above and Below; Mercy and Severity; masculine and feminine. Divine will

reflected. Truth personified. The catalyst for the remaining drama of the Ring. Lucifer, Chief of the Angels. Chief of the Walkuren. Chief Among the Mighty. The female Trumps - Keys II, III, VII, VIII, XI, XIV, XVII and XXI - but she is also unbound from sexual convention (as are Walsungen) by Wotan, conceded her right of participation in the activities of the Male Trumps. Athena, wearing Armor, Spear and Shield (the Shield depicted on the throne of Case's Emperor, and as the orb shielding his heart). Cheth, speech. Brunnhilde the Announcer of the Warrior's death, by the command of the Commander-in-Chief Wotan. Cheth, fenced field. Brunnhilde the Battlefield Commander. Cheth, Cancer, ruled by the Moon. The Lunar Kerubic Angel of the Annunciation, Gabriel. Cancer, exalting Venus/Athena. Brunnhilde assuming Wotan's position as his Commander in the Field . The Magical Image of Netzach, a beautiful, wise and strong Amazon . Venus, Goddess of Love and War, the feminine Magical Image of a masculine sephira. Minerva. The Archetypal Warrior/Wisdom Goddess. Seven - its world (Netzach), Trump (The Chariot), and letter (Zaiyn). Zaiyn, the letter preceding Cheth, as a weapon is bestowed on a soldier before commanding him in the field. Pronouncer of Victory upon weapon-wielding warriors. Kali, murdering bride of murderous Shiva. The Great One of the Night of Time. Lord of the Underworld, as Saturn is Lord of Subterranean roots, depicted on Key XXI with her big toe pointing down below her Malkuth-symbolizing feet. Kallah, the Bride, residing in Malkuth, daughter of the Qabalistic King and Queen, Chokmah and Binah, cast by destiny to marry the Prince of Tiphareth. Malkah, the Queen, placed thereby upon the Throne of Binah. Key XXI Saturn, the Child of Space and Time. Daughter of the Mighty Ones. Great One of the Night of Time. The Walkure that conducts across the abyss, connecting Chesed and Binah along the lightning flash. The Walkure born of wheels of Wotan (Key X) and Erda (Key XXI) - 1 and 1 - 11, the number of Daath, in-between Chesed and Binah. The only one who knows (Daath) her father Wotan's (Chokmah) secret plan to prevent what her mother Erda (Binah) prophecied. The Walkure of Daath, crossing the abyss through the paths of The Emperor and The Hierophant to her father Chokmah/Wotan, the paths of the Walsungen and the Walkuren to her mother Binah/Erda, and the path of her mother and the Rhine, leading to the crown of her father, and that of her husband. In Arabic mythology, Lucifer falls when he refuses to bow to man, as ordered by their loving God, whom Lucifer adores. His reasons were that God was above all, while man was imperfect and mortal. For this infraction, God condemned Lucifer to burn in the hell of his own jealous love for his God. In the Ring, the same story is told, but with a crucial difference - Brunnhilde refuses to abandon God's mortal

son as ordered for any reason, because she knows that God loves him, and insists on being true to God's love. The resulting punishment visited on both are similarly akin and different.

Part VIII:
Grane The Horse of Waite's' Key XIX, with the Sun-Child riding upon him carrying the banner of the new order. Carrier of the two children of Wotan the Sun-God's lineage playing about the Key XIX fairy Ring of other decks. Battlehorse of both the feminine carrier of Wotan's old order Banner, and the masculine carrier of Siegfried's new order Banner. A single image for the two Sphinxes pulling the Chariot of Key VII and the two Horses that pull the Chariot of the Magical Image of Geburah. Pegasus, the Flying Horse. The Chief Walkuren's Flying Horse, symbolized by Key VII's Winged Solar Disk. Intuition, Inspiration and Imagination - Self, Sub and Super Consciousness - the powers by which our solar hearts may soar into the Empyrean. The resolution of Key 0's Celestial winged Eagle (the Celestial Kerubs of Scorpio and Aquarius resolved) and Terrestrial quadruped Dog (the Terrestrial Kerubs of Taurus and Leo resolved) into the flying quadruped Horse of the Kerub Brunnhilde. Before Siegfried wakes Brunnhilde, Grane appears to him as bird; after waking her, Grane becomes the terrestrial horse upon whom the Sun-Child Fool Siegfried goes forth on his travels. Siegfried (Sigurd) ("Victory's Peace") Key 0 The Blonde-haired Fool. Key 0 the Monad (1) eccentricly (0) clothed in and bound by the universe. Key 0 #1 Hero of the World (0) dressed in wild forest clothing, bast-rope girdle around his waist. Key 0 the Candidate in Masonry and related fraternities, wearing a rope tied around his waist. One too Foolish and Innocent to know fear. Freedom and Free Will - especially Universal Freedom (Key XXI The World - dominion over servitude) and Universal Free Will (Key X The Wheel - enrichment over poverty - for good or bad - "for better or worse"). Key 0 the Primordial Sun, which is physically Key XIX The Sun. The Triple Crown of Keys X, XXI and XIX - the Wheel, the Sun, the Universe - KThR, Kether. Key 0 the Fool bearing the Rose. Key 0 Siegfried, called the "Rosy Hero" - an expression referring to Tiphareth in terms of symbol, color and character.

