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RUNS

j)vruv

Okl Ctc III Ctr Ind Ore Rev

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Opt

DrTp

DrTp PQWtCl. Opt

Formations

Red Green Brown Blue

r Black Near

far Pink Orange Rose Gold Purple Zero

52 -3

56 57 58

8 Y Stick

(Obi) (RllondafLucy)

61 Y Choice 61 YZ Opt 61 Ted

61

6? (all combos) 6)

63 Rt"ri'Ich CUR Pro) 64

Deep 65 .

65 f Opt 65 Angle

65 Go CUR Fro) Cl6

66 Y lkntlll 66YBeFred 66 Sc 15

61

67 ell 6gD~

6SBC (t-.:'&)

68 AllSltW \~.

68 All Streak H Sea! 68 S~daJ !Vta)

- Z¥FDrag

- lnstde Bunt

- Inside Arrow

69 69H

FALL

8319)

88198 88/98.y SLIck

&5/895 8 7/997

pjav P!lS!i

A 31/33 (Slot)

Rex./Lee

(Off of Ore/Ok!) F Under

Ctr

Dr Tp same side) A Ore/Old

FGQ

un Pass

SC[OOn5

Regular

ZF Middle Screen Counter Screen Throwback Screen

TEAM GOALS

1. Beat our conference Rival! 2ca Win tIle conference!

3. Find le~1ltler§!

COACH][NG GOALS

10 Put lP1ayers in a pcsii-ioJJJ.

to be §ucccssflOllf

2. Keep FJt snnplel

3. W O]l~ k h.t1:rr[lt

4. ]Be good te&(J].!ers ~

Offensive Prmcedur.es

The Huddle

LG

RG

RT

LT

OODOO

X II E F Z

00000

1. The center will set the hudd1e 7' yards cfF<lhe bell.

2. The offensive Une wlH sland erect, With hssd and eyes directed at fhe qygl'terback

3. The backs and recejvers wlll bend at the waist and pullhelf hands Of] [heir knees, k%soina thai; heads UIJ and thBir eveR dlr:edsd at lhe nuartarbaek.

,QuS!rterbac;;k ProGedure

1. The quarterback will do a [I ths talking In the huddle Any helpful Information should be relayed 10 the quarterback outside the huddle or through~he coaches on the sideline.

2. The quarterbaak w!11 [;11.i'I' Formationl play, e,nrJ snap count.

3, The quarrercack Will then r.apecl the Snap Caul,I, l.e • Ready, Srr;;a/f

-t, In the evant that EJTy infDrmatlon is missed by a player, Gall "checklt amd the quarterback will repeat the entire call.

SequenCe for Breaklno tbe HudtUe

1, The center and WIde retj61vers leave on the first snap count

2. The fron!, Ilne!ums [J oUh;ida and goes to their posltlons,

3. The loht end aoes in front of the HB and FB.

Ll, In left formation, the Z will go 10 his positron before the X. The SE will p~use to let he Z pass. The fullback will go in ron 0 the H8.

Pr~Sna"

1 Interior IlnafT\en will be in a pre-snap posI1Ion--hends en kiieesat LOS.

2. Ba~s Will be in a lwo-poln! positlonl wide- receivers in a two-point posltlnn

3. The HB, when in the "l'' poslUor'\, IS always in a two-point position.

4. When OS says, "set," all positions W'i!lline up in their set posi- ions,

Procedures - 2

Pre-Snag Cent.

5. When quartsrnack in huddle says, "Lme'up in if, U all players wllleorne out In lhe formaUon celled and ucwn in a lhree-palmt stance.

6. When quartarbac calls play on Ii"st sound, wilhout staling ·Une up in n, ~ we wul go from the Pre-S, ap posilian From Ihe formation called.

Quarterback Procedure at Line of SCriIT1U1aql:!

Quarterback. command at lOS wllllJs as folio-iNs:

1. Call word, "Set. It

2. Ca!! a snap count number (i.e., J) and a double dlgll number (i.e., 35)1 ,epeat iI twice,

a Snap count number"olher than he one called in huddle, means !lothing a dummy call.

b. ReDeal of sneo count called n huddle alerts the learn to listen ror Ula double dl~lt number (hal follows, as: his is ,the new play.

When the audibl& is called, lhe new play wi!! be run on an ;:ulcm;:;tlc. anp. count]

3. The Go count on which the ball is to be snapped-this is a on-rbvihmtc COUnt.

NOTE:

EXM1PLF' Play Is CEller1 on .2

8,

b.

Set (pause) 3·45, ~45 ':;0 - Go

Set (pa~se' 2-29. 2-29 (29 now becomes lha play) Go

General Notes

1. The quarterback CED C211 the play on the, S1 sound (set) or ttre 1st, 2nd, 3rd, 01

4th Go

2. Quarterback must vary the count to keep the defense on- balance!

Calling FiJav:s at the S

When we want to cell plays at the LOS, we can do So In the follOWing manner;

1, lh th.e huddle, the formation (i.e .. Purple RIght), quarterback will say. for example, '76/66 on the line, Il (hen he will c;Jl! lhe snap count number. The snap count number will alwEYs be lit/iSS this is an audible call at [he lOS.

2. At the LQS., he repeats -the snap cQunlnunaber (1) and CElls a duuble dIGit mtmber (28) wHich Is the pley we wfll run,

EXAMPLE: tn he huddl , he quarterback calls /" Right Power 5 on 1. If, At {he LOS, ne- 08 calls: "Sel- '(-2B - 1-28 - Go," The play is 26 Toss on 1_

Procedures - 3

Offensive Stances

1, !:eoler: re~ wIde and parallel, three-parnt stance wilh left. forearm Tasting on lhe leg, just above 1he knee. Righi arm extended wllh ball sligh Iy to the righl of center with strings. up. Grip the ball so 08 rscslves U,e laces wilh f1is fingers

2. ~uards and Tackles: Three-point stance, shoulder-width apart - lee to instepbad< level - head ur' ined up fran toe an center's heel. We want to be as close 0 the foqtbal as the rules will allow. We Will semsllrnes vary lhis on passing situations

3. Wide Receivers: Two-point sf-nce.

4. ] jobL Bnd: Three-point slencs, sf oulder wid1 h apart - IDe La Instep - back level - heed up,

S. Fullback: A basic tvJo-polnt stance, with the beck foot staggered not more than heel to toe. In the ''I'' torrnation, lIle FB will be In a normal lhree-polnl stance.

