http://www.cs.stonybrook.edu/~cse114 Introduction to Computers, Programs, and Java (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) What do you need to get started? Blackboard account http://blackboard.stonybrook.edu SINC Sites: http://www.sinc.sunysb.edu/helpdesk/labs.shtml Java: http://java.com/en/download/index.jsp Eclipse IDE: http://www.eclipse.org/downloads Learn to use the debugger Liangs student Web site: http://www.cs.armstrong.edu/liang/intro9e 2 (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) How does it work? Java Source Code you write this ProgramName.java files Compiler Program Build - included in the Eclipse IDE OR Command: javac ProgramName.java results Java Executable Code ProgramName.class files - not humanly readable Java Virtual Machine runs Java programs Run - included in the Eclipse IDE OR command: java ProgramName 3 (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) What is a Computer? 4 A computer consists of a CPU, memory, hard disk, monitor, printer, and communication devices.
CPU e.g., Disk, CD, and Tape Input Devices e.g., Keyboard, Mouse e.g., Monitor, Printer Communication Devices e.g., Modem, and NIC Storage Devices
Memory Output Devices Bus (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) CPU 5
CPU e.g., Disk, CD, and Tape Input Devices e.g., Keyboard, Mouse e.g., Monitor, Printer Communication Devices e.g., Modem, and NIC Storage Devices
Memory Output Devices Bus central processing unit (CPU) retrieves instructions from memory and executes them the CPU speed is measured in megahertz (MHz) 1 megahertz = 1 million pulses per second (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) Memory 6
CPU e.g., Disk, CD, and Tape Input Devices e.g., Keyboard, Mouse e.g., Monitor, Printer Communication Devices e.g., Modem, and NIC Storage Devices
Memory Output Devices Bus stores data and program instructions for CPU to execute ordered sequence of bytes (8 bits binary base unit) (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) How Data is Stored? 7 Whats binary? a base-2 number system What do humans use? base-10 Why? Why do computers like binary? electronics easier to make hardware that stores and processes binary numbers than decimal numbers more efficient: space & cost
Memory content Memory address Encoding for character J Encoding for character a Encoding for character v Encoding for character a Encoding for number 3 (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) 8 Number Systems 0, 1 0, 1, 2, 3, 4, 5, 6, 7 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, A, B, C, D, E, F binary octal decimal hexdecimal (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) 9 Computers use binary numbers internally because storage devices like memory and disk are made to store 0s and 1s. A number or a text inside a computer is stored as a sequence of 0s and 1s. Each 0 and 1 is called a bit (short for binary digit) Binary numbers are not intuitive, since we use decimal numbers in our daily life. When you write a number like 20 in a program, it is assumed to be a decimal number. Internally, computer software is used to convert decimal numbers into binary numbers, and vice versa. Number Systems (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) 10 The digits in the decimal number system are 0, 1, 2, 3, 4, 5, 6, 7, 8, and 9. A decimal number is represented using a sequence of one or more of these digits. The value that each digit in the sequence represents depends on its position. A position in a sequence has a value that is an integral power of 10. e.g., the digits 7, 4, 2, and 3 in decimal number 7423 represent 7000, 400, 20, and 3, respectively: We say that 10 is the base or radix of the decimal number system. The base of the binary number system is 2 since the binary number system has two digits The base of the hex number system is 16 since the hex number system has sixteen digits.
