Lecture Note 09232009

Solid Editing Command entry: solidedit Solids editing automatic checking: SOLIDCHECK=current Enter a solids editing option [Face/Edge/Body/Undo/eXit] <eXit>: Enter an option or press ENTER Face Edits 3D solid faces by extruding, moving, rotating, offsetting, tapering, deleting, copying, or changing the color of the selected faces. Enter a face editing option [Extrude/Move/Rotate/Offset/Taper/Delete/Copy/coLor/mAterial/Undo/eXit] <eXit>: Enter an option or press ENTER Extrude Extrudes selected planar faces of a 3D solid object to a specified height or along a path. You can select multiple faces at one time. Select faces or [Undo/Remove]: Select one or more faces or enter an option Select faces or [Undo/Remove/ALL]: Select one or more faces or enter an option Undo Cancels the selection of the faces you added most recently to the selection set and redisplays the prompt. If all faces have been removed, the following prompt is displayed. Face selection has been completely undone Remove Removes previously selected faces from the selection set. The following prompt is displayed. Remove faces or [Undo/Add/ALL]: Select one or more faces (1), enter an option, or press ENTER Undo Cancels the selection of the faces you removed most recently from the selection set and redisplays the prompt. If no faces are currently selected, the following prompt is displayed. Face selection has been completely undone

Add Adds faces to the selection set. Select faces or [Undo/Remove/ALL]: Select one or more faces (1) or select an option

 Undo: Cancels selection of the faces you added most recently to the selection set and redisplays the prompt.  Remove: Removes previously selected faces and redisplays the prompt. All  All: Selects all faces and adds them to the selection set and redisplays the prompt. Selects all faces and adds them to the selection set. All Selects all faces and adds them to the selection set. After you select faces or choose an option, the following prompt is displayed. Select faces or [Undo/Remove/ALL]: Select one or more faces (1), enter an option, or press ENTER

Specify height of extrusion or [Path]: Specify a distance or enter p

Height of Extrusion Sets the direction and height of the extrusion. Entering a positive value extrudes the face in the direction of its normal. Entering a negative value extrudes the face in the direction opposite to its normal. Specify angle of taper for extrusion <0>: Specify an angle between -90 and +90 degrees or press ENTER

Tapering the selected face with a positive angle tapers the face in, and a negative angle tapers the face out. The default angle, 0, extrudes the face perpendicular to its plane. All selected faces in the selection set are tapered to the same value. If you specify a large taper angle or height, you can cause the face to taper to a point before it reaches the extrusion height. Path Sets a path for the extrusion path based on a specified line or curve. All the profiles of the selected face are extruded along the chosen path to create the extrusion. Select extrusion path: Use an object selection method

Lines, circles, arcs, ellipses, elliptical arcs, polylines, or splines can be paths. The path should not lie on the same plane as the face, nor should it have areas of high curvature. The extruded face starts from the plane of the profile and ends on a plane perpendicular to the path at the path's endpoint. One of the endpoints of the path should be on the plane of the profile; if not, the path is moved to the center of the profile. If the path is a spline, the path should be perpendicular to the plane of the profile and at one of the endpoints of the path. If not, the profile is rotated to be perpendicular to the spline path. If one of the endpoints of the spline is on the plane of the face, the face is rotated about the point; otherwise, the spline path is moved to the center of the profile and the profiles are rotated about its center. If the path contains segments that are not tangent, the object is extruded along each segment and then the joint along the plane is mitered, bisecting the angle formed by the segments. If the path is closed, the profile lies on the miter plane. This allows the start and end sections of the solid to match up. If the profile is not on the miter plane, the path is rotated until it is on the miter plane. Move Moves the selected face on a 3D solid object to a specified height or distance. You can select multiple faces at one time. Select faces or [Undo/Remove]: Select one or more faces or enter an option The descriptions of the Undo, Remove, Add, and All options match the descriptions of the corresponding options under Extrude. After you select faces or enter an option, the following prompt is displayed. Select faces or [Undo/Remove/ALL]: Select one or more faces (1), enter an option, or press ENTER Specify a base point or displacement: Specify a base point (2) Specify a second point of displacement: Specify a point (3) or press ENTER

