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NUTS EASTERN FRONT: CLASH OF TITANS (1941-1945)

CLASH OF TITANS - ERRATA


It sometimes comes to pass that one makes assumptions that do not hold up in more broad game play,
some things may be missed, and some rules not we well explained as they could be. This errata
document addresses updates/explanations to Clash of Titans.
New Morale Advantages (p.15)
Q. Plucky and Fanatic have positive modifiers to Non-Combat Reaction Tests. How is this defined?
A. The intent if this is to simulate how poorly trained, yet highly motivated troops can stay in the fight
where one might otherwise expect them to flee. Non-Combat Reaction Tests only pertain to the
emotional/morale reaction to combat rather than more direct combat/physical actions like movement (Fast
Move), reacting swiftly to an enemy (In Sight), recovering from injuries (Recover Test) and the like. So
while technically all Reaction Tests in NUTS! are combat tests, in this instance, Non-Combat Reaction
Tests are defined as any Crisis Test (NUTS! FV, p.97).

2010 John Cunningham Two Hour Wargames