10 3 7
4
2
3
10 2 10 1 10 0
0 1 2 3 10 3 10 2 10 4 10 7 + + + = 3 20 400 7000 + + + = 7423 = Number Systems (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) 11 Binary numbers tend to be very long and cumbersome: For example: 101010101010 Hexadecimal numbers are often used to abbreviate binary numbers: For example: AAA The hexadecimal number system has 16 digits: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, A, B, C, D, E, and F. The letters A, B, C, D, E, and F correspond to the decimal numbers 10, 11, 12, 13, 14, and 15. Number Systems (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) 12 Binary Numbers => Decimals Given a binary number the equivalent decimal value is 10 in binary = 2 in decimal 1010 in binary = 10 in decimal 0 1 2 2 1 ... b b b b b b n n n 0 1 2 2 1 2 2 2 ... 2 2 2 0 1 2 2 1 + + + + + +
b b b b b b n n n n n n 0 2 1 1 + 0 2 1 2 0 2 1 2 3 + + + 10101011 in binary = 171 in decimal 1 2 1 2 0 2 1 2 0 2 1 2 0 2 1 2 3 4 5 6 7 + + + + + + + (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) 13 Decimals => Binary To convert a decimal number d to a binary number is to find the binary digits.. such that These numbers can be found by successively dividing d by 2 until the quotient is 0. The remainders are For example, the decimal number 123 is 1111011 in binary. The conversion is conducted as follows: 0 1 2 2 1 , , ,..., , , b b b b b b n n n 0 1 2 2 1 2 2 2 ... 2 2 2 0 1 2 2 1 + + + + + + =
b b b b b b d n n n n n n 0 1 2 2 1 , , ,..., , , b b b b b b n n n
123 2 61 122 1 b 0
61 2 30 60 1 b 1
30 2 15 30 0 b 2
15 2 7 14 1 b 3
Remainder Quotient 7 2 3 6 1 b 4
3 2 1 2 1 b 5
1 2 0 0 1 b 6
(c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) 14 Windows Calculator The Windows Calculator is a useful tool for performing number conversions. To run it, choose Programs, Accessories, and Calculator from the Start button. (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) 15 Hexadecimals => Decimals The hexadecimal number system has sixteen digits: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, A, B, C, D, E, and F. The letters A, B, C, D, E, and F correspond to the decimal numbers 10, 11, 12, 13, 14, and 15. Given a hexadecimal number The equivalent decimal value is 0 1 2 2 1 16 16 16 ... 16 16 16 0 1 2 2 1 + + + + + +
h h h h h h n n n n n n 7F in hex 15 16 7 1 + = 127 in decimal FFFF in hex = 65535 in decimal 15 16 15 16 15 16 15 2 3 + + + 0 1 2 2 1 ... h h h h h h n n n (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) 16 To convert a decimal number d to a hexadecimal number is to find the hexadecimal digits such that 0 1 2 2 1 16 16 16 ... 16 16 16 0 1 2 2 1 + + + + + + =
h h h h h h d n n n n n n These numbers can be found by successively dividing d by 16 until the quotient is 0. The remainders are For example, the decimal number 123 is 7B in hexadecimal. The conversion is conducted as follows: 0 1 2 2 1 , , ,..., , , h h h h h h n n n n n n h h h h h h , , ,..., , , 1 2 2 1 0
123 16 7 112 11 h 0 7 16 0 0 7 h 1
Remainder Quotient Decimals => Hexadecimals (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) 17 0000 0 0 0001 1 1 0010 2 2 0011 3 3 0100 4 4 0101 5 5 0110 6 6 0111 7 7 1000 8 8 1001 9 9 1010 A 10 1011 B 11 1100 C 12 1101 D 13 1110 E 14 1111 F 15 Binary Hex Decimal To convert a hexadecimal number to a binary number, simply convert each digit in the hexadecimal number into a four-digit binary number. To convert a binary number to a hexadecimal, convert every four binary digits from right to left in the binary number into a hexadecimal number. For example,
1 1 1 0 0 0 1 1 0 1 D 8 3 Hexadecimals <=> Binary (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) Memory: What goes in each memory segment? 18 Stack Segment temporary variables declared inside methods removed from memory when a method returns Heap Segment for dynamic data (whenever you use new) data for constructed objects persistent as long as an existing object variable references this region of memory Global Segment data that can be reserved at compile time global data (like static data) (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) How objects are stored? You must understand that in Java, every object/reference variable stores a memory address 32 bit numbers (4 bytes) These addresses point to memory locations where the objects data is stored 19 (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) So Hardware stores 0s & 1s 20 0101010101010101010101010101 Data is byte addressable we can access or change any byte (group of 8 bits) independently as needed How do we store text? Numerically (using its code) Each character is stored in memory as a number Standard character sets: ASCII & Unicode ASCII uses 1 byte per character A is 65 (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) Programming Languages 22 Machine Language Assembly Language High-Level Language A program called assembler is used to convert assembly language programs into machine code For example, to add two numbers, you might write an instruction in assembly code like this: ADDF3 R1, R2, R3
ADDF3 R1, R2, R3
Assembly Source File Assembler
1101101010011010
