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The Degree Project

How can participatory design build connections between artists and their audience?

How can participatory design build connections between artists and their audience?

How could ideas move between mediums?

How can I give greater insight into the creative process?

How can the viewer take part in that experience?

My sub-questions…How can ideas move between mediums, How can I give greater insight into the creative process, and how can the viewer take part in that experience?

Goals + Objectives

My goals and objectives being…

To gain a deeper understanding of my role as a designer in regards to spatial and curatorial design.

To cultivate co-creation and participatory culture.

To blur the lines between professional and amateur; business and consumer, and creator and audience.

To gain a deeper understanding of spatial and curatorial design, to cultivate co-creation and participatory culture, to blur lines between progressional and amateur; business and consumer, and creator and audience.

Context + Content

Today participation has moved mainstream. No longer at the edge of art and design, it permeates not just the arts, but the general culture.
From Participate: Designing with user-generated content

This is important, because participation is now influencing our everyday lives.

The everyday.

The concept of “the everyday” meaning to bring together art and life in order to undermine the misconceived view of art as this rare sphere of production and consumption.

Audience

This is for emerging, young creatives with a DIY, entrepreneurial spirit who work or desire to work in a multi-disciplinary manner. They value all forms of creation as a means for communicating a deeper message. As well as their audience and anybody who appreciates making.

Artifacts

These ideas will take form in artifacts that will result from collaborative projects, each to be determined per artist.

Artworks that attend to the everyday are not arguments; they do not offer resolutions or indeed even rational observations…might be nothing more than a modest and highly ambiguous form of paying attention and tinkering.
From The Everyday: Documents of Contemporary Art

In choosing people to collaborate with, I’m looking for people who have a sense of play and simplicity to their work. Things that are not necessarily highly qualified or of difficult technique.

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and artists and objects that become a conduit for ideas.

All of this will be displayed in a mini exhibition. In this aspect, I think its important to create a space in which individuals can bring their own experiences.

If we value the viewer as not empty, but instead make an empty, open, and expansive space then the fullness of the visitor’s experience can fill that space, fill it with the experience of art.
From What Makes a Great Exhibition?

Because theres this odd relationship when you put art and design next to each other. Design is very much about other human beings, so it tends to automatically absorb into our experiences. Essentially what will be curated is conditions for creativity and engagement.

But in order to compensate a publication, didactic materials, or a website could contain the stories and ideas behind the entire project like research, artist backgrounds, and conversations between collaborators.

Timeline

Q+A