6. Halfback Same as ullback excepl m "I" fOt mallpn, then in a two-paint s ance with feet parallel, depth 2-3 yards behind the fullback,

7. QUart~rb2ck: Fe~ par:cllel and shoulder-width. I<nees bent, but relaxed, Shoulders shOLlld be square Wllh the lOS. Welijll1 on the ii,'side of the feel.

NOTE: All players should endeavor to keep their stanoeths same 21 ell limes, fer all pleys, to avoid g1ving a key to the defense,

Line Splits

1_ Guan:ls. 30" (2 ~ 12 feel)

2. Tackle§:: 1 yard

3. IJ.ghLEncl. 3 re~1 or ill a I~ex posltlon

D@pthuand Alignment of th Ba.ci:s.s

2,

Halfback:

In ''1'' formation: 4112 yards deep, directly behind the OB.

In Red and Green formation: 4 31t! to 5 yards deep, shading he inside leg at the 0 .

In Red and Green forma!lons: Heels 4 3/4 to :5 yard from tip of

football, qjrectly behind the Q~.

In Blue formation: 4 112 yards da-ep, sllacllnglhe inside leg of OB. In "I" (ormation: 2-3 yards behind the Fl3 In a two-point stance.

Depth 0 backs wIll vary acccrdlnq 10 the plsy called

1.

E.bJ.llback.

NOTE:

Procedures ~ <1\

ijotsl-lmnibering

1. The hole Is from the center-Olll~ oUlslde .shoUI!:ler to outside shoulder.

11153102. 1i6

blbuJJJ

.2:. The runlt3f Is both "0"11018 and "1" hole,depanding on 1118 aide of 111m Wtl wish to' go.

8ackfield Numbering

J{ o

Right Formation y

oonooo

o

.2 a

o 0

:z

o

Left Formation

z

o

'r

OOODOO

o

3 2

o 0

}l

a

1. FB Is alwavs the #3 b&.ck.

2. HB Is a!lwa~ys the #2. beck.

3. Backs called for pass routes will be referred teas P and H .

. ldentfficlItlon of Receivers

Ail receivers wi11 be identified as.Z (FL), X (SE), Y (TE), H (HB)I F (FB)

FORJ\,1A 1 N

Formations will be culled in three. parts: (1) Backfield alignment

(2) Direction of the tighl end CO (3) Any specral calls

I. Bncididd alignment IS nesigna cd by a color in relationship to Y.

2. Direction of Y is set by either "Left" nr "Right" can.

3. Sped al call s will al so be utilized. For exampl e: a, Slot - Z will line Up In slot oppoSit:e Y.

h .• witch - X Inside nfZ on weak side.

c, I£)se - Z next to T On weak side.

d. I - Backs will shift on "Set."

ned tight

0 0 0000 0
X v 0
0 r
'E
OR OF
Red Right Slot
0 0 0000 0
X 0 0 '(
z:
0 OF
'R
Red Right ""..., ch
0 0 0000 0
0 X 0 Y
e.
OR OF-
Near RighL
0 0 0000 0
». 0 Y 0
OF Z:
OR. o i<

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o y

o

f 0 K

o 2-

J.:lrown Rigb~

o r

00000 0

o y

o r

I R.i.gh

0 00000 0
x 0 y- O
O~ 7=
R
GOld ltiqht
0 00000 0
'I-- 0 0 'f 0
F ~
OR.
Orange Right
0 00000 0
0 r- 0 0 '{
~ F
0
~
pink nigh
0 00000 0
)( 0 0 y 0
F ?:
0
R Blue Right.

o 1-

00000 0 o '{

o F

Rose. Riqh

0 00000 0
1- 0 0 y 0
::2 r
L-
0
R :Black N"ght;

o 0·0000 0

;<. 0 i 0

i!:

o K 0 F

B~ac){ Right. Out

o ~~~) 0 0 0 0 0 '0

X 0 Y 0

e

P!.u:pI.e. Righ·

o

0000000 o

o

o

o t\

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'f 0 0 y

F

(No-back) ~ero RJ 91'1"1; (.Run to Zo:!ro Il)

o

3 t:

(No-ba.ck) O:cange Righ. (Rw.l tooJ:ange &)

o t<

o 000000 roO Y

F )

t! ~I

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M nON

Motlott IS d;saribcd, eo 'lOwly mO\l¢:n11l1l1 by b3;CR!; or reeeivers," M01Jemenl by"he design.al:cd back or r eeei yet will begin with Ibe. quarlw'!lae~eilher lifting his foot or nodding to the rectivel,

o

Ztllg Zip Zay Zoom Zm:

Zarro

- motion inside of Y by Z

- shortmorlcn oUlsideofY by Z

- outside of the weak tackle by Z

- motion over the. fOOlbali by Z

- motion by Z aw'1'I}' from football

- IlIdtion by Z 10 rerum to origillal positlon

o OO®OOO

·· .. t 0

~

~'F\y

o ··~Iy.ft,

Fly Fly (0 Flip Flop

- go to either Ne2r or Far

-e- mol ion 10 spot d6igTI!lted by ronna.l.iori eall

• mctlen to outl'iidl! o[ng]llentI

- motion 1(1 CllJ.15icl~ of weal<: tackle

H MAlion

RUI! ((J - mQ:Bns H leaveS-lo spor df'.:.';ignru.ed hy famlluinn calll (Refers io no-back &~ts)

Y THotioo

Mow.! ~ tells Y to rnouon and lint up ;n formation cal!

It1l't!/Itt!1tt - tells 'i to eonrlnuc in mmion in fnrmation call Yo Yo - rells Y to return lTIO(HJIl backto eriginal I;:/l,U

P_4SS PR01'ECI N

A. D'ROP;.DACK rROTECTION - 60 SERIES

The QB'wlli de igna.Le the type of proteedcnin the huddle. No desigm.tior! indicates soHel protection

1. Sol itl Protection

Cup protection - inside out. Area, rather than man, excepl vs. certain learns' defenses and certain blltzes.

1000001

\ 0 /

o 0

TIe line Tacld~ to Tackle is solid and responsible for all mskle sunus and dogs. Backs are outside linebacker conscious. Line can zone. and rhen backs would. lie outslde lackie conscious.

