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bleed
one living creature 1 standard action Instantaneous Range
close (25 ft. + 5 ft./2 levels)
Cleric
Create water
up to 2 gal. of water/lvl
Cleric
detect magic
1 standard action
concentration: 1 min./lvl
Cleric
Range
60 ft
Area
Area
one or more living creatures within a 10-ft.-radius burst
Area
Description
Cause a stabilized creature to resume dying.
Description
Creates 2 gallons/level of pure water.
Description
Detects all spells and magic items within a 60 ft. cone area. The amount of information revealed depends on how long you study a particular area or subject.
detect poison
See description 1 standard action instantaneous Range
close (25 ft. + 5 ft./2 levels)
Cleric
Guidance
Creature Touched 1 standard action
1 Min. or until discharged
Cleric
Light
Object touched 1 standard action 10 min./lvl Range
touch
Cleric
Range
Touch
Description
Detects poison in one creature, one object, or a 5-ft. cube
Description
+1 on one attack roll, saving throw, or skill check.
Description
The object you touch shines like a torch. You can only have one light spell active at any one time.
Mending
one object of up to 1 lb./lvl
Cleric
Cleric
read magic
Yourself 1 standard action 10 min./lvl Range
personal
Cleric
Description
Makes minor repairs on an object.
Description
Purifies 1 cu. ft./level of food or water.
Description
You can decipher magical inscriptions on objectsbooks, scrolls, weapons, and the like that would otherwise be unintelligible.
RPG BOOSTER SPELL TEST SHEETS - CLERIC lvl 0-2 March 31 #TABLETOPDAY!
Resistance
Creature touched 1 standard action 1 minute (10 rounds) Range
touch
Cleric
Stabilize
See description 1 standard action instantaneous Range
close (25 ft. + 5 ft./2 levels)
Cleric
Virtue
Creature touched 1 standard action 1 min. (10 rounds) Range
Touch
Cleric
Description
Subject gains +1 on saving throws.
Description
Causes a dying creature to stabilize.
Description
Subject gains 1 temporary HP.
Spell Resistance
RPG BOOSTER SPELL TEST SHEETS - CLERIC lvl 0-2 March 31 #TABLETOPDAY!
Bane
illusory sounds 1 standard action 1 min/lvl Range
50-ft
Cleric
Bless
illusory sounds 1 standard action 1 min/lvl Range
50-ft
Cleric
Bless water
Flask of water touched 1 minute Instantaneous Range
Touch
Cleric
Area
Area
Area
Description
Enemies take -1 on attack rolls and saves against fear.
Description
Allies gain +1 on attack rolls and saves against fear.
Description
Makes Holy Water.
Cause fear
one living creature. see text
Cleric
Command
One living creature 1 standard action 1 round Range
close (25ft. + 5ft./2 lvls)
Cleric
Comprehend Languages
You 1 standard action 10 min./level Range
Personal
Cleric
1 standard action
1d4 rounds or 1 round; see text
Range
close (25 ft. + 5 ft./2 levels)
Description
One creature of 5 HD or less flees for 1d4 rounds. If it succeds on a will save it is just shaken for 1 round instead.
Description
One subject obeys selected command for 1 round.
Description
You understand all spoken and written languages.
Cleric
Curse water
Flask of water touched 1 minute Instantaneous Range
Touch
Cleric
Deatchwatch
2d4 fresh berries 1 standard action 10 min/lvl Range
30 ft
Cleric
Area
Area
Description
Cures 1d8 damage + 1/level (max +5).
Description
Makes UnHoly Water.
Description
Reveals how near death subjects within 30 ft. are.
RPG BOOSTER SPELL TEST SHEETS - CLERIC lvl 0-2 March 31 #TABLETOPDAY!
Detect Chaos
illusory sounds 1 standard action
concentration, see text
Cleric
Detect Evil
illusory sounds 1 standard action
concentration, see text
Cleric
Detect Good
illusory sounds 1 standard action
concentration, see text
Cleric
Range
60-ft
Range
60-ft
Range
60-ft
Area
Area
Area
Description
Reveals creatures, spells, or objects of chaotic alignment. Spell lasts as long as you concentrate, up to 10min/lvl. up to 10 min./ level
Description
Reveals creatures, spells, or objects of chaotic alignment. Spell lasts as long as you concentrate, up to 10min/lvl. up to 10 min./ level
Description
Reveals creatures, spells, or objects of chaotic alignment. Spell lasts as long as you concentrate, up to 10min/lvl. up to 10 min./ level
Detect law
illusory sounds 1 standard action
concentration, see text
Cleric
Detect Undead
1 standard action
concentration, see text
Cleric
Divine Favour
You 1 standard action 1 minute (10 rounds) Range
Personal
Cleric
Range
60-ft
Range
60 ft.
