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Anmanda Squeo 1

Exercise Three: Procedural Modeling Building

The controls for this procedural building are divided amongst four geometry nodes: BUILDING,
WINDOW_ONE, WINDOW_TWO, and DOOR. Inside each node is a vastly complex system whose crucial
nodes are labeled, as well as has a color coded system to help with navigation
BUILDING Node
The inside of this nodes contains instances of the doors, the first
window, and the second window; it also contains the walls and
geometry networks that make up the cornices. The controls associated
with this node and their default value can be seen here.
• Building Width and Depth are rather self-explanatory. The
active window type influences how frequently the windows
appear/disappear upon the value’s increase/decrease. W1
appears in greater numbers since it is thinner in comparison to
W2.
• Additional Floors is the number of floors that can be added to
the structure, with 0 having no additional floors in existence.
• There are two types of Window Height that the user has
control over – categorized as B and A. The B is for the bottom
section of windows, and the A is for the above sections. This does not affect the individual
window’s height, rather it affects it as a whole in TransY. Because of the uniqueness of the
bottom floor’s cornices, these two separate controls exist.
• The Window Width refers to the distance between individual windows in relation to the
building’s center. There are two categories of this control – FB and LR, which refer to Front &
Back and Left & Right sides respectively.
• The Window Switch allows the user to change window types, the controls for said windows are
within their respective nodes. 0 is W1, and 1 is W2.
• Base Décor Height is the height of the base’s
cornice, established to prevent interactaction
with the windows on the bottom floor.
• Roof Scale is the scale in Y of the roof piece, it
does not affect the height of its floor.
WINDOW_ONE & WINDOW_TWO
Nodes
These nodes are almost entirely identical, the only
difference being W2 having an extra vertical bar. The
controls for both are similar, you can see both here.

Anmanda Squeo 2

• Opening Width and Height are self-explanatory, the width and height of the window as a whole.
• Window Inset is how far in the interior of the window either extends or recedes from the outer
frame, this includes the glass, inner frame, and bars.
• Outter Frame Size refers to the scale of the outer frame.
• Frame Size refers to the scale of the inner framing.
• Frame Inward refers to how far the glass either extends or receded from the overall frame. This
affects the bars’ depth. The bars are attached to the glass via expression and therefore respond
to this value.
• B1 Height is the translation of the horizontal bar in reference to the window, this is similar to
B2/3 Translation which is the translation of the vertical bars in reference to the window.
• B Thickness is the thickness of the individual bar, either making the bar wider or thinner.
Door Node
The door node’s network is incredibly complicated, but
its controls are not. You can see them here.
• Door Withdrawal refers to the extension or
recession from the outer frame, making the
door closer or father away from the front of the building.
• Door Glass X is the scale of the door’s glass in X.
• Door Glass Y is the scale of the door’s glass in Y.