2. fro

This call indicates that we Will have a double read on the inside LEers by both guards and bo~~ backs. All ~chniques remai n constant and [his is true for f n ri,ght or left

i.

Center Stay squared up; you have no immediate help. Tackles ~ You are man-to-man on the defensive tackles. Gaerds - yoU are double-reading LDer to defensive end.

The Fen is off if {he guards are eovered, or on either side if thaI guard j" covered.

n.

c.

NOTE;

ldl ,\t

I , .

T l+ » .\, s

I \ b\

Q;n,\D, \9 Q ,r'o' .-

j - ! \

i 1

I .

, J

o 0

3. ~

The bade should step first with his insid fool as 'ht; ·wad~ the inside linebacker. If the linebacker" blitzes, the back knowstbat be must check the music! linebaeke: before gOing to.his pass route. ]J Q1e inside linebacker drops to coverage, the bnck can go immediately 0 his pass route knowing thal !.he guard wUI pi k ~p the outside linebacker.

The center can favor enside, knowing that he will have help from the backside guard.

The tackles will have: the defensive tackles MIlVf. The Fan is off if the guard is covered,

w ~ ~

V V '1

T !I, T ~

V V \·V\l

QQ8~QO

\

I

o 0

4. Fan

This call indicates that we will have a double read on the insrde LBers by both guarIls and both backs. Jill tecrrniques remain the same as on Fan right or left. The cenrer must stay squared up because he has DO immediate help, The tad) 5 will ha,ve the d fensiv tacldes M/M.

TI,e Fan is off if the guards are covered, Or In either side i'r the guard 1$ overed, The FB Hlld TB are responsible for the fus:t man outside of our blo k on their side, They must auack and try to block him as close to the LOS as possible

5. Slide Ri.2ht .and Left

The right Gand T will short set slide to the otltside~d either Bob or Bob Switch, obtainiog a dept]l of t Ih yards. If the Outside backer doesn'l come, Tean work back inside. and heLp out.

SLIDE

loj. ~

,

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, I

I'

W T I .)j. \ T ,

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, I

i \

I '

o 0

sUDER!

~ M

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\ J ;

, 1

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,

B. DROP PROTECTION ~ 70 SERIES

This will be Max p.rO(c;ctiofl drop hack sen es. Normally 'Solid protection. ThG T.c wjlJ ~tny in and slow block and WB will put the halfbeok ill a weskside flood pattern. We can also call Fan, SUde..

SolidMIM

~I )d

'1/ IT l~ T:S

6poo66 i 0 it

~

C. FIRE ;PASSES ~ 3 STEP DROP - 90 SERIES

The line win use a fireoUl And controlled fire o 1:1 i. protection .depending on the defense. Tackles normally 11J11 aggrcss,ion inside-outl Gs and Cs are controlled fire out. WfiF will

L PROTECTION

1. Lside of line blocks 1. 2. 3 front side blocks Bob.

2. Backs on. call side release OD route :front side back block in to S.

3. V sany 8 man blitz check out of R and b.

w

w

bb1J6 00

O 1,'

, 0'

, .

, ,

o

w

001]bDO o r'

(Line Protection .. Conl., pg, 2)

1. L side of line blocks 1; 2. 3 front 51 de blocks Bob.

2. Backs an call side release 00 route front side back block III to S.

3. V'S ally 8.m3II blitz checkout efRand L.

l. (

come off the bill H) I!Srablish llie LOS, g.CL into the opponents to-keep their hands down.

w~ will zone block. all the way. .

D. BOOTLEG PAS

I. Linemen: Remember on "Bootleg" enside will be the way the formation is called.

2. Tecb.niques will be same JlS for play action passt:.S. AUa.ck with drive block, pull bolh guards if uncovered. If even defense. pun offside guard only.

o

E. PLAY ACTION PASSE

1. lill linerner will fire out, drive block as on a running: play, then slide into a pass block on Lhe man over first mall to [heir side.

a. U your man is II down LM. attack him a&l1Tessiv~ly.

If your man is a LBer -off your head 4 feet or more, Step at him. lu::

doesn't come, binge and attackthe next man to your qackside.

c, If your man is a LBer off your head 4 feet or more, step at him. U he doesn't come, hinge and attack the next man to your hackside.

1. Drive blnok your man as thOLI,gh an a running play, and then slide head to the: side and protect Q.B. Keep head up, keep feel moving, keep contact until ball is tluown.

3. When your man sees the baB thrown, you will feel him release from yOU. This is when you must get up and sprint after the: football to: 1) help block for the receiver downfield, and 2) cover the pass.

F, 50 PASSES

1. All linemen ,,,ill fire out and drive bJoCK- inside out man-over or firs man 10 their inside.

It. Defender pI ying normal depth from you: Fire nut and execute all-out drive block, (ltJ:nclt his numbers,

b. If !..BeT on you is playing 3 fe (or less off you, treat him like a down LM and go after him. If LDer is pJayin,g off more rhan 4 feet, follow rule and block next man inside cut.

2, Keep face up. Keep good contact, Keep fl;:et moving undl \vhisUe. Abo e all, k.eep defender's hands do\Vn!

3_ When nass has been released; you will feel defender relax his pressure and move Iatcrally away from you to pursue tlle ball, This Is when you must get up and sprint aftor lh~ football 10: 1) help blnck fur receiver downfield, and 2) rover llli: pass.

r

It

~

, ~ 9

),. .

£ " N I J •• '

'( .. 0/

G. 8oi90oPAS,

On gcP9017pasS, we. are crying I.Qgel au.r QB outside the defensive contain 5U we can put run-or-pass }lfes5ure on the next outside defender. This forces lIS 10 change our blocking slightly.

J. SOi9("Pass Rules

ONSIDET:

Slide and hinge - ble k. mao In your gap. Block first LBer inside! tUJ11 back inside. When man in YOUT gnp Is a down LM, you must contrcl. Block him and Stay on your block unless he slants inside, then look fur inside LBer or hinge.

CENTER. ONSIDE G & T:

Oil slide block, jus'[ as on set pass. after yow first hi • you must gel outside position, trying to square your shoulders. with the sidelines to CUI off your opponent's pursuit route since our QB is .sflrintin~ all the way to the outside.

OFFSIDE G:

Slide and hinge block,

OFFSIDET~

Slide and hinge black.