Machine Code File (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) Programming Languages 23 Machine Language Assembly Language High-Level Language assembly: Far easier to use than binary BUT: not very user friendly, very low-level operations, programming is time consuming High Level programming Languages (HLL): more user friendly, easy to use more flexible platform independent (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) Popular High-Level Languages 24 COBOL (COmmon Business Oriented Language) FORTRAN (FORmula TRANslation) BASIC (Beginner All-purpose Symbolic Instructional Code) Pascal (named for Blaise Pascal) Ada (named for Ada Lovelace) C (whose developer designed B first) Visual Basic (Basic-like visual language developed by Microsoft) Delphi (Pascal-like visual language developed by Borland) C++ (an object-oriented language, based on C) C# (a Java-like language developed by Microsoft) Java (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) Compiling Source Code 25 Whats a compiler? A software program Input: High Level Language source code Output: Assembly Code It is typically integrated with an assembly together they can make an executable or binary program
Compiler Source File Machine-language File Linker Executable File Library Code (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) Operating Systems 26 The operating system (OS) is a program that manages and controls a computers activities Windows XP, Vista, 7 and 8 Mac OsX Android Linux
User Application Programs Operating System Hardware (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) Why Java? 27 Java is somewhat different Java has a principle, write once, run anywhere What does that mean? Platform independence for compiled Java code How? The Java Virtual Machine Java programs are compiled into Java bytecode bytecode is executed by the Java Virtual Machine (JVM) (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) Java, JVM, Web, and Beyond 28 Java Virtual Machine A program that runs Java programs and manages memory for Java programs. Why? Each platform is different (Mac/PC/Linux/etc.) Java can be used to develop Web applications. Java Applets Java Web Applications Java can also be used to develop applications for hand- held devices such as Palm and cell phones (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) JDK Versions 29 JDK 1.02 (1995) JDK 1.1 (1996) JDK 1.2 (1998) JDK 1.3 (2000) JDK 1.4 (2002) JDK 1.5 (2004) a. k. a. JDK 5 or Java 5 JDK 1.6 (2006) a. k. a. JDK 6 or Java 6 JDK 1.7 (2011) a. k. a. JDK 7 or Java 7 JDK 1.8 (2014) a. k. a. JDK 8 or Java 8 (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) JDK Editions 30 Java Standard Edition (J2SE) J2SE can be used to develop client-side standalone applications or applets. Java Enterprise Edition (J2EE) J2EE can be used to develop server-side applications such as Java servlets and Java ServerPages. Java Micro Edition (J2ME). J2ME can be used to develop applications for mobile devices such as cell phones. Our textbook uses J2SE to introduce Java programming. (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) A Simple Java Program 31 //This program prints Welcome to Java! public class Welcome { public static void main(String[] args) { System.out.println("Welcome to Java!"); } } (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) Creating, Compiling, and Running Programs 32
Source Code Create/Modify Source Code Compile Source Code i.e., javac Welcome.java Bytecode Run Byteode i.e., java Welcome Result If compilation errors If runtime errors or incorrect result public class Welcome { public static void main(String[] args) { System.out.println("Welcome to Java!"); } }
Method Welcome() 0 aload_0
Method void main(java.lang.String[]) 0 getstatic #2 3 ldc #3 <String "Welcome to Java!"> 5 invokevirtual #4 8 return Saved on the disk stored on the disk Source code (developed by the programmer) Byte code (generated by the compiler for JVM to read and interpret, not for you to understand) (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) 33 pfodor@sparky ~$ pico Welcome.java //This program prints Welcome to Java! public class Welcome { public static void main(String[] args) { System.out.println("Welcome to Java!"); } } pfodor@sparky ~$ javac Welcome.java pfodor@sparky ~$ java Welcome Welcome to Java! Running Programs from command line (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) Compiling and Running Java from the Command Window 34 Set path to JDK bin directory set path=c:\Program Files\Java\jdk1.8.0\bin check Java path Set classpath to include the current directory set classpath=. Compile javacWelcome.java Run java Welcome (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) 35 Running Programs in Eclipse (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) Supplements on the Companion Website 36 See Supplement I.B for installing and configuring JDK See Supplement I.C for compiling and running Java from the command window for details See Supplement II.D for installing and using Eclipse IDE http://www.cs.armstrong.edu/liang/intro10e (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) Trace a Program Execution 37 //This program prints Welcome to Java! public class Welcome { public static void