Module 2: Basic Java Programming Language

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Agenda
l Language Fundamentals l Operators and Assignments l Flow Control

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Source Files
l All Java source files must end with ".java" l Source file should contain, at most, one top-

level public class definition. l if a public class is present, class name should match the unextended filename.
Demo.java public class Demo{} class Ok{} class Yes{}
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Top-Level Elements
l

1. 2. 3.

These elements are not required. If they are present, then they must appear in order: Package declaration package javafun.lab2; Import java.util.Vector; Import statements import java.awt.*; Class definitions public class Demo{
} Demo.java

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Package
l Package: source placed in directory

hierarchy that reflects package names.
package javafun.lab2; Import java.util.Vector; import java.awt.*; public class Demo{ } Demo.java

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Package
Current Directory C:\

Change to E:\

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Class Path
l Use Jar file in class-path “c:\utils.jar”
utils.jar

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Class Path
l Use –classpath “.” means current directory.
Current Directory C:\

utils.jar

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Package Recommendation
l <company-name>.<objective>
– – –

com.ibm.jvm.* com.ibm.jvm.util.* org.omg.* com.brainstream.iself.* com.brainstream.iself.applet.* com.brainstream.iself.servlet.*
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l <company-name>.<project>
– – –

Import
l Import: either an individual class &

package.

package javafun.lab2; import java.awt.*; import java.util.Vector; public class Demo{ } Demo.java
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Import Recommendation
package javafun.lab2; import java.util.Vector; public class Demo{ Vector v = new Vector(); } Demo.java package javafun.lab2; public class Demo{ java.util.Vector v = new java.util.Vector(); } Demo.java
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package javafun.lab2; import java.util.*; public class Demo{ Vector v = new Vector(); } Demo.java

Class
l Class: Should start with Capital letter.

package javafun.lab2; Import java.util.Vector; import java.awt.*; public class Demo{} class Ok{} class Yes{} Demo.java compile

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Identifier
l Identifier is a word used by a programmer to

name a variable, method,class. l Must begin with a letter, a dollar sign ($), or an underscore (_) l Subsequent characters may be letters, dollar signs, underscores, or digits. l Don’t use Keywords and reserved words.
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Java Keywords and Reserved Words
l goto and const are reserved: Although they

have no meaning in Java.

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Identifier Example
test Bigtest $test 1test !test test test Start with digit. Must start with letter, $ or _ Can't use space
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Comment
l Java has 3 comments l /* This is a comment */ l // one line comment l /** comment which is used by javadoc.exe to

generate HTML docuementation **/

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Comment
l Example

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Comment
l Javadoc command.

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Primitive Data Types
l 8 primitive types defined in Java.
– – – –

Integral Floating Logical Textual

byte, short, int, long double and float boolean char <variable name> ;

l Variable declaration
– –

<primitive type> int i = 0;

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Primitive Data Types
l Primitive Data Types and Their Effective Sizes

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Four Signed Integral Data Types
l Ranges of the Integral Primitive Types.

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Char
l Char type is integral but unsigned. l Range of char is 0 - 2 16-1 l Java characters are in Unicode. l If the most significant 9 bits of a char are all 0,

then the encoding is the same as 7-bit ASCII.

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Two Floating-Point
l float l double l follow IEEE 754

Float.NaN Float.NEGATIVE_INFINITY Float.POSITIVE_INFINITY Double.NaN Double.NEGATIVE_INFINITY Double.POSITIVE_INFINITY (NaN stands for Not a Number)

double d = -10.0 / 0.0; if (d == Double.NEGATIVE_INFINITY) System.out.println(“d just exploded: “ + d);
Output: d just exploded:-Infinity
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What happens on overflow?
l Integer Overflow.

exception infinity

l Floating Point Overflow.

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Boolean Literals
l Valid literals of boolean type are true and

false.
boolean isBig = true; boolean isLittle = false;

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Char Literals
l Enclosing desired character in single quotes.

char c = ‘w’

l Character literal is as a Unicode value

specified using four hexadecimal digits, preceded by \u

char c = ‘\u4567’

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Char Literals
l Special Symbols
– – – – – – – –

‘\n’ for new line ‘\r’ for return ‘\t’ for tab ‘\b’ for backspace ‘\f’ for formfeed ‘\’’ for single quote ‘\”’ for double quote ‘\\’ for backslash
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Integral Literals
l May be expressed in decimal, octal, or

hexadecimal. l Octal, prefix the literal with 0 (zero). l Hexadecimal, prefix the literal with 0x or 0X;
– – –

Decimal à 28 Octal à 034 Hexadecimal à 0x1c, 0x1C, 0X1c, 0X1C
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Floating-Point Literals
l A decimal point: 1.414 l Letter E or e, indicating scientific notation:

4.23E+21 l Suffix F or f, indicating a float literal: 1.828f l Suffix D or d, indicating a double literal: 1234d l A floating-point literal with no F or D suffix defaults to double type.
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String
l String is not a primitive but a class, is used to

represent sequences of characters. l Its literal is enclosed in double quotes, “ ”. l Example:

String s = “Hello World”

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Class Fundamental
l Member Variable: is created when an

instance is created, and is destroyed when the object is destroyed. l Automatic Variable (method local): create in Member Variable method.
Automatic Variable

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Member Variable
l Initialization Values for Member Variables.