TE:

Onsi.cle· Run pass route called. If you arc called to block, scramble block man in yOur gITp_

Offside - Slide and hinge block.

re \:2~l!k \'~ ~........t......1 u.JJ.L

2. Cover

It is vital that we. never forget to cover. As soon as you "feel" that the bnll lrss been Q'1ll'wn release and cover. shouting II COVERl" you should release and shout "COVER! II one time yourself. We will J at have a lot of interceptions, but we must be tl1 re when it happens, Let's hav the most alert, smart offensive line in lite WACl

3. All linemen .will step playside check and hi nge. Backs, your responsibili ty or run your route.

53 Lucy

Guards an Center Zone inside

53 Rhonda

53 LllCY

53 Lucy

1...

M

53 Rhonda

t.~ .1

"W T 1'1 r s

(co:rll""",Tll"'Ir\lI~ 1.<1,,''''''111 ~,,",I>o St.o I< P""l't.,

53 Rhonda

53 Rhonda

53 Lucy

L M

53 Rhenda

Lucy

\II' M

E T T E ·s

~, 0600()0

9~ ~,

Rhonda

w

53 Lucy

DAS rES

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V V:,V~ V v

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LL

o

B B B
v v ~q)
9~~"
0 0 0 0
W ES B

v v V V V v

~9~

Bear

Pro 43

v v v v ru sa

g~9~

o 0

4

:rnQ.ividJJal Eass Pat:te.rns

''/ide Receiver EatterJ1S

Adjustments vs corner rotat~

POEt:

Pos

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In.

S2ant

Shallow

Tight End p~ te-~

F10"!.g

Cen.l:.e::

:Post

cross

Circle

Flat

crass

S1tal~ow Center

000 o

000 o

1. Rim .2. swing J. Optioll sc~een

52

oo®oo6 o

o C

53

<, OO~OO~ o 0

54

oo®ood

o

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56

OOGZlOO) o

b d

57

oo®oo

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58

1

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bO d

61 Y OPTION

62

63

64

[

65

~~oc

o

66

o

66 Y BENCH

67

68 DBl SHALLOW

r

\OO®'OO

~ 0

o

69

69 H OPTION

FORMATIONS: ,BE:C I .1'l.irrtle

CQiICEl'T C3bUql.le. Ma.n Route

DROfi 5

PR.OTEcnCL Hegular

---=----------------

VARIATIONS Z chO:!,ce from Slol,

~ 15

-------

.lJ,! 5 Los a

~o®oo

POS

AS GNNFIP'

COACHmG AOJNiS

15 yard in

X Post ( fiP li- t)

z

1-

Rearl TI'tFJ.ll [n' zone _ Find hal e I I

(renn-T1 iT. Man)

v Cboicc--8 yds d1t'ectly OYer balJ

f 1 Ar~ I~ SjlO l.

Q6

1 _ S tl"OI1 9 I 1'1 ~Iert, FS. 1st.. read m1d.~..l TI.'j. r~ill1 Blitz ....! 00 pos:c::::::.... __ -;----;---;:-;o~_ L. WEak Roll F$ 1S1:, :read ID1dA 'flBi?rs 5. Doub1e ZaneFS 1s\-. read IDl.d. l.Del's I 3. I~an fl'~t: l'S l:h,'tt read !'-eLUliI or l' Ii- D'oubi.e t4anf$ -[1lSj, TC'tl.d TOTUTTI or Y i

Double Zone (6) I J

F '&5~

w\om :oi!lo / ·IC.'J " L ~

,l) ~ 'E' o co ~/

o 0 - 0 V

i ~ _

~:2iik Roll

(22) '<;

c

j

o

o

Man Free- (1)

\ o

DQlJbl E 1'12.11 (7 ) "'\ /

. F S~

FORMATIONS. Aoy ( nly a:1cerit.iDO 1:0 I"l11c) .l! (l..:Lke SWHctl i Eb IlOve .r; cloSld')

CONCEPT Idan 1 a

DROP 7 __ s_~e~p~ _

PROTECT 1 0111 __ R_e..:;;.e'.t_l_la_r _

ros ASSIGNMENT I COAf:HHIG PO I NTS
, -~
X Cross:1og r-cut.e ReslJC)rl s,1 ble for "me c:.h "
-
l Post
y Crossi ng .. route lte-sponslPle for "deptl:l"
r Arrow
Ii ,arrow
READ:) : 1. Stron~ ]nverJ:.. FS - ,mT.1'!fi neso II • I~all B 1 i tz I.' b \\'l!J'cn rre.sn
1)5 2 .. ~leak flllIS - ",'atth rreSb 5. Double lone FS - WI11:Ch rresb
3. Man rree rs - wa1:Cll rreSl'l 6. Ooub1e Han r.:) - ".rrch rrE!sh - Jlruny \nver (21) o

f4an F tee (l)

f

Ma.n tilih (10)

6a

PLAY:

----------~-------------

rORI,1A nON'S __ n_E!_d_' _-_V_UI_-_p_le _

CONCEPT Vertical (Middle.) S retch 10

DROP

'7

?ROn:CTlON Rcgnlnr

--~~-------------

VAR IATl mls -=-- _

c:

\Qo~oo

--:'c' C ... lo:

DOs !iSS] GIII~ENT r.OACH1NGPorNT$
): :Post
--
Z Past Cross PLtsb pcs t hard
y Center S ay at lCi
r Arrow
H ~::tl1ow Cross 3 yds
-
R~ADS: 1 . Stran~ Invert IS - Down midd1C! ~ - r-Ian B1ft7 FS - ClO\m TTllQ(Ue
OS Z. ~Ieak 011 ; - 110"~n 1l1!~f' S. DOltiJle 10M J..-g - doIll1 miC[,ili?
3. t~i\ h Free - diJ\\n IlU e 6. Double l'la 11 7S - 00\\11 rm.ill!Ia H£ln Free (1) "c.c

F

Q'--------/1

DOUble Lone ((}J) 1

F

(~'.c- •. ~

r: 1

c

- , I

_" <1--r' - _ -I i

fd I £;1 ,~ 1 \ 5

\00 ® 0 0 c-

o

Double I-Ian

--"

