Dynamics chapter 12 notes

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Dynamics chapter 12 notes

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Dynamics:

1. Kinematics concerned with the geometric aspects of motion 2. Kinetics - concerned with the forces causing the motion

Todays Objectives: Students will be able to: 1.! Find the kinematic quantities (position, displacement, velocity, and acceleration) of a particle traveling along a straight path.

In-Class Activities: Check Homework Reading Quiz Applications Relations between s(t), v(t), and a(t) for general rectilinear motion. Relations between s(t), v(t), and a(t) when acceleration is constant. Concept Quiz Group Problem Solving Attention Quiz

APPLICATIONS The motion of large objects, such as rockets, airplanes, or cars, can often be analyzed as if they were particles. Why? If we measure the altitude of this rocket as a function of time, how can we determine its velocity and acceleration?

APPLICATIONS (continued)

A sports car travels along a straight road. Can we treat the car as a particle? If the car accelerates at a constant rate, how can we determine its position and velocity at some instant?

A particle travels along a straight-line path defined by the coordinate axis s. The position of the particle at any instant, relative to the origin, O, is defined by the position vector r, or the scalar s. Scalar s can be positive or negative. Typical units for r and s are meters (m) or feet (ft). The displacement of the particle is defined as its change in position. Vector form: ! r = r - r Scalar form: ! s = s - s The total distance traveled by the particle, sT, is a positive scalar that represents the total length of the path over which the particle travels.

VELOCITY

Velocity is a measure of the rate of change in the position of a particle. It is a vector quantity (it has both magnitude and direction). The magnitude of the velocity is called speed, with units of m/s or ft/s. The average velocity of a particle during a time interval !t is vavg = !r / !t The instantaneous velocity is the time-derivative of position. v = dr / dt Speed is the magnitude of velocity: v = ds / dt

Average speed is the total distance traveled divided by elapsed time: (vsp)avg = sT / !t

ACCELERATION

Acceleration is the rate of change in the velocity of a particle. It is a vector quantity. Typical units are m/s2 or ft/s2. The instantaneous acceleration is the time derivative of velocity. Vector form: a = dv / dt Scalar form: a = dv / dt = d2s / dt2 Acceleration can be positive (speed increasing) or negative (speed decreasing). As the book indicates, the derivative equations for velocity and acceleration can be manipulated to get a ds = v dv

SUMMARY OF KINEMATIC RELATIONS: RECTILINEAR MOTION Differentiate position to get velocity and acceleration. v = ds/dt ; a = dv/dt or a = v dv/ds

v t v s s vo

Position:

t so so

o vo

" ds = " v dt

o

Note that so and vo represent the initial position and velocity of the particle at t = 0.

CONSTANT ACCELERATION

The three kinematic equations can be integrated for the special case when acceleration is constant (a = ac) to obtain very useful equations. A common example of constant acceleration is gravity; i.e., a body freely falling toward earth. In this case, ac = g = 9.81 m/s2 = 32.2 ft/s2 downward. These equations are:

v t

vo

" dv = " a c dt

o s t so v

v = vo + act

s = s o + v ot + (1/2) a c t 2

2 v 2 = (vo ) + 2ac(s - so)

" ds = " v dt

o s so

vo

" v dv = " ac ds

EXAMPLE Given: A particle travels along a straight line to the right with a velocity of v = ( 4 t 3 t2 ) m/s where t is in seconds. Also, s = 0 when t = 0. Find: The position and acceleration of the particle when t = 4 s. Plan: Establish the positive coordinate, s, in the direction the particle is traveling. Since the velocity is given as a function of time, take a derivative of it to calculate the acceleration. Conversely, integrate the velocity function to calculate the position.

Solution:

EXAMPLE (continued)

1) Take a derivative of the velocity to determine the acceleration. a = dv / dt = d(4 t 3 t2) / dt =4 6 t => a = 20 m/s2 (or in the # direction) when t = 4 s 2) Calculate the distance traveled in 4s by integrating the velocity using so = 0: s t = v = ds / dt => ds = v dt => " ds " (4 t 3 t2) dt so o => s so = 2 t2 t3 2 3 => s 0 = 2(4) (4) => s = 32 m ( or #)

GROUP PROBLEM SOLVING Given: Ball A is released from rest at a height of 40 ft at the same time that ball B is thrown upward, 5 ft from the ground. The balls pass one another at a height of 20 ft. Find: The speed at which ball B was thrown upward. Plan: Both balls experience a constant downward acceleration of 32.2 ft/s2 due to gravity. Apply the formulas for constant acceleration, with ac = -32.2 ft/s2.

Solution:

1) First consider ball A. With the origin defined at the ground, ball A is released from rest ((vA)o = 0) at a height of 40 ft ((sA )o = 40 ft). Calculate the time required for ball A to drop to 20 ft (sA = 20 ft) using a position equation. sA = (sA )o + (vA)o t + (1/2) ac t2

So,

Solution:

2) Now consider ball B. It is throw upward from a height of 5 ft ((sB)o = 5 ft). It must reach a height of 20 ft (sB = 20 ft) at the same time ball A reaches this height (t = 1.115 s). Apply the position equation again to ball B using t = 1.115s. sB = (sB)o + (vB)ot + (1/2) ac t2

So,

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