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BioCom presents

a friendly guide
for personality
diagnosis
Bonus Corporia RPG character generator. 2013 Brabblemark Press. Permission granted to print or photocopy for personal use only.
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BIO2
So, youve lost your memory. Dont worry; were here to help. But we also need you
to help us.
As a BioCom customer, we thank you for choosing us for your medical needs. It is
our goal to restore you to full health, efficiently and with the most financial options
for you. However, we cant do it on our own, so please read this page fully.
Failure to select all Releases from Liability may result in a lack of treatment.
After completing this form, proceed to the Accounts department and see a member
of our team. They will check your admission and account details and Terms of Serv-
ice, after which you may be sent to the appropriate
ward area where you will be greeted by a member
of the nursing team. They will direct you to a room
or bed space where you can wait for instructions.
Please answer all of the questions on the
following pages as completely as possible.
If you cannot recall the answer, leave it blank.
A Director or other advisor will meet with you for
further consideration.
Innovati ve medi cal appl i cati ons
from Bi oCom have a success
rate fi ve ti mes hi gher than those
of our l esser competi tors.
Trust us to hel p you.
COSMETI CS HEALTH CARE PHARMACEUTI CAL RECREATI ON BI OTECHNOLOGY
Payment & Li abi l i ty
BIOMETRIC PAYMENT SIGNATURE
Place your thumb in the biometric scanning logo to the
right and stare at the display, then speak clearly the
name of any of your preferred payment options in order
to proceed with treatment.
RELEASE FROM LIABILITY SIGNATURE
Place your thumb in the biometric scanning logo to the
right and stare at the display, then repeat clearly the
following statement: I, [your name here] release this
BioCom facility from liability in regards to confidentiality,
malpractice, and loss of valuables.
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BIO3
1. What is your first name? _________________________ Middle initial?________
2. What is your surname? _____________________________________________
3. What is your gender? q Male q Female
4. How old do you think you are?
q 14-18 q 18-24 q 25-33 q 34-44 q 45-54 q 54-65 q 65+
5. What is your marital status?
q Never q Divorced q Separated q Widowed
6. Please enter your height in feet. inches., or in centimeters _________________
7. What is your ethnicity?
q White, non-Hispanic q Hispanic or Latino qAfrican-American
q Korean q Japanese q Chinese q Hawaiian/Pacific Islander
q Indian qArab q Native American q Other
8. Do you work?
q No qYes If so, where? __________________________________
9. How often do you use anxiety-canceling mood-enhancing augments (e.g., Lotus)?
q Never (please ask about our free promotional packages)
q Rarely q Occasionally q Regularly q Heavily
10. How often do you use other substance augments (medicinal or recreational)?
q Never q Rarely q Occasionally q Regularly q Heavily
11. What is your reason for visiting us today? _____________________________
12. Are you concerned about Flux radiation exposure? q No qYes
13. Have you previously been a patient at this facility? q No qYes
14. Would you suggest our facility to other people? q No qYes
15. How would you rate this facility? q Good q Very Good q Excellent
16. If your current ailment is life-threatening, do you give BioCom your Durable
Power of Attorney for Health Care? qYes
General Info
Swipe here to purchase the BioCom Drug Discount
Card and save up to 80% with a free rell on your
next purchase of Lotus at any of our City Fast Clinics.
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17. Rate these words (1 = most like you, 6 = least) to describe your appearance:
_____Well Groomed _____Handsome _____Athletic
_____Overweight _____Ordinary _____Sexy
17b. Select your preferred
style of fashion. (Please
note: this may prompt a
second credit check.)
18a. Hair Color
q Black q Brown q Blond q Red q Gray q Other __________
18b. Hair Style
q Short q Long q Wild q Straight q Curly q Frizzy q Wavy
q Receding q Bald q Braided qAfro q Spiked q Butch
q Other ____________________________________________________
18c. Eye Color
q Brown q Blue q Gray q Green q Other __________________
18d. Distinguishing Features
q Glasses q Scar on _____________ q Mole on _______________
qTattoo of _____________________ on _________________________
q Other ___________________________________________________
18e. Complexion
q Dark q Light q Fair q Olive qTan q Pimply
q Freckled q Spots qAlbino
19. Select your body type.
BIO4
Appearance
Male Female
q q q q q q q q q q q
q q q q q q q q q q q q
q q q q q q q q q
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BIO5
19a. Even if you cant recall your birth date, select the sign that feels most familiar
to you, then review the separate Astrological Traits document.
q Aries q Taurus q Gemini q Cancer
q Leo q Virgo q Libra q Scorpio
q Saggitarius q Capricorn q Aquarius q Pisces
19b. After reviewing the Astrological Traits brochure
(pages 60-63), select four traits (three public and one
private) that feel appropriate for your sense of self.