,

cY

\ r:

j C

PLAY:~

FORMATIONS ~d Purple

CONCEPT Hor:l:wnt.nl Stretch

GROll 5 step

5

l

o~o<x>o

o

[

PROTECTI ON Sbor drop

VAR1ATJONS wn :fadE! Lf pres$3d

PlOS ASS lGNI4EN T CQACH WG POllHS
X Out race ;1.1 Dressen
Z out Fa.de if pressed
V OFtion over ball nead m'an or z9ne
F spot l'I1.den i"f two-deep
H " " .. ,.
Si:lOL
f-' READS, 1. St rona J nver t X TO n ~. IrlCin 81 i tz ~
QS ? ~/eflk ~oll Z to P ~. Double ZUllI:! r= ex Slne:
3. Nan Free Y 6. Double Illan 'i
--, PLAY; ·65

KJRMATIONS Red Purpl,

LOS

CONCEPT Vertical StreLcl. (sb.-ong) - Man 10

DRO? 6 or Quick 7

PROTECTION Regular

LO 15

5

r--
POS ASS1GNNENT COACHHIG ponITS
X Past Cross Go hard 0 hold FS
rr -
Stl'eak
y Sail vs .zone' (corner) drag V$ man Stay high if ZODe;. v.ork bard J.l
f Arl'oW ,,,,,,,,.
I-! Shallow Cross 8 ydS
RE7IDS: L S trOt'lrt 1(1 vert Z y(Xr F q. Na 1 BliT,"] z, I
Q8 2. ~J£li!k 011 Z YTX) -y r: lJOllb 1 e ZOIlI::! Z - H:K) - F'
J. r'lan Fre.e 1. 'I 1= 6. Double Han Z - ~~ (i ,- Ii' ~f,oL \AI \ L

~~ ~26q®

--------~------~~--------kD-l~-DO-u-b-le--N-an--(~ ----~~---

.'SS

t!:J 0/0 <iJ 0\0

e

e

1-

a

I J c

f'lI .s 1

®O~o

I·lnn Free (1 ) r


Q
UJ
\., 0 ®
r'1l:ln B 11 tz ( 10) q)


F plJI.y.

----------------------~

66

~lm)1ATlONS TCed-Drown-"Pu plp-Oold li

CONCEPT llorizon'ral Stretch 10

c--

~i

VARIAT]ONS r Bench (F Delay}, Y Dela 0

----------~=-----~

DROP __ 3 _

y

ASS I GNNEIIT

OAUIlNG POINl S

POS

X Curl

7 Curl

Curl

1~I_CJleek, Arrow H Check Arrow

~rnns! 1. S. t rOn!] 1 n v e r I!;: l 'for dJ.T; :J.nSl,oe am 4". Han Bl i t 2. ~ :l1JJ: Uli'i .insaue OUL

QB 2. \'leak Roll L .fbI" ili§: ±fi§!iOe O\.li 5, Doub 1 e 20ne T I fm' rl{ 'rj 111s1 dp nllT

3. Man ~r8e L lVi' ; side aUt 6, DOlln1e Non L lOr n T: lnSidp Oltt'

l

stranp In\lErt (21)

~.

~Ieak Roll en) ---

PLAY., ea DQul'll~ Stl~ll (jw IlQ
TWc-lfaQk. IOne-l1ac k 'r ~
FORMATION: 15 \
CONCEPT .A11-pLlrpo,se 10
DROP 7 1. r --.
p~OTECnON Regula!'. Lilt LOS r
0
VAR J ATl ON S I~any - try to place pet'soflflel 0
; n "prnper- posH TOrrs. POS ASSIGNNENT I COACH LNG POINTS
X shallow Corne hard nff LOS
1 Shallow Come. hard off LOS
y CO'rner
f Check - Shoot
H Check. - r.Ol"n~l'"
~.EA[lS: 1. strO"A lnvart X-I '4, Ne.n Bl;~z C!';! mer - W R
QB 2. Wei!k ell 5. DOub1~ ZOl1e 'CornerlS hoolliR
Z -
3. Miln Free COfTIPT lola 6. Daub1 e I.,.an [ilr.llel"~llOatll'IB nllel-t (21) c\

. \

.~. --\ "

g \O~

D

~'an al itz (10)

l,..

Lu· ,

\J3 \0 00 . ~\

o

PI.A,(: 69 HOp to 2U
~-
Red-.H.rowil-Purp.le-Gold I
F0RMjO,TION' rs \
:T"
CONCEPT ---
Area 10
ORO? 5 i <>
/?
PROTE'CT10N Rewar Lns ~®OO /"
VARIATIONS SloL F Opllon pas ASS IGNNErIT OACHIMG POINTS
X S1:renlt
Z 20 Yard In
V Cross
F Check - ArrO\\
\I F-ree release - option route
RFADS: 1. Stl'OIi~ Invert tl - Y ~. )IJan B'it] H
QB 2. \·l€>llk 011 H-Y 5. DoUL T e Zorte _]---=-- ~
3. 11,,11 F ref H y 6. DOUble r~an - ~-

.., ,..;

t\

o

c

o

PLAY: POWER 4-7

, ..... --~~------- ... --I!!!II!!!!II!!~--~----- .........

-POSITION' BLOCKING :A.SS~~,GNM:$rtts AND,t::O'A'CHtNG fQ)l;NTS, "J

"

X RUN ROUTE OR BLOCK

LT CUT OFF OVER ON GAP [S OVERLBER

LG

SET PULL FOR MLBER

i I

C DRIVE OR-COMBO N!AN' OVER. NONE, BLOCK BACK SIDE GAP TO LB:ER

RG DRIVE "M4J\i OVER OR COMBO 1VITH C

R'f DRIVE :M...~'\l OVER DOUBLE VlITH IT, NONE, DOUBLE WlTH G

Y DOUBLE '\'lTH T OR !DRIVE 1ST MAN TO SHOW FROb.·l INSIDE

OB OPEN TO TB OR FB, 11 AND Bj\Li;, CONTllo.:iTE ON AS rf TO SPRINT OUT, fJU<.£ CONCE,uwIThJT OF BAlL

H.B ACCEPT HAND Off - HTT HOLE HARD AT DOUBLE TEAM FOR 1S-J' DOW"";\'