main(String[] args) { System.out.println("Welcome to Java!"); } } Enter main method (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) 38 //This program prints Welcome to Java! public class Welcome { public static void main(String[] args) { System.out.println("Welcome to Java!"); } } Execute statement Trace a Program Execution (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) 39 //This program prints Welcome to Java! public class Welcome { public static void main(String[] args) { System.out.println("Welcome to Java!"); } } print a message to the console Trace a Program Execution (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) Anatomy of a Java Program 40 Comments Reserved words Modifiers Statements Blocks Classes Methods The main method (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) Comments 41 Line comment: A line comment is preceded by two slashes (//) in a line. Paragraph comment: A paragraph comment is enclosed between /* and */ in one or multiple lines. javadoc comment: javadoc comments begin with /** and end with */. They are used for documenting classes, data, and methods. They can be extracted into an HTML file using JDK's javadoc command. Three types of comments in Java. (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) Reserved Words 42 Reserved words or keywords are words that have a specific meaning to the compiler Cannot be used for other purposes in the program Example: class the word after class is the name for the class (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) Java Vocabulary Words (Keywords) abstract,assert,boolean,break,byte, case,catch,char,class,const,continue ,default,do,double,else,enum,extends ,false,final,finally,float,for,goto, if,implements,import,instanceof,int, interface,long,native,new,null, package,private,protected,public, return,short,static,strictfp,super, switch,synchronized,this,throw, throws,transient,true,try,void, volatile,while http://docs.oracle.com/javase/tutorial /java/nutsandbolts/_keywords.html 43 (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) Modifiers 44 Java uses certain reserved words called modifiers that specify the properties of the data, methods, and classes and how they can be used Examples: public, static, private, final, abstract, protected A public datum, method, or class can be accessed by other programs A private datum or method cannot be accessed by other programs (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) Statements 45 A statement represents an action or a sequence of actions System.out.println("Welcome to Java!"); is a statement to display the greeting "Welcome to Java!" Every statement in Java ends with a semicolon (;) (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) 46 A pair of braces in a program forms a block that groups components of a program. public class Test { public static void main(String[] args) { System.out.println("Welcome to Java!"); } } Class block Method block Blocks (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) Variable, class, and method names Whats an API? Application Programming Interface a library of code to use Names (variables, classes, and methods) From 2 sources: your own classes, variables, and methods the Oracle/Sun (or someone elses) API Your Identifiers (Names) Why name them? they are your data and commands youll need to reference them elsewhere in your program int myVariable = 5; // Declaration ... // Using the variable myVariable = myVariable + 1; 47 (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) Rules for Identifiers Should contain only letters, numbers, & _ Cannot begin with a digit Uppercase and lowercase letters are considered to be different characters $ is allowed, but only for special use. Examples: Legal: myVariable, my_class, my4Var Illegal: 4myVariable, my class, my!Var, @#$myClass 48 (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) Common Java Naming Conventions Variables & Methods start with lower case letters: x, toString Classes start with upper case letters: Person Variables and Class identifiers should generally be nouns Method identifiers should be verbs Use Camel notation: myVariable, MyClass Although it is legal, do not begin with _ (underscore). Use descriptive names: LinkedList, compareTo area = PI * radius * radius; 49 (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) Variables In a program, they store data Primitives store single pieces of data (ex: char) char letter = 'A'; Objects store multiple pieces of data (ex: String) String text = "ABCDEFG"; All Java variables must have a declared type A variables type determines: what kind of value the variable can hold how much memory to reserve for that variable 50 (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) Javas Primitive Types Integers (whole numbers) byte1 byte (-128 to 127) short 2 bytes (-32768 to 32767) int4 bytes (-2147483648 to 2147483647) long8 bytes (-9223372036854775808 to 9223372036854775807) Real Numbers float4 bytes double8 bytes char2 bytes stores a single character (Unicode 2) booleanstores true or false (uses 1-bit or byte) 51 (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) Variables Must be declared before being assigned values