20. Which of the following religions do you affiliate your-
self with?
q Wildfire Megachurch q Posttranslational
q Christian q Jewish q Muslim q Hindu
q Buddhist q Sikh q Shinto
q Spiritual, but not affiliated with a religious group
q Neither religious nor spiritual
q Other ______________________________________
22. Were you raised by:
q 1 parent q 2 parents q Guardian q Corporate Orphanage
23. Describe those who raised you.
q Uninvolved q Distant q Strict q Caring q Abusive
24. How many siblings did you have?
q None q 1 q 2 q 3 q 4 q 5 q 6 or more
25. What was your early environment like?
q Rural q Suburb q Slumburb q City q Gated Neighborhood
26. Where were you educated?
q Home q Gang q Sponsored Corp School q Full Corp School
27. What was the worst misfortune to happen to you or your family?
q Accident q Addiction qArson q Assault q Bankruptcy/Fraud
q Breakdown q Burglary q Death q Disaster q Disappearance
q Harrassment q Ill Health q Other __________________________
28. What was your greatest windfall?
q 15 Seconds of Fame q Favor q Financial q Friendship
q Love q Other ___________________________________________
Mental i ty
Background
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BIO6
Study the following page and choose the photograph stimuli that feels right for
your sense of self-image (your archetype). After making your selection, consult
the separate Human Resources chapter for additional details on what archetypal
character this photograph represents.
Does this result seem correct, or spark any memories? If so, note your result
and continue to the next step. Otherwise, you may study this page further and
make an alternate selection.
When you have finished, proceed to the next step (Core Values).
Determine the extent to which you feel you have been affected by Flux radiation.
This staging is important to find out how far the radiation has spread, in order to
plan the best treatment. If you are certain you have not been altered by the Flux,
please close this diagnostic tool and consult our trained staff for instructions.
In stage 1 Flux affliction (Touched), signs of significant exposure may include
excess physical and mental power. Stage 2 (Gifted) combines the first stage with
minor abilities to emit radiation discharges or other supernatural abilities. Stage
3 (Fluxed) persons feel heavily infused with Flux energy, but have seen no signif-
icant improvement in other physical and mental abilities.
See the chart to determine how many points you should allocate at your cur-
rent stage. You will need to refer to these exposure levels later in this evaluation.
SELECT YOUR ESTIMATED LEVEL OF FLUX EXPOSURE
CORE GENERAL SUPERNATURAL
VALUES SKILLS ASSETS ASSETS
q NONE N/A N/A N/A N/A
q STAGE 1 14 20 10 0
q STAGE 2 12 18 10 5
q STAGE 3 11 17 10 10
Core Competenci es
Sel f-Image 1
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BIO7
Should you select stimuli with a RED
border, please remain where you are.
Our trained professionals will quickly
arrive and escort you to one of our
new branch locations that will be better
equipped to deal with your particular
issues. These locations also offer new
discount programs that provide our
advanced treatment at a fraction of the
cost to your
Sel f-Image 2
[ERROR]DATASTREAM OVERRIDE
// FUNCTION C // BIOSAFETY LEVEL 2 ALERT //
DISPATCH SECURITY TEAM]][/ERROR]
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BIO8
Core Val ues
For this exercise, apply points among six aspects of your personality.
You must add at least 1 point and no more than 4 points to any single value.
Place your value within the blank hex. Leave no hex unfilled.
STR
DFT
MTL
KNO
WIT
MGK
Strength
Your physical might; ability to
deal damage, lift, carry, etc.
Mettle
Your ability to endure mental
stress and fatigue
Wits
Your common sense and
persuasive abilities
Deftness
How quick and nimble you are
Knowledge
How well you master concrete
and abstract ideas
Magick
Did you ever make something
happen just by thinking about it?
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BIO9
Skill (Core Value) Rank
Athletics (DFT)
Business (KNO)
Crime (KNO)
Firearms (DFT)
Fisticuffs (STR)
Getting Medieval (STR)
Humanities (KNO) See part 2
Influence (WIT)
Instinct (WIT)
Sciences (KNO) See part 2
Sorcery (MGK) See part 3
Witchcraft (MGK) See part 3
Ski l l Set 1
Allocate points among the following (including specialities and disciplines shown in
Steps 2 and 3). There is no minimum rank, but a maximum of Core Value +1 (e.g.,
STR 1 limits Fisticuffs to max 2, etc.).