The two points you specify define a displacement vector that indicates how far the selected face is moved and in what direction. SOLIDEDIT uses the first point as a base point and places a single copy relative to the base point. If you specify a single point, usually entered as a coordinate, and then press ENTER, the coordinate is used as the new location. Rotate Rotates one or more faces or a collection of features on a solid about a specified axis. Select faces or [Undo/Remove]: Select one or more faces or enter an option The descriptions of the Undo, Remove, Add, and All options match the descriptions of the corresponding options under Extrude. After you select faces or enter an option, the following prompt is displayed. Select faces or [Undo/Remove/ALL]: Select one or more faces, enter an option, or press ENTER Specify an axis point or [Axis by object/View/Xaxis/Yaxis/Zaxis] <2points>: Enter an option, specify a point, or press ENTER Axis Point, 2 Points Use two points to define the axis of rotation. Pressing ENTER at the main Rotate prompt displays the following prompts. Specifying a point at the main prompt skips the prompt for the first point. Specify the first point on the rotation axis: Specify a point (1) Specify the second point on the rotation axis: Specify a point (2) Specify a rotation angle or [Reference]: Specify an angle or enter r

Rotation Angle

Rotates the object about the selected axis the specified amount from the current orientation. Reference Specifies the reference angle and the new angle. Specify the reference (starting) angle <0>: Specify the starting angle Specify the ending angle: Specify the ending angle The difference between the starting angle and the ending angle is the computed rotation angle. Axis by Object Aligns the axis of rotation with an existing object. You can select the following objects:        Line: Aligns the axis with the selected line. Circle: Aligns with the 3D axis of the circle (perpendicular to the plane of the circle and passing through the center of the circle). Arc: Aligns with the 3D axis of the arc (perpendicular to the plane of the arc and passing through the center of the arc). Ellipse: Aligns with the 3D axis of the ellipse (perpendicular to the plane of the ellipse and passing through the center of the ellipse). 2D polyline: Aligns with the 3D axis formed by the polyline's start points and endpoints. 3D polyline: Aligns with the 3D axis formed by the polyline's start points and endpoints. Spline: Aligns with the 3D axis formed by the spline's start points and endpoints. Select a curve to be used for the axis: Use an object selection method Specify a rotation angle or [Reference]: Specify an angle or enter r Rotation Angle Rotates the object about the selected axis the specified amount from the current orientation. Reference Specifies the reference angle and the new angle. Specify the reference (starting) angle <0>: Specify the starting angle Specify the ending angle: Specify the ending angle The difference between the starting angle and the ending angle is the computed rotation angle. View Aligns the axis of rotation with the viewing direction of the current viewport that passes through the selected point. Specify the origin of the rotation <0, 0, 0>: Specify a point

Specify a rotation angle or [Reference]: Specify an angle or enter r Rotation Angle Rotates the object about the selected axis the specified amount from the current orientation. Reference Specifies the reference angle and the new angle. Specify the reference (starting) angle <0>: Specify the starting angle Specify the ending angle: Specify the ending angle The difference between the starting angle and the ending angle is the computed rotation angle. X Axis, Y Axis, Z Axis Align the axis of rotation with the axis (X, Y, or Z) that passes through the selected point. Specify the origin of the rotation <0, 0, 0>: Specify a point Specify a rotation angle or [Reference]: Specify an angle or enter r Rotation Angle Rotates the object about the selected axis the specified amount from the current orientation. Reference Specifies the reference angle and the new angle. Specify the reference (starting) angle <0>: Specify the starting angle Specify the ending angle: Specify the ending angle The difference between the starting angle and the ending angle is the computed rotation angle. Offset Offsets faces equally by a specified distance or through a specified point. A positive value increases the size or volume of the solid, a negative value decreases the size or volume of the solid. Select faces or [Undo/Remove]: Select one or more faces or enter an option (1) The descriptions of the Undo, Remove, Add, and All options match the descriptions of the corresponding options under Extrude. After you select faces or enter an option, the following prompt is displayed: Select faces or [Undo/Remove/ALL]: Select one or more faces, enter an option, or press ENTER Specify the offset distance: Specify a distance

Specify a positive value to increase the size of the solid or a negative value to decrease the size of the solid. NoteHoles inside a solid object offset smaller as the volume of the solid gets larger. Taper Tapers faces with an angle. The rotation of the taper angle is determined by the selection sequence of the base point and second point along the selected vector. Select faces or [Undo/Remove]: Select one or more faces or enter an option The descriptions of the Undo, Remove, Add, and All options match the descriptions of the corresponding options under Extrude. After you select faces or enter an option, the following prompt is displayed: Select faces or [Undo/Remove/ALL]: Select one or more faces (1), enter an option, or press ENTER Specify the base point: Specify a base point (2) Specify another point along the axis of tapering: Specify a point (3) Specify the taper angle: Specify an angle between -90 and +90 degrees

Tapering the selected face with a positive angle tapers the face in, and a negative angle tapers the face out. The default angle, 0, extrudes the face perpendicular to its plane. All selected faces in the selection set are tapered to the same value. Delete Deletes or removes faces, including fillets and chamfers. Select faces or [Undo/Remove]: Select one or more faces

The descriptions of the Undo, Remove, Add, and All options match the descriptions of the corresponding options under Extrude. After you select faces or enter an option, the following prompt is displayed: Select faces or [Undo/Remove/ALL]: Select one or more faces (1), enter an option, or press ENTER Solid validation started. Solid validation completed.

