3D MAYA-2 | Rotation | Geometry

Figure 26. Click here to view larger image.

Step 26 Now, select the circle again and under Attribute Editor > makeNurbCircle1, set the radius = 0.1 or even lower value.

Figure 27. Click here to view larger image. Step 27 Again under extrude1 tab, set the Scale = 0.0 in the Extrude History parameters group.

Figure 28. Step 28 Again apply Edit > Delete by Type > History. . Click here to view larger image.

Click here to view larger image. Step 29 While the antenna geometry is selected. apply Edit > Duplicate Special to get the left antenna as well.Figure 29. .

. choose Window > Outliner.Figure 30. Click here to view larger image. So. Step 30 We do not need the curves now.

Click here to view larger image. Select all the curves by CTRL+Select method and press DELETE. . Step 31 In the Outliner.Figure 31.

Figure 32. Click here to view larger image. . Step 32 Now there is no unnecessary curves in our scene.

. Click here to view larger image. Step 33 Select the middle main body and change the name of it to “main body” in the channel box.Figure 33.

. Click here to view larger image. Step 34 Rename the body‟s other individual parts as well.Figure 34.

Click “Save”.Figure 35. Step 35 Click Animation Preference button at the bottom-right corner of Maya Window and choose Playback end at 100 and Animation end at 100. . Click here to view larger image.

Step 36 We will now make the hierarchy for the body as we want all wings and antennas to be driven with the main body.Figure 36. Click here to view larger image. select the right wing and then SHIFT+Select the main body. For this. . Repeat the same for other three parts as well. Press „P‟ to make the main body as parent of the right-wing.

select the main body and rotate it 90 degree around Z axis. Click here to view larger image. Step 37 Now. .Figure 37.

Click here to view larger image. Step 38 Select the left wing and choose Modify > Freeze Transformations. . but it will neutralize the present transforms value to Zero so that we can rotate or move it starting from 0 (zero).Figure 38. Do the same for right wing as well. It will not lock the transformations.

Click here to view larger image.1 if you are already not there. Step 39 Go to Frame no. Select both the wings and in the channel box. Drag+Select all three Rotate parameters‟ name.Figure 39. .

Figure 40. Click here to view larger image. Step 40 Right-click and choose Key Selected. .

.Figure 41. It will turn red to indicate that auto-keyframing active. Go to frame no. Click here to view larger image. Step 41 Select the right wing. Click “Auto Keyframe Toggle” button. 5.

Click here to view larger image. Now a keyframe is automatically set at frame no. Step 42 Rotate the wing -45 degree around Y axis.Figure 42.5 for the right wing. .

Rotate it 45 degree around Y axis. Step 43 While you are still at frame no. 5.Figure 43. select the left wing. Click here to view larger image. .

Figure 44. . Step 44 Go to frame no. 10 and set the Y rotations back at 0 for both the wings. Click here to view larger image.

rotate the right wing 45 degree and left wing -45 degree around Y axis. Step 45 Go to frame no. 15. . This time.Figure 45. Click here to view larger image.

Click here to view larger image. Step 46 Go to frame no.Figure 46. 20 and set the Y rotation for both the wings back at 0 degree. .

Choose Window > Animation Editors > Graph Editor. Click here to view larger image.Figure 47. We will make this animation to be repeated all the way of the animation using Graph Editor. Select the right wing. Step 47 We have got a single-loop animation from 0 – 20 frames for both the wings. .

Step 48 You will see a sine wave against “Rotate Y” in the Graph Editor window.Figure 48. . Click here to view larger image.

Step 49 Choose Curves > Post Infinity > Cycle. . Click here to view larger image.Figure 49.

Click here to view larger image.Figure 50. . Step 50 To get the infinity graph visible apply View > Infinity.

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