Area
Area
Description
Reveals creatures, spells, or objects of chaotic alignment. Spell lasts as long as you concentrate, up to 10min/lvl. up to 10 min./ level
Description
Reveals undead within 60 ft. The longer you concentrate, the more you learn about the undead in the area, if any. You can concentrate up to 1 min./level
Description
You gain +1 per three levels on attack and damage rolls.
Doom
One living creature 1 standard action 1 min/lvl Range
medium (100ft + 10ft /level)
Cleric
Endure elements
Creature touched 1 standard action 24 hours Range
touch
Cleric
Entropic shield
You 1 standard action 1 min/lvl Range
Personal
Cleric
Area
Description
One subject takes 2 on attack rolls, damage rolls, saves, and checks. Will negates
Description
Exist comfortably in hot or cold regions.
Description
Ranged attacks against you have 20% miss chance.
RPG BOOSTER SPELL TEST SHEETS - CLERIC lvl 0-2 March 31 #TABLETOPDAY!
Cleric
Cleric
Magic Stone
up to 3 pebbles touched 1 standard action
30mins or until discharged
Cleric
Range
Touch
Range
touch
Area
Area
Area
Description
Undead cant perceive one subject/level.
Description
Touch deals 1d8 damage +1/level (max +5).
Description
Three stones gain +1 on attack, deal 1d6 +1 damage.
Will half
Cleric
Obscuring Mist
See Description 1 standard action 1 min./level Range
20 ft
Cleric
Cleric
Area
Area
Area
Description
Weapon gains +1 bonus.
Description
A fog cloud spreads in 20ft radius from you, 20ft high
Description
+2 to AC and saves, plus additional protection against chaos.
Cleric
Cleric
Cleric
Area
Area
Area
Description
+2 to AC and saves, plus additional protection against evil.
Description
+2 to AC and saves, plus additional protection against Good.
Description
+2 to AC and saves, plus additional protection against law.
RPG BOOSTER SPELL TEST SHEETS - CLERIC lvl 0-2 March 31 #TABLETOPDAY!
Remove Fear
See Text 1 standard action
10 minutes
Cleric
Sanctuary
Creature touched 1 standard action 1 round/lvl Range
touch
Cleric
Shield of Faith
Creature touched 1 standard action 1 min./level Range
touch
Cleric
Range
close (25ft. + 5ft./2 levels)
Area
Area
Area
Description
Suppresses fear or gives +4 on saves against fear for one subject + one per four levels. Target one creature plus one additional creature per four levels, no two of which can be more than 30 ft. apart
Description
Opponents cant attack you, and you cant attack.
Description
Aura grants +2 or higher deflection bonus.
Summon Monster 1
One summoned creature 1 round 1 round/lvL Range
close (25 ft. + 5 ft./2 levels)
Cleric
Area
one or more living creatures within a 10-ft.-radius burst
Description
Summons extraplanar creature to fight for you. See the rulebook for more details
RPG BOOSTER SPELL TEST SHEETS - CLERIC lvl 0-2 March 31 #TABLETOPDAY!
Aid
Living Creature Touched 1 standard action 1 min./lvl Range
Touch
Cleric
Align Weapon
weapon touched, see text
Cleric
Augury
You 1 standard action instantaneous Range
Personal
Cleric
Description
+1 on attack rolls and saves against fear, 1d8 temporary hp +1/level (max +10).
Description
Weapon becomes good, evil, lawful, or chaotic. Alternatively you can cast it on 50 projectiles (all of which must be together at the time of casting) instead of a weapon
Description
Learns whether an action will be good or bad.
Bears Endurance
Creature Touched 1 standard action 1 min./lvl Range
touch
Cleric
Bulls Strength
Creature Touched 1 standard action 1 min./lvl Range
Touch
Cleric
Calm Emotions
see description 1 standard action
Concentration, see text
Cleric
Range
medium (100 ft. + 10 ft./level)
Area
Area
Description
Subject gains +4 to Con for 1 min./level.
Description
Subject gains +4 to Str for 1 min./level.
Description
Calms creatures, negating emotion effects within a 20-ft radius Lasts as long as you concentrate, up to 1 round/level
Consecrate
20-ft.-radius emanation 1 standard action 2 hours/lvl Range
close (25 ft. + 5 ft./2 levels)
Cleric
Cleric
Darkness
Object touched 1 standard action 1 min./lvl Range
Touch
Cleric
Range
Touch
Area
Area
Area
Description
Fills area with positive energy, weakening undead.
Description
Cures 2d8 damage + 1/level (max +10).
Description
20-ft. radius of supernatural shadow.
