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DE_CELTIC -by VANX for HALFLIFE (1.1.0.4) COUNTERSTRIKE (1.0)
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Title
Date released
Filename
Version
Author
Email Address
Web Page
Description

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de_celtic (Celtic Bagpipe)


8. March 2001
de_celtic.bsp
1.1
Vanx
Vanx2001@aol.com
http://members.aol.com/Vanx2001
Counterstrike bomb/defuse-map

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HOW TO PLAY
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Unzip de_celticbeta.zip into your Halflife-Folder
(Make sure to enable winzip's 'use folder names' option!)
and everthing should drop into the correct folder.
It has to look like this:
Halflife/cstrike/maps/de_celtic.bsp
Halflife/cstrike/maps/de_celtic.txt
g)
Halflife/cstrike/maps/de_celtic.res
Halflife/cstrike/de_celtic.wad
Halflife/cstrike/gfx/env/de_celticbk.tga ...
Halflife/cstrike/sound/ambience/de_celtic.wav
Halflife/cstrike/info_de_celtic.txt
w)

(the map you want to play)


(objectives printed at the beginin
(a file for server admins*)
(new textures)
(six new sky-tiles)
(a bagpipe-song)
(the text you are reading right no

Start Halflife, choose "custom games", hit "Counterstrike",


choose multiplayer and search for a server running this map.
HAVE FUN
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* the res-file controls the downloading of the custom map components.
When a client connects he will not only download the map! Automatically
all components that listet in de_celtic.res (textures/sky/music) will be
downloaded, if the server runs with sv_allowdownload set to 1.
Every admin should decide if he wants people downloading the map and
their components during a internet-game. But it`s useful for LAN-partys.
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CONSTRUCTION INFORMATION
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Base
Editor used

: New level from scratch


: Quark6Beta

Known Bugs
Build Time
Compile machine
hlcsg
hlbsp
hlvis
hlrad
new textures
new sky
new sounds

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None
2 weeks
500Mhz CPU - 384 MB RAM
28 seconds
23 seconds
860 seconds
1763 seconds
yes
yes
yes

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ABOUT THIS MAP
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Counter-Terrorists: Prevent Terrorists from bombing the missiles that where prep
ared to
launch from Earl Skibos Castle. Team members must defuse any bombs that are plan
ted near
these atomic weappons.
Terrorists: The Terrorist carrying the C4 must destroy one of the missiles.
Other Notes: There are 2 launch-areas.
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NOTES
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You are a player that still fights in software mode? Than the tga-skyfiles wont
work,
you need a bmp-skyfile. You can download it from my page.
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THANKS TO
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* VALVE for Halflife/ Goosemann and cliffe for counterstrike
---> http://www.valvesoftware.com/
---> http://counter-strike.net/
* ZONER for his wonderful Halflife Tools
--->http://halflife.gamedesign.net/resources/zhlt.shtml
* ARMIN Rigo and his Team for making Quark
---> www.planetquake.com/quark/
* MY BETATESTERS
---> Real Life Clan [RLC] http://www.rlc.rockz.de
---> The Black Crew [TBC] http://www.blackcrew.de
---> ConCarne [CC] http://134.130.48.237/concarne.html
---> and all the other guys that played the beta and wrote me their comments.
THANXS
* ALL THE TEXTURE ARTISTS OUT THERE - I used and modified testures I have found
at:
---> The wadfather http://wadfather.game-edit.com/
---> CosmoGraph http://saturn-online.de/~cosmo/nav_main_native.htm

---> Primordial Soup http://www.telefragged.com/soup


---> Special THAKXS to [WTF?] EvileDick (EvileDick@digital-e.demon.co.uk) for
this
ED_terrain and ED_gothic.wad, Christa Forest (www.planetunreal.com/forest
)
for cf_mansion. Nice done
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Want to play some other maps of mine:
http://members.aol.com/Vanx2001/index.html
What are you waiting for?
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This Halflife-Counterstrike-Map (de_celtic) is (c) 2001 by Vanx.
Feel free to spawn itaround the world, but DO NOT put it on any sort of commerci
al product
or compilation unless you have permission from me. If you distribute this BSP fi
le you
have to include this .txt-file unaltered.
Do not modify this BSP-file in any way.
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