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BIO10
Humanities specialities Rank
Antiques
Arts
History
Language
Music
Religion
Sciences specialities Rank
Biology
Chemistry
Computer
Mechanical
Medicine
Physics
Psychology
Continue to distribute any points allocated for the Humanities and
Sciences specialities. You may wish to review the Human Resources document for
additional details on each speciality.
Ski l l Set 2: KNO
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FOR BIOCOM STAFF USE ONLY
Did patients possessions include any wand or wand-shaped object? qYes q No
BIO11
A Note on Costs:
If you selected the Sorcerer identity,
creating a rank in a Witchcraft discipline
requires the expenditure of 2 points to increase 1 rank.
For example, rank 1 in the Charm discipline costs 2 points,
Charm 2 costs 4 points, etc.
Likewise, Witchers must spend double points to learn Sorcery.
Sorcery disciplines Rank
Holography (illusions)
Kinesis (movement)
Metamorph (transformation)
Technomancy (simtech)
Witchcraft disciplines Rank
Charm (mind control)
Elemental (control elements)
Perception (divination, sight)
Spiritism (healing, life energy)
Ski l l Set 3: MGK
Specify any points allocated to Sorcery or Witchcraft disciplines here.
All persons may learn these disciplines. However, only certain types of persons
(e.g., Sorcerers and Witchers) have the ability to manipulate these energies,
not just know about them.
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BIO12
Augments & Assets
When instructed, accompany a Director to an examination chamber.
After your exam is complete, list below all detected augments and assets.
While waiting for a chamber to become available, you may pass the time by
reading the Assets document and any available Augments literature.
Cost Name Benefit
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Fi tness
If requested by your physician, complete this page and those following.
Otherwise, you may close this diagnostic tool. The information you provided, with
your fingerprints and DNA samples, should allow us to restore your memory
within the very near future. Good luck - and thank you for choosing BioCom.
Miscellaneous Notes
Number the figure locations above
to indicate wounds and pain level
INJURIES
Combat Ability Rating
Initiative
Unarmed Attack
Melee Attack
Melee Defense
Ranged Attack
Throw (base ft.)
Resist Spell (physical)
Resist Spell (mental)
Move: Walk
Move: Jog
Move: Run
Move: Sprint
Move: Lg Jump
Move: Hi Jump
Move: Climb/Swim
BIO13
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BIO14
Confi scated Items
Weaponry
Type Ammo Base Range ROF Attack Mods Attack Total Damage Damage Mods
Personal Protective Equipment
List armor, shields, other relevant items
DFT
Mod
Damage Reduction
M HV E
Casting
Mod
Misc
Mods
TOTALS
Miscellaneous Equipment
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TN Spell Name Range (ft.) Target Duration
BIO15
Fl ux Mani pul ati on
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BioCom Psychiatric Department
[Post-Flux] Transient Global Amnesia Patient
BioCom Case Study No. 01138XX
Form B-9, Patient
Data Verification
1. Patient Information (All sections to be verified by Hospital Director at the time of admittance.)
Surname First Name/M.I. AKA Archetype
Hair Color Eye Color Gender Age Sign
Ethnicity Body Type Style Marital Status REPP
Assets Flux Points
Augments Building Points
2. Core Values and Skills +/-
STR
Fisticuffs
Getting Medieval
DFT
Athletics
Firearms
MTL
Valor
Valor (starting)
KNO
Business
Crime
Humanities
Antiques
Arts
History
Language
Music
Religion
Sciences
Biology
Chemistry
Computer
Mechanical
Medicine
Physics
Psychology
WIT
Influence
Instinct
MGK
Sorcery
Holography
Kinesis
Metamorph
Technomancy
Witchcraft
Charm
Elemental
Perception
Spiritism
4. Ranged Weapons (List registered weapons along with those confiscated upon admittance.)
Ranged Weapon
Ammo/
Reload
Base
Range
Rate of
Fire
Attack
Modifiers
Attack
Total
Damage
Damage
Modifiers
6. Personal Protective Equipment
P.P.E. (Armor, Shield, Other)
DFT
Modifier
Damage Reduction
M HV E
Casting
Modifiers
Misc
Modifiers
Totals
3. Base Fitness Ratings
Initiative
Melee
Attack
Ranged
Attack
Unarmed
Attack
Dodge Block Run
vs. Physical
spell
vs. Mental
spell
Special Modifiers (+/-)
Public Traits
Private Traits
Other Notes
Hit Locations
Max.
Wounds
5. Melee Weapons (List registered weapons along with those confiscated upon admittance.)
Melee Weapon
Attack
Modifiers
Attack
Total
Damage
Damage
Modifiers
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