RPG BOOSTER SPELL TEST SHEETS - CLERIC lvl 0-2 March 31 #TABLETOPDAY!
Death Knell
Living Creature Touched 1 standard action
Instantaneous, see text
Cleric
Delay Poison
Creature Touched 1 standard action 1 hour/lvl Range
Touch
Cleric
Desecrate
20-ft.-radius emanation 1 standard action 2 hours/lvl Range
close (25 ft. + 5 ft./2 levels)
Cleric
Range
Touch
Area
Description
Kills dying creature; you gain 1d8 temporary hp, +2 to Str, and +1 caster level. lasts 10 minutes per HD of subject; see text
Description
Stops poison from harming target for 1 hour/level.
Description
Fills area with negative energy, making undead stronger.
Eagles Splendor
Creature Touched 1 standard action 1 min./lvl Range
touch
Cleric
Enthrall
Any number of creatures 1 round 1 hour or less Range
medium (100 ft. + 10 ft./level)
Cleric
Find traps
You 1 standard action
1 min./lvl
Cleric
Range
Personal
Area
Area
Description
Subject gains +4 to Cha for 1 min./level.
Description
Captivates all within 100 ft. + 10 ft./level. Will negates
Description
Notice traps as a rogue does.
Gentle Repose
Corpse Touched 1 standard action 1 day/lvl Range
Touch
Cleric
Hold Person
One HUmanoid Creature 1 standard action
1 round/lvl
Cleric
Cleric
Range
medium (100 ft. + 10 ft./level)
Area
Area
Area
Description
Preserves one corpse.
Description
Paralyzes one humanoid for 1 round/level.
Description
Touch attack, 2d8 damage + 1/level (max +10).
RPG BOOSTER SPELL TEST SHEETS - CLERIC lvl 0-2 March 31 #TABLETOPDAY!
Make whole
See text 10 minutes
Instantaneous, see text
Cleric
Owls Wisdom
Creature Touched 1 standard action 1 min./lvl Range
Touch
Cleric
Remove Paralysis
See text 1 standard action Instantaneous Range
close (25 ft. + 5 ft./2 levels)
Cleric
Range
close (25 ft. + 5 ft./2 levels)
Area
Description
Repairs one object of up to 10 cu. ft./level or one construct creature of any size
Description
Subject gains +4 to Wis for 1 min./level.
Description
Frees up to four creatures, no two of which can be more than 30 ft. apart, from paralysis or slow effect.
Resist energy
Creature Touched 1 standard action 10 min./lvl Range
touch
Cleric
Restoration, lesser
Creature touched 3 rounds instantaneous Range
touch
Cleric
Shatter
See description 1 standard action
Instantaneous
Cleric
Range
close (25 ft. + 5 ft./2 levels)
Area
Area
Description
Ignores 10 (or more) points of damage/attack from specified energy type.
Description
Dispels magical ability penalty or repairs 1d4 ability damage.
Description
Sonic vibration damages objects in a 5-ft.-radius spread; or target the spell against one solid object or one crystalline creature.
Shield other
One creature 1 standard action 1 hour/lvl Range
close (25 ft. + 5 ft./2 levels)
Cleric
Silence
One HUmanoid Creature 1 round
1 round/lvl
Cleric
Sound Burst
Creature touched 1 standard action Instantaneous Range
close (25 ft. + 5 ft./2 levels)
Cleric
Range
long (400 ft. + 40 ft./level)
Area
Area
Area
Description
You take half of subjects damage.
Description
Negates sound in 20-ft.-radius emanation centered on a creature, object, or point in space
Description
Deals 1d8 sonic damage to subjects; may stun them. Fortitude Partial
RPG BOOSTER SPELL TEST SHEETS - CLERIC lvl 0-2 March 31 #TABLETOPDAY!
Spiritual Weapon
Magic weapon of force 1 Standard action
1 round/lvl
Cleric
Status
One livin creature 1 standard action 1 hour/lvl Range
Touch
Cleric
Summon Monster II
One Summoned creature 1 Round 1 round/lvl Range
close (25 ft. + 5 ft./2 levels)
Cleric
Range
medium (100 ft. + 10 ft./level)
Area
Description
Magic weapon attacks on its own.
Description
Monitors condition, position of allies.
Description
Summons extraplanar creature to fight for you.
Undetectable Alignment
One creature or object 1 standard action 24 hours Range
close (25 ft. + 5 ft./2 levels)
Cleric
Zone of truth
Creature touched 1 standard action 1 min./lvl Range
close (25 ft. + 5 ft./2 levels)
Cleric
Area
Description
Conceals alignment for 24 hours.
Description
Subjects within range cannot lie.