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puzzle game:

html The SDI example shows how to create a Single Document Interface. It uses a number of top-level windows to display the contents of different text files. The Analog Clock example shows how to draw the contents of a custom widget. he example shows how to use signals and slots to implement the functionality of a calculator widget, and how to use QGridLayout to place child widgets in a grid. The Code Editor example shows how to create a simple editor that has line number s and that highlights the current line. The Digital Clock example shows how to use QLCDNumber to display a number with L CD-like digits. The Style Sheet Example shows how to use style sheets with Qt.

The Tetrix example is a Qt version of the classic Tetrix game. he Wiggly example shows how to animate a widget using QBasicTimer and timerEvent (). In addition, the example demonstrates how to use QFontMetrics to determine the s ize of text on screen. The Text Finder example demonstrates how to dynamically process forms using the QtUiTools module. The Finger Paint example shows the use of a touchscreen with a custom widget to create a simple painting application. The Input Panel example shows how to create an input panel that can be used to i nput text into widgets using only the pointer and no keyboard. The Application example shows how to implement a standard GUI application with m enus, toolbars, and a status bar. The example itself is a simple text editor program built around QPlainTextEdit.

http://doc.8/ .qt. Text Finder. It is a simplified version of the QtUiTools Text Finder example. http://qt-project.digia.The Menus example demonstrates how menus can be used in a main window applicatio n.1/ This tutorial describes how to use Qt Creator to create a small Qt application.