Copy Copies faces as a region or a body. If you specify two points, SOLIDEDIT uses the first point as a base point and places a single copy relative to the base point. If you specify a single point (usually entered as a coordinate) and then press ENTER, SOLIDEDIT uses the coordinate as the new location. Select faces or [Undo/Remove]: Select one or more faces The descriptions of the Undo, Remove, Add, and All options match the descriptions of the corresponding options under Extrude. After you select faces or enter an option, the following prompt is displayed: Select faces or [Undo/Remove/ALL]: Select one or more faces (1), enter an option, or press ENTER Specify a base point or displacement: Specify a base point (2) Specify a second point of displacement: Specify a point (3)

Color

Changes the color of faces. Select faces or [Undo/Remove]: Select one or more faces The descriptions of the Undo, Remove, Add, and All options match the descriptions of the corresponding options under Extrude. After you select faces or enter an option, the following prompt is displayed: Select faces or [Undo/Remove/ALL]: Select one or more faces, enter an option, or press ENTER The Select Color dialog box is displayed. Material Assigns a material to selected faces. Select faces or [Undo/Remove]: Select one or more faces The descriptions of the Undo, Remove and All options match the descriptions of the corresponding options under Extrude. After you select faces or enter an option, the following prompt is displayed: Select faces or [Undo/Remove/ALL]: Select one or more faces, enter an option, or press ENTER Enter new Material name <ByLayer>: Enter the name of the material, or press ENTER NoteThe name of a material can be found by opening the Materials window and selecting the material swatch to display the name in the Name field. Undo Reverses actions as far back as the beginning of the SOLIDEDIT session. Exit Exits the face-editing options and displays the Enter a Solids Editing Option prompt. Edge Edits 3D solid objects by changing the color of or copying individual edges. Enter an edge editing option [Copy/coLor/Undo/eXit] <eXit>: Enter an option or press ENTER Copy Copies 3D edges. All 3D solid edges are copied as a line, arc, circle, ellipse, or spline. Select edges or [Undo/Remove]: Select one or more edges or enter an option

After you select edges or enter an option, the following prompt is displayed: Select edges or [Undo/Remove]: Select one or more edges (1) or press ENTER Specify a base point of displacement: Specify a base point (2) Specify a second point of displacement: Specify a point (3)

Undo Cancels selection of the edges you added most recently to the selection set. The previous prompt is displayed. If all edges have been removed, the following prompt is displayed: Edge selection has been completely undone Remove Removes previously selected edges from the selection set. The previous prompt is displayed. Remove edges or [Undo/Add]: Select one or more edges, enter an option, or press ENTER Undo Cancels selection of the edges you added most recently to the selection set. The previous prompt is displayed. If no edges are currently selected, the following prompt is displayed: Edge selection has been completely undone Add Adds edges to the selection set. Select edges or [Undo/Remove]: Select one or more edges or enter an option  Undo: Cancels selection of the edges you added most recently to the selection set. The previous prompt is displayed.  Remove: Removes previously selected edges. The previous prompt is displayed. Color Changes the color of edges. Select edges or [Undo/Remove]: Select one or more edges or enter an option

The descriptions of the Undo, Remove, Add, and All options match the descriptions of the corresponding options under Copy. After you select edges or enter an option, the Select Color dialog box is displayed. Undo Reverses actions as far back as the beginning of the SOLIDEDIT session. Exit Exits the face-editing options and displays the Enter a Solids Editing Option prompt. Body Edits the entire solid object by imprinting other geometry on the solid, separating the solid into individual solid objects, shelling, cleaning, or checking the selected solid. Enter a body editing option [Imprint/seParate solids/Shell/cLean/Check/Undo/eXit] <eXit>: Enter an option or press ENTER Imprint Imprints an object on the selected solid. The object to be imprinted must intersect one or more faces on the selected solid in order for imprinting to be successful. Imprinting is limited to the following objects: arcs, circles, lines, 2D and 3D polylines, ellipses, splines, regions, bodies, and 3D solids. Select a 3D solid: Select an object (1) Select an object to imprint: Select an object (2) Delete the source object <N>: Enter y or press ENTER Select an object to imprint: Select an object or press ENTER

Separate Solids Separates 3D solid objects with disjointed volumes into independent 3D solid objects. Select a 3D solid: Select an object NoteSeparating solids does not separate Boolean objects that form a single volume.

