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[FONT="Courier New"][SIZE="7"][COLOR="DarkOliveGreen"][B]Spirit Breaker[/B][/COL OR][/SIZE][/FONT] HD: d6 Skills per level: 4+Intelligence modifier Skill List: Bluff (Cha), Concentration

(Con), Craft (Int), Decipher Script (Int) , Disguise (Cha), Handle Animal (Cha), Heal (Wis), Hide (Dex), Intimidate (Cha), Knowledge (arcana) (Int), Knowledge (geography) (Int), Knowledge (history) (Int ), Knowledge (local) (Int), Knowledge (nature) (Int), Knowledge (religion) (Int) , Listen (Wis), Profession (Wis), Ride (Dex), Spellcraft (Int), Spot (Wis), Surv ival (Wis) Prereqs Skills: Knowledge (Nature) 9 ranks, Knowledge (Arcana) 9 ranks, Feats: Spell Focus (Necromancy) Special: Detect Spirits Special: Rebuke Undead Spells: Able to cast second level Druid spells, and able to cast second level a rcane Necromancy spells [table=head]Level|BAB|Fort Save|Reflex Save|Will Save|Class Features|Spells per Day 1st|+0|+2|+0|+2|Chastise Spirits, Rebuke Undead|+1 level of existing arcane spel lcasting class 2nd|+1|+3|+0|+3|Make Manifest, Lich Body +2|+1 level of existing divine spellcas ting class 3rd|+2|+3|+1|+3|Spell Prowess +1|+1 level of existing arcane spellcasting class/ +1 level of existing divine spellcasting class 4th|+3|+4|+1|+4|Negative Energy Burst 1/d, Zone of Desecration|+1 level of exist ing arcane spellcasting class/ +1 level of existing divine spellcasting class 5th|+3|+4|+1|+4|Charnel Touch, Break Spirit|+1 level of existing arcane spellcas ting class/ +1 level of existing divine spellcasting class 6th|+4|+5|+2|+5|Ghost Grasp, Lich Body +2|+1 level of existing arcane spellcasti ng class 7th|+5|+5|+2|+5|Spell Prowess +2, Contagious Touch 1/d|+1 level of existing divi ne spellcasting class 8th|+6|+6|+2|+6|Mass Make Manifest|+1 level of existing arcane spellcasting clas s/ +1 level of existing divine spellcasting class 9th|+6|+6|+3|+6|Negative Energy Burst 2/d, Contagious Touch 2/d|+1 level of exis ting arcane spellcasting class/ +1 level of existing divine spellcasting class 10th|+7|+7|+3|+7|Ghost Bastion, Major Desecration|+1 level of existing arcane sp ellcasting class/ +1 level of existing divine spellcasting class 11th|+8|+7|+3|+7|Lich Body +2, Spell Prowess +3, Contagious Touch 3/d|+1 level o f existing arcane spellcasting class/ +1 level of existing divine spellcasting c lass 12th|+9|+8|+4|+8|Energy Drain, Unbond|+1 level of existing arcane spellcasting c lass/ +1 level of existing divine spellcasting class 13th|+9|+8|+4|+8|Drain Spirit, Craft Wondrous Item, Contagious Touch 4/d|+1 leve l of existing arcane spellcasting class/ +1 level of existing divine spellcastin