public void methodWithGoodDeclaration(){ double salary; salary = 20000.0; System.out.println("Salary is " + salary); } public void methodWithBadDeclaration(){ salary = 20000.0; double salary; System.out.println("Salary is " + salary); } 52 (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) Variables Must be initialized before being referenced public void methodWithGoodReference(){ double salary; salary = 20000.0; double raise = salary * 0.05; // 5% raise System.out.println("Raise is " + raise); } public void methodWithBadReference(){ double salary; // Salary has no value. double raise = salary * 0.05; System.out.println("Raise is " + raise); } 53 (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) Variables A variable gets a value in an assignment statement (discussed later). Variable = some_value or an expression Undefined Variables Compiler error If a variable does not occur on the left in an assignment statement before its use in an expression, then it is probably undefined 54 (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) Variables Should only be declared once public void methodWithGoodDeclaration(){ double salary = 20000.0; System.out.println("Salary is " + salary); salary = 60000.0; System.out.println("Salary is " + salary); } public void methodWithBadDeclaration(){ double salary = 50000.0; System.out.println("Salary is " + salary); double salary = 60000.0; // Second declaration System.out.println("Salary is " + salary); } 55 (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) Variables Variables can be declared and initialized at once char yesChar = 'y'; String word = "Hello!"; double avg = 0.0, stdDev = 0.0; char initial3 = 'T'; boolean completed = false; 56 (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) Variables Variables can only be used inside the block { } or scope that they themselves are declared public void methodWithGoodScope(){ double x = 5.0; if (x > 0.0) System.out.println("x is " + x); } // x is in scope here. public void methodWithBadScope(){ double y = 100.0; if (y > 0.0) { double x = 5.0; } System.out.println("x " + x); // x is not in scope } 57 (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) Variables The Assignment Statement variable = expression; What does it do? Solves/evaluates expression first Assigns resulting value to the variable Exercise: Whats the output? int x = 5; x = x + x + x + 10; System.out.print(x); ? 58 (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) Variables The Assignment Statement variable = expression; What does it do? Solves/evaluates expression first Assigns resulting value to the variable Exercise: Whats the output? int x = 5; x = x + x + x + 10; System.out.print(x); 25 59 (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) Variables Assignment Compatibility: The variable and expression should be the same type if not, you may get a compiler error. Examples: int sumGrades, gradeX, gradeY; gradeX = 1; sumGrades = 1473; sumGrades = 1472 + 1; sumGrades = 1472 + gradeX; sumGrades = true; // ILLEGAL 60 (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) Variables What about mixing numeric types? Are these assignment statements ok? int x = 5; long y = x; double z = y; What about these? double a = 6.5; long b = a; int c = b; byte <short <int <long <float <double No assigning big types to little types OR real types to integer types 61 (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) Variables Type Casting as a type override temporarily change a data type to another type (type_name), example: (int) no type casting to/from boolean Examples: double myReal = 10.0; int badInt = myReal; int goodInt = (int)myReal; 62 (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) Arithmetic Operators + Addition - Subtraction * Multiplication / Division % Modulo/Remainder (integer operands only) int x = 5; int y = 10; int z = 2; int num1 = (x + y) * z; System.out.println(num1); ? 63 (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) Arithmetic Operators + Addition - Subtraction * Multiplication / Division % Modulo/Remainder (integer operands only) int x = 5; int y = 10; int z = 2; int num1 = (x + y) * z; System.out.println(num1); 30 64 (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) Arithmetic Operators Multiplication (*) has higher precedence over addition (+). int x = 5; int y = 10; int z = 2; int num1 = x + y * z; System.out.println(num1); ? Whenever in doubt, go with explicit use of parentheses. My Advice: avoid rules of precedence int r2d2c3po = 3 * 4 + 5 / 6; // ? int r2d2c3po2 = (3 * (4 + 5))/ 6; // ? 65 (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) Arithmetic Operators Multiplication (*) has higher precedence over addition (+). int x = 5; int y = 10; int z = 2; int num1 = x + y * z; System.out.println(num1); 25 Whenever in doubt, go with explicit use of parentheses. My Advice: avoid rules of precedence int r2d2c3po = 3 * 4 + 5 / 6; //12 int r2d2c3po2 = (3 * (4 + 5))/ 6; //4 66 (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) Division Integer division: 8/3 = 2 Double division: 8.0/3.0 = 2.666666666666667 8.0/3 = 2.666666666666667 8/3.0 = 2.666666666666667 67 (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) Arithmetic Operators Division Operator - evaluate full expression first double average = 100.0/8.0; //12.5 average = 100.0/8; //12.5 average = 100/8; //12.0 int sumGrades = 100/8; //12 sumGrades = 100.0/8.0; //ERROR sumGrades = (int)100.0/8.0; //ERROR sumGrades = (int)(100.0/8.0); //12 int fifty_percent = 50/100; //0 double fiftyPercent = 50/100; //0.0 fiftyPercent = 50.0/100.0; //0.5 68 (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) Arithmetic Operators The modulo/remainder % operator Produces division remainders int remainder = 100 % 8; System.out.println(remainder); ? 