Christian Rosenkreuz. Parzival. Free will in opposition to convention. Heroic persual of Truth. Key 0 Prometheus Unbound, whose Fiery Intelligence will usher in the new age of man with the burning of Walhall. Spirit. Spirit of Aither. The fresh air (aleph) of youth and renewal (aiyn). Key 0 the Ring that is naught. The Ring That Is Not. Unfettered being, unlike the perpendicular path of Key XV/Alberich, Prometheus Bound. Wild, untamed, innocent youth, and its intensity - exulting and raging, yearning and defying, impatient to experience a larger world than what surrounds him. Understander of birdsongs. Pan with his reed pipe bested in contest by the solar song of Grane. The Lord of the Woods. Pan, the Sun and the Bright side of Saturn. The dumb man who understands how to speak to birds, like the eagle of Key 0. Blower of the trumpet blasts to fell the walls of Jericho. The trumpet blast is said to bring the end of the world in the Apocalypse; Siegfried's trumpet will usher in no less, as it harbinges the fall of Valhalla and the end of the Gods. The Fool longing for Love. Siegfried longing for loving companionship, this bringing nothing but Wolf and Bar (Bear) when playing his merry call on his little silver trumpet. Gabriel, the Archangel most often associated with the Trumpet blast at the end of time, an event depicted on Key XX Judgment, has silver attributed to him by virtue of his station in the Moon Sephira, Yesod. Harpocrates. Siegfried who instincitively touched his finger to his lips and learned to understand the nature of the speech of birds. Taster of the burning blood of the Dragon when he draws Nothung from Fafner's heart. Harpocrates who looked after his father Osiris' funerary arrangements, and received blessing for it. Siegfried who is dumb in the "Sign of Silence", as depicted on the G.D. Key 0, along with the image of his father, a wolf. Siegfried Justified, killing Mime out of necessity. The justification the mid-point of the Major Arcana Tableau - Key XI, Justice with her Sword between the Opposing Pillars of the Universe. Alike in form, as near together as they are apart in the Major Arcana, as are Aither and Mist - dual and opposing representations of the same thing. Siegfried with just claim to initiation - having been of due trial, and never having never been denied. Siegfried, master of Walhall and Nibelheim - overthrowing the rule of the former, and empowered by the Ring of the latter - unaffected by the Ring's curse becuase he does not know of its power. Siegfried chaste wooer of Brunnhile when he won her a second time - pointing to his sword, saying "as between East and West is the North, so far was Brunnhile from him."

Siegfried, for whose "betrayal" Brunnhilde, Gunther and Hagen all agree must result in "Siegfried falle" (Siegfried falls - pg 226) Supposedly killed by a boar - sacred to Froh. Fafner as Dragon The Dragon, symbol of Saturn. Key XXI, Saturn, whose animal attribution is the lizard crocodile. Tav, Cross or Mark, letter of Saturn, the path of the tail of the Serpent of Wisdom. Tav, the Cross upon which Moses carried the Serpent before his people in the desert. The serpent whose coils are represented by the Ring of Key XXI. Saturn, center of the Qabalistic Cube of Space, as Tiphareth is the center of the Tree of Life. The Dragon with the "grim, hardened heart" (Saturn and Tiphareth), which heart the very strong beautiful man (Magical Image of Yesod) Siegfried will run through (along the path of Samek) his Key VI (number of Tiphareth) invincible Sword (Zaiyn/Seven/Netzach) and kill him (Key XIII Death, the path between Netzach and Tiphareth). The Saturnian Dragon whose dying words include "Mark (Tav) how it ends (mortality/Saturn)! Think on me!" - his Cross (Tav) being fated (Saturn) to the "Rosy Hero" (Tiphareth, whose symbol is the Rose Cross) if Siegfried heeds not his advice. The Key XXI sacrificed Dragon whose blood bestows understanding (Binah/Saturn) of the speech (communication/Mercury/Beth/Path resting on Kether) of animals. The Dragon whose carcass stops up Mime and the Rheingold in his hole, serving as "watchman" of the Gold, just as like the eye of The Fool's purse. Key XV The Devil, assigned to Capricorn, ruled by Key XXI Saturn. The Evil Dragon bound to a hole to frighten (The Devil) away all who would claim the Ring. Binah, sphere of Saturn, Crown of the Pillar of Severity. Gimel, three, number of Binah. The Dragon of three weapons, together spelling Quesheth - teeth (Shin), spittle (Qoph) and tail (Tav). Lizard of dark Neidhohle, a cave symbolic of the Sephira Daath where Saturn is on the Hexagram. The hole where two celestial (Wotan and Siegfried) and two terrestrial (Alberich and Mime) characters will form around in their interest in the Ring. Salamanders, the Elemental Beings of Fire. The Forest Bird Key XVII the Mercurial Ibis atop the Tree of Knowledge. A Talking (Cheth) Bird (winged Disk of Key VII) atop the Limetree, communicating (Mercury) to Siegfried what he needs to know - what to take, what to get rid of, and the way to achieve his heart's desire, Brunnhilde (Cheth and Key XVII). Key XVII, whose number is VI with an X before and I after it. X and I, each reducing to one, number of Key I the communicator Mercury, ruling Gemini/Key VI and exalted in Aquarius/Key XVII. Key XVII, whose number less X is VII, where a Lingam (1) is in a Yoni (0) upon a winged disk. The Eagle of The Fool, representing in-tuition and guidance for the