Shell Shelling creates a hollow, thin wall with a specified thickness. You can specify a constant wall thickness for all the faces. You can also exclude faces from the shell by selecting them. A 3D solid can have only one shell. New faces are created by offsetting existing ones outside their original positions. Select a 3D solid: Select an object Remove faces or [Undo/Add]: Select one or more faces or enter an option The descriptions of the Undo, Remove, Add, and All options match the descriptions of the corresponding options under Extrude. After you select faces or enter an option, the following prompt is displayed: Remove faces or [Undo/Add/ALL]: Select a face (1), enter an option, or press ENTER Enter the shell offset distance: Specify a distance

Specifying a positive value creates a shell to the inside perimeter of the solid; specifying a negative value creates a shell to the outside perimeter of the solid. Clean Removes shared edges or vertices having the same surface or curve definition on either side of the edge or vertex. Removes all redundant edges, vertices, and unused geometry. Does not remove imprinted edges. Select a 3D solid: Select an object (1)

Check

Validates the 3D solid object as a valid solid, independent of the SOLIDCHECK setting. Select a 3D solid: Select an object This object is a valid ShapeManager solid. Undo Undoes the editing action. Exit Exits the face-editing options and displays the Enter a Solids Editing Option prompt. Undo Undoes the editing action. Exit Exits the SOLIDEDIT command.

Section Plane Command entry: sectionplane Selecting any point on the screen that is not on a face creates a section object independent of the solid. The first point establishes a point around which the section object rotates. The second point creates the section object. Select a face or any point to locate the section line or [Draw section/Orthographic]: Specify a point or enter an option Selecting a face on a solid or region aligns the section object parallel to that face. Selecting any point on the screen that is not on a face creates a section object. The first point establishes a point around which the section object rotates. The second point creates the section object. Draw Section Defines the section object with multiple points to create a section line with jogs. Specify start point: Specify a point (1) Specify next point: Specify a point (2) Specify next point or ENTER to complete: Specify a point (3) or press ENTER.

Specify next point in direction of section view: Specify a point to indicate direction of the cutting plane. This option creates a section object in the Section Boundary state with live sectioning turned off. Orthographic Aligns the section object to an orthographic orientation relative to the UCS. Align section to: [Front/Back/Top/Bottom/Left/Right]: Specify an option

A section object is created with the specified orientation relative to the UCS (not the current view) and contains all 3D objects. This option creates a section object in the Section Plane state with live sectioning turned on.

Flatshot Command entry: flatshot Creates a 2D or “flattened” representation of all 3D objects in the current view.

Destination Controls where the flattened representation is created. Insert As New Block Specifies to insert the flattened representation as a block in the current drawing. Replace Existing Block Replaces an an existing block in the drawing with the newly created block.

Select Block Closes the dialog box temporarily while you select the block you are relacing in the drawing. When you finish selecting the block, press ENTER to redisplay the Flatshot dialog box. Block Selected Indicates if a block has been selected. Export to a File Saves the block to an external file. Foreground Lines Contains controls for setting the color and linetype of lines that are not obscured in the flattened view. Color Sets the color of lines that are not obscured in the flattened view. Linetype Sets the linetype of lines that are not obscured in the view. Obscured Lines Controls whether lines that are obscured in the drawing are displayed in the flattened view, and sets the color and linetype of these obscured lines. Show Controls whether obscured lines are shown in the flattened representation. When selected, the 2D flattened representation displays lines hidden by other objects. Color Sets the color of lines that lie behind geometry in the flattened view. Linetype Sets the linetype of lines that lie behind geometry in the flattened view. Create Creates the flattened view. Include Tangential Edges Creates silhouette edges for curved surfaces.

