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Instructional Design The Snapshot Version By Sasha Thackaberry Development of Instructional Design When? Researcher

Instructional Design

The Snapshot Version By Sasha Thackaberry

Development of Instructional Design

When?

Researcher

Theory Name

Description of Theory

Reference / Link / For More Info

Late 1800s

Ebbinghaus

Human

Studied memory for the first time.

Intelligence

 

Late 1800s

Pavlov

Behavioralism

Studied results of digestion/salivation in dogs, resulting in “conditioned reflex” or “conditioning”.

Early 1900’s

Skinner

Behavioral

Developed behavioral science relating to learned behaviors in animals.

Science

Operant

Behavior

Early 1900s

Piaget

Genetic

Intelligence is a form of adaptation. Assimilation and accommodation occur when crises/new information etc. are encountered.

Epistomology

 
 

Early to mid-

Vygotsky

Modern

Intelligence is a process activity whereby humans react to and change their environment. Development of high mental functions occurs in social environments. Zone of Proximal Development

1900s

Constructivist

Sociocultural

Theory

Mid-1900s

Military

Concept of Instructional Design as we know it

Efficiency and effectiveness was the primary purpose of ID. Used to train large numbers of troops in World War II. Designed instruction should meet initial needs of learners. Analysis, design and evaluation codified as important components of instructional design.

tml

Mid-1900s

Benjamin

3 Domains of

Bloom codified the domains of cognitive, psychomotor and affective. His

psychomotor and affective. His http://www.princeton.edu/ 1 Sasha Thackaberry “Instructional Design: The Snapshot

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Sasha Thackaberry “Instructional Design: The Snapshot Version”

 

Bloom

Learning

recognized “Bloom’s Taxonomy” has largely dominated instructional design. The new version posits that learning progresses, in order, from remembering to understanding to applying to analyzing to evaluating to creating.

Bloom’s

Taxonomy

tml

Bloom’s ocs/Instructional_design.h Taxonomy tml 1960s Robert Nine Events for Instruction Process

1960s

Robert

Nine Events for Instruction

Process for effective instruction includes 1) gain attention of students, 2) inform students of the objectives, 3) stimulate recall of prior learning, 4) present the content, 5) provide learning guidance, 6) elicit performance (practice), 7) provide feedback, 8) assess performance, 9) enhance retention and transfer to the job.

Gagne

 
 

1970s

Dick and

Dick and Carey Instructional Design Model

Created a 9-step process for designing instruction (note different from Gagne above). The stages are: Stage 1: Identify Instructional Goals, Stage 2. Conduct Instructional Analysis, Stage 3. Identify Entry Behaviors and Learner Characteristics, Stage 4: Write Performance Objectives, Stage 5. Develop Criterion-Referenced Test Items, Stage 6. Develop Instructional Strategy, Stage 7: Develop and Select Instructional Materials, Stage 8: Develop and Conduct Formative Evaluation, Stage 9: Develop and Conduct Summative Evaluation.

Carey

   
onclark/history_isd/carey. html Sasha Thackaberry “Instructional Design: The Snapshot

Sasha Thackaberry “Instructional Design: The Snapshot Version”

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mid 1970s - current Florida State ADDIE University for Military ADDIE is a process model
mid 1970s -
current
Florida State
ADDIE
University for
Military
ADDIE is a process model which has been made more dynamic and been
revised several times over the past few decades. It stands for: Analysis,
Design, Develop, Implement, Evaluate. Its usage has expanded far beyond
the military into usage in educational, professional development and corporate
environments.
http://www.nwlink.com/~d
onclark/history_isd/addie.
html
Late 1990s
Grant
Backwards
Also known as “Understanding by Design” – the name of their influential book
http://www.ascd.org/resea
name of their influential book http://www.ascd.org/resea Sasha Thackaberry “Instructional Design: The Snapshot

Sasha Thackaberry “Instructional Design: The Snapshot Version”

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Wiggins &

Jay McTighe

Design

backwards design is a simple process that starts with the end in mind. The

three-step process entails 1) identifying desired results, 2) determining acceptable evidence, and 3) planning learning experiences and instruction.

rch-a-topic/understanding- by-design-resources.aspx Quick Tools for Instructional Design Instructional Design

Quick Tools for Instructional Design

Instructional Design Toolkit, found here: http://edusasha.com/instructional-design/

Roles and Responsibilities for an eLearning Design & Development Project:

Sasha Thackaberry “Instructional Design: The Snapshot

Sasha Thackaberry “Instructional Design: The Snapshot Version”

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