traveler. The guiding voice, which seekers in all places and times have heard in themselves and in nature around them. A Sylph, an Elemental Being of Air. The Gibichungs Mediocrity. The average over the exceptional. Acquiesence over leadership. The Gods charicatured, ruling their hall and host as does Wotan his Walhall and heroes. Niblungen charicatured, looking to obtain the Ring and rule the world. Images of Mortal-ity. Gibichung Hall A terrestrial reflection of Walhall above (see Walhall). Its vassals are charicatures of Walhall's heroes. Gunther: Masculine Mortality. Common Man. Common Mind. Selfconciousness. Gutrune: Feminine Mortality. Common Woman. Common Emotion. Subconciousness. Hagen The Niblungen Son, in charicature of Wotan. At the end of Gotterdammerung, he throws his Spear, Shield and Helmet, symbols of Wotan and his heroes, from him as he rushes mad towards the Rhinesisters. When seated with Spear, its Tip touches the earth. The demonic resolved into man, opposed to those that are divine resolved into man. Subhumanity. Symbol of the Mortal archetype Hunding, given lineage from Alberich below, contending with Mortal Siegfried, with lineage from Wotan above. Alberich's successor (see Alberich). The "Enemy of Love". Enemy of all associated with Key VI's Lovers. Child of Alberich and a mother he paid in gold to bear. Hagen, born of and to greed for gold. Law over Love, contending with the Law of Love. Letter over Spirit of Law, as Divine vows and oaths sworn upon his Spear bind the virtuous to its blasphemous retribution in the name of the Divine.

Part IX: The Operas
I Das Rheingold (The Rhinegold) Act I Mid-deep in the Rhine the three Rhinesisters protect the Rhinegold from thieves about its rocky mount. Alberich rises through a rock fissure from the depths, courts each Rhinesister, and fails with all three. The sun shines down from above, illuminating the Rheingold. The Rhinesisters tell Alberich about the Gold and Ring. He leaps up the Rock, forswears Love, steals the Gold and plunges back to the depths. ActII In the morning mists of a rocky height, the Gods assemble before newly-raised Walhall on higher rocky Mount behind them. From below, the brothers Riesen arrive to collect Golden-Haired Freia, dispenser of the Golden Apples of Eternal Youth, as wages for building Walhall. The Half-god Loge arrives to announce he has found no substitute payment for Freia, for no man would give up the love of woman - save one, who possesses the Rhinegold and Ring. All evalute this hoard as an acceptable sustitute payment. The Riesen carry off Freia, vowing that if their return at dusk to receive the Gold is fruitless, Freia shall be forfeit. Wotan and Loge travel to Nibelheim to steal Alberich's treasure. Act III In Nibelheim, Alberich torments his brother Mime for having hid the newly-forged Tarnhelm he ordered Mime to make, then leaves. Wotan and Loge arrive to hear Mime complain of Alberich's enslavement of the Niblungen by the power of the Ring. Alberich returns and threatens his guests with the storming of the God's (Spirits of Aither) heavenly abodes by the Niblungen (Children of Mist), and the universal overthrow of love by greed, by the might of the Ring. Loge tricks Alberich into using Tarnhelm to change himself into two creatures - a fire-breathing Dragon (Shin) and a toad (Qoph). They capture the toad, bind Alberich and ascend through the earth's depths (Tav) to the mount of the Gods. Act IV Alberich is made to summon the Niblungen by the Ring to deliver the Rhinegold as ransom. Loge adds Tarnhelm to the ransom, and when Wotan demands the Ring, Alberich refuses. After Wotan tears the Ring from Alberich's finger, Alberich curses all who possess it with death, fear and worry until it returns to him. Wotan wears the Ring heedless of the curse.

