WRITTEN ART

BY:

JASON CIARAMELLA
BY:

MARTÍN CÓCCOLO
ADDITIONAL ART COLORS LETTERS
BY: BY:

CHRIS EVENHUIS JOANA LAFUENTE
BY:

ROBBIE ROBBINS AND TOM B. LONG
SERIES EDITS COVER
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CARLOS GUZMAN ERIC DESCHAMPS
COLLECTION EDITS COLLECTION DESIGN
BY:

JUSTIN EISINGER & ALONZO SIMON
BY:

TOM B. LONG

Special thanks to Hasbro's Michael Kelly and Val Roca, and Wizards of the Coast's Matt Cavotta, Brady Dommermuth, Jeremy Jarvis, Elaine Chase, Adam Dixon, Paul Levy, Mark Purvis, Adam Colby, Greg Collins, Michael Gills, Trick Jarrett, Jennifer Meyen, and Brian Trunk.

ISBN: 978-1-61377-908-8
Ted Adams, CEO & Publisher Greg Goldstein, President & COO Robbie Robbins, EVP/Sr. Graphic Artist Chris Ryall, Chief Creative Officer/Editor-in-Chief Matthew Ruzicka, CPA, Chief Financial Officer Alan Payne, VP of Sales Dirk Wood, VP of Marketing Lorelei Bunjes, VP of Digital Services Jeff Webber, VP of Digital Publishing & Business Development

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MAGIC: THE GATHERING, VOLUME 4: THEROS. APRIL 2014. FIRST PRINTING. MAGIC: THE GATHERING, WIZARDS OF THE COAST and their respective logos are trademarks of Wizards of the Coast LLC in the USA and other countries. Other trademarks are the property of their respective owners. © 2014 Wizards. All associated character likenesses and character names are property of Wizards of the Coast LLC. Used with permission. © 2014 Idea and Design Works, LLC. All Rights Reserved. IDW Publishing, a division of Idea and Design Works, LLC. Editorial offices: 5080 Santa Fe Street, San Diego, CA 92109. The IDW logo is registered in the U.S. Patent and Trademark Office. Any similarities to persons living or dead are purely coincidental. With the exception of artwork used for review purposes, none of the contents of this publication may be reprinted without the permission of Idea and Design Works, LLC. Printed in Korea. IDW Publishing does not read or accept unsolicited submissions of ideas, stories, or artwork. Originally published as MAGIC: THE GATHERING–THEROS issues #1–5.

T

he Multiverse—a boundless expanse of worlds, each different from the last. These worlds, called planes, differ as widely as the imagination. All planes are connected by the substance of the Multiverse itself: the Æther, called the Blind Eternities by Planeswalkers—the only beings who ever see it. With their ability to cross the Blind Eternities from one plane onto another, Planeswalkers are some of the only beings with the ability to explore the vastness of the Multiverse and the wonders that it holds. In the City of Ravnica, a metropolis so vast that its name has long since become synonymous with an entire plane, Dack Fayden stopped the evil Sifa Grent from igniting another Guild War. Now, Dack resumes his life as a thief in Ravnica...

Chapter 1

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