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Automatic Variable
l Not initialized by the system l Every automatic variable must be explicitly

initialized before being used.

The local variable automatic may not have been initialized

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Argument Passing
l Copy of argument is passed.

int abc = 0; System.out.println(“>”+abc); replace(abc); System.out.println(“>”+abc); public void replace(int abc){ abc = abc +1; } BrainStream Co., Ltd.,34

l

Primitive type >0 >0

Argument Passing
l Object reference Button abc = new Button(“ABC”); System.out.println (“>”+abc.getLabel()); change(abc); System.out.println (“>”+abc.getLabel()); public void change(Button abc){ abc.setLabel(“XYZ”); }
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l

Object >ABC >XYZ

abc

“ABC”

Argument Passing
l Be careful! Button abc = new Button(“ABC”); >ABC System.out.println(“>”+abc.getLabel()); >ABC replace(abc); System.out.println(“>”+abc.getLabel()); public void replace(Button abc){ abc “ABC” abc= new Button(“XYZ”); } XYZ
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Operators and Assignments
Unary Operators. l Arithmetic Operators. l Shift Operators. l Comparison Operators. l Equality Comparison Operators. l Bitwise Operators. l Boolean Operations. l Short-Circuit Logical Operators. l Conditional Operator. l Assignment Operators.
l
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Operator
l Operators in Java, in Descending Order of

Precedence.

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Evaluation Order
l Operand are evaluated from left to right.

int[] a = {4,4}; int b = 1; a[b] = b = 0; System.out.println(a[0]); System.out.println(a[1]); System.out.println(b);

a[b] = b = 0;
a[b] à a[1]

a[b] = b = 0;
b àb

a[b] = b = 0;
0

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Evaluation Order
l Assignment are evaluated from right to left.

a[b] = b = 0;
bà0

a[b] = 0;
a[1] a[1] = 0

int[] a = {4,4}; int b = 1; a[b] = b = 0; System.out.println(a[0]); 4 System.out.println(a[1]); 0 System.out.println(b); 0

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Evaluation Order
l (R to L) : l (L to R) : l (L to R) : l (L to R): l (L to R) : l (L to R) : l (L to R) :

++ * + << < == &

-/ >> > !=

+ - ~ ! (data type) % >>> <= >=

instanceOf

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Evaluation Order
l (L to R) : l (L to R) : l (L to R) : l (L to R) : l (R to L) : l (R to L) :

^ | && || ?: = *= &= ^=

/= |=

+=

-=

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Unary Operators
l Increment and decrement operators: ++ -l Unary plus and minus operators: + l Bitwise inversion operator: ~ l Boolean complement operator:! l Cast:()

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Increment and decrement
l Adding or subtracting 1.

int x = 10 à ++x à11

l X++ vs. ++X ,Pre-Modify and Post-Modify

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Unary plus and minus operators
l Unary + has no effect positive nature of a

numeric literal. l Unary - negates an expression.
x = -3; y = +3; z = -(y + 6);

Z = -9

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Bitwise inversion operator
l ~ operator works by converting all 1 bits in a

binary value to 0s and all 0 bits to 1s.

~00001111 à 11110000

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Boolean complement operator
l The ! operator inverts the value of a boolean

expression. l !true gives false l !false gives true. l Often used in the test part of an if() statement. If(! (obj instanceof String) ) {…}
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Cast Operator: (type)
l Casting is used for conversion of

type of an

expression. l Compiler and runtime system check for conformance with typing rules.
– –

int x = (int)4.50; String s = (String)vector.get(0);

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Arithmetic Operators
l Multiplication and Division * and / l Modulo Operator: % l Addition and Subtraction Operators: + and -

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Multiplication and Division Operators
l Multiply first and then divide, which risks

overflow l divide first and then multiply, which almost definitely loses precision.
int a=12345,b=234567,c,d; long e,f; c=a*b/b; d=a/b*b; e=(long)a*b/b; f=(long)a/b*b;
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-5965 0 12345 0

Modulo Operator
l Gives a value that is related to the remainder

of a division.
– – – –

7 divided by 4 gives 1, remainder 3. x = 7 % 4; à x=3 -5%2 = -1 -5%-2 = -1

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Addition and Subtraction
l + expression with two operands of primitive

numeric type, the result:
– – – –

Is of a primitive numeric type. Is at least int, because of normal promotions.
l ‘a’+’a’ = 194

Is of a type at least as wide as the wider of the two operands. Promoting operands to result typeà might result in overflow or loss of precision.
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Addition and Subtraction
l

+ expression with any operand that is not of primitive numeric type.

At least one operand must be a String object or literal; otherwise expression is illegal.
System.out.println((new Vector())+(new Vector())); ü System.out.println(“a”+(new Vector())+(new Vector()));
X

Any remaining non-String operands are converted to String, and result of the expression is the concatenation of all operands.