FB BLO'CK OUT 1ST lvfAN OUTSIDE OF IE

Z RUN ROUTE OR BLOCK

Indivi¢lual. ,Ela S· 5. Pa.(..te~n~

wide Ret:e..iv~ Pab.te!n's

00000 o

Post

BU!;';;C Corner

In

slant

earner

Fla.g

circle

r cL:::cle- crO:,Uii,

Cross ~ en bar

up

Flat

000 o

000 o

l .. Rim 2. Swing J. option scr ean

PLAY: COUNTER 2612'7 3li137

OSITION " BLOtKJJ\l(; ASSIGNMENTS AND COACHING .POINTS'

X ROUTE RELEASE AND a"LOCK DOWNT/E.LD

LT PULL FIEAD UP HOtE - READ TRAP

LG nru, TR.4P

C DACKS1DE GUARD COVERED. DLDer<. A WA Y - UNCOVERED, DLOCK lONE

H.e:. BLOCK AW:\Y

RT SLAM AND DO\iVN BLOCK

Y BLOCK DO\¥N

OE REv'ER51E ~ H.AJID OFF TOB..o..LL C/I.RR1ER AS DeEP AS 'POSSIBLE

.... ~

36/3 7 ONE BACK SET ~ s(oor IF nor IT .. BLOCK W IF V"IDE

HB 16117 TWO BACK SET - T A.KE COUNTER s.TEPS - GET }-Ii\ND OfF ~

READ BLOCKS AT HOLE

FE 36137 TAKE COUNTER sms - GET H .. .liJ'IDOFt - READ BLOCKS ,f.,. THOLE 26127 SEAL BACKSIDE

~~~~~~~----~--------~~--------~------~~~---- -

Z RO lITE RELEASE MID :BlOCK DOWNFIELD

).ACBTh'C POfNTS: BACk WlteDcounler lead comes towards you, fake. lOlid block on Wld man an LOS, then b lock force man.

E

G &. T - DEPTI i PULLS

34

F

L "'k ]VI ~ ,.. ;; S

~ ~

43 PRO

F

Ni

f d

o

f

o

44 43
F
1 b c t
0


42 I~ILA :. CRACK GOAT9 0118

pSI'l:~ON .. : .. "B~Ocia~(Y A.SSIGNMENi'!tAt-.D _COACHlNG -pbb'lT~ '._~' B
..
.
I 'LOS P rr TO 67 PASS ROUTE- WiDTH.
r CRACK mSIJ)E LINE13.A;.CKER YOUR SIDE - NONE 2ND B.ACKER tNSlDE.
.tv1J\N BLOCK TACKLE WEAJ<.SIDE, TI! SIDE COMBO MAN OVER OR
DO\Vl'f. BLOCK. [f MAN ON O. IF REACH IS CAl.- ED. T YOU GO TO LB
NEAR OR MLBER
:PIJU, gC[ quick depth BJId block f'I;m:::c man on weakside, ]fLEER ill 3"1 walks up, you
block soLid RlJd cffthnsi'Vc guarc force. TE side call down inUER walks up and you bloc:k
nrce man
C I E.J.ock man over none black hack Vs Bears, you and G could Combo NG to MJ:~ If
even defense and playside T ili in side shRd!! of9, call reach and go 'p1nysid~
RG Pull ni!t- check for LBEIt Blitz, pick if.ynu set him in front Be alef! wciliide - 5-1:'ons
~Idl!. If you hear solid, you block force man Vs BCAn, YOli could combo W/C.
RT PULL SCOOP BACKSIDE UU:.R UNLESS EAGLE STRONG.
BLOCK TIiROUGH TACKLE TO LEER. FAR l\ GAP.
Y PULL SCOOP A GAP ON EAGLE STRONG COMBO VvTIH r
QB OP~ TO BE - HAJ~D OFF F .AKE NAKED ROUTE
ltD T . .oJ(E I1 .. .o\l\TI OFF. SPJm.,l1 TO CORNER. TIJRi~ UP, RUN IO DAYLIGHT,
GET Y.A..RDS.
E LOCK QU-rSIDE .LEER ON OR OFF THE LOS
Z RElEASt: KOUTE
~CHING 1'011';"T5; CRACK OAT90R8

v

o uOO

F

F

43 PRO

c

PLAY: OREGONIOJ(J.A _ OIr'JAf, "
• POSITIOlS'" BLQCK!Nk~SSIG8l\mNTS. AND COACH'ING PQIN!TS . I
.' . .. -
- . "
X 'STAJ..K
Take. 2-3 split and align ofi"lhl!: btll. lfb,ubble is 0 er you, work with TE. trover G, work;
LT wh:h G on Dr and LB.
B.. If G. bubble and Dr pinches. keep hands 01\ blm untO you are forced off to Mike.
b TrOT lines lip in 2 gap ortiBhl 4, T caJl!ougli. Step offw'ith insltle foot.
e rfyou and' ~(e covered, sinj)t man on.
Tllke,3 ft. ::plit nfflhe hllll ..... n!!T1 Bubble is over you. Work with T - bucket step .. Drive for
L Il.mrrit ffDT keeps hnckside, sheulder downr and under pads. Try to hook. If he runs
outside, rum him out. lIBl.1bble is over T, drive T alnne,
WH~N CO\t'LRED, WOPJ< WITH OfFSIDE G. [F BUBBLE OVER YOU,
WORK ""1TH ON <T
2·j FOOT SPLIT OFF LOS. WHEN UNCOVERED HElP WITH C. W"HEN
RG COVERED, CU'"T orr Ivf.A...N ovta (W,.I\LL) POS. LBLY WITH OfFT
H. ~ 3 ~ Et1 ~p .n Or F LOS. W}-JEN tOVFR.ED, \ '.A.l.L OFF l\<lr\N OVER W'HE~
BUBBLE, WORK vrra G.
Re.uh outside LB. BlIC~·~t S:I!P • aim .u on T side arrrn it Drive inside ann tnroug/1 a mpi
area Keep ba kside he lde.r tmQer dmlUlve man's pads. Try to hook. If he I'Un5
olJ[slde, rum him OUI If bubble is over OUl T, be alm for deuble .'with T.
B OPEN liP A~J) GET TIfF B,A,! O\S QlHCK .>\..~ DEEP AS YOU Ck'J TO
THE BACK.
lIB OPEN STEP DRIVE AT INSIDE FOOT OF TE A.ND READ END M..Itu\l ON
LOS. IF TIlEY STR.I:TCH, THEN CRAM THE BALL UPFIELD.
l3 FE ~ruST C.Or.1I C .. \.LL SIDr AND BLOCK fORCE.