69 (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) Arithmetic Operators The modulo/remainder % operator Produces division remainders int remainder = 100 % 8; System.out.println(remainder); 4 70 (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) Arithmetic Operators ++ Increment by one -- Decrement by one += Increment by specified amount -= Decrement by specified amount *= Multiply by specified amount /= Divide by specified amount int x = 5, y = 15, z = 25; x = x + 1; y++; z += 1; System.out.println(x); ? System.out.println(y); ? System.out.println(z); ? 71 (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) Arithmetic Operators ++ Increment by one -- Decrement by one += Increment by specified amount -= Decrement by specified amount *= Multiply by specified amount /= Divide by specified amount int x = 5, y = 15, z = 25; x = x + 1; y++; z += 1; System.out.println(x); 6 System.out.println(y); ? System.out.println(z); ? 72 (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) Arithmetic Operators ++ Increment by one -- Decrement by one += Increment by specified amount -= Decrement by specified amount *= Multiply by specified amount /= Divide by specified amount int x = 5, y = 15, z = 25; x = x + 1; y++; z += 1; System.out.println(x); 6 System.out.println(y); 16 System.out.println(z); ? 73 (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) Arithmetic Operators ++ Increment by one -- Decrement by one += Increment by specified amount -= Decrement by specified amount *= Multiply by specified amount /= Divide by specified amount int x = 5, y = 15, z = 25; x = x + 1; y++; z += 1; System.out.println(x); 6 System.out.println(y); 16 System.out.println(z); 26 74 (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) Increment and Decrement Operators, cont. 75
int i = 10; int newNum = 10 * i++; int newNum = 10 * i; i = i + 1; Same effect as
int i = 10; int newNum = 10 * (++i); i = i + 1; int newNum = 10 * i; Same effect as (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) Scientific Notation Floating-point literals can also be specified in scientific notation: E (or e) represents an exponent and it can be either in lowercase or uppercase Examples 1.23456e+2 = 1.23456e2 = 123.456 1.23456e-2 = 0.0123456 76 (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) Classes 77 A class is a template or blueprint for objects A program is defined by using one or more classes public class ClassName { public static void main(String[] args) { // ClassName PROGRAMS POINT OF ENTRY // THIS PROGRAMS INSTRUCTIONS // START HERE } } (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) Methods 78 A method is a collection of statements that performs a sequence of operations It is used by invoking a statement with arguments System.out.println("Welcome to Java!"); (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) main Method 79 The main method provides the control of program flow. ClassName is executable because it has a main method we can compile and then run it Not all classes require main methods only those classes that initiate program execution require a main method public class ClassName { public static void main(String[] args) { ... } } (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) Our first program: HelloWorldApp.java /** * HelloWorldApp is a Java application * that simply displays "Hello World! in the * Java console. */ public class HelloWorldApp { public static void main(String[] args) { System.out.println("Hello World!"); // Statement above displays "Hello World!" } } 80 (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) Homework 1 Homework 1 won't be not graded Learn submission of homework through Blackboard as an assignment 81 (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) > notepad Welcome.java //This program prints Welcome to Java! public class Welcome { public static void main(String[] args) { System.out.println("Welcome to Java!"); } } > javac Welcome.java > java Welcome Welcome to Java! Homework: Implement&Test Welcome.java 82 (c) Pearson Education, Inc. & Paul Fodor (CS Stony Brook) import java.util.Scanner; public class ChangeMaker { public static void main(String[] args) { int change, rem, qs, ds, ns, ps; System.out.print("Input change amount (1-99): "); Scanner input = new Scanner(System.in); change = input.nextInt(); qs = change / 25; rem = change % 25; ds = rem / 10; rem = rem % 10; ns = rem / 5; rem = rem % 5; ps = rem; System.out.print(qs + " quarters," + ds + " dimes,"); System.out.println(ns + " nickels and" + ps + " pennies"); } } Homework: Implement ChangeMaker Eclipse 83