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Shift Operators
l Left-shift << l Right-shift >> l Unsigned right-shift >>>

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Comparison Operators
l Less than: < l Less than or equal to: <= l Greater than: > l Greater than or equal to: >=

int x = 5,y=10; if(x>y) à false. if(x<=y) à true.
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Comparison Operators
l Tests the class of an object at runtime.

Object a = vector.get(“data”); if(a instanceof String){ System.out.println( (String)a ); }

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Equality Comparison Operators
l == and != test for equality and inequality.

int x=10,y=10; if(x==y) à true

l Object uses “equals” method, and use == in

case compare “null” value.

String x=“test”,y=“test”; If(x.equals(y)) à true If(x==null) à false
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Bitwise Operators
l & AND l | OR l ^ eXclusive-OR (XOR)

byte x = 10; // 00001010 byte y = 15; //00001111 z = (byte)(x^y);

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Boolean Operations
l & AND l | OR l ^ eXclusive-OR (XOR)

boolean x = true; boolean y = false; boolean z = x&y;

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Short-Circuit Logical Operators
l && and || provide logical AND and OR

operations on boolean types. l No XOR operation is provided.
boolean x = (5>0)||(5>(5/0)); System.out.println(x); boolean x = (5>0)|(5>(5/0)); System.out.println(x);
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>true 5>0 is ture (5>(5/0) is never execute ArithmeticException: / by zero

Conditional Operator
l Known as the ternary operator, because it

takes three operands. l Conditions (if/else) into a single expression. a = x ? b : c;

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Conditional Operator
l Type of expression x should be boolean. l Types of expressions b and c should be

assignment-compatible with type of a. l Value assigned to a will be b if x is true or will be c if x is false. a = x ? b : c;

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Assignment Operators
l Set value of a variable or expression to a new

value. l Simple assignment uses = l Compound operators such as += and *= provide compound “calculate and assign”.
int a,b,c; a = b = c = 0; int x = 2; x += 3; à x = x+3;
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Flow Control
l Loop Constructs
– – – –

while do For Break and continue in loops if/else switch
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l Selection Statements
– –

While
while ( <boolean expression> ) { statement or block; 0 }
int i = 0; while( i < 5 ) { System.out.println(i); i++; } 1 2 3 4

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Do
l Loop at least once.

do { statement or block; } while ( <boolean expr> ) ;
int i = 0; do { System.out.println(i); i += 1; } while ( i<5 );
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0 1 2 3 4

For
for ( statement ; condition ; expression){ loop_body } l statement: set up starting conditions. l condition: must be a boolean expression. l expression: increment a loop counter.

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For
0 l for(;;) à Loop forever. 1 2 for ( int i = 0; i < 5; i++ ) { 3 System.out.println(i); 4 } int j, k; for (j = 3, k = 6; j + k < 20; j++, k +=2) { System.out.println(“j is “ + j + “ k is “ + k); }
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j is 3 k is 6 j is 4 k is 8 j is 5 k is 10 j is 6 k is 12

For
l Can use comma to separate several

expressions. l Con't mix expressions with variable declarations l Con't have multiple declarations of different types. int i = 7;
for (i++, int j = 0; i < 10; j++) { } for (int i = 7, long j = 0; i < 10; j++) { }
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Break and continue in loops
l The break statement

Exit from switch statements, loop statements, and labeled block too early. Syntax:break <label>; Skip over and jump to the end of the loop body Syntax: continue <label>;

l The continue statement
– –

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Break and continue in loops
l Continue

mainLoop: for (int i = 0; i < array.length; i++) { for (int j = 0; j < array[i].length; j++) { if (array[i][j] == ‘\u0000’) { continue mainLoop; } } }

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Break and continue in loops
l Break

for (int j = 0; j < array.length; j++) { if (array[j] == null) { break; //break out of inner loop } // process array[j] }

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If
If (<boolean expression>) { statements or blocks; } if (<condition is true>) { statements or blocks; } else { statements or blocks; }
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If
l Example

if (x > 5) { System.out.println(“x is more than 5”); } if (x > 5) { System.out.println(“x is more than 5”); }else { System.out.println(“x is not more than 5”); }
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Switch
l

choice between multiple alternative

switch (<expr1>) { case <expr2>: statement(s); break; case <expr3>: statement(s); break; default: statement(s); break; } BrainStream Co., Ltd.,75

Switch
l Example
switch (x) { case 1: System.out.println(“Got a 1”); break; case 2: case 3: System.out.println(“Got 2 or 3”); break; default: System.out.println(“Not a 1, 2, or 3”); break; }
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x = 1 à Got a 1 x=2 àGot 2 or 3 x=3 àGot 2 or 3 X=4à Not a 1,2, or 3

Conclusion
l Source Files.

package, import, class definition a letter, a dollar sign ($), or an underscore (_) byte, short, int, long, double, float, boolean, char

l Keywords and Identifiers.

l Primitive Data Types.

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Conclusions
l Literals. l Array. l Class Fundamentals. l Argument Passing.
– –

Copy value – primitive Object reference - object

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Conclusion
l Operators and Assignments

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Conclusion
l Loop Constructs
– – – –

while do For Break and continue in loops if/else switch
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l Selection Statements
– –

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