The Riesen return to collect payment, having the treasure piled up between their staves until it obscures Freia in-between from their sight. Fafner has Tarnhelm added to the ransom, and Fasolt, still seeing Freia, necessitates the addition of the Ring. Wotan refuses, but Erda rises from the Earth to warn Wotan that the end of Gods looms because of the cursed Ring, and pleads with Wotan to reliquish it. Wotan agrees, gives it up for Freia's ransom, freeing Freia, and resulting swiftly in Fafner killing Fasolt for the Ring. Wotan is overwhelmed with understanding of what is happening, and swears to seek out Erda to understand more. Donner summons the clouds of doubt surrounding them to form a thundercloud, then dissappates them in lightning and thunder with a blow of his Hammer. Froh summons Bifrost to appear in its wake, and the setting sun appears to reveal both the Rainbow Bridge and Walhall. Wotan reflects on the Beauty of Walhall, and after a great idea occurs to him, he gives Walhall its name. He bekons the Gods to follow him into Walhall. When all are about to depart, the Rhinesisters call up from the Rhine for their Gold. Loge tells them to bask instead in the newfound glory of the Gods. They respond that as long as the Gold is kept from them, all rejoicing above will be cowardly and false. Wotan leads the Gods in procession to the foot of Bifrost, then turns to hold out his hand to Loge in invitation (L). Loge holds up his palms instead (U), as he is ashamed of the foolishness of the Gods he admires. The Curtain falls before the audience (X). II Die Walkure (The Walkure) Act I Siegmund drops asleep in exhaustion before a stranger's hearth. Sieglide finds him, he awakens, and she gives him refreshment from her drinking horn. For both, it is love at first sight. Hunding arrives, assures himself that a proper manner has been observed in receiving the stranger, and has them assemble about the table for food and drink. Hunding questions Siegmund about his identity, and his answer reveals he is the enemy Hunding was summoned to kill in vengeance for the deaths of his kinsmen, murdered when Siegmund tried to prevent the wedding of a maiden to one she didn't love. Hunding vows to let Siegmund stay for the night, and to fight him in mortal combat in the morning. Sieglinde gives Hunding a sleeping potion from her horn, and bids Siegmund leave before he awakes. She shows him the Sword in her tree, there to be freed only by the one destined to avenge her being wedded to one she didn't love. She names him Siegfried, he names the Sword Nothung, and frees Nothung from the tree. Act II Atop a rocky fell, Wotan orders Brunnhilde to give Victory to the Walsung. Fricka storms toward them, Brunnhilde departs, and Fricka arrives to tell Wotan that either he uphold the wedding vows sacred to her, and withdraw his magic from

invincible Nothung, or she will wage war upon Wotan. Wotan consents to betray his son, to uphold the wedding vow and prevent holy war. She exits, and Brunnhilde returns. Wotan confides in her his plans to have a hero, spiritually worthy to defy the Law of the Gods, return the Rhinegold and Ring to the Rhinesisters, before Alberich new-born son, the enemy of love, regains it for his father. He curses this child with inheriting all that he hates - the empty pomp of the Gods. He orders her to bring about the Walsungs fall against his True Will, but when the battle rages, she defies his orders and stays loyal to his true will. Wotan, however, arrives on the scene, shatters Siegmund's sword with his Spear, and Siegmund falls to Hunding. Brunnhilde collects the sword halves, summons Sieglinde, who is pregnant with Siegmund's son, and carries her away. Meanwhile, Wotan waves Hunding off with death, mourns his son, and goes off to chase Brunnhilde. Act III The Walkuren assemble on their fell with the souls of fallen heroes. Brunnhilde is late, arrives with Sieglinde, tells her sisters of her betrayal, and they betray her their aid of Sieglinde. Brunnhilde announces that Sieglinde is pregnant with the world's greatest hero, that he will forge Nothung anew, and names him Victory's Peace. She decides to let Wotan vent his fury on her, and sends Sieglinde off to the eastern forest with the shattered halves of Nothung. Wotan arrives to see the Walkuren arranged around Brunnhilde to hide her. He tells them of her betrayal, and they betray him their aid in finding her. Brunnhilde elects to come forward, and Wotan disowns her, banishing her from the Walkuren, condemned to sleep atop the Walkuren fell to be the wife of whatever man woke her. He threatens the Walkuren with the same fate if they defy him, then sends them off from the fell with orders never to return. Brunnhilde begs that he surround the fell with fire that none but the worthiest might break through to win her as wife. He refuses twice, but after she appeals to him to kill her rather than defile her divinity on the third attempt, he agrees. He puts her to sleep, summons Loge to surround her fell with fire, and swears that none who fear Wotan's Spear Tip shall ever break through the fire.