Z STi\l...K C
OA FTTNGP r IT ; OREON

F

c

o

F

c

VrJ~(j~ 0

o

o

E8

c

B ~B S5 C

W v v. .w.'V.{

oe 000

o 0 0

o

ss

o

o

sw

c

F

s

s

c

o

SWFLEX

o

o

F S

o

TAG

c '8~~d ., voi?JCiCY
v
) 0
0 0 a 0
0
3 0 42 0 DROP BACI< - l-L~"\!D D.o\LL orr ~ CARRY OUT F Al<E

X RUN ROUTE AND B'LOCI{

LT SL!\.M TITItOUGH NEAR LEER VS ODD. 1ST LBIR-INSIDE VS .EVEN

LG otno; SET CO-OF TO'LBERODD lNFLUENCE. BLOCK NEAR LEER EVEN - ACE BLOCK MAN IN GAP

C QU1CK SEt DRIVE D. NBLOCI( AWAY (SLIP) IFNG GOES 10 POA tOR SHJJJESSTRONG

RG QUICK SET TRAP 157 MA...N TO SHOW BEYOND CENTER· .ACE EV:c:"-J CALL IDRN UP fOR l.B.ER

RT DRIVE M-~\j OVtREITHER GAP IS OVER LBER

y saORT SfT INSIDE RELEAS:C FOR 55

QD

~~--~~------------------~~~--------------.~,

HE BLOCK 1ST MA.-,~ OUTSIDE OF ]

FE SIT BEFITND ONSIDE GUARD TURN OFF. PULLING G.

Z ROUTE RElEASr. AND BLOCK

ACHING POINTS:

DRAW TRAP

o

F'

ss .

c

c

'\ B B

V~ Y vv

o Uv0gID~

If f
C B B S C
B B SS
v~ db.v .. v v
0 0000
0 0 0 0
sw 0
ES
-
F S F
C B B r. Ii H C
V
0 Vd~ 0 d~
0 0 0
0 0
0 TAG 0
F S F
C
C B B C C
') 0
0 0
34 42 0 eRA K GO 8/9

B

o

v D

c

F

ss c

s

Over St 43
F F S
C
W 1\'1 C
E.;.T T E S B
.~'---O

0 0
Br 4~2
-- --
c) F F
. SS C
SS
C

0
,s;V ES o VIER
F
C C
01

0 Ii'
C ...
C .
C
0 0 ' 0
0 0 0
o,
ES SW g:'/
F F
C C
C BI
0
0
0 0
S T G 0
F
C C
B~ SS C
v '0.6 V. .,V: V 0 10
0 0
34 0 42 0 OPTIONVt'IDE 'T MAN L

nLO ,- 0- OKLBLOCKIN'G

DEANS OR TAG

42

31\, ,I

J

sw

ES

OVER

Bide 28 Screen 0 ~B PLAY HE LO qB SCREEN

c

Ru.1es~

X - Poat FS Z- Sneak

l T - 80 and 130 wid.est man

l G - 60 alld 80 clleck area

C - 80 and ,60 check a.rea.

RG - SO lUng~ .RT - an

TE. - Sail

Q B - HaJ1'd ball o:f! dr iii:

TB - Fake- Ride - pa.st Y - throw back to QB. FB - RJ ock J s ma.n to show o1Jts-i de TIS block. Fl - S ·r!'!!ak

Y - Sail

EB - Rece~ve band oil - C-e"t depth - spr lng cut s i de TE IS p051 ion ttl L brow 90 fake .2 CI.

Coaching Points:

V \7 V V V
Vv VV V V Y V V
00000 0, 00000 0
0 0
0 0 0 0 p rIff a.B TbrQwbank Sc.J"eRP

FO~ 'T'IONS A:~e.-;]JEtf't

--~------~----~--~~--------~

c

Rules:

OB ,Fa - f.3

X

Z

"i

LT - LG - C

RG -

R'L' -

..Fk D 'V,tl i tak-e step back - throw to X naked alee and receive ba'l l . FkDive a.n,d block first opposite color jersey-

Block

Take 1'b"st "Step !Cfward~. stell back &: receive. hal 1 i throw bl!ck t.o QB.

Black F

Motion block coroer

"oaching "Pain ts :

(MARS ··RT) ,PLAt··i:)\3 Z' l1DDLE: SCREEN.

F

QB - 7.~ ep drop - ~ft - then ge~ ball to receiver arly

FE - :131'0101£ 60 P 0

B!CtCS

liB ~ Ca J 1 s io e I 5'0 toe a 11 s Ld e· Che o.k .LBer r :rmI middle Sa'e-'"-..n 3 yciS dee!,

X Block Corner

Z Rut! o·t f rou'tP-

Y Block Corner

LT - 60 Pro :3 C go ~ 60 1'0 g Ct go

C' 60 Ease Pro liiv~ ground no Geepel' t.he:.!l 3 yds. ,B.el.ease rusher, to to m:M for cleenLlPI then go ::Cor !S

"RIG - 69 Pro FAn 3 G s , go La

:R'" IGO Pro, :f:ali 3- Cor I go DFM 3, it. spl - oU bal

!PLAY Fa1(e':D1ve -:gO Quick Screen Left to X

c

o )-

BuIes;

_ OB - F~ke Di.ve urm and b.l'ow to Z.

FD - HE - X

Z

Y

L-T - l.G

C

.RG - NT -

Fake Dive 30 and bloak. Ge:t i111=O Pitcc p(I:;;!i iOn,

']Jake st.op :forWa.rI~; 'backup and l'"ece-~ve blall. Block C

BloleJt~ cu gi1" backs·ide. Slam release fo~ maQ over Z.

Slam release 1st man ourts ide (LB). Sla.m and go •

Slam fan back.

"Sla.m fall back.

I;'L,lkY 513: 11 .SeR_..;.;;;EBN= =·....:;L=-.;l':.-__''_ __

FORMATIONS __ ~R=ED=. ~ __ ~~ ~ ~~ ___

Rules:

QB - 7, s t epa , quick. :t'etreat, -chrov;' to JIB

FB - Sol ~ prctSc ion. F):ee run ::t:la.t route

1m - Blo~k ,2 1/.2 eoua ta , releas!! screen position

:II:: Bloc.1c FS

Z BUll off C. If be goes stock bim It block. 1.f he -reads sc::ren., to 1:0

Y HUll 64, be.ll to sereeD turn and ll'lilel LBers

LT Block: SO Pro I stay wi til man for 5 yuas, tbell get tougb

l.G Ou ill !1~,t block w1dest deiender :3 Ct az-ea all games

C Out 1Jl lat 'turn up 011 2nd widest man 3 cts

