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Mobile Learning Content Apps Development Course For Mobile Learning Association of Malaysia OMalley et al (2003) said that

mobile learning is any sort of learning that happens when the learner is not at a fixed, predetermined location, or learning that happens when the learner takes advantage of learning opportunities offered by mobile technologies. Geddes (2004) defined mobile learning as the acquisition of any knowledge and skill through using mobile technology, anywhere anytime that results in an alteration in behavior. From wiki said, a mobile application (or app or mobile app) is a software application designed to run on smartphones, tablet computers and other mobile devices. They are usually available through application distribution platforms, which began appearing in 2008 and are typically operated by the owner of the mobile operating system, such as the Apple App Store, Google Play, Windows Phone Store, and BlackBerry App World. Some apps are free, while others must be bought. Usually, they are downloaded from the platform to a target device, such as an iPhone, BlackBerry, Android phone or Windows Phone, but sometimes they can be downloaded to laptops or desktops. For apps with a price, generally a percentage, 20-30%, goes to the distribution provider (such as iTunes), and the rest goes to the producer of the app.The same app can therefore cost the average Smartphone user a diffent price depending on whether they use iPhone, Android, or BlackBerry 10 devices. The term "app" is a shortening of the term "software application". It has become very popular and in 2010 was listed as "Word of the Year" by the American Dialect Society. In 2009, technology columnist David Pogue said that newer smartphones could be nicknamed "app phones" to distinguish them from earlier less-sophisticated smartphones. To take the definitions one step further, some have attempted to classify different types of mobile learning based on the type of technology used, type of application used, or even the learning theories that are used to support a particular approach to training methods. While the academics are debating the definition of mobile learning, one thing is clear - mobile learning is not just e-learning on a smaller screen. Mobile learning offers a device-in-your-hand experience which supports peer-to-peer learning (or simply, collaboration) well. As e-learning evolves beyond the self-paced, solo learner experience, to include discussion forums/wikis/virtual mentor or coaching and many other collaboration tools; it may be tempting to push mobile learning on an accelerated path, by skipping content for self-paced learning and leap-frogging straight into collaboration. Mobile Learning App Using jQuery Mobile jQuery Mobile is a touch-friendly user interface framework based on jQuery that works across all popular phones, tablet, e-reader, and desktop platforms. Built with accessibility and universal access in mind, we follow progressive enhancement and responsive web design (RWD) principles. HTML5 Markup-driven configuration makes it easy to learn, but a powerful API makes it easy to deeply customize the library.

jQuery mobile framework takes the "write less, do more" mantra to the next level: Instead of writing unique apps for each mobile device or OS, the jQuery mobile framework allows you to design a single highly-branded web site or application that will work on all popular smartphone, tablet, and desktop platforms.

Hands-on Training Content For Members This introduction course will be simplified for lectures which mean there is no emphasis in theory and no basic or deep knowledge needed. Participant will use easy web server and simple editor. Some template is provided for easy development. Participants should bring her own laptop and sample lectures note so that we can developing real mobile learning content with features as describe in course content below: First Saturday 1. Introduction to Mobile Web Application 2. Basic HTML5 a. HTML tag b. Link c. Paragraph d. Image/Picture 3. Getting Started to jQuery Mobile a. Pages Anatomy b. External Page c. Transition d. List e. Collapsible f. Button g. Icon h. Navigation 4. Deploy For World a. Using Web Hosting (IF Apllicable)

Second day course will developing apps more interactive. As web apps can be transform to native apps, participant would try this hybrid technology to deploy web app as native app that can be install to mobile device. This hybrid technology applicable to all major mobile device OSs including iOS (for iPhone and iPad), Android and Windows, but in this hands-on, we will using Android as no restriction such as certificate and developer account in iOS and Windows.

Second Saturday 1. Additional HTML5 a. Using Audio b. Video 2. Extending Mobile Content a. Popup b. Panel c. Table d. Communication i. Phone Call ii. SMS iii. Mail e. Custom Themes 3. Mobile Packaging For Android a. Using Cordova Explanation (Can be used for iOS and Windows) b. Apply with Eclips c. Deploy Package d. Test app to Simulator or device