Part X:
III Siegfried Act I Mime, the world's greatest smith, tries in vain to forge a sword strong enough not to break in Siegfried's hands. Siegfried arrives, bringing a bear to scare Mime into making it faster. The sword is finished, so the bear is set free - the first unbinding done for free (0) in the Ring. The sword breaks in Siegfried's hands. He chides

Mime for his supposed lack of skill, and Mime accuses poor repayment of his supposed love of Siegfried. Siegfried ask what keeps him bound to return to Mime's cave every day, since he does not love him. He answers himself - to find out who his parents are. Mime tells him he is both his father and mother. Siegfried proves that Mime is lying and doesn't truly love him. Demanding to know the truth, Siegfried uses physical force to pry it out of Mime, who tells him only sketchy details, then finally shows him the remains of Nothung. Siegfried, elated, orders Mime to forge it whole by the time he returns. After Siegfried leaves, the Wanderer Wotan arrives to seek the warmth of Mime's hearth as guest. Mime denies it, and Wanderer wagers his head in a contest for the right to so warm himself - he must answer correctly any three questions Mime asks. The questions are pedantic, and not helpful for the questioner - who lives Below the Earth, who lives upon the Earth, and who lives Above it. Wanderer prevails, chiding Mime for not asking questions close to his heart, then asks three questions of Mime in wager for his head - what race does Wotan love best but treat worst, what is the name of the Sword Siegfried will use to slay Fafner and win the Rhinegold and Ring, and who will forge Nothung anew. Mime answers the first two easily, but cannot answer the third. Winning Mime's head, Wanderer gives him the answer - he who does not know fear - Siegfried, to whom Wanderer bequeths Mime's head. Wanderer departs, and Siegfried returns. Siegfried complains that the sword is not yet forged. Since Mime knows he cannot control the actions of the fearless, he tells him a sword is useless if one doesn't know fear. He demands to learn what fear is, and Mime says Fafner will show him. Told that Fafner's hole is near the outside world, Siegfried sets about forging Nothung anew by himself, to slay Fafner, learn fear, leave Mime and head out to the world. While he forges, Mime brews a sleeping potion to give him after winning the Rhinegold and Ring so as to kill him and steal the treasure. Siegfried takes the newly reforged Nothung and splits Mime's anvil in two, and heads off to Fafner's Cave, Neidhohle, to learn fear and win the treasure he guards. Act II Alberich keeps watch over Neidhohle in endless quest to reclaim the Ring. Wanderer arrives, is accused of plotting to steal the hoard, and avows that he has come only to observe. He aids Alberich by waking Fafner that Alberich might warn him of Seigfried's coming and request the Ring as reward. Fafner, refusing, goes back to sleep. Departing, Wanderer further aids Alberich with advice to look to his brother instead of to him for a rival. Wanderer takes to the sky on his steed, and Alberich hides in a rock fissure. Siegfried and Mime arrive with the dawn. Siegfried sits under a Limetree and

hears of Fafner's three weapons - teeth (Shin), poison spittle (Qoph), and his great lizard's tail (Tav). He vows not to offer himself to his teeth, to step aside of his spittle, and be cautious of his tail, keeping "an eye upon the evil one". Mime speaks of his love for him, causing Siegfried to spring up to stop his dishonest talk, and sends him off. Mime hides by the spring where sleeping will drink, waiting to give Siegfried a sleeping potion to drink. Siegfried sits under "family tree" for the second time, and daydreams about his parents. A bird attracts his attention, and he tries to return its song, making and playing a reed pipe, failing in two attempts to play a tune. The third time, he plays a tune on his horn, waking Fafner. Fafner goes toward the spring for a drink, Siegfried confronts him, and they battle. Siegfried successfully evades Fafner's three weapons and runs Nothung through Fafner's heart. Fafner, in his last moments, tenderly regards the boy as a "Rosy Hero", warns him of the Ring curse and Mime's plot to kill him. Siegfried asks Fafner if he knows is parentage, and gives his name that he might divine it. Fafner roars "Siegfried....!" and dies - Siegfried having failed in his second attempt to learn his parentage. As Siegfried pulls Nothung out of Fafner, his hand is bloodied, and the blood burns him. He puts his fingers to his lips, and the blood confers understanding of birdsong. The bird that previously sang to him sits atop the Limetree, telling Siegfried to take Tarnhelm and Ring from the hoard. While inside Neidhohle, the brothers Mime and Alberich argue, before the carcass of a dead brother-murderer, each's right to the treasure. When Siegfried emerges, Mime disappears in the Wood, and Alberich in the Rock. The bird now tells Siegfried what Fafner told him about Mime, adding that he will hear Mime's true intentions by virtue of the magical blood. Mime returns, congratulates him, and tries to convince him to drink his potion. Siegfried hears Mime speak his secret intentions, and confronted with them, denies it, until they become so disgustingly evil that Seigfried runs him through with Nothung. He puts Mime's body in Neidhohle, stopping it up with Fafner for a "watchman". He goes under the Limetree for the third and final time. He calls to the bird, who tells him of a wife waiting for him to claim her, surrounded by fire, that no one who knows fear make break. He exclaims that man is him, and the bird leads him to the background in the way to Brunnhilde's Fell, having had his first purification and consecration. Act III On a rocky height between Neidhohle below and Brunnhilde's Fell above, Wanderer summons Erda with the formula of the Magic Circle and Triangle of manifestation - Wanderer/IHVH triambulates before her hole, thrusts his SpearTip