Slice Command entry: slice Select objects to slice: Use an object selection method and press ENTER when you finish NoteIf you include regions in the selection set of objects to slice, they are ignored. Specify start point of slicing plane or [planar Object/Surface/Zaxis/View/XY/YZ/ZX/3points] <3points>: Specify a point, enter an option, or press ENTER to use the 3 Points option Specify second point on plane: Specify a point These two points define the angle of the slicing plane. The slicing plane is perpendicular to the current UCS. Select solid to keep or [keep Both sides] <Both>: Select one of the resulting solids or enter b Planar Object Aligns the cutting plane with a circle, ellipse, circular or elliptical arc, 2D spline, or 2D polyline segment. Select a circle, ellipse, arc, 2D-spline, or 2D-polyline:

You can retain both halves of the sliced solids or just the half you specify. The sliced solids retain the layer and color properties of the original solids. However, the resulting solids don’t retain a history of the original forms that created them. Specify a point on desired side or [keep Both sides] <Both>: Specify a point or enter b The descriptions of the Point on the Desired Side and Keep Both Sides options match the descriptions of the corresponding options under 3 Points. Surface Aligns the cutting plane with a surface. Select a surface: NoteYou cannot select meshes created with the EDGESURF, REVSURF, RULESURF, and TABSURF commands.

You can retain both halves of the sliced solids or just the half you specify. The sliced solids retain the layer and color properties of the original solids. However, the resulting solids don’t retain a history of the original forms that created them. Select solid to keep or [keep Both sides] <Both>: Select one of the resulting solids or enter b Z Axis Defines the cutting plane by specifying a point on the plane and another point on the Z axis (normal) of the plane. Specify a point on the section plane: Specify a point (1) Specify a point on the Z-axis (normal) of the plane: Specify a point (2)

You can retain both halves of the sliced solids or just the half you specify. The sliced solids retain the layer and color properties of the original solids. Specify a point on desired side or [keep Both sides] <Both>: Specify a point or enter b The descriptions of the Point on the Desired Side and Keep Both Sides options match the descriptions of the corresponding options under 3 Points. View Aligns the cutting plane with the current viewport's viewing plane. Specifying a point defines the location of the cutting plane. Specify a point on the current view plane <0,0,0>: Specify a point (1) or press ENTER

You can retain both halves of the sliced solid or just the half you specify. The sliced solids retain the layer and color properties of the original solid. Specify a point on desired side or [keep Both sides] <Both>: Specify a point or enter b The descriptions of the Point on the Desired Side and Keep Both Sides options match the descriptions of the corresponding options under 3 Points. XY Aligns the cutting plane with the XY plane of the current user coordinate system (UCS). Specifying a point defines the location of the cutting plane. Specify a point on the XY-plane <0,0,0>: Specify a point (1) or press ENTER

You can retain both halves of the sliced solids or just the half you specify. The sliced solids retain the layer and color properties of the original solids. Specify a point on desired side or [keep Both sides] <Both>: Specify a point or enter b The descriptions of the Point on the Desired Side and Keep Both Sides options match the descriptions of the corresponding options under 3 Points. YZ Aligns the cutting plane with the YZ plane of the current UCS. Specifying a point defines the location of the cutting plane. Specify a point on the YZ-plane <0,0,0>: Specify a point (1) or press ENTER

You can retain both halves of the sliced solids or just the half you specify. The sliced solids retain the layer and color properties of the original solids. Specify a point on desired side or [keep Both sides] <Both>: Specify a point or enter b The descriptions of the Point on the Desired Side and Keep Both Sides options match the descriptions of the corresponding options under 3 Points. ZX Aligns the cutting plane with the ZX plane of the current UCS. Specifying a point defines the location of the cutting plane. Specify a point on the ZX-plane <0,0,0>: Specify a point (1) or press ENTER If a single solid is sliced into more than two objects, one solid is created from the objects on one side of the plane and another solid is created from the objects on the other side.

You can retain both halves of the sliced solids or just the half you specify. The sliced solids retain the layer and color properties of the original solids.

Specify a point on desired side or [keep Both sides] <Both>: Specify a point or enter b The descriptions of the Point on the Desired Side and Keep Both Sides options match the descriptions of the corresponding options under 3 Points. 3 Points Defines the cutting plane using three points.

Specify first point on plane: Specify a point (1) Specify second point on plane: Specify a point (2) Specify third point on plane: Specify a point (3)

You can retain both halves of the sliced solids or just the half you specify. The sliced solids retain the layer and color properties of the original solids. Specify a point on desired side or [keep Both sides] <Both>: Specify a point or enter b Point on the Desired Side Uses a point to determine which side of the sliced solids your drawing retains. The point cannot lie on the cutting plane.

Keep Both Sides Retains both sides of the sliced solids. Slicing a single solid into two pieces creates two solids from the pieces on either side of the plane. SLICE never creates more than two new composite solids for each selected solid.

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