FIG - Elock 60 Pm. If IBei cI.oesn't: alEIe, peel 1'or cba...~1 cone join the !;CI'1?€':1 RT - Block 60 Pro .. stay -wi1:b. 11'18..1:1

Caa,cbing Points:

If no one 1s in f'lat, bQld sligbtly I tbeD gO b1 ook. DOll',!: tLln up tOQ f!.l.st.,

P.b~.1hr.Qwbacll: St.r~e'll ~/g Itg. ii

?OaMM'lONS 01'aJl gee. Rt"

----~~~~~----------------------~-------

.aules:

liE - X

Z

y

LT

LG C RG 11.1'

::'u11 SO /90 spr.i!! t . .Block 90

Bloc:Jt 510

RWlOi:f

Block 1\10/90; rele1!!se for sc.ree:1 so lIu

90 M,u:

.90 lia.-t

90 L!2;X

90 Max

hiDge 2.!ld~-o. il,ingi3 an d Go.

Pp."f ", J~: co UN T'til, 36-, 'EA~S :.B ·5~REEJ)I. LBFT

ORM.ATIONS GOLD

------~--~-------------------

:ul.es =

QB Reverse Cllt , l'k Ct:r ,3S. follow play Bet up out·5ide tackle, tru-crw 'back to liB

FBI - i'k C l' ~6

:rm _ Fk Scoop - besitat'e - get into ecr een position X - Push to l'S block him

z - Run o.ff

r - Bun NaJesd

LT - Counter blockiDg LG ~ Counter bloc:ki~g

C _ COWlt r blo king go flat to block the 'Widest dE!'ieIlder

RG _ Cou. ter blockiDg go 11'_, • n .'Ill) and block 2nd 'Irlde "I;. d 'teJlder possible near linebacker

::tr - CDun1:ex blocking

PLAY TRAILER LEFT

FO~TIONS.J _ 'BJ;,"o.~~.J:tt:

c ~t)
V
b
I 0,

.... Q.EI Three mep d~QP. plant ~~d, get 'ball to, Pl3.

FB - Swing - catch bal~ - find guard.

BB Yo ~Qd X Compo block W ~ L.

X Craok

Z - Blodt' FS Y - Block S

LT - Dive Tackle

I.G - Open release for Widest, map. C Free ail' for LEet/Combo

RG - Co'm~o 0 Scoop pI a.yslde

RT - Cut oft 'T

PLA~ 70 _B l{i4dle Sc::reaq

"f<>iU-iA'l''I:Or'rs, ~ ""p.~ ~l....;........:...... ---,, _

c

o

r

11. las:

Q3 - l'iva-stlep drop - set: ,up and 'tben d'r.l f1: l:ulI_ck:.

,rB - l1eJ.e ase off rr z or TIB s M /M cover 'Per SOD - block b1m.

PQ Step up Lnci back - ge~ to 1 y~. beuintl o~side g~ard.

K Block FS

Z RUIl oft

Y ,Blocks rel'ease for SS

LT - 60 WeT

'DG - 00 LBe.l;"

C 60 check area for clean-up then go b'S.

~G 60 L:Lnebackerfi.

R'I1 - 60 Liueb iLckers •

PLAY 60 F SCltEEN RT

ORMATION 5 RED

-r--~~------~---

Rules~

QB 7 s~eps, qUick ~etreatJ tbrow to FE

Fa Block:3 1/2 coun t.s , r~lea.se 5c:reen screeD pasi ian St.: 5.

H3 - Solid proteetioll. Fl"ee nm flat r"Qute

X Rue 0

Z Run off C it ·~e goes stack and block. If reads screen ~o to IS

~ Wall off :Lns1de backer. RUIl 64-01111 to scr~~n-'tll.rn 00 neB..:test rz", -.

LT - lllQck 60 Pro - st y \dth man

LG Block SO Pro - If 18er deesn t t COIle. peel for clJ.ase;rs,oooe join the screec

C Ollt in flU turn up on 2nd widest man 3 Cts.

RG - Out in flat block wi~e~t r:ie:fenael" 3 Cts. area all games

RT Block 60 Pro stay with mruo for 5 yds thea get tougb Rrea all g~~I •

Go~chinq Points: Ii no one in flat. bold slightly a~cl tben go block.

Dont~ turn up too ta~t.

"PL:.~-" ,7," s.'i'~p ·Hr:·S S~~I'.~:r:. 3~OWN

:FO?.lI:.-\'I' ONS

'----------------------------------~~--

Q.3 _. Re-verse ou't S~'l: 'Up -outside E. "thl'owl:)~ek to :E.

3:9 RU-rl, strong sid;e, blocs i!'oot side tc back side

x Reiease to s s z.- Jtun ott

y - - J3,lock SW2£.':P

LT - .RU!I sweep peel I:L!ld block \rides .. dafetld~cr ....: don It §O too :East

LG - .BUD "eel' peel .and block 2nd "Widest defencier
.Bun ,
C swee!'l peel and block - check baelf lead :Fa
"0 RUD sweep pull
Run sweep .r ea d z..n d drive Tackle F

03 90 Foa WDI'l{

i'~ - Take d.aze c t p-at:h to out s Lde man on the La . Slip hilll.

I!S - Slip 95.8 L lJ 1m IiJ1d turn for screen e 1 OEe 1i 0 LOS mo'[·ion k. block.

X RUD off

Z RUn off

Y R Ll.J] off

I.T - Slam T to LEer

LG - Block outside LEer O~ widest, orce man.

c ReecbJ let NG b_sat you, g'l:lt LBer

RG - 9.0 max pro

R'" - 90 h1x pro

Rules;

Q1:l Drop e,.rn ecsh left, - look Co.I:lficld

F3 P--.l~~--Sa a rou-t.:

ruI - Hun left ~ :R""l~..se em ro!..~

x

Z ~e to:s :lC bloc.1.;. ~te

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STEP WITHPLAYSIDE FOOT ~'GOMBO BLOCK WITH VlT orr INSLDF OUT (FOREVER BLOCK)

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