over the center, and recites "The Evocation of Erda". She arises, asks who has summoned her from her sleep, and he responds "The Wakener". He questions her about what should be done to slow and control the wildly-spinning wheel of fate. First she bids him talk to the Nornen, but Wanderer retorts they cannot change what they spin. Second, she bids him talk to Brunnhilde, not knowing her fate, which Wanderer explains. Third, Erda admonishes him, then bids him release her, Wanderer refusing to unbind her. He tells her her wisdom kept his actions fettered, and insists she tell him what he should do. She then he accuse each other of not being who they think they are, but Wanderer wins the argument - he asks Erda "What is Wotan's Will?" - and the all-knowing one has no answer. Now he must counsel Erda as she counselled him in Das Rheingold. He explains the end of the Gods no longer trouble him - it is in fact his wish. Rather than fearing it, he embraces it. He tells of beloved Siegfried who will overthrow him and his law and wake Brunnhilde, and of Brunnhilde's performing an act that will save the world. He unbinds Erda from his spell, bids her rest in Eternal Sleep, and she sinks into the Earth. Siegfried arrives, the bird flies off, and storm clouds surround. Wanderer denies Siegfried passage, explaining the bird that brought Siegfried this far knows better than to defy him who guards the path. Siegfried challenges Wanderer, and as lightning crashes, Nothung shatters the Spear in half, as once the Spear had done to Nothung. Powerless, his old order having been shattered, Wanderer concedes defeat and lets Siegfried by, having had his second purification and consecration. Siegfried breaks through the fire to Brunnhilde's Fell. He awakens his bride with a kiss, his third purification and consecration. The bird turns back into Grane, Brunnhilde's horse. They passionately declare true love for one another, Brunnhilde at first demuring from, and then rejoicing in, her lost Divine maiden stature. The curtain falls as they lie down together for his fourth and final purification and consecration.

Part XI:
IV Gotterdammerung ("Twilight of the Gods") Prelude The Nornen are spinning the wheel of fate. The well they spin at has dried up. The World Ash Tree, to which their rope was attached, mortally stricken from Wotan's having made his Spear from one of its branches, has been felled at his command for a pyre to set Walhall afire. They now attach the rope to a Pine. The first reads the rope's past, the second its present, and the third its future - a future where Wotan thrusts his Spear halves into Loge's breast, setting off a fire consuming Gods and Heros alike in Walhall. The rope is weakened in its weave by the jagged rocks, and when the third Norn pulls it tighter, it breaks - the end of the days of the Gods.

They go off to their mother, Erda. Siegfried and Brunnhilde prepare to part, as he prepares to go off at her urging with Grane to more Heroic adventures. They affirm their love to one another, Brunnhilde saying "You are both of us". He gives Brunnhilde the Ring as a wedding ring, in token of his love. He takes her Spear (I) and Shield (H2), along with Nothung (V) and Tarnhelm (H1), and heads off with Grane. Act I In a rock castle on the Rhine, Gibichung Hall, Hagen advises his half-brother Gunther in his half-sister Gutrune's presence how to expand Gibichung fame. He speaks of Brunnhilde, whom he plans to marry to Gunther, and of Siegfried, who can bring Brunnhilde to them, and who he plans to wed to Gutrune by giving him a love potion. They all agree to the conspiracy, and at that moment, Siegfried's horn is heard, and he heads to the castle. They welcome Siegfried, and Gutrune gives him the love potion in a drinking horn. He toasts Brunnhilde's unforgettable memory, drinks, completely forgets her, and falls passionately for Gutrune. Gunther tells Siegfried he wants Brunnhilde as wife, and Siegfried agrees to obtain Brunnhilde for him for Gutrune's hand in marriage. They affirm the bond between them by letting their blood mingle together in a drinking horn Hagen holds between them. Siegfried eagerly sets off to bring his own wife back to Gunther for an unloving marriage. All leave the hall except Hagen, who broods upon the deeds to be done that will serve to bring him the Ring. At Brunnhilde's Fell, Waltraute comes to beg Brunnhilde to return the Ring to the Rhinesisters. She explains that Brunnhilde's banishment, Wotan stopped sending Walkuren to the battlefield, left the company of his heroes at Walhall, took to his horse and restlessly traveled the world as Wanderer. When at last he returned, his Spear was broken, and he assembled all the Gods and Heroes to Walhall, surrounded it with a pyre made from the World Ash Tree, and there still sits in silence, waiting for his ravens to return with news harbinging Gotterdammerung. She managed to prompt Wotan with her and her sister's tears to say that all of this could end if Brunnhilde returned the Ring to the Rhinesisters. Brunnhilde refuses, it having been given in love, swearing not to forswear love as have others. Brunnhilde sends her away, telling her never to return. Just then, the fire surrounding the Fell flares up, in anticipation of Seigfried, who blows his horn on the way. Brunnhilde, expecting Siegfried, sees another man instead, dressed as Gunther was. Brunnhilde tries to force him away with the Ring's power, but he successfully siezes it. He sends her to her cave, and then dishelms, revealing Siegfried underneath, disguised by Tarnhelm. He resolves to put Nothung between them as they sleep, to witness his fidelity. Act II