g class 14th|+10|+9|+4|+9|Spirit Lich Transformation, Wail of the Banshee|+1 level of ex isting arcane spellcasting class/ +1 level of existing divine spellcasting class [/table] [B]Chastise Spirits [/B](Su): A Spirit Breaker can use profane energy to damage hostile spirits. Add your Spirit Breaker class level to your Spirit Shaman Cla ss level to determine the amount of damage dealt by Chastise Spirits [B]Rebuke Undead[/B] (Su): Spirit Breaker class levels stack with levels of all other classes that grant the ability to rebuke undead for the purpose of determ ining the character's effective cleric level for rebuking. See Turn or Rebuke Un dead, page 159 of the Player's Handbook. The bonus from Spell Prowess, once it is gained, also applies. [i]Make Manifest[/i] (Sp): A Spirit Breaker can force spirits into the material world. Once per spirit per day, a Spirit Breaker can use Make manifest as a Sp ell-like Ability with a DC equal to 10+Caster Level+Charisma modifier. Spell Pr owess applies to this ability. [B]Lich Body[/B]: Starting at 2nd level, a Spirit Breaker's profane journey into undeath continues. She gains DR 2/Bludgeoning and Magic, stacking with her exis ting Lich Body if she has it. [B]Spell Prowess[/b] (Ex): At 3rd level, a Spirit Breaker gains unsurpassed pow er over spirits. When she rebukes undead, casts a necromancy spell, or uses a sp ell-like ability that mimics a necromancy spell, her effective caster level incr eases. The bonus is +1 at 2nd level, +2 at 7th level, and +3 at 11th level and h igher. [B]Negative Energy Burst[/b] (Su): Beginning at 4th level, a Spirit Breaker gai ns the ability to emit a burst of negative energy from her body, harming living creatures within 5 feet of her. This burst deals 1d4 points of damage per level, with a level equal to her Chastise Spirits level. A successful Will save (DC 10 + 1/2 her class level + Cha modifier) reduces damage by half. Non-Spirit undead creatures within this burst are healed the same amount of hit points as the dam age she deals to living creatures. She may use this ability once per day at 4th level, and twice at 9th level, with any uses from other sources stacking. [B]Zone of Desecration[/B] (Su): At 4th level, a Spirit Breaker begins to exert her authority over the spirits of the dead. This aura is identical to the effec ts of the desecrate spell (see page 218 of the Player's Handbook) except that it affects only allied spirits. [B]Charnel Touch[/B] (Su): At fifth level, a Spirit Breaker gains the Charnel T ouch ability of a Dread Necromancer four levels lower than her class level. [B]Break Spirit[/B] (Su): At fifth level, a Spirit Breaker knows what motivates spirits. When using Chastise Spirits against Undead spirits, she may expend Re buke Undead attempt to dominate the spirit. This ability acts like the spell Co mmand Undead, except the Caster level equal to her Turning level, and the DC is equal to 10+Turning Level+Charisma modifier. [B]Ghost Grasp[/B] (Su): Beginning at 6th level, a Spirit Breaker confers the g host touch special ability (see Magic Weapon Special Ability Descriptions, page 223 of the Dungeon Master's Guide) to any weapon she holds for as long as she ho lds it. [B]Contagious Touch[/B] (Su): At 7th level and higher, a Spirit Breaker can pro

duce an effect like that of a contagious touch spell once per day. She gains one extra use per day of this ability for every two additional Spirit Breaker level s she acquires. [I]Mass Make Manifest[/I] (Sp): At 8th level, a Spirit Breaker may force all sp irits around her into the material plane, as Make Manifest, Mass, once per day. [B]Ghost Bastion[/B] (Su): A Spirit Breaker lends the Ghost Touch property to a ny armor she wears at 10th level. [B]Major Desecration[/B] (Su): At 10th level, a Spirit Breaker extends her auth ority over spirits. The supernatural aura of negative energy surrounding her (se e Zone of Desecration, above) now extends to a radius of 10 feet per Spirit Brea ker class level. [I]Energy Drain[/I] (Sp): At 12th level and higher, a Spirit Breaker can use en ergy drain once per day, with a caster level equal to her character level plus h er bonus from the Spell Prowess ability. [I]Unbond[/I] (Sp): Beginning at 12th level, a Spirit Breaker can temporarily s eparate a bonded animal or magical beast (such as an animal companion, familiar, or mount) from its master once per day. The target creature must be within 40 f eet of both its master and the Spirit Breaker. If the master fails a Will save ( DC 10 +Spirit Breaker level+Spirit Breaker s Charisma modifier), the bond terminat es as if the servitor had died, though this does not cause experience loss in th e case of a familiar. Normally hostile creatures attack their masters but are ot herwise unaffected. The bond returns after 1 minute per Spirit Breaker level, re storing all benefits. Alternatively, the master can regain the servitor through the normal methods of acquisition. [B]Drain Spirit[/B] (Su): At 13th level, a Spirit Breaker may use her Energy Dr ain spell-like ability on Spirits as though they were creatures of the Humanoid type. [B]Craft Wondrous Item[/B]: At 13th level, a Spirit Breaker gains Craft Wondrous Item as a bonus feat. This helps her prepare the phylactery required to become a lich. If she already has this feat, she may select any feat she qualifies for . [I]Wail of the Banshee[/I] (Sp): At 14th level, a Spirit Breaker can use wail of the banshee once per day, with a caster level equal to her character level plus her bonus from the necromantic prowess ability. [B]Spirit Lich Transformation[/B]: When a Spirit Breaker attains 14th level, she undergoes a hideous transformation and becomes a spirit lich (As Suel Lich, Dra gon 339, but use standard fear aura and touch attack from MM Lich, and reduce vu lnerability to Dispel (Evil)Black to frightened). Her type changes to Undead and gains the Spirit Subtype, and she gains all the traits of the undead (see page 317 of the Monster Manual). She no longer has a Constitution score, all her exis ting Hit Dice become d12s, and she must reroll her hit points. A Spirit Breaker need not pay experience points or gold to create her phylactery. Additionally, s he gains the Unholy Toughness special quality, allowing her to use her Charisma score in place of her Constitution score for meldshaping feats, metabreath feats , and determining her hit points.[/QUOTE]