At Gibichung Hall, the ever-wakeful Alberich speaks to Hagen as he sleeps. He encourages Hagen to continue in quest of the Ring, and not to betray his father. Hagen hates Alberich, but tells him to calm his fears, for he vows to take it from Siegfried, and not allow it to return to the Rhinesisters. Hagen asks who shall inherit the power of the Gods, and Alberich says "I and you". The Rhine gradually glows red with dawn. Siegfried wakes Hagen with his return, and tells him and Gutrune of his chaste winning of Brunnhilde. Then the ship carrying Brunnhilde and Gunther arrives, and Hagen with his cow horn sounds a call to arms, summoning the men to Gibichung Hall. They arrive fully armed, in wonder of the cause of the alarm. He tells them Gunther returns with a Walkure wife, and orders sacrifices for the Gods - a Steer for Wotan, a Boar for Froh, a Goat for Donner, and a Sheep for Fricka. He then orders they take drinking horns of mead and wine their fair women have filled with delight, and carouse until overcome with drink, that the Gods may bless the marriage. He further charges them to avenge any wrong done her. The men, noisly clashing their weapons together, are arranged on the heights and banks of the Rhine to greet the couple. As Brunnhilde is greeted, she sees Siegfried, wearing the Ring, and is overcome with scorn. She accuses Siegfried of being her husband, disguising himself as Gunther, claiming her for Gunther's wife, and taking back her wedding ring. Siegfried, still under the spell of forgetfullness caused by the Love potion, claims he won the Ring at Neidhohle. Hagen insists that if Gunther seized the Ring, then Siegfried must have stolen it from him. Brunnhilde invokes the Gods to kill Siegfried for betrayal. Siegfried swears upon Hagen's Spear Tip that her accusations are false, and submits himself to it for vengeance if he lies. Brunnhilde then swears an oath of vengeance upon the same Spear Tip, charging it to deliver a mortal blow to Siegfried. Siegfried leads the assembled host to the feast, leaving Brunnhilde, Gunther and Hagen. Hagen offers to avenge Brunnhilde's betrayal, and asks how this might be done. She says her magic protects him from harm, but she left his back unprotected. Gunther is overwhelmed with shame for betraying and being betrayed. All agree Siegfried's death is the only solution - "Siegfried's fall will atone for us all!". They go to the wedding feast. Act III Before a fell in a rocky wood, the Rhinesisters swim circles in the Rhine. The hail the sunlight, decry the dark of the waters since the theft of the Rhingold, and swim in joy of its memory. They wait for Siegfried, to ask for the Ring's return. He arrives with his horn-blast, lost in his hunt after a bear. They ask for his Ring in return for finding his game. They tease him for it, and he repels them, and when they are serious, he believes them manouvering for the Ring. Though about to give it, their grim appeals change his mind. They foretell his death that day on behalf of

Brunnhilde's betrayal, and leave in swimming circles. Horns are heard in the distance, and Siegfried answers, a hunting party with Hagen, Gunther and his vassals. They climb over the fell and join him on the Rhine below to eat. Siegfried is thirsty, and Hagen gives him a drinking horn. All lie down as Siegfried sits upright. He recounts his adventures at Neidhohle, repeating the three things the Woodbird told him. First he tells of winning the Tarnhelm and Ring, then of Mime's plot to give him a sleeping potion and afterwards kill him with Nothung, whereupon Hagen gives Siegfried a potion to awaken his memory and afterwards kill him with his Spear. Then he tells how he won Brunnhilde for a wife, whereupon Wotan's ravens fly a circle over his head and depart, and invoking this testimony of Siegfried and ravens, Hagen stabs him in the back with his Spear, and departs in evening twilight over the fell. Siegfried, dying, remembers Brunnhilde aloud, and dies with nightfall. The assembly carries him off in procession over the fell. At Gibichung Hall, Gutrune waits for Siegfried. She awoke from evil dreams to hear Grane wildly winny and Brunnhilde laughing, after which she Brunnhilde go down to the Rhine. Hagen arrives, calling for everyone to wake and bring torches. The procession follows, and Siegfried is placed on a raised mound in the hall's middle. Hagen claims Siegfried died by a boar, but Gutrune accuses her siblings of murder. Gunther accuses and curses Hagen as the murderer. Hagen takes the credit, as his Spear had been decreed to deal his death. He claims, as Wotan had cursed him, that he has thereby inherited their heritage, and has the right to claim the Ring. Gunther denies him the Ring on pretext that it is Gutrune's dower, and draws his sword. Hagen claims it a Niblung's dower, the two battle, and Gunther falls to his spear. He grasps at the Ring, but Siegfried's dead hand raises up to Brunnhilde, coming from the background above, and Hagen is driven back by the power of the Ring commanded by the Power of Love. Brunnhilde comes in vengeance for all having betrayed her. Gutrune accuses Brunhilde of inciting the deed, but Brunnhilde assures her she was his true bride. Gutrune curses Hagen for having stolen her husband, and is overwhelmed with sorrow for having taken him from the one the drink made him forget, and goes to Gunther on the right. Hagen stands opposite, defiantly holding his Spear in gloomy brooding. In the center, Brunnhilde calls the vassals to build a pyre by the Rhine, and calls Grane to her that both may join in the pyre. It is built before Gibichung Hall, and women strew plants and flowers upon it. She extolls Siegfried as the Sunshine, the purest betrayer, the truest traitor, the most honest and loving soul ever, who broke his oaths and bonds, yet his truest love he never betrayed. She calls to the heavenly guardian of vows to see her and their disgrace, and to God; that through his Siegfried's great deed, which he had so desired, did he condemn him to the same doom as his - that the truest of all must

betray her, so that a wise woman might grow. She recognizes she now understands all. She tells God of his ravens around her, and charges these messengers to go home, and bids rest upon God. She takes the Ring and has Seigfried put on the pyre. She invokes the Rhinesisters, telling them the Ring is about to be theirs, stating the Ring shall be cleansed of its curse by the Fire of the Funeral Pyre and the water of the Rhine. She puts on the Ring, waves a firebrand to the background, and once again charges the Ravens to go to their Lord and tell him what they have heard; to go first to Brunnhilde's Fell and tell Loge to go to Walhall, for Gotterdammerung has arrived, and that as she casts the firebrand on the pyre, so she casts the firebrand onto Walhall. The two Ravens then fly from the fell and disappear in the background. Two men lead in Grane, she greets him, and tells him their Lord and Hero lies in the fire. Grane wishes to go to Seigfried, and she notes it, her bosom and heart being aflame with desire to join him. She mounts him, hails Siegfried that "Selig greets you your wife, and they leap into the pyre. The flames blaze up to fill the front of the hall, and appear to set fire to the building itself, and the people press to the front in terror. The stage now appears to be filled with fire, then subside, a cloud of smoke drawing into the background. On the horizon, a dark bank of cloud. The Rhine overflows its banks, rolling over the fire, and the Rhinesisters emerge to seize the Ring. Hagen makes a mad rush towards them, throwing Spear, Helmet and Shield aside. Woglinde and Wellgunde embrace his neck, and draw him into the depths of the Rhine. Flosshilde, ahead of the others, joyously holds up the Ring. The the dark clouds on the horizon, a red glow breaks forth, and with increasing light illuminate the Rhinesisters, who playfully swim in circles as the Rhine subsides. As Gibichung Hall falls in fiery ruins, Walhall above is seen in flames, it interior revealed to show the Gods and Heroes sitting assembled. The flames reach Walhall's interior, and as the Gods become hidden in flame, the curtain falls.

Part XII:
BIBLIOGRAPHY Bently, Peter. The Dictionary of World Myth. Facts on File, New York, 1995. Bullfinch, Thomas. The Age of Fable. Dell Publishing, New York, 1959. Campbell, Joseph. Case, Paul Foster. ------. Mythology - An Illustrated Encyclopedia. Denslow, William R. 10,000 Famous Free Masons. Missouri Masonic Lodge of Research, 1960. Guerber, H.A.. The Norsemen. Gresham Publishing Co., London, 1985. Hastings, James. A Dictionary of the Bible. Hendrickson Publishers, Peabody, Massachusetts, November 1988. Heindel, Max. Mysteries of the Great Operas. The Rosicrucian Fellowship, Oceanside, California, 1921. Jordan, Michael. Encyclopedia of Gods. Facts on File, New York, 1993. Jullien, Adolphe. Richard Wagner: His Life and Works. Adolphe Jullien, Paris, 1892. Mander, Raymond and Mitchenson, Joe. The Wagner Companion. Hawthorn Books, Inc., New York, 1977. Morris, William (trans.). Volsunga Saga: The Story of the Volsungs and Niblungs. Collier Books, New York, 1962. Mustard, Helen M (trans.). Medieval Epics: The Nibelungenlied. The Modern Library, New York, 1963. Parsons, Albert Ross. Parsifal: The Finding of Christ through Art or Richard Wagner as Theologian. Kessinger Books, Kila, Montana, no date. Regardie, Israel. The Golden Dawn. Llewellyn Publications, St. Paul, Minnesota, 1993. Stokes, Frederick A. Richard Wagner. Frederick A. Stokes Co., New York, 1915. Waite, Arthur E. Wilmshurts, W.L. Parsifal: A Study of Wagner's Music Drama. Holmes Publishing, Edmonds, Washington, no date.

Sign up to vote on this title
UsefulNot useful